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	<title>Dark and Darker Wiki - User contributions [en]</title>
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	<updated>2026-09-14T05:41:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68828</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68828"/>
		<updated>2026-09-12T19:36:44Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated Fly cancel tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Caster Extraordinaire&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Wizard|Wizards]] in Dark and Darker are powerful spellcasters, who use their knowledge of arcane magic to bend reality to their will. They can cast a wide variety of spells, ranging from destructive blasts of fire to complex arcane and frost spells. Wizards can also create magical barriers protecting themselves from harm. However, their powers come at a cost - wizards need to meditate and prepare their spells in advance, making them vulnerable to surprise attacks and ambushes.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Wizard calls forth the immense powers of magic to suit his needs. Whether that means summoning a powerful fireball to cast asunder his foes or to temporarily vanishing into thin air, his incantations are a sight to behold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Magic Staff or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast powerful spells.&lt;br /&gt;
**Mediate to self-refresh spells. (Meditation Skill)&lt;br /&gt;
**Wield magical weapons.&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low physical damage.&lt;br /&gt;
**Low health.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Feedback.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Feedback &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneFeedback}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Precision.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Precision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcanePrecision}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Cold Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Cold Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ColdFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Fire Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Fire Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FireMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Focused Mind.png|link=|x96px]] &amp;lt;br&amp;gt; Focused Mind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FocusedMind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Glass Cannon.png|link=|x96px]] &amp;lt;br&amp;gt; Glass Cannon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=GlassCannon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lingering Magic.png|link=|x96px]] &amp;lt;br&amp;gt; Lingering Magic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LingeringMagic}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Mana Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ManaSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melt.png|link=|x96px]] &amp;lt;br&amp;gt; Melt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Melt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Quick Chant.png|link=|x96px]] &amp;lt;br&amp;gt; Quick Chant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=QuickChant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reactive Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Reactive Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ReactiveShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sage.png|link=|x96px]] &amp;lt;br&amp;gt; Sage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Spell Overload.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Overload &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellOverload}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Staff Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Staff Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaffMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Static Charge.png|link=|x96px]] &amp;lt;br&amp;gt; Static Charge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaticCharge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Infusion.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Infusion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInfusion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInfusion|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Insight.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Insight &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInsight}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInsight|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneShield|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneSurge|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Intense Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Intense Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IntenseFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IntenseFocus|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Meditation.png|link=|x96px]] &amp;lt;br&amp;gt; Meditation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Meditation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Meditation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Wizard [[Spells]] have a cast range of {{Ability_Data|Zap|Range}} (meters), unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt), or Magic Lock which has {{Ability_Data|MagicLock|Range}} range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Arcane}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Light}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Light Orb.png|link=|x96px]] &amp;lt;br&amp;gt; Light Orb &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightOrb}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Transmutation.png|link=|x96px]] &amp;lt;br&amp;gt; Transmutation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Transmutation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Zap.png|link=|x96px]] &amp;lt;br&amp;gt; Zap &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Zap}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Zap|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Zap|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|MaxCount}} &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Magic Lock.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Lock &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicLock}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Slow.png|link=|x96px]] &amp;lt;br&amp;gt; Slow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Slow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|MaxCount}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ignite.png|link=|x96px]] &amp;lt;br&amp;gt; Ignite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Ignite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ice Bolt.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Bolt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceBolt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Haste.png|link=|x96px]] &amp;lt;br&amp;gt; Haste &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Haste}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Magic Missile.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Missile &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicMissile}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Homing Behavior &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; border:0px; background:transparent;&amp;quot; |&lt;br /&gt;
* Magic missiles only home if the cursor is on the target&#039;s hitbox before sending *each missile* meaning some missiles can home while others might not&lt;br /&gt;
&lt;br /&gt;
* Magic missiles start homing the second they are created, they don&#039;t need to be close to the target to start homing&lt;br /&gt;
&lt;br /&gt;
* Homing only allows it to change direction, not increase speed&lt;br /&gt;
&lt;br /&gt;
* Homing changes direction faster the further its trajected angle is from the target in degrees (so not directly distance based)&lt;br /&gt;
&lt;br /&gt;
* Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs&lt;br /&gt;
&lt;br /&gt;
* Can&#039;t home to self since it requires direct line of sight, but if it hits the caster anyways it deals 0 damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sleep.png|link=|x96px]] &amp;lt;br&amp;gt; Sleep &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sleep}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lightning Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Lightning Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightningStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Invisibility.png|link=|x96px]] &amp;lt;br&amp;gt; Invisibility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Invisibility}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fireball.png|link=|x96px]] &amp;lt;br&amp;gt; Fireball &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fireball}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Direct: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|HitScaling}} &amp;lt;br&amp;gt; AoE: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|AoEScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:explosion_spell_icon.png|link=|x96px]] &amp;lt;br&amp;gt; Explosion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Explosion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fly.png|link=|x96px]] &amp;lt;br&amp;gt; Fly &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fly}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Frost Wave.png|link=|x96px]] &amp;lt;br&amp;gt; Frost Wave &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FrostWave}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Chain Lightning.png|link=|x96px]] &amp;lt;br&amp;gt; Chain Lightning &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ChainLightning}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|HitScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Polymorph.png|link=|x96px]] &amp;lt;br&amp;gt; Polymorph &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Polymorph}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Meteor Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Meteor Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MeteorStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Teleport.png|link=|x96px]] &amp;lt;br&amp;gt; Teleport &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Teleport}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Use Meditation wisely. It will force your perspective downwards and lock your camera, as well as apply an audio filter to make it more difficult to hear enemies approaching. Try to Meditate on elevated surfaces to increase your field of view.&lt;br /&gt;
&lt;br /&gt;
- Fireball can be used to destroy doors, and its splash damage can hurt enemies on the other side.&lt;br /&gt;
&lt;br /&gt;
- Light Orb will reveal enemy Rogues, preventing ambushes.&lt;br /&gt;
&lt;br /&gt;
- Use Invisibility to get out of sticky situations and re-position. You can use the Haste ability beforehand to further boost your movement speed.&lt;br /&gt;
&lt;br /&gt;
- You can use Clarity Potions, Campfires, or a Bard on your team to replenish spells, allowing you to forgo Meditation in favor of another Skill.&lt;br /&gt;
&lt;br /&gt;
- Zap and Ignite burns will not tick if your target has any debuff duration - this is all classes with 16+ Will by default. If you want either to do burn damage, you need to run Fire Mastery which causes it to tick 2 times on these targets. This results in a functional 33% &amp;quot;scaling&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
*[[Guide:Battle_Wizard|Battle Wizard]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|arcanefeedback=When you deal damage with an {{Element|Arcane}} spell, gain a stacking bonus granting {{Ability_Data|ArcaneFeedback|SpellCastingSpeed}} and {{Ability_Data|ArcaneFeedback|ArcanePowerBonus}} per stack for {{Ability_Data|ArcaneFeedback|Duration}}. This skill can stack up to {{Ability_Data|ArcaneFeedback|MaximumStacks}} times and the duration resets with each with each successful stack.&lt;br /&gt;
&lt;br /&gt;
|arcanemastery=Gain {{Ability_Data|ArcaneMastery|ArcanePowerBonus}} and reduces the cast time of {{Element|Arcane}} spells by {{Ability_Data|ArcaneMastery|ReduceCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|arcaneprecision=Deal {{Ability_Data|ArcanePrecision|MagicalBaseDamage}} increased magical damage to crowd-controlled targets. {{NeedsTesting|What counts as crowd-controlled?}}&lt;br /&gt;
&lt;br /&gt;
|coldfocus=Magical damage dealt to targets affected by &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; is increased by {{Ability_Data|ColdFocus|MagicalBaseDamage}}.&lt;br /&gt;
&lt;br /&gt;
|firemastery=Gain {{Ability_Data|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds, and the target also suffers {{Ability_Data|FireMastery|IncomingPhysicalHealingMod}} and {{Ability_Data|FireMastery|IncomingMagicalHealingMod}} for {{Ability_Data|FireMastery|DescReducedHealing_FireBallRemainFireMasteryDuration}}. See each spell to see exactly how this affects their burns.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt; Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. &amp;lt;/i&amp;gt; &amp;lt;br&amp;gt; &amp;lt;i&amp;gt; Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|focusedmind=While [[Channel|channeling]], gain {{Ability_Data|FocusedMind|PhysicalDamageReduction}} and {{Ability_Data|FocusedMind|MagicalDamageReduction}}. If the channeling is not interrupted, gain a stack granting {{Ability_Data|FocusedMind|MagicalPowerBonus}} every {{Ability_Data|FocusedMind|FocusedMindIntervalValueId}} seconds, stacking up to {{Ability_Data|FocusedMind|FocuedMindMaxStackCount}} times. This effect lasts for {{Ability_Data|FocusedMind|StackDuration}}.&lt;br /&gt;
&lt;br /&gt;
|glasscannon=Suffer {{Ability_Data|GlassCannon|MaxHealthBonus}} but gain {{Ability_Data|GlassCannon|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|icemastery=Dealing damage with {{Element|Ice}} freezes the target&#039;s feet and prevents them from moving for {{Ability_Data|IceMastery|FreezingDuration}}.&lt;br /&gt;
&lt;br /&gt;
|iceshield=Gain {{Ability_Data|IceShield|ArmorRating}} while not on cooldown. Inflict frostbite on melee attackers, causing them to suffer {{Ability_Data|IceShield|MoveSpeedBonus}} and {{Ability_Data|IceShield|ActionSpeed}} for {{Ability_Data|IceShield|FrostbiteDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|IceShield|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|lingeringmagic=The duration of beneficial spell effects is increased by {{Ability_Data|LingeringMagic|SpellDuration}}. {{NeedsTesting|What does this affect? Is it just a buff duration multiplier, does it work on buffs given to teammates?}}&lt;br /&gt;
&lt;br /&gt;
|manasurge=Gain {{Ability_Data|ManaSurge|MagicalPowerBonus}}.&lt;br /&gt;
&lt;br /&gt;
|melt=When you deal magical {{Element|Fire}} [[Damage]] to a target, they suffer {{Ability_Data|Melt|PhysicalDamageReduction}} and {{Ability_Data|Melt|ProjectileDamageReduction}} for {{Ability_Data|Melt|edDuration}}. &amp;lt;!-- &amp;quot;edDuration&amp;quot; is because it&#039;s MeltedDuration but the melt part is being taken as part of tags being made shorter, just unfortunate bug --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|quickchant=Gain {{Ability_Data|QuickChant|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|reactiveshield=When you take damage, gain a {{Ability_Data|ReactiveShield|BaseShield}} ({{Ability_Data|ReactiveShield|Scaling}}) for {{Ability_Data|ReactiveShield|ActivatedDuration}}. The shield will reactivate after {{Ability_Data|ReactiveShield|CooldownDuration}}.&lt;br /&gt;
&lt;br /&gt;
|sage=Gain {{Ability_Data|Sage|KnowledgeBonus}}.&lt;br /&gt;
&lt;br /&gt;
|spelloverload=Suffer {{Ability_Data|SpellOverload|KnowledgeBonus}} but in turn, gain {{Ability_Data|SpellOverload|MaxSpellCountBonus}}, rounded down.&lt;br /&gt;
&lt;br /&gt;
|staffmastery=When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{Ability_Data|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]].&lt;br /&gt;
&lt;br /&gt;
|staticcharge=For each lightning spell hit, grants a stacking buff that gives {{Ability_Data|StaticCharge|LightningMagicalPowerBonus}} which lasts until a non-lightning spell is cast. This buff stacks up to {{Ability_Data|StaticCharge|MaximumStacks}} times. {{NeedsTesting|Do you have to continue to hit spells to keep the buff or is it cleared even if you miss a lightning spell?}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Skills Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|arcaneinfusion=For {{Ability_Data|ArcaneInfusion|Duration}}, your melee attacks deal an additional {{Ability_Data|ArcaneInfusion|DamageMagicalBaseDamage}} to the target and {{Ability_Data|ArcaneInfusion|DamageSplashMagicalBaseDamage}} to enemies within a {{Ability_Data|ArcaneInfusion|Range}} radius around the target. These two damage instances cannot hit the same target.&lt;br /&gt;
&lt;br /&gt;
|arcaneinsight=For {{Ability_Data|ArcaneInsight|Duration}}, gain {{Ability_Data|ArcaneInsight|MemoryCapacityMod}}, and you can move while [[Channel|channeling]].&lt;br /&gt;
&lt;br /&gt;
|arcaneshield=Gain a {{Ability_Data|ArcaneShield|BaseShield}} ({{Ability_Data|ArcaneShield|Hit1Scaling}}) for {{Ability_Data|ArcaneShield|Duration}}. When the maximum amount is absorbed, the shield unleashes an Arcane Explosion, dealing {{Ability_Data|ArcaneShield|MagicalBaseDamage}} ({{Ability_Data|ArcaneShield|DamageScaling}}) to enemy targets in a {{Ability_Data|ArcaneShield|Range}} radius around you.&lt;br /&gt;
&lt;br /&gt;
|arcanesurge=Gain {{Ability_Data|ArcaneSurge|SpellCastingSpeed}} for {{Ability_Data|ArcaneSurge|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|intensefocus=Reduce the cast time of your next spell to {{Ability_Data|IntenseFocus|SpellCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|meditation=Enter a [[Spell_Restoration#Meditation|meditative]] state and recover spells at a rate of {{Ability_Data|Meditation|SpellRechargeMeditationAmount}} [[Spell Restoration|spell cost]] per {{Ability_Data|Meditation|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) over {{Ability_Data|Meditation|ChannelingDuration}} ({{Scales with Spell Casting Speed}}). While meditating you are also [[Healing#Resting|Resting]] and can benefit from [[Healing#Campfire|Campfires]]&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Spells Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightorb=Cast spheres of floating light that travels up to {{Ability_Data|LightOrb|Range}} to brightly illuminate your surroundings for 40 seconds. &amp;lt;br&amp;gt; Additionally, reveals allied and enemy hidden Rouges within {{Ability_Data|lightOrb|AreaRadius}} meters, ignoring walls. &amp;lt;!--&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|lightOrb|InitialSpeed}}--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|transmutation=Disguises the caster in the same form as the target for {{Ability_Data|Transmutation|Duration}}. If the target is not a breakable object, the spell will fail. The camouflage will be removed when the duration expires, when you move, or you are attacked.&lt;br /&gt;
&lt;br /&gt;
|zap=Deals {{Ability_Data|Zap|HitMagicalBaseDamage}} and &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Zap|DoTMagicalBaseDamage}} over {{Ability_Data|Zap|DoTDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Zap|DoTFireMasteryMagicalBaseDamage}} over {{Ability_Data|Zap|DoTFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|magiclock=Lockable objects such as doors or boxes will be locked for {{Ability_Data|MagicLock|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|slow=Cause the target to suffer {{Ability_Data|Slow|MoveSpeedBonus}} for {{Ability_Data|Slow|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|ignite=Set the target&#039;s weapon on fire for {{Ability_Data|Ignite|HitDuration}}. While active, deal {{Ability_Data|Ignite|HitMagicalBaseDamage}} and &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; enemies.&amp;lt;br&amp;gt; Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Ignite|BurningMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Ignite|BurningFireMasteryMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|icebolt=Deal {{Ability_Data|IceBolt|MagicalBaseDamage}} with {{Ability_Data|IceBolt|ImpactPower}} and inflicts {{Ability_Data|IceBolt|MoveSpeedBonus}} and {{Ability_Data|IceBolt|ActionSpeed}} for {{Ability_Data|IceBolt|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|IceBolt|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|haste=Grants the target {{Ability_Data|Haste|MoveSpeedBonus}}, {{Ability_Data|Haste|ActionSpeed}}, {{Ability_Data|Haste|SpellCastingSpeed}} for {{Ability_Data|Haste|Duration}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|magicmissile=[[Channel]] for up to {{Ability_Data|MagicMissile|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still and fire a homing missile every {{Ability_Data|MagicMissile|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) that each deal {{Ability_Data|MagicMissile|MagicalBaseDamage}} with {{Ability_Data|MagicMissile|ImpactPower}}. &amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|MagicMissile|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|sleep=Fire a projectile at {{Ability_Data|Sleep|InitialSpeed}} that induces a Sleepy effect to players for {{Ability_Data|Sleep|yDuration}}, which afterwards puts them to sleep for {{Ability_Data|Sleep|PlayerDuration}}. Monsters are put to sleep for {{Ability_Data|Sleep|MonsterDuration}}. The target awakens immediately upon taking damage. &amp;lt;br&amp;gt; Does not work on bosses. &amp;lt;!-- &amp;quot;y&amp;quot; like yDuration is how the Sleepy state is referenced because the scripts strip out Sleep from Sleepy since it&#039;s the name of the spell --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightningstrike=When cast, a bolt of lightning falls in the targeted area after {{Ability_Data|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{Ability_Data|LightningStrike|MagicalBaseDamage}} in a {{Ability_Data|LightningStrike|AreaRadius}} blast radius and inflicting {{Ability_Data|LightningStrike|MoveSpeedBonus}} for {{Ability_Data|LightningStrike|Duration}}. &lt;br /&gt;
&lt;br /&gt;
|invisibility=Grants the target invisibility for {{Ability_Data|Invisibility|Duration}}. While active, the target also gains {{Ability_Data|Invisibility|MoveSpeedBonus}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|fireball=Shoot a burning fireball at {{Ability_Data|Fireball|InitialSpeed}} dealing {{Ability_Data|Fireball|HitMagicalBaseDamage}} with {{Ability_Data|Fireball|HitImpactPower}} to a direct hit target and {{Ability_Data|Fireball|AoEMagicalBaseDamage}} as area of effect with {{Ability_Data|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; the targets. If it&#039;s a direct hit, the splash damage will not also happen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Fireball|DoTMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Fireball|DoTFireMasteryMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|explosion=When cast, places a mark on the targeted object within {{Ability_Data|Explosion|Range}} or in the air if no object in range. The mark explodes after &amp;lt;!--{{Ability_Data|Explosion|IntervalTime}}--&amp;gt; 3s dealing {{Ability_Data|Explosion|HitMagicalBaseDamage}} with {{Ability_Data|Explosion|ImpactPower}} to enemies within a {{Ability_Data|Explosion|AreaRadius}} area and applies &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt; When cast on a character (not an object), the mark sticks to them until it explodes. &amp;lt;br&amp;gt; If the Wizard dies or extracts, the mark is removed from the target immediately and deals no damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Explosion|BurningMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Explosion|BurningFireMasteryMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|fly=Gain the ability to fly for {{Ability_Data|Fly|Duration}}, lose {{Ability_Data|Fly|MoveSpeedBonus}}. Cancelled if you receive a hit with {{Ability_Data|Fly|CancelImpactPowerConstantId}}.&lt;br /&gt;
&lt;br /&gt;
|frostwave=Casts a freezing wave centered on the caster that expands over {{Ability_Data|FrostWave|DescActivateDuration}}. Enemies touched by the freezing wave take {{Ability_Data|FrostWave|MagicalBaseDamage}} ({{Ability_Data|FrostWave|Scaling}}) and are inflicted with &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|FrostWave|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FrostWave|MoveSpeedBonus}} and {{Ability_Data|FrostWave|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|chainlightning= Electrocutes the target, dealing {{Ability_Data|ChainLightning|HitMagicalBaseDamage}}, and fires another chain lightning that is transferred to a random target within {{Ability_Data|ChainLightning|Range}} area up to 3 times. A bounced chain deals {{Ability_Data|ChainLightning|Bounce1MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce2MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce3MagicalBaseDamage}} depending on how many times it bounces. Additionally, targets hit by this shock will also suffer {{Ability_Data|ChainLightning|MoveSpeedBonus}} for {{Ability_Data|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby.&lt;br /&gt;
&lt;br /&gt;
|polymorph=Transforms the target into 1 of 6 random animals for {{Ability_Data|Polymorph|DescedPlayerChickenDuration}}. Monsters remain transformed for {{Ability_Data|Polymorph|Duration}}. The transformation ends upon taking damage. If no target is selected, transforms the caster for {{Ability_Data|Polymorph|DescedSelfChickenDuration}} and can be canceled at any time.&lt;br /&gt;
&lt;br /&gt;
|meteorstrike=Channel for {{Ability_Data|MeteorStrike|ChannelingDuration}}, summoning a meteor that travels at {{Ability_Data|MeteorStrike|InitialSpeed}} every {{Ability_Data|MeteorStrike|ChannelingInterval}} within the {{Ability_Data|MeteorStrike|AreaRadius}} area. Each meteor deals {{Ability_Data|MeteorStrike|PhysicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) and {{Ability_Data|MeteorStrike|HitMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) with {{Ability_Data|MeteorStrike|ImpactPower}}, and applies &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|MeteorStrike|BurningMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningScaling}}) over {{Ability_Data|MeteorStrike|BurningDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|MeteorStrike|BurningFireMasteryMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningFireMasteryScaling}}) over {{Ability_Data|MeteorStrike|BurningFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|teleport=Distorts space to &amp;quot;instantly&amp;quot; relocate to the designated location. In reality, you travel 5m at 100m/s. For {{Ability_Data|Teleport|Duration}} after teleporting, the caster becomes destabilized (can&#039;t cast Teleport while in this state) and suffers {{Ability_Data|Teleport|PhysicalDamageReductionMod}} and {{Ability_Data|Teleport|MagicalDamageReductionMod}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68827</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68827"/>
		<updated>2026-09-12T19:34:40Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: tag fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;2/3/4 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AccelerandoStackingType,AccelerandoMaximumStacks,AccelerandoRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,AllegroDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AllegroStackingType,AllegroMaximumStacks,AllegroRemovable,PersuasivenessScaling,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;2/4/6 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;4/5/6 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s/40s/60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;16%/33%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Bad quality is described in game to last 4s but actually lasts 4.005s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4.0s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-9%/-12%/-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descglobalduration=&amp;lt;b&amp;gt;4s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,BadPersuasivenessInaccurateNote,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod,DescGlobalDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,RecoverableBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfdurationmultiplier=&amp;lt;b&amp;gt;150%s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfDurationMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;5 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Vigor,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeDuration,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferratio=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,TransferRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,RapierMasteryDuration,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed,DemonsGleeDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeDuration,RangedPhysicalPowerBonus,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;5 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;100 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,DescCooldownDuration,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|finishingblow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|threshold=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,Duration,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|grapplinghook={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;-700&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuecranktag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Crank&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueropetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Rope&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueprojectiletag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Projectile&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bplaypullonanimationactivation=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hurlweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Axe&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;50% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-100 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,Duration,ArmorRating,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;8 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|whirlwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.TwoHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|execdamageweaponratioprimary=&amp;lt;b&amp;gt;0.9x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;90%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,ExecDamageWeaponRatioPrimary,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleeheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleeHeadshotDamageModifier,MeleeDuration,RangedHeadshotDamageModifier,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|heavyswing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|heavyswingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HeavySwingDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Duration,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|potionduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|potionchuggerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descpotionmagicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PotionDuration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield,PotionChuggerDuration,DescPotionMagicalBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|skullsplitter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;12 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|shoutduration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|treacherouslungsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ShoutDuration,TreacherousLungsDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;10% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|disarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fortifiedground={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descdurationduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescDurationDuration,DescCooldownDuration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pommelstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.OneHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descadditionalhitphysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,DescAdditionalHitPhysicalBaseDamage,Duration,MoveSpeedBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Shield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;30 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldDuration,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;13 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|health=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue,Health&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Duration,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lastbastion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;150 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lastbastionconstantid=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthratio=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectileresistanceprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectileresistanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|counterwindowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CounterWindowDuration,CounterWindowStackingType,CounterWindowMaximumStacks,PhysicalPowerBonus,ActionSpeed,BlockReactionDuration,BlockReactionStackingType,BlockReactionMaximumStacks,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,SlayerDuration,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,Duration,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponguard={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,PhysicalPowerBonus,ActionSpeed,ActivatedStackingType,ActivatedMaximumStacks,Removable,ImpactResistance,WeaponGuardDuration,WeaponGuardStackingType,WeaponGuardMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|weaponmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WeaponMasteryDuration,DebuffDuration,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;4 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|auraofawe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-7% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofaweduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,ActionSpeed,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,AuraofAweDuration,AuraofAweStackingType,AuraofAweMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|banishingtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|banishingtouchprobabilityconstantid=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|probability=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,ActivateOnAbilityHandleDuration,MaximumStacks,BanishingTouchProbabilityConstantId,Probability&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodtithe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|sacredwaterduration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|brewmasterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SacredWaterDuration,Strength,BrewmasterDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineecho={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessDuration,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hereticsbrand={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hereticsbrandduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,SpellCastingSpeed,StackingType,MaximumStacks,Removable,HereticsBrandDuration,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|blesshitduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueholywatertag=&amp;lt;b&amp;gt;GameplayCue.Perk.Execute.HolyWater&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BlessHitDuration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterDuration,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,OverhealedDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,OverhealedStackingType,OverhealedMaximumStacks,OverhealingDuration,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|painoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiemduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RequiemDuration,SpellCastingSpeed,BuffDuration,Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sacredflame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|internalcooldownduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflamemaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,StackingType,GrantedMaximumStacks,Removable,CooldownDuration,CooldownMaximumStacks,MagicalBaseDamage,Scaling,InternalCooldownDuration,SacredFlameDuration,SacredFlameMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stigmata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,OutgoingMagicalHealingAdd,SpellCastingSpeed,StartDuration,StackingType,StartMaximumStacks,HealthCost,HealthCostDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,HealthCostMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|barefootpilgrimage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-100% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;25% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;20% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-50% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,Duration,ItemArmorRatingBonus,OutgoingMagicalHealMod,SpellCastingSpeed,DebuffDurationBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|confession={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healperremove=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,HealPerRemove&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|excommunication={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinemagicaldamagereduction=&amp;lt;b&amp;gt;-25% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuehittag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Excommunication&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,DivineMagicalDamageReduction,StackingType,Refresh,Removable,GameplayCueHitTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vowofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifyduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;4% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,NotifyDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,NotifyMaximumStacks,MagicalPowerBonus,GrantedDuration,StackingType,GrantedMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|blessedfare={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinebarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinegrace={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;180s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;35 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,LocustsSwarmAreaDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmDuration,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|miracle={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-0.99 [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiemhealthratioconstant=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndelayconstant=&amp;lt;b&amp;gt;220%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|preresurrectiondelayconstant=&amp;lt;b&amp;gt;300%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,PercentMaxHealthHealing,RequiemHealthRatioConstant,SpawnDelayConstant,PreResurrectionDelayConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|radiantblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firemagicaldamagereduction=&amp;lt;b&amp;gt;50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemagicaldamagereduction=&amp;lt;b&amp;gt;-300% [[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Ice|Ice]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritmagicaldamagereduction=&amp;lt;b&amp;gt;-400% [[File:SpiritDamage.png|Spirit|x20px]] [[Damage_Types#Spirit|Spirit]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactendurance=&amp;lt;b&amp;gt;8 [[Impact_Power#Impact_Endurance|Impact Endurance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;150 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;26% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;15 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,PhysicalBuffWeaponDamage,BuffMagicalWeaponDamage,MagicalDamageReduction,FireMagicalDamageReduction,IceMagicalDamageReduction,SpiritMagicalDamageReduction,ImpactResistance,ImpactEndurance,MaxHealthAdd,MoveSpeedBase,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofjudgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|witheringword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;15% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorceryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Magical Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;25% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryDuration,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,MagicalPenetration,ActionSpeed,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacityadd=&amp;lt;b&amp;gt;5 [[Stats#Memory_Capacity|Memory Capacity Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityAdd,InnateTalentDuration,InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitDuration,HitStackingType,HitMaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowDuration,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manafoldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellCastingSpeed,ManaFoldDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightDuration,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedDuration,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellsculptingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellSculptingDuration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.65x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-3% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,TimeDistortionDuration,StackingType,MaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1Duration,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;800&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;45 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,RadiusDuration,RadiusTickinterval,RadiusbExecutePeriodicEffectOnApplication,RadiusRefresh,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;3.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,AoELifetime,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|homingangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId,HomingAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2StackingType,Hit2MaximumStacks,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,MagicalBaseDamage,Scaling,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.65m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descearthelemental_summoned_activateduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,Duration,MaximumStacks,DescEarthElemental_Summoned_ActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,LavaElementalBurningRadiusDuration,LavaElementalBurningRadiusTickinterval,LavaElementalBurningRadiusbExecutePeriodicEffectOnApplication,LavaElementalBurningRadiusRefresh,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningTickinterval,LavaElementalBurningbExecutePeriodicEffectOnApplication,LavaElementalBurningRefresh,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryTickinterval,LavaElementalBurningFireMasterybExecutePeriodicEffectOnApplication,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auratickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurarefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,AuraDuration,AuraTickinterval,AurabExecutePeriodicEffectOnApplication,AuraRefresh,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|watercannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;8m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deschitmagicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed,DescHitMagicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueready=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Ready&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuefire=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Fire&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelayduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sightdetectionreduction=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActivateDuration,ActivateStackingType,ActivateMaximumStacks,PreDelayDuration,PreDelayStackingType,PreDelayMaximumStacks,CreepDuration,CreepStackingType,CreepMaximumStacks,SightDetectionReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleetruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedtruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,MeleeDuration,RangedPhysicalPowerBonus,RangedTruePhysicalDamage,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hideduration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HideDuration,HideMasteryDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lethalmark={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lethalmarkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,LethalMarkDuration,ThrowingKnifeItemTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|poisonedweaponduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PoisonedWeaponDuration,DebuffDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;15% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trickster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|trickstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemswapspeed=&amp;lt;b&amp;gt;50% [[Stats#Item_Swap_Speed|Item Swap Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed,TricksterDuration,TricksterStackingType,TricksterMaximumStacks,ItemSwapSpeed,ItemEquipSpeedDuration,ItemEquipSpeedStackingType,ItemEquipSpeedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofshadows={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canmovewhilehideduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;48s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|veilofshadowshealthconstantid=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|helathratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,MoveSpeedBonus,StartStackingType,StartMaximumStacks,Removable,CanMoveWhileHideDuration,HideStepsStackingType,HideStepsMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,VeilOfShadowsHealthConstantId,HelathRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wallride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecountconstantid=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateDuration,MoveSpeedBonus,StepsDuration,StackingType,MaximumStacks,WalkableCountConstantId,WalkableCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;3 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cutthroatbuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffsilenceduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,CutthroatBuffDuration,DebuffSilenceDuration,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bhasbothhand=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weapontype=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bHasBothHand,WeaponType,ImpactZoneMultiplier,ImpactPower,Scaling,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,DebuffDuration,PhysicalPowerBonus,DebuffStackingType,DebuffMaximumStacks,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|playdead={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMaximumStacks,RecoverableBaseHealing,Scaling,RestDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,RestMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,BleedingDuration,PhysicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BleedingStackingType,BleedingMaximumStacks,BleedingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sneakattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitdamagephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|additionalhitdamagephysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sneakattackhitgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Hit.SneakAttack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveRemovable,DebuffDuration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,MagicalPower,CooldownDuration,StackingType,CooldownMaximumStacks,DreamwalkDuration,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;150 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HerbalSensingDuration,HerbalSensingMaximumStacks,Luck,BuffDuration,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunableduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraDuration,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableDuration,InfinityUnableStackingType,InfinityUnableMaximumStacks,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|wildduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshift_casttimereducepercent=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WildDuration,ShapeShiftDuration,ShapeshiftMasteryDuration,MaximumStacks,Shapeshift_CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,SpiritBondDuration,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotdamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,HeadshotDamageReduction,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,StackingType,MaximumStacks,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descthornbarrierduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,DescThornBarrierDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;27 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-132&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;41 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-35% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Bear&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descwildfuryduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,DescWildFuryDuration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationprimitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryarmorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,DescPrimaryPhysicalShapeShiftBaseDamage,PhysicalShapeShiftBaseHealing,DescInsectPredationPrimitiveMultiplier,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryArmorPenetration,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowMoveSpeedAdd,HitSlowRemovable,ShapeShiftIncomingPhysicalHealingMod,ShapeShiftIncomingMagicalHealingMod,ShapeShiftMaxHealthBonus,Duration,PolymorphedChickenStackingType,PolymorphedChickenMaximumStacks,PolymorphedChickenRemovable,ShapeShiftStateTag,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;25 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Panther&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedTickinterval,PrimaryBleedbExecutePeriodicEffectOnApplication,PrimaryBleedRefresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;17 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|oxygen=&amp;lt;b&amp;gt;-10 [[Stats#Oxygen|Oxygen]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-40% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmovespeedadd=&amp;lt;b&amp;gt;40 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Penguin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,ShapeShiftStateTag,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus,DescPrimaryPhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-155&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Rat&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsurvivalinstinctduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,ShapeShiftStateTag,DescSurvivalInstinctDuration,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguindash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermovespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,CooldownDuration,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,SpellCastingSpeed,DebuffDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|immortallamentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,BuffDuration,OutgoingMagicalHealMod,ImmortalLamentDuration,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagebonus=&amp;lt;b&amp;gt;15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,Duration,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardDuration,DarknessShardStackingType,MaximumStacks,Removable,SoulCollectorDuration,SoulCollectorStackingType,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;2 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RecoverableBaseHealing,Scaling,Duration,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.BloodPact&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;1% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|withoutpitch=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationstarteventtag=&amp;lt;b&amp;gt;Event.Movement.Homing.Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationendeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflametickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamebexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamerefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedottickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftDuration,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesDuration,PrimitivesStackingType,PrimitivesMaximumStacks,ShapeShiftStateTag,PercentMaxHealthCost,MagicalBaseDamage,Scaling,Duration,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationStartEventTag,RotationEndEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,FireSocketName,AbyssalFlameDuration,AbyssalFlameTickinterval,AbyssalFlamebExecutePeriodicEffectOnApplication,AbyssalFlameRefresh,AbyssalFlameDoTScaling,AbyssalFlameDoTDuration,AbyssalFlameDoTTickinterval,AbyssalFlameDoTbExecutePeriodicEffectOnApplication,AbyssalFlameDoTRefresh,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,Tickinterval,bExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryStackingType,DoTCurseMasteryMaximumStacks,DoTCurseMasteryRefresh,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryeffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,StrengthStrength,StrengthVigor,DOTCurseMasteryMagicalBaseDamage,CurseMasteryStrengthStrength,CurseMasteryStrengthVigor,CurseMasteryEffectContainerTag,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-9% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;3% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;3% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationDuration,ConcentrationStackingType,ConcentrationMaximumStacks,BuffDuration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercent=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant,HealPercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,Duration,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneprecision={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|coldfocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descreducedhealing_fireballremainfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,Duration,StackingType,MaximumStacks,DescReducedHealing_FireBallRemainFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|focusedmind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandlemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focusedmindintervalvalueid=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focuedmindmaxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,ActivateDuration,ActivateMaximumStacks,ActivateStackingType,ActivateRemovable,StackDuration,MagicalPowerBonus,StackStackingType,StackMaximumStacks,StackRemovable,ActivateOnAbilityHandleDuration,ActivateOnAbilityHandleMaximumStacks,FocusedMindIntervalValueId,FocuedMindMaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glasscannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;20 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|freezingduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FreezingDuration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryDuration,IceMasteryStackingType,IceMasteryMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,CooldownStackingType,CooldownMaximumStacks,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,Removable,IceShieldDuration,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffDuration,BuffStackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lingeringmagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lingeringmagicduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,LingeringMagicDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|edduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;-5% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=edDuration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltDuration,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,BaseShield,Removable,CooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staticcharge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;10% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargemaxstackcountid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LightningMagicalPowerBonus,ActivatedDuration,StackingType,MaximumStacks,Removable,StaticChargeDuration,StaticChargeMaxStackCountId,MaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneinfusion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagemagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DamageMagicalBaseDamage,DamageScaling,DamageSplashMagicalBaseDamage,DamageSplashScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneinsight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|memorycapacitymod=&amp;lt;b&amp;gt;50% [[Stats#Memory_Capacity|Memory Capacity Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MemoryCapacityMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanesurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,SpellCastingSpeed,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DescCooldownDuration,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restscaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resttickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareatickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfirearearefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,RestDuration,RestTickinterval,RestbExecutePeriodicEffectOnApplication,RestRefresh,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaDuration,RestInCampfireAreaTickinterval,RestInCampfireAreabExecutePeriodicEffectOnApplication,RestInCampfireAreaRefresh,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,Duration,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombDuration,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hithorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoehorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitHorizontalKnockback,HitVerticalKnockback,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,AoEHorizontalKnockback,AoEVerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fly={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cancelimpactpowerconstantid=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Duration,MoveSpeedBonus,StackingType,MaximumStacks,CancelImpactPowerConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostwave={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descactivateduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,DescActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meteorstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;20m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingMeteorStrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMeteorStrikeBurnFireMasteryStackingType,ReducedHealingMeteorStrikeBurnFireMasteryMaximumStacks,ReducedHealingMeteorStrikeBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|polymorph={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftformtag=&amp;lt;b&amp;gt;Ability.ShapeShift.PolymorphedChicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftdebufftag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedplayerchickenduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedselfchickenduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,ShapeShiftFormTag,ShapeShiftDebuffTag,DescedPlayerChickenDuration,DescedSelfChickenDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sleep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;4m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleep&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepystatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleepy&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforsleepy=&amp;lt;b&amp;gt;Event.Attack.Hit.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforplayer=&amp;lt;b&amp;gt;Event.Attack.Hit.01&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagformonster=&amp;lt;b&amp;gt;Event.Attack.Hit.02&amp;lt;/b&amp;gt;&lt;br /&gt;
	|postprocessgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.ActorStatus.Debuff.Sleep.PostProcess&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,InitialSpeed,PlayerDuration,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,yDuration,yStackingType,yMaximumStacks,yRemovable,SleepStateTag,SleepyStateTag,EventTagForSleepy,EventTagForPlayer,EventTagForMonster,PostProcessGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|teleport={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportdistance=&amp;lt;b&amp;gt;500&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportspeed=&amp;lt;b&amp;gt;10000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,TeleportDistance,TeleportSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|transmutation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;999 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawnedgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Spell.Cast.Fire.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,SpellBuffTag,Duration,ImpactPower,SpawnedGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descstackcooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescStackCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosiveshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cuetag=&amp;lt;b&amp;gt;GameplayCue.Aoe.ExplosiveShot&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,HitMagicalBaseDamage,ImpactPower,HitScaling,BurnDuration,BurnMagicalBaseDamage,BurnScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,CueTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;40 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overdraw={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamageweaponmod=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackintervalconstantid=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Overdraw.Stack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActivateDuration,PhysicalDamageWeaponMod,StackDuration,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag,Duration,ChargeStackInterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HeadshotPenetration,ArmorPenetration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|servantcontrol={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;20m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tamingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxtamingcountconstantid=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drawcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.TamingShot.Draw&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Servant.Taming&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,ActiveDuration,MaxTamingCountConstantId,DrawCueTag,TamingDuration,TamingStateTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,CampingMasteryDuration,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedDuration,OnActivatedStackingType,OnActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|feralresonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;10m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonancemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PhysicalPowerBonus,MaxHealthBonus,ActivateDuration,ActivateMaximumStacks,FeralResonanceDuration,FeralResonanceMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firstaid={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totargetconsumeinteractspeedbonusratio=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|longshotexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantminid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantmaxid=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBaseDamage,Duration,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|ammocountmod=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AmmoCountMod,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankconstantid=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankexpertmin=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,PointBlankConstantId,Duration,PointBlankExpertMin&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|headshotdamagemodifier=&amp;lt;b&amp;gt;15% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HeadshotDamageModifier,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;0.5% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBase,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windfletch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|windfletch=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,WindFletch&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68826</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68826"/>
		<updated>2026-09-11T22:40:30Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Made Fire Mastery desc more clear and added tags to each fire type spell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Caster Extraordinaire&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Wizard|Wizards]] in Dark and Darker are powerful spellcasters, who use their knowledge of arcane magic to bend reality to their will. They can cast a wide variety of spells, ranging from destructive blasts of fire to complex arcane and frost spells. Wizards can also create magical barriers protecting themselves from harm. However, their powers come at a cost - wizards need to meditate and prepare their spells in advance, making them vulnerable to surprise attacks and ambushes.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Wizard calls forth the immense powers of magic to suit his needs. Whether that means summoning a powerful fireball to cast asunder his foes or to temporarily vanishing into thin air, his incantations are a sight to behold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Magic Staff or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast powerful spells.&lt;br /&gt;
**Mediate to self-refresh spells. (Meditation Skill)&lt;br /&gt;
**Wield magical weapons.&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low physical damage.&lt;br /&gt;
**Low health.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Feedback.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Feedback &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneFeedback}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Precision.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Precision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcanePrecision}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Cold Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Cold Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ColdFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Fire Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Fire Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FireMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Focused Mind.png|link=|x96px]] &amp;lt;br&amp;gt; Focused Mind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FocusedMind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Glass Cannon.png|link=|x96px]] &amp;lt;br&amp;gt; Glass Cannon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=GlassCannon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lingering Magic.png|link=|x96px]] &amp;lt;br&amp;gt; Lingering Magic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LingeringMagic}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Mana Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ManaSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melt.png|link=|x96px]] &amp;lt;br&amp;gt; Melt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Melt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Quick Chant.png|link=|x96px]] &amp;lt;br&amp;gt; Quick Chant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=QuickChant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reactive Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Reactive Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ReactiveShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sage.png|link=|x96px]] &amp;lt;br&amp;gt; Sage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Spell Overload.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Overload &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellOverload}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Staff Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Staff Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaffMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Static Charge.png|link=|x96px]] &amp;lt;br&amp;gt; Static Charge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaticCharge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Infusion.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Infusion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInfusion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInfusion|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Insight.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Insight &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInsight}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInsight|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneShield|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneSurge|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Intense Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Intense Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IntenseFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IntenseFocus|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Meditation.png|link=|x96px]] &amp;lt;br&amp;gt; Meditation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Meditation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Meditation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Wizard [[Spells]] have a cast range of {{Ability_Data|Zap|Range}} (meters), unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt), or Magic Lock which has {{Ability_Data|MagicLock|Range}} range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Arcane}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Light}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Light Orb.png|link=|x96px]] &amp;lt;br&amp;gt; Light Orb &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightOrb}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Transmutation.png|link=|x96px]] &amp;lt;br&amp;gt; Transmutation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Transmutation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Zap.png|link=|x96px]] &amp;lt;br&amp;gt; Zap &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Zap}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Zap|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Zap|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|MaxCount}} &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Magic Lock.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Lock &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicLock}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Slow.png|link=|x96px]] &amp;lt;br&amp;gt; Slow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Slow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|MaxCount}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ignite.png|link=|x96px]] &amp;lt;br&amp;gt; Ignite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Ignite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ice Bolt.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Bolt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceBolt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Haste.png|link=|x96px]] &amp;lt;br&amp;gt; Haste &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Haste}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Magic Missile.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Missile &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicMissile}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Homing Behavior &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; border:0px; background:transparent;&amp;quot; |&lt;br /&gt;
* Magic missiles only home if the cursor is on the target&#039;s hitbox before sending *each missile* meaning some missiles can home while others might not&lt;br /&gt;
&lt;br /&gt;
* Magic missiles start homing the second they are created, they don&#039;t need to be close to the target to start homing&lt;br /&gt;
&lt;br /&gt;
* Homing only allows it to change direction, not increase speed&lt;br /&gt;
&lt;br /&gt;
* Homing changes direction faster the further its trajected angle is from the target in degrees (so not directly distance based)&lt;br /&gt;
&lt;br /&gt;
* Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs&lt;br /&gt;
&lt;br /&gt;
* Can&#039;t home to self since it requires direct line of sight, but if it hits the caster anyways it deals 0 damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sleep.png|link=|x96px]] &amp;lt;br&amp;gt; Sleep &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sleep}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lightning Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Lightning Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightningStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Invisibility.png|link=|x96px]] &amp;lt;br&amp;gt; Invisibility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Invisibility}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fireball.png|link=|x96px]] &amp;lt;br&amp;gt; Fireball &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fireball}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Direct: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|HitScaling}} &amp;lt;br&amp;gt; AoE: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|AoEScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:explosion_spell_icon.png|link=|x96px]] &amp;lt;br&amp;gt; Explosion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Explosion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fly.png|link=|x96px]] &amp;lt;br&amp;gt; Fly &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fly}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Frost Wave.png|link=|x96px]] &amp;lt;br&amp;gt; Frost Wave &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FrostWave}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Chain Lightning.png|link=|x96px]] &amp;lt;br&amp;gt; Chain Lightning &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ChainLightning}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|HitScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Polymorph.png|link=|x96px]] &amp;lt;br&amp;gt; Polymorph &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Polymorph}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Meteor Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Meteor Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MeteorStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Teleport.png|link=|x96px]] &amp;lt;br&amp;gt; Teleport &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Teleport}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Use Meditation wisely. It will force your perspective downwards and lock your camera, as well as apply an audio filter to make it more difficult to hear enemies approaching. Try to Meditate on elevated surfaces to increase your field of view.&lt;br /&gt;
&lt;br /&gt;
- Fireball can be used to destroy doors, and its splash damage can hurt enemies on the other side.&lt;br /&gt;
&lt;br /&gt;
- Light Orb will reveal enemy Rogues, preventing ambushes.&lt;br /&gt;
&lt;br /&gt;
- Use Invisibility to get out of sticky situations and re-position. You can use the Haste ability beforehand to further boost your movement speed.&lt;br /&gt;
&lt;br /&gt;
- You can use Clarity Potions, Campfires, or a Bard on your team to replenish spells, allowing you to forgo Meditation in favor of another Skill.&lt;br /&gt;
&lt;br /&gt;
- Zap and Ignite burns will not tick if your target has any debuff duration - this is all classes with 16+ Will by default. If you want either to do burn damage, you need to run Fire Mastery which causes it to tick 2 times on these targets. This results in a functional 33% &amp;quot;scaling&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
*[[Guide:Battle_Wizard|Battle Wizard]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|arcanefeedback=When you deal damage with an {{Element|Arcane}} spell, gain a stacking bonus granting {{Ability_Data|ArcaneFeedback|SpellCastingSpeed}} and {{Ability_Data|ArcaneFeedback|ArcanePowerBonus}} per stack for {{Ability_Data|ArcaneFeedback|Duration}}. This skill can stack up to {{Ability_Data|ArcaneFeedback|MaximumStacks}} times and the duration resets with each with each successful stack.&lt;br /&gt;
&lt;br /&gt;
|arcanemastery=Gain {{Ability_Data|ArcaneMastery|ArcanePowerBonus}} and reduces the cast time of {{Element|Arcane}} spells by {{Ability_Data|ArcaneMastery|ReduceCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|arcaneprecision=Deal {{Ability_Data|ArcanePrecision|MagicalBaseDamage}} increased magical damage to crowd-controlled targets. {{NeedsTesting|What counts as crowd-controlled?}}&lt;br /&gt;
&lt;br /&gt;
|coldfocus=Magical damage dealt to targets affected by &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; is increased by {{Ability_Data|ColdFocus|MagicalBaseDamage}}.&lt;br /&gt;
&lt;br /&gt;
|firemastery=Gain {{Ability_Data|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds, and the target also suffers {{Ability_Data|FireMastery|IncomingPhysicalHealingMod}} and {{Ability_Data|FireMastery|IncomingMagicalHealingMod}} for {{Ability_Data|FireMastery|DescReducedHealing_FireBallRemainFireMasteryDuration}}. See each spell to see exactly how this affects their burns.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt; Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. &amp;lt;/i&amp;gt; &amp;lt;br&amp;gt; &amp;lt;i&amp;gt; Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|focusedmind=While [[Channel|channeling]], gain {{Ability_Data|FocusedMind|PhysicalDamageReduction}} and {{Ability_Data|FocusedMind|MagicalDamageReduction}}. If the channeling is not interrupted, gain a stack granting {{Ability_Data|FocusedMind|MagicalPowerBonus}} every {{Ability_Data|FocusedMind|FocusedMindIntervalValueId}} seconds, stacking up to {{Ability_Data|FocusedMind|FocuedMindMaxStackCount}} times. This effect lasts for {{Ability_Data|FocusedMind|StackDuration}}.&lt;br /&gt;
&lt;br /&gt;
|glasscannon=Suffer {{Ability_Data|GlassCannon|MaxHealthBonus}} but gain {{Ability_Data|GlassCannon|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|icemastery=Dealing damage with {{Element|Ice}} freezes the target&#039;s feet and prevents them from moving for {{Ability_Data|IceMastery|FreezingDuration}}.&lt;br /&gt;
&lt;br /&gt;
|iceshield=Gain {{Ability_Data|IceShield|ArmorRating}} while not on cooldown. Inflict frostbite on melee attackers, causing them to suffer {{Ability_Data|IceShield|MoveSpeedBonus}} and {{Ability_Data|IceShield|ActionSpeed}} for {{Ability_Data|IceShield|FrostbiteDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|IceShield|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|lingeringmagic=The duration of beneficial spell effects is increased by {{Ability_Data|LingeringMagic|SpellDuration}}. {{NeedsTesting|What does this affect? Is it just a buff duration multiplier, does it work on buffs given to teammates?}}&lt;br /&gt;
&lt;br /&gt;
|manasurge=Gain {{Ability_Data|ManaSurge|MagicalPowerBonus}}.&lt;br /&gt;
&lt;br /&gt;
|melt=When you deal magical {{Element|Fire}} [[Damage]] to a target, they suffer {{Ability_Data|Melt|PhysicalDamageReduction}} and {{Ability_Data|Melt|ProjectileDamageReduction}} for {{Ability_Data|Melt|edDuration}}. &amp;lt;!-- &amp;quot;edDuration&amp;quot; is because it&#039;s MeltedDuration but the melt part is being taken as part of tags being made shorter, just unfortunate bug --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|quickchant=Gain {{Ability_Data|QuickChant|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|reactiveshield=When you take damage, gain a {{Ability_Data|ReactiveShield|BaseShield}} ({{Ability_Data|ReactiveShield|Scaling}}) for {{Ability_Data|ReactiveShield|ActivatedDuration}}. The shield will reactivate after {{Ability_Data|ReactiveShield|CooldownDuration}}.&lt;br /&gt;
&lt;br /&gt;
|sage=Gain {{Ability_Data|Sage|KnowledgeBonus}}.&lt;br /&gt;
&lt;br /&gt;
|spelloverload=Suffer {{Ability_Data|SpellOverload|KnowledgeBonus}} but in turn, gain {{Ability_Data|SpellOverload|MaxSpellCountBonus}}, rounded down.&lt;br /&gt;
&lt;br /&gt;
|staffmastery=When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{Ability_Data|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]].&lt;br /&gt;
&lt;br /&gt;
|staticcharge=For each lightning spell hit, grants a stacking buff that gives {{Ability_Data|StaticCharge|LightningMagicalPowerBonus}} which lasts until a non-lightning spell is cast. This buff stacks up to {{Ability_Data|StaticCharge|MaximumStacks}} times. {{NeedsTesting|Do you have to continue to hit spells to keep the buff or is it cleared even if you miss a lightning spell?}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Skills Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|arcaneinfusion=For {{Ability_Data|ArcaneInfusion|Duration}}, your melee attacks deal an additional {{Ability_Data|ArcaneInfusion|DamageMagicalBaseDamage}} to the target and {{Ability_Data|ArcaneInfusion|DamageSplashMagicalBaseDamage}} to enemies within a {{Ability_Data|ArcaneInfusion|Range}} radius around the target. These two damage instances cannot hit the same target.&lt;br /&gt;
&lt;br /&gt;
|arcaneinsight=For {{Ability_Data|ArcaneInsight|Duration}}, gain {{Ability_Data|ArcaneInsight|MemoryCapacityMod}}, and you can move while [[Channel|channeling]].&lt;br /&gt;
&lt;br /&gt;
|arcaneshield=Gain a {{Ability_Data|ArcaneShield|BaseShield}} ({{Ability_Data|ArcaneShield|Hit1Scaling}}) for {{Ability_Data|ArcaneShield|Duration}}. When the maximum amount is absorbed, the shield unleashes an Arcane Explosion, dealing {{Ability_Data|ArcaneShield|MagicalBaseDamage}} ({{Ability_Data|ArcaneShield|DamageScaling}}) to enemy targets in a {{Ability_Data|ArcaneShield|Range}} radius around you.&lt;br /&gt;
&lt;br /&gt;
|arcanesurge=Gain {{Ability_Data|ArcaneSurge|SpellCastingSpeed}} for {{Ability_Data|ArcaneSurge|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|intensefocus=Reduce the cast time of your next spell to {{Ability_Data|IntenseFocus|SpellCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|meditation=Enter a [[Spell_Restoration#Meditation|meditative]] state and recover spells at a rate of {{Ability_Data|Meditation|SpellRechargeMeditationAmount}} [[Spell Restoration|spell cost]] per {{Ability_Data|Meditation|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) over {{Ability_Data|Meditation|ChannelingDuration}} ({{Scales with Spell Casting Speed}}). While meditating you are also [[Healing#Resting|Resting]] and can benefit from [[Healing#Campfire|Campfires]]&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Spells Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightorb=Cast spheres of floating light that travels up to {{Ability_Data|LightOrb|Range}} to brightly illuminate your surroundings for 40 seconds. &amp;lt;br&amp;gt; Additionally, reveals allied and enemy hidden Rouges within {{Ability_Data|lightOrb|AreaRadius}} meters, ignoring walls. &amp;lt;!--&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|lightOrb|InitialSpeed}}--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|transmutation=Disguises the caster in the same form as the target for {{Ability_Data|Transmutation|Duration}}. If the target is not a breakable object, the spell will fail. The camouflage will be removed when the duration expires, when you move, or you are attacked.&lt;br /&gt;
&lt;br /&gt;
|zap=Deals {{Ability_Data|Zap|HitMagicalBaseDamage}} and &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; the target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Zap|DoTMagicalBaseDamage}} over {{Ability_Data|Zap|DoTDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Zap|DoTFireMasteryMagicalBaseDamage}} over {{Ability_Data|Zap|DoTFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|magiclock=Lockable objects such as doors or boxes will be locked for {{Ability_Data|MagicLock|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|slow=Cause the target to suffer {{Ability_Data|Slow|MoveSpeedBonus}} for {{Ability_Data|Slow|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|ignite=Set the target&#039;s weapon on fire for {{Ability_Data|Ignite|HitDuration}}. While active, deal {{Ability_Data|Ignite|HitMagicalBaseDamage}} and &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; enemies.&amp;lt;br&amp;gt; Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]]. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Ignite|BurningMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Ignite|BurningFireMasteryMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|icebolt=Deal {{Ability_Data|IceBolt|MagicalBaseDamage}} with {{Ability_Data|IceBolt|ImpactPower}} and inflicts {{Ability_Data|IceBolt|MoveSpeedBonus}} and {{Ability_Data|IceBolt|ActionSpeed}} for {{Ability_Data|IceBolt|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|IceBolt|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|haste=Grants the target {{Ability_Data|Haste|MoveSpeedBonus}}, {{Ability_Data|Haste|ActionSpeed}}, {{Ability_Data|Haste|SpellCastingSpeed}} for {{Ability_Data|Haste|Duration}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|magicmissile=[[Channel]] for up to {{Ability_Data|MagicMissile|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still and fire a homing missile every {{Ability_Data|MagicMissile|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) that each deal {{Ability_Data|MagicMissile|MagicalBaseDamage}} with {{Ability_Data|MagicMissile|ImpactPower}}. &amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|MagicMissile|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|sleep=Fire a projectile at {{Ability_Data|Sleep|InitialSpeed}} that induces a Sleepy effect to players for {{Ability_Data|Sleep|yDuration}}, which afterwards puts them to sleep for {{Ability_Data|Sleep|PlayerDuration}}. Monsters are put to sleep for {{Ability_Data|Sleep|MonsterDuration}}. The target awakens immediately upon taking damage. &amp;lt;br&amp;gt; Does not work on bosses. &amp;lt;!-- &amp;quot;y&amp;quot; like yDuration is how the Sleepy state is referenced because the scripts strip out Sleep from Sleepy since it&#039;s the name of the spell --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightningstrike=When cast, a bolt of lightning falls in the targeted area after {{Ability_Data|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{Ability_Data|LightningStrike|MagicalBaseDamage}} in a {{Ability_Data|LightningStrike|AreaRadius}} blast radius and inflicting {{Ability_Data|LightningStrike|MoveSpeedBonus}} for {{Ability_Data|LightningStrike|Duration}}. &lt;br /&gt;
&lt;br /&gt;
|invisibility=Grants the target invisibility for {{Ability_Data|Invisibility|Duration}}. While active, the target also gains {{Ability_Data|Invisibility|MoveSpeedBonus}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|fireball=Shoot a burning fireball at {{Ability_Data|Fireball|InitialSpeed}} dealing {{Ability_Data|Fireball|HitMagicalBaseDamage}} with {{Ability_Data|Fireball|HitImpactPower}} to a direct hit target and {{Ability_Data|Fireball|AoEMagicalBaseDamage}} as area of effect with {{Ability_Data|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; the targets. If it&#039;s a direct hit, the splash damage will not also happen.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Fireball|DoTMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Fireball|DoTFireMasteryMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|explosion=When cast, places a mark on the targeted object within {{Ability_Data|Explosion|Range}} or in the air if no object in range. The mark explodes after &amp;lt;!--{{Ability_Data|Explosion|IntervalTime}}--&amp;gt; 3s dealing {{Ability_Data|Explosion|HitMagicalBaseDamage}} with {{Ability_Data|Explosion|ImpactPower}} to enemies within a {{Ability_Data|Explosion|AreaRadius}} area and applies &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt; When cast on a character (not an object), the mark sticks to them until it explodes. &amp;lt;br&amp;gt; If the Wizard dies or extracts, the mark is removed from the target immediately and deals no damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Explosion|BurningMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Explosion|BurningFireMasteryMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|fly=Gain the ability to fly for {{Ability_Data|Fly|Duration}}, lose {{Ability_Data|Fly|MoveSpeedBonus}}. Cancelled if you receive a hit of 6 Impact Power. &amp;lt;!--found in Id_Constant_Spell_C file--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|frostwave=Casts a freezing wave centered on the caster that expands over {{Ability_Data|FrostWave|DescActivateDuration}}. Enemies touched by the freezing wave take {{Ability_Data|FrostWave|MagicalBaseDamage}} ({{Ability_Data|FrostWave|Scaling}}) and are inflicted with &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|FrostWave|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FrostWave|MoveSpeedBonus}} and {{Ability_Data|FrostWave|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|chainlightning= Electrocutes the target, dealing {{Ability_Data|ChainLightning|HitMagicalBaseDamage}}, and fires another chain lightning that is transferred to a random target within {{Ability_Data|ChainLightning|Range}} area up to 3 times. A bounced chain deals {{Ability_Data|ChainLightning|Bounce1MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce2MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce3MagicalBaseDamage}} depending on how many times it bounces. Additionally, targets hit by this shock will also suffer {{Ability_Data|ChainLightning|MoveSpeedBonus}} for {{Ability_Data|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby.&lt;br /&gt;
&lt;br /&gt;
|polymorph=Transforms the target into 1 of 6 random animals for {{Ability_Data|Polymorph|DescedPlayerChickenDuration}}. Monsters remain transformed for {{Ability_Data|Polymorph|Duration}}. The transformation ends upon taking damage. If no target is selected, transforms the caster for {{Ability_Data|Polymorph|DescedSelfChickenDuration}} and can be canceled at any time.&lt;br /&gt;
&lt;br /&gt;
|meteorstrike=Channel for {{Ability_Data|MeteorStrike|ChannelingDuration}}, summoning a meteor that travels at {{Ability_Data|MeteorStrike|InitialSpeed}} every {{Ability_Data|MeteorStrike|ChannelingInterval}} within the {{Ability_Data|MeteorStrike|AreaRadius}} area. Each meteor deals {{Ability_Data|MeteorStrike|PhysicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) and {{Ability_Data|MeteorStrike|HitMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) with {{Ability_Data|MeteorStrike|ImpactPower}}, and applies &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|MeteorStrike|BurningMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningScaling}}) over {{Ability_Data|MeteorStrike|BurningDuration}}.&amp;lt;br&amp;gt;Fire Mastery &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|MeteorStrike|BurningFireMasteryMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningFireMasteryScaling}}) over {{Ability_Data|MeteorStrike|BurningFireMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|teleport=Distorts space to &amp;quot;instantly&amp;quot; relocate to the designated location. In reality, you travel 5m at 100m/s. For {{Ability_Data|Teleport|Duration}} after teleporting, the caster becomes destabilized (can&#039;t cast Teleport while in this state) and suffers {{Ability_Data|Teleport|PhysicalDamageReductionMod}} and {{Ability_Data|Teleport|MagicalDamageReductionMod}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Bosses&amp;diff=68824</id>
		<title>Template:Bosses</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Bosses&amp;diff=68824"/>
		<updated>2026-09-08T00:41:27Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Added new bosses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; style=&amp;quot;width:70%; color:#eee; background:transparent; text-align:center; vertical-align:middle; justify-content:center;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;font-weight:bold; background-color:rgb(200,60,60,0.2); width:10%&amp;quot;&amp;gt;Crypts&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td colspan=3 style=&amp;quot;text-align-last: center;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;div style=&amp;quot;width:33%;display: inline-block;&amp;quot;&amp;gt;[[File:Lich.png|link=Lich|x100px]]&lt;br /&gt;
           &amp;lt;p&amp;gt;[[Lich]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;width:33%; display: inline-block;&amp;quot;&amp;gt;[[File:Ghost King.png|link=Ghost King|x100px]]&lt;br /&gt;
        &amp;lt;p&amp;gt;[[Ghost King]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div style=&amp;quot;width:33%; display: inline-block;&amp;quot;&amp;gt;[[File:Skeleton Warlord.png|link=Skeleton Warlord|x100px]]&lt;br /&gt;
        &amp;lt;p&amp;gt;[[Skeleton Warlord]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;/td&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;font-weight:bold; background-color:rgb(60,200,60,0.2); width:10%&amp;quot;&amp;gt;Goblin Caves&amp;lt;/td&amp;gt;&lt;br /&gt;
	   &amp;lt;td colspan=3 style=&amp;quot;text-align-last: center;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;div style=&amp;quot;width:50%; display: inline-block;&amp;quot;&amp;gt;[[File:Cave Troll.png|link=Cave Troll|x100px]]&amp;lt;p&amp;gt;[[Cave Troll]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
 &amp;lt;div style=&amp;quot;width:40%; display: inline-block;&amp;quot;&amp;gt;[[File:Cyclops.png|link=Cyclops|x100px]]&amp;lt;p&amp;gt;[[Cyclops]]&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
		&amp;lt;td style=&amp;quot;font-weight:bold; background-color:rgb(60,60,200,0.2); width:10%&amp;quot;&amp;gt;Ice Cavern&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=3 style=&amp;quot;text-align-last: center;font-weight:bold&amp;quot;&amp;gt;[[File:Frost Wyvern.png|link=Frost Wyvern|x90px]]&lt;br /&gt;
        &amp;lt;p&amp;gt;[[Frost Wyvern]]&amp;lt;/p&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;width:100%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;caption&amp;gt;[[Boss|Bosses]] &amp;lt;/caption&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; width:25%;  background-color:rgb(100,20,20,0.1);&amp;quot;&amp;gt;[[Crypts]]&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; width:25%;  background-color:rgb(20,100,20,0.1);&amp;quot;&amp;gt;[[Goblin Caves]]&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; width:25%;  background-color:rgb(20,20,100,0.1);&amp;quot;&amp;gt;[[Ice Cavern]]&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th style=&amp;quot;font-weight:bold; width:25%;  background-color:rgb(20,20,100,0.1);&amp;quot;&amp;gt;[[Ship Graveyard]]&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
		&amp;lt;td style=&amp;quot;text-align-last: center; font-weight:bold; width:25%;  background-color:rgb(100,20,20,0.1);&amp;quot;&amp;gt;&lt;br /&gt;
			[[File:Spectral_Knight.png|link=Spectral Knight|x40px]][[Spectral Knight]]&lt;br /&gt;
			[[File:Banshee.png|link=Banshee|x40px]][[Banshee]]&amp;lt;br&amp;gt;&lt;br /&gt;
			[[File:Lich.png|link=Lich|x40px]][[Lich]]&lt;br /&gt;
			[[File:Ghost_King.png|link=Ghost King|x40px]][[Ghost King]]&lt;br /&gt;
			[[File:Skeleton Warlord.png|link=Skeleton Warlord|x40px]][[Skeleton Warlord]]&amp;lt;br&amp;gt;&lt;br /&gt;
			[[File:Demon Overseer.png|link=Demon Overseer|x40px]][[Demon Overseer]]&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td style=&amp;quot;text-align-last: center; font-weight:bold; width:25%;  background-color:rgb(20,100,20,0.1);&amp;quot;&amp;gt;&lt;br /&gt;
			[[File:Cave Troll.png|link=Cave Troll|x40px]][[Cave Troll]]&lt;br /&gt;
			[[File:Cyclops.png|link=Cyclops|x40px]][[Cyclops]]&amp;lt;br&amp;gt;&lt;br /&gt;
			[[File:Fire Colossus.png|link=Fire Colossus|x40px]][[Fire Colossus]]&lt;br /&gt;
			[[File:Magma Wyvern.png|link=Magma Wyvern|x40px]][[Magma Wyvern]]&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td style=&amp;quot;text-align-last: center; font-weight:bold; width:25%;  background-color:rgb(20,20,100,0.1);&amp;quot;&amp;gt;&lt;br /&gt;
			[[File:Frost Wyvern.png|link=Frost Wyvern|x80px]][[Frost Wyvern]]&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td style=&amp;quot;text-align-last: center; font-weight:bold; width:25%;  background-color:rgb(20,20,100,0.1);&amp;quot;&amp;gt;&lt;br /&gt;
			[[File:Ancient Stingray.png|link=Ancient Stingray|x80px]][[Ancient Stingray]]&lt;br /&gt;
			[[File:Bladehand.png|link=Bladehand|x40px]][[Bladehand]]&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=68823</id>
		<title>TODO</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=TODO&amp;diff=68823"/>
		<updated>2026-09-07T23:54:40Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: HF125&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
	|currentpatch  ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}} &amp;lt;!--Always leave this one Green--&amp;gt;&lt;br /&gt;
	|patchnotes    ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}}&lt;br /&gt;
	|cosmetics     ={{StatusMarkup|Orange|Patch:6.7#Hotfix 75}}&lt;br /&gt;
&lt;br /&gt;
	|accessory data&lt;br /&gt;
	|accessories&lt;br /&gt;
	|armor data&lt;br /&gt;
    |armors        &lt;br /&gt;
    |weapon data&lt;br /&gt;
	|weapons       ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}}&lt;br /&gt;
    &lt;br /&gt;
	|class data&lt;br /&gt;
	|classes       ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}} &amp;lt;!--after class &amp;amp; ability data are uploaded, if the balance changes still need to be reviewed, leave it orange, but you can update the patch to latest--&amp;gt;&lt;br /&gt;
	|enchantment data&lt;br /&gt;
	|enchantments  ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}}&lt;br /&gt;
	|gear score&lt;br /&gt;
	|gearscore     ={{StatusMarkup|Red|Patch:6.10#Hotfix 108}}&lt;br /&gt;
	|quest data&lt;br /&gt;
	|quests        &lt;br /&gt;
	|crafting data &lt;br /&gt;
	|merchant data&lt;br /&gt;
	|merchants     ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}}&lt;br /&gt;
	|misc data&lt;br /&gt;
	|misc          ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}}&lt;br /&gt;
	|monster data&lt;br /&gt;
	|monsters&lt;br /&gt;
	|boss          ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}}&lt;br /&gt;
	|container data&lt;br /&gt;
	|prop data&lt;br /&gt;
	|props         ={{StatusMarkup|Grey|Work in Progress}}&lt;br /&gt;
	|stats data&lt;br /&gt;
	|stats         ={{StatusMarkup|Green|Patch:6.12#Hotfix 125}}&lt;br /&gt;
	|utility data&lt;br /&gt;
	|utility       ={{StatusMarkup|Red|Patch:6.10#Hotfix 108}}&lt;br /&gt;
&lt;br /&gt;
	|loottables&lt;br /&gt;
	|drop source tables&lt;br /&gt;
	|droptables    ={{StatusMarkup|Grey|Work in Progress}}&lt;br /&gt;
&lt;br /&gt;
	|portals&lt;br /&gt;
	|portal data&lt;br /&gt;
	|floorrule     ={{StatusMarkup|Red|Patch:6.5#Hotfix 56}}&lt;br /&gt;
	|map           ={{StatusMarkup|Red|Patch:6.6#Hotfix 72}}&lt;br /&gt;
&lt;br /&gt;
	|movement      ={{StatusMarkup|Red|Patch:6.6#Hotfix_73}}&lt;br /&gt;
	|wip           ={{StatusMarkup|Grey|Work in Progress}}&lt;br /&gt;
	|sticky        =False&lt;br /&gt;
	|#default=&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;[[TODO]] couldn&#039;t find {{{1}}}&amp;lt;/span&amp;gt;}}&amp;lt;!--&lt;br /&gt;
	&lt;br /&gt;
--&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
	&#039;&#039;&#039;Update list:&#039;&#039;&#039;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;border-left:50px Solid #0000&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Patch Notes]] - {{#explode:{{:TODO|PatchNotes}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Classes]]     - {{#explode:{{:TODO|Classes}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Merchants]]   - {{#explode:{{:TODO|Merchants}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Quests]]      - {{#explode:{{:TODO|Quests}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Crafting]]    - {{#explode:{{:TODO|Crafting Data}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Gear Score]]  - {{#explode:{{:TODO|GearScore}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Cosmetics]]   - {{#explode:{{:TODO|Cosmetics}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Stats]]       - {{#explode:{{:TODO|Stats}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Enchantments]] - {{#explode:{{:TODO|Enchantments}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Weapons]]     - {{#explode:{{:TODO|Weapons}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Armors]]      - {{#explode:{{:TODO|Armors}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Accessories ]]- {{#explode:{{:TODO|Accessories }}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Utilities]]   - {{#explode:{{:TODO|Utility}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Misc]]        - {{#explode:{{:TODO|Misc}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;Floor Rule      - {{#explode:{{:TODO|FloorRule}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[https://darkanddarker.map.spellsandguns.com/ Map] - &lt;br /&gt;
                              {{#explode:{{:TODO|Map}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Containers]]  - {{#explode:{{:TODO|Prop Data}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Props]]       - {{#explode:{{:TODO|Prop Data}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;Loot Tables     - {{#explode:{{:TODO|LootTables}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;Drop Tables     - {{#explode:{{:TODO|DropTables}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Monsters]]    - {{#explode:{{:TODO|Monsters}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Boss]]        - {{#explode:{{:TODO|Boss}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;[[Movement]]    - {{#explode:{{:TODO|Movement}}|$|0|2}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;vertical-align:top; display:inline-block; border-left:20px Solid #0000&amp;quot;&amp;gt;&lt;br /&gt;
	&#039;&#039;&#039;Color Legend:&#039;&#039;&#039;&lt;br /&gt;
	&amp;lt;div style=&amp;quot;border-left:50px Solid #0000&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;Green: Automated data is up to date.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;color:Orange&amp;quot;&amp;gt;Orange: Some automated data is outdated.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Red: Automated data is outdated and needs to be updated.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
		&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;Grey: Work is in progress. Formatting issues and other bugs are to be expected.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TODO list:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left:50px Solid #0000&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Loot and Drop Source templates have been disabled.  Most of them are misleading on multiple counts.  There is no ETA for when this will be fixed.&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Improve traders&#039; individual pages&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Move speed page [[Movement Speed]] needs more details, some details in discord todo page https://discord.com/channels/985003634632851536/1166103552540803102&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;need Channeling info/description for [[Channel]]&amp;lt;/s&amp;gt; A basic Channeling section has been added to [[Spells#Channeling]], but advanced details may need to be added&amp;lt;/li&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can see all recent changes [[Special:RecentChanges|here.]]&lt;br /&gt;
&lt;br /&gt;
Comment things you would like to see in the TODO list&lt;br /&gt;
&lt;br /&gt;
Would you like to help contribute? Join us in helping update the wiki on our [https://discord.com/invite/wqRBSytTmP/ discord!]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68822</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68822"/>
		<updated>2026-09-07T23:52:24Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Updated spell tiers, fixed alphabetical ordering within tiers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;A Guardian Angel&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity&#039;s power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity&#039;s power to turn the tides of battle&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Flanged Mace/Morning Star&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast healing and protective spells.&lt;br /&gt;
**Able to equip some plate armor.&lt;br /&gt;
**Bonus damage to the undead. (Undead Slaying perk)&lt;br /&gt;
**Adept with many blunt weapons. (Blunt Weapon Mastery perk)&lt;br /&gt;
**Ability to resurrect an ally without consuming an Altar of Sacrifice. (Resurrection Spell)&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow attack speed.&lt;br /&gt;
**Slow movement speed.&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low damage bonus.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Aura of Awe.png|link=|x96px]] &amp;lt;br&amp;gt; Aura of Awe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AuraofAwe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Advanced Healer.png|link=|x96px]] &amp;lt;br&amp;gt; Advanced Healer &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AdvancedHealer}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Banishing Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Banishing Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BanishingTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blood Tithe.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Tithe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BloodTithe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Blunt Weapon Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BluntWeaponMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Brewmaster.png|link=|x96px]] &amp;lt;br&amp;gt; Brewmaster &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Brewmaster}}&amp;lt;br&amp;gt;Brewmaster converts the [[Debuffs#Item|strength-providing debuff]] into a [[Buffs#Item|strength-providing buff]] called sacred water.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Divine Echo.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Echo &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineEcho}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Faithfulness.png|link=|x96px]] &amp;lt;br&amp;gt; Faithfulness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Faithfulness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Heretics Brand.png|link=|x96px]] &amp;lt;br&amp;gt; Heretics Brand &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HereticsBrand}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Aura.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Water.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Water &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyWater}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Kindness.png|link=|x96px]] &amp;lt;br&amp;gt; Kindness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Kindness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Over Healing.png|link=|x96px]] &amp;lt;br&amp;gt; Over Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=OverHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Pain Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Pain Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=PainOffering}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Perseverance.png|link=|x96px]] &amp;lt;br&amp;gt; Perseverance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Perseverance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Protection from Evil.png|link=|x96px]] &amp;lt;br&amp;gt; Protection from Evil &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=ProtectionFromEvil}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Requiem.png|link=|x96px]] &amp;lt;br&amp;gt; Requiem &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Requiem}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sacred Flame.png|link=|x96px]] &amp;lt;br&amp;gt; Sacred Flame &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SacredFlame}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Stigmata.png|link=|x96px]] &amp;lt;br&amp;gt; Stigmata &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Stigmata}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Undead Slaying.png|link=|x96px]] &amp;lt;br&amp;gt; Undead Slaying &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=UndeadSlaying}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Barefoot Pilgrimage.png|link=|x96px]] &amp;lt;br&amp;gt; Barefoot Pilgrimage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BarefootPilgrimage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarefootPilgrimage|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Confession.png|link=|x96px]] &amp;lt;br&amp;gt; Confession &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Confession}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Confession|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Divine_Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineProtection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineProtection|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Excommunication.png|link=|x96px]] &amp;lt;br&amp;gt; Excommunication &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Excommunication}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Excommunication|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Holy Purification.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Purification &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyPurification}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Judgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Smite.png|link=|x96px]]  &amp;lt;br&amp;gt; Smite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Smite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Vow of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Vow of Silence&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VowofSilence}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VowofSilence|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Cleric [[Spells]] have a cast range of {{Ability_Data|Bless|Range}} (meters), including Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Divine}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bless.png|link=|x96px]] &amp;lt;br&amp;gt; Bless &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bless}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Cleanse.png|link=|x96px]] &amp;lt;br&amp;gt; Cleanse &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Cleanse}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Protection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Withering Word.png|link=|x96px]] &amp;lt;br&amp;gt; Withering Word &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=WitheringWord}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bind.png|link=|x96px]] &amp;lt;br&amp;gt; Bind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Blessed Fare.png|link=|x96px]] &amp;lt;br&amp;gt; Blessed Fare &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BlessedFare}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lesser Heal.png|link=|x96px]] &amp;lt;br&amp;gt; Lesser Heal &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LesserHeal}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Grace.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Grace &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineGrace}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Holy_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Veil of Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Veil of Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VeilofJudgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Barrier.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Holy Light.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Light &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyLight}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|HolyLight|HitAllyScaling}} &amp;lt;br&amp;gt; Undead: {{Ability_Data|HolyLight|HitUndeadScaling}} &amp;lt;/td&amp;gt;   &lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Radiant Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Radiant Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=RadiantBlade}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sanctuary.png|link=|x96px]] &amp;lt;br&amp;gt; Sanctuary &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Sanctuary}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|Sanctuary|HitAllyScaling}} per tick &amp;lt;br&amp;gt; Undead: {{Ability_Data|Sanctuary|HitUndeadScaling}} per tick &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Earthquake.png|link=|x96px]] &amp;lt;br&amp;gt; Earthquake &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Earthquake}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|Scaling}} per step &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Spell_LocustsSwarm.png|link=|x96px]] &amp;lt;br&amp;gt; Locust Swarm &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LocustSwarm}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|Scaling}} per second &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Miracle.png|link=|x96px]] &amp;lt;br&amp;gt; Miracle &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Miracle}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Resurrection.png|link=|x96px]] &amp;lt;br&amp;gt; Resurrection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Resurrection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Communication is important! Communicate with your team when they should back up to be healed, if they should stand still, and so on.&lt;br /&gt;
&lt;br /&gt;
- Be careful when using buffs and heals since you can also target monsters, corpses and enemy players.&lt;br /&gt;
&lt;br /&gt;
- Pre-buff your team before a PvP encounter.&lt;br /&gt;
&lt;br /&gt;
- Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed.&lt;br /&gt;
&lt;br /&gt;
- You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example.&lt;br /&gt;
&lt;br /&gt;
- Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
&lt;br /&gt;
*[[Guide:Solo Rat Cleric|Solo Rat Cleric]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Perks --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|auraofawe=Enemies within {{Ability_Data|AuraofAwe|AuraRadius}} lose {{Ability_Data|AuraofAwe|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|banishingtouch=When hitting an [[undead]] or [[demon]] enemy with a melee or ranged attack, has a {{Ability_Data|BanishingTouch|BanishingTouchProbabilityConstantId}} chance to stun them for {{Ability_Data|BanishingTouch|HitDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bloodtithe=Gain 2 [[Healing#Magical_Base_Healing|Magical Base Healing]] for every 10% of health you lose.&lt;br /&gt;
&lt;br /&gt;
|bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]].&lt;br /&gt;
&lt;br /&gt;
|brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}} and increase the duration of drunken effects to {{Ability_Data|BrewMaster|SacredWaterDuration}}.&lt;br /&gt;
&lt;br /&gt;
|divineecho=While in a dungeon, Replaces your Resurrection spell with Miracle. When cast, instantly revives all dead allies at their current location. Miracle cannot be recharged.&lt;br /&gt;
&lt;br /&gt;
|faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|Faithfulness|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|hereticsbrand=When you deal {{Element|Divine}} magic damage, reduce the target’s {{Ability_Data|HereticsBrand|SpellCastingSpeed}} and prevent them from entering stealth or invisibility for {{Ability_Data|HereticsBrand|GrantedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}.&lt;br /&gt;
&lt;br /&gt;
|holywater=Drinking any drink removes all removable [[Spell_types#Curse|curses]] and harmful magic effects, and grants the [[Cleric#Spells-0|Bless]] effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&lt;br /&gt;
&lt;br /&gt;
|kindness=Heal yourself for {{Ability_Data|Kindness|SelfHealRatio}} of the spell total heal amount when healing another character.&lt;br /&gt;
&lt;br /&gt;
|overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target&#039;s [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details.&lt;br /&gt;
&lt;br /&gt;
|painoffering=When you take damage, heal allies within {{Ability_Data|PainOffering|AuraRadius}} for {{Ability_Data|PainOffering|HealRatio}} of the damage taken.&lt;br /&gt;
&lt;br /&gt;
|perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1.&lt;br /&gt;
&lt;br /&gt;
|protectionfromevil=Gain {{Ability_Data|ProtectionFromEvil|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sacredflame=When a divine attack is successful, apply a sacred flame [[Debuffs|debuff]] to the target for {{Ability_Data|SacredFlame|GrantedDuration}}. When sacred flame reaches {{Ability_Data|SacredFlame|SacredFlameMaximumStacks}} stacks, it detonates, dealing {{Ability_Data|SacredFlame|MagicalBaseDamage}} ({{Ability_Data|SacredFlame|Scaling}}). Sacred flame can only be applied to the same target once every {{Ability_Data|SacredFlame|CooldownDuration}}.&lt;br /&gt;
&lt;br /&gt;
|stigmata=Gain a permanent [[Buffs|buff]] that makes you lose {{Ability_Data|Stigmata|HealthCost}} health every {{Ability_Data|Stigmata|TickInterval}} and suffer {{Ability_Data|Stigmata|PhysicalDamageReduction}}, but gain {{Ability_Data|Stigmata|SpellCastingSpeed}} and {{Ability_Data|Stigmata|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|requiem=While resurrecting allies gain {{Ability_Data|Requiem|SpellCastingSpeed}} and they are revived with only {{Ability_Data|Requiem|Requiem}} HP lost. When reviving an ally at an [[Shrines|Altar of Sacrifice]], you do not sacrifice any of your own health.&lt;br /&gt;
&lt;br /&gt;
|undeadslaying=Gain {{Ability_Data|UndeadSlaying|UndeadRaceDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Skills --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|barefootpilgrimage=After casting for {{Ability_Data|BarefootPilgrimage|CastingTime}} grants a [[Buffs|buff]] for {{Ability_Data|BarefootPilgrimage|Duration}}, you suffer {{Ability_Data|BarefootPilgrimage|ItemArmorRatingBonus}} (armor rating from [[enchantments]] still apply.) In return, you gain {{Ability_Data|BarefootPilgrimage|SpellCastingSpeed}}, {{Ability_Data|BarefootPilgrimage|OutgoingMagicalHealMod}}, and {{Ability_Data|BarefootPilgrimage|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|confession=After casting for {{Ability_Data|Confession|CastingTime}} remove all harmful poison, curse, and healing reduction effects from the target within {{Ability_Data|Confession|Range}} and heal for 10 [[Healing#Magical Base Healing|magical healing]] per effect removed. {{NeedsTesting|Harmful effects may be more than what is stated and does the healing scale?}}&lt;br /&gt;
&lt;br /&gt;
|divineprotection=Receive the blessing of the divine and gain {{Ability_Data|DivineProtection|PhysicalDamageReduction}} for {{Ability_Data|DivineProtection|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|excommunication=After casting for {{Ability_Data|Excommunication|CastingTime}}, excommunicates the target within {{Ability_Data|Excommunication|Range}}. For {{Ability_Data|Excommunication|Duration}}, the target is granted a [[Debuffs|debuff]] that makes them suffer {{Ability_Data|Excommunication|DivineMagicalDamageReduction}} and they cannot receive [[Healing#Magical Base Healing|magical healing]].&lt;br /&gt;
&lt;br /&gt;
|holypurification=After casting for {{Ability_Data|HolyPurification|CastingTime}}, deal {{Ability_Data|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{Ability_Data|HolyPurification|Range}}.&lt;br /&gt;
&lt;br /&gt;
|judgement=After channeling for {{Ability_Data|Judgement|CastingTime}}, instantly deal {{Ability_Data|Judgement|MagicalBaseDamage}} to a target within {{Ability_Data|Judgement|Range}} and cause them to suffer {{Ability_Data|Judgement|MoveSpeedBonus}} for {{Ability_Data|Judgement|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill is targeted like a [[Spells#Single-target|single-target]] [[Spells#Channeling|channel]] spell with the following differences: (1) You can only start channeling when the crosshair targets an enemy within range. (2) Once channeling starts, the target does not need to be kept in view to complete the channel. (3) If the target goes out of range while channeling, the skill will fizzle and enter cooldown. (4) The skill will not enter cooldown until the channel is either completed or fizzled. If the channel is cancelled by moving or hitting the cancel key, the skill will &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; go on cooldown.&lt;br /&gt;
&lt;br /&gt;
|smite=When activated, your melee physical attacks deal an additional instance of {{Ability_Data|Smite|MagicalBaseDamage}} for {{Ability_Data|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|vowofsilence=After casting for {{Ability_Data|VowofSilence|CastingTime}} become unable to cast spells for {{Ability_Data|VowofSilence|NotifyDuration}}, but gain a stack of Penance every second up to a maximum of {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks. (This means you can hold onto your stacks and cast it again to reach {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks.)&amp;lt;br&amp;gt;Penance: Gain {{Ability_Data|VowofSilence|MagicalPowerBonus}} and is consumed upon using a divine attack or spell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Spells --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|protection=Target within {{Ability_Data|Protection|Range}} receives a {{Ability_Data|Protection|PhysicalBaseShield}} for {{Ability_Data|Protection|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bless=Target within {{Ability_Data|Bless|Range}} gains {{Ability_Data|Bless|allattributes}} for {{Ability_Data|Bless|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|divinestrike=Target within {{Ability_Data|DivineStrike|Range}} gains {{Ability_Data|DivineStrike|DivineStrikeDamage}} for {{Ability_Data|DivineStrike|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|cleanse=Removes all harmful magic and poison effects from target within {{Ability_Data|Cleanse|Range}}. Casts to self if no target is found. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&amp;lt;br&amp;gt; Confirmed debuffs that can be cleansed: Warlock&#039;s Curse of Pain and Power of Sacrifice, Rogue Poison Weapon perk, ... &amp;lt;br&amp;gt; Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...&lt;br /&gt;
&lt;br /&gt;
|witheringword=Utters a divine word that withers the target for {{Ability_Data|WitheringWord|Duration}}, reducing their maximum health by {{Ability_Data|WitheringWord|MaxHealthBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lesserheal=Heals target within {{Ability_Data|LesserHeal|Range}} for {{Ability_Data|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bind=Binds target within {{Ability_Data|Bind|Range}} in place for {{Ability_Data|Bind|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinegrace=Bless a target with the Divine Grace [[Buffs|buff]] for {{Ability_Data|DivineGrace|Duration}}. Targets with the buff receive {{Ability_Data|DivineGrace|HealRatio}} of the healing when healing other targets.&lt;br /&gt;
&lt;br /&gt;
|holystrike=Creates an AoE burst of light in a specified area within {{Ability_Data|HolyStrike|Range}} that hits all targets within {{Ability_Data|HolyStrike|AreaRadius}} (including friendly targets) after a {{Ability_Data|HolyStrike|DelayTime}} delay, dealing {{Ability_Data|HolyStrike|MagicalBaseDamage}} and disorienting their vision over {{Ability_Data|HolyStrike|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|blessedfare=Creates [[Blessed Barley Loaf|blessed bread]] and [[Divine Water|divine water]] at the target location.&lt;br /&gt;
&lt;br /&gt;
|holylight=Heals target player within {{Ability_Data|HolyLight|Range}} for {{Ability_Data|HolyLight|MagicalBaseHealing}} &amp;lt;br&amp;gt; - OR - &amp;lt;br&amp;gt; Deals {{Ability_Data|HolyLight|MagicalBaseDamage}} to target [[Undead]] [[Monsters|Monster]] within the same range. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Cannot target self.&lt;br /&gt;
&lt;br /&gt;
|veilofjudgement=Envelops the target in mist and darkness, blinding them for {{Ability_Data|VeilofJudgement|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinebarrier=Creates a divine barrier with {{Ability_Data|DivineBarrier|AreaRadius}} radius on the ground centered on the caster for {{Ability_Data|DivineBarrier|Duration}}, blocking enemy projectiles.&amp;lt;br&amp;gt;This is a &amp;quot;one-way&amp;quot; so you and allies can shoot through it while enemies cannot.&lt;br /&gt;
&lt;br /&gt;
|radiantblade=Summons a radiant blade for {{Ability_Data|RadiantBlade|Duration}}. The blade automatically attacks all nearby enemies, dealing {{Ability_Data|RadiantBlade|PhysicalBuffWeaponDamage}} and {{Ability_Data|RadiantBlade|BuffMagicalWeaponDamage}}, and returns to its summoned location when there are no targets. &amp;lt;br&amp;gt;Appears to be immune to damage, movement modifiers, fears, chaotic discord, etc.&lt;br /&gt;
&lt;br /&gt;
|sanctuary=[[Channel]] for up to {{Ability_Data|Sanctuary|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, creating a {{Ability_Data|Sanctuary|AreaRadius}} AoE around the Cleric which pulses every {{Ability_Data|Sanctuary|ChannelingInterval}} ({{Scales with Spell Casting Speed}}), [[Healing|healing]] players for {{Ability_Data|Sanctuary|MagicalBaseHealing}} and dealing {{Ability_Data|Sanctuary|MagicalBaseDamage}} to [[Undead]] [[Monsters]] with each pulse.&lt;br /&gt;
&lt;br /&gt;
|locustswarm=[[Channel]] a swarm of locusts in a target area within {{Ability_Data|LocustSwarm|Range}} for up to {{Ability_Data|LocustSwarm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|LocustSwarm|MagicalBaseDamage}} per second in {{Ability_Data|LocustSwarm|TickInterval}} ticks while also inflicting {{Ability_Data|LocustSwarm|IncomingPhysicalHealingMod}} and {{Ability_Data|LocustSwarm|IncomingMagicalHealingMod}}, all in a {{Ability_Data|LocustSwarm|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|earthquake=[[Channel]] an earthquake in a specified area within {{Ability_Data|Earthquake|Range}} for up to {{Ability_Data|Earthquake|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{Ability_Data|Earthquake|MoveSpeedBonus}} in a {{Ability_Data|Earthquake|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|miracle=Instantly resurrect all fallen allies within {{Ability_Data|Miracle|Range}} (their corpses must have a Soul Heart). &amp;lt;br&amp;gt; This isn&#039;t a typically selectable spell, you must have the Resurrection spell and the Divine Echo perk equipped which replaces Resurrection with Miracle.&lt;br /&gt;
&lt;br /&gt;
|resurrection=Target a fallen ally to [[Channel]] while remaining still, reviving them after {{Ability_Data|Resurrection|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), but causing them to suffer {{Ability_Data|Resurrection|PercentMaxHealthHealing}} on revival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;The corpse must have a soul heart&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68821</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68821"/>
		<updated>2026-09-07T23:47:01Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Updated Confession&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;A Guardian Angel&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity&#039;s power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity&#039;s power to turn the tides of battle&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Flanged Mace/Morning Star&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast healing and protective spells.&lt;br /&gt;
**Able to equip some plate armor.&lt;br /&gt;
**Bonus damage to the undead. (Undead Slaying perk)&lt;br /&gt;
**Adept with many blunt weapons. (Blunt Weapon Mastery perk)&lt;br /&gt;
**Ability to resurrect an ally without consuming an Altar of Sacrifice. (Resurrection Spell)&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow attack speed.&lt;br /&gt;
**Slow movement speed.&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low damage bonus.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Aura of Awe.png|link=|x96px]] &amp;lt;br&amp;gt; Aura of Awe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AuraofAwe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Advanced Healer.png|link=|x96px]] &amp;lt;br&amp;gt; Advanced Healer &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AdvancedHealer}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Banishing Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Banishing Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BanishingTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blood Tithe.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Tithe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BloodTithe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Blunt Weapon Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BluntWeaponMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Brewmaster.png|link=|x96px]] &amp;lt;br&amp;gt; Brewmaster &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Brewmaster}}&amp;lt;br&amp;gt;Brewmaster converts the [[Debuffs#Item|strength-providing debuff]] into a [[Buffs#Item|strength-providing buff]] called sacred water.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Divine Echo.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Echo &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineEcho}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Faithfulness.png|link=|x96px]] &amp;lt;br&amp;gt; Faithfulness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Faithfulness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Heretics Brand.png|link=|x96px]] &amp;lt;br&amp;gt; Heretics Brand &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HereticsBrand}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Aura.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Water.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Water &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyWater}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Kindness.png|link=|x96px]] &amp;lt;br&amp;gt; Kindness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Kindness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Over Healing.png|link=|x96px]] &amp;lt;br&amp;gt; Over Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=OverHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Pain Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Pain Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=PainOffering}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Perseverance.png|link=|x96px]] &amp;lt;br&amp;gt; Perseverance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Perseverance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Protection from Evil.png|link=|x96px]] &amp;lt;br&amp;gt; Protection from Evil &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=ProtectionFromEvil}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Requiem.png|link=|x96px]] &amp;lt;br&amp;gt; Requiem &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Requiem}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sacred Flame.png|link=|x96px]] &amp;lt;br&amp;gt; Sacred Flame &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SacredFlame}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Stigmata.png|link=|x96px]] &amp;lt;br&amp;gt; Stigmata &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Stigmata}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Undead Slaying.png|link=|x96px]] &amp;lt;br&amp;gt; Undead Slaying &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=UndeadSlaying}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Barefoot Pilgrimage.png|link=|x96px]] &amp;lt;br&amp;gt; Barefoot Pilgrimage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BarefootPilgrimage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarefootPilgrimage|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Confession.png|link=|x96px]] &amp;lt;br&amp;gt; Confession &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Confession}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Confession|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Divine_Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineProtection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineProtection|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Excommunication.png|link=|x96px]] &amp;lt;br&amp;gt; Excommunication &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Excommunication}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Excommunication|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Holy Purification.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Purification &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyPurification}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Judgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Smite.png|link=|x96px]]  &amp;lt;br&amp;gt; Smite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Smite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Vow of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Vow of Silence&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VowofSilence}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VowofSilence|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Cleric [[Spells]] have a cast range of {{Ability_Data|Bless|Range}} (meters), including Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Divine}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Protection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bless.png|link=|x96px]] &amp;lt;br&amp;gt; Bless &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bless}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Cleanse.png|link=|x96px]] &amp;lt;br&amp;gt; Cleanse &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Cleanse}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Withering Word.png|link=|x96px]] &amp;lt;br&amp;gt; Withering Word &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=WitheringWord}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lesser Heal.png|link=|x96px]] &amp;lt;br&amp;gt; Lesser Heal &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LesserHeal}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bind.png|link=|x96px]] &amp;lt;br&amp;gt; Bind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Grace.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Grace &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineGrace}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Holy_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Blessed Fare.png|link=|x96px]] &amp;lt;br&amp;gt; Blessed Fare &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BlessedFare}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Holy Light.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Light &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyLight}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|HolyLight|HitAllyScaling}} &amp;lt;br&amp;gt; Undead: {{Ability_Data|HolyLight|HitUndeadScaling}} &amp;lt;/td&amp;gt;   &lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Veil of Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Veil of Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VeilofJudgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Barrier.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Radiant Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Radiant Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=RadiantBlade}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sanctuary.png|link=|x96px]] &amp;lt;br&amp;gt; Sanctuary &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Sanctuary}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|Sanctuary|HitAllyScaling}} per tick &amp;lt;br&amp;gt; Undead: {{Ability_Data|Sanctuary|HitUndeadScaling}} per tick &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Spell_LocustsSwarm.png|link=|x96px]] &amp;lt;br&amp;gt; Locust Swarm &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LocustSwarm}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|Scaling}} per second &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Earthquake.png|link=|x96px]] &amp;lt;br&amp;gt; Earthquake &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Earthquake}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|Scaling}} per step &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Miracle.png|link=|x96px]] &amp;lt;br&amp;gt; Miracle &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Miracle}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Resurrection.png|link=|x96px]] &amp;lt;br&amp;gt; Resurrection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Resurrection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Communication is important! Communicate with your team when they should back up to be healed, if they should stand still, and so on.&lt;br /&gt;
&lt;br /&gt;
- Be careful when using buffs and heals since you can also target monsters, corpses and enemy players.&lt;br /&gt;
&lt;br /&gt;
- Pre-buff your team before a PvP encounter.&lt;br /&gt;
&lt;br /&gt;
- Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed.&lt;br /&gt;
&lt;br /&gt;
- You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example.&lt;br /&gt;
&lt;br /&gt;
- Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
&lt;br /&gt;
*[[Guide:Solo Rat Cleric|Solo Rat Cleric]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Perks --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|auraofawe=Enemies within {{Ability_Data|AuraofAwe|AuraRadius}} lose {{Ability_Data|AuraofAwe|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|banishingtouch=When hitting an [[undead]] or [[demon]] enemy with a melee or ranged attack, has a {{Ability_Data|BanishingTouch|BanishingTouchProbabilityConstantId}} chance to stun them for {{Ability_Data|BanishingTouch|HitDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bloodtithe=Gain 2 [[Healing#Magical_Base_Healing|Magical Base Healing]] for every 10% of health you lose.&lt;br /&gt;
&lt;br /&gt;
|bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]].&lt;br /&gt;
&lt;br /&gt;
|brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}} and increase the duration of drunken effects to {{Ability_Data|BrewMaster|SacredWaterDuration}}.&lt;br /&gt;
&lt;br /&gt;
|divineecho=While in a dungeon, Replaces your Resurrection spell with Miracle. When cast, instantly revives all dead allies at their current location. Miracle cannot be recharged.&lt;br /&gt;
&lt;br /&gt;
|faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|Faithfulness|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|hereticsbrand=When you deal {{Element|Divine}} magic damage, reduce the target’s {{Ability_Data|HereticsBrand|SpellCastingSpeed}} and prevent them from entering stealth or invisibility for {{Ability_Data|HereticsBrand|GrantedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}.&lt;br /&gt;
&lt;br /&gt;
|holywater=Drinking any drink removes all removable [[Spell_types#Curse|curses]] and harmful magic effects, and grants the [[Cleric#Spells-0|Bless]] effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&lt;br /&gt;
&lt;br /&gt;
|kindness=Heal yourself for {{Ability_Data|Kindness|SelfHealRatio}} of the spell total heal amount when healing another character.&lt;br /&gt;
&lt;br /&gt;
|overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target&#039;s [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details.&lt;br /&gt;
&lt;br /&gt;
|painoffering=When you take damage, heal allies within {{Ability_Data|PainOffering|AuraRadius}} for {{Ability_Data|PainOffering|HealRatio}} of the damage taken.&lt;br /&gt;
&lt;br /&gt;
|perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1.&lt;br /&gt;
&lt;br /&gt;
|protectionfromevil=Gain {{Ability_Data|ProtectionFromEvil|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sacredflame=When a divine attack is successful, apply a sacred flame [[Debuffs|debuff]] to the target for {{Ability_Data|SacredFlame|GrantedDuration}}. When sacred flame reaches {{Ability_Data|SacredFlame|SacredFlameMaximumStacks}} stacks, it detonates, dealing {{Ability_Data|SacredFlame|MagicalBaseDamage}} ({{Ability_Data|SacredFlame|Scaling}}). Sacred flame can only be applied to the same target once every {{Ability_Data|SacredFlame|CooldownDuration}}.&lt;br /&gt;
&lt;br /&gt;
|stigmata=Gain a permanent [[Buffs|buff]] that makes you lose {{Ability_Data|Stigmata|HealthCost}} health every {{Ability_Data|Stigmata|TickInterval}} and suffer {{Ability_Data|Stigmata|PhysicalDamageReduction}}, but gain {{Ability_Data|Stigmata|SpellCastingSpeed}} and {{Ability_Data|Stigmata|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|requiem=While resurrecting allies gain {{Ability_Data|Requiem|SpellCastingSpeed}} and they are revived with only {{Ability_Data|Requiem|Requiem}} HP lost. When reviving an ally at an [[Shrines|Altar of Sacrifice]], you do not sacrifice any of your own health.&lt;br /&gt;
&lt;br /&gt;
|undeadslaying=Gain {{Ability_Data|UndeadSlaying|UndeadRaceDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Skills --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|barefootpilgrimage=After casting for {{Ability_Data|BarefootPilgrimage|CastingTime}} grants a [[Buffs|buff]] for {{Ability_Data|BarefootPilgrimage|Duration}}, you suffer {{Ability_Data|BarefootPilgrimage|ItemArmorRatingBonus}} (armor rating from [[enchantments]] still apply.) In return, you gain {{Ability_Data|BarefootPilgrimage|SpellCastingSpeed}}, {{Ability_Data|BarefootPilgrimage|OutgoingMagicalHealMod}}, and {{Ability_Data|BarefootPilgrimage|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|confession=After casting for {{Ability_Data|Confession|CastingTime}} remove all harmful poison, curse, and healing reduction effects from the target within {{Ability_Data|Confession|Range}} and heal for 10 [[Healing#Magical Base Healing|magical healing]] per effect removed. {{NeedsTesting|Harmful effects may be more than what is stated and does the healing scale?}}&lt;br /&gt;
&lt;br /&gt;
|divineprotection=Receive the blessing of the divine and gain {{Ability_Data|DivineProtection|PhysicalDamageReduction}} for {{Ability_Data|DivineProtection|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|excommunication=After casting for {{Ability_Data|Excommunication|CastingTime}}, excommunicates the target within {{Ability_Data|Excommunication|Range}}. For {{Ability_Data|Excommunication|Duration}}, the target is granted a [[Debuffs|debuff]] that makes them suffer {{Ability_Data|Excommunication|DivineMagicalDamageReduction}} and they cannot receive [[Healing#Magical Base Healing|magical healing]].&lt;br /&gt;
&lt;br /&gt;
|holypurification=After casting for {{Ability_Data|HolyPurification|CastingTime}}, deal {{Ability_Data|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{Ability_Data|HolyPurification|Range}}.&lt;br /&gt;
&lt;br /&gt;
|judgement=After channeling for {{Ability_Data|Judgement|CastingTime}}, instantly deal {{Ability_Data|Judgement|MagicalBaseDamage}} to a target within {{Ability_Data|Judgement|Range}} and cause them to suffer {{Ability_Data|Judgement|MoveSpeedBonus}} for {{Ability_Data|Judgement|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill is targeted like a [[Spells#Single-target|single-target]] [[Spells#Channeling|channel]] spell with the following differences: (1) You can only start channeling when the crosshair targets an enemy within range. (2) Once channeling starts, the target does not need to be kept in view to complete the channel. (3) If the target goes out of range while channeling, the skill will fizzle and enter cooldown. (4) The skill will not enter cooldown until the channel is either completed or fizzled. If the channel is cancelled by moving or hitting the cancel key, the skill will &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; go on cooldown.&lt;br /&gt;
&lt;br /&gt;
|smite=When activated, your melee physical attacks deal an additional instance of {{Ability_Data|Smite|MagicalBaseDamage}} for {{Ability_Data|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|vowofsilence=After casting for {{Ability_Data|VowofSilence|CastingTime}} become unable to cast spells for {{Ability_Data|VowofSilence|NotifyDuration}}, but gain a stack of Penance every second up to a maximum of {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks. (This means you can hold onto your stacks and cast it again to reach {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks.)&amp;lt;br&amp;gt;Penance: Gain {{Ability_Data|VowofSilence|MagicalPowerBonus}} and is consumed upon using a divine attack or spell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Spells --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|protection=Target within {{Ability_Data|Protection|Range}} receives a {{Ability_Data|Protection|PhysicalBaseShield}} for {{Ability_Data|Protection|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bless=Target within {{Ability_Data|Bless|Range}} gains {{Ability_Data|Bless|allattributes}} for {{Ability_Data|Bless|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|divinestrike=Target within {{Ability_Data|DivineStrike|Range}} gains {{Ability_Data|DivineStrike|DivineStrikeDamage}} for {{Ability_Data|DivineStrike|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|cleanse=Removes all harmful magic and poison effects from target within {{Ability_Data|Cleanse|Range}}. Casts to self if no target is found. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&amp;lt;br&amp;gt; Confirmed debuffs that can be cleansed: Warlock&#039;s Curse of Pain and Power of Sacrifice, Rogue Poison Weapon perk, ... &amp;lt;br&amp;gt; Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...&lt;br /&gt;
&lt;br /&gt;
|witheringword=Utters a divine word that withers the target for {{Ability_Data|WitheringWord|Duration}}, reducing their maximum health by {{Ability_Data|WitheringWord|MaxHealthBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lesserheal=Heals target within {{Ability_Data|LesserHeal|Range}} for {{Ability_Data|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bind=Binds target within {{Ability_Data|Bind|Range}} in place for {{Ability_Data|Bind|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinegrace=Bless a target with the Divine Grace [[Buffs|buff]] for {{Ability_Data|DivineGrace|Duration}}. Targets with the buff receive {{Ability_Data|DivineGrace|HealRatio}} of the healing when healing other targets.&lt;br /&gt;
&lt;br /&gt;
|holystrike=Creates an AoE burst of light in a specified area within {{Ability_Data|HolyStrike|Range}} that hits all targets within {{Ability_Data|HolyStrike|AreaRadius}} (including friendly targets) after a {{Ability_Data|HolyStrike|DelayTime}} delay, dealing {{Ability_Data|HolyStrike|MagicalBaseDamage}} and disorienting their vision over {{Ability_Data|HolyStrike|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|blessedfare=Creates [[Blessed Barley Loaf|blessed bread]] and [[Divine Water|divine water]] at the target location.&lt;br /&gt;
&lt;br /&gt;
|holylight=Heals target player within {{Ability_Data|HolyLight|Range}} for {{Ability_Data|HolyLight|MagicalBaseHealing}} &amp;lt;br&amp;gt; - OR - &amp;lt;br&amp;gt; Deals {{Ability_Data|HolyLight|MagicalBaseDamage}} to target [[Undead]] [[Monsters|Monster]] within the same range. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Cannot target self.&lt;br /&gt;
&lt;br /&gt;
|veilofjudgement=Envelops the target in mist and darkness, blinding them for {{Ability_Data|VeilofJudgement|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinebarrier=Creates a divine barrier with {{Ability_Data|DivineBarrier|AreaRadius}} radius on the ground centered on the caster for {{Ability_Data|DivineBarrier|Duration}}, blocking enemy projectiles.&amp;lt;br&amp;gt;This is a &amp;quot;one-way&amp;quot; so you and allies can shoot through it while enemies cannot.&lt;br /&gt;
&lt;br /&gt;
|radiantblade=Summons a radiant blade for {{Ability_Data|RadiantBlade|Duration}}. The blade automatically attacks all nearby enemies, dealing {{Ability_Data|RadiantBlade|PhysicalBuffWeaponDamage}} and {{Ability_Data|RadiantBlade|BuffMagicalWeaponDamage}}, and returns to its summoned location when there are no targets. &amp;lt;br&amp;gt;Appears to be immune to damage, movement modifiers, fears, chaotic discord, etc.&lt;br /&gt;
&lt;br /&gt;
|sanctuary=[[Channel]] for up to {{Ability_Data|Sanctuary|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, creating a {{Ability_Data|Sanctuary|AreaRadius}} AoE around the Cleric which pulses every {{Ability_Data|Sanctuary|ChannelingInterval}} ({{Scales with Spell Casting Speed}}), [[Healing|healing]] players for {{Ability_Data|Sanctuary|MagicalBaseHealing}} and dealing {{Ability_Data|Sanctuary|MagicalBaseDamage}} to [[Undead]] [[Monsters]] with each pulse.&lt;br /&gt;
&lt;br /&gt;
|locustswarm=[[Channel]] a swarm of locusts in a target area within {{Ability_Data|LocustSwarm|Range}} for up to {{Ability_Data|LocustSwarm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|LocustSwarm|MagicalBaseDamage}} per second in {{Ability_Data|LocustSwarm|TickInterval}} ticks while also inflicting {{Ability_Data|LocustSwarm|IncomingPhysicalHealingMod}} and {{Ability_Data|LocustSwarm|IncomingMagicalHealingMod}}, all in a {{Ability_Data|LocustSwarm|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|earthquake=[[Channel]] an earthquake in a specified area within {{Ability_Data|Earthquake|Range}} for up to {{Ability_Data|Earthquake|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{Ability_Data|Earthquake|MoveSpeedBonus}} in a {{Ability_Data|Earthquake|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|miracle=Instantly resurrect all fallen allies within {{Ability_Data|Miracle|Range}} (their corpses must have a Soul Heart). &amp;lt;br&amp;gt; This isn&#039;t a typically selectable spell, you must have the Resurrection spell and the Divine Echo perk equipped which replaces Resurrection with Miracle.&lt;br /&gt;
&lt;br /&gt;
|resurrection=Target a fallen ally to [[Channel]] while remaining still, reviving them after {{Ability_Data|Resurrection|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), but causing them to suffer {{Ability_Data|Resurrection|PercentMaxHealthHealing}} on revival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;The corpse must have a soul heart&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68820</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68820"/>
		<updated>2026-09-07T23:43:50Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Updated Sacred Flame&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;A Guardian Angel&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity&#039;s power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity&#039;s power to turn the tides of battle&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Flanged Mace/Morning Star&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast healing and protective spells.&lt;br /&gt;
**Able to equip some plate armor.&lt;br /&gt;
**Bonus damage to the undead. (Undead Slaying perk)&lt;br /&gt;
**Adept with many blunt weapons. (Blunt Weapon Mastery perk)&lt;br /&gt;
**Ability to resurrect an ally without consuming an Altar of Sacrifice. (Resurrection Spell)&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow attack speed.&lt;br /&gt;
**Slow movement speed.&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low damage bonus.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Aura of Awe.png|link=|x96px]] &amp;lt;br&amp;gt; Aura of Awe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AuraofAwe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Advanced Healer.png|link=|x96px]] &amp;lt;br&amp;gt; Advanced Healer &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AdvancedHealer}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Banishing Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Banishing Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BanishingTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blood Tithe.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Tithe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BloodTithe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Blunt Weapon Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BluntWeaponMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Brewmaster.png|link=|x96px]] &amp;lt;br&amp;gt; Brewmaster &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Brewmaster}}&amp;lt;br&amp;gt;Brewmaster converts the [[Debuffs#Item|strength-providing debuff]] into a [[Buffs#Item|strength-providing buff]] called sacred water.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Divine Echo.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Echo &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineEcho}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Faithfulness.png|link=|x96px]] &amp;lt;br&amp;gt; Faithfulness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Faithfulness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Heretics Brand.png|link=|x96px]] &amp;lt;br&amp;gt; Heretics Brand &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HereticsBrand}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Aura.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Water.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Water &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyWater}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Kindness.png|link=|x96px]] &amp;lt;br&amp;gt; Kindness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Kindness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Over Healing.png|link=|x96px]] &amp;lt;br&amp;gt; Over Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=OverHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Pain Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Pain Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=PainOffering}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Perseverance.png|link=|x96px]] &amp;lt;br&amp;gt; Perseverance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Perseverance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Protection from Evil.png|link=|x96px]] &amp;lt;br&amp;gt; Protection from Evil &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=ProtectionFromEvil}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Requiem.png|link=|x96px]] &amp;lt;br&amp;gt; Requiem &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Requiem}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sacred Flame.png|link=|x96px]] &amp;lt;br&amp;gt; Sacred Flame &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SacredFlame}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Stigmata.png|link=|x96px]] &amp;lt;br&amp;gt; Stigmata &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Stigmata}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Undead Slaying.png|link=|x96px]] &amp;lt;br&amp;gt; Undead Slaying &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=UndeadSlaying}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Barefoot Pilgrimage.png|link=|x96px]] &amp;lt;br&amp;gt; Barefoot Pilgrimage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BarefootPilgrimage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarefootPilgrimage|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Confession.png|link=|x96px]] &amp;lt;br&amp;gt; Confession &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Confession}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Confession|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Divine_Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineProtection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineProtection|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Excommunication.png|link=|x96px]] &amp;lt;br&amp;gt; Excommunication &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Excommunication}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Excommunication|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Holy Purification.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Purification &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyPurification}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Judgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Smite.png|link=|x96px]]  &amp;lt;br&amp;gt; Smite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Smite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Vow of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Vow of Silence&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VowofSilence}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VowofSilence|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Cleric [[Spells]] have a cast range of {{Ability_Data|Bless|Range}} (meters), including Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Divine}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Protection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bless.png|link=|x96px]] &amp;lt;br&amp;gt; Bless &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bless}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Cleanse.png|link=|x96px]] &amp;lt;br&amp;gt; Cleanse &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Cleanse}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Withering Word.png|link=|x96px]] &amp;lt;br&amp;gt; Withering Word &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=WitheringWord}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lesser Heal.png|link=|x96px]] &amp;lt;br&amp;gt; Lesser Heal &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LesserHeal}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bind.png|link=|x96px]] &amp;lt;br&amp;gt; Bind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Grace.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Grace &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineGrace}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Holy_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Blessed Fare.png|link=|x96px]] &amp;lt;br&amp;gt; Blessed Fare &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BlessedFare}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Holy Light.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Light &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyLight}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|HolyLight|HitAllyScaling}} &amp;lt;br&amp;gt; Undead: {{Ability_Data|HolyLight|HitUndeadScaling}} &amp;lt;/td&amp;gt;   &lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Veil of Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Veil of Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VeilofJudgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Barrier.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Radiant Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Radiant Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=RadiantBlade}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sanctuary.png|link=|x96px]] &amp;lt;br&amp;gt; Sanctuary &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Sanctuary}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|Sanctuary|HitAllyScaling}} per tick &amp;lt;br&amp;gt; Undead: {{Ability_Data|Sanctuary|HitUndeadScaling}} per tick &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Spell_LocustsSwarm.png|link=|x96px]] &amp;lt;br&amp;gt; Locust Swarm &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LocustSwarm}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|Scaling}} per second &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Earthquake.png|link=|x96px]] &amp;lt;br&amp;gt; Earthquake &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Earthquake}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|Scaling}} per step &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Miracle.png|link=|x96px]] &amp;lt;br&amp;gt; Miracle &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Miracle}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Resurrection.png|link=|x96px]] &amp;lt;br&amp;gt; Resurrection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Resurrection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Communication is important! Communicate with your team when they should back up to be healed, if they should stand still, and so on.&lt;br /&gt;
&lt;br /&gt;
- Be careful when using buffs and heals since you can also target monsters, corpses and enemy players.&lt;br /&gt;
&lt;br /&gt;
- Pre-buff your team before a PvP encounter.&lt;br /&gt;
&lt;br /&gt;
- Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed.&lt;br /&gt;
&lt;br /&gt;
- You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example.&lt;br /&gt;
&lt;br /&gt;
- Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
&lt;br /&gt;
*[[Guide:Solo Rat Cleric|Solo Rat Cleric]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Perks --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|auraofawe=Enemies within {{Ability_Data|AuraofAwe|AuraRadius}} lose {{Ability_Data|AuraofAwe|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|banishingtouch=When hitting an [[undead]] or [[demon]] enemy with a melee or ranged attack, has a {{Ability_Data|BanishingTouch|BanishingTouchProbabilityConstantId}} chance to stun them for {{Ability_Data|BanishingTouch|HitDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bloodtithe=Gain 2 [[Healing#Magical_Base_Healing|Magical Base Healing]] for every 10% of health you lose.&lt;br /&gt;
&lt;br /&gt;
|bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]].&lt;br /&gt;
&lt;br /&gt;
|brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}} and increase the duration of drunken effects to {{Ability_Data|BrewMaster|SacredWaterDuration}}.&lt;br /&gt;
&lt;br /&gt;
|divineecho=While in a dungeon, Replaces your Resurrection spell with Miracle. When cast, instantly revives all dead allies at their current location. Miracle cannot be recharged.&lt;br /&gt;
&lt;br /&gt;
|faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|Faithfulness|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|hereticsbrand=When you deal {{Element|Divine}} magic damage, reduce the target’s {{Ability_Data|HereticsBrand|SpellCastingSpeed}} and prevent them from entering stealth or invisibility for {{Ability_Data|HereticsBrand|GrantedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}.&lt;br /&gt;
&lt;br /&gt;
|holywater=Drinking any drink removes all removable [[Spell_types#Curse|curses]] and harmful magic effects, and grants the [[Cleric#Spells-0|Bless]] effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&lt;br /&gt;
&lt;br /&gt;
|kindness=Heal yourself for {{Ability_Data|Kindness|SelfHealRatio}} of the spell total heal amount when healing another character.&lt;br /&gt;
&lt;br /&gt;
|overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target&#039;s [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details.&lt;br /&gt;
&lt;br /&gt;
|painoffering=When you take damage, heal allies within {{Ability_Data|PainOffering|AuraRadius}} for {{Ability_Data|PainOffering|HealRatio}} of the damage taken.&lt;br /&gt;
&lt;br /&gt;
|perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1.&lt;br /&gt;
&lt;br /&gt;
|protectionfromevil=Gain {{Ability_Data|ProtectionFromEvil|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sacredflame=When a divine attack is successful, apply a sacred flame [[Debuffs|debuff]] to the target for {{Ability_Data|SacredFlame|GrantedDuration}}. When sacred flame reaches {{Ability_Data|SacredFlame|SacredFlameMaximumStacks}} stacks, it detonates, dealing {{Ability_Data|SacredFlame|MagicalBaseDamage}} ({{Ability_Data|SacredFlame|Scaling}}). Sacred flame can only be applied to the same target once every {{Ability_Data|SacredFlame|CooldownDuration}}.&lt;br /&gt;
&lt;br /&gt;
|stigmata=Gain a permanent [[Buffs|buff]] that makes you lose {{Ability_Data|Stigmata|HealthCost}} health every {{Ability_Data|Stigmata|TickInterval}} and suffer {{Ability_Data|Stigmata|PhysicalDamageReduction}}, but gain {{Ability_Data|Stigmata|SpellCastingSpeed}} and {{Ability_Data|Stigmata|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|requiem=While resurrecting allies gain {{Ability_Data|Requiem|SpellCastingSpeed}} and they are revived with only {{Ability_Data|Requiem|Requiem}} HP lost. When reviving an ally at an [[Shrines|Altar of Sacrifice]], you do not sacrifice any of your own health.&lt;br /&gt;
&lt;br /&gt;
|undeadslaying=Gain {{Ability_Data|UndeadSlaying|UndeadRaceDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Skills --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|barefootpilgrimage=After casting for {{Ability_Data|BarefootPilgrimage|CastingTime}} grants a [[Buffs|buff]] for {{Ability_Data|BarefootPilgrimage|Duration}}, you suffer {{Ability_Data|BarefootPilgrimage|ItemArmorRatingBonus}} (armor rating from [[enchantments]] still apply.) In return, you gain {{Ability_Data|BarefootPilgrimage|SpellCastingSpeed}}, {{Ability_Data|BarefootPilgrimage|OutgoingMagicalHealMod}}, and {{Ability_Data|BarefootPilgrimage|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|confession=After casting for {{Ability_Data|Confession|CastingTime}} remove all harmful poison and curse effects from the target within {{Ability_Data|Confession|Range}} and heal for 5 [[Healing#Magical Base Healing|magical healing]] per effect removed. {{NeedsTesting|Harmful effects may be more than what is stated and does the healing scale?}}&lt;br /&gt;
&lt;br /&gt;
|divineprotection=Receive the blessing of the divine and gain {{Ability_Data|DivineProtection|PhysicalDamageReduction}} for {{Ability_Data|DivineProtection|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|excommunication=After casting for {{Ability_Data|Excommunication|CastingTime}}, excommunicates the target within {{Ability_Data|Excommunication|Range}}. For {{Ability_Data|Excommunication|Duration}}, the target is granted a [[Debuffs|debuff]] that makes them suffer {{Ability_Data|Excommunication|DivineMagicalDamageReduction}} and they cannot receive [[Healing#Magical Base Healing|magical healing]].&lt;br /&gt;
&lt;br /&gt;
|holypurification=After casting for {{Ability_Data|HolyPurification|CastingTime}}, deal {{Ability_Data|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{Ability_Data|HolyPurification|Range}}.&lt;br /&gt;
&lt;br /&gt;
|judgement=After channeling for {{Ability_Data|Judgement|CastingTime}}, instantly deal {{Ability_Data|Judgement|MagicalBaseDamage}} to a target within {{Ability_Data|Judgement|Range}} and cause them to suffer {{Ability_Data|Judgement|MoveSpeedBonus}} for {{Ability_Data|Judgement|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill is targeted like a [[Spells#Single-target|single-target]] [[Spells#Channeling|channel]] spell with the following differences: (1) You can only start channeling when the crosshair targets an enemy within range. (2) Once channeling starts, the target does not need to be kept in view to complete the channel. (3) If the target goes out of range while channeling, the skill will fizzle and enter cooldown. (4) The skill will not enter cooldown until the channel is either completed or fizzled. If the channel is cancelled by moving or hitting the cancel key, the skill will &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; go on cooldown.&lt;br /&gt;
&lt;br /&gt;
|smite=When activated, your melee physical attacks deal an additional instance of {{Ability_Data|Smite|MagicalBaseDamage}} for {{Ability_Data|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|vowofsilence=After casting for {{Ability_Data|VowofSilence|CastingTime}} become unable to cast spells for {{Ability_Data|VowofSilence|NotifyDuration}}, but gain a stack of Penance every second up to a maximum of {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks. (This means you can hold onto your stacks and cast it again to reach {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks.)&amp;lt;br&amp;gt;Penance: Gain {{Ability_Data|VowofSilence|MagicalPowerBonus}} and is consumed upon using a divine attack or spell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Spells --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|protection=Target within {{Ability_Data|Protection|Range}} receives a {{Ability_Data|Protection|PhysicalBaseShield}} for {{Ability_Data|Protection|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bless=Target within {{Ability_Data|Bless|Range}} gains {{Ability_Data|Bless|allattributes}} for {{Ability_Data|Bless|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|divinestrike=Target within {{Ability_Data|DivineStrike|Range}} gains {{Ability_Data|DivineStrike|DivineStrikeDamage}} for {{Ability_Data|DivineStrike|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|cleanse=Removes all harmful magic and poison effects from target within {{Ability_Data|Cleanse|Range}}. Casts to self if no target is found. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&amp;lt;br&amp;gt; Confirmed debuffs that can be cleansed: Warlock&#039;s Curse of Pain and Power of Sacrifice, Rogue Poison Weapon perk, ... &amp;lt;br&amp;gt; Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...&lt;br /&gt;
&lt;br /&gt;
|witheringword=Utters a divine word that withers the target for {{Ability_Data|WitheringWord|Duration}}, reducing their maximum health by {{Ability_Data|WitheringWord|MaxHealthBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lesserheal=Heals target within {{Ability_Data|LesserHeal|Range}} for {{Ability_Data|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bind=Binds target within {{Ability_Data|Bind|Range}} in place for {{Ability_Data|Bind|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinegrace=Bless a target with the Divine Grace [[Buffs|buff]] for {{Ability_Data|DivineGrace|Duration}}. Targets with the buff receive {{Ability_Data|DivineGrace|HealRatio}} of the healing when healing other targets.&lt;br /&gt;
&lt;br /&gt;
|holystrike=Creates an AoE burst of light in a specified area within {{Ability_Data|HolyStrike|Range}} that hits all targets within {{Ability_Data|HolyStrike|AreaRadius}} (including friendly targets) after a {{Ability_Data|HolyStrike|DelayTime}} delay, dealing {{Ability_Data|HolyStrike|MagicalBaseDamage}} and disorienting their vision over {{Ability_Data|HolyStrike|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|blessedfare=Creates [[Blessed Barley Loaf|blessed bread]] and [[Divine Water|divine water]] at the target location.&lt;br /&gt;
&lt;br /&gt;
|holylight=Heals target player within {{Ability_Data|HolyLight|Range}} for {{Ability_Data|HolyLight|MagicalBaseHealing}} &amp;lt;br&amp;gt; - OR - &amp;lt;br&amp;gt; Deals {{Ability_Data|HolyLight|MagicalBaseDamage}} to target [[Undead]] [[Monsters|Monster]] within the same range. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Cannot target self.&lt;br /&gt;
&lt;br /&gt;
|veilofjudgement=Envelops the target in mist and darkness, blinding them for {{Ability_Data|VeilofJudgement|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinebarrier=Creates a divine barrier with {{Ability_Data|DivineBarrier|AreaRadius}} radius on the ground centered on the caster for {{Ability_Data|DivineBarrier|Duration}}, blocking enemy projectiles.&amp;lt;br&amp;gt;This is a &amp;quot;one-way&amp;quot; so you and allies can shoot through it while enemies cannot.&lt;br /&gt;
&lt;br /&gt;
|radiantblade=Summons a radiant blade for {{Ability_Data|RadiantBlade|Duration}}. The blade automatically attacks all nearby enemies, dealing {{Ability_Data|RadiantBlade|PhysicalBuffWeaponDamage}} and {{Ability_Data|RadiantBlade|BuffMagicalWeaponDamage}}, and returns to its summoned location when there are no targets. &amp;lt;br&amp;gt;Appears to be immune to damage, movement modifiers, fears, chaotic discord, etc.&lt;br /&gt;
&lt;br /&gt;
|sanctuary=[[Channel]] for up to {{Ability_Data|Sanctuary|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, creating a {{Ability_Data|Sanctuary|AreaRadius}} AoE around the Cleric which pulses every {{Ability_Data|Sanctuary|ChannelingInterval}} ({{Scales with Spell Casting Speed}}), [[Healing|healing]] players for {{Ability_Data|Sanctuary|MagicalBaseHealing}} and dealing {{Ability_Data|Sanctuary|MagicalBaseDamage}} to [[Undead]] [[Monsters]] with each pulse.&lt;br /&gt;
&lt;br /&gt;
|locustswarm=[[Channel]] a swarm of locusts in a target area within {{Ability_Data|LocustSwarm|Range}} for up to {{Ability_Data|LocustSwarm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|LocustSwarm|MagicalBaseDamage}} per second in {{Ability_Data|LocustSwarm|TickInterval}} ticks while also inflicting {{Ability_Data|LocustSwarm|IncomingPhysicalHealingMod}} and {{Ability_Data|LocustSwarm|IncomingMagicalHealingMod}}, all in a {{Ability_Data|LocustSwarm|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|earthquake=[[Channel]] an earthquake in a specified area within {{Ability_Data|Earthquake|Range}} for up to {{Ability_Data|Earthquake|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{Ability_Data|Earthquake|MoveSpeedBonus}} in a {{Ability_Data|Earthquake|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|miracle=Instantly resurrect all fallen allies within {{Ability_Data|Miracle|Range}} (their corpses must have a Soul Heart). &amp;lt;br&amp;gt; This isn&#039;t a typically selectable spell, you must have the Resurrection spell and the Divine Echo perk equipped which replaces Resurrection with Miracle.&lt;br /&gt;
&lt;br /&gt;
|resurrection=Target a fallen ally to [[Channel]] while remaining still, reviving them after {{Ability_Data|Resurrection|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), but causing them to suffer {{Ability_Data|Resurrection|PercentMaxHealthHealing}} on revival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;The corpse must have a soul heart&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Icon_Spell_LocustsSwarm.png&amp;diff=68819</id>
		<title>File:Icon Spell LocustsSwarm.png</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=File:Icon_Spell_LocustsSwarm.png&amp;diff=68819"/>
		<updated>2026-09-07T23:38:13Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: AssassinOTP uploaded a new version of File:Icon Spell LocustsSwarm.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=68818</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=68818"/>
		<updated>2026-09-07T23:35:00Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Double parens for no reason&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered normally grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards&lt;br /&gt;
* Blood Pact grants a different [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]] per shard.&lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus. {{NeedsTesting|Need confirmation that spells that deal damage intermittently receive the bonus for the full cast as opposed to only 1 tick of damage, i.e. ray of darkness. Clarify here.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| {{Ability_Data|ImmortalLament|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|activatehealthvalue}}, gain {{Ability_Data|ImmortalLament|OutgoingMagicalHealMod}} for {{Ability_Data|ImmortalLament|BuffDuration}}. It will activate again after it&#039;s cooldown even if you haven&#039;t gotten above {{Ability_Data|ImmortalLament|activatehealthvalue}} health yet.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}}, {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}, {{Ability_Data|InfernalPledge|UndeadRaceDamageBonus}}, and {{Ability_Data|InfernalPledge|DemonRaceDamageBonus}} .&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|RecoverableBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per {{Ability_Data|BloodPact|AbyssalFlameTickinterval}} in {{Ability_Data|BloodPact|AbyssalFlameDoTTickinterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, you gain {{Ability_Data|BloodPact|AllAttributes}} and {{Ability_Data|BloodPact|DarkPowerBonus}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|BuffDuration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|StrengthStrength}} and {{Ability_Data|PowerOfSacrifice|StrengthVigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|spellcastingspeed}} towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Status_Data&amp;diff=68817</id>
		<title>Template:Status Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Status_Data&amp;diff=68817"/>
		<updated>2026-09-07T23:33:27Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: HF125&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|status_types=Buff,Debuff,Other&lt;br /&gt;
|source_types=Class,Item,Prop,Monster,Other&lt;br /&gt;
|buff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|class={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|abyssal flame={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Abyssal Flame&lt;br /&gt;
			|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_AbyssalFlame&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Granted Bad&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_AccelerandoGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando granted good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Granted Good&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_AccelerandoGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Granted Perfect&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_AccelerandoGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Bad&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Good&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Perfect&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|achilles strike buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Achilles Strike Buff&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_AchillesStrike&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline rush={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Rush&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_AdrenalineRush&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Spike Activated&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 3%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 15%&amp;lt;br&amp;gt;[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_AdrenalineSpike&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|advanced healer={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Advanced Healer&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AdvancedHealer&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]&lt;br /&gt;
			}}&lt;br /&gt;
		|air mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Air Mastery&lt;br /&gt;
			|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%&amp;lt;br&amp;gt;[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AirMastery&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro granted bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Granted Bad&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_AllegroGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro granted good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Granted Good&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_AllegroGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Granted Perfect&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_AllegroGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Bad&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_Allegro&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Good&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_Allegro&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Perfect&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_Allegro&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ambush={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ambush&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Ambush&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Ambush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|animal kinship={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Animal Kinship&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AnimalKinship&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]&lt;br /&gt;
			}}&lt;br /&gt;
		|antimagic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Antimagic&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Antimagic&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Antimagic]]&lt;br /&gt;
			}}&lt;br /&gt;
		|apex of sorcery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Apex Of Sorcery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ApexOfSorcery&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Apex Of Sorcery Activated&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 30%&amp;lt;br&amp;gt;[[Damage#Penetration|Magical Penetration]]: 30%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 25%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ApexOfSorceryActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Feedback Activated&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ArcaneFeedback&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane infusion buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Infusion Buff&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ArcaneInfusion&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane insight={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Insight&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Memory_Capacity|Memory Capacity Mod]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ArcaneInsight&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Insight]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Mastery&lt;br /&gt;
			|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ArcaneMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane precision={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Precision&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ArcanePrecision&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Arcane Precision]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Shield&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Shield|Base Shield]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Buff_ArcaneShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane surge buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Surge Buff&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 30%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ArcaneSurge&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Surge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aria Of Alacrity Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_AriaOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aria Of Alacrity Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 6%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_AriaOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aria Of Alacrity Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 8%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_AriaOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aura of awe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aura Of Awe&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AuraOfAwe&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]&lt;br /&gt;
			}}&lt;br /&gt;
		|axe specialization={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Axe Specialization&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AxeSpecialization&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Axe Specialization]]&lt;br /&gt;
			}}&lt;br /&gt;
		|back attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Back Attack&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_BackAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Back Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ballad Of Courage Bad&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 2&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_BalladOfCourage&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ballad of courage good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ballad Of Courage Good&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 4&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_BalladOfCourage&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ballad Of Courage Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 6&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_BalladOfCourage&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banishing touch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banishing Touch&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_BanishingTouch&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Banishing Touch]]&lt;br /&gt;
			}}&lt;br /&gt;
		|barefoot pilgrimage buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Barefoot Pilgrimage Buff&lt;br /&gt;
			|tags_frontend=Duration: 16s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -100%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 25%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%&amp;lt;br&amp;gt;[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_BarefootPilgrimage&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Barefoot Pilgrimage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|barkskin armor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Barkskin Armor&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: 50&amp;lt;br&amp;gt;[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_BarkskinArmor&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Barkskin Armor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|barricade={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Barricade&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 75&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Barricade&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Barricade]]&lt;br /&gt;
			}}&lt;br /&gt;
		|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Beats Of Alacrity Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 4&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_BeatsOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Beats Of Alacrity Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_BeatsOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Beats Of Alacrity Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 6&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_BeatsOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|berserker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Berserker&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Berserker&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Berserker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bless hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bless Hit&lt;br /&gt;
			|tags_frontend=Duration: 30s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Blessed&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Bless]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood exchange={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Exchange&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_BloodExchange&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Blood Exchange]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood pact={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Pact&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 50&amp;lt;br&amp;gt;[[Health#Max_Health_Add|Max Health Add]]: 30&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_BloodPact&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood pact primitives={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Pact Primitives&lt;br /&gt;
			|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 25%&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Character DarknessShard Used&lt;br /&gt;
			|icon=Icon_Buff_BloodPactPrimitives&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood tithe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Tithe&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_BloodTithe&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Blood Tithe]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blow of corruption={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blow Of Corruption&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_BlowofCorruption&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blunt weapon mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blunt Weapon Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_BluntWeaponMastery&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Blunt Weapon Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|breakthrough={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Breakthrough&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 7&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Breakthrough&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Breakthrough]]&lt;br /&gt;
			}}&lt;br /&gt;
		|brewmaster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Brewmaster&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Brewmaster&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]&lt;br /&gt;
			}}&lt;br /&gt;
		|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Camping Mastery On Activated&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CampingMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|carnage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Carnage&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Carnage&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Carnage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|charismatic performance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Charismatic Performance&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CharismaticPerformance&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Charismatic Performance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chase={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chase&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Chase&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Chase]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chorale Of Clarity Bad&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_ChoraleOfClarity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chorale Of Clarity Good&lt;br /&gt;
			|tags_frontend=Duration: 40s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_ChoraleOfClarity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chorale Of Clarity Perfect&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_ChoraleOfClarity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cold focus={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cold Focus&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ColdFocus&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Cold Focus]]&lt;br /&gt;
			}}&lt;br /&gt;
		|combo attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Combo Attack&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ComboAttack&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Combo Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|counterattack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Counterattack&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Counterattack&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Counterattack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|creep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Creep&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CreepPerk&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Creep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|creep activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Creep Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_CreepActivate&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Creep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|creep pre delay={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Creep Pre Delay&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Buff_CreepPreDelay&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Creep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crippling shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crippling Shot&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CripplingShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crossbow mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crossbow Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_CrossbowMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crossbow mastery reload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crossbow Mastery Reload&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_CrossbowMasteryReload&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crush={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crush&lt;br /&gt;
			|tags_frontend=[[Impact_Power|Impact Power]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Crush&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Crush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CurseMastery&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Curse Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cutthroat buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cutthroat Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_CutThroat&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dagger Mastery Melee&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%&amp;lt;br&amp;gt;[[Damage#True_Damage|True Physical Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DaggerMastery&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dagger Mastery Ranged&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%&amp;lt;br&amp;gt;[[Damage#True_Damage|True Physical Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DaggerMastery&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dancing feet={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dancing Feet&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DancingFeet&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Dancing Feet]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark enhancement={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Enhancement&lt;br /&gt;
			|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DarkEnhancement&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Dark Enhancement]]&lt;br /&gt;
			}}&lt;br /&gt;
		|darkness shard={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Darkness Shard&lt;br /&gt;
			|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Character DarknessShard Activate&lt;br /&gt;
			|icon=Icon_Buff_DarknessShard&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Spell Predation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark offering buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Offering Buff&lt;br /&gt;
			|tags_frontend=Duration: 100s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 3%&amp;lt;br&amp;gt;[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_DarkOfferingStatus&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark offering concentration={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Offering Concentration&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_DarkOfferingConcentration&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark reflection activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Reflection Activated&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_DarkReflection&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|defense mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Defense Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DefenseMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Defense Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|demon armor buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Demon Armor Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DemonArmorPerk&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|disarm={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Disarm&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Disarm&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Disarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine echo={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Echo&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DivineEcho&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Divine Echo]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine grace={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Grace&lt;br /&gt;
			|tags_frontend=Duration: 180s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_DivineGrace&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Divine Grace]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine protection={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Protection&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_DivineProtection&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Divine Protection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine strike hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Strike Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_DivineStrike&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Divine Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double jump={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Jump&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DoubleJump&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Double Jump]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dreamwalk={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dreamwalk&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Dreamwalk&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dreamwalk Buff&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Magical_Power|Magical Power]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_DreamwalkBuff&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dual wield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dual Wield&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_DualWield&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Dual Wield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|eldritch shield dark damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Eldritch Shield Dark Damage&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 30%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Buff_EldritchShield_DarkDamage&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Eldritch Shield Hit&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 25&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_EldritchShield_Shield&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|elemental fury={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Elemental Fury&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ElementalFury&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Elemental Fury]]&lt;br /&gt;
			}}&lt;br /&gt;
		|encore={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Encore&lt;br /&gt;
			|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Encore&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Skills-0|Encore]]&lt;br /&gt;
			}}&lt;br /&gt;
		|enhanced wildness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Enhanced Wildness&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_EnhancedWildness&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Enhanced Wildness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|executioner melee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Executioner Melee&lt;br /&gt;
			|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Executioner&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Executioner]]&lt;br /&gt;
			}}&lt;br /&gt;
		|executioner ranged={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Executioner Ranged&lt;br /&gt;
			|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Executioner&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Executioner]]&lt;br /&gt;
			}}&lt;br /&gt;
		|exploitation strike={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Exploitation Strike&lt;br /&gt;
			|tags_frontend=Duration: 15s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ExploitationStrike&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|faithfulness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faithfulness&lt;br /&gt;
			|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Faithfulness&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|feral resonance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Feral Resonance&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FeralResonance&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|feral resonance activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Feral Resonance Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_FeralResonanceActivate&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fermata={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fermata&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Fermata&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Fermata]]&lt;br /&gt;
			}}&lt;br /&gt;
		|finishing blow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Finishing Blow&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_FinishingBlow&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Finishing Blow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Mastery&lt;br /&gt;
			|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FireMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|first aid={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=First Aid&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FirstAid&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|First Aid]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flame walker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Walker&lt;br /&gt;
			|tags_frontend=Duration: 6s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_FlameWalker&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fly={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fly&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Fly&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fly]]&lt;br /&gt;
			}}&lt;br /&gt;
		|focused mind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Focused Mind&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_FocusedMind&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|focused mind activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Focused Mind Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_FocusedMindActivate&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|focused mind stack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Focused Mind Stack&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_FocusedMindStack&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|forceful shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Forceful Shot&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ForcefulShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Forceful Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|force of nature={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Force Of Nature&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ForceOfNature&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Force of Nature]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fortified ground={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fortified Ground&lt;br /&gt;
			|tags_frontend=[[Stats#Attributes|All Attributes]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_FortifiedGround&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Fortified Ground]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frenzied={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frenzied&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Frenzied&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Rush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|glaciate hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Glaciate Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Glaciate&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]&lt;br /&gt;
			}}&lt;br /&gt;
		|glass cannon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Glass Cannon&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 20&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_GlassCannon&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Glass Cannon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hand Crossbow Mastery&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HandCrossbowMastery&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Hand Crossbow Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Harmonic Shield Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 3%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 3%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_HarmonicShield&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|harmonic shield good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Harmonic Shield Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 4%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_HarmonicShield&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Harmonic Shield Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_HarmonicShield&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|haste hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Haste Hit&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 10%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Haste&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Haste]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heavy swing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heavy Swing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HeavySwing&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|herbal sensing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Herbal Sensing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HerbalSensing&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|herbal sensing buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Herbal Sensing Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 150&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Icon_HerbalSensingBuff&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heretics brand={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heretics Brand&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HereticsBrand&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Hide]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HideExpert&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Hide Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide steps={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide Steps&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Stealth&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|holy aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HolyAura&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]&lt;br /&gt;
			}}&lt;br /&gt;
		|holy water={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Water&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HolyWater&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Holy Water]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_IceMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Shield&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_IceShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice shield buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Shield Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ArmorRatingUp&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ignite hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ignite Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Ignite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|immortal lament={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Immortal Lament&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ImmortalLament&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]&lt;br /&gt;
			}}&lt;br /&gt;
		|immortal lament buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Immortal Lament Buff&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 100%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ImmortalLamentBuff&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]&lt;br /&gt;
			}}&lt;br /&gt;
		|infernal pledge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Infernal Pledge&lt;br /&gt;
			|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%&amp;lt;br&amp;gt;[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%&amp;lt;br&amp;gt;[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%&amp;lt;br&amp;gt;[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_InfernalPledge&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Infernal Pledge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|in light area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=In Light Area&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 999&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Radius&lt;br /&gt;
			|icon=Icon_Buff_InLightArea&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Light Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|innate talent={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Innate Talent&lt;br /&gt;
			|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_InnateTalent&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]&lt;br /&gt;
			}}&lt;br /&gt;
		|innate talent activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Innate Talent Activated&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_InnateTalentActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]&lt;br /&gt;
			}}&lt;br /&gt;
		|intense focus={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Intense Focus&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_IntenseFocus&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Intense Focus]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Hit&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Invisibility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|iron will={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Iron Will&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_IronWill&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Iron Will]]&lt;br /&gt;
			}}&lt;br /&gt;
		|jokester={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jokester&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Jokester&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Jokester]]&lt;br /&gt;
			}}&lt;br /&gt;
		|jolly time={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jolly Time&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_JollyTime&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Jolly Time]]&lt;br /&gt;
			}}&lt;br /&gt;
		|jolly time buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jolly Time Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 5&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_JollyTimeBuff&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Jolly Time]]&lt;br /&gt;
			}}&lt;br /&gt;
		|kindness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Kindness&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Kindness&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Kindness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|kinesthesia={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Kinesthesia&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Kinesthesia&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]&lt;br /&gt;
			}}&lt;br /&gt;
		|last bastion={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Last Bastion&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: 150&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 50&amp;lt;br&amp;gt;[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_LastBastion&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lethal mark={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lethal Mark&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LethalMark&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lifebloom aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lifebloom Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LifebloomAura&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lightning mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lightning Mastery&lt;br /&gt;
			|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LightningMastery&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lightning sphere={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lightning Sphere&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_LightningSphere&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lingering magic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lingering Magic&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LingeringMagic&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Lingering Magic]]&lt;br /&gt;
			}}&lt;br /&gt;
		|longshot expert={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Longshot Expert&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LongshotExpert&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lore mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lore Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LoreMastery&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|malice={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Malice&lt;br /&gt;
			|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Malice&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Malice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana flow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Flow&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ManaFlow&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana flow activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Flow Activated&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ManaFlowActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana fold={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Fold&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ManaFold&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Mana Fold]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana surge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Surge&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ManaSurge&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Mana Surge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meditation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meditation&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Meditation&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Meditation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meditation rest={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meditation Rest&lt;br /&gt;
			|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 150%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_Rest&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Meditation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meditation rest in campfire area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meditation Rest In Campfire Area&lt;br /&gt;
			|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_RestInCampfire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Meditation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|melodic protection={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Melodic Protection&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MelodicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Melodic Protection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|melt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Melt&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Melt&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Melt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mending grove heal={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mending Grove Heal&lt;br /&gt;
			|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_MendingGrove&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Mending Grove]]&lt;br /&gt;
			}}&lt;br /&gt;
		|merged might={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Merged Might&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MergedMight&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]&lt;br /&gt;
			}}&lt;br /&gt;
		|merged might activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Merged Might Activated&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_MergedMightActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]&lt;br /&gt;
			}}&lt;br /&gt;
		|merged might casting activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Merged Might Casting Activated&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MergedMightActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]&lt;br /&gt;
			}}&lt;br /&gt;
		|morale boost={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Morale Boost&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MoraleBoost&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Morale Boost]]&lt;br /&gt;
			}}&lt;br /&gt;
		|natural healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Natural Healing&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_NaturalHealing&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Natural Healing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|natures touch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Natures Touch&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 25%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_NaturesTouch&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Orb of Nature]]&lt;br /&gt;
			}}&lt;br /&gt;
		|nimble hands={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Nimble Hands&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_NimbleHands&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overdraw activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overdraw Activate&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Overdraw&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Overdraw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overdraw stack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overdraw Stack&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Stack&lt;br /&gt;
			|icon=Icon_Buff_OverdrawStack&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Overdraw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overhealed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overhealed&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_OverHealed&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Over Healing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overhealing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overhealing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_OverHealing&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Over Healing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overload&lt;br /&gt;
			|tags_frontend=AmmoCountMod: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Overload&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Overload]]&lt;br /&gt;
			}}&lt;br /&gt;
		|party maker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Party Maker&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_PartyMaker&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Skills-0|Party Maker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penetrating shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penetrating Shot&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Damage#Headshot_Penetration|Headshot Penetration]]: 50%&amp;lt;br&amp;gt;[[Damage#Penetration|Armor Penetration]]: 25%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PenetratingShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin dash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Dash&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PenguinDash&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]&lt;br /&gt;
			}}&lt;br /&gt;
		|perfect block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Perfect Block&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PerfectBlock&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Perfect Block]]&lt;br /&gt;
			}}&lt;br /&gt;
		|perseverance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Perseverance&lt;br /&gt;
			|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2&amp;lt;br&amp;gt;[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Perseverance&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Perseverance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|phantomize={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Phantomize&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Phantomize&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Phantomize]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pickpocket={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pickpocket&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Pickpocket&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]&lt;br /&gt;
			}}&lt;br /&gt;
		|play dead={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Play Dead&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PlayDead&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Play Dead]]&lt;br /&gt;
			}}&lt;br /&gt;
		|play dead rest={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Play Dead Rest&lt;br /&gt;
			|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 150%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Rest&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Play Dead]]&lt;br /&gt;
			}}&lt;br /&gt;
		|point blank expert={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Point Blank Expert&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_PointBlankExpert&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poisoned weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poisoned Weapon&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_PoisonedWeapon&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Chicken&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]&lt;br /&gt;
			}}&lt;br /&gt;
		|potion chugger={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Potion Chugger&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_PotionChugger&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Potion Chugger]]&lt;br /&gt;
			}}&lt;br /&gt;
		|projectile resistance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Projectile Resistance&lt;br /&gt;
			|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ProjectileResistance&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Projectile Resistance Activated&lt;br /&gt;
			|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ProjectileResistanceActivated&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|prophecy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Prophecy&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Prophecy&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Prophecy]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protectionfrom Evil&lt;br /&gt;
			|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ProtectionfromEvil&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Protection from Evil]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Hit&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Protection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|purge shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Purge Shot&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PurgeShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Purge Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quick chant={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quick Chant&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_QuickChant&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Quick Chant]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quick fire={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quick Fire&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_QuickFire&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Quick Fire]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quick reload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quick Reload&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_QuickReload&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Quick Reload]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rage&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Strength|Strength]]: 10&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Rage&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Rage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ranged weapons mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ranged Weapons Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RangedWeaponsMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Ranged Weapons Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier Mastery&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RapierMastery&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier mastery demons glee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier Mastery Demons Glee&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RapierMastery&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reactive shield activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reactive Shield Activated&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Shield|Base Shield]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ReactiveShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reckless attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reckless Attack&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -100&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_RecklessAttack&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Reckless Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reinforced instruments melee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reinforced Instruments Melee&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ReinforcedInstruments&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reinforced instruments ranged={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reinforced Instruments Ranged&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ReinforcedInstruments&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]&lt;br /&gt;
			}}&lt;br /&gt;
		|requiem={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Requiem&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Requiem&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Requiem]]&lt;br /&gt;
			}}&lt;br /&gt;
		|requiem buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Requiem Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RequiemBuff&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Requiem]]&lt;br /&gt;
			}}&lt;br /&gt;
		|restore={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Restore&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 25%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Restore&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Restore]]&lt;br /&gt;
			}}&lt;br /&gt;
		|robust={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Robust&lt;br /&gt;
			|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Robust&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Robust]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rousing rhythms bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rousing Rhythms Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_RousingRhythms&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rousing rhythms good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rousing Rhythms Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_RousingRhythms&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rousing Rhythms Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_RousingRhythms&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rupture={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rupture&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Rupture&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Rupture]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sacred flame={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sacred Flame&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SacredFlame&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sage&lt;br /&gt;
			|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Sage&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Sage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|savage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Savage&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Impact_Power|Impact Power]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Savage&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Savage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|second wind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Second Wind&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SecondWind&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Second Wind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shadowstep buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shadowstep Buff&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Shadowstep&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Shadowstep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shadow touch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shadow Touch&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ShadowTouch&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Shadow Touch]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift bear={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Bear&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%&amp;lt;br&amp;gt;[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -35%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Bear&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Chicken&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shapeshift Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ShapeshiftMastery&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Shapeshift Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift panther={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Panther&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Panther&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift penguin={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Penguin&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Penguin&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift rat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Rat&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Rat&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sharpshooter={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sharpshooter&lt;br /&gt;
			|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Sharpshooter&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Sharpshooter]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ShieldMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Mastery Block Reaction&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ShieldMasteryBlockReaction&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield mastery counter window={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Mastery Counter Window&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Buff_ShieldMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|slayer={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Slayer&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Slayer&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Slayer]]&lt;br /&gt;
			}}&lt;br /&gt;
		|slayer buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Slayer Buff&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SlayerBuff&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Slayer]]&lt;br /&gt;
			}}&lt;br /&gt;
		|smite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Smite&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Smite&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Smite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sneak attack buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sneak Attack Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SneakAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of shadow bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Shadow Bad&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_SongOfShadow&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of shadow good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Shadow Good&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_SongOfShadow&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of shadow perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Shadow Perfect&lt;br /&gt;
			|tags_frontend=Duration: 30s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_SongOfShadow&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|soul collector={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Soul Collector&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SoulCollector&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Soul Collector]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spear proficiency={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spear Proficiency&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Base]]: 0.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SpearProficiency&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell overload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Overload&lt;br /&gt;
			|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellOverload&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell reflection activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Reflection Activated&lt;br /&gt;
			|tags_frontend=Duration: 5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Off&lt;br /&gt;
			|icon=Icon_Buff_SpellReflection&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell reflection hold={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Reflection Hold&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SpellReflection&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell sculpting={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Sculpting&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellSculpting&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Spell Sculpting]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell stride={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Stride&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellStride&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Spell Stride]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpiritBond&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond Activated&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpiritBondActivated&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond Granted&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Detect Target&lt;br /&gt;
			|icon=Icon_Buff_SpiritBondGranted&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit magic mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Magic Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpiritMagicMastery&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Magic Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sprint={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sprint&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 13&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Sprint&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Sprint]]&lt;br /&gt;
			}}&lt;br /&gt;
		|staff mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Staff Mastery&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Magical_Damage|Buff Magical Damage]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_StaffMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|static charge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Static Charge&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_StaticCharge&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Static Charge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|static charge activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Static Charge Activated&lt;br /&gt;
			|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_StaticChargeActivate&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Static Charge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stealth steps={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stealth Steps&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Stealth&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Stealth]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stigmata={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stigmata&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Stigmata&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Stigmata]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stone skin={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stone Skin&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_StoneSkin&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Stone Skin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|story teller={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Story Teller&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_StoryTeller&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Story Teller]]&lt;br /&gt;
			}}&lt;br /&gt;
		|summon earth elemental={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Summon Earth Elemental&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Buff_SummonEarthElemental&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Summon Earth Elemental]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sun and moon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sun And Moon&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SunAndMoon&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|superior dexterity={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Superior Dexterity&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SuperiorDexterity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Superior Dexterity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival instinct={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Instinct&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Health#Max_Health_Add|Max Health Add]]: 10&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SurvivalInstinct&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survivalist tongue={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survivalist Tongue&lt;br /&gt;
			|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SurvivalistTongue&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Survivalist Tongue]]&lt;br /&gt;
			}}&lt;br /&gt;
		|swift={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Swift&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Swift&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Swift]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sword mastery activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sword Mastery Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SwordMasteryActivate&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sword mastery passive={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sword Mastery Passive&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SwordMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|taming shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Taming Shot&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_TamingShotActivate&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|taunt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Taunt&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 12%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 12%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Tount&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Taunt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|thorn coat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thorn Coat&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SunAndMoon&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Thorn Coat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|thrust={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thrust&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Thrust&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Thrust]]&lt;br /&gt;
			}}&lt;br /&gt;
		|time distortion={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Time Distortion&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TimeDistortion&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Time Distortion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|torture mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Torture Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TortureMastery&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tranquility bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tranquility Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Tranquility&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Tranquility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tranquility good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tranquility Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Tranquility&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Tranquility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tranquility perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tranquility Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Tranquility&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Tranquility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|transmutation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Transmutation&lt;br /&gt;
			|tags_frontend=Duration: 30s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Transmutation&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Transmutation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trap mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trap Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TrapMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Trap Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trapsand locks={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapsand Locks&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TrapsandLocks&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Traps and Locks]]&lt;br /&gt;
			}}&lt;br /&gt;
		|treacherous lungs={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Treacherous Lungs&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TreacherousLungs&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Treacherous Lungs]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tree Of Life Add Recoverable Health&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Health#Recoverable_Health|Recoverable Health]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_TreeOfLife&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Tree of Life]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trickster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trickster&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Trickster&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Trickster]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trickster item equip speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trickster Item Equip Speed&lt;br /&gt;
			|tags_frontend=[[Stats#Item_Swap_Speed|Item Swap Speed]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Trickster&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Trickster]]&lt;br /&gt;
			}}&lt;br /&gt;
		|true shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=True Shot&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_TrueShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|True Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|two hander={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Two Hander&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&amp;lt;br&amp;gt;[[Damage#Penetration|Armor Penetration]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TwoHander&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Two-Hander]]&lt;br /&gt;
			}}&lt;br /&gt;
		|undead slaying={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Undead Slaying&lt;br /&gt;
			|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_UndeadSlaying&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Undead Slaying]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vampirism={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vampirism&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Vampirism&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Vampirism]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_VeilOfShadows&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows can move while hide={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows Can Move While Hide&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_VeilOfShadows&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veteran instinct={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veteran Instinct&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_VeteranInstinct&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|victory strike={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Victory Strike&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_VictoryStrike&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vow of silence={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vow Of Silence&lt;br /&gt;
			|tags_frontend=Duration: 6s&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Notify&lt;br /&gt;
			|icon=Icon_Buff_VowOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vow of silence granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vow Of Silence Granted&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Period&lt;br /&gt;
			|icon=Icon_Buff_VowOfSilenceGranted&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wall ride activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wall Ride Activate&lt;br /&gt;
			|tags_frontend=Duration: 16s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WallRideActivate&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wall ride steps={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wall Ride Steps&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WallRide&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wanderers luck={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wanderers Luck&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 100&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WanderersLuck&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Wanderer&#039;s Luck]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war cry={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Cry&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_WarCry&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|War Cry]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war sacrifice buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Sacrifice Buff&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 8&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_WarSacrifice&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|War Sacrifice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war song={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Song&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WarSong&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|War Song]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weakpoint attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weakpoint Attack&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_WeakpointAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon guard={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Guard&lt;br /&gt;
			|tags_frontend=[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WeaponGuard&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon guard activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Guard Activated&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WeaponGuardActivated&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WeaponMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wild fury={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wild Fury&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 20%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_WildFury&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Wild Fury]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wind fletch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wind Fletch&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WindFletch&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Windfletch]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Infusion Buff,Arcane Insight,Arcane Mastery,Arcane Precision,Arcane Shield,Arcane Surge Buff,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Aura Of Awe,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Banishing Touch,Barefoot Pilgrimage Buff,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blood Tithe,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Cold Focus,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Echo,Divine Grace,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Feral Resonance,Feral Resonance Activate,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Fly,Focused Mind,Focused Mind Activate,Focused Mind Stack,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Glass Cannon,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Heretics Brand,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lingering Magic,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overdraw Activate,Overdraw Stack,Overhealed,Overhealing,Overload,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Play Dead,Play Dead Rest,Point Blank Expert,Poisoned Weapon,Polymorphed Chicken,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sacred Flame,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Static Charge,Static Charge Activated,Stealth Steps,Stigmata,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taming Shot,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Bad,Tranquility Good,Tranquility Perfect,Transmutation,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,Trickster Item Equip Speed,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veil Of Shadows Can Move While Hide,Veteran Instinct,Victory Strike,Vow Of Silence,Vow Of Silence Granted,Wall Ride Activate,Wall Ride Steps,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch&lt;br /&gt;
		}}&lt;br /&gt;
	|item={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Buckler &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Delirium&lt;br /&gt;
			|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Delirium&lt;br /&gt;
			|source_character_name_frontend=[[Delirium]]&lt;br /&gt;
			|source_name_frontend=[[Delirium|Delirium]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 40s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 80s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 100s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 140s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Ball &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Deaths Gaze Activate&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CrystalBallUniqueActivate&lt;br /&gt;
			|source_character_name_frontend=[[Zirkzi&#039;s Eye]]&lt;br /&gt;
			|source_name_frontend=[[Zirkzi&#039;s Eye|Zirkzi&#039;s Eye]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal sword unique completed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Sword &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Completed&lt;br /&gt;
			|tags_frontend=Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Buff_Catice&lt;br /&gt;
			|source_character_name_frontend=[[Catice]]&lt;br /&gt;
			|source_name_frontend=[[Catice|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine water consume={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Water Consume&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Divine Water]]&lt;br /&gt;
			|source_name_frontend=[[Divine Water|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Cheat Death&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Buff_CheatDeath&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique immune all damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Immune All Damage&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Immune&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Felling Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Soul Absorption&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Strength|Strength]]: 5&amp;lt;br&amp;gt;[[Stats#Vigor|Vigor]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Buff_SoulAbsorption&lt;br /&gt;
			|source_character_name_frontend=[[Soulscraper]]&lt;br /&gt;
			|source_name_frontend=[[Soulscraper|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Ready&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_GrimveilCloakReady&lt;br /&gt;
			|source_character_name_frontend=[[Grimveil Cloak]]&lt;br /&gt;
			|source_name_frontend=[[Grimveil Cloak|Grimveil Cloak]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 17.5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 12.5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 7.5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heater Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Reflection Projectile Magic Activate&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Reflection&lt;br /&gt;
			|source_character_name_frontend=[[Aegis]]&lt;br /&gt;
			|source_name_frontend=[[Aegis|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heater Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Reflection Projectile Magic Ready&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Buff_Reflection&lt;br /&gt;
			|source_character_name_frontend=[[Aegis]]&lt;br /&gt;
			|source_name_frontend=[[Aegis|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 11s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 14s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 17s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 23s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 26s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 29s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 02&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 05&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 50&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Great Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Great Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 08&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 80&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 10&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 100&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Great Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Great Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 15&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 150&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Great Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Great Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 10&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 15&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 25&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 30&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 35&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 40&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pavise artifact passive={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pavise Artifact Passive&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_TitaniumPavise&lt;br /&gt;
			|source_character_name_frontend=[[Titanium Pavise]]&lt;br /&gt;
			|source_name_frontend=[[Titanium Pavise|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 10&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 15&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 25&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 30&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 35&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 40&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quarterstaff Immune Poison Cloud&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_ImmunePoisonCloud&lt;br /&gt;
			|source_character_name_frontend=[[Stinky Stick]]&lt;br /&gt;
			|source_name_frontend=[[Stinky Stick|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rondel dagger artifact shadowbite activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rondel Dagger Artifact Shadowbite Activate&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Shadowstep&lt;br /&gt;
			|source_character_name_frontend=[[Shadowbite]]&lt;br /&gt;
			|source_name_frontend=[[Shadowbite|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|satiety={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Satiety&lt;br /&gt;
			|tags_frontend=Duration: 60s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 99999&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Satiety&lt;br /&gt;
			|source_character_name_frontend=[[Blessed Barley Loaf]]&lt;br /&gt;
			|source_name_frontend=[[Blessed Barley Loaf|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spellbook &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Spell Weaver&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Spellweaver&lt;br /&gt;
			|source_character_name_frontend=[[Spellweaver]]&lt;br /&gt;
			|source_name_frontend=[[Spellweaver|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival bow unique action speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Bow &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Action Speed&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_SurvivalBowUnique&lt;br /&gt;
			|source_character_name_frontend=[[Elven Bow of Truth]]&lt;br /&gt;
			|source_name_frontend=[[Elven Bow of Truth|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|troll blood consume heal epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Troll Blood Consume Heal &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 100s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_TrollBlood&lt;br /&gt;
			|source_character_name_frontend=[[Troll&#039;s Blood]]&lt;br /&gt;
			|source_name_frontend=[[Troll&#039;s Blood|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wanderlight Lantern Chasing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Chasing&lt;br /&gt;
			|source_character_name_frontend=[[Wanderlight Lantern]]&lt;br /&gt;
			|source_name_frontend=[[Wanderlight Lantern|Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war maul artifact hit ally heal={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Maul Artifact Hit Ally Heal&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Buff_RestInCampfire&lt;br /&gt;
			|source_character_name_frontend=[[Leviathan]]&lt;br /&gt;
			|source_name_frontend=[[Leviathan|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wizard Staff &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Illusory&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Illusory]]&lt;br /&gt;
			|source_name_frontend=[[Illusory|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Divine Water Consume,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Grimveil Cloak Ready,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Pavise Artifact Passive,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Rondel Dagger Artifact Shadowbite Activate,Satiety,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory&lt;br /&gt;
		}}&lt;br /&gt;
	|prop={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|campfire aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Campfire Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_CampFire&lt;br /&gt;
			|source_character_name_frontend=[[Campfire]]&lt;br /&gt;
			|source_name_frontend=Campfire Aura Infinite&lt;br /&gt;
			}}&lt;br /&gt;
		|statue attack power 10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Attack Power 10&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_AttackPower&lt;br /&gt;
			|source_character_name_frontend=[[Shrine of Power]]&lt;br /&gt;
			|source_name_frontend=Statue Bless 3&lt;br /&gt;
			}}&lt;br /&gt;
		|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Damage Reduce 200&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_DamageReduce&lt;br /&gt;
			|source_character_name_frontend=[[Shrine of Protection]]&lt;br /&gt;
			|source_name_frontend=Statue Bless 2&lt;br /&gt;
			}}&lt;br /&gt;
		|statue fire magic resistance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Fire Magic Resistance&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_FireResistance&lt;br /&gt;
			|source_character_name_frontend=[[Dwarven Statue]]&lt;br /&gt;
			|source_name_frontend=Statue Dwarven&lt;br /&gt;
			}}&lt;br /&gt;
		|statue move speed 50={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Move Speed 50&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Fountain of Speed]]&lt;br /&gt;
			|source_name_frontend=Statue Bless 4&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Fire Magic Resistance,Statue Move Speed 50&lt;br /&gt;
		}}&lt;br /&gt;
	|monster={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|all=&lt;br /&gt;
		}}&lt;br /&gt;
	|other={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|adventure={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adventure&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Adventure&lt;br /&gt;
			}}&lt;br /&gt;
		|adventure summon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adventure Summon&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Adventure&lt;br /&gt;
			}}&lt;br /&gt;
		|electric dash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Dash&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Buff_ElectricDash&lt;br /&gt;
			}}&lt;br /&gt;
		|electric dash ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Dash Ready&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_ElectricDashReady&lt;br /&gt;
			}}&lt;br /&gt;
		|entangling vines remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Entangling Vines Remain&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_EntanglingVines&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FaustianBargain&lt;br /&gt;
			}}&lt;br /&gt;
		|gazelle run={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Gazelle Run&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Activate&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_GrimveilCloakActivate&lt;br /&gt;
			}}&lt;br /&gt;
		|holy aura buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Aura Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_HolyAuraBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|ice bound={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Bound&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_IceBound&lt;br /&gt;
			}}&lt;br /&gt;
		|jokester buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jokester Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_JokesterBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lifebloom Aura Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_LifebloomAuraBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 20&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 200&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			}}&lt;br /&gt;
		|mud shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mud Shield&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_MudShield&lt;br /&gt;
			}}&lt;br /&gt;
		|natural healing buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Natural Healing Buff&lt;br /&gt;
			|tags_frontend=Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_NaturalHealingBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|plasma blast={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Plasma Blast&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_PlasmaBlast&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed boar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Boar&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Boar&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed gazelle={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Gazelle&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Gazelle&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed pig={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Pig&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Pig&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player boar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Boar&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Boar&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Chicken&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player gazelle={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Gazelle&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Gazelle&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player pig={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Pig&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Pig&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player raven={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Raven&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Raven&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player sheep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Sheep&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Sheep&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed raven={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Raven&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Raven&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self boar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Boar&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Boar&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Chicken&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self gazelle={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Gazelle&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Gazelle&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self pig={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Pig&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Pig&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self raven={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Raven&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Raven&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self sheep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Sheep&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Sheep&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed sheep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Sheep&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Sheep&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV01&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV02&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV03&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV04&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV05&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV06&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 6&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV07&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 7&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV08&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 8&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV09&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 9&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV10&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV11&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 12&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV12&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 14&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV13&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 16&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV14&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 18&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV15&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV16&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 22&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV17&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 24&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV18&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 26&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV19&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 28&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV20&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 30&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV01&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV02&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV03&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV04&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV05&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV06&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV07&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV08&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV09&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV10&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV11&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV12&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV13&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV14&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV15&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV16&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV17&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV18&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV19&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV20&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV01&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV02&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV03&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV04&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV05&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV06&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV07&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV08&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV09&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV10&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV11&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV12&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV13&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV14&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV15&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV16&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV17&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV18&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV19&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV20&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV01&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV02&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV03&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV04&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV05&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV06&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV07&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV08&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV09&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV10&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV11&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV12&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV13&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV14&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV15&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV16&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV17&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV18&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV19&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV20&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|rest={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rest&lt;br /&gt;
			|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 150%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_Rest&lt;br /&gt;
			}}&lt;br /&gt;
		|rest in campfire area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rest In Campfire Area&lt;br /&gt;
			|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_RestInCampfire&lt;br /&gt;
			}}&lt;br /&gt;
		|spell merge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Merge&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellMerge&lt;br /&gt;
			}}&lt;br /&gt;
		|story teller buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Story Teller Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Will|Will]]: 5&amp;lt;br&amp;gt;[[Stats#Knowledge|Knowledge]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_StoryTellerBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|sun and moon buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sun And Moon Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 3&amp;lt;br&amp;gt;[[Stats#Magical_Power|Magical Power]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SunAndMoonBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Gazelle Run,Grimveil Cloak Activate,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Polymorphed Boar,Polymorphed Gazelle,Polymorphed Pig,Polymorphed Player Boar,Polymorphed Player Chicken,Polymorphed Player Gazelle,Polymorphed Player Pig,Polymorphed Player Raven,Polymorphed Player Sheep,Polymorphed Raven,Polymorphed Self Boar,Polymorphed Self Chicken,Polymorphed Self Gazelle,Polymorphed Self Pig,Polymorphed Self Raven,Polymorphed Self Sheep,Polymorphed Sheep,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Spell Merge,Story Teller Buff,Sun And Moon Buff&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Class,Item,Prop,Monster,Other&lt;br /&gt;
	}}&lt;br /&gt;
|debuff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|class={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Abyssal Flame Burn&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Achilles Strike Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_AchillesStrikeHitSlow&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Rush Debuff&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -4%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_AdrenalineRush&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Spike Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 24s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_AdrenalineSpikeCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aura of awe granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aura Of Awe Granted&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_AuraOfAweGranted&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banshees howl bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banshees Howl Bad&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_BansheesHowl&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banshees howl good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banshees Howl Good&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: -2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_BansheesHowl&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banshees Howl Perfect&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: -3&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_BansheesHowl&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bear Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bear Attack Secondary Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bind evil={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bind Evil&lt;br /&gt;
			|tags_frontend=Duration: 0.75s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_BindEvil&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Bind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Pact Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bloodstained Blade Hit&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_BloodstainedBlade&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]&lt;br /&gt;
			}}&lt;br /&gt;
		|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Caltrop Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Caltrop&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Caltrops]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chaotic Discord Bad&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Bad&lt;br /&gt;
			|icon=Icon_Debuff_ChaoticDiscord&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chaotic discord good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chaotic Discord Good&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Good&lt;br /&gt;
			|icon=Icon_Debuff_ChaoticDiscord&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chaotic Discord Perfect&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Perfect&lt;br /&gt;
			|icon=Icon_Debuff_ChaoticDiscord&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chicken Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crippling Shot Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of pain pain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Pain Pain&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_CurseofPain&lt;br /&gt;
			|damage_elements=Evil,Curse&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Pain Pain Curse Mastery&lt;br /&gt;
			|tags_frontend=Duration: 10.4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_CurseofPain&lt;br /&gt;
			|damage_elements=Evil,Curse&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Weakness Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_CurseofWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Weakness Hit Curse Mastery&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_CurseofWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cut Throat Debuff Silence&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Silence&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Reflection Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 15s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_DarkReflectionCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|demon armor debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Demon Armor Debuff&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_DemonArmor&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|din of darkness bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Din Of Darkness Bad&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_DinOfDarkness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|din of darkness good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Din Of Darkness Good&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_DinOfDarkness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Din Of Darkness Perfect&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_DinOfDarkness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|disarm hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Disarm Hit&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_DisarmHit&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Disarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double jump landed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Jump Landed&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Movement Landing DoubleJump&lt;br /&gt;
			|icon=Icon_Debuff_DoubleJumpLanded&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Double Jump]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dreamwalk Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_DreamwalkCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dual strike hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dual Strike Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Dual Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|earthquake slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Earthquake Slow&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Earthquake&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Earthquake]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Chain Lightning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 10&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Bolt&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Mastery&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Sphere&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Strike&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|entangling vines aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Entangling Vines Aura&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_EntanglingVines&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]&lt;br /&gt;
			}}&lt;br /&gt;
		|excommunication debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Excommunication Debuff&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]: -25%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Excommunication&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Excommunication]]&lt;br /&gt;
			}}&lt;br /&gt;
		|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Exploitation Strike Exploit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ExploitationStrike&lt;br /&gt;
			|damage_elements=Evil&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosion spell burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosion Spell Burning&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosion Spell Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 6&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosion Spell Time Bomb&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_ExplosionTimeBomb&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive shot burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Shot Burn&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Explosive Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faithfulness Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_FaithfulnessCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faithfulness Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -15%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_FaithfulnessSlow&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire arrow burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Arrow Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Arrow Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fireball remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fireball Remain&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fireball]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fireball Remain Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 6&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fireball]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire orb burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Orb Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Orb Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire orb radius={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Orb Radius&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|first aid target slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=First Aid Target Slow&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_FirstAidTargetSlow&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|First Aid]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flamestrike burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamestrike Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamestrike Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flamestrike hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamestrike Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flame walker hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Walker Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite frost wave={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Frost Wave&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Frost Wave]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Ice Bolt&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_IceBolt&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Ice Shield&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Ice Spear Hit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Glaciate Frostbite&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]&lt;br /&gt;
			}}&lt;br /&gt;
		|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grappling Hook Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hellfire streams={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hellfire Streams&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Hellfire]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heretics brand granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heretics Brand Granted&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -30%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_HereticsBrandGranted&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide Debuff&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Off&lt;br /&gt;
			|icon=Icon_Debuff_HideDebuff&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Hide]]&lt;br /&gt;
			}}&lt;br /&gt;
		|holy strike blind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Strike Blind&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Blind&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Mastery Freezing&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Shield Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_IceShieldCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ignite burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ignite Burning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ignite Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Immortal Lament Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_ImmortalLamentCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]&lt;br /&gt;
			}}&lt;br /&gt;
		|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Infinity Unable Shape Shift&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_UnableShapeShift&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]&lt;br /&gt;
			}}&lt;br /&gt;
		|judgement debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Judgement Debuff&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Judgement&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Judgement]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lament of languor bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lament Of Languor Bad&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_LamentOfLanguor&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lament of languor good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lament Of Languor Good&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_LamentOfLanguor&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lament Of Languor Perfect&lt;br /&gt;
			|tags_frontend=Duration: 18s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_LamentOfLanguor&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Last Bastion Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 32s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_LastBastion&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Last Bastion Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk PreCooldown&lt;br /&gt;
			|icon=Icon_Debuff_LastBastion&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lazy hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lazy Hit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Lazy&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Slow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lethal mark hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lethal Mark Hit&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_LethalMarkHit&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]&lt;br /&gt;
			}}&lt;br /&gt;
		|levitation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Levitation&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Levitation&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|levitation falling={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Levitation Falling&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_LevitationFalling&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|levitation ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Levitation Ready&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Debuff_Levitation&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lightning Mastery Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_LightningMasteryCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|locusts swarm area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Locusts Swarm Area&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13&amp;lt;br&amp;gt;[[Scaling]]: 100%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_LocustsSwarm&lt;br /&gt;
			|damage_elements=Divine&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|melted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Melted&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%&amp;lt;br&amp;gt;[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -5%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_Melted&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Melt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meteor strike burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meteor Strike Burning&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meteor strike burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meteor Strike Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 6&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Hit Bleed&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Bleeding&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Hit Cut Throat&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Silence&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Secondary Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|peacemaking bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Peacemaking Bad&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Bad&lt;br /&gt;
			|icon=Icon_Debuff_Peacemaking&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Peacemaking]]&lt;br /&gt;
			}}&lt;br /&gt;
		|peacemaking good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Peacemaking Good&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Good&lt;br /&gt;
			|icon=Icon_Debuff_Peacemaking&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Peacemaking]]&lt;br /&gt;
			}}&lt;br /&gt;
		|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Peacemaking Perfect&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Peacemaking&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Peacemaking]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Attack Hit Bleed&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_BleedingInWater&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Piercing Shrill Bad&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_PiercingShrill&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]&lt;br /&gt;
			}}&lt;br /&gt;
		|piercing shrill good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Piercing Shrill Good&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_PiercingShrill&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]&lt;br /&gt;
			}}&lt;br /&gt;
		|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Piercing Shrill Perfect&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_PiercingShrill&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poisoned Weapon Debuff&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 4&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_PoisonedWeapon&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Power Of Sacrifice Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_PowerofSacrifice&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Power Of Sacrifice Hit Curse Mastery&lt;br /&gt;
			|tags_frontend=Duration: 15.6s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_PowerofSacrifice&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rat Attack Hit Disease&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Disease&lt;br /&gt;
			|damage_elements=Dark&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rat Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reactive Shield Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_ReactiveShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Blow Of Corruption&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Explosion Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Fire Ball Remain Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fireball]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Fire Orb Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Flamestrike Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Ignite Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Zap]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Locusts Swarm&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing meteor strike burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Meteor Strike Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Poisoned Weapon&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Zap Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rupture bleeding={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rupture Bleeding&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Bleeding&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Rupture]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sacred flame cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sacred Flame Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_SacredFlameCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sacred flame granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sacred Flame Granted&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_SacredFlame&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]&lt;br /&gt;
			}}&lt;br /&gt;
		|savage roar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Savage Roar&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_SavageRoar&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shriek Of Weakness Bad&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: -1&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -6&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -9%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_ShriekOfWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shriek Of Weakness Good&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: -2&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -8&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -12%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_ShriekOfWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shriek Of Weakness Perfect&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: -3&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -10&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_ShriekOfWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|skull splitter hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Skull Splitter Hit&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 12&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_SkullSplitterHit&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sleepy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sleepy&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Sleepy&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Sleep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sleep monster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sleep Monster&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Sleep&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Sleep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sleep player={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sleep Player&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Sleep&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Sleep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Smoke Pot Debuff&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_SmokePot&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of silence bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Silence Bad&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_SongOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of silence good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Silence Good&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_SongOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of silence perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Silence Perfect&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_SongOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_SpiritBondCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stigmata health cost={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stigmata Health Cost&lt;br /&gt;
			|tags_frontend=HealthCost: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_StigmataHealthCost&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Stigmata]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Instinct Exhausted&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Off&lt;br /&gt;
			|icon=Icon_Debuff_SurvivalInstinct&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|teleport arcane instability={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Teleport Arcane Instability&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ArcaneInstability&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Teleport]]&lt;br /&gt;
			}}&lt;br /&gt;
		|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thorn Barrier Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ThornBarrier&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of judgment blind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Judgment Blind&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Blind&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Veil of Judgement]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 48s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk PreCooldown&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weakpoint Attack Debuff&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_WeakpointAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Mastery Debuff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_WeaponMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Water Bolt Hit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|withering={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Withering&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -15%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Withering&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Withering Word]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zap burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zap Burning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Zap]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zap Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Zap]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Aura Of Awe Granted,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Dual Strike Hit Slow,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Excommunication Debuff,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Explosive Shot Burn,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,First Aid Target Slow,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Frost Wave,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Heretics Brand Granted,Hide Debuff,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Lethal Mark Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Meteor Strike Burning,Meteor Strike Burning Fire Mastery,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Meteor Strike Burn Fire Mastery,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Sacred Flame Cooldown,Sacred Flame Granted,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Sleepy,Sleep Monster,Sleep Player,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Stigmata Health Cost,Survival Instinct Exhausted,Teleport Arcane Instability,Thorn Barrier Hit,Veil Of Judgment Blind,Veil Of Shadows Cooldown,Veil Of Shadows Pre Cooldown,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Withering,Zap Burning,Zap Burning Fire Mastery&lt;br /&gt;
		}}&lt;br /&gt;
	|item={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arming Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Kuma&#039;s Claw]]&lt;br /&gt;
			|source_name_frontend=[[Kuma&#039;s Claw|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bardiche Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -45&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Obsidian Bardiche]]&lt;br /&gt;
			|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bare Hands Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Bare Hand Two Handed]]&lt;br /&gt;
			|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Battle Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Echo of Screams]]&lt;br /&gt;
			|source_name_frontend=[[Echo of Screams|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Battle Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Echoof Screams Deafness&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_EchoofScream&lt;br /&gt;
			|source_character_name_frontend=[[Echo of Screams]]&lt;br /&gt;
			|source_name_frontend=[[Echo of Screams|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Battle Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Echoof Screams Scream&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_EchoofScream&lt;br /&gt;
			|source_character_name_frontend=[[Echo of Screams]]&lt;br /&gt;
			|source_name_frontend=[[Echo of Screams|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bolas Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Bolas]]&lt;br /&gt;
			|source_name_frontend=[[Bolas|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Castillon Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Icefang]]&lt;br /&gt;
			|source_name_frontend=[[Icefang|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Castillon Dagger Attack Hit Slow 3&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Icefang]]&lt;br /&gt;
			|source_name_frontend=[[Icefang|Attack 3]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ceremonial Staff Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Staff of Gluttony]]&lt;br /&gt;
			|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|club attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Club Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -22&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Club]]&lt;br /&gt;
			|source_name_frontend=[[Club|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crossbow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -35%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Crossbow]]&lt;br /&gt;
			|source_name_frontend=[[Crossbow|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Ball &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Deaths Gaze Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_CrystalBallUniqueCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Zirkzi&#039;s Eye]]&lt;br /&gt;
			|source_name_frontend=[[Zirkzi&#039;s Eye|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sovereign&#039;s Ghostblade]]&lt;br /&gt;
			|source_name_frontend=[[Sovereign&#039;s Ghostblade|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Sword &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Ready&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_Catice&lt;br /&gt;
			|source_character_name_frontend=[[Catice]]&lt;br /&gt;
			|source_name_frontend=[[Catice|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cutlass Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Obsidian Cutlass]]&lt;br /&gt;
			|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dissonance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dissonance&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Silence&lt;br /&gt;
			|source_character_name_frontend=[[Lyre]]&lt;br /&gt;
			|source_name_frontend=[[Lyre|Dissonance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -35&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Axe]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Axe|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Debuff_CheatDeathCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Death Is Not Fooled&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_CheatDeath&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drum Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Drum]]&lt;br /&gt;
			|source_name_frontend=[[Drum|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Longsword &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Fulgor]]&lt;br /&gt;
			|source_name_frontend=[[Fulgor|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Oil Lantern]]&lt;br /&gt;
			|source_name_frontend=[[Oil Lantern|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Falchion Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Tidal Falchion]]&lt;br /&gt;
			|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Felling Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Golden Felling Axe]]&lt;br /&gt;
			|source_name_frontend=[[Golden Felling Axe|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flanged Mace Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Rod]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flute Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -13&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Flute]]&lt;br /&gt;
			|source_name_frontend=[[Flute|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Francisca Axe Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -35%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Francisca Axe]]&lt;br /&gt;
			|source_name_frontend=[[Francisca Axe|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Halberd Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -50&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Rubysilver Halberd]]&lt;br /&gt;
			|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|halberd burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Halberd Burn&lt;br /&gt;
			|tags_frontend=Duration: 9s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 27&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Cinder]]&lt;br /&gt;
			|source_name_frontend=[[Cinder|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hand Cannon Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -135&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Hand Cannon]]&lt;br /&gt;
			|source_name_frontend=[[Hand Cannon|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hand Crossbow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.75s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Hand Crossbow]]&lt;br /&gt;
			|source_name_frontend=[[Hand Crossbow|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hatchet Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Hatchet]]&lt;br /&gt;
			|source_name_frontend=[[Hatchet|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Haze Blade Hit Drunken&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Dizziness&lt;br /&gt;
			|source_character_name_frontend=[[Merrymaker]]&lt;br /&gt;
			|source_name_frontend=[[Merrymaker|Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heater Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Reflection Projectile Magic Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_Reflection&lt;br /&gt;
			|source_character_name_frontend=[[Aegis]]&lt;br /&gt;
			|source_name_frontend=[[Aegis|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Horsemans Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -22&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Famine]]&lt;br /&gt;
			|source_name_frontend=[[Famine|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Horsemans Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Attack Hit Unhealable&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Unhealable&lt;br /&gt;
			|source_character_name_frontend=[[Famine]]&lt;br /&gt;
			|source_name_frontend=[[Famine|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Kris Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Tidal Kris Dagger]]&lt;br /&gt;
			|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lantern Shield Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -12&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Lantern Shield]]&lt;br /&gt;
			|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Long Bow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Nipalan]]&lt;br /&gt;
			|source_name_frontend=[[Nipalan|MultiShot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Long Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Void Blade]]&lt;br /&gt;
			|source_name_frontend=[[Void Blade|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lute Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Lute]]&lt;br /&gt;
			|source_name_frontend=[[Lute|Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Morning Star Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Obsidian Morningstar]]&lt;br /&gt;
			|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Morning Star &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Pulverizing&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Pulverizing&lt;br /&gt;
			|source_character_name_frontend=[[Pulverizing Prayer]]&lt;br /&gt;
			|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pickaxe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -45&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Pickaxe]]&lt;br /&gt;
			|source_name_frontend=[[Pickaxe|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pommel strike slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pommel Strike Slow&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[War Hammer]]&lt;br /&gt;
			|source_name_frontend=[[War Hammer|PommelStrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quarterstaff Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Troll&#039;s Bane]]&lt;br /&gt;
			|source_name_frontend=[[Troll&#039;s Bane|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quarterstaff Poison Cloud Damage&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Stinky Stick]]&lt;br /&gt;
			|source_name_frontend=[[Stinky Stick|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Viola]]&lt;br /&gt;
			|source_name_frontend=[[Viola|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Frostbite&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Viola]]&lt;br /&gt;
			|source_name_frontend=[[Viola|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Recurve Bow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Bow]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Bow|MultiShot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Recurve Bow &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Attack Hit Disease&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Disease&lt;br /&gt;
			|damage_elements=Dark&lt;br /&gt;
			|source_character_name_frontend=[[Pestilence]]&lt;br /&gt;
			|source_name_frontend=[[Pestilence|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rondel dagger artifact shadowbite cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rondel Dagger Artifact Shadowbite Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_ShadowstepCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Shadowbite]]&lt;br /&gt;
			|source_name_frontend=[[Shadowbite|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rondel Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Dagger]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Slam Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ShieldSlam&lt;br /&gt;
			|source_character_name_frontend=[[Thorn Shield]]&lt;br /&gt;
			|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]&lt;br /&gt;
			}}&lt;br /&gt;
		|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Short Sword Attack Hit Slow 1&lt;br /&gt;
			|tags_frontend=Duration: 0.2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Short Sword]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Short Sword Attack Hit Slow 2&lt;br /&gt;
			|tags_frontend=Duration: 0.2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Short Sword]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sling Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sling]]&lt;br /&gt;
			|source_name_frontend=[[Sling|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spear Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -40&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Abyssal Trident]]&lt;br /&gt;
			|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spellbook Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Tome of Sheol]]&lt;br /&gt;
			|source_name_frontend=[[Tome of Sheol|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stiletto Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Deathbloom]]&lt;br /&gt;
			|source_name_frontend=[[Deathbloom|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stiletto Dagger &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Attack Hit Deathbloom&lt;br /&gt;
			|tags_frontend=Duration: 30s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit UniqueWeapon Activate&lt;br /&gt;
			|icon=Icon_Debuff_Deathbloom&lt;br /&gt;
			|source_character_name_frontend=[[Deathbloom]]&lt;br /&gt;
			|source_name_frontend=[[Deathbloom|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Bow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -12%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Elven Bow of Truth]]&lt;br /&gt;
			|source_name_frontend=[[Elven Bow of Truth|MultiShot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tanglethread Trousers Debuff&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -5%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_StickyTarSlow&lt;br /&gt;
			|source_character_name_frontend=[[Tanglethread Trousers]]&lt;br /&gt;
			|source_name_frontend=[[Tanglethread Trousers|Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Throwing Knife Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Throwing Knife]]&lt;br /&gt;
			|source_name_frontend=[[Throwing Knife|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Torch Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Torch]]&lt;br /&gt;
			|source_name_frontend=[[Torch|Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Viking Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Viking Sword]]&lt;br /&gt;
			|source_name_frontend=[[Viking Sword|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Hammer Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[War Hammer]]&lt;br /&gt;
			|source_name_frontend=[[War Hammer|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Maul Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -50&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Leviathan]]&lt;br /&gt;
			|source_name_frontend=[[Leviathan|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Spear Artifact Hit&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			|source_character_name_frontend=[[Abyssal Trident]]&lt;br /&gt;
			|source_name_frontend=[[Abyssal Trident|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet War Maul Artifact Hit Enemy&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			|source_character_name_frontend=[[Leviathan]]&lt;br /&gt;
			|source_name_frontend=[[Leviathan|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Windlass Crossbow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -45%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Windlass Crossbow]]&lt;br /&gt;
			|source_name_frontend=[[Windlass Crossbow|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wizard Staff Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Illusory]]&lt;br /&gt;
			|source_name_frontend=[[Illusory|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Woodsman Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -45&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Woodsman Axe]]&lt;br /&gt;
			|source_name_frontend=[[Woodsman Axe|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zweihander Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -40&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Bloodthirst]]&lt;br /&gt;
			|source_name_frontend=[[Bloodthirst|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zweihander &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Bleeding&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 30&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Bleeding&lt;br /&gt;
			|source_character_name_frontend=[[Bloodthirst]]&lt;br /&gt;
			|source_name_frontend=[[Bloodthirst|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Artifact Shadowbite Cooldown,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding&lt;br /&gt;
		}}&lt;br /&gt;
	|prop={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blizzard Aura 01&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Blizzard_01&lt;br /&gt;
			|source_character_name_frontend=[[Blizzard]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blizzard Aura 02&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Blizzard_02&lt;br /&gt;
			|source_character_name_frontend=[[Blizzard]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blizzard Aura 03&lt;br /&gt;
			|tags_frontend=Coldness: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Blizzard_03&lt;br /&gt;
			|source_character_name_frontend=[[Blizzard]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bloodfreeze Aura Anticipation&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Pre&lt;br /&gt;
			|icon=Icon_Debuff_BloodfreezeAnticipation&lt;br /&gt;
			|source_character_name_frontend=[[Bloodfreeze]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bloodfreeze Aura Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Bloodfreeze&lt;br /&gt;
			|source_character_name_frontend=[[Bloodfreeze]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|cave collapse 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cave Collapse 01&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_CaveCollapse_01&lt;br /&gt;
			|source_character_name_frontend=[[Cave Collapse]]&lt;br /&gt;
			|source_name_frontend=1&lt;br /&gt;
			}}&lt;br /&gt;
		|cave collapse 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cave Collapse 02&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_CaveCollapse_02&lt;br /&gt;
			|source_character_name_frontend=[[Cave Collapse]]&lt;br /&gt;
			|source_name_frontend=2&lt;br /&gt;
			}}&lt;br /&gt;
		|cave collapse 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cave Collapse 03&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_CaveCollapse_03&lt;br /&gt;
			|source_character_name_frontend=[[Cave Collapse]]&lt;br /&gt;
			|source_name_frontend=3&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Debuff 01&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 6&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Stack 01&lt;br /&gt;
			|icon=Icon_Debuff_DeadSea&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Debuff 02&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 6&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Stack 02&lt;br /&gt;
			|icon=Icon_Debuff_DeadSea&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Debuff 03&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Stack 03&lt;br /&gt;
			|icon=Icon_Debuff_DeadSeaEndLevel&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Warning&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Pre&lt;br /&gt;
			|icon=Icon_Debuff_DeadSeaWarning&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Beetle Aura 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle01&lt;br /&gt;
			|source_character_name_frontend=[[Death Beetle]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Beetle Aura 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle02&lt;br /&gt;
			|source_character_name_frontend=[[Death Beetle]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Beetle Aura 03&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Death Beetle]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 01 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 01 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 02 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 02 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 03 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 03 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 04&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 04 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 04 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 05&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 05&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aura 02&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Decay Volume Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aurra Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aurra Remain 02&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Decay Volume Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dripping Magma Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Falling Magma]]&lt;br /&gt;
			|source_name_frontend=Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dripping Magma Volume Aura Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Falling Magma]]&lt;br /&gt;
			|source_name_frontend=Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 01&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 02&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 03&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 04&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 04&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 05&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 05&lt;br /&gt;
			}}&lt;br /&gt;
		|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Falling Icicle Frostbite&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Falling Icicle]]&lt;br /&gt;
			|source_name_frontend=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Deep Module Volume Aura Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Lava]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Deep Module Volume Aura Strong Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Lava]]&lt;br /&gt;
			|source_name_frontend=Fire Deep Module Volume Aura Strong&lt;br /&gt;
			}}&lt;br /&gt;
		|flame spout burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Spout Burn&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Flame Spout]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Spout Burn Remain&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Flame Spout]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Thrower Trap Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Jet Trap]]&lt;br /&gt;
			|source_name_frontend=Flame Thrower Trap Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Thrower Trap Volume Aura Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Jet Trap]]&lt;br /&gt;
			|source_name_frontend=Flame Thrower Trap Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ghostdust Pouch Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_RevealInvisible&lt;br /&gt;
			|source_character_name_frontend=[[Ghostdust Pouch]]&lt;br /&gt;
			|source_name_frontend=Ghostdust Pouch Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Giant Clam Trapped Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Giant Clam]]&lt;br /&gt;
			|source_name_frontend=Giant Clam Trap Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Giant Clam Trapped Player&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Giant Clam]]&lt;br /&gt;
			|source_name_frontend=Giant Clam Trap Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hydrothermal Vent Burn&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Hydrothermal Vent]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hydrothermal Vent Burn Remain&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Hydrothermal Vent]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Burst Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Seep]]&lt;br /&gt;
			|source_name_frontend=Magma Burst Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Burst Volume Aura Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Seep]]&lt;br /&gt;
			|source_name_frontend=Magma Burst Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Storm Aura 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MagmaStorm01&lt;br /&gt;
			|source_character_name_frontend=[[Magma Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Storm Aura 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MagmaStorm02&lt;br /&gt;
			|source_character_name_frontend=[[Magma Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Storm Aura 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MagmaStorm03&lt;br /&gt;
			|source_character_name_frontend=[[Magma Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_01&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=1&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_02&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=2&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_03&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=3&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 04&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_04&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=4&lt;br /&gt;
			}}&lt;br /&gt;
		|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Murderof Crows Volume Aura Anticipation&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Pre&lt;br /&gt;
			|icon=Icon_Debuff_MurderOfCrowsAnticipation&lt;br /&gt;
			|source_character_name_frontend=[[Murder of Crows]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Murderof Crows Volume Aura Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MurderOfCrows&lt;br /&gt;
			|source_character_name_frontend=[[Murder of Crows]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean current={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Current&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanCurrent&lt;br /&gt;
			|source_character_name_frontend=[[]]&lt;br /&gt;
			|source_name_frontend=Ocean Current&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Storm Aura 01&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanStorm_01&lt;br /&gt;
			|source_character_name_frontend=[[Ocean Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Storm Aura 02&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanStorm_02&lt;br /&gt;
			|source_character_name_frontend=[[Ocean Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Storm Aura 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanStorm_03&lt;br /&gt;
			|source_character_name_frontend=[[Ocean Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|spider web slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spider Web Slow&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_CobWebSlow&lt;br /&gt;
			|source_character_name_frontend=[[Spider Web]]&lt;br /&gt;
			|source_name_frontend=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|sticky tar slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sticky Tar Slow&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_StickyTarSlow&lt;br /&gt;
			|source_character_name_frontend=[[Sticky Tar]]&lt;br /&gt;
			|source_name_frontend=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|sulfur storm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sulfur Storm Aura 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_SulrfurStorm_01&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|sulfur storm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sulfur Storm Aura 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_SulrfurStorm_02&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|sulfur storm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sulfur Storm Aura 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_SulrfurStorm_03&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sunburst Orb Blind&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Blind&lt;br /&gt;
			|source_character_name_frontend=[[Sunburst Orb]]&lt;br /&gt;
			|source_name_frontend=Flashbang&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Poor&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Common&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Uncommon&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Rare&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Epic&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Legend&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Unique&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped monster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Monster&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Lazy&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Unique&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Poor&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Common&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Uncommon&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Rare&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Epic&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Legend&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 9s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Unique&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sulfur Storm Aura 01,Sulfur Storm Aura 02,Sulfur Storm Aura 03,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique&lt;br /&gt;
		}}&lt;br /&gt;
	|monster={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|all=&lt;br /&gt;
		}}&lt;br /&gt;
	|other={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Airborne Aqua Prison&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Levitation&lt;br /&gt;
			}}&lt;br /&gt;
		|alive combat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Alive Combat&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_CombatState&lt;br /&gt;
			}}&lt;br /&gt;
		|burn volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Burn Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Burn Volume Aurra Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 05 Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			}}&lt;br /&gt;
		|dripping magma burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dripping Magma Burn&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Electric Dash&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Frost Lightning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Storm&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Vortex&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Plasma Blast&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Elemental Bolt Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Elemental Bolt Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamefrost Spear Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamefrost Spear Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamethrower hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamethrower Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamethrower burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamethrower Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamethrower Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Elemental Bolt&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Flamefrost Spear&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Frost Breath&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			}}&lt;br /&gt;
		|frost breath aoe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frost Breath Aoe&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_FrostBreath&lt;br /&gt;
			}}&lt;br /&gt;
		|frost lightning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frost Lightning&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_FrostLightning&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 30s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			}}&lt;br /&gt;
		|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Helmet Equip Restricted Debuff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_HelmetEquipRestricted&lt;br /&gt;
			}}&lt;br /&gt;
		|lava elemental burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lava Elemental Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lava Elemental Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lava Elemental Burning Radius&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|overeating={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overeating&lt;br /&gt;
			|tags_frontend=Duration: 300s&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_Overeating&lt;br /&gt;
			}}&lt;br /&gt;
		|plasma blast burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Plasma Blast Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Flamethrower Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stiletto Dagger Attack Hit Slow 3&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			}}&lt;br /&gt;
		|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thorny Bramble Hit&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.3s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ThornyBramble&lt;br /&gt;
			}}&lt;br /&gt;
		|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Time Distortion Spell Lag&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -3%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_ActionSpeedDown&lt;br /&gt;
			}}&lt;br /&gt;
		|wallof fire aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wallof Fire Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|wallof fire burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wallof Fire Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wallof Fire Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|wall ride reentry blocked={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wall Ride Reentry Blocked&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_WallRideReentryBlocked&lt;br /&gt;
			}}&lt;br /&gt;
		|wet aqua prison={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Aqua Prison&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			}}&lt;br /&gt;
		|wet water cannon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Water Cannon&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Grimveil Cloak Cooldown,Grimveil Cloak Pre Cooldown,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Overeating,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wall Ride Reentry Blocked,Wet Aqua Prison,Wet Water Cannon&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Class,Item,Prop,Monster,Other&lt;br /&gt;
	}}&lt;br /&gt;
|other={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|class={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Infusion Damage&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|damage_elements=Arcane&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Infusion Damage Splash&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|damage_elements=Arcane&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|camping mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Camping Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|confession={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Confession&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Confession]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine barrier={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Barrier&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]&lt;br /&gt;
			}}&lt;br /&gt;
		|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Eldritch Shield Dark Casting Speed&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pain offering={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pain Offering&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin dash in water={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Dash In Water&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Dash On Ground&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]&lt;br /&gt;
			}}&lt;br /&gt;
		|savage roar fear={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Savage Roar Fear&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Penguin Water Move Speed&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ShapeShift Penguin&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell reflection={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Reflection&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|taming={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Taming&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veteran Instinct Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk PreCooldown&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vortex ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vortex Ready&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Taming,Veteran Instinct Pre Cooldown,Vortex Ready&lt;br /&gt;
		}}&lt;br /&gt;
	|item={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|impact guard={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Impact Guard&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Impact_Power#Impact_Resistance|Impact Resistance]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item ImpactGuard&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Bloodthirst]]&lt;br /&gt;
			|source_name_frontend=[[Bloodthirst|DefenseMode]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Impact Guard&lt;br /&gt;
		}}&lt;br /&gt;
	|prop={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|floor rule={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Floor Rule&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Floor Rule&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=1&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=2&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=3&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 04&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=4&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04&lt;br /&gt;
		}}&lt;br /&gt;
	|monster={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|camouflage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Camouflage&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Mummy]]&lt;br /&gt;
			|source_name_frontend=[[Mummy|Mummy]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Camouflage&lt;br /&gt;
		}}&lt;br /&gt;
	|other={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|alive peace={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Alive Peace&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin dark elf={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Dark Elf&lt;br /&gt;
			|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1&amp;lt;br&amp;gt;[[Stats#Will|Will]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Elf&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin elf={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Elf&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: -1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Elf&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Felidian Cat&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: -1&amp;lt;br&amp;gt;[[Stats#Vigor|Vigor]]: -1&amp;lt;br&amp;gt;[[Stats#Dexterity|Dexterity]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Felid&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Felidian Panther&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: -1&amp;lt;br&amp;gt;[[Stats#Vigor|Vigor]]: -1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Felid&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Frost Skeleton&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin frost walker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Frost Walker&lt;br /&gt;
			|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -1.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_FrostWalker&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Gilded Skeleton&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: -2&amp;lt;br&amp;gt;[[Stats#Luck|Luck]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Lizardmen&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20&amp;lt;br&amp;gt;[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Lizardmen&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin lycan={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Lycan&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 4&amp;lt;br&amp;gt;[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Lycan&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin mummy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Mummy&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Mummy&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Nightmare Skeleton&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Nightmare Skeleton Crossbowman&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: 1&amp;lt;br&amp;gt;[[Stats#Dexterity|Dexterity]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin orc={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Orc&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: 1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Orc&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Skeleton&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Skeleton Champion&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: -5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin zombie={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Zombie&lt;br /&gt;
			|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_FrostWalker&lt;br /&gt;
			}}&lt;br /&gt;
		|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Grace Bonus Heal&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Crossbowman Reload&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Skill_Monster_Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|fortified ground duration={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fortified Ground Duration&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Class,Item,Prop,Monster,Other&lt;br /&gt;
	}}&lt;br /&gt;
|all=Buff,Debuff,Other&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Status_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;Buff,Debuff,Other,all&amp;gt;&lt;br /&gt;
**&amp;lt;Class,Item,Prop,Monster,Other,all&amp;gt;&lt;br /&gt;
***&amp;lt;status name,all&amp;gt;&lt;br /&gt;
****status_type&lt;br /&gt;
****tags_frontend&lt;br /&gt;
****granted_tags_frontend&lt;br /&gt;
****asset_tags_frontend&lt;br /&gt;
****policies_frontend&lt;br /&gt;
****event_frontend&lt;br /&gt;
****icon&lt;br /&gt;
****source_type&lt;br /&gt;
****source_character_name_frontend&lt;br /&gt;
****source_name_frontend&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}&lt;br /&gt;
===Example 3===&lt;br /&gt;
&amp;lt;pre&amp;gt;[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Data:Merchant.json&amp;diff=68816</id>
		<title>Data:Merchant.json</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Data:Merchant.json&amp;diff=68816"/>
		<updated>2026-09-07T23:33:25Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: HF125&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
    &amp;quot;Alchemist&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Alchemist&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Alchemist&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sell&amp;quot;,&lt;br /&gt;
            &amp;quot;Craft&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {&lt;br /&gt;
            &amp;quot;0/1&amp;quot;: [&lt;br /&gt;
                &amp;quot;Bandage&amp;quot;,&lt;br /&gt;
                &amp;quot;Potion of Healing&amp;quot;,&lt;br /&gt;
                &amp;quot;Potion of Protection&amp;quot;,&lt;br /&gt;
                &amp;quot;Potion of Water Breathing&amp;quot;,&lt;br /&gt;
                &amp;quot;Crystal Ball&amp;quot;,&lt;br /&gt;
                &amp;quot;Spellbook&amp;quot;,&lt;br /&gt;
                &amp;quot;Crystal Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Ceremonial Staff&amp;quot;,&lt;br /&gt;
                &amp;quot;Magic Staff&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;25/2&amp;quot;: [&lt;br /&gt;
                &amp;quot;Crystal Ball&amp;quot;,&lt;br /&gt;
                &amp;quot;Spellbook&amp;quot;,&lt;br /&gt;
                &amp;quot;Crystal Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Ceremonial Staff&amp;quot;,&lt;br /&gt;
                &amp;quot;Magic Staff&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {&lt;br /&gt;
            &amp;quot;Iron Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Iron Ore-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Iron Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Need Iron powder? Just provide the ore, and I&#039;ll transform it into powder as fine as any you&#039;ve seen. Remember, quality comes at a price.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The perfect consistency! Ideal for any number of applications. You&#039;ve got yourself a premium product here.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copper Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Copper Ore-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copper Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Provide me with the ore, and I&#039;ll produce a copper powder that&#039;s as fine as it is useful. You won&#039;t be disappointed.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;This batch of Copper powder turned out exceptionally well. Fine, pure, and ready for use. It&#039;s exactly what you were looking for.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Cobalt ore and I&#039;ll happily transform it into a useful powder for a price.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that is some high quality Cobalt powder!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Rubysilver ore and I&#039;ll happily transform it into a useful powder form for a price.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Ah I feel like a young alchemist working with that wonderful stone.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;45-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Silver Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Silver in your hands? Let&#039;s turn it into powder. The process is delicate, but the result is a wonderfully versatile product.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver powder is ready. Its quality and fine texture are unmatched, suitable for a range of uses.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Gold Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ah, your intrigues are never less than opulent. Bring me gold ore and I will gladly transform it into gold powder for you.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Some of my finest milling work. The quality can be felt in it&#039;s glimmer.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Froststone Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Froststone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Froststone Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Oh, what do we have here... Shall we capture the icy essence of the Frost Mountain in it&#039;s finest form?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;An illustrious result of alchemical metallurgy. Your froststone powder is prepared.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidestone Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidestone Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Tidestone ore and I&#039;ll happily transform it into a useful powder form for a price.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;An illustrious result of alchemical metallurgy. Your Tidestone powder is prepared.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;If you bring me obsidian ore, I can reduce it to a fine, high-quality powder at a modest cost.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The obsidian powder is ready. Take a moment to feel the texture of its finely ground grains.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Brimstone Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Brimstone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Brimstone Powder&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some brimstone and I&#039;ll happily transform it into a useful powder form for a price.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;An illustrious result of alchemical metallurgy. Your brimstone powder is ready.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Healing&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;5-Lifeleaf-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Potion of Healing&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Protection&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Phantom Flower-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Phantom Flower-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Phantom Flower-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;5-Phantom Flower-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Potion of Protection&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magic Protection Potion&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wardweed-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wardweed-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wardweed-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;5-Wardweed-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Magic Protection Potion&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Clarity&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Wardweed-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Wardweed-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Wardweed-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Potion of Clarity&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Water Breathing&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Saltvine-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Saltvine-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Saltvine-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Potion of Water Breathing&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghostdust Pouch&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Phantom Flower-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Blue Eyeballs-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ghostdust Pouch&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Poison Vial&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rotten Fluids-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Poison Vial&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostbitten Mallet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Frozen Heart-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Glowing Blue Ice Eyes-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostbitten Mallet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cursed Bell&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Demon Blood-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Armor Scrap-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cursed Bell&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Breath of the Deceased&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Volcanic Ash-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;6-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;6-Bone-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Breath of the Deceased&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken War Horn&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Token of Honor-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;6-Rusty Broken Sword-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;6-Bone-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Broken War Horn&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The art of transformation is my domain. What shall I brew for you?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The transformation is finished. Your concoction gleams with promise.&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Clearer Picture&amp;quot;: {&lt;br /&gt;
                &amp;quot;Marks of Malice&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Recently, the number of patients has increased sharply, and I need more supplies immediately. Many of them have wounds carved deep into their skin. Some are remarkably clean cuts, while others are rough, as if made by an inexperienced hand. There is something unsettling about these wounds.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;While you were gone, I confirmed my hypothesis. They&#039;re not healing like they should, and I can&#039;t help but wonder if whatever was used to make those cuts was coated in some kind of poison. I need to look into something, and I&#039;ll need your help soon, so hurry back.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bandage]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bandage]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bandage]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;In the Name of Progress&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;My brother is a physician, but there are things in this world that cannot be treated with a scalpel. Such cursed entities and other abnormalities exist and some have even been encountered in the Ruins. They do not behave like anything that truly lives. We alchemists must study them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;As I have grown older, my knowledge has increased, yet there is still much left to learn in this world. The entities found in the Ruins are among them. It is time for a more thorough examination of things whose nature remains unknown.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Marks of Malice&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Living Armor]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Living Armor]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Living Armor]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Whispers of the Past&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve been investigating the Spectral Knight&#039;s chambers, and I&#039;ve found signs of recent activity. Something happened there recently, and I need you to search for traces of a ritual. It&#039;s vital we uncover what was done, as it could give us a clearer understanding of what we&#039;re up against.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;What you found in those chambers paints a clearer picture, but there&#039;s still much to unravel. The ritual is tied to the curse, and we&#039;re getting closer to understanding its source.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;In the Name of Progress&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Keep&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Keep module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Keep module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Explosive Bottle|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Explosive Bottle\u003C/span\u003E]]\u003Cbr\u003E3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Marks of Malice&amp;quot;,&lt;br /&gt;
                    &amp;quot;In the Name of Progress&amp;quot;,&lt;br /&gt;
                    &amp;quot;Whispers of the Past&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Endless Inquiry&amp;quot;: {&lt;br /&gt;
                &amp;quot;Behind the Deception&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A mimic deceives by nature. It lives, yet mimics the lifeless. It exists, yet pretends it does not. But nothing is ever perfectly concealed. Everything leaves traces somewhere. Kill one and bring me one of its teeth.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Interesting. Even a creature built for deception cannot conceal its essence in death. This specimen should prove to be an invaluable subject of study. I expect the experiments will be quite enlightening.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Whispers of the Past&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Mimic Tooth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Mimic Tooth]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Mimic Tooth]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E40 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Beasts of the Dark Forest&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Creatures able to survive in a near pitch black forest are worth studying in their own right. Of particular interest to me are the wolves known to dwell there. There must be a reason they endure in conditions like that. I find myself wondering if the answer lies in their eyes. Bring me one of those unnaturally gleaming eyes.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good... the eye still gleams, its surface slick with blood. The beast&#039;s blood has yet to dry. I must examine this immediately.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Behind the Deception&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Eyeballs]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Eyeballs]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Blue Eyeballs]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;What Cannot Be Heard&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Bats that dwell where no light reaches are acutely sensitive to sound. Their ears detect even the faintest vibrations, including those that ripple from beyond. Sever one ear from these shadowed predators and bring it to me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. The ear still trembles with an unnatural resonance, as though it drinks in the silence around it. Perhaps these creatures see what we cannot see, and hear what we cannot hear. I find myself genuinely curious about what that might be...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Beasts of the Dark Forest&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Giant Bat Ear]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Giant Bat Ear]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Giant Bat Ear]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E40 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Behind the Deception&amp;quot;,&lt;br /&gt;
                    &amp;quot;Beasts of the Dark Forest&amp;quot;,&lt;br /&gt;
                    &amp;quot;What Cannot Be Heard&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pending Diagnosis&amp;quot;: {&lt;br /&gt;
                &amp;quot;Doctor&#039;s Orders&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;It seems my brother&#039;s medical supplies are running dangerously low. Expected. You should be able to find more in the crates within the Forgotten Castle.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Exactly what my brother needed.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Cannot Be Heard&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Surgical Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Surgical Kit]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Surgical Kit]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E6 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E6 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Bandage\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Undead Eradication&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;My curiosity for knowledge will not stop until the day I die. I must admit it gets the better of me at times. There are certain creatures within the castle whose inner workings interest me greatly. I need your help.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Truly remarkable. Even after a thousand years, no one could have anticipated results like these. To properly understand those creatures, one must be willing to endure rather brutal methods. My brother would despise this, but there are things in this world that simply must be done.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Doctor&#039;s Orders&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mummy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Dragonfly]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x), Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Testing Treatment&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;My potions are more than capable, but I will admit surgical tools might have their uses on occasion. If you are willing, would you try using them yourself and let me know how it goes?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I see. Not bad. Not quite on the level of my potions, but better than nothing.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Undead Eradication&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Surgical Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E150 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Doctor&#039;s Orders&amp;quot;,&lt;br /&gt;
                    &amp;quot;Undead Eradication&amp;quot;,&lt;br /&gt;
                    &amp;quot;Testing Treatment&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Omens&amp;quot;: {&lt;br /&gt;
                &amp;quot;Lights Out&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Forgotten Castle appears to be well lit... well, let&#039;s change that. I need you to darken the place, and then once it is done you can use the shadows to aid you in taking care of anyone that intends to do you harm.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You truly made the shadows come alive in there... and I bet those following you couldn&#039;t even see what was coming for them!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Testing Treatment&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Torch]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Torch]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Torch]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E150 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Webs of Fate&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;When you visited the castle... Did you see them? Spiders are everywhere. I heard some rooms are so bad, you can&#039;t walk without them biting at your ankles. They crawl out from those wretched pots that have been sitting in the castle untouched for years! If you destroy enough of those pots, it might send those spiders back into hiding for good.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;That will show them! I don&#039;t expect to hear any more stories about spiders haunting the halls of that cursed castle... Thanks again for all your efforts.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Lights Out&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Spider Pot]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Destroy&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Destroy [[Spider Pot]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Destroy [[Spider Pot]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;That&#039;s Batty&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The bats in this area are completely unlike any others. Bring me their wings and I will prove it to you. But be careful. You are not the only one on this journey... If you take on this task, you must be the first to complete it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Finally! It took you long enough! I hope you kept the wings in one piece. Either way, these should do the trick.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Webs of Fate&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bat Wing]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bat Wing]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bat Wing]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E150 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Lights Out&amp;quot;,&lt;br /&gt;
                    &amp;quot;Webs of Fate&amp;quot;,&lt;br /&gt;
                    &amp;quot;That&#039;s Batty&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Darkness Within&amp;quot;: {&lt;br /&gt;
                &amp;quot;Hidden Within The Lines&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;According to rumor, deep within the Forgotten Castle lies an altar said to summon the dead. Could you seek it out for me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So the rumor was not mere nonsense after all. A place that can call back and awaken souls... how fascinating. I must look into it further.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;That&#039;s Batty&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hidden Altar&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Hidden Altar module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Hidden Altar module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Test Run&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Here, take this list and fetch me these ingredients right away! There might be something to that book you brought me... and there&#039;s only one way to find out.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;That was quick! I hope it wasn&#039;t too much trouble for you. Now, it&#039;s time to cook!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Hidden Within The Lines&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Phantom Flower]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Phantom Flower]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Phantom Flower]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Hocus Pocus&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The power contained in old texts cannot be denied. What this next one calls for is a little grim, but I believe you can handle it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent! Don&#039;t bother telling me where you found all of these... Here, take these for your trouble.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Test Run&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Broken Skull]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Broken Skull]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Grave Essence]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Grave Essence]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Maggots]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Maggots]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Broken Skull]] (any rarity) (2x) (Looted/Handled), Fetch [[Grave Essence]] (any rarity) (1x) (Looted/Handled), Fetch [[Maggots]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Hidden Within The Lines&amp;quot;,&lt;br /&gt;
                    &amp;quot;Test Run&amp;quot;,&lt;br /&gt;
                    &amp;quot;Hocus Pocus&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Other Solutions&amp;quot;: {&lt;br /&gt;
                &amp;quot;Mixing Things Up&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Have you ever thought about what might happen if you used four different potions at the same time?! Well, I need you to find out! And, well... try to survive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You really did it, and lived to tell the tale! Although... That didn&#039;t turn out quite how I expected.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Hocus Pocus&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Potion of Healing]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Potion of Healing]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Potion of Protection]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Potion of Protection]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Potion of Invisibility]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Potion of Invisibility]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Magic Protection Potion]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Magic Protection Potion]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Potion of Healing]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Use Item [[Potion of Protection]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Use Item [[Potion of Invisibility]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Use Item [[Magic Protection Potion]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Death In The Air&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Flying skulls of the dead have infested parts of The Forgotten Castle... I need you to get rid of as many as you can... but you only have one shot.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad... once you kill enough of those flying filth it starts getting easier and easier.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Mixing Things Up&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Death Skull]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E150 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Death Awakens&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;It seems my experiments have not gone unnoticed... Wraiths have risen, surrounded by animated skeletons. The longer we wait, the larger the undead horde will become... I need you to get rid of as many as you can. Please, hurry before this spirals out of control!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thanks for taking care of that mess for me... I was beginning to think I might have gone too far with that last experiment. Here, these should cover any trouble I caused you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Death In The Air&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Swordman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wraith]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E150 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Mixing Things Up&amp;quot;,&lt;br /&gt;
                    &amp;quot;Death In The Air&amp;quot;,&lt;br /&gt;
                    &amp;quot;Death Awakens&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Always Intrigued&amp;quot;: {&lt;br /&gt;
                &amp;quot;Oh Brother&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;You know, my brother, the Surgeon, has never forgiven me for abandoning traditional medicine. He still believes in the old ways, as if stitching up the body can heal the soul—curses, for example. I learned that lesson too late. Our mother died in agony, and I was powerless to help. That&#039;s when alchemy called to me—its promise of real power, of true healing. I need these potions, not just for myself, but to show him the way forward. He&#039;ll see the truth eventually... even if I have to make him understand the hard way.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good. This is only the beginning, but it&#039;s a step in the right direction. My brother&#039;s methods are futile, bound by the limitations of the past. Alchemy has no such boundaries. I can feel it working already. The potions, the combinations—each one brings us closer to something greater. He may not see it now, but I will show him the power we could wield if he just opened his eyes.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Death Awakens&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Potion of Healing]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Potion of Healing]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Potion of Protection]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Potion of Protection]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Potion of Invisibility]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Potion of Invisibility]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Potion of Healing]] (any rarity) (1x), Fetch [[Potion of Protection]] (any rarity) (1x), Fetch [[Potion of Invisibility]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Kobold&#039;s Chemistry&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve always been intrigued by the Ice Kobolds. Their adaptability, their strange tenacity... it&#039;s more than mere survival—it&#039;s something we can learn from. Their biology, their resistance to the cold, could unlock new alchemical properties. What I need from you is to search their territory—there may be something in their environment, or even within their own flesh, we can use. Their blood, their marrow, perhaps even their mucus.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. What you&#039;ve uncovered is fascinating. The Kobolds are far more than just beasts—they&#039;re carriers of hidden potential. This reminds me of another experiment I need to conduct. Visit me when you have the time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Oh Brother&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Kobold Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Kobold Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Kobold Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Kobold Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Kobold Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (7x), Kill [[Ice Kobold Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (7x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Secrets Beneath the Ice&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There are said to be great chasms hidden deep within the Ice Caverns, their bottoms lost beyond sight. Formations like these rarely occur without cause. Should you come across one while exploring the Ice Caverns, I would ask that you examine the surrounding area closely.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Remarkable. Those deep chasms may well be the scars left behind as molten lava once drained from within the mountain. If that is true, then these peaks must have existed long before they were entombed in ice. This discovery may prove to be an important clue to uncovering the mountain&#039;s history.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Kobold&#039;s Chemistry&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hut C&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hut C module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hut C module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Oh Brother&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Kobold&#039;s Chemistry&amp;quot;,&lt;br /&gt;
                    &amp;quot;Secrets Beneath the Ice&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Beneath the Ice&amp;quot;: {&lt;br /&gt;
                &amp;quot;What Cannot Be Seen&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;To truly understand alchemy, one must grasp the boundary between what exists and what does not. Finding what cannot be seen is no simple task. For that, one needs the right instruments. Bring me items that allow a glimpse of what lies hidden. But do not look into them too deeply.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Searching for what is hidden has a way of revealing what was never meant to be found. There seems to be something within the Frost Mountain. We should look into it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Secrets Beneath the Ice&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Crystal Ball|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Crystal Ball\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Crystal Ball|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Crystal Ball\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Armillary Sphere]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Armillary Sphere]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Crystal Ball|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Crystal Ball\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Armillary Sphere]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Frost Mountain Rumor&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Recent rumors among adventurers suggest the kobolds of Frost Mountain have grown far more aggressive. It may not be simple territorial behavior. Go and see for yourself, and bring me something taken from them. The rest is my work.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;There was an altar? As I suspected. They were not merely guarding their territory. They serve something. And it appears to be connected to the altar you found. I need to look further into this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Cannot Be Seen&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Icicle Cave&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Icicle Cave module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 4,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Primitive Bracelet]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Primitive Bracelet]] (any rarity) (4x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Icicle Cave module (1x), Fetch [[Primitive Bracelet]] (any rarity) (4x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Altar&#039;s Secret&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The altar connected to the kobolds is no ordinary ritual structure. There are rumors spreading among adventurers of those who have returned from the threshold of death through it. If true, it must be verified. Would you use it yourself and tell me what you find?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So it works. If the rumors are true, the kobolds may be serving the altar itself... Remarkable. Perhaps I may finally find the answer to what I have been researching for so long. Well done.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Frost Mountain Rumor&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Altar of Sacrifice]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Altar of Sacrifice]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Altar of Sacrifice]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;What Cannot Be Seen&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Frost Mountain Rumor&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Altar&#039;s Secret&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Knowing The Unknown&amp;quot;: {&lt;br /&gt;
                &amp;quot;Dreamcatcher&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Lately I have had dreams that send chills down my spine... If only I could catch them, I might uncover their true meaning. Maybe you could help me do just that... but I will need some materials that only an adventurer like you can obtain.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These will do the trick! Capturing these dreams is sure to unlock their secrets, and perhaps bring you great fortune as well.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Altar&#039;s Secret&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Glowing Blue Ice Eyes]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Glowing Blue Ice Eyes]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Frosted Feather]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Frosted Feather]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Glowing Blue Ice Eyes]] (any rarity) (2x) (Looted/Handled), Fetch [[Frosted Feather]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Self Made Luck&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I need one more thing... and I know it won&#039;t be easy to obtain, but with a few Luck Potions, however, you might manage it. Bring me a Wendigo Hoof, I will make it worth your time!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Yes! This is just what I needed to glimpse the other side... Oh, and here! Take this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Dreamcatcher&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Potion of Luck\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Potion of Luck\u003C/span\u003E]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wendigo&#039;s Hoof]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Hoof]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Potion of Luck\u003C/span\u003E]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x), Fetch [[Wendigo&#039;s Hoof]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Icy Fortune&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Frost Mountain is known to have piles of treasure, but only the most daring adventurers have ever laid eyes on them. That will be no problem for you though!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The treasure was yours from the start! Aren&#039;t you glad you trusted me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Self Made Luck&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Treasure Hoard]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Treasure Hoard]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Treasure Hoard]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Dreamcatcher&amp;quot;,&lt;br /&gt;
                    &amp;quot;Self Made Luck&amp;quot;,&lt;br /&gt;
                    &amp;quot;Icy Fortune&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Methods and Madness&amp;quot;: {&lt;br /&gt;
                &amp;quot;Frost Aid&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;An unattended injury in the bitter cold can cost you your life. My potions are the most effective treatment, but it would be wise to know basic first aid for when they are unavailable.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I hate to admit it, but my brother&#039;s methods have their uses after all. That said, my potions remain the superior option.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Icy Fortune&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Bandage]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Bandage]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Surgical Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Potion of Healing]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Potion of Healing]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Bandage]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x) (single session), Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x) (single session), Use Item [[Potion of Healing]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Sanctified Healing&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Divine power undeniably exists. Its limits, however, remain unclear to me. I have a simple experiment I would like you to undertake. Use the shrine. Experience that unknown force, even if only indirectly, and come back to me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The power of the gods is greater than I initially thought. Interesting. I need to look further into this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frost Aid&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Health]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Precise as Ice&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A somewhat unusual request, I admit, but I have recently developed an interest in the physical properties of giants. I would like to run a simple experiment. Would you bring me a few of their toes for research?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I much appreciate your intrepidness. Your deeds are making valuable contributions to the advancements of knowledge.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Sanctified Healing&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Giant Toe]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Giant Toe]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Giant Toe]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Frost Aid&amp;quot;,&lt;br /&gt;
                    &amp;quot;Sanctified Healing&amp;quot;,&lt;br /&gt;
                    &amp;quot;Precise as Ice&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Land for Alchemy&amp;quot;: {&lt;br /&gt;
                &amp;quot;The First Experimental Materials&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A place long hidden has finally revealed itself. This is truly delightful news. In lands where lava boils, rare creatures dwell that are seldom encountered. Each of them is worthy of experimentation, making it difficult to decide where to begin. Hm. For now, the shells of lava turtles will do nicely.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;As expected, it seems to possess a certain degree of resistance to fire. It is too early to draw a definitive conclusion, but further experimentation should make it clear. This should be sufficient to create a potion that prevents burns.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Precise as Ice&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Lava Turtle]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Lava Turtle]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Hardened Shell Fragment]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Hardened Shell Fragment]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Lava Turtle]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x), Fetch [[Hardened Shell Fragment]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Dangerous Applications&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;To most adventurers, slimes are little more than a nuisance, but from an alchemical perspective they are an excellent resource. Not a single part of their bodies goes to waste. They produce various essences according to their innate nature, an especially useful property. Lava slimes should contain magma essence, so bring me some.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The heat is remarkable. Mishandling this could easily cause burns. Hm, what if an explosive property were added to it. Smaller than a Smaller than an Explosive Bottle, yet far more powerful. It would certainly be worth researching.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The First Experimental Materials&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Lava Slime]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Lava Slime]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Magma Essence]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Magma Essence]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Lava Slime]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x), Fetch [[Magma Essence]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;For Safe Experimentation&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Spirits only manifest in places saturated with primal power. The appearance of a fire spirit is proof that the Firedeep is filled with intense heat. This is very good news for us. There is a pure ember that can be obtained from a fire spirit. It&#039;s known to burn much longer than what one might expect. Retrieve some for me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. In alchemy, the temperature of fire is just as important. Maintaining a stable temperature over a long period is especially difficult. Thanks to these embers, future experiments should proceed much more smoothly. Thank you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Dangerous Applications&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fire Spirit]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fire Spirit]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Flickering Ember]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Flickering Ember]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Fire Spirit]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x), Fetch [[Flickering Ember]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The First Experimental Materials&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dangerous Applications&amp;quot;,&lt;br /&gt;
                    &amp;quot;For Safe Experimentation&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Beyond The Threshold Of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;Critical Care&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have discovered that maggots and mold can serve as ingredients in healing potions. Difficult to believe, I know. Bring them to me and I will show you myself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Interesting, is it not? I cannot say exactly why, but it clearly seems to possess properties that inhibit decay. I need to look further into this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;For Safe Experimentation&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Surgical Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Maggots]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Maggots]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Moldy Bread]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Moldy Bread]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Fetch [[Maggots]] (any rarity) (5x) (Looted/Handled), Fetch [[Moldy Bread]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Purging Darkness&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The forces of darkness grow ever stronger, and that concerns me. You are already as good as our only hope. Face them, adventurer. And if you are injured in battle, do not forget to use the potions I have made.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. I am glad what I made was able to keep you in one piece.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Critical Care&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cockatrice]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Living Statue]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Living Statue]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Death Skull]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x), Kill [[Living Statue]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x), Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (7x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Stone And Bones&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Alas, I have a final task to ask of you. There&#039;s a door, marked by stone or bones. Beyond this door is an ancient evil who must be vanquished.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Amazing job! Keep exploring, keep learning, and who knows what other secrets you might uncover.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Purging Darkness&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Lich]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Lich]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Lich]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Critical Care&amp;quot;,&lt;br /&gt;
                    &amp;quot;Purging Darkness&amp;quot;,&lt;br /&gt;
                    &amp;quot;Stone And Bones&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Paths Whispered by the Tides&amp;quot;: {&lt;br /&gt;
                &amp;quot;Mysterious Vine&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There are things that grow only in the harsh reaches of the Blue Maelstrom. Among them, the Saltvine is not consumed by the mouth, but by the mind. The Tidewalkers have known this truth since ancient days. When they perform their rites, they burn the vine and breathe its smoke. Adventurer, bring me a few strands of it as well.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Mmm... a powerful presence lingers here. The sound of waves, and faint whispers left behind... If your inner eye were open, you too might hear them one day. And now, I must do what I can with this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Stone And Bones&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Saltvine]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Saltvine]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Saltvine]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;300 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Traces of the Blessing&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Surviving the tempestuous sea is no small matter, even for monsters. It is said the Tidewalkers place enchanted necklaces upon the warriors who return from the maelstrom, gifts woven with a shaman&#039;s blessing. The warrior protects the shaman, and the shaman shields the tribe. I wonder what truths lie hidden within such a blessing. I will need a few items, worn and weathered by their hands.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hmm... this is a very old kind of magic. Both the necklace and the fragment carry similar traces. This enchantment protects its bearer and strengthens the bond of trust between them. It seems well-suited to bind a tribe together as one. But I will need to study it further before I can say more.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Mysterious Vine&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Seaweed Necklace]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Seaweed Necklace]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Etched Wand Fragment]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Etched Wand Fragment]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Seaweed Necklace]] (any rarity) (3x), Fetch [[Etched Wand Fragment]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;350 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Judge of the Deep&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The great white shark is both warden and judge of the sea. If you intend to keep venturing out upon the waters, you must beware of them. These beasts show no mercy to those who trespass into their domain. Strike them down before they sink their teeth into you. I know you can do it. Now go, adventurer... and bring me the spoils of your victory.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done, adventurer. The warden sleeps, and you have endured the trial of the tides. Now the sea shall remember your name...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Traces of the Blessing&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[White Shark Fin]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[White Shark Fin]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[White Shark Hide]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[White Shark Hide]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[White Shark Tooth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[White Shark Tooth]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[White Shark Fin]] (any rarity) (1x), Fetch [[White Shark Hide]] (any rarity) (1x), Fetch [[White Shark Tooth]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;350 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Mysterious Vine&amp;quot;,&lt;br /&gt;
                    &amp;quot;Traces of the Blessing&amp;quot;,&lt;br /&gt;
                    &amp;quot;Judge of the Deep&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Alignment&amp;quot;: {&lt;br /&gt;
                &amp;quot;Clearing The Way&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The late king installed Wall Spikes throughout The Forgotten Castle to keep wanderers away. With a little luck, I believe you could disarm them for safe passage. Just remember, sometimes, you have to create your own luck.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I told you, a little luck can make anything easier! The path may seem clear now, but I can&#039;t shake an uneasy feeling about what lies ahead...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Judge of the Deep&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Wall Spike]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Wall Spike]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Luck\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Luck\u003C/span\u003E]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Wall Spike]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x), Use Item [[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Luck\u003C/span\u003E]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Remnants of the Inferno&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Demons with wicked souls and their hounds guard every corner of the Inferno... Because of them, we have yet to truly gaze into its depths... To draw even a little closer to the secrets of that dreadful place, I require an item bound to it. Could you bring me something tied to those fiends?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This aura of the demon... For an ordinary soul, merely being near it would bring peril... First, I must determine what these ominous fluids shrouding it actually are. You have done well.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Clearing The Way&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Thick Forefoot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Thick Forefoot]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Thick Forefoot]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Source of Evil&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The item you brought last time proved most helpful. Yet to examine the depths of the Inferno more closely, I require more wicked relics bound to that place. If you aid me, we shall draw one step closer to uncovering the source of this evil. Clear away all that stands in your path.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The aura that emanates from here... it feels like evil itself. I have never encountered anything quite like it before. Yet it may be the only thread by which hope can be reclaimed.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Remnants of the Inferno&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Giant Horn]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Giant Horn]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Abomination]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Abomination]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Crossbowman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Spearman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Giant Horn]] (any rarity) (1x) (Looted/Handled), Kill [[Abomination]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x), Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Clearing The Way&amp;quot;,&lt;br /&gt;
                    &amp;quot;Remnants of the Inferno&amp;quot;,&lt;br /&gt;
                    &amp;quot;Source of Evil&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Not For The Weak&amp;quot;: {&lt;br /&gt;
                &amp;quot;Secrets and Vermin&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There are rumors that some of the statues among the Ruins can be manipulated. I would be grateful if you could investigate the secrets hidden within them. And while you&#039;re at it, could you also deal with the giant worms? Those disgusting creatures devour everything in their path, including my alchemical ingredients.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So the rumors were true. A hidden lever, how fascinating. The Ruins still hold many secrets beyond our understanding. Ah, and thank you for dealing with the worms. Those wretched creatures are of no benefit to our lives, especially the larger ones.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Source of Evil&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Hidden Statue Lever]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Hidden Statue Lever]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Worm]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Worm]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Hidden Statue Lever]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Giant Worm]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Vials and Venom&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ah, there you are! The Ruins are infested with eight-legged artisans. Time to make a mess of their nests, because their venom has been seeping into my alchemical ingredients, contaminating everything I work with. I need those pots destroyed before their poison spoils another batch of my precious brews!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done! With those spider pots destroyed, my alchemical experiments are back on track. Now I can work without the fear of toxins creeping into my concoctions.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Secrets and Vermin&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 13,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Spider Pot]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Destroy&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Destroy [[Spider Pot]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (13x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Destroy [[Spider Pot]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (13x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Endure And Prevail&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Here, amidst the darkness and chaos, your mettle will be tested as you strive to survive against the odds. During your journey do what you can to rid the area of any Skeletons in your path!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;In the damp recesses of this place, you&#039;ve emerged victorious once more. Keep your spirit ablaze, for greater challenges lie ahead.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Vials and Venom&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 6,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (6x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 44,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (44x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (6x), Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (44x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Secrets and Vermin&amp;quot;,&lt;br /&gt;
                    &amp;quot;Vials and Venom&amp;quot;,&lt;br /&gt;
                    &amp;quot;Endure And Prevail&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Alchemist&#039;s Concern&amp;quot;: {&lt;br /&gt;
                &amp;quot;Verification of Medical Supplies&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;More and more people are using the medical supplies found in the dungeon without hesitation. I told them not to use unverified items, but no one seems to listen. I would prefer they use my potions, but I cannot force them. At the very least, I want to ensure their safety. Help me with this. Use as many of these dungeon-sourced medical supplies as possible and report back.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;How was it? Did your condition worsen in any way? Hm, truly fine you say. That is interesting in its own way. If it is effective, I suppose I cannot stop people from using it. I will look into whether there are any other effects.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Endure And Prevail&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Bandage]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Bandage]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Surgical Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Bandage]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x), Use Item [[Surgical Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Whose Scream Is It?&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Strange rumors have been spreading recently. They say screams can be heard throughout the Forgotten Castle. Of course, that place has never been silent—I know that well. However... they claim these are the screams of a woman. Yet, there were no female adventurers present. Could you verify whether this is merely a rumor or something real?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Are you saying you heard nothing at all? ...I see. Very well. I asked you to investigate just in case, but perhaps finding nothing is actually for the best. At the very least, I hope the leathersmith never hears of these rumors.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Verification of Medical Supplies&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Square A&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Square A module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cistern&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Cistern module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Brimstone Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Brimstone Bridge module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Square A module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Cistern module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Brimstone Bridge module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Worth of the Dungeon&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I am considering ways to repurpose the fabrics recovered from the dungeon. Since many adventurers are already using dungeon-sourced medical supplies without hesitation, I wonder if other materials could also be of use. If I find something suitable, it could help compensate for the shortage of resources. I would appreciate it if you could gather as many different types of fabric as possible.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thanks to you, I&#039;ll have enough materials to experiment with for a while. I only hope that at least one of these fabrics proves useful as a resource. First, I&#039;ll need to boil them thoroughly to cleanse them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Whose Scream Is It?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Cloth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Cloth]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Enchanted Dark Fabric]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Enchanted Dark Fabric]] (any rarity) (7x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Bloody Bandage]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Bloody Bandage]] (any rarity) (7x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Spectral Fabric]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Spectral Fabric]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Old Cloth]] (any rarity) (10x) (Looted/Handled), Fetch [[Enchanted Dark Fabric]] (any rarity) (7x) (Looted/Handled), Fetch [[Old Bloody Bandage]] (any rarity) (7x) (Looted/Handled), Fetch [[Spectral Fabric]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Verification of Medical Supplies&amp;quot;,&lt;br /&gt;
                    &amp;quot;Whose Scream Is It?&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Worth of the Dungeon&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Path to the Inferno&amp;quot;: {&lt;br /&gt;
                &amp;quot;Expedition into the Inferno&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Many adventurers struggle to navigate the exact paths of the Inferno. The landscape constantly shifts, throwing travelers into confusion. If you could map out the paths of the Inferno, it would be of great help.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you for your efforts. The underworld is dreadful, but it is also a place where we can find things of great value. That is why we must continue our exploration.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Worth of the Dungeon&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Brimstone Falls&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Brimstone Falls module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hellcross Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Hellcross Bridge module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Doom Cage&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Doom Cage module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Drain&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Drain module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Brimstone Falls module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Hellcross Bridge module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Doom Cage module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Drain module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Inferno Obstructors&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Great demons are obstructing my descent into the Inferno. Deal with them, if you must. All at once. That way, the path might stay safe for a while. Keep that in mind. It&#039;s important.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I have always known of your skill, but seeing you return unharmed is still a relief. Now that the demon of the Inferno has fallen, let us continue our expedition into the deeper depths.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Expedition into the Inferno&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A King Once Past&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Echoes have been heard deep below The Forgotten Castle... I dare not believe it, but it may be the ghost of the long-lost king. Freeing his soul could finally break the demonic curse that has plagued the castle for generations.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;A triumph beyond measure! The king&#039;s soul is finally at peace, and I could feel the air itself grow lighter. You&#039;ve accomplished more than I could ever repay, but I hope this reward brings you some measure of gratitude.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Inferno Obstructors&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ghost King]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ghost King]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ghost King]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Expedition into the Inferno&amp;quot;,&lt;br /&gt;
                    &amp;quot;Inferno Obstructors&amp;quot;,&lt;br /&gt;
                    &amp;quot;A King Once Past&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Beyond Appearances&amp;quot;: {&lt;br /&gt;
                &amp;quot;Same, Yet Different&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Even within the Inferno, there are things that can be put to use. Brimstone in particular has long served as a key material in alchemy. I would like to know if the brimstone of the Inferno shares properties with the brimstone I am familiar with. Bring me some. I will compare them myself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You have my thanks. As expected, this differs from common brimstone. The demons of the Inferno must be destroyed, but there is no reason to discard what they leave behind. If handled properly, it will prove useful.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A King Once Past&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Brimstone Ore]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Brimstone Ore]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Brimstone Ore]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Born of the Inferno&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The environment of the Inferno is harsh for any human. Yet demons have adapted to thrive within it. I suspect their bodies differ in kind from the creatures of the surface. I would see this for myself. Bring me something fit to serve as a specimen.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Intriguing. It seems the environment one endures is of great importance. Even so, each specimen may adapt in its own way. This will require further study.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Same, Yet Different&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Demon Wing Membrane]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Demon Wing Membrane]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Scout]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Scout]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Demon Wing Membrane]] (any rarity) (5x) (Looted/Handled), Kill [[Demon Scout]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Corrupted Form&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Some demons persist in a form that is grotesquely twisted. It occurred to me this may not be mere mutation, but a kind of infection. It may even be tied to the plague. Slay one of these warped creatures and bring me a piece of it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Intriguing. The tissue resembles necrosis caused by plague, yet it persists in an abnormal state. A human would have died long ago. This is worth studying. With some fortune, we may finally find a cure.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Born of the Inferno&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Misshapen Blade Shard]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Misshapen Blade Shard]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Misshapen Blade Shard]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Same, Yet Different&amp;quot;,&lt;br /&gt;
                    &amp;quot;Born of the Inferno&amp;quot;,&lt;br /&gt;
                    &amp;quot;Corrupted Form&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Traces of the Inferno&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Binding Mark&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The marks they bear have a most intriguing structure. They are not mere symbols, but something closer to a device that binds both will and body. Under its influence, fiendlings are subject to the will of higher demons. This is a forbidden art among men... which only makes it more valuable. Bring me a few. I would see them for myself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hm... far more refined than I expected. This is not mere control, but something closer to reshaping the consciousness itself. With a structure like this... the range of applications could be quite broad. Further experimentation will be required.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Corrupted Form&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fiendling Crusher]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fiendling Crusher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fiendling Slasher]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fiendling Slasher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Brand of the Subservient]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Brand of the Subservient]] (any rarity) (8x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Fiendling Crusher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x), Kill [[Fiendling Slasher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x), Fetch [[Brand of the Subservient]] (any rarity) (8x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Limits of Control&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;We must determine whether these marks are found only on lesser demons. To bind a stronger one, the structure would have to be far more complex. Go deeper into the Inferno and slay the more formidable kind, then confirm it for me. If any trace of the mark remains, it should not be difficult to find.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Did anything stand out? ...Nothing, I see. A pity. If complete control had already been achieved, they would have spread far beyond their current bounds. Which means the process is still incomplete. I will continue my experiments with what I have.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Binding Mark&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Hell Hunter]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Hell Hunter]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ghoul]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ghoul]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Hell Hunter]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x), Kill [[Ghoul]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Remnants of Death&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Objects that brush against death retain a great deal of residue. Those steeped in blood all the more so. Most would shun them as unsettling... to me they are specimens worth observing. I require such items. Will you bring them to me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. This will be quite useful. Do not look at me that way. All of this is merely a necessary step toward better results. There is work that must be done. I will not forget your efforts.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Limits of Control&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Hell Hunter&#039;s Curved Blade]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Hell Hunter&#039;s Curved Blade]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Hell Hunter&#039;s Curved Blade]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Binding Mark&amp;quot;,&lt;br /&gt;
                    &amp;quot;Limits of Control&amp;quot;,&lt;br /&gt;
                    &amp;quot;Remnants of Death&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Clearer Picture&amp;quot;,&lt;br /&gt;
                &amp;quot;Endless Inquiry&amp;quot;,&lt;br /&gt;
                &amp;quot;Pending Diagnosis&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Omens&amp;quot;,&lt;br /&gt;
                &amp;quot;The Darkness Within&amp;quot;,&lt;br /&gt;
                &amp;quot;Other Solutions&amp;quot;,&lt;br /&gt;
                &amp;quot;Always Intrigued&amp;quot;,&lt;br /&gt;
                &amp;quot;Beneath the Ice&amp;quot;,&lt;br /&gt;
                &amp;quot;Knowing The Unknown&amp;quot;,&lt;br /&gt;
                &amp;quot;Methods and Madness&amp;quot;,&lt;br /&gt;
                &amp;quot;Land for Alchemy&amp;quot;,&lt;br /&gt;
                &amp;quot;Beyond The Threshold Of Darkness&amp;quot;,&lt;br /&gt;
                &amp;quot;Paths Whispered by the Tides&amp;quot;,&lt;br /&gt;
                &amp;quot;The Alignment&amp;quot;,&lt;br /&gt;
                &amp;quot;Not For The Weak&amp;quot;,&lt;br /&gt;
                &amp;quot;The Alchemist&#039;s Concern&amp;quot;,&lt;br /&gt;
                &amp;quot;The Path to the Inferno&amp;quot;,&lt;br /&gt;
                &amp;quot;Beyond Appearances&amp;quot;,&lt;br /&gt;
                &amp;quot;Traces of the Inferno&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {&lt;br /&gt;
            &amp;quot;Heavy Leather Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Horseman&#039;s Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Armourer&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Armourer&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Armourer&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sell&amp;quot;,&lt;br /&gt;
            &amp;quot;Craft&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {&lt;br /&gt;
            &amp;quot;0/1&amp;quot;: [&lt;br /&gt;
                &amp;quot;Armet&amp;quot;,&lt;br /&gt;
                &amp;quot;Barbuta Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Chapel De Fer&amp;quot;,&lt;br /&gt;
                &amp;quot;Gjermundbu&amp;quot;,&lt;br /&gt;
                &amp;quot;Hounskull&amp;quot;,&lt;br /&gt;
                &amp;quot;Kettle Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Viking Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Visored Barbuta Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Spangenhelm&amp;quot;,&lt;br /&gt;
                &amp;quot;Sallet&amp;quot;,&lt;br /&gt;
                &amp;quot;Open Sallet&amp;quot;,&lt;br /&gt;
                &amp;quot;Visored Sallet&amp;quot;,&lt;br /&gt;
                &amp;quot;Norman Nasal Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Crusader Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Topfhelm&amp;quot;,&lt;br /&gt;
                &amp;quot;Great Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;Light Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Northern Full Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Ornate Jazerant&amp;quot;,&lt;br /&gt;
                &amp;quot;Grand Brigandine&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Gambeson&amp;quot;,&lt;br /&gt;
                &amp;quot;Crusader Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Champion Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Templar Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Fine Cuirass&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Plate Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Cuirass&amp;quot;,&lt;br /&gt;
                &amp;quot;Plate Pants&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;25/2&amp;quot;: [&lt;br /&gt;
                &amp;quot;Armet&amp;quot;,&lt;br /&gt;
                &amp;quot;Barbuta Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Chapel De Fer&amp;quot;,&lt;br /&gt;
                &amp;quot;Gjermundbu&amp;quot;,&lt;br /&gt;
                &amp;quot;Hounskull&amp;quot;,&lt;br /&gt;
                &amp;quot;Kettle Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Viking Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Visored Barbuta Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Spangenhelm&amp;quot;,&lt;br /&gt;
                &amp;quot;Sallet&amp;quot;,&lt;br /&gt;
                &amp;quot;Open Sallet&amp;quot;,&lt;br /&gt;
                &amp;quot;Visored Sallet&amp;quot;,&lt;br /&gt;
                &amp;quot;Norman Nasal Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Crusader Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Topfhelm&amp;quot;,&lt;br /&gt;
                &amp;quot;Great Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;Light Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Northern Full Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Ornate Jazerant&amp;quot;,&lt;br /&gt;
                &amp;quot;Grand Brigandine&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Gambeson&amp;quot;,&lt;br /&gt;
                &amp;quot;Crusader Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Champion Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Templar Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Fine Cuirass&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Plate Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Cuirass&amp;quot;,&lt;br /&gt;
                &amp;quot;Plate Pants&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {&lt;br /&gt;
            &amp;quot;Cobalt Heavy Gauntlet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Gauntlets-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Cobalt Ingot-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Heavy Gauntlet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather me some cobalt ingots and I will Smelt, shape and craft you the most amazing wears.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Dependable and premium craftsmanship, delivered on time!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Boots-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Cobalt Ingot-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather me some cobalt ingots and I will Smelt, shape and craft you the most amazing wears.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Dependable and premium craftsmanship, delivered on time!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Viking Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Viking Helm-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Cobalt Ingot-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Viking Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather me some cobalt ingots and I will Smelt, shape and craft you the most amazing wears.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Dependable and premium craftsmanship, delivered on time!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Chapel De Fer&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Chapel De Fer-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Cobalt Ingot-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Chapel De Fer&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather me some cobalt ingots and I will Smelt, shape and craft you the most amazing wears.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Dependable and premium craftsmanship, delivered on time!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Pants-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Cobalt Ingot-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Plate Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather me some cobalt ingots and I will Smelt, shape and craft you the most amazing wears.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Dependable and premium craftsmanship, delivered on time!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Templar Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Templar Armor-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Cobalt Ingot-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Templar Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather me some cobalt ingots and I will Smelt, shape and craft you the most amazing wears.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Dependable and premium craftsmanship, delivered on time!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Gauntlets-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Rubysilver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather me some cobalt ingots and I will Smelt, shape and craft you the most amazing wears.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that there is a beautiful piece of armor!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Rubysilver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;How about I make you a brilliant crimson piece of armor!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that there is a beautiful piece of armor!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Barbuta Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Barbuta Helm-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Rubysilver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Barbuta Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;How about I make you a brilliant crimson piece of armor!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that there is a beautiful piece of armor!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Pants-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Rubysilver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Plate Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;How about I make you a brilliant crimson piece of armor!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that there is a beautiful piece of armor!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Cuirass&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Fine Cuirass-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Rubysilver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Cuirass&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;How about I make you a brilliant crimson piece of armor!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that there is a beautiful piece of armor!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Hounskull&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Hounskull-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Hounskull&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;With your Gold ingots, I will forge wares that weave luxury into every detail.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Gold wares are complete, each piece reflecting luxury and artistry.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Armet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Armet-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Armet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;With your Gold ingots, I will forge wares that weave luxury into every detail.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Gold wares are complete, each piece reflecting luxury and artistry.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Gjermundbu&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Gjermundbu-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Gjermundbu&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;With your Gold ingots, I will forge wares that weave luxury into every detail.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Gold wares are complete, each piece reflecting luxury and artistry.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Plate&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Fine Cuirass-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Plate&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;With your Gold ingots, I will forge wares that weave luxury into every detail.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Gold wares are complete, each piece reflecting luxury and artistry.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Pants-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Gold Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Plate Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;With your Gold ingots, I will forge wares that weave luxury into every detail.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Gold wares are complete, each piece reflecting luxury and artistry.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Gauntlets-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Gold Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;With your Gold ingots, I will forge wares that weave luxury into every detail.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Gold wares are complete, each piece reflecting luxury and artistry.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;With your Gold ingots, I will forge wares that weave luxury into every detail.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Gold wares are complete, each piece reflecting luxury and artistry.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Kettle Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Kettle Hat-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Copper Ingot-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Kettle Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather up those Copper ingots and bring them here. I&#039;ll put my skills to work and create Copper wares that are useful.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your Copper wares are ready. Robust and finely made, they stand as a testament to premium craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Sanctum Plate Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Dark Plate Armor-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ingot-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Sanctum Plate Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather up those Copper ingots and bring them here. I&#039;ll put my skills to work and create Copper wares that are useful.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your Copper wares are ready. Robust and finely made, they stand as a testament to premium craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Pants-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ingot-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Plate Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather up those Copper ingots and bring them here. I&#039;ll put my skills to work and create Copper wares that are useful.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your Copper wares are ready. Robust and finely made, they stand as a testament to premium craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Gauntlets-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Copper Ingot-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather up those Copper ingots and bring them here. I&#039;ll put my skills to work and create Copper wares that are useful.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your Copper wares are ready. Robust and finely made, they stand as a testament to premium craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Boots-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ingot-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather up those Copper ingots and bring them here. I&#039;ll put my skills to work and create Copper wares that are useful.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your Copper wares are ready. Robust and finely made, they stand as a testament to premium craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Crusader Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Crusader Helm-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Crusader Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Advance and witness the might of Froststone. Deliver your ore, and I will fashion armor as impervious as the eternal ice.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your armor is now ready. Infused with the essence of Froststone, offering icy resilience akin to the endless polar night.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Norman Nasal Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Norman Nasal Helm-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Norman Nasal Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Advance and witness the might of Froststone. Deliver your ore, and I will fashion armor as impervious as the eternal ice.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your armor is now ready. Infused with the essence of Froststone, offering icy resilience akin to the endless polar night.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Abyss Plate Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Fine Cuirass-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Abyss Plate Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Advance and witness the might of Froststone. Deliver your ore, and I will fashion armor as impervious as the eternal ice.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your armor is now ready. Infused with the essence of Froststone, offering icy resilience akin to the endless polar night.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Pants-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Plate Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Advance and witness the might of Froststone. Deliver your ore, and I will fashion armor as impervious as the eternal ice.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your armor is now ready. Infused with the essence of Froststone, offering icy resilience akin to the endless polar night.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Gauntlets-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Advance and witness the might of Froststone. Deliver your ore, and I will fashion armor as impervious as the eternal ice.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your armor is now ready. Infused with the essence of Froststone, offering icy resilience akin to the endless polar night.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Advance and witness the might of Froststone. Deliver your ore, and I will fashion armor as impervious as the eternal ice.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your armor is now ready. Infused with the essence of Froststone, offering icy resilience akin to the endless polar night.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spiked Gauntlet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Gauntlets-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Dog Collar-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Bat Claw-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Iron Ingot-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Spiked Gauntlet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, adventurer! If you need something, just let me know. I may not look it, but I&#039;m pretty good at what I do.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. I think this one turned out pretty well. Don&#039;t you think?&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Spangenhelm&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spangenhelm-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Spangenhelm&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Tidestone, and I&#039;ll make you an armor so light you&#039;ll move through the water like it&#039;s air.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. It should hold strong, even under the pressure of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Visored Sallet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Visored Sallet-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Visored Sallet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Tidestone, and I&#039;ll make you an armor so light you&#039;ll move through the water like it&#039;s air.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. It should hold strong, even under the pressure of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Scaled Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Scaled Armor-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Scaled Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Tidestone, and I&#039;ll make you an armor so light you&#039;ll move through the water like it&#039;s air.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. It should hold strong, even under the pressure of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Pants-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Plate Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Tidestone, and I&#039;ll make you an armor so light you&#039;ll move through the water like it&#039;s air.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. It should hold strong, even under the pressure of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Light Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Light Gauntlets-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Light Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Tidestone, and I&#039;ll make you an armor so light you&#039;ll move through the water like it&#039;s air.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. It should hold strong, even under the pressure of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Tidestone, and I&#039;ll make you an armor so light you&#039;ll move through the water like it&#039;s air.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. It should hold strong, even under the pressure of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Chapel De Fer&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Chapel De Fer-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Chapel De Fer&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian, and I&#039;ll craft you armor that is smooth as glass, yet solid and unyielding.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. Its deep violet hue will enhance your bearing with a refined presence.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Dark Plate Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Dark Plate Armor-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Dark Plate Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian, and I&#039;ll craft you armor that is smooth as glass, yet solid and unyielding.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. Its deep violet hue will enhance your bearing with a refined presence.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Champion Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Champion Armor-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Champion Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian, and I&#039;ll craft you armor that is smooth as glass, yet solid and unyielding.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. Its deep violet hue will enhance your bearing with a refined presence.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Pants-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Plate Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian, and I&#039;ll craft you armor that is smooth as glass, yet solid and unyielding.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. Its deep violet hue will enhance your bearing with a refined presence.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Heavy Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Gauntlets-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Heavy Gauntlets&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian, and I&#039;ll craft you armor that is smooth as glass, yet solid and unyielding.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. Its deep violet hue will enhance your bearing with a refined presence.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Plate Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Plate Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian, and I&#039;ll craft you armor that is smooth as glass, yet solid and unyielding.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here&#039;s your armor. Its deep violet hue will enhance your bearing with a refined presence.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;There is a familiar face! Supply me with some Cobalt ore and I will quickly turn them into pure Cobalt ingots.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that&#039;s a wonderful metal! There is nothing quite like shimmering Cobalt.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copper Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copper Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;In need of refined Copper? Provide me with the ore, and I&#039;ll smelt and craft it into high-quality copper ingots. Let&#039;s get started.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your copper ingots are ready. Smooth, strong, and shining. Ready for use!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Froststone Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Froststone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Froststone Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You wish to meld ice and stone into something extraordinary? Even the improbable is possible in my seasoned hands.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Ah, an exceptional meld of froststone that even the Frost Giants would respect and utilize in their crafts.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Gold Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Supply me with gold ore and with skilled hands, I will smelt you pure gold ingots, traveler.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now there is a metal of beauty! Gleaming gold ingots, smelted in marvelous quality.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Iron Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Iron Ore-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Iron Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome back! If you have Iron ore, I can work my magic and turn it into top-quality Iron ingots. Just leave it to me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;These Iron ingots turned out perfectly! Strong, reliable, and ready for use. Iron like this is hard to come by.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Did you bring obsidian ore? If you hand it over to me, I&#039;ll refine it into a high-quality obsidian ingot by removing the impurities.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The obsidian ingot is ready. Take a look at its smooth, light-reflecting surface.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;It always amazes me that you can extract such a magical metal from such ugly stone.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that there is an amazing metal! There is nothing quite like pure elegant Rubysilver.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;60-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Silver Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome! Bring me your silver coins or ore and I&#039;ll work them into pristine ingots.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here you go, beautiful right? Silver has a charm all its own.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidestone Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidestone Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;In need of refined Tidestone? Bring me the raw ore, and I will forge it into high-quality Tidestone ingots.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Tidestone ingot is complete. Items forged from this ingot will perform especially well underwater.&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Second Chances&amp;quot;: {&lt;br /&gt;
                &amp;quot;Forged from Ruin&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Iron may be the most common metal, but a well-forged suit of armor has saved countless lives. I&#039;ve seen too many adventurers trust to luck, neglect their gear, and never return. I hope you won&#039;t share their fate. Bring me some Iron Ore, and I&#039;ll forge you armor sturdy enough to withstand most dangers.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Impressive. This metal is just the start. The armor I&#039;ll craft with it will be something worth relying on. It&#039;s not just about the steel—it&#039;s about what it represents. It&#039;s strength, it&#039;s survival... it&#039;s knowing what this world can do, and preparing for it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Iron Ore]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Iron Ore]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Iron Ore]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Damned Survivor&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;m dealing with something I wouldn&#039;t wish on my worst enemy. My wife was taken—pulled from me by a dark force that I couldn&#039;t fight. I thought I&#039;d never see her again. But she&#039;s back, though not in the way I&#039;d hoped. Things were done to her—things that should never happen to anyone. I&#039;ve spoken to someone who may have answers, but first, I need to gather certain items, things that might help us help her.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;My wife was tortured, branded like livestock, forced into rituals that I can hardly describe. They cut her, bled her, and left her for dead. When I found her, she was a shell—her body marked with symbols, her soul broken. I thought I could save her, but I&#039;m not sure anymore. The woman I married is gone, replaced by someone who looks like her, but isn&#039;t. If you can help, maybe... just maybe, I&#039;ll get her back.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Forged from Ruin&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Zombie]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Zombie]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Dragonfly]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Zombie]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x), Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Slipping Away&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I can&#039;t bear to watch her slip away. I&#039;m gathering a few of my comrades to join me, but I won&#039;t ask them to help without making sure they&#039;re ready. We need armor—armor that will hold up against what&#039;s waiting for us. The clock&#039;s ticking, and I don&#039;t think she has much time left.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This is a solid start, but we&#039;re not prepared yet. There&#039;s more to be done, and time isn&#039;t on our side. Come back later. I&#039;ve got to consult with the brothers and see if they&#039;ve discovered anything that might give us an edge.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Damned Survivor&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Armor&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Armor (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Armor (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Forged from Ruin&amp;quot;,&lt;br /&gt;
                    &amp;quot;Damned Survivor&amp;quot;,&lt;br /&gt;
                    &amp;quot;Slipping Away&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Guiding Light&amp;quot;: {&lt;br /&gt;
                &amp;quot;Lobster Red&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Rubysilver Ore... that stuff&#039;s been known to make some of the most durable armor I&#039;ve ever seen... If you fetch me some, I might be able to make you something out of it in the future.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Yeah... this is the stuff... I&#039;ll see what I can do with this, but for now I need your help with a another matter.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Slipping Away&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Rubysilver Ore]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Rubysilver Ore]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Rubysilver Ore]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 Experience\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Graveyard Shift&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;All kinds of adventurers have been buried in that old graveyard in the Ruins... Go check it out... you might even find something royal.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I hope it wasn&#039;t too dangerous out there... that place is notorious for grave robbers, But if I&#039;d told you that earlier, I doubt you would&#039;ve taken the journey.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Lobster Red&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Graveyard&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Graveyard module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Graveyard module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Something Supernatural&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Ruins have filled up with animated Slime and Wisps lately... please... can you deal with them before it gets out of hand?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I know it wasn&#039;t easy... but take this for your effort. It should be much easier to get inside the castle now.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Graveyard Shift&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wisp]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wisp]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Slime]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Slime]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Wisp]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Slime]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Lobster Red&amp;quot;,&lt;br /&gt;
                    &amp;quot;Graveyard Shift&amp;quot;,&lt;br /&gt;
                    &amp;quot;Something Supernatural&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Armor to Withstand the Sea&amp;quot;: {&lt;br /&gt;
                &amp;quot;Ore of the Blue Maelstrom&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There&#039;s an ore they say can only be found in the Blue Maelstrom. Could you get some for me? It&#039;s a new material, so I&#039;d love to go see it for myself... but I get awful seasickness, you see. So I&#039;ll leave it to you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You brought it back! I&#039;ve never seen ore with patterns like this before. I wonder if they&#039;ll still remain after it&#039;s been smelted. I need to get my hands on this new material. Let&#039;s see how far I can work it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Something Supernatural&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Tidestone Ore]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Tidestone Ore]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Tidestone Ore]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Shells and Spines&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I heard the creatures in the Blue Maelstrom have incredibly tough hides. Crab shells that don&#039;t even scratch under a blade, and sea urchin spines sharp enough to pierce metal armor. I suppose that&#039;s only natural, given how harsh the sea is out there. If you don&#039;t mind, could you bring me a few crab shells and urchin spines? I&#039;d like to see if they can be used to reinforce armor.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hmm, tough, sharp... and still carrying the full scent of the sea. I can&#039;t use them as they are. I&#039;ll need to wash and dry them properly first. Still, I think I can make a decent piece of armor out of these.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Ore of the Blue Maelstrom&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Hard Crab Shell]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Hard Crab Shell]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Sharp Sea Urchin Spine]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Sharp Sea Urchin Spine]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Hard Crab Shell]] (any rarity) (2x) (Looted/Handled), Fetch [[Sharp Sea Urchin Spine]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Monsters Among the Waves&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Dangerous places tend to have dangerous monsters. The Tidewalkers may wield crude weapons, but their aggression is no joke. And since they can move between water and land, they&#039;re even more of a threat. If you want to explore the Blue Maelstrom safely, it would be best to clear them out. I can&#039;t go there myself... so please, adventurer. Take care of the Tidewalkers.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I&#039;m glad to see you&#039;ve returned in one piece. It&#039;s people like you that give meaning to the work I do. It makes me happy to know I was able to help, even just a little. I&#039;ll keep working to craft even sturdier armor from here on.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Shells and Spines&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Tidewalker Spearer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Tidewalker Spearer]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Tidewalker Clubfighter]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Tidewalker Clubfighter]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Tidewalker Shaman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Tidewalker Shaman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Tidewalker Spearer]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x), Kill [[Tidewalker Clubfighter]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x), Kill [[Tidewalker Shaman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Ore of the Blue Maelstrom&amp;quot;,&lt;br /&gt;
                    &amp;quot;Shells and Spines&amp;quot;,&lt;br /&gt;
                    &amp;quot;Monsters Among the Waves&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tough Stuff&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Difference in Craftsmanship&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Armor is not meant to be strong alone. Careful finishing is what truly matters. Small differences like that are what make armor last. Too many advanced crafting techniques have been lost, but I hear finely made items from long ago still remain in the Forgotten Castle. Could you bring me a few?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. At a glance these may seem to have nothing to do with making armor, but they are crafted with remarkably fine and complex techniques. Examining them piece by piece will be good study for me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Monsters Among the Waves&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Hourglass]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Hourglass]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Walking Cane]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Walking Cane]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Hourglass]] (any rarity) (2x) (Looted/Handled), Fetch [[Walking Cane]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Ale-Soaked Insights&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Last night, I had a bit too much to drink at the tavern and ended up speaking with the Fortune Teller. She gave me a cryptic message suggesting there might be something worth investigating around this location. I&#039;m not entirely convinced by her mumbo jumbo, but I figured it&#039;s worth a look. See if you can find anything unusual here.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I&#039;m glad you checked out the area. Although I&#039;m still skeptical about that fortune teller&#039;s cryptic message, it seems like there might be something to it after all.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Difference in Craftsmanship&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Stables&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Stables module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Stables module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Death&#039;s Knight&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;We stand on the brink of our greatest challenge yet, and your courage is needed more than ever. A spectral being wreaks havoc upon the Ruins, leaving destruction in its wake. I believe you are now prepared to face this evil and banish it once and for all.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You provided us with a moment&#039;s respite from the evil&#039;s reign on these lands... Thank you adventurer.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Ale-Soaked Insights&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Spectral Knight]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Spectral Knight]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Spectral Knight]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Difference in Craftsmanship&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ale-Soaked Insights&amp;quot;,&lt;br /&gt;
                    &amp;quot;Death&#039;s Knight&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harsh Truth&amp;quot;: {&lt;br /&gt;
                &amp;quot;Infectious Inspection&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Some kind of infection is spreading rapidly, turning corpses into unspeakable horrors. If you can hunt down a few of these abominations and bring back some samples, our local surgeon might uncover the source of this plague.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These samples are even more vile than I imagined... but they should be enough to trace the origin of this plague. If I uncover anything further, you&#039;ll be the first to know.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Death&#039;s Knight&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Infected Flesh]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Infected Flesh]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Bloody Bandage]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Bloody Bandage]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Zombie]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Zombie]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mummy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Infected Flesh]] (any rarity) (10x) (Looted/Handled), Fetch [[Old Bloody Bandage]] (any rarity) (10x) (Looted/Handled), Kill [[Zombie]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x), Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Monsters and Traps&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The samples you brought back are covered in wounds. At first, I assumed they were marks of battle, but their consistent placement and size reveal them to be injuries caused by traps. Traps do not distinguish between adventurers and monsters, yet the creatures show no fear of them. Perhaps dismantling those metal constructs could provide some useful insight.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Was there nothing unusual? Ah, I see... No, never mind. It would be absurd for me to demand more from you when I haven&#039;t even set foot there myself. Still, thanks to you dismantling so many traps, others will have an easier time exploring the Crypts for a while. Thank you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Infectious Inspection&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Axe Trap]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Axe Trap]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Wall Spike]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Wall Spike]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Floor Spikes]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Floor Spikes]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Axe Trap]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x), Interact with [[Wall Spike]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x), Interact with [[Floor Spikes]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Deepening Suspicion&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;After hearing your report on the traps, a thought crossed my mind. Perhaps it&#039;s not just the traps—we might need to search the Crypts itself more thoroughly. After all, that entire place is nothing but a collection of problems. I don&#039;t have high expectations, but there&#039;s no harm in investigating further.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Of course, I never expected to uncover the Crypts&#039; problems in a single attempt. If that were possible, the cause of this plague would have been solved long ago. Yet, I still can&#039;t shake the thought that the tomb itself is the source of the disease. Further investigation will be necessary.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Monsters and Traps&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Admirer&#039;s Room&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Admirer&#039;s Room module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Barracks&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Barracks module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Catacomb&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Catacomb module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Wheel&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Wheel module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;5&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cliffs&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Cliffs module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;6&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Center Altar&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Center Altar module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;7&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hallways&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Hallways module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;8&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Pyramid&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Pyramid module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;9&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Broken Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Broken Bridge module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;10&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cistern&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Cistern module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;11&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Fishing Grounds&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Fishing Grounds module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;12&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Sewers&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Sewers module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;13&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Storeroom&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Storeroom module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;14&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Prisons B&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Prisons B module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;15&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Center Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Center Bridge module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Admirer&#039;s Room module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Barracks module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Catacomb module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Wheel module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Cliffs module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Center Altar module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Hallways module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Pyramid module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Broken Bridge module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Cistern module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Fishing Grounds module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Sewers module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Storeroom module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Prisons B module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Center Bridge module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Infectious Inspection&amp;quot;,&lt;br /&gt;
                    &amp;quot;Monsters and Traps&amp;quot;,&lt;br /&gt;
                    &amp;quot;Deepening Suspicion&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hammers, Rumors, and Blessings&amp;quot;: {&lt;br /&gt;
                &amp;quot;Armor That Stops It All&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I heard you fetched some top-quality weapons for the weaponsmith, and what&#039;s he planning to do with them, forge a blade that cuts through everything? Ha, then I can&#039;t just sit back and let him have all the fun. Adventurer, get me some fine armor pieces too, will you? I&#039;ll be the first to craft something that can block anything, yes, anything. Probably. Hopefully. Well... let&#039;s just say I&#039;ll try my best.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good heavens, these pieces are absolutely brilliant. The finish, especially, so fine and precise. Not a rough edge in sight, and the seams... you&#039;d hardly know where one piece ends and another begins unless you&#039;re squinting at it. This is going to be a real lesson for me. Thank you, truly.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;An Unusual Quench&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Armor&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Armor (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Armor (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Chilling Torch&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There&#039;s a rumor going around about torches in the Forgotten Castle lighting themselves. Good grief, I can understand a flame going out on its own, sure, but lighting itself? That&#039;s just nonsense. The monsters in that place are already more than enough trouble, and now it feels like the castle itself is turning into something out of a nightmare. Could you check on those torches for me? I really, really hope the rumors are just that... rumors.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You went and checked that many torches? I can&#039;t thank you enough for going above and beyond. Knowing you looked into it so thoroughly puts my mind at ease. Seems that strange little rumor really was just nonsense after all. Ha, I mean honestly, torches lighting themselves? What a thought!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Armor That Stops It All&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 50,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Torch]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Torch]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (50x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Torch]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (50x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Blessings Upon You!&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Shrines in dungeons are a good friend to any adventurer. Before the Forgotten Castle was swallowed by darkness, visitors used to stop and offer their prayers there as part of everyday life. Nowadays, those shrines are lending their strength to adventurers instead. I hope you make good use of their blessings. Sometimes, they can do more for you than even a sturdy piece of armor.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Did the shrine&#039;s blessing serve you well? Funny thing is, even folks who don&#039;t give much thought to gods and such often start believing once they&#039;ve felt the power of a shrine&#039;s blessing. I&#039;ve heard some people feel a wave of relief just from spotting one. In a dungeon crawling with enemies, having even a moment&#039;s peace like that is no small mercy.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Chilling Torch&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Health]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Power]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Power]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Fountain of Speed]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Fountain of Speed]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Protection]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Protection]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x), Interact with [[Shrine of Power]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x), Interact with [[Fountain of Speed]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x), Interact with [[Shrine of Protection]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Armor That Stops It All&amp;quot;,&lt;br /&gt;
                    &amp;quot;Chilling Torch&amp;quot;,&lt;br /&gt;
                    &amp;quot;Blessings Upon You!&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rumors from Firedeep&amp;quot;: {&lt;br /&gt;
                &amp;quot;Winged Menace&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard that the winged creatures in the Firedeep have been quite a nuisance. They say fighting enemies that strike from above is no easy task. Just thinking about it makes me uneasy. I&#039;d never have the courage to face such creatures myself, of course. If you have it in you to put a few of them down, bring me something to prove it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You really did it. You adventurers never cease to impress me. For the time being, at least, fewer of those creatures will be wreaking havoc out there.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Blessings Upon You!&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Hardened Beak]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Hardened Beak]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Emberwing]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Emberwing]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Hardened Beak]] (any rarity) (2x) (Looted/Handled), Kill [[Emberwing]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Beast of Firedeep&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard rumors of a wyvern living deep beneath the earth. In a place filled with lava and unbearable heat, no less. To be honest, it&#039;s hard to believe. Then again, there are many things in this world I do not know. Find out if there&#039;s any truth to the rumors.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good heavens, a Magma Wyvern? I thought those were made up by drunken adventurers. It seems there is no substitute for the word of someone who has seen it with their own eyes. Thank you for looking into it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Winged Menace&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Magma Falls&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Magma Falls module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Magma Falls module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Hunter of the Wyvern&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I still can hardly believe the Magma Wyvern was real. And there were even signs that the dwarves once tried to hunt it? If so, it may be a foe that even they could not bring down. Should you manage to slay such a creature, your name would surely become known far and wide. Would you be willing to take on the challenge?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Remarkable! I was worried the whole time you were gone. I kept wondering if I had been foolish to even suggest it. But for a moment, I forgot that you always seem to exceed my expectations. Thanks to you, I now have another incredible tale to tell the adventurers who pass through here.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Beast of Firedeep&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Magma Wyvern]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Magma Wyvern]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Magma Wyvern]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Winged Menace&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Beast of Firedeep&amp;quot;,&lt;br /&gt;
                    &amp;quot;Hunter of the Wyvern&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Second Chances&amp;quot;,&lt;br /&gt;
                &amp;quot;Guiding Light&amp;quot;,&lt;br /&gt;
                &amp;quot;Armor to Withstand the Sea&amp;quot;,&lt;br /&gt;
                &amp;quot;Tough Stuff&amp;quot;,&lt;br /&gt;
                &amp;quot;Harsh Truth&amp;quot;,&lt;br /&gt;
                &amp;quot;Hammers, Rumors, and Blessings&amp;quot;,&lt;br /&gt;
                &amp;quot;Rumors from Firedeep&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {&lt;br /&gt;
            &amp;quot;Bandage&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bardiche&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Battle Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Buckler&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Campfire Kit&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 7&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 11&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 19&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Castillon Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Chaperon&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cloth Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crossbow&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crystal Ball&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crystal Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Plate Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Double Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Doublet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Explosive Bottle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 14&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 23&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Falchion&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Felling Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fine Cuirass&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flanged Mace&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fox Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Francisca Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 14&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 23&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frock&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Amulet&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gjermundbu&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Key&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Halberd&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hatchet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Healing&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 14&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 23&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Heater Shield&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Heavy Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Wisdom&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Vitality&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Finesse&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Owl Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bear Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Monkey Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gloves of Utility&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Watchman Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Vigilant Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mercurial Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Cockatrice&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Nest Preparation&amp;quot;: {&lt;br /&gt;
                &amp;quot;Preparation for a Companion Cockatrice&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;...&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Paper and Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ceremonial Dagger]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ceremonial Dagger]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Necklace|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gem Necklace\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Necklace|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gem Necklace\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Extra Thick Pelt]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Extra Thick Pelt]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ceremonial Dagger]] (any rarity) (2x) (Looted/Handled), Fetch [[Gem Necklace|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gem Necklace\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Extra Thick Pelt]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Filling the Nest&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;...&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Preparation for a Companion Cockatrice&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Ring|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gem Ring\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Ring|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gem Ring\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Band|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gold Band\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Band|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gold Band\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cockatrice&#039;s Lucky Feather]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Lucky Feather]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gem Ring|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gem Ring\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Gold Band|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Gold Band\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Cockatrice&#039;s Lucky Feather]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Acquiring an Egg&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;...&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Filling the Nest&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Simple Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Simple Gold Bangle\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Patterned Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Patterned Gold Bangle\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cockatrice&#039;s Egg]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Egg]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Simple Gold Bangle\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Patterned Gold Bangle\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Cockatrice&#039;s Egg]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Preparation for a Companion Cockatrice&amp;quot;,&lt;br /&gt;
                    &amp;quot;Filling the Nest&amp;quot;,&lt;br /&gt;
                    &amp;quot;Acquiring an Egg&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hatching&amp;quot;: {&lt;br /&gt;
                &amp;quot;Unusual Movements&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;...!?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;...!!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Acquiring an Egg&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Dotted Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Dotted Gold Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Glimmer Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glimmer Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Glimmer Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glimmer Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Dotted Gold Bangle\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Glimmer Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glimmer Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;What the Egg Desires&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;...!?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;...!!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Unusual Movements&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Turquoise Gem Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Turquoise Gem Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Shine Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Shine Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Shine Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Shine Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Turquoise Gem Bangle\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Shine Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Shine Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Golden Water Bowl&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;...!?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Peep! Peep!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What the Egg Desires&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Pearl Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Pearl Necklace\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Pearl Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Pearl Necklace\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Bowl\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Bowl\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Pearl Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Pearl Necklace\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Bowl\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Unusual Movements&amp;quot;,&lt;br /&gt;
                    &amp;quot;What the Egg Desires&amp;quot;,&lt;br /&gt;
                    &amp;quot;Golden Water Bowl&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hatchling Care&amp;quot;: {&lt;br /&gt;
                &amp;quot;A New Treasure Toy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Peep! Pip-pip! Peep-peep!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Peep! Peep!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Golden Water Bowl&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Triple Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Triple Gem Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Triple Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Triple Gem Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candelabra\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candelabra\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Triple Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Triple Gem Bangle\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candelabra\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Cockatrice&#039;s Favorite Things&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Pip-pipit! Pip-pip!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Peep! Peep!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A New Treasure Toy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Silver Chalice|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Silver Chalice\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Silver Chalice|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Silver Chalice\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candle Holder\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candle Holder\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Silver Chalice|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Silver Chalice\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candle Holder\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;How to Revitalize&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Peep... Pii... Pip-pip...&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Grrr...!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Cockatrice&#039;s Favorite Things&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Slim Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Slim Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Slim Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Slim Bangle\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candle Platter|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candle Platter\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candle Platter|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candle Platter\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Slim Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Slim Bangle\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Gold Candle Platter|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Candle Platter\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A New Treasure Toy&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Cockatrice&#039;s Favorite Things&amp;quot;,&lt;br /&gt;
                    &amp;quot;How to Revitalize&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Affection and Growth&amp;quot;: {&lt;br /&gt;
                &amp;quot;Picky Preferences&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Grrr... Grrr...&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Grrr!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;How to Revitalize&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Goblet|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Goblet\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Goblet|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Goblet\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Waterpot\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Waterpot\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Goblet|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Goblet\u003C/span\u003E]] (5x) (Looted/Handled), Fetch [[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Waterpot\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Sapphire\u003C/span\u003E]]\u003Cbr\u003E1 [[Diamond|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Diamond\u003C/span\u003E]]\u003Cbr\u003E1 [[Emerald|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Emerald\u003C/span\u003E]]\u003Cbr\u003E1 [[Ruby|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ruby\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Finding a New Favorite&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Grrr... Grrr...&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Grrr! Grrrr...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Picky Preferences&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Chalice|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Chalice\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Chalice|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Chalice\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ancient Scroll|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Ancient Scroll\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ancient Scroll|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Ancient Scroll\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Chalice|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Chalice\u003C/span\u003E]] (5x) (Looted/Handled), Fetch [[Ancient Scroll|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Ancient Scroll\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Give Me Something Better!&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Grrr... Grrr...&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Kyaaah!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Finding a New Favorite&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Crown\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Crown\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Goblet|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Goblet\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Goblet|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Goblet\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Crown\u003C/span\u003E]] (5x) (Looted/Handled), Fetch [[Goblet|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Goblet\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Blue Sapphire\u003C/span\u003E]]\u003Cbr\u003E1 [[Diamond|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Diamond\u003C/span\u003E]]\u003Cbr\u003E1 [[Emerald|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Emerald\u003C/span\u003E]]\u003Cbr\u003E1 [[Ruby|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ruby\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Picky Preferences&amp;quot;,&lt;br /&gt;
                    &amp;quot;Finding a New Favorite&amp;quot;,&lt;br /&gt;
                    &amp;quot;Give Me Something Better!&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Nest Preparation&amp;quot;,&lt;br /&gt;
                &amp;quot;Hatching&amp;quot;,&lt;br /&gt;
                &amp;quot;Hatchling Care&amp;quot;,&lt;br /&gt;
                &amp;quot;Affection and Growth&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Dealmaker&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Dealmaker&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Dealmaker&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Faustian Bargain&amp;quot;: {&lt;br /&gt;
                &amp;quot;Too Good to Refuse&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;This strange experience will cause you no harm. Like a lucid dream, it will let you see the world from a new perspective. No one will ever know who you truly are, so there is no need to hesitate. Simply pay a trivial price, and savor the sweetest fruit.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. I am most curious what mark that special experience will leave upon you. May you savor its sweetness for long to come...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Paper and Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Damage&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;damage&amp;quot;: &amp;quot;players&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Deal 25 damage to players as Faustian Bargain&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Deal 25 damage to players as Faustian Bargain&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 Affinity\u003Cbr\u003E3 [[Antiquated Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Antiquated Coin\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Where the Dead Whisper&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;This strange experience will cause you no harm. Like a lucid dream, it will let you see the world from a new perspective. No one will ever know who you truly are, so there is no need to hesitate. Simply pay a trivial price, and savor the sweetest fruit.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. I am most curious what mark that special experience will leave upon you. May you savor its sweetness for long to come...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Too Good to Refuse&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Damage&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 50,&lt;br /&gt;
                            &amp;quot;damage&amp;quot;: &amp;quot;players&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Deal 50 damage to players as Faustian Bargain&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Deal 50 damage to players as Faustian Bargain&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 Affinity\u003Cbr\u003E3 [[Antiquated Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Antiquated Coin\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;What I Truly Desired&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;This strange experience will cause you no harm. Like a lucid dream, it will let you see the world from a new perspective. No one will ever know who you truly are, so there is no need to hesitate. Simply pay a trivial price, and savor the sweetest fruit.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. I am most curious what mark that special experience will leave upon you. May you savor its sweetness for long to come...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Where the Dead Whisper&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Damage&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 100,&lt;br /&gt;
                            &amp;quot;damage&amp;quot;: &amp;quot;players&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Deal 100 damage to players as Faustian Bargain&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Deal 100 damage to players as Faustian Bargain&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;2 Affinity\u003Cbr\u003E4 [[Antiquated Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Antiquated Coin\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Too Good to Refuse&amp;quot;,&lt;br /&gt;
                    &amp;quot;Where the Dead Whisper&amp;quot;,&lt;br /&gt;
                    &amp;quot;What I Truly Desired&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Faustian Bargain&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Goblin Merchant&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Goblin Merchant&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Goblin Merchant&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;,&lt;br /&gt;
            &amp;quot;DungeonRecoveries&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Kin No More&amp;quot;: {&lt;br /&gt;
                &amp;quot;Away With The Green Skins&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ah, my brilliant fleshy! The one who&#039;ll take care of my wretched kin! Ha! Me? I was cast out of the caves, abandoned by my own kind! Those brainless green-skins—bah! My tribe thinks I wasted my time making fleshy friends and collecting shinies. They&#039;re too stupid to see what truly matters. But me? I&#039;m smart. Hehe. Let&#039;s see how they fare without this gobbo! Now, get in that cave and give those traitors a proper beating! Don&#039;t worry, fleshy friend—I&#039;ll make sure your effort is worth it. Hehehe!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Huzzah! Well done, me fleshy friend. Those green skins didn&#039;t know what hit ‘em! Ahh, there&#039;s trouble brewin&#039;. You see, me kin be stirred up now, all riled and angry. They&#039;ll retaliate, mark me words... But with you, my fleshy friend, we boom boom bop &#039;em and they learns not to mess with Gobbo again!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Wenchless&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Warrior]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x), Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x), Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Gobbo&#039;s Favorite Fleshy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;No! Something is terribly wrong! After we took down the green-skins, my kin went into a frenzy, and now they&#039;ve set their sights on your kind! When I was cast out of the caves, my precious fleshies took me in, fed me, and treated me as more than just a greedy goblin—they treated me as a friend. But now... if they&#039;re no longer here... No! Get inside that wretched prison and find out what&#039;s become of them! Hurry, before it&#039;s too late!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;No, no, no, no... This isn&#039;t right. My... my precious fleshy, the one who always protected me, they&#039;re gone. Torn apart like they were nothing! Grrr... My kin will pay for this—every last one of them! Their ears will be my trophies! You hear me, fleshy? This gobbo&#039;s gonna make them regret ever laying a hand on mine! Kurikuri goblins... Remember my words!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Away With The Green Skins&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Goblin Maze A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Maze A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Maze A module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Goblin&#039;s Pride&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;My kin will regret touching my precious fleshy friend. Now it&#039;s time for Gobbo&#039;s revenge! Boom boom! See, ears are a goblin&#039;s pride, like a badge of honor. So let&#039;s smash those stinking green-skins and bring back lots of their ears. We&#039;ll stomp their pride into the dirt! Then those goblins will learn never to mess with this Gobbo!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good! Good! Gobbo likes this! You... you might become Gobbo&#039;s new precious fleshy... hehe. Look at that. Shiny goblin ears, stacked up nice and pretty. Hehehe, those filthy green-skins don&#039;t even know what hit &#039;em! Their pride? In my hands now. Well done, squishy friend. But this isn&#039;t the end. Oh no. My kin still have more to learn... and it&#039;ll be rough for them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Gobbo&#039;s Favorite Fleshy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 4,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Goblin Ear]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Goblin Ear]] (any rarity) (4x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Goblin Ear]] (any rarity) (4x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E40 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Away With The Green Skins&amp;quot;,&lt;br /&gt;
                    &amp;quot;Gobbo&#039;s Favorite Fleshy&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Goblin&#039;s Pride&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Make Them Pay&amp;quot;: {&lt;br /&gt;
                &amp;quot;Questionable Ingredients&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ahh, fleshy! This time, it&#039;s a different kind of job. Look, all that ruckus I caused? Well, now my gambling buddies are all riled up. They think ol&#039; gobbo forgot his roots, trying to fit in with fleshy customs. So, I&#039;m gonna show them! I&#039;ll make a special stew—so good, so distracting, they won&#039;t care who I gamble with anymore! But to do that, I need the shell of a certain bug—shiny, tough! You bring me that shell, and maybe... just maybe... I&#039;ll spill a little something about that woman you&#039;re looking for. Something I heard. Hehehe.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Aha! That&#039;s the one! You did it, fleshy friend! That&#039;s the shell I needed for my glorious goblin stew. It&#039;s feast time! And as promised, here&#039;s a little secret—about the missing girl... She&#039;s not what she seems, friend. It&#039;s not just that she disappeared—there&#039;s something more. But that&#039;s all I can say for now. If you want the truth, you&#039;ll have to dig deeper yourself. For now, let&#039;s eat, and just remember—this gobbo always keeps his promises! Hehehe!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Goblin&#039;s Pride&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bug Shell]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bug Shell]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bug Shell]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Gobbo&#039;s Famous Grubs&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Oh! My fleshy friend, listen up! I made a stew with my kin— ‘Gobbos Famous Grubs&#039;! But those stinking green-skins turned their noses up at it, calling it ‘disgusting&#039;! Ha! Fine, now they&#039;re gonna taste gobbo&#039;s fury at full strength! The worst of ‘em was a goblin mage—he mocked me the most. Find him and teach him a lesson! Oh, and while you&#039;re at it, bring me some centipedes and spiders. Then I&#039;ll show you how to make a legendary Famous Grubs that no one will ever forget!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ha! That&#039;s more like it! The mage won&#039;t be talkin&#039; down on my Famous Grubs stew ever again, no sir! And with the centipedes and spiders you bopped, me next batch&#039;s gonna be fit for a gob king! Me kin will eat those words, heh-heh, next time, they&#039;ll beg for more! You did good, fleshy—me&#039;ll make sure your shiny reward just as special as me stew. Hee-hee!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Questionable Ingredients&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Mage]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Mage]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Centipede]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Centipede]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Spider]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Mage]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x), Kill [[Giant Centipede]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x), Kill [[Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Way Out&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ughhh! My stew! I can still hear their laughter ringing in my head! I won&#039;t let this go, never! Listen, back when I was exiled, I used a secret path to escape. But that was a long time ago, and I don&#039;t know if it&#039;s still there. I need you to head into the caves and find that escape route for me. I&#039;ve got plans, you see? Plans bigger than they can imagine... bigger than my stew... and when it&#039;s all over, they&#039;ll all say they regret ever crossing Gobbo!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Yahoo! You found the cursed escape route! We&#039;re one step closer now, fleshy friend. Look, Gobbo&#039;s been preparing something bigger than they could ever imagine. My kin will pay for every single thing they did to me. Trust Gobbo, fleshy—the time is coming soon... Gobbo&#039;s big plan is gonna be way bigger than they expect—whoosh-BOOM! Hehehe!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Gobbo&#039;s Famous Grubs&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Questionable Ingredients&amp;quot;,&lt;br /&gt;
                    &amp;quot;Gobbo&#039;s Famous Grubs&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Way Out&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gobbo&#039;s Little Trick&amp;quot;: {&lt;br /&gt;
                &amp;quot;Easy Pickings&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;So the cave went rumble and CRASH, huh?! Hahaha! All the fools who mocked me got what they deserved! I knew it! Down there it&#039;s blazing hot, bright red water flowing everywhere. Don&#039;t touch it, fleshy. Soft meat like yours would burn right up. Those idiots are probably ash by now... so dig through what&#039;s left. Might be something useful, hehehe.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So? Find anything good in there? Gonna give some to me? Nah, keep it all. There&#039;s something else I want anyway. Come back when you&#039;ve got time! I&#039;ll tell you what I&#039;m really looking for!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Way Out&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Ash Pile]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Ash Pile]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Ash Pile]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 Experience\u003Cbr\u003E50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;An Unforgettable Taste&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Before I was exiled, I saw it once while wandering the caves. A lizard completely on fire. Just once. It vanished so fast I thought my eyes fooled me, but they didn&#039;t. It left a burning tail behind! Haha! It saw Gobbo and ran off scared. I searched everywhere after that, never saw it again. But I know it&#039;s still out there, in the burning lands.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Yes! This is it! I knew you&#039;d bring the right thing, fleshy! Gobbo&#039;s eyes never lie! Haha! To think I get to eat this again. Gotta let it cool first. Gobbo&#039;s luck never runs out. Huh? You asking if I&#039;m eating it? Of course! Want a bite?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Easy Pickings&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fire Lizard]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fire Lizard]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blazing Tail]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blazing Tail]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Fire Lizard]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x), Fetch [[Blazing Tail]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 Experience\u003Cbr\u003E50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;One Very Hot Bite&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Fleshy, bring me a few mushrooms from the burning lands. Those shrooms grow by drinking that bright red water, so they&#039;re hot. Take one bite and your belly goes up in flames. You&#039;ll be groaning for a week. Gobbo&#039;s kind hates hot stuff, see. That&#039;s why I&#039;m gonna let them have a little taste... secretly!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oho, still nice and warm! But these one&#039;s are all black like that. Didn&#039;t it burn completely? Even better! I&#039;ll slip it right into their stew. Hehe. Eat this, you fools!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;An Unforgettable Taste&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lava Mushroom]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lava Mushroom]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Lava Mushroom]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Easy Pickings&amp;quot;,&lt;br /&gt;
                    &amp;quot;An Unforgettable Taste&amp;quot;,&lt;br /&gt;
                    &amp;quot;One Very Hot Bite&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Favorite Soft Skin&amp;quot;: {&lt;br /&gt;
                &amp;quot;A New Delicacy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Hey! You heard about it? That new kind of buzzing bug in the caves! Go squash a few of them for me, will ya? I wanna see if they&#039;ll make good stew meat for this gobbo&#039;s next recipe! Heh heh... Flying skulls are no good for nothin&#039;, but these bugs? Now those are juicy little bundles of nutrition!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oh, now that&#039;s tough. And a lot... bigger than I expected? Hrm, alright, it looks tasty. I like it, I really do! Might be better for something other than stew though... hmm, I&#039;ll have to think on it. Meat lump, once it&#039;s done, I&#039;ll let you know. I might even give you a bite, since it&#039;s you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;One Very Hot Bite&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Death Beetle]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Death Beetle]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Death Beetle]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Crate Chaos&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Me bruddas, always tryna hide me stuff from me. But I know where ta find em. Bash those boxes fer me and I reward ya real nice.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Bash! Bash! Bash! Musta been fun! Wish I coulda join in wid ya.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A New Delicacy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Dwarven Small Wooden Crate]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Destroy&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Destroy [[Dwarven Small Wooden Crate]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Destroy [[Dwarven Small Wooden Crate]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Gobo Brawl&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Oh noes, they ain too happy I busted up their stuff. Me folk tink they smart but we show em. Send em a message that they be messin with the wrong bossman up here.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Dem gobbo heads smashed betta than those crates! Dat&#039;ll show em whos da real bossman!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Crate Chaos&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 12,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Beast]] [[Goblin]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Beast]] [[Goblin]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (12x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Beast]] [[Goblin]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (12x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A New Delicacy&amp;quot;,&lt;br /&gt;
                    &amp;quot;Crate Chaos&amp;quot;,&lt;br /&gt;
                    &amp;quot;Gobo Brawl&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Greater Threats&amp;quot;: {&lt;br /&gt;
                &amp;quot;Shiny Secrets&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Shinies? Me think I left too many of me shinies deep in da caves. Get em out for me and I give ya sumthin.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Huzzah! How ya open them big metal boxes. Me thought all dem shinies safe in dere.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Gobo Brawl&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Lion&#039;s Head Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Lion&#039;s Head Chest]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Lion&#039;s Head Chest]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Gamba&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Us green skins face a lotta dangers down in da caves. You wanna get a taste of da goblin life? Tryna dance with some of pets?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Yum! Centipede legs are crunchy delight. Here sum junk to make it a gud trade.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Shiny Secrets&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Centipede]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Centipede]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cave Pit Hall&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Pit Hall module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Giant Centipede]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Pit Hall module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;One Eyed Foe&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;That stinky giant is trouble for all gobbo folk. Take em out and make it better for me and me friends!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Wowza! You a gobbo hero. Dun get comfy cuz dere be more dangers in da caves!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Gamba&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cyclops]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cyclops]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Cyclops]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;375 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Gold Coin Bag|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Bag\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Shiny Secrets&amp;quot;,&lt;br /&gt;
                    &amp;quot;Gamba&amp;quot;,&lt;br /&gt;
                    &amp;quot;One Eyed Foe&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spooky Adventures&amp;quot;: {&lt;br /&gt;
                &amp;quot;Feathered Fortune&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Me be havin no luck lately. Fetch me a lucky feather from dem nasty birdies to change me luck.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Huzzah! With dis lucky feather, me fortunes sure ta change!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;One Eyed Foe&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cockatrice&#039;s Lucky Feather]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Lucky Feather]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cockatrice]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Lucky Feather]] (any rarity) (1x) (Looted/Handled), Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Grave Goods&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Had some bad luck gamba. Need to replenish my stock. Graves really good for finding good items.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ooh! Lots of shinies! Hopefully no ghoulies followed you back.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Feathered Fortune&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 20,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Stone Tomb]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Stone Tomb]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (20x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Stone Tomb]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (20x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Shaking Off Misfortune&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Fleshling! Wait, don&#039;t come any closer. Over there—take a step back! You know it too, right? My luck has been terrible lately. I asked the Fortune teller, and she said I&#039;ve been cursed by bad energy from someone nearby! And you know what? I only have one friend—you. That means you&#039;re the problem. That woman said it—you have to go back to the Ruins. If you want to shake off the misfortune clinging to your back, you have no choice. Again, again, again!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Alright, friend. You&#039;re finally looking a bit better. While you were getting rid of the bad stuff, I managed to score a little something myself. Actually, you ended up tossing out my bad luck too. Heh. So, I suppose I owe you something shiny. Not bad, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Grave Goods&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Feathered Fortune&amp;quot;,&lt;br /&gt;
                    &amp;quot;Grave Goods&amp;quot;,&lt;br /&gt;
                    &amp;quot;Shaking Off Misfortune&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Precious Things&amp;quot;: {&lt;br /&gt;
                &amp;quot;Reaping Without Effort&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Those wretched green-skins stole my shinies! So, they finally understand their value, huh? But laying their filthy hands on mine—that was a very stupid mistake. Hmph, fools should be left to deal with other fools. Fleshling, go steal some junk from the giants in the cave. And leave this behind. What is it? A stinking rag from those foolish green-skins.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done! I have no idea why they treasured that junk, but now that both are gone, they&#039;ll be searching for quite some time. Just thinking about it is amusing! Now, those fools will take out their frustration on those infuriating green-skins for me!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Shaking Off Misfortune&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cave Trolls Precious Rock]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cave Trolls Precious Rock]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cyclops Precious Mirror]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cyclops Precious Mirror]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Cave Trolls Precious Rock]] (any rarity) (1x) (Looted/Handled), Fetch [[Cyclops Precious Mirror]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Blowing It All Away&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Alright. Last time, the plan was too clever. Looks like the giants just found themselves some new worthless junk to cherish. I completely forgot that those idiots don&#039;t actually think. So this time, we&#039;re going in loud and brutal. Teach those green-skins a lesson for ignoring me. There are plenty of goblin tribes out there—no one&#039;s going to miss a few if they disappear.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;That&#039;s right, fleshling! I knew I could count on you! You know what the most obvious truth in the world is? You are useful to this goblin—they are not!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Reaping Without Effort&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 20,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (20x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Bolaslinger]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Bolaslinger]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 20,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Warrior]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (20x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (15x), Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (20x), Kill [[Goblin Bolaslinger]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (15x), Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (20x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Strange Omen&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Even after the lesson you taught them last time, those wretches are still after my treasure! The same fools who once ignored me over a few shinies! Hey, are you sure you didn&#039;t mess something up when dealing with the green-skins? Why are they acting like this? Ugh, I can&#039;t stand not knowing! Fleshling! Ransack the entire cave! Turn it upside down and leave nothing untouched!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;What? They had a lot of weapons? How many—piled up like a stockpile? Hmm, that is strange. What are they planning...? Thanks, fleshling! I&#039;ll take it from here and dig deeper!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Blowing It All Away&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cave Pit Hall&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Pit Hall module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Goblin Town A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Town A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Goblin Rooms&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Rooms module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cavern Lake A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cavern Lake A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;5&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Goblin Maze A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Maze A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;6&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Valley B&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Valley B module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;7&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cave Tombs&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Tombs module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;8&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Goblin Mine&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Mine module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;9&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cave Hideout A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Hideout A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;10&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Valley A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Valley A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;11&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Ants Nest&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Ants Nest module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;12&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Mole Tunnel&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Mole Tunnel module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;13&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Stone Graves A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Stone Graves A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;14&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Goblin Bandits&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Bandits module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;15&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cave Altar B&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Altar B module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Pit Hall module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Town A module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Rooms module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cavern Lake A module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Maze A module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Valley B module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Tombs module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Mine module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Hideout A module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Valley A module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Ants Nest module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Mole Tunnel module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Stone Graves A module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Bandits module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Altar B module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Reaping Without Effort&amp;quot;,&lt;br /&gt;
                    &amp;quot;Blowing It All Away&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Strange Omen&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wing Man&amp;quot;: {&lt;br /&gt;
                &amp;quot;Boom Goes the Bad Ones&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Me look around, me see it real weird. Real real weird! Bad smell, bad plan! Some goblins, real nasty ones, me old tribe. They say \&amp;quot;kick him out!\&amp;quot; They say \&amp;quot;he not goblin enough!\&amp;quot; Pah! Now they bossin&#039; others like they king or something. Why need so many weapons, huh? What for? Big fight? Big boom? Maybe war? Crazy! Crazy like cave bat with fire on tail! Fleshthing, you do it. You smash bad goblins. Break traps too, all of them. Wreck the whole nasty hole!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good good, you did real good! Perfect! Shame me not see their stupid faces all squished on floor, hah! But anyway, from today, you my most precious fleshthing! Hehehe!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Strange Omen&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Beast]] [[Goblin]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Beast]] [[Goblin]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (25x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Axe Trap]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Axe Trap]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Flame Spout]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Flame Spout]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Beast]] [[Goblin]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (25x), Interact with [[Axe Trap]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x), Interact with [[Flame Spout]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E Item Skin \&amp;quot;Ceremonial Torch\&amp;quot;\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Boom Goes the Bad Ones&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Kin No More&amp;quot;,&lt;br /&gt;
                &amp;quot;Make Them Pay&amp;quot;,&lt;br /&gt;
                &amp;quot;Gobbo&#039;s Little Trick&amp;quot;,&lt;br /&gt;
                &amp;quot;Favorite Soft Skin&amp;quot;,&lt;br /&gt;
                &amp;quot;Greater Threats&amp;quot;,&lt;br /&gt;
                &amp;quot;Spooky Adventures&amp;quot;,&lt;br /&gt;
                &amp;quot;Precious Things&amp;quot;,&lt;br /&gt;
                &amp;quot;Wing Man&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Goldsmith&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Goldsmith&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Goldsmith&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Craft&amp;quot;,&lt;br /&gt;
            &amp;quot;EnchantItem&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {&lt;br /&gt;
            &amp;quot;Ox Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ox Pendant&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bear Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Bear Pendant&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fox Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Fox Pendant&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Survival&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ring of Survival&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Monkey Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Monkey Pendant&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Badger Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Badger Pendant&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Owl Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Owl Pendant&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rat Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rat Pendant&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Necklace of Peace&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Necklace of Peace&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Amulet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frost Amulet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Phoenix Choker&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Phoenix Choker&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wind Locket&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Wind Locket&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Torq of Soul&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Torq of Soul&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Courage&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ring of Courage&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Vitality&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Copper Ore-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ring of Vitality&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Quickness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ring of Quickness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Finesse&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Lifeleaf-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ring of Finesse&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Resolve&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ring of Resolve&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Wisdom&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-6&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Essence-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;7-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ring of Wisdom&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Charm of Fortune&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Cockatrice&#039;s Lucky Feather-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Frosted Feather-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Bowstring-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Charm of Fortune&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tattered Choker&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Extra Thick Pelt-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Old Bloody Bandage-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tattered Choker&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimsmile Ring&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Golden Teeth-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;300-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Grimsmile Ring&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crystal Frost Ring&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Frozen Heart-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Cobalt Ingot-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;300-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Crystal Frost Ring&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fangs of Death Necklace&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Bone Powder-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Wolf Fang-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Wolf Claw-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;300-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Fangs of Death Necklace&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, Adventurer. Crafting fine jewelry and accessories is my specialty. If there is a design you have in mind, please feel free to tell me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The accessory you commissioned is complete. I paid close attention to even the smallest details in the finishing, so you should be able to wear it comfortably.&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;The Reason Behind the Skill&amp;quot;: {&lt;br /&gt;
                &amp;quot;How to Enhance Equipment&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Well met! If you&#039;re looking to enhance your gear with gemstones, you&#039;ve come to the right place. There aren&#039;t many gemcutters who can handle both cutting and socketing like I can. Keeping my skills sharp takes constant practice. If you don&#039;t mind, bring me a few gems. A few flaws won&#039;t be a problem.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These aren&#039;t bad. Barely good enough for gear of similar quality, perhaps, but they&#039;ll do for practice. Thanks. I&#039;ll be asking you again from time to time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Paper and Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diamond|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Diamond\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Diamond\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ruby|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Ruby\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Ruby\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Emerald|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Emerald\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Emerald\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Blue Sapphire\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Blue Sapphire\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Diamond\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Ruby\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Emerald\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Blue Sapphire\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Finer Gem&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The quality of a gem has to match the quality of the gear it&#039;s set into. Only then can socketing truly bring out its full power. It&#039;s a demanding craft, so I&#039;m always working to refine my skills. Bring me some gems today. Just make sure they&#039;re of better quality than last time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Very good. This is quite impressive. If you bring your requests to me from now on, I can offer you work of an even higher standard. Well done.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;How to Enhance Equipment&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diamond|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Diamond\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Diamond\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ruby|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Ruby\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Ruby\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Emerald|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Emerald\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Emerald\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Blue Sapphire\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Blue Sapphire\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Diamond\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Ruby\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Emerald\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Blue Sapphire\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Hands of Precision&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Gem socketing is an extremely delicate craft. Lose focus for even a moment, and the whole piece is ruined. Opportunities to work with high-grade gems are rare, which only makes me more particular. That said, do you think you could bring me a few rare gemstones, if possible?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;As expected, I knew you wouldn&#039;t disappoint me. I can&#039;t deny that you&#039;ve had a significant impact on improving my craft lately. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Finer Gem&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diamond|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Diamond\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Diamond\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ruby|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ruby\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ruby\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Emerald|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Emerald\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Emerald\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Sapphire\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Sapphire\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Diamond\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ruby\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Emerald\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Sapphire\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;How to Enhance Equipment&amp;quot;,&lt;br /&gt;
                    &amp;quot;Finer Gem&amp;quot;,&lt;br /&gt;
                    &amp;quot;Hands of Precision&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Preparing for Work&amp;quot;: {&lt;br /&gt;
                &amp;quot;A Short Break&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Lately, I&#039;ve been researching whether there might be ways to work with a wider variety of minerals. I knew it wouldn&#039;t be difficult, but it&#039;s proving to be no easy task. That said, after concentrating all day, I&#039;m quite hungry. Sorry to ask, but could you bring me something to eat?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hm, this is delicious. Where did you get it? ...Somewhere I wouldn&#039;t recognize, you say? Well, as long as it tasted good, that&#039;s enough for me. I&#039;ll be counting on you again next time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Hands of Precision&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cobalt Ingot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cobalt Ingot]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lukewarm Stew]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lukewarm Stew]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Red Apple]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Red Apple]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Cobalt Ingot]] (any rarity) (1x) (Looted/Handled), Fetch [[Lukewarm Stew]] (any rarity) (1x) (Looted/Handled), Fetch [[Red Apple]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Stocking up&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Lately, the demand for silver has been rising. It&#039;s sought after not only by the upper class, but by adventurers as well. I&#039;d like to stock up a bit before it&#039;s too late. My tools are also due for replacement, so if possible, could you bring me some silver along with them? I&#039;d appreciate it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. This should be more than enough for my research. There&#039;s still plenty I&#039;ll need help with, so please stop by again when you have the time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Short Break&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Silver Ingot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Silver Ingot]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Stone Mortar]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Stone Mortar]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bronze Scale]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bronze Scale]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Silver Ingot]] (any rarity) (3x) (Looted/Handled), Fetch [[Stone Mortar]] (any rarity) (1x) (Looted/Handled), Fetch [[Bronze Scale]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 Experience\u003Cbr\u003E125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Always in Short Supply&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Gemcrafting requires more tools than you might expect. The ones I use most wear out quickly. I usually keep spares on hand, but it seems I&#039;ve run through a few without noticing. I&#039;ll let you know what I need, so if possible, please bring several of each. Oh, and don&#039;t forget the Rubysilver ingots as well.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Thanks to you, my storeroom is much better stocked now. I won&#039;t have to worry for a while. Thank you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Stocking up&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Rubysilver Ingot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Rubysilver Ingot]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Awl]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Awl]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bellows]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bellows]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Rubysilver Ingot]] (any rarity) (2x) (Looted/Handled), Fetch [[Awl]] (any rarity) (1x) (Looted/Handled), Fetch [[Bellows]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A Short Break&amp;quot;,&lt;br /&gt;
                    &amp;quot;Stocking up&amp;quot;,&lt;br /&gt;
                    &amp;quot;Always in Short Supply&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;What It Takes to Become a Master&amp;quot;: {&lt;br /&gt;
                &amp;quot;Getting Used to Fine Gems&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;m confident in my skills, which is why I never want to ruin a job. When I work with rare, high-grade gems, my nerves get so tight it almost makes my stomach ache. I suppose it&#039;s because I&#039;m not used to it yet. There&#039;s no choice but to practice more. For now, please bring me high-quality rubies and diamonds.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;By the stars, look at the light passing through this gem. Truly magnificent. My fingers are itching to start working on it right away. I&#039;m glad I asked you, Adventurer.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Always in Short Supply&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ruby|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ruby\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ruby\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diamond|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Diamond\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Diamond\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ruby\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Diamond\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Reading the Differences in Gems&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Did you know? Every gemstone differs subtly in hardness. Being able to read those differences precisely is one of a gemcutter&#039;s key skills. Now that we&#039;ve worked with rubies and diamonds, it&#039;s time to turn our attention to other gems. Sapphires and emeralds would be ideal. I&#039;ll leave it to you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Truly impressive. With someone like you, Adventurer, I can&#039;t help but believe you&#039;ll one day bring back even legendary gems. Well done.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Getting Used to Fine Gems&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Blue Sapphire\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Blue Sapphire\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Emerald|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Emerald\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Emerald\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Blue Sapphire\u003C/span\u003E]] (3x) (Looted/Handled), Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Emerald\u003C/span\u003E]] (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Trying Different Approaches&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Adventurer, I&#039;ve been waiting for you. This time as well, I&#039;d like you to gather some gemstones and minerals for my work. If you happen to come across anything that might be useful for reference in gemcrafting, I&#039;d appreciate it if you could bring that along too. Slightly damaged items are fine, so could you bring several if possible?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;ve brought everything I asked for, just as promised. With such a range of conditions, there&#039;s a great deal to examine. If it weren&#039;t for you, Adventurer, I wouldn&#039;t have even considered trying so many different approaches. You have my sincere thanks.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Reading the Differences in Gems&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Tidestone Ingot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Tidestone Ingot]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Broken Glasses]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Broken Glasses]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blemished Pearl]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blemished Pearl]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Tidestone Ingot]] (any rarity) (1x) (Looted/Handled), Fetch [[Broken Glasses]] (any rarity) (1x) (Looted/Handled), Fetch [[Blemished Pearl]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Getting Used to Fine Gems&amp;quot;,&lt;br /&gt;
                    &amp;quot;Reading the Differences in Gems&amp;quot;,&lt;br /&gt;
                    &amp;quot;Trying Different Approaches&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;A New Challenge&amp;quot;: {&lt;br /&gt;
                &amp;quot;Legendary Gemstones&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I feel that I am ready now. Ready to work with legendary gemstones. It will not be an easy task, of course. Still, the experience I have built up should allow me to focus properly on the work. If you are willing to help me, I could not ask for more. Shall we begin with rubies?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Such a radiant crimson glow. It truly is different. I know well that chances to work with gemstones like this do not come easily. This is all thanks to you, Adventurer.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Trying Different Approaches&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ruby|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Ruby\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Ruby\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Ruby\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Balance and Judgment&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Now that I have warmed up with rubies, sapphires would be a good next step. Sapphires are gemstones where subtle balance matters greatly. A single poor judgment can dull their brilliance. That is why they are well suited for this stage. Please bring me sapphires. The more you can provide, the better.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You have done well. Every sapphire you brought is in excellent condition. Their balance is already well set, so now it comes down to how carefully I handle them. I will proceed with great care.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Legendary Gemstones&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Blue Sapphire\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Blue Sapphire\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Blue Sapphire\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Catching One&#039;s Breath&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;When you work with similar materials for too long, there comes a moment when the hand grows dull. Like now. At times like this, it helps to handle materials of a different nature for a while. Gold and pearls should be suitable. Please bring ones of decent quality.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I was right to ask you, Adventurer. The materials you brought are in excellent condition. This should be enough to restore my working rhythm.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Balance and Judgment&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Ingot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Ingot]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Shining Pearl]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Shining Pearl]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Ingot]] (any rarity) (5x) (Looted/Handled), Fetch [[Shining Pearl]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Legendary Gemstones&amp;quot;,&lt;br /&gt;
                    &amp;quot;Balance and Judgment&amp;quot;,&lt;br /&gt;
                    &amp;quot;Catching One&#039;s Breath&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Endless Craft&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Beauty of Restraint&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Now that my sense of touch has fully returned, I am ready to resume working with legendary gemstones. This time, I would like you to bring me diamonds. Diamonds demand precise angles and restrained polishing. They will help me refine my skills further.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;If crafted properly, there are few gemstones as beautiful as diamonds. They are so hard that there is little need to worry about flaws. Now then, shall we move on to another gemstone?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Catching One&#039;s Breath&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diamond|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Diamond\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Diamond\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Diamond\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Edge of Delicacy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Emeralds are gemstones with an unusually delicate nature among minerals. They may appear hard at first glance, but even a small lapse can leave a mark. That is why delicacy matters more than force when working with them. Could you bring me emeralds this time?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you very much. If it were not for you, I would never have had the chance to work with such a wide range of gemstones of this quality. If you ever have work you wish to entrust to me, please let me know. I will always give it my highest priority.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Beauty of Restraint&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Emerald|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Emerald\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Emerald\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Emerald\u003C/span\u003E]] (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Mysterious Mineral&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I heard that obsidian can be obtained. That is truly surprising. Obsidian is so rare that it is difficult even to see it in person. If possible, could you bring me some obsidian? The more, the better. I will also need a few materials that suit it. I will write down what is required. I ask this of you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Perfect. Opportunities to work with a combination like this are rare. Thanks to you, I can finally attempt a project I had only imagined before. Thank you very much for your help.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Edge of Delicacy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Mysterious Potion]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Mysterious Potion]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Pocket Watch]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Pocket Watch]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Obsidian Ingot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Obsidian Ingot]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Mysterious Potion]] (any rarity) (1x) (Looted/Handled), Fetch [[Pocket Watch]] (any rarity) (1x) (Looted/Handled), Fetch [[Obsidian Ingot]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;300 Experience\u003Cbr\u003E300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Beauty of Restraint&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Edge of Delicacy&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Mysterious Mineral&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;The Reason Behind the Skill&amp;quot;,&lt;br /&gt;
                &amp;quot;Preparing for Work&amp;quot;,&lt;br /&gt;
                &amp;quot;What It Takes to Become a Master&amp;quot;,&lt;br /&gt;
                &amp;quot;A New Challenge&amp;quot;,&lt;br /&gt;
                &amp;quot;Endless Craft&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Huntress&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Huntress&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Huntress&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Daily Quest 1&amp;quot;: {&lt;br /&gt;
                &amp;quot;Daily - Forgotten Soldier 1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Footman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Footman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Forgotten Shieldbearer 2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Guardman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Guardman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Forgotten Crossbowman 3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Crossbowman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Crossbowman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Forgotten Mage 4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Mage. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Mage]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Mage]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Mage]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Forgotten Archer 5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Archer. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Skeleton Purge 6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Wandering Spirit 7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Wisp. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wisp]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wisp]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Wisp]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cliff Hunter 8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Harpy. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Harpy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - The Corrupted One 9&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Zombie. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Zombie]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Zombie]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Zombie]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Great Wingbeats 10&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Giant Dragonfly. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Dragonfly]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Sealed Guardian 11&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Mummy. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mummy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ominous Skull 12&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Death Skull. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Death Skull]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Forgotten Axeman 13&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Axeman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Forgotten Spearman 14&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Spearman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Spearman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Forgotten Swordsman 15&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Swordman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Swordman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ferocious Beast 16&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Dire Wolf. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dire Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Sticky Threat 17&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Slime. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Slime]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Slime]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Slime]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Awakened Statue 18&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Living Statue. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Living Statue]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Living Statue]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Living Statue]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Awakened Armor 20&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Living Armor. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Living Armor]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Living Armor]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Living Armor]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cunning Axeman 27&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Goblin Axeman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cunning Warrior 28&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Goblin Warrior. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Warrior]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cunning Archer 29&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Goblin Archer. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cunning Mage 30&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Goblin Mage. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Mage]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Mage]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Mage]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Goblin Purge 31&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Goblin. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Beast]] [[Goblin]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Beast]] [[Goblin]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Beast]] [[Goblin]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Colossal Bat 32&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Giant Bat. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Bat]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Bat]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Giant Bat]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Black Beetle 33&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Death Beetle. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Death Beetle]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Death Beetle]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Death Beetle]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cunning Thrower 34&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Goblin Bolaslinger. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Bolaslinger]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Bolaslinger]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Bolaslinger]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Master of Webs 35&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Giant Spider. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Spider]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Wanderer 36&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Walker. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Walker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Walker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Walker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Beast 37&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Wolf. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cowardly Axeman 38&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Ice Kobold Axeman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Kobold Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Kobold Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Kobold Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Cowardly Archer 39&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Ice Kobold Archer. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Kobold Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Kobold Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Kobold Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Axeman 40&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Skeleton Axeman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Maceman 41&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Skeleton Maceman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Maceman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Maceman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Maceman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Kobold Purge 42&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Kobold. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Beast]] [[Kobold]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Beast]] [[Kobold]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Beast]] [[Kobold]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Archer 43&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Skeleton Archer. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Crossbowman 44&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Skeleton Crossbowman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Crossbowman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frost Hunter 47&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Ice Harpy. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Harpy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ice Spider 48&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Ice Giant Spider. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Giant Spider]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Soldier 49&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Skeleton Footman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Footman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Shieldbearer 50&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Skeleton Guardman. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Guardman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Frozen Halberdier 51&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Skeleton Halberdier. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Halberdier]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Halberdier]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Halberdier]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Greedy Predator 54&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Mimic. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mimic]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mimic]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Mimic]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Deep Sea Spearman 55&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Tidewalker Spearer. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Tidewalker Spearer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Tidewalker Spearer]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Tidewalker Spearer]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Hungry Teeth 56&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Sea Piranha. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Sea Piranha]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Sea Piranha]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Sea Piranha]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Shattered Armor Fragment 70&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Armor Scrap. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Armor Scrap|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Armor Scrap\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Armor Scrap|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Armor Scrap\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Armor Scrap|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Armor Scrap\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Wings of the Night 72&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Bat Wing. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bat Wing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bat Wing\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bat Wing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bat Wing\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bat Wing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bat Wing\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Blue Gem 74&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Blue Sapphire. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Sapphire]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Old Bones 75&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Bone. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bone|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bone\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bone|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bone\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bone|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bone\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Taut Bowstring 76&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Bowstring. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bowstring|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bowstring\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bowstring|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bowstring\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bowstring|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bowstring\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Red Ore 78&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Copper Ores. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Copper Ore|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Copper Ore\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Copper Ore|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Copper Ore\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Copper Ore|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Copper Ore\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Clear Gem 79&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Diamond. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diamond]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diamond]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Diamond]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Green Gem 81&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Emerald. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Emerald]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Emerald]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Emerald]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Magic-Imbued Cloth 82&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Enchanted Dark Fabric. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Enchanted Dark Fabric|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Enchanted Dark Fabric\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Enchanted Dark Fabric|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Enchanted Dark Fabric\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Enchanted Dark Fabric|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Enchanted Dark Fabric\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ornate Necklace 83&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gem Necklace. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Necklace]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Necklace]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gem Necklace]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ornate Ring 84&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gem Ring. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Ring]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Ring]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gem Ring]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ear of the Night 85&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Giant Bat Ear. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Giant Bat Ear|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Giant Bat Ear\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Giant Bat Ear|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Giant Bat Ear\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Giant Bat Ear|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Giant Bat Ear\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Trace of the Cunning Tribe 87&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Goblin Ears. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Goblin Ear]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Goblin Ear]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Goblin Ear]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Brilliant Band 88&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Band. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Band]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Band]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Band]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Simple Jewelry 89&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Simple Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Simple Gold Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Refined Jewelry 90&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Patterned Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Patterned Gold Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Patterned Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Patterned Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Spotted Jewelry 91&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Dotted Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Dotted Gold Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Dotted Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Dotted Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Blue Jewelry 92&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Turquoise Gem Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Turquoise Gem Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Turquoise Gem Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Turquoise Gem Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Light Jewelry 93&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Light Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Light Gold Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Light Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Light Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ornate Jewelry 94&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Triple Gem Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Triple Gem Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Triple Gem Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Triple Gem Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Golden Jewelry 95&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Leaf Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Leaf Gold Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Leaf Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Leaf Gold Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Slender Jewelry 96&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Slim Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Slim Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Slim Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Slim Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Subtle Jewelry 97&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Glimmer Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Glimmer Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Glimmer Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Glimmer Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Brilliant Jewelry 98&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Shine Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Shine Bangle]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Shine Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Shine Bangle]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Ominous Remnant 107&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Grave Essence. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Grave Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Grave Essence\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Grave Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Grave Essence\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Grave Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Grave Essence\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Tainted Flesh 108&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Infected Flesh. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Infected Flesh|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Infected Flesh\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Infected Flesh|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Infected Flesh\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Infected Flesh|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Infected Flesh\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Trace of the Departed 109&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Intact Skull. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Intact Skull|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Intact Skull\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Intact Skull|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Intact Skull\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Intact Skull|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Intact Skull\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Heavy Ore 110&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Iron Ores. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Iron Ore|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Iron Ore\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Iron Ore|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Iron Ore\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Iron Ore|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Iron Ore\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Trace of the Cowardly Tribe 111&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Kobold Ear. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Kobold&#039;s Ear|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Kobold&#039;s Ear\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Kobold&#039;s Ear|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Kobold&#039;s Ear\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Kobold&#039;s Ear|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Kobold&#039;s Ear\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Life Herb 114&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Lifeleaf. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lifeleaf\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lifeleaf\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lifeleaf\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Life Herb 115&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Lifeleaf. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Lifeleaf\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Lifeleaf\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Lifeleaf\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Wriggling Larva 116&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Maggots. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Maggots|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Maggots\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Maggots|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Maggots\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Maggots|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Maggots\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Crude Cup 117&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Goblet. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Goblet]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Goblet]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Goblet]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Tainted Bandage 119&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Old Bloody Bandage. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Bloody Bandage|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Old Bloody Bandage\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Bloody Bandage|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Old Bloody Bandage\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Old Bloody Bandage|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Old Bloody Bandage\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Worn Cloth 120&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Old Cloth. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Cloth|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Old Cloth\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Cloth|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Old Cloth\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Old Cloth|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Old Cloth\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Necklace of the Sea 121&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Pearl Necklace. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Pearl Necklace]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Pearl Necklace]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Pearl Necklace]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Phantom Herb 122&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Phantom Flower. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Phantom Flower|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Phantom Flower\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Phantom Flower|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Phantom Flower\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Phantom Flower|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Phantom Flower\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Tribal Ornament 123&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Primitive Bracelet. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Primitive Bracelet|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Primitive Bracelet\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Primitive Bracelet|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Primitive Bracelet\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Primitive Bracelet|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Primitive Bracelet\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Red Gem 124&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Ruby. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ruby]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ruby]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ruby]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Broken Blade 125&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Rusty Broken Sword. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Rusty Broken Sword|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Rusty Broken Sword\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Rusty Broken Sword|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Rusty Broken Sword\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Rusty Broken Sword|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Rusty Broken Sword\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Tongue of Greed 127&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Tongue Of Mimic. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Mimic Tongue|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Mimic Tongue\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Mimic Tongue|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Mimic Tongue\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Mimic Tongue|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Mimic Tongue\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Guardian Herb 129&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Wardweed. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wardweed|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Wardweed\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wardweed|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Wardweed\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wardweed|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Wardweed\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Beast Claw 132&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Wolf Claw. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wolf Claw|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Claw\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wolf Claw|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Claw\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wolf Claw|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Claw\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Beast Fang 133&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Wolf Fang. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wolf Fang|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Fang\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wolf Fang|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Fang\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wolf Fang|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Fang\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Beast Pelt 134&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Wolf Pelt. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wolf Pelt|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Pelt\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wolf Pelt|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Pelt\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wolf Pelt|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Wolf Pelt\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E3 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Returnee of the Forgotten Castle 140&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Forgotten Castle. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Returnee of the Frost Mountain 141&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Frost Mountain. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Returnee of the Goblin Caves 142&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Goblin Caves. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Daily - Returnee of the Blue Maelstrom 143&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Ship Graveyard. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s the reward I promised.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Silver Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Silver Emblem\u003C/span\u003E]]\u003Cbr\u003E3 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Soldier 1&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Shieldbearer 2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Crossbowman 3&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Mage 4&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Archer 5&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Skeleton Purge 6&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Wandering Spirit 7&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cliff Hunter 8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - The Corrupted One 9&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Great Wingbeats 10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Sealed Guardian 11&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ominous Skull 12&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Axeman 13&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Spearman 14&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Forgotten Swordsman 15&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ferocious Beast 16&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Sticky Threat 17&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Awakened Statue 18&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Awakened Armor 20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cunning Axeman 27&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cunning Warrior 28&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cunning Archer 29&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cunning Mage 30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Goblin Purge 31&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Colossal Bat 32&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Black Beetle 33&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cunning Thrower 34&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Master of Webs 35&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Wanderer 36&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Beast 37&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cowardly Axeman 38&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Cowardly Archer 39&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Axeman 40&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Maceman 41&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Kobold Purge 42&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Archer 43&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Crossbowman 44&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frost Hunter 47&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ice Spider 48&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Soldier 49&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Shieldbearer 50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Frozen Halberdier 51&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Greedy Predator 54&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Deep Sea Spearman 55&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Hungry Teeth 56&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Shattered Armor Fragment 70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Wings of the Night 72&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Blue Gem 74&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Old Bones 75&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Taut Bowstring 76&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Red Ore 78&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Clear Gem 79&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Green Gem 81&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Magic-Imbued Cloth 82&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ornate Necklace 83&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ornate Ring 84&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ear of the Night 85&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Trace of the Cunning Tribe 87&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Brilliant Band 88&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Simple Jewelry 89&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Refined Jewelry 90&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Spotted Jewelry 91&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Blue Jewelry 92&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Light Jewelry 93&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ornate Jewelry 94&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Golden Jewelry 95&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Slender Jewelry 96&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Subtle Jewelry 97&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Brilliant Jewelry 98&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Ominous Remnant 107&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Tainted Flesh 108&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Trace of the Departed 109&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Heavy Ore 110&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Trace of the Cowardly Tribe 111&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Life Herb 114&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Life Herb 115&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Wriggling Larva 116&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Crude Cup 117&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Tainted Bandage 119&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Worn Cloth 120&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Necklace of the Sea 121&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Phantom Herb 122&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Tribal Ornament 123&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Red Gem 124&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Broken Blade 125&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Tongue of Greed 127&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Guardian Herb 129&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Beast Claw 132&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Beast Fang 133&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Beast Pelt 134&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Returnee of the Forgotten Castle 140&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Returnee of the Frost Mountain 141&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Returnee of the Goblin Caves 142&amp;quot;,&lt;br /&gt;
                    &amp;quot;Daily - Returnee of the Blue Maelstrom 143&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Seasonal Quest 1&amp;quot;: {&lt;br /&gt;
                &amp;quot;Seasonal - Gold Emblem I 1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Bring me Veteran Hunter&#039;s Tokens, and I&#039;ll have something special waiting for you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. You&#039;ve earned the right to be called a true hunter.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Huntress&#039; Gold Emblem]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Gold Emblem]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Gold Emblem]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Gold Coin Pouch|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Pouch\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Seasonal - Gold Emblem II 2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Bring me Veteran Hunter&#039;s Tokens, and I&#039;ll have something special waiting for you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. You&#039;ve earned the right to be called a true hunter.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Huntress&#039; Gold Emblem]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Gold Emblem]] (any rarity) (15x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Gold Emblem]] (any rarity) (15x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;2 [[Gold Coin Bag|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Bag\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Seasonal - Gold Emblem III 3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Bring me Veteran Hunter&#039;s Tokens, and I&#039;ll have something special waiting for you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. You&#039;ve earned the right to be called a true hunter.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 30,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Huntress&#039; Gold Emblem]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Gold Emblem]] (any rarity) (30x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Gold Emblem]] (any rarity) (30x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Gold Coin Chest|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Chest\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Seasonal - Gold Emblem I 1&amp;quot;,&lt;br /&gt;
                    &amp;quot;Seasonal - Gold Emblem II 2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Seasonal - Gold Emblem III 3&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Weekly Quest 1&amp;quot;: {&lt;br /&gt;
                &amp;quot;Weekly - Weekly - Golem of the Ruins 4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Ruins Golem. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ruins Golem]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ruins Golem]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ruins Golem]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Burrowing Worm 5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Giant Worm. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Worm]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Worm]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Giant Worm]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Petrifying Monstrous Bird 6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Cockatrice. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cockatrice]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Forgotten Champion 7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Skeleton Champion. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Champion]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Vengeful Spirit 8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Wraith. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wraith]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Infernal Rider 9&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Centaur Demon. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Centaur]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Twisted Being 10&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Abomination. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Abomination]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Abomination]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Abomination]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Infernal Watchdog 11&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Cerberus. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cerberus]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cerberus]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Cerberus]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Infernal Berserker 13&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Demon Berserker. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Venomous Centipede 14&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Giant Centipede. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Centipede]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Centipede]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Giant Centipede]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Mountain Beast 15&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Yeti. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Yeti]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Frost Giant Purge 16&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Giant. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Human]] [[Giant]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Human]] [[Giant]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Human]] [[Giant]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Frenzied Frost Giant 17&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Giant Berserker. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Giant Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Giant Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Giant Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Ironclad Frost Giant 18&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Your target this time is Frost Giant Shielder. This shouldn&#039;t be more than you can handle, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Giant Shielder]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Giant Shielder]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Giant Shielder]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Strange Eyeball 23&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Blue Eyeballs. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Eyeballs|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Eyeballs\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Eyeballs|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Eyeballs\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Blue Eyeballs|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Eyeballs\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Blue Gem 24&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Blue Sapphire. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Sapphire\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Sapphire\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Blue Sapphire|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Blue Sapphire\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Hard Bug Shell 25&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Bug Shell. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bug Shell|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Bug Shell\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bug Shell|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Bug Shell\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bug Shell|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Bug Shell\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Ritual Blade 26&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Ceremonial Dagger. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ceremonial Dagger]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ceremonial Dagger]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ceremonial Dagger]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Blue Ore 27&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Cobalt Ores. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cobalt Ore|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cobalt Ore\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cobalt Ore|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cobalt Ore\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Cobalt Ore|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cobalt Ore\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Monstrous Bird Egg 28&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Cockatrice&#039;s Egg. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cockatrice&#039;s Egg|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cockatrice&#039;s Egg\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Egg|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cockatrice&#039;s Egg\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Egg|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cockatrice&#039;s Egg\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Feather of Fortune 29&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Cockatrices Lucky Feather. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cockatrice&#039;s Lucky Feather|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cockatrice&#039;s Lucky Feather\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Lucky Feather|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cockatrice&#039;s Lucky Feather\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Cockatrice&#039;s Lucky Feather|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Cockatrice&#039;s Lucky Feather\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Hell Hound Thorns 31&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Demon Dog Thorns. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Demon Dog Thorn|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Demon Dog Thorn\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Demon Dog Thorn|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Demon Dog Thorn\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Demon Dog Thorn|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Demon Dog Thorn\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Clear Gem 32&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Diamond. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diamond|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Diamond\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Diamond\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Diamond|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Diamond\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Green Gem 33&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Emerald. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Emerald|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Emerald\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Emerald\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Emerald|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Emerald\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Thick Beast Pelt 34&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Extra Thick Pelts. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Extra Thick Pelt|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Extra Thick Pelt\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Extra Thick Pelt|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Extra Thick Pelt\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Extra Thick Pelt|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Extra Thick Pelt\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Frostbound Feather 35&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Frosted Feather. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Frosted Feather|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Frosted Feather\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Frosted Feather|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Frosted Feather\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Frosted Feather|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Frosted Feather\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Ornate Necklace 36&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gem Necklace. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gem Necklace\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gem Necklace\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gem Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gem Necklace\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Ornate Ring 37&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gem Ring. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Ring|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gem Ring\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Ring|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gem Ring\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gem Ring|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gem Ring\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Night Hide 38&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Giant Bat Hide. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Giant Bat Hide|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Giant Bat Hide\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Giant Bat Hide|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Giant Bat Hide\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Giant Bat Hide|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Giant Bat Hide\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Frozen Eyeball 39&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Glowing Blue Ice Eyes. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Glowing Blue Ice Eyes|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glowing Blue Ice Eyes\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Glowing Blue Ice Eyes|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glowing Blue Ice Eyes\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Glowing Blue Ice Eyes|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glowing Blue Ice Eyes\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Band 40&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Band. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Band|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Band\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Band|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Band\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Band|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Band\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Simple Jewelry 41&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Simple Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Simple Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Simple Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Simple Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Refined Jewelry 42&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Patterned Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Patterned Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Patterned Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Patterned Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Spotted Jewelry 43&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Dotted Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Dotted Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Dotted Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Dotted Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Blue Jewelry 44&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Turquoise Gem Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Turquoise Gem Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Turquoise Gem Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Turquoise Gem Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Light Jewelry 45&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Light Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Light Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Light Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Light Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Light Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Light Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Light Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Ornate Jewelry 46&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Triple Gem Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Triple Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Triple Gem Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Triple Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Triple Gem Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Triple Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Triple Gem Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Golden Jewelry 47&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Leaf Gold Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Leaf Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Leaf Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Leaf Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Leaf Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Leaf Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Leaf Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Slender Jewelry 48&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Slim Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Slim Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Slim Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Slim Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Slim Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Slim Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Slim Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Subtle Jewelry 49&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Glimmer Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Glimmer Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glimmer Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Glimmer Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glimmer Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Glimmer Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Glimmer Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Jewelry 50&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Shine Bangle. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Shine Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Shine Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Shine Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Shine Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Shine Bangle|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Shine Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Bowl 51&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Bowl. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Bowl\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Bowl\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Bowl\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Three-Branched Candelabra 52&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Candelabra. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candelabra\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candelabra\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candelabra\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Candle Holder 53&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Candle Holder. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Holder\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Holder\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Holder\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Candle Platter 54&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Candle Platter. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candle Platter|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Platter\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candle Platter|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Platter\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Candle Platter|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Platter\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Goblet 55&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Goblet. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Goblet|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Goblet\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Goblet|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Goblet\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Goblet|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Goblet\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Chalice 56&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Chalice. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Chalice|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Chalice\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Chalice|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Chalice\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Chalice|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Chalice\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Crown 57&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Crown. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Crown\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Crown\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Crown\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Undecayed Teeth 58&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Golden Teeth. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Golden Teeth|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Golden Teeth\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Golden Teeth|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Golden Teeth\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Golden Teeth|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Golden Teeth\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Brilliant Waterpot 59&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Gold Waterpot. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Waterpot\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Waterpot\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Waterpot\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Worn Scroll 60&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Ancient Scroll. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ancient Scroll|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ancient Scroll\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ancient Scroll|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ancient Scroll\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ancient Scroll|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ancient Scroll\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Life Herb 61&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Lifeleaf. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Lifeleaf\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Lifeleaf\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Lifeleaf|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Lifeleaf\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Crude Cup 62&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Goblet. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Goblet|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Goblet\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Goblet|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Goblet\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Goblet|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Goblet\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Necklace of the Sea 63&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Pearl Necklace. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Pearl Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Pearl Necklace\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Pearl Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Pearl Necklace\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Pearl Necklace|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Pearl Necklace\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Phantom Herb 64&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Phantom Flower. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Phantom Flower|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Phantom Flower\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Phantom Flower|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Phantom Flower\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Phantom Flower|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Phantom Flower\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Filthy Fluid 65&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Rotten Fluids. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Rotten Fluids|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Rotten Fluids\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Rotten Fluids|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Rotten Fluids\u003C/span\u003E]] (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Rotten Fluids|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Rotten Fluids\u003C/span\u003E]] (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Red Gem 66&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Ruby. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ruby|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ruby\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ruby\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ruby|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Ruby\u003C/span\u003E]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Elegant Chalice 67&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Silver Chalice. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Silver Chalice|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Silver Chalice\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Silver Chalice|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Silver Chalice\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Silver Chalice|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Silver Chalice\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Spider&#039;s Silk 68&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Spider Silk. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Spider Silk|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Spider Silk\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Spider Silk|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Spider Silk\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Spider Silk|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Spider Silk\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Guardian Herb 71&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Wardweed. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wardweed|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Wardweed\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wardweed|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Wardweed\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wardweed|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Wardweed\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Monstrous Teeth 74&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Yetis Teeth. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Yeti&#039;s Teeth|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Yeti&#039;s Teeth\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Yeti&#039;s Teeth|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Yeti&#039;s Teeth\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Yeti&#039;s Teeth|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Yeti&#039;s Teeth\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Iridescent Scale 81&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Mermaid Scale. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Mermaid Scale]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Mermaid Scale]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Mermaid Scale]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Ominous Finger 83&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A request just came in for Skinny Finger. Interested?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Skinny Finger|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Skinny Finger\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Skinny Finger|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Skinny Finger\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Skinny Finger|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Skinny Finger\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Explorer of the Forgotten Castle 88&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Forgotten Castle. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Explorer of the Frost Mountain 89&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Frost Mountain. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Explorer of the Goblin Caves 90&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Goblin Caves. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Explorer of the Blue Maelstrom 91&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Go prove yourself in the Ship Graveyard. And remember this: you must come back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E7 [[Huntress&#039; Witness Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Witness Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Weekly - Weekly - Golem of the Ruins 4&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Burrowing Worm 5&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Petrifying Monstrous Bird 6&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Forgotten Champion 7&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Vengeful Spirit 8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Infernal Rider 9&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Twisted Being 10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Infernal Watchdog 11&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Infernal Berserker 13&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Venomous Centipede 14&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Mountain Beast 15&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Frost Giant Purge 16&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Frenzied Frost Giant 17&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Ironclad Frost Giant 18&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Strange Eyeball 23&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Blue Gem 24&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Hard Bug Shell 25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Ritual Blade 26&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Blue Ore 27&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Monstrous Bird Egg 28&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Feather of Fortune 29&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Hell Hound Thorns 31&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Clear Gem 32&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Green Gem 33&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Thick Beast Pelt 34&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Frostbound Feather 35&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Ornate Necklace 36&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Ornate Ring 37&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Night Hide 38&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Frozen Eyeball 39&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Band 40&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Simple Jewelry 41&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Refined Jewelry 42&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Spotted Jewelry 43&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Blue Jewelry 44&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Light Jewelry 45&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Ornate Jewelry 46&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Golden Jewelry 47&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Slender Jewelry 48&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Subtle Jewelry 49&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Jewelry 50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Bowl 51&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Three-Branched Candelabra 52&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Candle Holder 53&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Candle Platter 54&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Goblet 55&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Chalice 56&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Crown 57&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Undecayed Teeth 58&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Brilliant Waterpot 59&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Worn Scroll 60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Life Herb 61&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Crude Cup 62&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Necklace of the Sea 63&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Phantom Herb 64&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Filthy Fluid 65&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Red Gem 66&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Elegant Chalice 67&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Spider&#039;s Silk 68&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Guardian Herb 71&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Monstrous Teeth 74&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Iridescent Scale 81&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Ominous Finger 83&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Explorer of the Forgotten Castle 88&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Explorer of the Frost Mountain 89&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Explorer of the Goblin Caves 90&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Explorer of the Blue Maelstrom 91&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Weekly Quest 2&amp;quot;: {&lt;br /&gt;
                &amp;quot;Weekly - Silver Emblem I 1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Bring me Hunter&#039;s Tokens, and I&#039;ll make it worth your effort.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Huntress&#039; Silver Emblem]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Silver Emblem]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Silver Emblem]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Gems|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Gems\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Silver Emblem II 2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Bring me Hunter&#039;s Tokens, and I&#039;ll make it worth your effort.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 4,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Huntress&#039; Silver Emblem]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Silver Emblem]] (any rarity) (4x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Silver Emblem]] (any rarity) (4x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Gems|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Gems\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Weekly - Silver Emblem III 3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Bring me Hunter&#039;s Tokens, and I&#039;ll make it worth your effort.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. I look forward to working with you again.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 6,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Huntress&#039; Silver Emblem]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Silver Emblem]] (any rarity) (6x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Huntress&#039; Silver Emblem]] (any rarity) (6x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Gems|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Gems\u003C/span\u003E]]\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Huntress&#039; Gold Emblem|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Huntress&#039; Gold Emblem\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Weekly - Silver Emblem I 1&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Silver Emblem II 2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Weekly - Silver Emblem III 3&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Daily Quest 1&amp;quot;,&lt;br /&gt;
                &amp;quot;Seasonal Quest 1&amp;quot;,&lt;br /&gt;
                &amp;quot;Weekly Quest 1&amp;quot;,&lt;br /&gt;
                &amp;quot;Weekly Quest 2&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Jack O&#039; Lantern&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Jack O&#039; Lantern&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Jack O&#039; Lantern&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;The Season of Sweetness&amp;quot;: {&lt;br /&gt;
                &amp;quot;Tainted Candy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;These lovely tricolored candies are a special treat found only this season. But there&#039;s a problem. The old corpses in the dungeons have made the candies taste strange. There&#039;s not a trace of sweetness left! Please, adventurer, get rid of those awful things spoiling the world&#039;s sweetness.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Yes, that&#039;s it! At last, these adorable treats will regain their original sweetness. Ah, this scent... I can finally feel my appetite coming back. Thank you so much!&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mummy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mummy]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Zombie]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Zombie]] (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] (3x), Kill [[Mummy]] (3x), Kill [[Zombie]] (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E9 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E9 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E9 [[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Luck\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Taste of Escape&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Did you know there&#039;s a kind of taste you don&#039;t feel on your tongue but at your fingertips? They say adventurers like you enjoy that thrill. Some even get addicted, going back to the dungeons again and again. I&#039;m curious, what does it taste like? Will you go and tell me when you return?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hmm, since I can&#039;t taste it myself, I can&#039;t quite understand what you mean. Things that aren&#039;t sweet just don&#039;t make sense to me. Speaking of which, would you like some candy? I found it in a dungeon, and it&#039;s absolutely delicious. No? Really? How sad... not to know the joy of such a delightful flavor!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Tainted Candy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x), Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;True Sweetness&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Nothing makes the world happier than sweetness. Thanks to you, the cause of that strange taste is gone, so now it&#039;s time to enjoy the real thing. Bring me plenty of delicious candies, and I&#039;ll trade you whatever you want from my collection. They&#039;re of no use to me anyway.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So many candies! All right, now I understand. This is that thrilling taste you were talking about. At last, I understand you. Now it&#039;s my turn to make you happy!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Taste of Escape&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 50,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Candy Corn]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Candy Corn]] (any rarity) (50x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Candy Corn]] (any rarity) (50x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E100 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E4 [[Gold Coin Pouch|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Pouch\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Tainted Candy&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Taste of Escape&amp;quot;,&lt;br /&gt;
                    &amp;quot;True Sweetness&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;The Season of Sweetness&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Krampus&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Krampus&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Krampus&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Krampus&#039; Trial&amp;quot;: {&lt;br /&gt;
                &amp;quot;Treasure Hunt&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A festival wouldn&#039;t be complete without a treasure hunt. I&#039;ve hidden my small, adorable treasures all over the place. They make a very clear sound, so they won&#039;t be too hard to find. Just bring me ten. Easy enough, right?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good. No more, no less, exactly ten. I&#039;ll take them. I&#039;m looking forward to the next time. You didn&#039;t think this was the end, did you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Krampus&#039; Silver Bell]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Silver Bell]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Silver Bell]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Krampus&#039; Golden Bell|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Krampus&#039; Golden Bell\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Rest for the Dead&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;m fair to everyone. But festivals are for the living. The dead still shambling around don&#039;t suit this happy season. Would you take care of them for me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Alright, well done. They&#039;ve been wandering around long enough. It&#039;s time for them to rest now. For a very long time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Krampus&#039; Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Krampus&#039; Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Winter&#039;s Chaos&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I like those who take action, no matter what. A life spent standing still is boring. So this time, why don&#039;t you do what you enjoy? Wreck every dungeon you can, and make it back alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You made it back. The places you passed through have gotten pretty noisy. I like that. Don&#039;t stop now.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x), Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x), Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Krampus&#039; Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Krampus&#039; Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Treasure Hunt&amp;quot;,&lt;br /&gt;
                    &amp;quot;Rest for the Dead&amp;quot;,&lt;br /&gt;
                    &amp;quot;Winter&#039;s Chaos&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Krampus&#039; Gift&amp;quot;: {&lt;br /&gt;
                &amp;quot;Krampus&#039; Small Gift&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Only those who are truly enjoying this winter&#039;s festival can claim my Golden Bell. Bring me one, and I&#039;ll give you a small gift in return.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Here you go. A small, charming reward, fitting for a single Golden Bell. If you want something better, try throwing yourself into the festival a little more.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Krampus&#039; Golden Bell]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Golden Bell]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Golden Bell]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Gold Coin Pouch|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Pouch\u003C/span\u003E]]\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Krampus&#039; Decent Gift&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Only those who are truly enjoying this winter&#039;s festival can claim my Golden Bell. Five of them means you did more than just watch, so I&#039;ll have a decent reward ready for you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not bad. Here&#039;s a reward fitting for five Golden Bells. If you want something more special, you&#039;d better stir up the festival a bit more.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Krampus&#039; Small Gift&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Krampus&#039; Golden Bell]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Golden Bell]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Golden Bell]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Gold Coin Bag|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Bag\u003C/span\u003E]]\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Krampus&#039; Special Gift&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Only those who are truly enjoying this winter&#039;s festival can claim my Golden Bell. Fifteen of them means you&#039;ve completely taken over the festival, so you can expect something special.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. You&#039;ve had a truly remarkable winter. I can vouch for that. I&#039;ll be sure to tell Nicholas that this year, there was someone extraordinary.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Krampus&#039; Decent Gift&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Krampus&#039; Golden Bell]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Golden Bell]] (any rarity) (15x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Krampus&#039; Golden Bell]] (any rarity) (15x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Gold Coin Chest|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Chest\u003C/span\u003E]]\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Krampus&#039; Small Gift&amp;quot;,&lt;br /&gt;
                    &amp;quot;Krampus&#039; Decent Gift&amp;quot;,&lt;br /&gt;
                    &amp;quot;Krampus&#039; Special Gift&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Krampus&#039; Trial&amp;quot;,&lt;br /&gt;
                &amp;quot;Krampus&#039; Gift&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Leathersmith&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Leathersmith&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Leathersmith&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sell&amp;quot;,&lt;br /&gt;
            &amp;quot;Craft&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {&lt;br /&gt;
            &amp;quot;0/1&amp;quot;: [&lt;br /&gt;
                &amp;quot;Feathered Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Bonnet&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;Elkwood Crown&amp;quot;,&lt;br /&gt;
                &amp;quot;Darkgrove Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Dryad Mask&amp;quot;,&lt;br /&gt;
                &amp;quot;Bone Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Rawhide Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Reinforced Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Riveted Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Gloves of Utility&amp;quot;,&lt;br /&gt;
                &amp;quot;Runestone Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Elkwood Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Bloodwoven Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Onyx Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Prowler Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Adventurer Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Laced Turnshoe&amp;quot;,&lt;br /&gt;
                &amp;quot;Lightfoot Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Rugged Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Wizard Shoes&amp;quot;,&lt;br /&gt;
                &amp;quot;Turnshoe&amp;quot;,&lt;br /&gt;
                &amp;quot;Stitched Turnshoe&amp;quot;,&lt;br /&gt;
                &amp;quot;Low Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Buckled Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Dashing Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Darkleaf Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Buttoned Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Cuffed Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Forest Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Sturdy Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Ritual Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Bloodwoven Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Darkgrove Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Marauder Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Troubadour Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Warden Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Studded Leather&amp;quot;,&lt;br /&gt;
                &amp;quot;Scaled Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Lamellar&amp;quot;,&lt;br /&gt;
                &amp;quot;Northern Half Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Chausses&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Padded Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Leather Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Leather Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Sleek Hide Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Padded Hose&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;25/2&amp;quot;: [&lt;br /&gt;
                &amp;quot;Feathered Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Bonnet&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;Elkwood Crown&amp;quot;,&lt;br /&gt;
                &amp;quot;Darkgrove Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Dryad Mask&amp;quot;,&lt;br /&gt;
                &amp;quot;Bone Helm&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Rawhide Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Reinforced Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Riveted Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Gloves of Utility&amp;quot;,&lt;br /&gt;
                &amp;quot;Runestone Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Elkwood Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Bloodwoven Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Onyx Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Prowler Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Adventurer Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Laced Turnshoe&amp;quot;,&lt;br /&gt;
                &amp;quot;Lightfoot Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Rugged Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Wizard Shoes&amp;quot;,&lt;br /&gt;
                &amp;quot;Turnshoe&amp;quot;,&lt;br /&gt;
                &amp;quot;Stitched Turnshoe&amp;quot;,&lt;br /&gt;
                &amp;quot;Low Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Buckled Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Dashing Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Darkleaf Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Buttoned Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Cuffed Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Forest Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Sturdy Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;Ritual Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Bloodwoven Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Darkgrove Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Marauder Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Troubadour Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Warden Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Studded Leather&amp;quot;,&lt;br /&gt;
                &amp;quot;Scaled Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Lamellar&amp;quot;,&lt;br /&gt;
                &amp;quot;Northern Half Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Chausses&amp;quot;,&lt;br /&gt;
                &amp;quot;Leather Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Padded Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Leather Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Heavy Leather Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Sleek Hide Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Padded Hose&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {&lt;br /&gt;
            &amp;quot;Gold Coin Bag&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Troll Pelt-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Wolf Pelt-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Gold Coin Bag&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Coin Pouch&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Bowstring-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Old Cloth-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Bat Wing-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Gold Coin Pouch&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Leather Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Leather Gloves-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Cobalt Powder-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Leather Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Provide me with some Cobalt powder and I can produce a masterpiece I tell you!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I always follow through, a true work of art.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Lightfoot Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lightfoot Boots-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Cobalt Powder-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Lightfoot Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Provide me with some Cobalt powder and I can produce a masterpiece I tell you!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I always follow through, a true work of art.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Leather Leggings-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Rubysilver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Rubysilver powder and I can create magic I tell you!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I&#039;m no ordinary leathersmith. It was tough working in that magical powder with the leather but you can count on me!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Rawhide Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Rawhide Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Rubysilver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Rawhide Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Rubysilver powder and I can create magic I tell you!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I&#039;m no ordinary leathersmith. It was tough working in that magical powder with the leather but you can count on me!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Adventurer Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Adventurer Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Rubysilver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Adventurer Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Rubysilver powder and I can create magic I tell you!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I&#039;m no ordinary leathersmith. It was tough working in that magical powder with the leather but you can count on me!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Cap&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Leather Cap-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Rubysilver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me some Rubysilver powder and I can create magic I tell you!&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I&#039;m no ordinary leathersmith. It was tough working in that magical powder with the leather but you can count on me!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wolf Hunter Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Wolf Pelt-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Wolf Hunter Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gravewolf Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Wolf Pelt-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Gravewolf Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dread Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Centaur Tail-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Broken Skull-1&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Bone-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Dread Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tri-Pelt Northern Full Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Troll Pelt-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Wolf Pelt-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tri-Pelt Northern Full Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonclad Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Centaur Tail-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Old Cloth-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Demonclad Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Foul Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Centaur Tail-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Maggots-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Foul Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Grip Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Centaur Tail-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Bone-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Demon Grip Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Deathstep Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lightfoot Boots-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Bug Shell-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Beetle Wings-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Deathstep Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Leather Leggings-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Gold Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather your gold materials and bring them to me. I&#039;ll shape and craft them into glorious gold wares.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Finished with your gold wares, and they are simply magnificent. Thank you for the opportunity to work with such rare materials.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Chausses&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Leather Chausses-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Gold Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Chausses&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather your gold materials and bring them to me. I&#039;ll shape and craft them into glorious gold wares.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Finished with your gold wares, and they are simply magnificent. Thank you for the opportunity to work with such rare materials.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Reinforced Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather your gold materials and bring them to me. I&#039;ll shape and craft them into glorious gold wares.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Finished with your gold wares, and they are simply magnificent. Thank you for the opportunity to work with such rare materials.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Heavy Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Gather your gold materials and bring them to me. I&#039;ll shape and craft them into glorious gold wares.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Finished with your gold wares, and they are simply magnificent. Thank you for the opportunity to work with such rare materials.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Riveted Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Riveted Gloves-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Riveted Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Supply me with the materials and I&#039;ll craft them into Copper wares that are a perfect blend of practicality and durability.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here are the Copper wares you requested. Each piece reflects a combination of durability and fine craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Leather Leggings-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Supply me with the materials and I&#039;ll craft them into Copper wares that are a perfect blend of practicality and durability.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here are the Copper wares you requested. Each piece reflects a combination of durability and fine craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Lightfoot Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lightfoot Boots-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Lightfoot Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Supply me with the materials and I&#039;ll craft them into Copper wares that are a perfect blend of practicality and durability.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here are the Copper wares you requested. Each piece reflects a combination of durability and fine craftsmanship.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Feathered Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Feathered Hat-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Feathered Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Seeking protection with a touch of frost? Provide your Froststone, and I&#039;ll incorporate its essence into sturdy leather gear.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. Crafted for comfort and robust protection, this Froststone-enhanced leather gear is a good ally for your upcoming adventures. Stay safe, friend.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Warden Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Warden Outfit-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Warden Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Seeking protection with a touch of frost? Provide your Froststone, and I&#039;ll incorporate its essence into sturdy leather gear.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. Crafted for comfort and robust protection, this Froststone-enhanced leather gear is a good ally for your upcoming adventures. Stay safe, friend.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Leather Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Dark Leather Leggings-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Leather Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Seeking protection with a touch of frost? Provide your Froststone, and I&#039;ll incorporate its essence into sturdy leather gear.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. Crafted for comfort and robust protection, this Froststone-enhanced leather gear is a good ally for your upcoming adventures. Stay safe, friend.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Riveted Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Riveted Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Riveted Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Seeking protection with a touch of frost? Provide your Froststone, and I&#039;ll incorporate its essence into sturdy leather gear.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. Crafted for comfort and robust protection, this Froststone-enhanced leather gear is a good ally for your upcoming adventures. Stay safe, friend.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Runestone Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Runestone Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Froststone Powder-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Runestone Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Seeking protection with a touch of frost? Provide your Froststone, and I&#039;ll incorporate its essence into sturdy leather gear.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. Crafted for comfort and robust protection, this Froststone-enhanced leather gear is a good ally for your upcoming adventures. Stay safe, friend.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Rugged Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Rugged Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Rugged Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Seeking protection with a touch of frost? Provide your Froststone, and I&#039;ll incorporate its essence into sturdy leather gear.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. Crafted for comfort and robust protection, this Froststone-enhanced leather gear is a good ally for your upcoming adventures. Stay safe, friend.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Lightfoot Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lightfoot Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Lightfoot Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Seeking protection with a touch of frost? Provide your Froststone, and I&#039;ll incorporate its essence into sturdy leather gear.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;All set. Crafted for comfort and robust protection, this Froststone-enhanced leather gear is a good ally for your upcoming adventures. Stay safe, friend.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Studded Wyvern Leather&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Studded Leather-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Frost Wyvern&#039;s Hide-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Extra Thick Pelt-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Studded Wyvern Leather&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Elkwood Crown&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Elkwood Crown-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Elkwood Crown&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Please, bring me some Tidestone. I&#039;ll see to it that the leather keeps its color, no matter how long it stays in the water.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The work is done. May this Tidestone leather carry you safely, wherever your path leads.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Sleek Hide Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sleek Hide Pants-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Sleek Hide Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Please, bring me some Tidestone. I&#039;ll see to it that the leather keeps its color, no matter how long it stays in the water.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The work is done. May this Tidestone leather carry you safely, wherever your path leads.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Elkwood Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Elkwood Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Elkwood Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Please, bring me some Tidestone. I&#039;ll see to it that the leather keeps its color, no matter how long it stays in the water.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The work is done. May this Tidestone leather carry you safely, wherever your path leads.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Prowler Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Prowler Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Prowler Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Please, bring me some Tidestone. I&#039;ll see to it that the leather keeps its color, no matter how long it stays in the water.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The work is done. May this Tidestone leather carry you safely, wherever your path leads.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Sturdy Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sturdy Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Sturdy Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Please, bring me some Tidestone. I&#039;ll see to it that the leather keeps its color, no matter how long it stays in the water.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The work is done. May this Tidestone leather carry you safely, wherever your path leads.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Buttoned Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Buttoned Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Buttoned Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Please, bring me some Tidestone. I&#039;ll see to it that the leather keeps its color, no matter how long it stays in the water.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The work is done. May this Tidestone leather carry you safely, wherever your path leads.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Occultist Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Occultist Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Occultist Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Please, bring me some Tidestone. I&#039;ll see to it that the leather keeps its color, no matter how long it stays in the water.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The work is done. May this Tidestone leather carry you safely, wherever your path leads.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Trapper Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Trapper Hat-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Trapper Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Northern Full Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Northern Full Tunic-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Northern Full Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Bloodwoven Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Bloodwoven Robe-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Bloodwoven Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Padded Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Padded Leggings-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Padded Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Leather Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Leather Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Leather Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Bloodwoven Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Bloodwoven Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Bloodwoven Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Onyx Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Onyx Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Onyx Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Turnshoe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Turnshoe-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Turnshoe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Darkleaf Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Darkleaf Boots-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Darkleaf Boots&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Wizard Shoes&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wizard Shoes-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Wizard Shoes&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me obsidian. I&#039;ll work its smooth luster and toughness into the leather.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your gear is ready. Notice how the obsidian&#039;s sheen has settled into the leather and strengthened it.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Coinbag&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;7&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spectral Fabric-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Troll Pelt-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Wolf Pelt-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Spider Silk-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Giant Bat Hide-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Spectral Coinbag&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;The scent of leather mingles with creativity. What creation shall emerge today?&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The final stitch is in place and my work is done. Now, my old hands rest.&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Finding Hope&amp;quot;: {&lt;br /&gt;
                &amp;quot;Adventurer&#039;s Essentials&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Greetings, adventurer. We need armor for the fellow adventurers helping search for my missing daughter. Any type will do. We&#039;d greatly appreciate it if you could bring us some.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ah, these are perfect and will be useful in other searches as well. Thank you. She&#039;s as adventurous as they come. If you happen to hear anything, please let me know.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon\u003C/span\u003E Armor&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon\u003C/span\u003E Armor (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon\u003C/span\u003E Armor (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Time to Heal&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Ruins have long been a place of both promise and peril. It reminds me of how much my daughter always fancied the statues in that forsaken place. My searches there have yielded little, but perhaps you might discover something new.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Accept these tokens of my thanks, and be sure to return soon—I have other tasks that could benefit from your skills.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Adventurer&#039;s Essentials&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Health]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Campfire Tales&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Good to see you again. Those old campsites in the Ruins were once places of respite for us. Travelers and trappers alike knew them well. Search these areas for any hints that might shed light on my daughter&#039;s whereabouts.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Your efforts are deeply appreciated. Every day, I grow more weary, but I cannot give up hope. The woodsman has also tirelessly assisted me in this search, and I believe he harbors a special fondness for her. Thank you for persisting.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Time to Heal&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Bandit Camp&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Bandit Camp module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Bandit Camp module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Adventurer&#039;s Essentials&amp;quot;,&lt;br /&gt;
                    &amp;quot;Time to Heal&amp;quot;,&lt;br /&gt;
                    &amp;quot;Campfire Tales&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Learning The Truth&amp;quot;: {&lt;br /&gt;
                &amp;quot;Oaken Up&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I heard you can find all sorts of things inside Oak Chests scattered throughout The Frost Mountain... Would you mind opening a few for me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;All of this came from Oak Chests? With spoils like these, it certainly couldn&#039;t have been an easy task. You have my thanks for the effort.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Campfire Tales&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Oak Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Oak Chest]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Oak Chest]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Frosty Encounters&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Frost Mountain is crawling with angry little Kobolds and animated Skeletons! If you can help clear the place up I might have something for you... also... bring back proof of your work.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ears and bones... Not quite what I had in mind when I said &#039;proof,&#039; but I suppose they&#039;ll do!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Oaken Up&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Kobold&#039;s Ear]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Kobold&#039;s Ear]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bone]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bone]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Kobold&#039;s Ear]] (any rarity) (2x) (Looted/Handled), Fetch [[Bone]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Into The Abyss&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There&#039;s word of an Ice Abyss hidden deep with the depths of The Frost Mountain... Ice Hounds and Frost Sentinels are said to be a common sight down there... take a look for me, will ya?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You really went down there, and lived to tell the tale... I knew you were up for it. By the way... Did you hear anything unusual while you were down there?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frosty Encounters&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Hound]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Hound]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Sentinel]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Sentinel]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Hound]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x), Kill [[Frost Sentinel]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Oaken Up&amp;quot;,&lt;br /&gt;
                    &amp;quot;Frosty Encounters&amp;quot;,&lt;br /&gt;
                    &amp;quot;Into The Abyss&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Midnight Stories&amp;quot;: {&lt;br /&gt;
                &amp;quot;Whispers in the Ruins&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The last place my daughter went was the Ruins. After all word of her was lost, I searched that place time and again but found nothing. Now I only hope to find even the smallest trace of her, even if it is found among the monsters that roam the Ruins.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You have my thanks. It is disappointing that nothing was found, but in a way it is also a relief. It must mean there is still hope. Even so, the passing of time takes its toll. I can only hope this worn body holds out until I find my daughter.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Into The Abyss&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Harpy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x) (single session), Kill [[Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Dukes of The Dead&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Death&#039;s lieutenants have corrupted every corner of The Forgotten Castle. Eliminating them will deliver an irreparable blow to their evil. This is just the beginning of cleansing our land.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This blow will be noticed by the warlord himself... His presence weakens with every act of justice, bringing us closer to breaking his hold over the Crypts.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Whispers in the Ruins&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wraith]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Champion]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Centaur]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Warlord&#039;s Bane&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;You&#039;ve proven yourself worthy of a task I once deemed unspeakable. The fallen warlord who haunts the Crypts with his deathly grip has revealed himself once more. I cannot say how much longer his presence will endure, now is the time to act!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;It is true! The souls are free, and his corrupted blade lies in pieces! This victory will echo in songs sung at the Tavern for generations! No reward could ever fully honor this deed, but I hope these weapons serve as a worthy start!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Dukes of The Dead&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Warlord]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Warlord]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Warlord]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Whispers in the Ruins&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dukes of The Dead&amp;quot;,&lt;br /&gt;
                    &amp;quot;Warlord&#039;s Bane&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;It&#039;s All In The Details&amp;quot;: {&lt;br /&gt;
                &amp;quot;Echoes of Memory&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Not long ago, a new band of adventurers passed through here. Did you happen to see them? Strangely enough, they were made up just like the group my daughter once traveled with... It brought back memories I hadn&#039;t touched in years. I&#039;d like to offer them a small kindness, if I may. They&#039;re young still, and it shows in the state of their armor. If you could help me gather some gear and fabric, I would see it properly repaid.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. With a bit of mending, these should do well enough. I only hope this helps keep those young ones a little safer. After all, there&#039;s nothing more important than returning home alive... to the ones waiting for you. You take care as well, adventurer. Do you understand?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Warlord&#039;s Bane&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Sturdy Cloth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Sturdy Cloth]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Spider Silk]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Spider Silk]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Warden Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Warden Outfit\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Warden Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Warden Outfit\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Troubadour Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Troubadour Outfit\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Troubadour Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Troubadour Outfit\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;5&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Marauder Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Marauder Outfit\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Marauder Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Marauder Outfit\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Sturdy Cloth]] (any rarity) (3x) (Looted/Handled), Fetch [[Spider Silk]] (any rarity) (3x) (Looted/Handled), Fetch [[Warden Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Warden Outfit\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Troubadour Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Troubadour Outfit\u003C/span\u003E]] (1x) (Looted/Handled), Fetch [[Marauder Outfit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Marauder Outfit\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Faith and Worry&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The skeletons in the Forgotten Castle are always a trouble. Especially for the inexperienced, who often panic at their strange, jerking movements and end up badly hurt. I ask that you clear out some of those creatures, for the sake of the ones who have only just begun their journey. But even for someone as seasoned as you, carelessness can be dangerous. Please, adventurer... do not let yourself be harmed.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;It brings me true relief to see you return in one piece. I had faith in your skill, of course, but the worry... it never truly leaves me. Now that I&#039;ve seen you safe, perhaps tonight, I might finally get a bit of sleep.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Echoes of Memory&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 30,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (30x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (30x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Shadow of the Dream&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Last night, I had a dreadful dream. My daughter was crying out from deep within the Inferno. I was frozen in place, unable to move a single step, and all I could do was watch as she suffered in the distance. Adventurer, will you go to the Inferno on my behalf? There is something there, I am certain of it. Please, find it. Please, help put an end to my daughter&#039;s tears.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This... this was found there? No, no. This is not my daughter. It cannot be. It must not be. No... Please... I cannot believe it. I will not believe it. Please, leave me now. I... I must go to the alchemist. Perhaps he can tell me whose remains these truly are...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Faith and Worry&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Human Remains]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Human Remains]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Human Remains]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Echoes of Memory&amp;quot;,&lt;br /&gt;
                    &amp;quot;Faith and Worry&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Shadow of the Dream&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Unknown Conspiracy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Ominous Movements&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The goblins have taken to raiding the merchant caravans passing through these parts, and even the materials I purchased with what little coin I had have vanished in one of their attacks. I can&#039;t make sense of what&#039;s driving them, nor do I have the strength to fight back myself, but we can&#039;t simply let this go. If you find any crates in their cave, break them. Smash every last one you see. They must be made to answer for what they&#039;ve done.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you for what you&#039;ve done. They won&#039;t be thinking they can raid and plunder without consequence any longer. Still... it troubles me. I&#039;ve never seen goblins act with such coordination before. This sort of behavior... it&#039;s not like them. Not in the old days.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Shadow of the Dream&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 50,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Dwarven Small Wooden Crate]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Destroy&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Destroy [[Dwarven Small Wooden Crate]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (50x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Destroy [[Dwarven Small Wooden Crate]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (50x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Strange Kinship&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The most dangerous creatures in the goblin cave are the cyclops and the troll. Folks have long hoped the two would turn on each other, but strangely enough, some sort of bond seems to have formed between them. Friendship between monsters... I can&#039;t understand it, and truth be told, I&#039;d rather not. Take them both down, and bring back whatever spoils you find.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Truly remarkable. Your skill only seems to grow with time. You&#039;ve more than earned a reward befitting your ability. I hope it pleases you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Ominous Movements&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cyclops Eye]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cyclops Eye]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Troll&#039;s Club]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Troll&#039;s Club]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Cyclops Eye]] (any rarity) (1x) (Looted/Handled), Fetch [[Troll&#039;s Club]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Plundering the Plunder&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ever since you shattered all the crates in their cave, the goblins have begun hoarding their loot in golden chests, or so I&#039;ve heard. Their senseless raids haven&#039;t stopped either. Adventurer, this time I ask you to target the golden chests. Take as many as you can.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The goblins I knew used to care for little more than food. They never fought to gather weapons or trinkets like they do now. It&#039;s strange... deeply so. I fear what might lie at the end of this unnatural behavior.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Strange Kinship&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Golden Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Ominous Movements&amp;quot;,&lt;br /&gt;
                    &amp;quot;Strange Kinship&amp;quot;,&lt;br /&gt;
                    &amp;quot;Plundering the Plunder&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Inescapable&amp;quot;: {&lt;br /&gt;
                &amp;quot;Materials for Truth&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The alchemist says... that to confirm whether those remains are truly my daughter, a certain material is required. I do not wish to know, and yet... the thought that I must will not leave me. But... I cannot bring myself to take that step. Would you gather what is needed in my stead?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. If I bring this to the alchemist... I will know soon enough. Whatever the result may be, I believe it is time I faced it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Plundering the Plunder&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Demon Blood]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Demon Blood]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lifeleaf]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lifeleaf]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Demon Blood]] (any rarity) (3x) (Looted/Handled), Fetch [[Lifeleaf]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Revealed Truth&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The alchemist says the same trace found on her belongings was present in the remains as well. Then... it is likely that they truly are my daughter&#039;s... I must know what did this to her. There is something needed to uncover the truth. I ask this of you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You have my deepest thanks. I will return to the alchemist. If I stop here, I will never know rest. As long as this old body endures, I will see it through to the end.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Materials for Truth&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Enchanted Eye]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Enchanted Eye]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Glowing Orange Eye]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Glowing Orange Eye]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Enchanted Eye]] (any rarity) (3x) (Looted/Handled), Fetch [[Glowing Orange Eye]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;For Her&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The alchemist has named the most likely culprit. Hunters that roam the deep of the Inferno. Creatures driven by madness, preying on both man and their own kind without distinction. ...Was my daughter taken as their prey as well... Adventurer, find them and put an end to them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I am truly grateful. I owe you a debt I cannot repay. I suppose... it is time I let my daughter go. But... I will need a little more time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Revealed Truth&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Hell Hunter]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Hell Hunter]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Hell Hunter]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Materials for Truth&amp;quot;,&lt;br /&gt;
                    &amp;quot;Revealed Truth&amp;quot;,&lt;br /&gt;
                    &amp;quot;For Her&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Finding Hope&amp;quot;,&lt;br /&gt;
                &amp;quot;Learning The Truth&amp;quot;,&lt;br /&gt;
                &amp;quot;Midnight Stories&amp;quot;,&lt;br /&gt;
                &amp;quot;It&#039;s All In The Details&amp;quot;,&lt;br /&gt;
                &amp;quot;Unknown Conspiracy&amp;quot;,&lt;br /&gt;
                &amp;quot;The Inescapable&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Nicholas&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Nicholas&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Nicholas&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Winter Is Here!&amp;quot;: {&lt;br /&gt;
                &amp;quot;A Crimson Holiday&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ho ho ho! Normally, it&#039;s coal for the naughty, but you, my friend, have a different approach! The realm&#039;s naughty seem to need a touch of holiday spirit. A bit of a tussle, a friendly battle perhaps will change their act and get them on my good list!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I can tell you&#039;ve spread some good old holiday cheer. Here&#039;s a little something from my sack. Remember, it&#039;s all in the spirit of fun!&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Harpy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x), Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x), Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;25 [[Candy Cane|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Candy Cane\u003C/span\u003E]]\u003Cbr\u003E9 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E9 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E9 [[Potion of Invisibility|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Invisibility\u003C/span\u003E]]\u003Cbr\u003E100 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Jolly Survivor&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Next up, we&#039;ve got a real test of endurance. The dungeons around here are no joke, but I bet they&#039;re no match for your festive spirit. How about a merry jaunt through them?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Made it through, did you? That&#039;s the holiday spirit! I knew you had it in you. Here&#039;s a reward from the North Pole itself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Crimson Holiday&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 20,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (20x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (20x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Candy Cane|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Candy Cane\u003C/span\u003E]]\u003Cbr\u003E1 [[Fox Pendant|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Fox Pendant\u003C/span\u003E]]\u003Cbr\u003E1 [[Ring of Courage|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ring of Courage\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Gingerbread Stocking&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Now, for a bit of holiday fun! I&#039;m running short on gingerbread cookies – essential for the festive season you know. How about a merry scavenger hunt to gather some up? They&#039;re scattered all around, just waiting to be found!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ho ho ho, what a haul of scrumptious cookies! You&#039;ve outdone yourself! Here, take this gift. You&#039;ve brought joy and sweetness to the holidays, and for that, I&#039;m truly grateful.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Jolly Survivor&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 100,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gingerbread Cookie]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gingerbread Cookie]] (any rarity) (100x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gingerbread Cookie]] (any rarity) (100x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;25 [[Candy Cane|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Candy Cane\u003C/span\u003E]]\u003Cbr\u003E1 [[Gold Coin Bag|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Bag\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A Crimson Holiday&amp;quot;,&lt;br /&gt;
                    &amp;quot;Jolly Survivor&amp;quot;,&lt;br /&gt;
                    &amp;quot;Gingerbread Stocking&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Winter Is Here!&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Skeleton&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Skeleton&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Skeleton&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;A Bone-A-Fide Anniversary&amp;quot;: {&lt;br /&gt;
                &amp;quot;Keeping It Together&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;It&#039;s been a while, Adventurer. Every time we cross blades, my companions end up scattered throughout the dungeon. It&#039;s hard to believe it&#039;s been three years of the same thing. If you still have even a shred of pity left for us, would you bring me a few usable bones and an intact skull? It&#039;s rather difficult to maintain one&#039;s dignity when one is scattered into pieces.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. Of course, there&#039;s no guarantee these bones will find their way back to their original owners... but we&#039;ll piece them together somehow. As long as they can rattle again, that&#039;s all that matters.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bone]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bone]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Intact Skull]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Intact Skull]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bone]] (any rarity) (10x) (Looted/Handled), Fetch [[Intact Skull]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;9 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E9 [[Potion of Invisibility|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Potion of Invisibility\u003C/span\u003E]]\u003Cbr\u003E9 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E100 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Kind Regards&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Come to think of it, few lives are as simple as ours. Adventurers arrive, we fight, we fall, then we wait again. I&#039;ve lost count of how many years it&#039;s been... Yet in the end, I can&#039;t deny that facing you is the greatest joy we have. Since we&#039;re on the subject, do give my companions in the other dungeons my regards.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;re back. Did you have a pleasant time with my companions? Oh dear, they&#039;ve ended up scattered across the dungeon once again. It can&#039;t be helped. It&#039;s nothing out of the ordinary for us.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Keeping It Together&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x), Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x), Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x), Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Campfire Kit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Campfire Kit\u003C/span\u003E]]\u003Cbr\u003E3 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E6 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Bandage\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Bone Appétit&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;As the years pass, our bones gradually wear away. But gold teeth never lose their shine. Those with plenty of them are the envy of our kind. Since we&#039;re on the subject, would you bring me a few gold teeth and some moldy bread? I&#039;d like to enjoy a proper delicacy for the first time in a while.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent! Thanks to you, I&#039;ll finally get to enjoy chewing something properly again. Ah, don&#039;t worry. I mean the bread.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Kind Regards&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Golden Teeth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Golden Teeth]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Moldy Bread]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Moldy Bread]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Golden Teeth]] (any rarity) (5x) (Looted/Handled), Fetch [[Moldy Bread]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E Lobby Emote \&amp;quot;Triple Chocolate Sparkle Surprise\&amp;quot;\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Keeping It Together&amp;quot;,&lt;br /&gt;
                    &amp;quot;Kind Regards&amp;quot;,&lt;br /&gt;
                    &amp;quot;Bone Appétit&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;A Bone-A-Fide Anniversary&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Squire&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Squire&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Squire&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;BaseGear&amp;quot;,&lt;br /&gt;
            &amp;quot;QuickPrepare&amp;quot;,&lt;br /&gt;
            &amp;quot;GearSets&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;The Kind Adventurer&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Squire&#039;s Request&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Hello, adventurer. Um... could I ask you for a small favor? I&#039;m helping out adventurers here for now, but it&#039;s always been my dream to go on a real adventure myself someday. My uncle, the Tavern Master, keeps saying it&#039;s too soon and won&#039;t let me go. But I just know I could do well, if I had some decent gear. If you could find me a few pieces... would you, maybe? Please?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you so much! The truth is... I&#039;m an orphan. If my uncle hadn&#039;t taken me in, I don&#039;t know where I&#039;d be now. I&#039;m truly grateful for everything he&#039;s done, I really am. But... sometimes I think he&#039;s a bit overprotective. Still, I suppose it&#039;s up to me to prove myself first. If I can do that, then even he won&#039;t be able to say no.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon\u003C/span\u003E Armor&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon\u003C/span\u003E Armor (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon\u003C/span\u003E Armor (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Squire&#039;s Curiosity&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I know it&#039;s just a Ruins now, but it used to be a grand castle, didn&#039;t it? It&#039;s become a lair for monsters these days... but I&#039;ve heard that many of the old statues are still standing, hidden throughout the place. I was wondering... could you look for them in my stead? I&#039;m not quite ready to go there myself, not yet. Please... would you do that for me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oh no... So most of the statues are broken? That&#039;s really sad to hear. Just imagining them shattered like that... it makes my heart ache a little. I wish we could bring some of the pieces back. But I suppose that would be difficult, wouldn&#039;t it? They&#039;re probably far too heavy... What a shame.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Request&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Tower Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Tower Bridge module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Tower Bridge module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Squire&#039;s Compassion&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;They say the Forgotten Castle is haunted by skeletons that walk on their own. What kind of terrible curse could force them to rise, even in death, never knowing rest? Whenever I talk like this, people tell me not to dwell on such things... but I can&#039;t help it. I think it&#039;s all so very sad. Please, adventurer, help those poor souls find peace.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I&#039;ve never met someone as kind as you, adventurer. Especially someone who actually listens to what I say, instead of just brushing it off. I&#039;ll do my best from now on to be of real help to you, too!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Curiosity&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Guardman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Footman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Request&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Curiosity&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Compassion&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Ideal and the Real&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Squire&#039;s Failure&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I went to the Forgotten Castle on my own not long ago... but I barely made it past the entrance before some beast started chasing me. I ran for my life and somehow got away, but I lost my weapon and my armor&#039;s all torn to bits. Becoming an adventurer... it&#039;s not quite how I imagined. I&#039;d go back and try again, but I don&#039;t have anything to wear or wield anymore. Adventurer, could you help me find new gear? Something a little better this time... please?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you so much! I think I may have taken it all too lightly. I really believed I could handle it on my own... but now I see I wasn&#039;t ready. Next time, I&#039;m going to try finding a companion or two. If we go together, maybe we&#039;ll make it farther than just the entrance.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Compassion&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Armor&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Armor (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Weapon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Armor (1x), Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Weapon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Squire&#039;s Daydream&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Adventurer, have you ever been to Frost Mountain? Just imagining a place where it&#039;s always winter feels like something out of a dream. Especially the ice caves. I&#039;m sure they&#039;re filled with crystal-clear ice, glittering like gemstones. And the ceiling must be lined with huge icicles, hanging down like frozen spears. It must be such a breathtaking sight! If you ever go there, would you tell me what it was like? If anything stands out, something truly magical, please promise you&#039;ll share it with me!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Wow, the ceiling&#039;s really that high? I can hardly imagine it! And if there&#039;s even a bridge inside... it must be huge! The whole floor made of ice too? I&#039;d probably slip the moment I stepped in. Still... I&#039;ve made up my mind! My next adventure will be to Frost Mountain! I want to see it all with my own eyes!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Failure&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cabin&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Cabin module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Cabin module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Squire&#039;s Reality&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Adventurer... the skeletons were nothing like I imagined. I thought I would feel sorry for them, but I didn&#039;t. They were terrifying. I only saw them from afar, but I was so scared I couldn&#039;t even move. And the ones in Frost Mountain were even worse. Their bones were all frozen blue, like they had been trapped in ice for ages. It was awful. Please, adventurer, can you take care of them? I don&#039;t think I&#039;ll be able to sleep until they&#039;re gone.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I&#039;m so sick of skeletons now. I don&#039;t ever want to see those creaky, clattering things again... Thank you, adventurer. I think I can finally get a good night&#039;s sleep with both eyes closed. From now on, you can leave all your preparations to me. I&#039;ll make sure everything is packed just right, extra carefully, just for you!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Daydream&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Guardman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Footman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x), Kill [[Frost Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x), Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Failure&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Daydream&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Reality&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;To Become a True Adventurer&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Squire&#039;s Sorrow&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Frost Mountain adventure was a complete disaster. I barely made it out alive, and only thanks to the companions who were with me. I lost all my gear too... the ones you worked so hard to find for me. I&#039;m such a fool... You don&#039;t have to say anything to comfort me. My uncle was right. Maybe someone like me just isn&#039;t meant to be an adventurer... What? You want to help me get new equipment again? No, please, don&#039;t trouble yourself because of me. Adventurer? Adventurer, wait!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Such a wonderful gift... There is no one else like you in the whole world, adventurer. Thank you, truly, thank you. I promise, this time I will not break it or lose it. I will treasure it with all my heart, I swear. And I will not give up until I become a real adventurer.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Reality&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Armor&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Armor (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Accessory&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Accessory (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Armor (2x), Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon (2x), Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Accessory (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Squire&#039;s Hesitation&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;This time, I don&#039;t want to be a burden to anyone, so I&#039;m looking for a place I can explore on my own. I heard the Goblin Caves aren&#039;t too difficult for a beginner adventurer. What do you think? Still, the thought of going alone is a bit scary... If you don&#039;t mind, could you check the caves out first? Just to see if there are any safe spots or places to hide, even just a little. Hehe... thank you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hearing your words makes me feel a little more at ease. I&#039;ll be careful and stick to the places you mentioned. I promise! So, wish me luck, alright?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Sorrow&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cave Pit Hall&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Pit Hall module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cave Tombs&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Tombs module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Goblin Mine&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Mine module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Pit Hall module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Cave Tombs module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Goblin Mine module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;For the Squire&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Well... I did make it as far as the cave entrance, but... there were a lot more goblins than I expected. With that many, I don&#039;t think I could handle even one on my own. And if they surround me, I&#039;d be in real trouble. Adventurer, would you be willing to take care of some of the goblins for me? I think I&#039;d find the courage to try again if I knew it was a little safer.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I&#039;ll never forget your kindness. I won&#039;t give up until I truly become an adventurer, no matter what. And I&#039;ll keep doing my best to help the other adventurers too. Especially you. I&#039;ll make sure everything is prepared with extra care, just for you. Thank you so much!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Squire&#039;s Hesitation&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Warrior]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Goblin Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Goblin Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (8x), Kill [[Goblin Warrior]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (8x), Kill [[Goblin Archer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (8x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Sorrow&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Squire&#039;s Hesitation&amp;quot;,&lt;br /&gt;
                    &amp;quot;For the Squire&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;The Kind Adventurer&amp;quot;,&lt;br /&gt;
                &amp;quot;The Ideal and the Real&amp;quot;,&lt;br /&gt;
                &amp;quot;To Become a True Adventurer&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Tailor&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Tailor&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Tailor&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sell&amp;quot;,&lt;br /&gt;
            &amp;quot;Craft&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {&lt;br /&gt;
            &amp;quot;0/1&amp;quot;: [&lt;br /&gt;
                &amp;quot;Sash&amp;quot;,&lt;br /&gt;
                &amp;quot;Chaperon&amp;quot;,&lt;br /&gt;
                &amp;quot;Forest Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Ranger Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Rogue Cowl&amp;quot;,&lt;br /&gt;
                &amp;quot;Shadow Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Shadow Mask&amp;quot;,&lt;br /&gt;
                &amp;quot;Straw Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Wizard Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Ceremonial Headdress&amp;quot;,&lt;br /&gt;
                &amp;quot;Coif&amp;quot;,&lt;br /&gt;
                &amp;quot;Arcane Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Stefan Beret&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;Mitre&amp;quot;,&lt;br /&gt;
                &amp;quot;Regal Mitre&amp;quot;,&lt;br /&gt;
                &amp;quot;Woolen Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;Trapper Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Bycocket&amp;quot;,&lt;br /&gt;
                &amp;quot;Mystic Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Arcane Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Old Shoes&amp;quot;,&lt;br /&gt;
                &amp;quot;Pigache&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Poulaines&amp;quot;,&lt;br /&gt;
                &amp;quot;Frock&amp;quot;,&lt;br /&gt;
                &amp;quot;Mystic Vestments&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Oracle Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Arcane Garb&amp;quot;,&lt;br /&gt;
                &amp;quot;Holy Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Timeworn Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Cassock&amp;quot;,&lt;br /&gt;
                &amp;quot;Light Cassock&amp;quot;,&lt;br /&gt;
                &amp;quot;Adventurer Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Doublet&amp;quot;,&lt;br /&gt;
                &amp;quot;Courtly Dress&amp;quot;,&lt;br /&gt;
                &amp;quot;Lavish Shirt&amp;quot;,&lt;br /&gt;
                &amp;quot;Valiant Attire&amp;quot;,&lt;br /&gt;
                &amp;quot;Gallant Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Rustic Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Pastoral Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Padded Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Regal Gambeson&amp;quot;,&lt;br /&gt;
                &amp;quot;Wanderer Attire&amp;quot;,&lt;br /&gt;
                &amp;quot;Light Aketon&amp;quot;,&lt;br /&gt;
                &amp;quot;Pourpoint&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Bardic Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Cloth Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Loose Trousers&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Buttoned Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Trunk Hose&amp;quot;,&lt;br /&gt;
                &amp;quot;Plunderhosen&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Pants&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;25/2&amp;quot;: [&lt;br /&gt;
                &amp;quot;Chaperon&amp;quot;,&lt;br /&gt;
                &amp;quot;Forest Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Ranger Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Rogue Cowl&amp;quot;,&lt;br /&gt;
                &amp;quot;Shadow Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Shadow Mask&amp;quot;,&lt;br /&gt;
                &amp;quot;Straw Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Wizard Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Ceremonial Headdress&amp;quot;,&lt;br /&gt;
                &amp;quot;Coif&amp;quot;,&lt;br /&gt;
                &amp;quot;Arcane Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;Stefan Beret&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;Mitre&amp;quot;,&lt;br /&gt;
                &amp;quot;Regal Mitre&amp;quot;,&lt;br /&gt;
                &amp;quot;Woolen Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;Trapper Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;Bycocket&amp;quot;,&lt;br /&gt;
                &amp;quot;Mystic Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Arcane Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;Old Shoes&amp;quot;,&lt;br /&gt;
                &amp;quot;Pigache&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Poulaines&amp;quot;,&lt;br /&gt;
                &amp;quot;Frock&amp;quot;,&lt;br /&gt;
                &amp;quot;Mystic Vestments&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Oracle Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Arcane Garb&amp;quot;,&lt;br /&gt;
                &amp;quot;Holy Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Timeworn Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;Dark Cassock&amp;quot;,&lt;br /&gt;
                &amp;quot;Light Cassock&amp;quot;,&lt;br /&gt;
                &amp;quot;Adventurer Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Doublet&amp;quot;,&lt;br /&gt;
                &amp;quot;Courtly Dress&amp;quot;,&lt;br /&gt;
                &amp;quot;Lavish Shirt&amp;quot;,&lt;br /&gt;
                &amp;quot;Valiant Attire&amp;quot;,&lt;br /&gt;
                &amp;quot;Gallant Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Rustic Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Pastoral Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;Padded Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Regal Gambeson&amp;quot;,&lt;br /&gt;
                &amp;quot;Wanderer Attire&amp;quot;,&lt;br /&gt;
                &amp;quot;Light Aketon&amp;quot;,&lt;br /&gt;
                &amp;quot;Pourpoint&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;Bardic Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Cloth Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Loose Trousers&amp;quot;,&lt;br /&gt;
                &amp;quot;Occultist Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;Buttoned Leggings&amp;quot;,&lt;br /&gt;
                &amp;quot;Trunk Hose&amp;quot;,&lt;br /&gt;
                &amp;quot;Plunderhosen&amp;quot;,&lt;br /&gt;
                &amp;quot;Jester Pants&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {&lt;br /&gt;
            &amp;quot;Cobalt Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wizard Hat-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Cobalt Powder-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re lucky I&#039;m even available to make you some enhanced Cobalt outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;As expected! Perfection!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Ranger Hood-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Cobalt Powder-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re lucky I&#039;m even available to make you some enhanced Cobalt outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;As expected! Perfection!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Trousers&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Loose Trousers-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Cobalt Powder-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Trousers&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re lucky I&#039;m even available to make you some enhanced Cobalt outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;As expected! Perfection!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Regal Gambeson&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Regal Gambeson-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Cobalt Powder-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Regal Gambeson&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re lucky I&#039;m even available to make you some enhanced Cobalt outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;As expected! Perfection!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Frock&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Frock-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Cobalt Powder-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Frock&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re lucky I&#039;m even available to make you some enhanced Cobalt outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;As expected! Perfection!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Ranger Hood-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Rubysilver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ugh, If you really need it I guess I can make you some enhanced Rubysilver outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;What a dreadful experience creating a working dye with that bloody powder.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Doublet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Doublet-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Rubysilver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Doublet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ugh, If you really need it I guess I can make you some enhanced Rubysilver outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;What a dreadful experience creating a working dye with that bloody powder.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Vestments&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Mystic Vestments-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Rubysilver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Vestments&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ugh, If you really need it I guess I can make you some enhanced Rubysilver outfits.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;What a dreadful experience creating a working dye with that bloody powder.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cloak of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spider Silk-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Enchanted Dark Fabric-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;200-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cloak of Darkness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Robe of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spider Silk-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Enchanted Dark Fabric-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Robe of Darkness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cowl of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spider Silk-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Enchanted Dark Fabric-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cowl of Darkness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shoes of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spider Silk-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Enchanted Dark Fabric-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Shoes of Darkness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tri-Pelt Doublet&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Troll Pelt-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Wolf Pelt-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tri-Pelt Doublet&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Brave Hunter&#039;s Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Cyclops Rags-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Enchanted Dark Fabric-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Brave Hunter&#039;s Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Matter Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Adventurer Tunic-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Dark Matter-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Spider Silk-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Enchanted Dark Fabric-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;25-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Dark Matter Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Scarf&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Shadow Mask-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Gold Powder-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Scarf&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Hand over your golden materials and watch as I craft them into exquisite golden wearable treasures, worthy of kings and queens.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Each item is a masterpiece, radiating the luxury and grandeur that only gold can offer.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Leaf Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Forest Hood-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Gold Powder-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Leaf Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Hand over your golden materials and watch as I craft them into exquisite golden wearable treasures, worthy of kings and queens.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Each item is a masterpiece, radiating the luxury and grandeur that only gold can offer.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Occultist Robe-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Gold Powder-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Hand over your golden materials and watch as I craft them into exquisite golden wearable treasures, worthy of kings and queens.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Each item is a masterpiece, radiating the luxury and grandeur that only gold can offer.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Padded Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Padded Tunic-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Gold Powder-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Padded Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Hand over your golden materials and watch as I craft them into exquisite golden wearable treasures, worthy of kings and queens.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Each item is a masterpiece, radiating the luxury and grandeur that only gold can offer.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Splendid Cloak-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Gold Powder-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Ruby-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Blue Sapphire-7&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Emerald-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Cloak&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Hand over your golden materials and watch as I craft them into exquisite golden wearable treasures, worthy of kings and queens.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Each item is a masterpiece, radiating the luxury and grandeur that only gold can offer.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Straw Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Straw Hat-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Straw Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Should your copper materials be of a quality that meets my standards, I will consider fashioning it into apparel that&#039;s the very definition of excellence.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Delivered perfectly on time, as always.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Shadow Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Shadow Hood-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Shadow Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Should your copper materials be of a quality that meets my standards, I will consider fashioning it into apparel that&#039;s the very definition of excellence.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Delivered perfectly on time, as always.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Adventurer Tunic-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Tunic&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Should your copper materials be of a quality that meets my standards, I will consider fashioning it into apparel that&#039;s the very definition of excellence.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Delivered perfectly on time, as always.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Occultist Tunic-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Outfit&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Should your copper materials be of a quality that meets my standards, I will consider fashioning it into apparel that&#039;s the very definition of excellence.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Delivered perfectly on time, as always.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wanderer Attire-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Attire&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Should your copper materials be of a quality that meets my standards, I will consider fashioning it into apparel that&#039;s the very definition of excellence.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Delivered perfectly on time, as always.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Occultist Pants-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;4-Copper Powder-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copperlight Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Should your copper materials be of a quality that meets my standards, I will consider fashioning it into apparel that&#039;s the very definition of excellence.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Delivered perfectly on time, as always.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Wizard Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wizard Hat-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Wizard Hat&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re in luck today. You&#039;ve brought Froststone, a material worthy of my talents. Let&#039;s shape it into a garment that not only meets but exceeds the ordinary—crafted, of course, to my exacting standards.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Voilà, transformed and transcendent! This Froststone garment truly meets the mark—my mark, to be precise. Wear it with pride, and remember who you have to thank.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Ranger Hood-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re in luck today. You&#039;ve brought Froststone, a material worthy of my talents. Let&#039;s shape it into a garment that not only meets but exceeds the ordinary—crafted, of course, to my exacting standards.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Voilà, transformed and transcendent! This Froststone garment truly meets the mark—my mark, to be precise. Wear it with pride, and remember who you have to thank.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Aketon&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Light Aketon-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Aketon&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re in luck today. You&#039;ve brought Froststone, a material worthy of my talents. Let&#039;s shape it into a garment that not only meets but exceeds the ordinary—crafted, of course, to my exacting standards.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Voilà, transformed and transcendent! This Froststone garment truly meets the mark—my mark, to be precise. Wear it with pride, and remember who you have to thank.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Oracle Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Oracle Robe-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Oracle Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re in luck today. You&#039;ve brought Froststone, a material worthy of my talents. Let&#039;s shape it into a garment that not only meets but exceeds the ordinary—crafted, of course, to my exacting standards.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Voilà, transformed and transcendent! This Froststone garment truly meets the mark—my mark, to be precise. Wear it with pride, and remember who you have to thank.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Adventurer Cloak-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Cloak&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re in luck today. You&#039;ve brought Froststone, a material worthy of my talents. Let&#039;s shape it into a garment that not only meets but exceeds the ordinary—crafted, of course, to my exacting standards.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Voilà, transformed and transcendent! This Froststone garment truly meets the mark—my mark, to be precise. Wear it with pride, and remember who you have to thank.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Trousers&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Loose Trousers-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Trousers&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re in luck today. You&#039;ve brought Froststone, a material worthy of my talents. Let&#039;s shape it into a garment that not only meets but exceeds the ordinary—crafted, of course, to my exacting standards.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Voilà, transformed and transcendent! This Froststone garment truly meets the mark—my mark, to be precise. Wear it with pride, and remember who you have to thank.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Mystic Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Mystic Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Mystic Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You&#039;re in luck today. You&#039;ve brought Froststone, a material worthy of my talents. Let&#039;s shape it into a garment that not only meets but exceeds the ordinary—crafted, of course, to my exacting standards.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Voilà, transformed and transcendent! This Froststone garment truly meets the mark—my mark, to be precise. Wear it with pride, and remember who you have to thank.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spectral Fabric-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Enchanted Dark Fabric-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Sturdy Cloth-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Spectral Cloak&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You should consider yourself fortunate I have time to craft you some superior items today.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;I could not have weaved anymore brilliantly.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Coif&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Coif-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Coif&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Jester Cap&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Jester Cap-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Jester Cap&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Wanderer Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wanderer Attire-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Wanderer Attire&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Timeworn Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Timeworn Robe-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Timeworn Robe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Regal Gambeson&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Regal Gambeson-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Regal Gambeson&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Vigilant Cloak-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Cloak&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Trunk Hose&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Trunk Hose-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Trunk Hose&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Arcane Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Gloves-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Tidestone Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Arcane Gloves&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Would you bring me some Tidestone? With my exceptional skill, I&#039;ll craft something truly to your taste.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Tell me, isn&#039;t it magnificent? No one else could achieve a shade like this but me.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Shadow Mask&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Shadow Mask-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Shadow Mask&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Could you bring me some obsidian? I&#039;ll bring out its distinctive purple hue and craft something that&#039;ll catch your eye.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;It&#039;s done. Just look at this elegant hue. You like it, don&#039;t you?&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Arcane Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Arcane Hood-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Arcane Hood&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Could you bring me some obsidian? I&#039;ll bring out its distinctive purple hue and craft something that&#039;ll catch your eye.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;It&#039;s done. Just look at this elegant hue. You like it, don&#039;t you?&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Stefan Beret&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Stefan Beret-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Stefan Beret&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Could you bring me some obsidian? I&#039;ll bring out its distinctive purple hue and craft something that&#039;ll catch your eye.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;It&#039;s done. Just look at this elegant hue. You like it, don&#039;t you?&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Wanderer Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wanderer Attire-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Wanderer Attire&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Could you bring me some obsidian? I&#039;ll bring out its distinctive purple hue and craft something that&#039;ll catch your eye.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;It&#039;s done. Just look at this elegant hue. You like it, don&#039;t you?&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Radiant Cloak-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Cloak&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Could you bring me some obsidian? I&#039;ll bring out its distinctive purple hue and craft something that&#039;ll catch your eye.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;It&#039;s done. Just look at this elegant hue. You like it, don&#039;t you?&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Cloth Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Cloth Pants-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Obsidian Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Cloth Pants&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Could you bring me some obsidian? I&#039;ll bring out its distinctive purple hue and craft something that&#039;ll catch your eye.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;It&#039;s done. Just look at this elegant hue. You like it, don&#039;t you?&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Reap What You Sew&amp;quot;: {&lt;br /&gt;
                &amp;quot;Cutting Edge&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;You&#039;ve arrived. Good to see you still standing. I&#039;ve got a dark muse whispering in my ear and a new creation that demands to be brought to life. I need someone I can rely on for this task. Let&#039;s make sure you haven&#039;t grown lazy and soft like the cushions on my settee. We&#039;re not getting any younger, unfortunately.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You haven&#039;t lost your touch, it seems. But don&#039;t think we&#039;re done yet. This is only the beginning of something bigger, something far more intricate. We&#039;ll move on to the next phase soon enough. When you&#039;re ready, come back and we&#039;ll continue this work.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Swordman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;35 Experience\u003Cbr\u003E35 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;What Has Been Worn Away&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Lately, I have been repairing more garments than making new ones, especially those worn by adventurers returning from their journeys. If they are damaged to this extent, the cause cannot be ordinary. If you are willing, could you look into it for me? Should you encounter anything dangerous, please take care and bring back anything that might serve as a clue.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So it was those things that are neither dead nor alive. Where do these cursed creatures even come from? I have also heard of people returning from their expeditions in a rather peculiar state. I cannot help but wonder if there is a connection. This is something I must look into.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Cutting Edge&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Cloth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Cloth]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Rotten Fluids]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Rotten Fluids]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Old Cloth]] (any rarity) (1x) (Looted/Handled), Fetch [[Rotten Fluids]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;35 Experience\u003Cbr\u003E35 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Blood at the Barbican&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I looked further into the people returning in such a wretched state. Some of them were spotted near the outskirts of the Forgotten Castle. Could you go and see for yourself what is happening there? Whether it is connected to the curse or not, we need to know. If you come across any traces of slaughter or battle, bring back whatever you can.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So it was no ordinary place after all. The clues are certainly there, but this curse is far more complicated than I expected. The Barbican was no simple defensive structure. The deeper we dig, the more tangled the truth becomes. We may need to seek advice from someone with more experience in these matters.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Has Been Worn Away&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Barbican&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Barbican module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Barbican module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 Experience\u003Cbr\u003E50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Cutting Edge&amp;quot;,&lt;br /&gt;
                    &amp;quot;What Has Been Worn Away&amp;quot;,&lt;br /&gt;
                    &amp;quot;Blood at the Barbican&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;A Stitch in Time&amp;quot;: {&lt;br /&gt;
                &amp;quot;Beasts of Burden&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve worked with fabric all my life, weaving threads into something stronger. But now? Now the threads of this land are fraying, unraveling. These creatures, this cursed wilderness—there&#039;s something far darker at play here, and it&#039;s not just about survival. It&#039;s about control. They&#039;re being manipulated. If we can cut down the monsters and uncover what they&#039;re hiding, we might be able to stop the unraveling.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good work, but you look like you&#039;ve had your share of the wilds. This curse—it&#039;s not just an accident of nature. There&#039;s something behind it, something that keeps tightening the noose around us.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Blood at the Barbican&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ruins Golem]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ruins Golem]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dire Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ruins Golem]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Tailored Wellness&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Look at you, not quite as tattered as when you first came in, but still showing signs of wear. Don&#039;t ignore it—those ruins don&#039;t just take their toll on your body, they gnaw at your spirit, too. The Shrines of Health should do the trick for now, but you&#039;ve got to keep yourself in one piece if you want to keep moving forward.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Better, much better. You&#039;re not quite the mess you were, but we&#039;re far from done. Now, back to the task at hand. I need to have a word with someone. Meet me here later when you&#039;re ready to continue.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Beasts of Burden&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Health]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;In Shambles&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Seeing you in this state takes me back to my own beginnings—digging through trash for scraps, with nothing to my name but hunger and desperation. Let&#039;s gather what&#039;s needed, and I&#039;ll help you craft something that leads to a better tomorrow.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ah, with these materials, I can work wonders. Let me weave my magic. There, now you look like someone I wouldn&#039;t mind being seen with.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Tailored Wellness&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Spider Silk]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Spider Silk]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Bloody Bandage]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Bloody Bandage]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Spider Silk]] (any rarity) (1x) (Looted/Handled), Fetch [[Old Bloody Bandage]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Beasts of Burden&amp;quot;,&lt;br /&gt;
                    &amp;quot;Tailored Wellness&amp;quot;,&lt;br /&gt;
                    &amp;quot;In Shambles&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;In Search of Inspiration&amp;quot;: {&lt;br /&gt;
                &amp;quot;Tar and Textile&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I heard the news. So it&#039;s finally possible to reach the Blue Maelstrom, is it? Perfect timing, really. I&#039;ve been in need of new materials. Sailors, I&#039;m told, coat cloth with tar to make it waterproof. Could you bring me a sail and some tar? The condition of the sail doesn&#039;t matter. I simply want to examine the texture myself. I&#039;m counting on you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hmm, this fabric is thick and coarse. It wouldn&#039;t be suitable for proper clothing as it is. I&#039;d need a heavy needle and thick thread just to sew it. Still, the fact that it&#039;s waterproof is quite appealing. I&#039;ll need to give some thought to how I can make use of this tar.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;In Shambles&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Torn Sail]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Torn Sail]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Tar]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Tar]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Torn Sail]] (any rarity) (3x) (Looted/Handled), Fetch [[Tar]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Potential of Ink&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ink is hard to come by, which is why it&#039;s usually reserved for fine writing inks. But who&#039;s to say the ink of a cuttlefish from the Blue Maelstrom isn&#039;t something entirely different? If it can be used as a dye, this could be a remarkable discovery.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. It couldn&#039;t have been easy to keep it in such good condition. Thanks to you, I&#039;ll be able to run a few tests with it. I&#039;ll be counting on you again next time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Tar and Textile&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cuttlefish]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cuttlefish]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cuttlefish Ink Sac]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cuttlefish Ink Sac]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Cuttlefish]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x), Fetch [[Cuttlefish Ink Sac]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Luminous Cloth&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard rumors of jellyfish in the Blue Maelstrom that give off their own light. They say you can extract a glowing fluid from them if you manage to kill one. Could you get some for me? If I can use that fluid to create luminous fabric, I&#039;ll have the attention and admiration of the upper class in no time!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This liquid is truly fascinating. It gives off a soft glow during the day and shines even brighter at night. Even the way it feels on my fingertips is something special. I&#039;ll probably lose sleep for days just thinking about how and where to use it. Thank you so much!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Potential of Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Jellyfish]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Jellyfish]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Jellyfish Glow Essence]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Jellyfish Glow Essence]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Jellyfish]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x), Fetch [[Jellyfish Glow Essence]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Tar and Textile&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Potential of Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;Luminous Cloth&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Incognito&amp;quot;: {&lt;br /&gt;
                &amp;quot;Cold Shoulder&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Frost Mountain offers more than just cold winds and icy peaks. It holds the promise of timeless beauty, its wintry embrace offering a chance to defy the ravages of time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The bitter cold of Frost Mountain invokes memories of a time when my survival seemed uncertain. Yet here I stand, fabulous as ever! Now, onto matters of utmost importance - securing my status at the upcoming elite soirée. Be on your way so I can focus on what I am going to wear.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Luminous Cloth&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frozen Ghost]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frozen Ghost]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x), Kill [[Frozen Ghost]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Murmurs Among The Aristocracy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Amidst the opulent festivities of high society, I caught wind of troubling news. The rumors of some strange monstrous beasts roaming these lands. You know how most nobility are, don&#039;t you? They&#039;ll vanish to their countryside estates if we don&#039;t address this threat swiftly.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Exemplary as always! I&#039;ve worked hard to reach where I am, and I refuse to rely on any more handouts from my adopted family. So, lend your strength to make these lands safer, ensuring the wealthy continue investing here.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Cold Shoulder&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wendigo]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wendigo]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Demon]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Hound]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Hound]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Wendigo]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x), Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x), Kill [[Ice Hound]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Infiltrating With Accessories&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;We have an intriguing assignment today. You will be procuring materials so I can craft accessories as part of a covert operation, designed to deceive one of the dark lords. By gaining their favor, we aim to secure access and gather information.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Kudos acquiring the materials. You won&#039;t be the one making the offering, for they will know you are an imposter. I have someone in mind whom I will disguise as a potential Dark Follower to carry out this delicate task.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Murmurs Among The Aristocracy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wendigo&#039;s Sharp Claws]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Sharp Claws]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Enchanted Dark Fabric]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Enchanted Dark Fabric]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Sharp Claws]] (any rarity) (1x) (Looted/Handled), Fetch [[Enchanted Dark Fabric]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Cold Shoulder&amp;quot;,&lt;br /&gt;
                    &amp;quot;Murmurs Among The Aristocracy&amp;quot;,&lt;br /&gt;
                    &amp;quot;Infiltrating With Accessories&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Child Who Dreams of Adventure&amp;quot;: {&lt;br /&gt;
                &amp;quot;An Uncomfortable Request&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;To win the favor of the upper class, one must know plenty of entertaining stories. Young lords, in particular, are especially fond of tales of adventure. One such curious young master has made a rather troublesome request—he wants someone to slay the monsters of Frost Mountain on his behalf and then recount the adventure to him. What do you think? Are you interested? At the very least, the reward will be generous.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Alright. I&#039;ll make sure to deliver your brave tale—embellished just enough to suit the young lord&#039;s taste. What is routine for us is nothing more than a fantastical story for them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Infiltrating With Accessories&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Footman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Guardman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;5&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Maceman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Maceman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;6&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Crossbowman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;7&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Halberdier]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Halberdier]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x), Kill [[Frost Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x), Kill [[Frost Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x), Kill [[Frost Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x), Kill [[Frost Skeleton Maceman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x), Kill [[Frost Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x), Kill [[Frost Skeleton Halberdier]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Tales of the Frost Mountain Expedition&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Hmm, it seems your tale was well received. This time, the young lord wants to hear about the fascinating locations in Frost Mountain. There&#039;s only so much I can make up on my own, you know. Since we&#039;ve already started this, why don&#039;t you help me out? Explore Frost Mountain thoroughly and find places that are grand, beautiful, or unique enough to make for a good story.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oh, there are a few things worth using. With a bit of embellishment, they should make for a fine tale. Thank you. But... I couldn&#039;t help but notice, just like last time—you&#039;re not exactly gifted at storytelling.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;An Uncomfortable Request&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Bridge module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hive&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hive module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Wyvern Lair&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Wyvern Lair module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Bridge module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hive module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Wyvern Lair module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Fantasy and Reality&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There&#039;s a problem. The young lord enjoyed our stories too much—so much that he now insists on becoming an adventurer! His mother, the lady of the house, is furious! If this keeps up, my connections will be ruined! No, that cannot happen. It&#039;s time to show this naïve young lord a taste of reality.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Alright, this is graphic enough—disgustingly so. Now, let&#039;s string it together and wrap it up nicely... Oh, don&#039;t worry too much. I&#039;ll only show just enough. Hopefully, this will make the young lord abandon his foolish dream.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Tales of the Frost Mountain Expedition&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bowstring]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bowstring]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Kobold&#039;s Ear]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Kobold&#039;s Ear]] (any rarity) (25x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bowstring]] (any rarity) (1x) (Looted/Handled), Fetch [[Kobold&#039;s Ear]] (any rarity) (25x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;An Uncomfortable Request&amp;quot;,&lt;br /&gt;
                    &amp;quot;Tales of the Frost Mountain Expedition&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fantasy and Reality&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;A Garment Like No Other&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Cave of Inspiration&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Frost Mountain truly boasts a breathtaking view. I visited once, long ago, and the Ice Caverns in particular... such mystique, such atmosphere. It stirs the creative fire in artists like myself. Hmm, do you happen to know how to draw? If so, be a dear and sketch the caverns for me, will you? I have a feeling they&#039;ll spark some marvelous ideas for my next line.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well, you may not be much of a talker, but your sketches are surprisingly decent. Thank you. They&#039;ll be quite helpful for my next design.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Fantasy and Reality&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Wyvern Lair&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Wyvern Lair module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Pyramid&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Pyramid module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Maze&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Maze module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Bridge module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;5&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Icicle Cave&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Icicle Cave module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;6&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hut C&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hut C module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;7&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Sanctum&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Sanctum module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;8&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Altar&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Altar module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;9&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Cabin&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Cabin module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;10&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hive&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hive module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Wyvern Lair module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Pyramid module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Maze module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Bridge module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Icicle Cave module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hut C module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Sanctum module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Altar module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Cabin module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hive module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Stylish One&#039;s Survival Strategy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Looking at your sketches has only confirmed it for me, I simply must see it with my own eyes. But as much as my stitching is impeccable, I must admit, combat isn&#039;t exactly my forte. I know it&#039;s dangerous, and I&#039;m not foolish enough to charge in unprepared. So how about this, you go on ahead and deal with the monsters for me. I promise the reward will be well worth your while.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. Your talents truly shine brightest as an adventurer. Thanks to you, Frost Mountain should be safe for a while. I&#039;ll be able to visit with peace of mind now.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Cave of Inspiration&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wendigo]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wendigo]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Demon]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 12,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Sentinel]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Sentinel]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (12x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Hound]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Hound]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Wendigo]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (8x), Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (8x), Kill [[Frost Sentinel]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (12x), Kill [[Ice Hound]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (15x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;How to Use a Wendigo&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;When I visited Frost Mountain, I caught sight of a wendigo in the distance. I used to think all monsters were just hideous brutes, but the wendigo... there&#039;s something different about it. Striking. That peculiar form of its... it might even inspire some patterns or embellishments for a new outfit. Of course, I can&#039;t very well ask you to bring one back alive, so just collect whatever parts you can find. I&#039;ll decide later whether they&#039;re worth using.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oh, you really did bring everything you could, didn&#039;t you... First of all, these entrails, the stench is absolutely unbearable. I need to get rid of them before the smell clings to my fabrics. Now, the rest... intriguing, really. The horns have a magnificent curve to them. And this heart, how extraordinary. Cold as carved ice, yet still faintly pulsing. I like it. Get ready. I&#039;m going to create something the world has never seen.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Stylish One&#039;s Survival Strategy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wendigo&#039;s Entrails]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Entrails]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wendigo&#039;s Hoof]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Hoof]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wendigo&#039;s Sharp Claws]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Sharp Claws]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Frozen Heart]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Frozen Heart]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;5&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wendigo&#039;s Antler Fragment]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Antler Fragment]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Entrails]] (any rarity) (1x) (Looted/Handled), Fetch [[Wendigo&#039;s Hoof]] (any rarity) (1x) (Looted/Handled), Fetch [[Wendigo&#039;s Sharp Claws]] (any rarity) (1x) (Looted/Handled), Fetch [[Frozen Heart]] (any rarity) (1x) (Looted/Handled), Fetch [[Wendigo&#039;s Antler Fragment]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Cave of Inspiration&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Stylish One&#039;s Survival Strategy&amp;quot;,&lt;br /&gt;
                    &amp;quot;How to Use a Wendigo&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Reap What You Sew&amp;quot;,&lt;br /&gt;
                &amp;quot;A Stitch in Time&amp;quot;,&lt;br /&gt;
                &amp;quot;In Search of Inspiration&amp;quot;,&lt;br /&gt;
                &amp;quot;Incognito&amp;quot;,&lt;br /&gt;
                &amp;quot;The Child Who Dreams of Adventure&amp;quot;,&lt;br /&gt;
                &amp;quot;A Garment Like No Other&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Tavern Master&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Tavern Master&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Tavern Master&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {&lt;br /&gt;
            &amp;quot;0/1&amp;quot;: [&lt;br /&gt;
                &amp;quot;Drum&amp;quot;,&lt;br /&gt;
                &amp;quot;Lyre&amp;quot;,&lt;br /&gt;
                &amp;quot;Flute&amp;quot;,&lt;br /&gt;
                &amp;quot;Lute&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;25/2&amp;quot;: [&lt;br /&gt;
                &amp;quot;Drum&amp;quot;,&lt;br /&gt;
                &amp;quot;Lyre&amp;quot;,&lt;br /&gt;
                &amp;quot;Flute&amp;quot;,&lt;br /&gt;
                &amp;quot;Lute&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;A Toast to Fate&amp;quot;: {&lt;br /&gt;
                &amp;quot;Is it you?&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Once, those skeletons were men, brave warriors who swore to protect this kingdom. But the king&#039;s hunger for darkness twisted everything. Their souls were bound by a curse, left to wander without rest. There is a prophecy, they say, that a &#039;chosen one&#039; will break the curse and grant them peace. I once believed I could be that person, but it proved to be a difficult path. Regardless, someone must put an end to this curse. Whether that someone is you or not... there&#039;s no harm in trying.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;When you put them down, did you feel it? A shift in the air, like something heavy finally lifted? I have a hunch about this. Go visit the Alchemist and tell him I sent you. He might be able to tell you more about what&#039;s really going on here. I&#039;ll be heading there myself soon enough. There&#039;s something stirring in my gut... and it&#039;s not the ale.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What Matters Most&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Footman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Guardman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Archer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Footman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Skeleton Archer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Strange Freshness&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;That old castle should hold nothing but rot, yet food and drink still turn up there. Fresh fruit, even meals that are still warm, are not something to brush aside. If you find anything like that in the castle, bring it to me. And whatever you do, do not try eating it yourself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I&#039;ve taken a look at what you brought back, and there doesn&#039;t seem to be anything wrong with it. It smells fine, and it even seems fit to eat. All the more strange. What kind of magic could be at work in that cursed castle...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ale]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ale]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lukewarm Stew]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lukewarm Stew]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Red Apple]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Red Apple]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ale]] (any rarity) (1x), Fetch [[Lukewarm Stew]] (any rarity) (1x) (Looted/Handled), Fetch [[Red Apple]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Paper and Ink&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I seem to have misplaced something important, something more than just paper and ink... a map, to be exact. It once led me to places I preferred to forget, but now I need it. The forgotten castle might still hold the answers, or perhaps more nightmares. Think you can find it in that cursed place?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This map... it&#039;s got history. Every mark on it tells of a time before everything fell apart. Maybe one day, I&#039;ll tell you all about it over a drink... or perhaps over something stronger. But for now, the map is yours.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Greathall C&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Greathall C module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Greathall C module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Ale|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Ale\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E40 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Strange Freshness&amp;quot;,&lt;br /&gt;
                    &amp;quot;Paper and Ink&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tavern Troubles&amp;quot;: {&lt;br /&gt;
                &amp;quot;The First Trial&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ah, you&#039;ve returned. I paid a visit to our friend, but we&#039;ll need a few things before we can move forward. It&#039;s the first of many trials, if you can call them that. Gather what&#039;s needed, and we&#039;ll see where this leads. If you succeed, we&#039;ll talk about the next step—but let&#039;s not get ahead of ourselves, eh? One thing at a time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;ve done well, but don&#039;t relax just yet. There&#039;s a long road ahead, and the challenges will only grow harder. The tavern&#039;s packed at the moment—swing by later when things settle.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Paper and Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Intact Skull]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Intact Skull]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Rusty Broken Sword]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Rusty Broken Sword]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Grave Essence]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Grave Essence]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Intact Skull]] (any rarity) (1x) (Looted/Handled), Fetch [[Rusty Broken Sword]] (any rarity) (1x) (Looted/Handled), Fetch [[Grave Essence]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Bloody Fingers&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve got another task for you, and it won&#039;t be pretty. The mages—they&#039;ll tear through your defenses if you&#039;re not careful. As for the champion... well, if you make it back, you&#039;ll understand why they call it that. Take them down, and we&#039;ll have one less obstacle standing between us and the truth. Keep your head on straight—this one&#039;s going to test your patience.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Those mages won&#039;t be casting their spells again, and the champion&#039;s fallen, as expected. But don&#039;t let your guard down just yet. Had a strange visitor the other night—he was covered in blood and wore a necklace with freshly cut, bloody fingers. When he saw me looking, he quickly covered himself with his cloak, ate, and left. We&#039;ll talk more later; never know who&#039;s listening.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The First Trial&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Mage]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Mage]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Champion]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Mage]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x), Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Invisibility|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Potion of Invisibility\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Wenchless&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Good to see you back in one piece. Things are a mess around here—my wenches have all come down with something, and I&#039;m starting to think it&#039;s not just the roasted rabbit from the other night. In times like this, it&#039;s always smart to have a backup plan. You never know when you&#039;ll need a quick exit.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good to see you back. The wenches? Still laid up with something, and I&#039;m starting to think it&#039;s more than just food poisoning. Things have quieted down for now, so I&#039;m thinking of paying the Surgeon another visit. Hopefully, he&#039;s got something that&#039;ll get them back on their feet—customers are a lot more satisfied when there are busty women to serve them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Bloody Fingers&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E6 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Bandage\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The First Trial&amp;quot;,&lt;br /&gt;
                    &amp;quot;Bloody Fingers&amp;quot;,&lt;br /&gt;
                    &amp;quot;Wenchless&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ritualistic Debts&amp;quot;: {&lt;br /&gt;
                &amp;quot;Wagers and Favors&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Collector lost badly in a wager with the Goblin Merchant, and now the debt has fallen to me. I suppose that is the price of an old favor I once owed him. To settle it, I&#039;ll need a few valuables. Bring them to me, and I promise a reward worthy of your effort.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Impressive! These gleaming gems will do the trick. The Collector will be satisfied, and you&#039;ve more than earned your compensation.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Wenchless&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Ring]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Ring]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gem Necklace]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gem Necklace]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gem Ring]] (any rarity) (1x) (Looted/Handled), Fetch [[Gem Necklace]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Legacy of Pain&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Greetings. I have been kept busy lately, tending to the belongings of adventurers who passed through the tavern and never returned. It is a task that never gets easier, no matter how much time goes by. But what troubles me more is what these poor souls endured. Branded, tortured like animals, left to perish in silence until death finally claimed them. One of my regulars has given me a lead. They believe they know where their loved one was last found. I think we should investigate.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The evidence you uncovered paints a grim picture of what&#039;s happening. The ritualistic marks, the suffering... But if the rumors are true, and someone or something is devouring their souls, I wonder... Come back soon. I need to look into something.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Wagers and Favors&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Outer Cemetery&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Outer Cemetery module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Outer Cemetery module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Whispers of the Devoured&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;You&#039;re back. Good. I&#039;ve been mulling over something—rumors of creatures that devour souls. The wraiths are the first of many, I suspect. If we slay them, perhaps the souls trapped in this cycle will find rest. And if we&#039;re lucky, those still living might snap out of whatever trance they&#039;re in. It&#039;s a long shot, but it&#039;s a start.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The wraith is gone, but sadly, no change in the living. I&#039;ll need to do some research and figure out what our next move should be. Come back soon; we&#039;ll need to plan more precisely and carefully than when I&#039;m balancing the books.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Legacy of Pain&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wraith]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E5 [[Lockpick|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Lockpick\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E40 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Wagers and Favors&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Legacy of Pain&amp;quot;,&lt;br /&gt;
                    &amp;quot;Whispers of the Devoured&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Good Deeds&amp;quot;: {&lt;br /&gt;
                &amp;quot;Buried Secrets&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Rumors suggest that the bodies within may have been among the first to be subjected to the same ritualistic torment as those more recent poor souls. Search for any clues—check if their tongues were severed or if strange markings are carved into their flesh. We can&#039;t be sure until we investigate. If there&#039;s any connection, we need to understand it before this spreads further.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;One of the bodies did indeed bear markings similar to those we&#039;ve encountered before—though they seem slightly different. This suggests a deeper, darker evolution of whatever is at play. We&#039;re not done yet, though. I&#039;ll need more time to piece these findings together. Come back soon.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Whispers of the Devoured&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Abandoned Sanctuary&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Abandoned Sanctuary module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Abandoned Sanctuary module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Easing the Burden&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;When I think of those poor souls and their families, left to bear the weight of debts they never agreed to, my heart grows heavy. It is a cruel irony that the dead leave behind not only sorrow but financial ruin. I wish to help free them, but to do so we must gather the necessary funds. Bring me some silver coins, and we can begin to ease their suffering.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good work. This is a solid start, but it won&#039;t be enough to clear all the debts left behind by the dead. We&#039;ll need more, but at least we&#039;re on the right path. For now, this will help begin the process of easing their suffering.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Buried Secrets&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Silver Coin]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Silver Coin]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Silver Coin]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Misplaced Muffin&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Nice to see you again. The families are starting to feel the weight lift, and I&#039;m hoping there&#039;s something of real value hidden inside those Mimics. Whatever we find could go a long way in easing their suffering.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good work. The families have asked me to express their gratitude. One even baked you a Chocolate Chip Muffin as a token of thanks. Unfortunately, I seem to have misplaced it... though I swear I didn&#039;t eat it. In any case, the silver and other valuables you&#039;ve brought will make a real difference.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Easing the Burden&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mimic]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mimic]] (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Mimic]] (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E5 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Buried Secrets&amp;quot;,&lt;br /&gt;
                    &amp;quot;Easing the Burden&amp;quot;,&lt;br /&gt;
                    &amp;quot;Misplaced Muffin&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Future Investments&amp;quot;: {&lt;br /&gt;
                &amp;quot;Ceremonial Cup&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard whispers—dark rumors—of a chalice, one used in the first rituals. It&#039;s said to lie hidden in the Forgotten Castle, a relic of blood and shadows. I don&#039;t need to tell you that it&#039;s no ordinary artifact. It&#039;s something far darker. Something that could give us the answers we desperately seek, or drag us deeper into this abyss. I need you to find it before it&#039;s too late. The darkness is spreading, and we need to understand what secrets it holds before they consume us all.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The chalice you&#039;ve brought back is undeniably foul, a palpable darkness clinging to it like a stain. But is it the one we need? I&#039;ll send it to someone more skilled in these matters to confirm our findings. In the meantime, I&#039;ve been informed of other pressing issues that will require your attention sooner rather than later.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Misplaced Muffin&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Silver Chalice]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Silver Chalice]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Silver Chalice]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E3 [[Great Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Great Potion of Luck\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Clearing the Way&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have been informed that there were many pieces used in the original ceremony beyond the chalice you found. My contact is still digging deeper, but some of these missing pieces may lie at the altar within the Crypt. We will need to clear out any undead protectors lingering there before we can get close to the truth. Once you have dealt with the threats inside, come see me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The information you gathered was a great help to my contact. However, there is still much left to uncover. The truth is drawing ever closer, but it will take more time to fully understand the significance of what we are dealing with. The next step of this journey lies just ahead, so return to me soon.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Ceremonial Cup&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Center Altar&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Center Altar module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Champion]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Wraith]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Center Altar module (1x), Kill [[Skeleton Champion]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Wraith]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Arsenal of the Forsaken&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There is one more thing we must uncover. According to my contact&#039;s investigation, there is a possibility that traces of the ritual remain within the armory of the Forgotten Castle. Go and see for yourself what lies hidden there. Do not overlook any markings, symbols, or relics engraved on weapons or armor. Every detail could prove to be a vital clue.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;What was found in the armory has revealed far more than we expected. Yet this is only the beginning. What we have uncovered is merely a piece of the puzzle, and it is likely that the answers lie hidden somewhere deeper. There is a door that has been sealed for far too long. When you are ready, we must face whatever lies beyond it together.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Clearing the Way&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Castle Armory&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Castle Armory module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Castle Armory module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Ceremonial Cup&amp;quot;,&lt;br /&gt;
                    &amp;quot;Clearing the Way&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arsenal of the Forsaken&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frosty Adventures&amp;quot;: {&lt;br /&gt;
                &amp;quot;Icy Bastards&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Word around the tavern is that some frost-bitten creatures have been roaming the outskirts, freezing everything in their path. I&#039;ve got an old friend who might know a way to deal with them, but he needs some muscle first. If you&#039;re willing to brave the cold, I&#039;ll see you&#039;re compensated properly. Just don&#039;t let those icy bastards catch you off guard.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I&#039;ll make sure word gets around that you&#039;re not someone to be trifled with. Come by for a drink sometime, you&#039;ve earned more than just the coin.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Ceremonial Cup&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Walker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Walker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Walker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Frosty Escapes&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Now that you&#039;ve got some experience under your belt, I&#039;ve got a task that&#039;ll put your skills to the test. We need to check the escape routes—make sure they&#039;re clear and ready in case things go south. It&#039;s cold out there, though, so make sure you bundle up. Last thing I need is for you to catch a chill... or worse.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Back already? You look frozen solid! Go thaw out by the fire while I fetch you something to warm you up from the inside—my own recipe.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Icy Bastards&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Campfire Kit|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Campfire Kit\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Giant Problem&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Ready to face some real danger? We&#039;ve got frost-covered fiends lurking in the shadows of Frost Mountain. A search party&#039;s heading up to look for that missing girl, and they could use some backup. I need you to help clear the way, make sure they&#039;re not walking into a death trap.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The search party should be in safer hands now. Come on back and take a seat. I&#039;ve got some hearty stew waiting for you—warm you up after all that cold. You&#039;ve earned it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frosty Escapes&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Giant Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Giant Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Giant Shielder]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Giant Shielder]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Giant Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x), Kill [[Frost Giant Shielder]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Icy Bastards&amp;quot;,&lt;br /&gt;
                    &amp;quot;Frosty Escapes&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Giant Problem&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Puppet Master&#039;s Game&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Unraveling&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Something has been shifting in the shadows lately, and I am not the only one who has noticed. The tavern, once brimming with chatter and laughter, is growing quieter by the day. Even my staff have fallen ill with a strange sickness I cannot explain. Some say the darkness is coming from the Forgotten Castle. The brothers have suggested we investigate the matter there. Will you lend us your help?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;We&#039;ve learned what we can for now, but we can&#039;t afford to stop here. The darkness is spreading, and we need more information to understand how to break this curse. Time is slipping away. One of my wenches... she&#039;s gone. Choked on her own blood and bile. The others may not be far behind. We need to press on, gather more answers before it&#039;s too late for them—before it&#039;s too late for all of us.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Giant Problem&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 12,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Death Skull]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (12x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mummy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Death Skull]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (12x), Kill [[Mummy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (7x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Cursed Connections&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The situation is growing dire. As they were preparing the body of my deceased staff member for burial, she came back to life! But she was not the same. She attacked anyone who came near, even tearing a chunk out of one of the priests. This... this is the nightmare we are dealing with. We must continue looking into the origins of this curse and find a way to stop it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The priest who tried to help her is now infected. We had no choice but to put him down before he could do any more harm. This is no ordinary curse. I cannot help but wonder if it might be something else entirely. Regardless, your findings have given us a new lead, and that is something we can build upon.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Unraveling&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Spearman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Guardman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x), Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x), Kill [[Skeleton Guardman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Dark Advisor&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;We must proceed carefully and find solid evidence before drawing conclusions. The Lich was once the king&#039;s most loyal court wizard, and from everything we have uncovered so far, it seems he may have had a much larger role in this than we first suspected. Search the Forgotten Castle and bring back anything that proves his involvement. Only then can we begin to prepare our next move.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The Lich&#039;s involvement is undeniable. He was the king&#039;s most trusted, and from the evidence you have gathered, it appears he played a much larger role in this curse than we ever imagined. However, the details remain unclear. We must dig deeper, and at the same time, focus on preparing for the battles ahead. Visit me soon, adventurer. We must inform the others of our findings and plan our next move.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Cursed Connections&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Ritual Room&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Ritual Room module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Ritual Room module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Unraveling&amp;quot;,&lt;br /&gt;
                    &amp;quot;Cursed Connections&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark Advisor&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Signs Within&amp;quot;: {&lt;br /&gt;
                &amp;quot;Iron Tight&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Deep below The Forgotten Castle lies an iron door sealed shut. It is known to be heavily guarded... but the reason why is still unknown. I need you to go find out what that reason might be.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I didn&#039;t think you had it in you... you really do know your way around down there. Don&#039;t go too far, I will be needing your skills again soon.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Dark Advisor&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Iron Door]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Iron Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Iron Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Something Marvelous&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Rumors of a grand chest filled with blessed riches have echoed around these parts for years... but after hearing some tavern talk, I am convinced I know where it sits. If you think you have what it takes, I will guide you on your way to open it once and for all!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;That chest held everything I imagined and more! If you find yourself a few more chests like that, you might become the richest adventurer in town!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Iron Tight&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Marvelous Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Marvelous Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Marvelous Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Legendary Addition&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;It seems you have proven your ability to explore the more dangerous parts of that castle. Now I must seek an item once used in a ritual. However, its quality and condition must be excellent. The deeper you go, the easier it will be to find such a thing.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I knew you would find it, but I didn&#039;t expect you to be so quick! I hope this reward is fair compensation for your tremendous effort.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Something Marvelous&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ceremonial Dagger|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ceremonial Dagger\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ceremonial Dagger|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ceremonial Dagger\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ceremonial Dagger|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Ceremonial Dagger\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Iron Tight&amp;quot;,&lt;br /&gt;
                    &amp;quot;Something Marvelous&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Legendary Addition&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Into the Firedeep&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Land in Flames&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A dwarf miner came into my tavern not long ago. Hadn&#039;t seen one of his kind in quite some time, and he was covered in wounds. Said they made a grave mistake and unleashed a calamity of fire upon their land. He managed to escape, but many of his kin are still held there, bound under its control. He&#039;s looking for someone capable of helping him. Said he needs a proven hand. Would you be willing to take the job?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I know what you&#039;re capable of, but the miner wanted to be certain. Felt bad about dragging someone like you into such dangerous business. Still, seeing you back in one piece should put his mind at ease.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Legendary Addition&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Traces of the Scattered&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The miner says he had companions with him when he fled his homeland. They got separated in the chaos, and he&#039;s heard nothing from them since. He&#039;s looking for someone to go and search for any trace of them. Says it&#039;s a place of intense heat, but their dwarven shrines should help make things more manageable. I&#039;m asking on his behalf.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The miner&#039;s face fell when I told him nothing was found. Though if you ask me, I&#039;m relieved. At least there were no bodies to speak of. Bad news has a way of weighing on the one who delivers it, not just the one who receives it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Land in Flames&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Dwarven Statue]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Dwarven Statue]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Dwarven Statue]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Those Bound in Fire&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The miner has asked me to pass along another request. He says Ignir, the calamity of fire, has seized control of his kin by eroding their minds. But if even one of them still has their senses, he wants them brought back. There may be fighting involved. He understands that, and so should you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Not one of them with their senses intact. I had a feeling it might come to this, but hearing it said aloud sits heavy with me. I&#039;m not sure how to break it to him.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Traces of the Scattered&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dwarf Handcannoneer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dwarf Handcannoneer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dwarf Mauler]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dwarf Mauler]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dwarf Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dwarf Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Dwarf Handcannoneer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x), Kill [[Dwarf Mauler]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x), Kill [[Dwarf Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Land in Flames&amp;quot;,&lt;br /&gt;
                    &amp;quot;Traces of the Scattered&amp;quot;,&lt;br /&gt;
                    &amp;quot;Those Bound in Fire&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Reign Of Terror&amp;quot;: {&lt;br /&gt;
                &amp;quot;Blessings Be&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The fact that you&#039;re still in one piece tells me the god&#039;s are looking out fer ya. Might be a good idea to show your appreciation and offer some blessings at the shrines.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I tell ya, that feeling of spiritual clarity after receiving a good ol&#039; blessing is hard to beat!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Legendary Addition&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Health]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Protection]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Protection]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Shrine of Power]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Shrine of Power]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Fountain of Speed]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Fountain of Speed]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Shrine of Health]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Interact with [[Shrine of Protection]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Interact with [[Shrine of Power]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session), Interact with [[Fountain of Speed]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Protector&#039;s Wrath&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Would it not be a waste to squander the blessings of the gods within a tavern? I know of some demons who are well deserving of divine retribution. Hunt them down and bring me the proof.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;ve returned safely. Seeing this, I know you dealt with those fiends for certain. Your skill is truly remarkable. I celebrate your victory and grant you a reward worthy of it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Blessings Be&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Dog]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Dog]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bone Powder]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bone Powder]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Executioner]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Executioner]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Imp]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Imp]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Dog]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x), Fetch [[Bone Powder]] (any rarity) (1x) (Looted/Handled), Kill [[Demon Executioner]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x), Kill [[Demon Imp]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Confronting The Darkness&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The number of monsters within the Forgotten Castle continues to grow. Many adventurers strive to cleanse that place, yet it seems impossible to drive away the darkness entirely... Still, we cannot abandon this fight. Their numbers must be thinned. Defeat them and show me proof of your deeds. It will not be easy, but I ask this of you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Tonight we celebrate! Let&#039;s drink to your health and fortunes!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Protector&#039;s Wrath&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cockatrice]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Spearman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Crossbowman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;5&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Flame Gas Bag]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Flame Gas Bag]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x), Kill [[Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x), Kill [[Skeleton Spearman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x), Kill [[Skeleton Crossbowman]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (8x), Fetch [[Flame Gas Bag]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 Stash\u003Cbr\u003E1000 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Blessings Be&amp;quot;,&lt;br /&gt;
                    &amp;quot;Protector&#039;s Wrath&amp;quot;,&lt;br /&gt;
                    &amp;quot;Confronting The Darkness&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;First Step to Set Sail&amp;quot;: {&lt;br /&gt;
                &amp;quot;For a Sturdy Hull&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A sailor stopped by my tavern not long ago. Said she was a navigator, looking for someone to help her repair an old ship. Wants to get her sailing again as a merchant vessel. She asked if I knew anyone suitable, and you came to mind. If you&#039;re interested, bring her some sturdy timber and that should get things started.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The navigator stopped by to say the timber was good quality. Sturdy enough that it shouldn&#039;t break easily, and she&#039;s already started on the deck and hull. Says there&#039;s still more work to be done, so I may have another favor to ask of you soon, if you&#039;re willing.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Legendary Addition&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Billet]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Billet]] (any rarity) (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bavin]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bavin]] (any rarity) (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Billet]] (any rarity) (2x), Fetch [[Bavin]] (any rarity) (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E3 [[Bandage|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Bandage\u003C/span\u003E]]\u003Cbr\u003E1 [[Aquaglow Lantern|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Aquaglow Lantern\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Cloth That Wraps the Wind&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Turns out she used to sail with a large merchant fleet. Left the work behind and spent her savings on that old ship. Something happened, I reckon, though she didn&#039;t say more than that. Either way, she still needs a hand. This time it&#039;s a new sail she&#039;s after. Bring her some sturdy cloth and a set of sewing tools if you can.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;She was pleased with what you brought. Said the fabric was thick and sturdy, more than fit for the sea. Just a little more work, she says, and the ship will be ready to sail.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;For a Sturdy Hull&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Sturdy Cloth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Sturdy Cloth]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Pincushion]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Pincushion]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Sturdy Cloth]] (any rarity) (1x) (Looted/Handled), Fetch [[Pincushion]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Trap Disarming Kit|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Trap Disarming Kit\u003C/span\u003E]]\u003Cbr\u003E1 [[Ale|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Ale\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Healing|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Healing\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Knot That Binds All&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;That navigator talks about ships at great length every time she comes in. Most of it goes over my head, but I make sure to remember the parts that matter. This time she needs rope. Says there&#039;s no end to how much a ship gets through, so she needs some extra on hand. I told her I knew just the person to ask.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The navigator says the ship is ready. Anyone who sails near the Blue Maelstrom must know what they&#039;re doing, so she&#039;s clearly the real thing. If you ever find yourself needing to cross the sea, she&#039;s the one to look for.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Cloth That Wraps the Wind&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Rope]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Rope]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Sturdy Rope]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Sturdy Rope]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Old Rope]] (any rarity) (3x) (Looted/Handled), Fetch [[Sturdy Rope]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;For a Sturdy Hull&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Cloth That Wraps the Wind&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Knot That Binds All&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;A Debt to Be Repaid&amp;quot;: {&lt;br /&gt;
                &amp;quot;Shadow of the Past&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Seems like pirates are to sailors what monsters are to adventurers. The Black Despair crew in particular have quite a reputation. Plundered countless ships and left a trail of bodies behind them. The navigator said they&#039;re the reason she left the fleet. She&#039;s looking for someone to deal with them. Adventurer, I&#039;m asking on her behalf.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I passed along the news to the navigator. She sat quietly with her drink for a while, then asked me to give you her thanks. Said it felt like a small part of an old debt had been repaid. I sense she&#039;s got something weighing on her she hasn&#039;t shared. Then again, most of the folks who walk through my door do.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Knot That Binds All&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Pirate Swordman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Pirate Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Pirate Bowman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Pirate Bowman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Pirate Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x), Kill [[Pirate Bowman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Coffins Beneath the Waves&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Apparently there are large structures scattered across the Ship Graveyard, shaped like giant shells. Sailors call them mermaid coffins, though no one knows what lies inside. The navigator&#039;s brother once studied them. She wants to know the truth, if only for his sake. Would you take a look inside one for her?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I passed along what you found to the navigator. She reckoned it was likely remnants from sunken ships. Keepsakes, she called them, traces of those who never made it back. Meant more to her than she let on, I think.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Shadow of the Past&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Mermaid Coffin]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Mermaid Coffin]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Mermaid Coffin]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Trial of Worth&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The navigator opened up a little last night. Said she&#039;s been looking for someone with both the fighting skill and the survival instinct to see her through what&#039;s ahead. Someone who could help her settle a score. She asked about you, and I told her the best way to find out was to see for herself. If you&#039;re willing to help her, go show her what you&#039;re capable of.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Sounds like she means to avenge her fallen crewmates. Leaving the fleet to run her own merchant vessel seems to be part of that plan. After all, hiring someone of your skill doesn&#039;t come cheap. Adventurer, I hope you&#039;ll see her through this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Coffins Beneath the Waves&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Shadow of the Past&amp;quot;,&lt;br /&gt;
                    &amp;quot;Coffins Beneath the Waves&amp;quot;,&lt;br /&gt;
                    &amp;quot;Trial of Worth&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Into The Abyss&amp;quot;: {&lt;br /&gt;
                &amp;quot;Cold-Blooded Conflict&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The skeleton army has been wreaking havoc up on that snowy peak. Can you get a handle on them before they become an even greater threat?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I feel much safer now that you&#039;ve cleared out a bunch of their kind. Take a seat by the fire and take a well deserved rest.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Confronting The Darkness&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Axeman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Skeleton Maceman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Maceman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Skeleton Axeman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x), Kill [[Frost Skeleton Maceman]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Collector Of Trinkets&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I owe the Collector a debt but I can&#039;t just leave the tavern. Can you collect the items for me and I&#039;ll make it worth your while.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I knew I could count on you. The Collector&#039;s debt is settled, and as promised, here&#039;s something for your trouble.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Cold-Blooded Conflict&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ectoplasm]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ectoplasm]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Frozen Claw]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Frozen Claw]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ectoplasm]] (any rarity) (3x) (Looted/Handled), Fetch [[Frozen Claw]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Frozen Terror&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Demonic forces have made their abode deep within the heart of the frost mountain. To top it off they&#039;ve captured a terrifying frost wyvern. Who knows that terrible plans they intend to use that beast for. We need to take them out before they can spring into action.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Bravo! You&#039;ve conquered the Frost Mountain&#039;s deadliest foes. Come, have a drink with me. I&#039;ve prepared a brew that&#039;s as legendary as your deeds.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Collector Of Trinkets&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Imp]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Imp]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Demon]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Wyvern]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Wyvern]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Imp]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x), Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x), Kill [[Frost Wyvern]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Cold-Blooded Conflict&amp;quot;,&lt;br /&gt;
                    &amp;quot;Collector Of Trinkets&amp;quot;,&lt;br /&gt;
                    &amp;quot;Frozen Terror&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Beyond Prepared&amp;quot;: {&lt;br /&gt;
                &amp;quot;Gold Rush&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;As you prepare for the battles ahead, remember this. It is not only your weapons and armor that need strengthening, but your coffers as well! The unexpected is always part of any adventure. Having a little extra coin on hand will put your mind at ease when that time comes.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent! With each haul from the chests, you grow significantly wealthier. You may soon become the richest adventurer of all.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frozen Terror&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Golden Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E10 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Behind The Stone&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have heard stories of a stone door deep below The Forgotten Castle... It is said to hold unimaginable legendary treasures, so, how does a hunt sound?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;ve truly found it! When I first sent you on this journey, I never believed the legends were real. Yet here you are, proving me wrong—and bringing a myth to life.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Gold Rush&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Double Stone Door]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Double Stone Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Double Stone Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Bangle Lord&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Recently, more people have been searching for bangles of exceptional quality. Do you happen to know where such things might be found? If fortune favors you, you may find them among the piles of treasure in that haunted castle. But be careful. You will not be the only one searching for them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These are perfect! How did you manage to find bangles in this condition? You really have a knack for getting the good stuff.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Behind The Stone&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Simple Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Simple Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Patterned Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Patterned Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Dotted Gold Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Dotted Gold Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Turquoise Gem Bangle\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Turquoise Gem Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Simple Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Simple Gold Bangle\u003C/span\u003E]] (1x), Fetch [[Patterned Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Patterned Gold Bangle\u003C/span\u003E]] (1x), Fetch [[Dotted Gold Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Dotted Gold Bangle\u003C/span\u003E]] (1x), Fetch [[Turquoise Gem Bangle|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Turquoise Gem Bangle\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Gold Coin Bag|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Bag\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E15 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Gold Rush&amp;quot;,&lt;br /&gt;
                    &amp;quot;Behind The Stone&amp;quot;,&lt;br /&gt;
                    &amp;quot;Bangle Lord&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Broken Remains&amp;quot;: {&lt;br /&gt;
                &amp;quot;Beasts in the Flames&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The miner tells me Ignir has twisted not only his kin, but the beasts of that land as well. The flame boars in particular were once animals they raised themselves, but now they wander through the fires without reason, driven to rage. Leave them be and they&#039;ll become a greater threat. Put them down and bring back what remains as proof.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Though it&#039;s a sorry state of affairs. The dwarves were once said to be the finest handlers of fire there ever were, and now they must fight it to reclaim their peace. I hope they find their way back to ordinary days soon, but I don&#039;t imagine it&#039;ll be easy.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Those Bound in Fire&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Flame Boar]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Flame Boar]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cracked Tusk]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cracked Tusk]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Flame Boar]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x), Fetch [[Cracked Tusk]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Unbelievable News&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Word has come from those who recently passed through the miner&#039;s homeland. They found bodies of his kin there. When he escaped, they were under Ignir&#039;s control, but alive. What happened in the time between, I couldn&#039;t say. Please go and check on the condition of the fallen.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Bodies already reduced to bone. That&#039;s a strange and troubling thing. It seems Ignir is corrupting everything in that place. We must stop him before it is too late.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Beasts in the Flames&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Fallen Dwarf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Fallen Dwarf]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Fallen Dwarf]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (7x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 Experience\u003Cbr\u003E125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Servant of Fire&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;According to the miner, his enthralled kin have been digging without rest. The lava fields have spread as a result, and a lava golem has emerged. He says it&#039;s as good as a thrall of Ignir himself. The stronger Ignir&#039;s influence grows, the stronger the golem becomes. Take it down before things get any worse.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done, truly. Thanks to you, Ignir&#039;s influence has been pushed back, if only for a short while. But the miner says he can always create new servants, so we&#039;d best start preparing for what comes next.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Unbelievable News&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Lava Golem]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Lava Golem]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Lava Golem]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Beasts in the Flames&amp;quot;,&lt;br /&gt;
                    &amp;quot;Unbelievable News&amp;quot;,&lt;br /&gt;
                    &amp;quot;Servant of Fire&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Promise Left Behind&amp;quot;: {&lt;br /&gt;
                &amp;quot;Brawler of the Sea&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Word came in from the navigator&#039;s scouting party. They&#039;ve been having trouble with the Tidewalkers near the Ship Graveyard. Apparently those creatures attack without hesitation the moment they spot an enemy, and the ones running with a shaman are even worse. Looks like they could use a hand. Would you be willing to step in?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thanks to you, the scouting should go more smoothly for a while. From what I gather, she&#039;s been looking for her brother&#039;s map. Says it was taken when the pirates captured her. Believes it&#039;s somewhere in the Ship Graveyard.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Trial of Worth&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Tidewalker Clubfighter]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Tidewalker Clubfighter]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Tidewalker Boomerang]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Tidewalker Boomerang]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Tidewalker Spearer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Tidewalker Spearer]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Tidewalker Clubfighter]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x), Kill [[Tidewalker Boomerang]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x), Kill [[Tidewalker Spearer]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Pieces of a Broken Dream&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve got good news and bad news. The good news is that part of the map she&#039;s been looking for has turned up. The bad news is that it isn&#039;t enough. She still needs the remaining pieces, but with monsters and pirates prowling that area, the search has hit a wall. Would you be willing to track down the rest of the map?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Her brother was an archaeologist, it seems. The two of them had been searching for ancient ruins and forgotten sea routes together. Promised each other to set sail and explore once they found something with potential. Now she&#039;s on her own. Some stories never get easier to hear, no matter how often they&#039;re told.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Brawler of the Sea&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Old Nautical Chart Fragment]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Old Nautical Chart Fragment]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Old Nautical Chart Fragment]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 Experience\u003Cbr\u003E125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Where the Map Points&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The navigator found a spot marked for investigation on the restored map, somewhere deeper in the Ship Graveyard. Likely her brother&#039;s doing, she thinks. She wants to know what&#039;s there. Adventurer, I&#039;m asking on her behalf.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;A fortress-like structure, you say? I&#039;ll pass that along to her. I can&#039;t say what it means, but I hope it turns out to be something worth looking into. For her sake, and her brother&#039;s.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Pieces of a Broken Dream&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Pirate Prison&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Pirate Prison module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Pirate Prison module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Brawler of the Sea&amp;quot;,&lt;br /&gt;
                    &amp;quot;Pieces of a Broken Dream&amp;quot;,&lt;br /&gt;
                    &amp;quot;Where the Map Points&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;In Search of the Echoes of the Past&amp;quot;: {&lt;br /&gt;
                &amp;quot;An Unforgotten Memory&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I heard some of her story the other day. When the pirates took her ship, most of her crew were thrown overboard. She was the only one who made it out. A sorry thing. There are tales of man-eating fish in the waters of the Blue Maelstrom. Deal with them if you can, and if you come across anything that might have belonged to a sailor, bring it back. I&#039;d like to pass it along to her, just in case.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;When I brought her the journal you found, she wept for quite some time. Said it belonged to her crewmate, sure enough. Apparently he was a curious sort, always jotting down whatever caught his interest. She asked me to pass along her thanks for bringing it back. I&#039;ll add my own as well.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Where the Map Points&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Moray Eel]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Moray Eel]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Sea Piranha]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Sea Piranha]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Sailor&#039;s Journal]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Sailor&#039;s Journal]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Moray Eel]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (10x), Kill [[Sea Piranha]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (10x), Fetch [[Sailor&#039;s Journal]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;300 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Wish Etched in Ink&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;She&#039;s had her head in that journal every waking minute. Came to see me this morning with something she&#039;d found inside. Says there are pearls that shine without sun or torch, and coral twisted into shapes that shouldn&#039;t be. She wants to find them in memory of her lost crewmate. Adventurer, would you bring back the pearl and coral for her?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The pearl and coral from the Blue Maelstrom are something else, I&#039;ll give them that. Strange color and texture, unlike anything you&#039;d find elsewhere. From what I can tell, she means to bring these along with the journal to her crewmate&#039;s family. A decent thing to do, if you ask me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;An Unforgotten Memory&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Coral Fragment]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Coral Fragment]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Shining Pearl]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Shining Pearl]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Coral Fragment]] (any rarity) (3x), Fetch [[Shining Pearl]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;300 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Path Beyond the Map&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The navigator showed me something from her brother&#039;s research notes yesterday. Spoke of a great river that once existed and a guardian said to dwell within it. Most of it was speculation, but the description of the guardian was hard to ignore. A beast with massive jaws, a vertical eye, and thick leathery skin. She thinks it might be connected to the Crocodilian. Hunt them down and bring back one of their eyes, if you would.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Turns out the navigator has an ancient compass of sorts. Place something on it and it points to wherever that thing is connected. She put the eye you brought on it and her expression changed. Said it was pointing to a land abandoned long ago. A place where the river dried up, the earth turned foul, and nothing lives there now. Says she means to investigate it soon.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Wish Etched in Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Crocodilian]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Crocodilian]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Crocodilian Eyeball]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Crocodilian Eyeball]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Crocodilian]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x), Fetch [[Crocodilian Eyeball]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;An Unforgotten Memory&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Wish Etched in Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Path Beyond the Map&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Treasure Hunt&amp;quot;: {&lt;br /&gt;
                &amp;quot;Superior Equipment&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;What do you believe ensures safety in an adventure? Skill, of course, is essential. But when skill levels are equal, what makes the difference? Superior equipment. Unfortunately, while decent gear is easy to find here, truly exceptional equipment is rare. In truth, many such treasures lie buried deep within the Forgotten Castle, hidden among hoards of riches. You should seek them out.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I hope you found something of value. I trust in your skill, but I have seen far too many adventurers who relied solely on their abilities, only to never return. I hope to continue seeing you at my tavern, so always ensure you are well-prepared.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Bangle Lord&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Treasure Hoard]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Treasure Hoard]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Treasure Hoard]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;What the Alchemist Seeks&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Do you remember the stone door you opened last time? Now that we know for certain that treasures lie beyond such doors, we must investigate the rumors of other sealed passages as well. Open them and see what lies beyond. And... if you come across any treasure that carries a strange aura, be sure to let me know.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Was there nothing unusual? I see... Actually, I&#039;ve heard that an Alchemist has been searching for something lately. As you know, Alchemists will do anything in the name of their experiments—whether for good or ill, it hardly matters to them. This time, he&#039;s looking for a particular item, and I find that concerning... If I find out what exactly he seeks, I will let you know.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Superior Equipment&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Golden Door]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Golden Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Iron Door]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Iron Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Double Stone Door]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Double Stone Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Golden Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Interact with [[Iron Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Interact with [[Double Stone Door]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Ominous Crown&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve discovered what the Alchemist is searching for—a cursed crown. No matter what is done to it, it remains unscathed, and the gemstone at its center glows even in complete darkness. Can you find it before he does? I do not know what curse it carries, but this time, the Alchemist must not be allowed to obtain it. I have a bad feeling about this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This seems to be the one. It&#039;s a relief that you found it first. Please keep this matter a secret from the Alchemist. I know he has accomplished remarkable things and has helped many people, but I worry that one day, he may cross a line he cannot return from. I only hope that day never comes.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What the Alchemist Seeks&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Crown\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Crown\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Crown|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Gold Crown\u003C/span\u003E]] (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Superior Equipment&amp;quot;,&lt;br /&gt;
                    &amp;quot;What the Alchemist Seeks&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Ominous Crown&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blood Requital&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Pirate&#039;s Refuge&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The navigator&#039;s scouting parties have been combing through the Ship Graveyard, but it&#039;s rough out there. She needs someone to go in and take a closer look at the places the pirates frequent. Would you be willing to help? They&#039;re not to be underestimated, so watch yourself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you for checking. Sounds like their weapons aren&#039;t in as good a shape as we&#039;d thought, and they don&#039;t appear to be hiding much either. I&#039;ll see that the navigator hears all of this.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Path Beyond the Map&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hanging Ship&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Hanging Ship module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Floating Village&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Floating Village module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Circle Island&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Circle Island module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Rock Island&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Rock Island module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Hanging Ship module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Floating Village module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Circle Island module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Rock Island module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;400 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Price of Loyalty&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;According to the navigator, the Black Despair pirates are blindly loyal to their captain. Long fancied themselves masters of the sea, plundering and burning countless ships along the way. Her ship likely met that same fate. Those wretches have a debt to pay. Adventurer, please help her see that they do.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done, truly. Hearing this should bring the navigator some measure of peace. Just one step left now. She says she still has one last thing to ask of you, so don&#039;t disappear on us.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Pirate&#039;s Refuge&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Pirate Axe Thrower]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Pirate Axe Thrower]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Pirate Bowman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Pirate Bowman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Pirate Swordman]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Pirate Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Pirate Axe Thrower]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (7x), Kill [[Pirate Bowman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (7x), Kill [[Pirate Swordman]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (15x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;400 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Despair&#039;s End&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There isn&#039;t a sailor alive who hasn&#039;t heard of Captain Bladehand, or so they say. The navigator told me she&#039;s been waiting for this day ever since she survived his attack. Says everything is in place now, and she&#039;s asking you to finish it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I passed along the news to the navigator straight away. She sat quietly for a long while, then spoke. Said she hoped her fallen crewmates could finally rest in peace. Asked me to give you her sincerest thanks. I reckon she can put the past behind her now and start living for herself. Have a seat, friend. First drink&#039;s on me tonight.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Price of Loyalty&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Bladehand]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Bladehand]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Bladehand]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Pirate&#039;s Refuge&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Price of Loyalty&amp;quot;,&lt;br /&gt;
                    &amp;quot;Despair&#039;s End&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Fire That Will Not End&amp;quot;: {&lt;br /&gt;
                &amp;quot;To Find An Opening&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The miner wants to assess Ignir&#039;s condition before confronting him directly. He&#039;s asking you to look into the area around the great forge and observe the flames and the flow of the lava. Says that with Ignir pouring his strength into expanding his control, he can&#039;t be maintaining perfect command over everything. Find that opening.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The miner&#039;s eyes sharpened when I told him the flow of fire was unstable. Said it means Ignir&#039;s power is being spread thin. We need to move quickly, he says.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Servant of Fire&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Burning Court&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Burning Court module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Burning Court module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;300 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Final Preparations&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The miner says the fire spirits and elementals are what help Ignir recover his strength. They act as conduits, gathering the power of fire and delivering it to him. Leave them be and the scattered power will come together again before long. He&#039;s asking you to take them out and slow that process down. Adventurer, I&#039;m asking on his behalf.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. The miner says all the preparations that can be made have been made. With those who aid Ignir lying low, now is the time to act. Come back when you&#039;re ready.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;To Find An Opening&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 7,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fire Spirit]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fire Spirit]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (7x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fire Elemental]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fire Elemental]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Fire Spirit]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (7x), Kill [[Fire Elemental]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;350 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Incomplete Colossus&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Dwarf legend has it that Ignir in his true form is a being made solely of living lava. But with the seal broken incompletely, he now bears the form of a fire colossus, solid stone entwined with molten fire. The miner says we must stop him before he reclaims that true form. Adventurer, please put an end to him.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done, adventurer. The miner says a spirit like Ignir doesn&#039;t fade so easily. He&#039;s likely hiding within the lava, waiting for another chance. He means to find a way to seal him completely before he can recover his strength. He also asked me to pass along his thanks. Here, drink up. Tonight&#039;s ale is on him.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Final Preparations&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fire Colossus]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fire Colossus]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Fire Colossus]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;To Find An Opening&amp;quot;,&lt;br /&gt;
                    &amp;quot;Final Preparations&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Incomplete Colossus&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Within the Inferno&amp;quot;: {&lt;br /&gt;
                &amp;quot;No End in Sight&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The lower reaches of the Forgotten Castle have already become a den of demons. The trouble is, their numbers are not thinning but growing still. If this keeps on, they will start crawling upward soon enough. We need to act before that happens. There is no need to go too deep. Just start thinning out the ones in plain sight.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Do not take lesser demons lightly. There is no end to them. Cut one down and another soon takes its place. Truth be told, the worst of it is that there is no time to rest. Still, thanks to you, we can catch our breath tonight.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Ominous Crown&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fiendling Crusher]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fiendling Crusher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fiendling Slasher]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fiendling Slasher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fiendling Chopper]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fiendling Chopper]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Fiendling Crusher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x), Kill [[Fiendling Slasher]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x), Kill [[Fiendling Chopper]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;A Different Kind&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have heard rumors of a creature unlike the common run of demons. The details are still uncertain, but one thing is clear. It is a far harsher foe than any you have faced so far. While the demons we have seen until now were little more than raging beasts, this creature operates with malicious purpose. Judge with care, and do not overreach.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You have done well. Judging by the look on your face, they were no easy prey. Still, you have returned alive. There is no better news than that.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;No End in Sight&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Executioner]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Executioner]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Executioner]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The One in Command&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There is one that commands the demons. You might call it the one that governs the Inferno. Many adventurers have tried to slay the odious overseer, but all have failed. In the past, I would not have sat idle upon hearing this. But I am no longer in a body that can answer such a call. So I would entrust this to the one I trust most. Adventurer, I ask this of you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You made it back alive. That is a relief. The demons are not gone, but we have at least bought ourselves a moment to breathe. Thanks to you, we may sleep in some peace tonight. Get your rest while you can, adventurer. This fight will not end easily.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Different Kind&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Overseer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Overseer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Overseer]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Gold Coin Chest|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Chest\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;No End in Sight&amp;quot;,&lt;br /&gt;
                    &amp;quot;A Different Kind&amp;quot;,&lt;br /&gt;
                    &amp;quot;The One in Command&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Happy Hour&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Demons Below&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;More demons have appeared deep within the Forgotten Castle. And we still don&#039;t even know what&#039;s causing the plague. Things aren&#039;t looking good. If this keeps up, something far worse could be waiting for us. Adventurer, please. Put an end to those demons from the Inferno.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I knew you&#039;d pull it off. You&#039;ve done a great job, truly. More than anything, I&#039;m glad you made it back in one piece. Come now, have a seat. Let me pour you a pint of the finest ale in all the realm. Once you&#039;ve had a good swig, tell me your tale from the Inferno.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The One in Command&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Abomination]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Abomination]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cerberus]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cerberus]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Hell Hunter]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Hell Hunter]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x), Kill [[Abomination]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Cerberus]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Hell Hunter]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E Emote \&amp;quot;Bodyof Iron\&amp;quot;\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Demons Below&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Measure of an Adventurer&amp;quot;: {&lt;br /&gt;
                &amp;quot;A Simple Test&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Welcome. If you are looking for information or companions, you have come to the right place. This is where adventurers and rumors tend to gather. But information often comes with danger. I do not give work to just anyone. If you want a contract, show me what you can do.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. You can tell at a glance whether someone is a prepared adventurer or just pretending by how they deal with the undead. You are the real thing.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;5 Experience\u003Cbr\u003E10 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Worth Taking&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There are more useful items in a dungeon than you might expect, including things you can obtain without having to fight every monster. If I were to offer one piece of advice, do not pass by the small chests in the old castle. Take a closer look, and you may find something better than you expected.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I hope you found something worthwhile. Those who come back with decent loot usually return here for an ale. If you have a little coin to spare, why not have a drink yourself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Simple Test&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Small Oak Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Small Oak Chest]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Small Oak Chest]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;10 Experience\u003Cbr\u003E20 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;What Matters Most&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;As you know, the old castle is a dangerous place. With a bit of luck, you might find valuable gear or coin. But none of it matters unless you make it back alive. Adventurer, explore the Forgotten Castle and return safely.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You made it back without injury. That is good to see. With this level of skill, I can trust you with proper contracts from here on.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Worth Taking&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;25 Experience\u003Cbr\u003E50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A Simple Test&amp;quot;,&lt;br /&gt;
                    &amp;quot;Worth Taking&amp;quot;,&lt;br /&gt;
                    &amp;quot;What Matters Most&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;A Toast to Fate&amp;quot;,&lt;br /&gt;
                &amp;quot;Tavern Troubles&amp;quot;,&lt;br /&gt;
                &amp;quot;Ritualistic Debts&amp;quot;,&lt;br /&gt;
                &amp;quot;Good Deeds&amp;quot;,&lt;br /&gt;
                &amp;quot;Future Investments&amp;quot;,&lt;br /&gt;
                &amp;quot;Frosty Adventures&amp;quot;,&lt;br /&gt;
                &amp;quot;The Puppet Master&#039;s Game&amp;quot;,&lt;br /&gt;
                &amp;quot;Signs Within&amp;quot;,&lt;br /&gt;
                &amp;quot;Into the Firedeep&amp;quot;,&lt;br /&gt;
                &amp;quot;Reign Of Terror&amp;quot;,&lt;br /&gt;
                &amp;quot;First Step to Set Sail&amp;quot;,&lt;br /&gt;
                &amp;quot;A Debt to Be Repaid&amp;quot;,&lt;br /&gt;
                &amp;quot;Into The Abyss&amp;quot;,&lt;br /&gt;
                &amp;quot;Beyond Prepared&amp;quot;,&lt;br /&gt;
                &amp;quot;The Broken Remains&amp;quot;,&lt;br /&gt;
                &amp;quot;The Promise Left Behind&amp;quot;,&lt;br /&gt;
                &amp;quot;In Search of the Echoes of the Past&amp;quot;,&lt;br /&gt;
                &amp;quot;Treasure Hunt&amp;quot;,&lt;br /&gt;
                &amp;quot;Blood Requital&amp;quot;,&lt;br /&gt;
                &amp;quot;The Fire That Will Not End&amp;quot;,&lt;br /&gt;
                &amp;quot;Within the Inferno&amp;quot;,&lt;br /&gt;
                &amp;quot;Happy Hour&amp;quot;,&lt;br /&gt;
                &amp;quot;The Measure of an Adventurer&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {&lt;br /&gt;
            &amp;quot;Potion of Invisibility&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 7&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 11&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 19&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 31&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Kettle Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Laced Turnshoe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leather Cap&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leather Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leather Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lightfoot Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lockpick&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Longbow&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Longsword&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Loose Trousers&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Marauder Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Morning Star&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mystic Vestments&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Necklace of Peace&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Northern Full Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Oil Lantern&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Old Shoes&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Oracle Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ox Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Padded Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Padded Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pavise&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 72&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 360&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Phoenix Choker&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pickaxe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Protection&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 27&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ranger Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rapier&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rat Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rawhide Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Recurve Bow&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Regal Gambeson&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Reinforced Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Courage&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Quickness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Resolve&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ring of Survival&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Riveted Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rogue Cowl&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rondel Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Round Shield&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rugged Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skull Key&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Soul Heart&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Torq of Soul&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spear&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spellbook&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Surgical Kit&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 7&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 11&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 19&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Survival Bow&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Templar Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Throwing Knife&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 7&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 11&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 19&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 31&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Torch&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Visored Barbuta Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warden Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;War Maul&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Windlass Crossbow&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wind Locket&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wizard Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wizard Shoes&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magic Staff&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zweihander&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Kris Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stiletto Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Barbuta Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Quarterstaff&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Viking Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hand Crossbow&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Straw Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Feathered Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leather Bonnet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hounskull&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shadow Mask&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shadow Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Forest Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Troubadour Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wanderer Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Adventurer Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Radiant Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Adventurer Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Splendid Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tattered Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leather Chausses&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bardic Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lantern&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 70&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Clarity&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 27&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Viking Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Arrow&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bolt&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Chapel De Fer&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Drum&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 32&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flute&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Great Potion of Luck&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lute&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 72&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lyre&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 32&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Occultist Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Occultist Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Occultist Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Occultist Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Occultist Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Coin Pouch&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Coin Purse&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Coin Bag&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Coinbag&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;War Hammer&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spangenhelm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sallet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Open Sallet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Visored Sallet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Norman Nasal Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crusader Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Topfhelm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Great Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Turnshoe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stitched Turnshoe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Low Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Buckled Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dashing Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Leather Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Light Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Elkwood Crown&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Darkgrove Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Darkgrove Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ritual Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ornate Jazerant&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grand Brigandine&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Studded Leather&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Light Aketon&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pourpoint&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Heavy Gambeson&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crusader Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Champion Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Cuirass&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Elkwood Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Runestone Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mystic Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Darkleaf Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Forest Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magic Protection Potion&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops Vision Crystal&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Brave Hunter&#039;s Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Boneshaper&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Club&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lantern Shield&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ceremonial Staff&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 240&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Centaur&#039;s Madness&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cloak of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Chapel De Fer&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Frock&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Heavy Gauntlet&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Leather Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Lightfoot Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Regal Gambeson&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Templar Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Trousers&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Viking Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cowl of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonclad Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Grip Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon&#039;s Glee&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dread Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Falchion of Honor&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fangs of Death Necklace&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Foul Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gravewolf Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimsmile Ring&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Light Bringer&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Luck&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mana Sphere&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Robe of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Adventurer Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Barbuta Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Doublet&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Cuirass&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Cap&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Vestments&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Rawhide Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shoes of Darkness&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spear of Rot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tri-Pelt Doublet&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tri-Pelt Northern Full Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Troll&#039;s Bane&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Troll&#039;s Blood&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 600&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Void Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wolf Hunter Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Hounskull&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Armet&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Scarf&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Gjermundbu&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Leaf Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Plate&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Padded Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Chausses&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Straw Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Kettle Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Shadow Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Sanctum Plate Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Riveted Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Lightfoot Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copperlight Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Staff&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Staff of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Staff&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blade of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Rod&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rod of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Rod&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Short Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Short Sword of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Short Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Axe of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dagger of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Bow&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bow of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Bow&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Icefang&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sovereign&#039;s Ghostblade&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimslayer&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Wizard Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Feathered Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Crusader Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Norman Nasal Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Aketon&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Oracle Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Warden Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Abyss Plate Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Leather Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Trousers&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Riveted Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Runestone Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Mystic Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Rugged Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Lightfoot Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Crystal Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Spear&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Lantern Shield&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Matter Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tanglethread Trousers&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bloodsap Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Thorn Shield&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spellplunder Rod&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Merrymaker&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wanderlight Lantern&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stillmend Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ceremonial Headdress&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Coif&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Arcane Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Arcane Garb&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bloodwoven Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bloodwoven Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Arcane Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Buttoned Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sleek Hide Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Buttoned Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cuffed Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Studded Wyvern Leather&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sash&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Staff of Gluttony&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crystal Frost Ring&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tome of Sheol&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Breath of the Deceased&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken War Horn&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cursed Bell&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1700&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostbitten Mallet&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Poison Vial&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 14&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 23&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghostdust Pouch&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 14&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 23&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Kuma&#039;s Claw&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Echo of Screams&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Delirium&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zirkzi&#039;s Eye&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Life after Death&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Kuma&#039;s Fang&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Soulscraper&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cinder&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Aegis&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Famine&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Nipalan&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fulgor&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pulverizing Prayer&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stinky Stick&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Viola&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pestilence&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dryad&#039;s Wrath&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spellweaver&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Deathbloom&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Elven Bow of Truth&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Illusory&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bloodthirst&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Catice&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Abyssal Trident&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leviathan&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shadowbite&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Titanium Pavise&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Windreaver&amp;quot;: {&lt;br /&gt;
                &amp;quot;8&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Aquaglow Lantern&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 70&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Water Breathing&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 27&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sling&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 7&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 11&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 19&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 31&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bolas&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 7&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 11&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 19&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 31&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cutlass&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stefan Beret&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Jester Cap&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mitre&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Regal Mitre&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Woolen Cap&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Trapper Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bycocket&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dryad Mask&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bone Helm&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Holy Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Timeworn Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Northern Half Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scaled Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leather Lamellar&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Jester Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Cassock&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Light Cassock&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Courtly Dress&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lavish Shirt&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Valiant Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gallant Outfit&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rustic Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pastoral Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Onyx Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Prowler Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Padded Hose&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Jester Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Trunk Hose&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Plunderhosen&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Jester Poulaines&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sturdy Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pigache&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hand Cannon&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 180&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ball&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sling Stone&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Woodsman Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tattered Choker&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Charm of Fortune&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Deathstep Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spiked Gauntlet&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Scripture of Solaris&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Requiem of the Fairy&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Halberd&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight War Maul&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Coif&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Jester Cap&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Elkwood Crown&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Spangenhelm&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Visored Sallet&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Wanderer Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Timeworn Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Regal Gambeson&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Scaled Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Sleek Hide Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Trunk Hose&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Light Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Elkwood Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Arcane Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Prowler Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Sturdy Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Buttoned Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Occultist Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Kris Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Crystal Ball&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Falchion&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Quiver&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Stiletto Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Cutlass&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian War Hammer&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Bardiche&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Morningstar&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Chapel De Fer&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Trapper Hat&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Shadow Mask&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Arcane Hood&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Stefan Beret&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Dark Plate Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Champion Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Northern Full Tunic&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Bloodwoven Robe&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Wanderer Attire&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Plate Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Padded Leggings&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Cloth Pants&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Heavy Gauntlets&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Leather Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Bloodwoven Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Onyx Gloves&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Plate Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Turnshoe&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Darkleaf Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tear of Hrimthurs&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimveil Cloak&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Soul-Devoted Folio&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;The Collector&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;The Collector&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;The Collector&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Sell&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Far From Finished&amp;quot;: {&lt;br /&gt;
                &amp;quot;Frostbitten Pursuit&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;As always, I&#039;m after something valuable, but this land is plagued with these beasts—Frost Wolves. I need you to thin them out, clear the path, so I can get what I&#039;m after without being interrupted by these vile creatures.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Fantastic. You&#039;ve done well. Now, go ahead and rest up; I&#039;m sure you&#039;ve earned it. Come see me soon when you&#039;re ready to continue. We&#039;re not done yet.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Paper and Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Collector&#039;s List&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have quite a long list of curious items I&#039;m pursuing, but we&#039;ll start with these. They may not seem like much on their own, but I assure you, they will help complete my collection. Once you bring them to me, I&#039;ll entrust you with the next request.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These are just the pieces I needed. There&#039;s still much more to gather, but go ahead and thaw out. When you&#039;re ready, come back for the next task. We&#039;re far from finished.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frostbitten Pursuit&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ancient Scroll]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ancient Scroll]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Waterpot]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Waterpot]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Ancient Scroll]] (any rarity) (1x) (Looted/Handled), Fetch [[Gold Waterpot]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E3 [[Magic Protection Potion|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Magic Protection Potion\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Fortune&#039;s Favor&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I received a request from the Fortune Teller, but of course she asked for an item I passed on to another collector not long ago. I have a few favors to ask of her myself, and I would rather not lose her goodwill over something so trivial. I will need to acquire it again. Would you help me? It should not be too difficult to find.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good. I will see that these are delivered properly. The Fortune Teller and I sometimes seek things that may seem a little peculiar to others. But I do not concern myself with what people say. We know exactly what it is we must do.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Collector&#039;s List&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wooden Mask]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wooden Mask]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wooden Mask]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E40 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Frostbitten Pursuit&amp;quot;,&lt;br /&gt;
                    &amp;quot;Collector&#039;s List&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fortune&#039;s Favor&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cold Collections&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Ordinary and the Extraordinary&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Objects found within dungeons may seem common, yet they are never truly ordinary. At times, the essence of the land or its creatures seeps into them, transforming them into something entirely different. Of course, most may be discarded, but if even the slightest possibility lies within... is that not worth the attempt?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;The true worth of an object shines only in the hands of one who can recognize it. This one is no different. Thanks to you, I have obtained it, and you shall have your rightful reward. You have done well.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Fortune&#039;s Favor&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Shackles]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Shackles]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Shackles]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E3 [[Magic Protection Potion|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Magic Protection Potion\u003C/span\u003E]]\u003Cbr\u003E3 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E150 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Unfrozen River&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Did you know there is a river within Frost Mountain that never freezes? Stranger still, rafts of unknown origin are said to drift along its waters from time to time. They say anyone who boards one can safely make their way back out. Such a curious phenomenon cannot simply be ignored. Would you take a look for me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;How intriguing. Frost Giants are guarding the place. There must be something there that we have yet to discover. With continued investigation, I am certain we will uncover its secrets one day.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Ordinary and the Extraordinary&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Bridge module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Bridge module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E125 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Peculiar Collections&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;You may not know it, but I place a fair amount of trust in you. I believe that, no matter how strange an item I ask for, you would see it done. This request is no different. It is no different from the tasks I have asked of you before. Now then, would you bring me a few items?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. One of your finer qualities is that you do not ask how or where I intend to use these things. Now then, here is your compensation.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Unfrozen River&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Moldy Bread]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Moldy Bread]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wolf Fang]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wolf Fang]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bone]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bone]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Moldy Bread]] (any rarity) (2x) (Looted/Handled), Fetch [[Wolf Fang]] (any rarity) (2x) (Looted/Handled), Fetch [[Bone]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E150 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Ordinary and the Extraordinary&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Unfrozen River&amp;quot;,&lt;br /&gt;
                    &amp;quot;Peculiar Collections&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Assets&amp;quot;: {&lt;br /&gt;
                &amp;quot;Glacial Conquest&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I apologize for being so terse. I get a little antsy when working on my secret projects. Anyways, I have another task that can lead to riches. Start off by eradicating the undead in the mountains.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;My my, you&#039;ve proven your strength. I shouldn&#039;t have underestimate you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Peculiar Collections&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 Experience\u003Cbr\u003E75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Beast of Frost Mountain&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;This time, the task will be a bit more difficult. The yetis of Frost Mountain resemble apes, but they are far larger. Despite their massive size, they are incredibly swift and cunning. If you can bring that creature down, I&#039;ll be willing to consider a new offer.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Truly impressive. It&#039;s been some time since I&#039;ve seen an adventurer of your skill. I hope you won&#039;t take offense. This wasn&#039;t meant as a test. But after watching so many missions end in bitter failure, I&#039;m sure you can understand my caution. In any case, you&#039;ve earned my trust now, and I intend to reward you accordingly.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Glacial Conquest&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Yeti]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Morbid Souvenirs&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;What I&#039;d give to have a trophy of those ferocious beasts up on the mountains. Get me what I need an I&#039;ll make it worthwhile.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;re proving more and more valuable to me. I&#039;ll be sure to call on you when I have another interesting deal.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Beast of Frost Mountain&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Extra Thick Pelt]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Extra Thick Pelt]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wolf Claw]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wolf Claw]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Extra Thick Pelt]] (any rarity) (1x) (Looted/Handled), Fetch [[Wolf Claw]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 Experience\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Glacial Conquest&amp;quot;,&lt;br /&gt;
                    &amp;quot;Beast of Frost Mountain&amp;quot;,&lt;br /&gt;
                    &amp;quot;Morbid Souvenirs&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Mermaid&#039;s Legend&amp;quot;: {&lt;br /&gt;
                &amp;quot;Offerings to the Sea&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Long ago, the merfolk are said to have offered themselves as sacrifices to calm the fury of the sea after committing a great wrong. Most dismiss it as an old tale, but I do not. Did you know there were once far more merfolk than there are today? There must be a hidden truth behind it. I want you to find out whether a merfolk grave truly exists within the Blue Maelstrom.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;My word! Bound in ropes and sunk beneath the waves, you say? Remarkable. This could be compelling evidence that something from the merfolk legend truly happened. Were they truly sacrifices, just as the stories claim? Or is there another truth we&#039;ve yet to uncover? Fascinating. That place certainly deserves a closer investigation.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Morbid Souvenirs&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Mermaid Tomb&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Mermaid Tomb module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] Mermaid Tomb module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Echoes of the Sirens&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I assembled a team to investigate the Blue Maelstrom, but their progress is slower than a slug. They say the merfolk there attack without hesitation. And to make matters worse, even the ones thought to be dead have begun to move again. I need your help. Deal with those wretched things, would you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Thanks to you, we&#039;ll be able to continue our investigation without trouble for a while. Here, take this. I hope it serves as a reward worthy of your efforts.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Offerings to the Sea&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mermaid]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mermaid]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Mermaid Corpse]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Mermaid Corpse]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Mermaid]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (3x), Kill [[Mermaid Corpse]] in [https://darkanddarker.map.spellsandguns.com/map/ShipGraveyard-01-N ShipGraveyard] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Legacy of the Mermaids&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;It&#039;s well known that merfolk lure people with their enchanting songs. But what fascinates me more is the merfolk themselves. Their shimmering, iridescent scales and the crystals known as mermaid&#039;s tears. The tears in particular are said to form at the very moment their breath leaves them, like a final scream. What do you say, adventurer? If you can bring these to me, I promise the reward will not disappoint.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These scales have such a strange and mesmerizing hue. And this tear, this translucent droplet-shaped crystal, expands my view once more despite all the gems I&#039;ve collected over the years. It is truly a breathtaking beauty.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Echoes of the Sirens&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Mermaid Scale]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Mermaid Scale]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Mermaid&#039;s Tear]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Mermaid&#039;s Tear]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Mermaid Scale]] (any rarity) (3x) (Looted/Handled), Fetch [[Mermaid&#039;s Tear]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Offerings to the Sea&amp;quot;,&lt;br /&gt;
                    &amp;quot;Echoes of the Sirens&amp;quot;,&lt;br /&gt;
                    &amp;quot;Legacy of the Mermaids&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Icy Oddities&amp;quot;: {&lt;br /&gt;
                &amp;quot;Chilled Vengeance&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Been getting reports of some terrible beasts up on the mountain harassing my kin. Can you do a favor and take them out?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;That&#039;s pretty impressive. Those beasts weren&#039;t pushovers. Hope these items make up for your time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Legacy of the Mermaids&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 8,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Harpy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (8x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Yeti]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (8x), Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Keeping Warm&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Heard it&#039;s getting pretty cold up in the peaks. Nothing warms the body like a few good ales and taking out skeletons.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hope you didn&#039;t get a hangover. Here&#039;s a few coin to help you recover.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Chilled Vengeance&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Ale]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Ale]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Ale]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x) (single session), Kill [[Undead]] [[Skeleton]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (10x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Mountain&#039;s Inhabitants&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I got another peculiar request. I need a few items that only come from the terrible creatures up on that frost mountain. Get them for me and I&#039;ll be sure to make up for your time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hmm, some of these are a bit bloody, but no worries, I&#039;ll have them cleaned up in no time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Keeping Warm&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Yeti&#039;s Teeth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Yeti&#039;s Teeth]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Frosted Feather]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Frosted Feather]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Yeti&#039;s Teeth]] (any rarity) (3x) (Looted/Handled), Fetch [[Frosted Feather]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Chilled Vengeance&amp;quot;,&lt;br /&gt;
                    &amp;quot;Keeping Warm&amp;quot;,&lt;br /&gt;
                    &amp;quot;Mountain&#039;s Inhabitants&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Submerged Secrets&amp;quot;: {&lt;br /&gt;
                &amp;quot;Gold-Cloaked Secrets&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard on good authority that some old relics are more than what they seem. If there&#039;s one thing I can&#039;t resist, it&#039;s a good mystery.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Let&#039;s see what secrets I can uncover with these artifacts. I&#039;ll let you know if I discover anything. In the meantime, here have these items.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Mountain&#039;s Inhabitants&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Waterpot\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Waterpot\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Holder\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Holder\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candelabra\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candelabra\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Gold Waterpot|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Waterpot\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Gold Candle Holder|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candle Holder\u003C/span\u003E]] (2x) (Looted/Handled), Fetch [[Gold Candelabra|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Gold Candelabra\u003C/span\u003E]] (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Fable or Fact&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Those pieces you brought were just the tip of the iceberg. It looks like the rarer relics hold similar secrets. Can you check some of the more valuable chests for similar relics?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Hmm I&#039;m starting to notice a pattern. I think a few more pieces and I&#039;ll have unraveled their origin.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Gold-Cloaked Secrets&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Golden Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Lion&#039;s Head Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Lion&#039;s Head Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Interact with [[Lion&#039;s Head Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Silent Observer&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I know this next list of items is a little strange, but trust me, I&#039;m getting close to discovering the secret of the relics.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ah ha! That bowl was the missing link! This is all very interesting. Hmmm... a land lost to the sea. I apologize. I&#039;m getting ahead of myself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Fable or Fact&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Lifeleaf]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Lifeleaf]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Ale]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Ale]] (any rarity) (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Bowl\u003C/span\u003E]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Bowl\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Lifeleaf]] (any rarity) (3x) (Looted/Handled), Fetch [[Ale]] (any rarity) (3x), Fetch [[Gold Bowl|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Gold Bowl\u003C/span\u003E]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Gold-Cloaked Secrets&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fable or Fact&amp;quot;,&lt;br /&gt;
                    &amp;quot;Silent Observer&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Curiosities of the Firedeep&amp;quot;: {&lt;br /&gt;
                &amp;quot;One More for the Collection&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Molten Bats are a common sight throughout Firedeep. Yet when I looked through my collection, I realized I did not have a single item related to them. The more I think about it, the more regrettable that seems. Hunt them down and bring me something to remember them by.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;As I suspected, they are quite different from ordinary bats. Living in a place where lava flows, I expected them to possess some unusual traits, but this exceeds even my expectations.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Silent Observer&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Molten Bat]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Molten Bat]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Molten Wing]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Molten Wing]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Molten Bat]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x), Fetch [[Molten Wing]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Secret of the Croak&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have heard that the toads living in Firedeep produce loud and peculiar calls. Some adventurers even complain that the noise keeps them from getting any proper rest. I cannot help but wonder if there is something unusual about their anatomy. Hunt down the Blaze Toads and bring me a few of their vocal sacs.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So this is the vocal sac. It expands far more than I expected. I can only imagine how loud the creature must be when it is alive. Hmm... perhaps next time I should find someone willing to bring me one alive.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;One More for the Collection&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Blaze Toad]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Blaze Toad]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Toad Vocal Sac]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Toad Vocal Sac]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Blaze Toad]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (10x), Fetch [[Toad Vocal Sac]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Between Scales and Shells&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Much about the creatures that inhabit Firedeep remains unknown. Among them, the relationship between Emberwings and Fire Lizards is particularly fascinating. From what I have heard from adventurers, opinions differ on which of the two preys on the other. I would appreciate it if you could investigate the matter for me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;So the Fire Lizards feed on Emberwing eggs, while the Emberwings prey on young Fire Lizards. No wonder it was so difficult to name either one as predator or prey. Such a delicate balance in the food chain could only have formed over countless years.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Secret of the Croak&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Emberwing]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Emberwing]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Fire Lizard]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Fire Lizard]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Emberwing]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x), Kill [[Fire Lizard]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;One More for the Collection&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Secret of the Croak&amp;quot;,&lt;br /&gt;
                    &amp;quot;Between Scales and Shells&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;What Remains Unseen&amp;quot;: {&lt;br /&gt;
                &amp;quot;Unusual Find&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Thanks to the efforts of many adventurers, items tied to demons have become rather easy to obtain of late. As a result, much has already been studied. Such things do not interest me. I seek what no one truly knows, what has yet to be properly understood. An adventurer like you should be able to find such things, would you not? I will see that you are well rewarded.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oh, this is unmistakably different. It goes far beyond anything described in the records. Discoveries like this are why I cannot stop collecting. Your reward, as promised. You have my thanks.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Between Scales and Shells&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Twisted Abyss Horn]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Twisted Abyss Horn]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Twisted Abyss Horn]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Not of Our Forge&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Those who have ventured into the lower reaches of the Forgotten Castle all speak of its foul air. Yet within it, the demons move unharmed, even wielding gear not unlike our own. I wonder what sets their equipment apart from ours. Would you bring me something they used? It need not be intact.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oh, do take a look at this. Scorched and fouled… I cannot tell what this is made of. It does not seem to be ordinary iron… Best to have a specialist examine it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Unusual Find&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Battle-Worn Armor Fragment]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Battle-Worn Armor Fragment]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Battle-Worn Armor Fragment]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Beyond Ordinary&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Wings are usually seen as little more than a bodily organ. Yet in the world of demons, it is said they carry a different meaning. Not merely for movement, but a display of the power they wield and the rank they hold. If that is true, would not the wings of a stronger demon bear something… distinct?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I am no expert, but the aura that lingers in this fragment is unmistakably strange. The longer I look at it… the more it stirs an unease I cannot quite explain. And yet, for those such as myself, it is precisely such objects that hold the greatest value.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Not of Our Forge&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Torn Wing Fragment]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Torn Wing Fragment]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Torn Wing Fragment]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E300 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Unusual Find&amp;quot;,&lt;br /&gt;
                    &amp;quot;Not of Our Forge&amp;quot;,&lt;br /&gt;
                    &amp;quot;Beyond Ordinary&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hearty Haul&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Collector&#039;s Desire&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Adventurer, there are many like me who seek rare and elusive relics. Such a pursuit is no mere pastime, but a noble path of inquiry. Ancient legends, hidden treasures, remnants of the past, traces of monsters... anything will do. Bring me what is truly rare, and you shall be handsomely rewarded.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Oh... this is truly of great worth. I cannot deny that not only your skill, but also your eye for rarity grows keener with each step. Since you have brought me such a treasure, I shall grant you something special in return. And should you uncover more marvels in your journey ahead, be sure to bring them to me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Beyond Ordinary&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Magma Wyvern Heart]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Magma Wyvern Heart]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Magma Wyvern Heart]] (any rarity) (5x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E Action \&amp;quot;Dejected Rest\&amp;quot;\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Collector&#039;s Desire&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Far From Finished&amp;quot;,&lt;br /&gt;
                &amp;quot;Cold Collections&amp;quot;,&lt;br /&gt;
                &amp;quot;Frozen Assets&amp;quot;,&lt;br /&gt;
                &amp;quot;The Mermaid&#039;s Legend&amp;quot;,&lt;br /&gt;
                &amp;quot;Icy Oddities&amp;quot;,&lt;br /&gt;
                &amp;quot;Submerged Secrets&amp;quot;,&lt;br /&gt;
                &amp;quot;Curiosities of the Firedeep&amp;quot;,&lt;br /&gt;
                &amp;quot;What Remains Unseen&amp;quot;,&lt;br /&gt;
                &amp;quot;Hearty Haul&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {&lt;br /&gt;
            &amp;quot;Rubysilver Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Iron Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Iron Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Iron Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copper Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copper Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copper Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cobalt Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Froststone Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Froststone Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Froststone Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidestone Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidestone Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidestone Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Brimstone Ore&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Brimstone Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 125&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Candy Cane&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Candy Corn&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gingerbread Cookie&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Heart Candy&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Skull Token&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Skull Token&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blue Sapphire&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ceremonial Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Diamond&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emerald&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gem Necklace&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gem Ring&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Band&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Simple Gold Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Patterned Gold Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dotted Gold Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Turquoise Gem Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Light Gold Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Triple Gem Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leaf Gold Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slim Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Glimmer Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shine Bangle&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Bowl&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 400&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 700&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Candelabra&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 400&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 700&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Candle Holder&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 400&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 700&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Candle Platter&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Goblet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Chalice&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Crown&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 400&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 700&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Waterpot&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 400&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 700&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Scroll&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 72&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 600&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1050&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pearl Necklace&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ruby&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Chalice&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Moldy Bread&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Skull&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bone&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Intact Skull&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Teeth&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rusty Broken Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Maggots&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grave Essence&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dark Matter&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mystical Gem&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Old Rusty Key&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Old Cloth&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bowstring&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Captured Mana Flakes&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Volcanic Ash&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Token of Honor&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 75&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Troll Pelt&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 550&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Troll&#039;s Club&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 800&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Blood&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Enchanted Dark Fabric&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Centaur Tail&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 75&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Centaur Horn&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Tooth&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Tongue&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wolf Claw&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wolf Fang&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wolf Pelt&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Silk&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Firefly&#039;s Abdomen&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rotten Fluids&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Kobold&#039;s Ear&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Toe&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Glowing Blue Ice Eyes&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&#039;s Hoof&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&#039;s Sharp Claws&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Centaur Hoof&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Ear&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blue Eyeballs&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Infected Flesh&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lifeleaf&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Phantom Flower&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wardweed&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Saltvine&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 350&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Mushroom&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops Rags&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 550&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops Eye&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 750&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops&#039;s Club&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 850&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Heart&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bug Shell&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Beetle Wings&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice&#039;s Lucky Feather&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 250&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern Egg&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghostly Essence&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 950&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern&#039;s Claws&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 900&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warlord&#039;s Broken Sword Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 850&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti&#039;s Teeth&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Primitive Bracelet&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Extra Thick Pelt&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cursed Crown&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 900&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bat Claw&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Torn Bat Wing&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog Thorn&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 75&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dog Collar&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Honeybliss Pear&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Chocolate Chip Muffin&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Chronicles of the Cursed Crown&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Manuscripts of the Warlord&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Diary of the Toz&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Banshee Sonnet&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 800&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ectoplasm&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frosted Feather&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Armor Scrap&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Fabric&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 750&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Hilt&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 850&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bat Wing&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat Ear&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Old Bloody Bandage&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&#039;s Entrails&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat Hide&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern&#039;s Hide&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Black Rose&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&#039;s Antler Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Trolls Precious Rock&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops Precious Mirror&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Human Remains&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cursed Bandage&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scroll of Vanished Memories&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scroll of Forgotten Knowledge&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scroll of Lost Names&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scroll of Faded Shadows&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scroll of Sealed Curse&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tar&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Bone Spike&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 75&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bone Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 250&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Horn&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Smelly Vomit&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rotten Lump&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Glowing Orange Eye&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Thick Forefoot&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sticky Tongue&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skinny Finger&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Smoky Poison Powder&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Knead Blood Bag&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Captured Energy Flakes&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Gas Bag&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warlord&#039;s Armor Shard&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 650&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian Eyeball&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cuttlefish Ink Sac&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Etched Wand Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hard Crab Shell&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Jellyfish Glow Essence&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Scale&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid&#039;s Tear&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Seaweed Necklace&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sharp Sea Urchin Spine&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Fin&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark Fin&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 200&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark Hide&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark Tooth&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Antiquated Coin&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Stingray Egg&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Krampus&#039; Silver Bell&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Anchor&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Armillary Sphere&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Awl&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Barrel Hoop&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bellows&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Birdcage&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blacksmith Tongs&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Black Thread Spool&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blue Thread Spool&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Brimstone&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Frame&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Glasses&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Jar Shard&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Pickaxe&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Telescope Head&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Wheel&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broken Wooden Barrel Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 108&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bronze Ladle&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bronze Scale&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Broom&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Charcoal&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Coal&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Conch Shell&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Coral Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crimson Thread Spool&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Doctor&#039;s Bag&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Eyepatch&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fabric Shears&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goat Hide Rug&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 300&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Green Thread Spool&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Herb Pouch&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Horseshoe&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hourglass&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Inkwell and Quill Pen&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Intricate Wooden Figurine&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Iron Chain&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Leather Boot&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lock&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Long Pipe&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lukewarm Stew&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Luxury Boot Rack&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mysterious Potion&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Navigational Compass&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Old Nautical Chart Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Old Rope&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Paperweight&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pebble&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pincushion&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pocket Watch&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Red Apple&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Reins&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Saddle&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sailor&#039;s Journal&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scabbard&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sealed Letter&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Seashell&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shackles&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Shining Pearl&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 250&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ship&#039;s Wheel&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 450&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Soap&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spent Candle&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Square Cushion&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Starfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stirrups&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stone Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Stone Mortar&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sturdy Cloth&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sturdy Rope&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Telescope&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Torn Sail&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tracing Wheel&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tripod&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Twig&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Walking Cane&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wanted Poster&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;War Horn&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Thread Spool&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wooden Die&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wooden Figurine&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wooden Mask&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wooden Plank&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wooden Stake&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wooden Stick&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 36&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Woven Rattan Bottle&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 72&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yellow Thread Spool&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice&#039;s Egg&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 250&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blemished Pearl&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Huntress&#039; Gold Emblem&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Huntress&#039; Silver Emblem&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crown of the Midnight Stag&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 15000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Head of the Midnight Stag&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Corrupted Heart&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Claw&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 54&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Charred Fang&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sulfur Saliva&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 52&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Seared Hide&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blazing Tail&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hardened Shell Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 55&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sooty Beard Hair&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Melted Pickaxe Head&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 45&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Essence&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 28&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flickering Ember&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 48&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cracked Tusk&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Core of Cinder&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem Shoulder Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warped Adamantine Shackles&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tear of the Volcano&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Arcane Essence&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scraps&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Remnants&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Small Fiendling Horn&amp;quot;: {&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 23&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Brand of the Subservient&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 42&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Misshapen Blade Shard&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 87&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Twisted Abyss Horn&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 112&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Enchanted Eye&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 38&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Wing Membrane&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 29&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter&#039;s Curved Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 103&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Battle-Worn Armor Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 142&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Torn Wing Fragment&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 950&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Seal of Dominion&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Huntress&#039; Witness Emblem&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gambler&#039;s Token&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 500&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hardened Beak&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 42&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Wing&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 103&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Wing&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 28&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Toad Vocal Sac&amp;quot;: {&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 58&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Searing Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 22&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern Scale&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern Talon&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 1000&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern Heart&amp;quot;: {&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5000&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Valentine&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Valentine&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Valentine&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {},&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {},&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Trials of Love&amp;quot;: {&lt;br /&gt;
                &amp;quot;Culling For Love&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The season of love has come... yet the air is still filled with death. Skeletons, goblins, kobolds... the plague is spreading to everything that moves. For now, ending those who carry it seems to be the only way to slow its spread. I sincerely ask for your help.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;We may not be able to stop the spreading plague all at once, but if everyone lends their strength as you have, it will buy us time to restore the balance of love. Please, take this rose. It once bloomed in darkness, but through purification, it has regained its true fragrance. A living testament that, with love, anything can be restored.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Undead]] [[Skeleton]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Beast]] [[Goblin]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Beast]] [[Goblin]] (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Beast]] [[Kobold]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Beast]] [[Kobold]] (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Undead]] [[Skeleton]] (10x), Kill [[Beast]] [[Goblin]] (10x), Kill [[Beast]] [[Kobold]] (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Black Rose|\u003Cspan class=\&amp;quot;colorrarity1\&amp;quot;\u003EPoor Black Rose\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Leading The Charge&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Even the strongest creatures are not immune to this plague. Many adventurers avoid the riskiest encounters, but someone must face them. If you lead the way, I will make sure the risk is worth it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I know it wasn&#039;t easy, but your courage will pave the way forward. Sometimes, love spreads through the most unexpected paths.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Champion]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Champion]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Yeti]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Yeti]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Centipede]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Centipede]] (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Skeleton Champion]] (1x), Kill [[Yeti]] (1x), Kill [[Giant Centipede]] (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Heart Candy|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Heart Candy\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Plague Watch&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have yet to measure the true extent of this rot. Search everywhere you can. We must continue to monitor the situation.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;This is exactly what I needed to know. Our combined efforts are working. If we keep this up, love will surely prevail.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Survive [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (1x), Survive [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Heart Candy|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Heart Candy\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Culling For Love&amp;quot;,&lt;br /&gt;
                    &amp;quot;Leading The Charge&amp;quot;,&lt;br /&gt;
                    &amp;quot;Plague Watch&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Proof of Love&amp;quot;: {&lt;br /&gt;
                &amp;quot;The First Step of Love&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The Black Rose has become a symbol of resistance against this plague. Once steeped in darkness, it has now been fully purified, bearing a new kind of beauty and fragrance. Bring me one, and I will reward you for your effort.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;It may not be a grand reward, but if you continue to help keep this plague at bay, I will find a way to offer you something better.&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Black Rose]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Black Rose]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Black Rose]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Gold Coin Pouch|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Pouch\u003C/span\u003E]]\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Going All In&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;You are clearly making a difference, Adventurer. As more people join you in purpose, we will be able to overcome this trial all the sooner. As a token of that journey, would you bring me three Black Roses?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I know it was no easy task, but I hope this reward brings you some small comfort. As long as we do not give up, we will surely see this through.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The First Step of Love&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Black Rose]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Black Rose]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Black Rose]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Gold Coin Bag|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Bag\u003C/span\u003E]]\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Bringer of Love&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There is no defeat for the power of love. If you can gather ten Black Roses, that alone will stand as a great sign of encouragement in this arduous fight. It may take time, but I ask that you see it through to the very end.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You have taken the lead in restoring the balance of love through your efforts. You are truly a Bringer of Love. I hope this gift can repay you for all that you have done.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Going All In&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Black Rose]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Black Rose]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Black Rose]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;3 [[Gold Coin Bag|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin Bag\u003C/span\u003E]]\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The First Step of Love&amp;quot;,&lt;br /&gt;
                    &amp;quot;Going All In&amp;quot;,&lt;br /&gt;
                    &amp;quot;Bringer of Love&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Trials of Love&amp;quot;,&lt;br /&gt;
                &amp;quot;Proof of Love&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {}&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Weaponsmith&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Weaponsmith&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Weaponsmith&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sell&amp;quot;,&lt;br /&gt;
            &amp;quot;Craft&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {&lt;br /&gt;
            &amp;quot;0/1&amp;quot;: [&lt;br /&gt;
                &amp;quot;Castillon Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Kris Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Rondel Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Stiletto Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Arming Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Falchion&amp;quot;,&lt;br /&gt;
                &amp;quot;Cutlass&amp;quot;,&lt;br /&gt;
                &amp;quot;Rapier&amp;quot;,&lt;br /&gt;
                &amp;quot;Short Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Viking Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Flanged Mace&amp;quot;,&lt;br /&gt;
                &amp;quot;Morning Star&amp;quot;,&lt;br /&gt;
                &amp;quot;Horseman&#039;s Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;War Hammer&amp;quot;,&lt;br /&gt;
                &amp;quot;Hatchet&amp;quot;,&lt;br /&gt;
                &amp;quot;Club&amp;quot;,&lt;br /&gt;
                &amp;quot;Longsword&amp;quot;,&lt;br /&gt;
                &amp;quot;Zweihander&amp;quot;,&lt;br /&gt;
                &amp;quot;Battle Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;Double Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;Felling Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;War Maul&amp;quot;,&lt;br /&gt;
                &amp;quot;Spear&amp;quot;,&lt;br /&gt;
                &amp;quot;Hand Cannon&amp;quot;,&lt;br /&gt;
                &amp;quot;Quarterstaff&amp;quot;,&lt;br /&gt;
                &amp;quot;Bardiche&amp;quot;,&lt;br /&gt;
                &amp;quot;Halberd&amp;quot;,&lt;br /&gt;
                &amp;quot;Buckler&amp;quot;,&lt;br /&gt;
                &amp;quot;Heater Shield&amp;quot;,&lt;br /&gt;
                &amp;quot;Round Shield&amp;quot;,&lt;br /&gt;
                &amp;quot;Lantern Shield&amp;quot;,&lt;br /&gt;
                &amp;quot;Pavise&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;25/2&amp;quot;: [&lt;br /&gt;
                &amp;quot;Castillon Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Kris Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Rondel Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Stiletto Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;Arming Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Falchion&amp;quot;,&lt;br /&gt;
                &amp;quot;Cutlass&amp;quot;,&lt;br /&gt;
                &amp;quot;Rapier&amp;quot;,&lt;br /&gt;
                &amp;quot;Short Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Viking Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;Flanged Mace&amp;quot;,&lt;br /&gt;
                &amp;quot;Morning Star&amp;quot;,&lt;br /&gt;
                &amp;quot;Horseman&#039;s Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;War Hammer&amp;quot;,&lt;br /&gt;
                &amp;quot;Hatchet&amp;quot;,&lt;br /&gt;
                &amp;quot;Club&amp;quot;,&lt;br /&gt;
                &amp;quot;Longsword&amp;quot;,&lt;br /&gt;
                &amp;quot;Zweihander&amp;quot;,&lt;br /&gt;
                &amp;quot;Battle Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;Double Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;Felling Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;War Maul&amp;quot;,&lt;br /&gt;
                &amp;quot;Spear&amp;quot;,&lt;br /&gt;
                &amp;quot;Hand Cannon&amp;quot;,&lt;br /&gt;
                &amp;quot;Quarterstaff&amp;quot;,&lt;br /&gt;
                &amp;quot;Bardiche&amp;quot;,&lt;br /&gt;
                &amp;quot;Halberd&amp;quot;,&lt;br /&gt;
                &amp;quot;Buckler&amp;quot;,&lt;br /&gt;
                &amp;quot;Heater Shield&amp;quot;,&lt;br /&gt;
                &amp;quot;Round Shield&amp;quot;,&lt;br /&gt;
                &amp;quot;Lantern Shield&amp;quot;,&lt;br /&gt;
                &amp;quot;Pavise&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {&lt;br /&gt;
            &amp;quot;Cobalt Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Cobalt Ore-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cobalt Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;There is a familiar face! Supply me with some Cobalt ore and I will quickly turn them into pure Cobalt ingots.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that&#039;s a wonderful metal! There is nothing quite like shimmering Cobalt.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Copper Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Copper Ore-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Copper Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;In need of refined Copper? Provide me with the ore, and I&#039;ll smelt and craft it into high-quality copper ingots. Let&#039;s get started.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your copper ingots are ready. Smooth, strong, and shining. Ready for use!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Froststone Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Froststone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Froststone Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;You wish to meld ice and stone into something extraordinary? Even the improbable is possible in my seasoned hands.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Ah, an exceptional meld of froststone that even the Frost Giants would respect and utilize in their crafts.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Gold Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Gold Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Gold Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Supply me with gold ore and with skilled hands, I will smelt you pure gold ingots, traveler.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now there is a metal of beauty! Gleaming gold ingots, smelted in marvelous quality.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Iron Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Iron Ore-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Iron Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome back! If you have Iron ore, I can work my magic and turn it into top-quality Iron ingots. Just leave it to me.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;These Iron ingots turned out perfectly! Strong, reliable, and ready for use. Iron like this is hard to come by.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Obsidian Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Did you bring obsidian ore? If you hand it over to me, I&#039;ll refine it into a high-quality obsidian ingot by removing the impurities.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The obsidian ingot is ready. Take a look at its smooth, light-reflecting surface.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Rubysilver Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;It always amazes me that you can extract such a magical metal from such ugly stone.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Now that there is an amazing metal! There is nothing quite like pure elegant Rubysilver.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Silver Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;60-Silver Coin-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Silver Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome! Bring me your silver coins or ore and I&#039;ll work them into pristine ingots.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Here you go, beautiful right? Silver has a charm all its own.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidestone Ingot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Tidestone Ore-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidestone Ingot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;In need of refined Tidestone? Bring me the raw ore, and I will forge it into high-quality Tidestone ingots.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The Tidestone ingot is complete. Items forged from this ingot will perform especially well underwater.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Void Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Longsword-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Dark Matter-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Void Blade&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Troll&#039;s Bane&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Troll&#039;s Club-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Wolf Claw-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Bone-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Troll&#039;s Bane&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spear of Rot&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spear-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Rotten Fluids-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Moldy Bread-1&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Spear of Rot&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon&#039;s Glee&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Rapier-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Demon Blood-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Bone-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Demon&#039;s Glee&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mana Sphere&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Crystal Ball-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Captured Mana Flakes-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Mana Sphere&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Falchion of Honor&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Falchion-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Token of Honor-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Rusty Broken Sword-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Falchion of Honor&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Light Bringer&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Flanged Mace-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Firefly&#039;s Abdomen-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Broken Skull-1&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Gold Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Light Bringer&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Centaur&#039;s Madness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Recurve Bow-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Centaur Horn-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;5-Bowstring-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Centaur&#039;s Madness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops Vision Crystal&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Crystal Ball-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cyclops Eye-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Cyclops Vision Crystal&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Boneshaper&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Club-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cyclops&#039;s Club-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Bone-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Boneshaper&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hunting Trap&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Hunting Trap&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Francisca Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Francisca Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Throwing Knife&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Throwing Knife&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pickaxe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Bavin-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Pickaxe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lockpick&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Lockpick&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Trap Disarming Kit&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Trap Disarming Kit&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ball&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Ball&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Aquaglow Lantern&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;2-Coral Fragment-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Aquaglow Lantern&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Good to see you. Iron is a reliable choice. Let me turn it into weapons that are both practical and sturdy.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The forging is complete. These Iron weapons should prove dependable.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Staff&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Silver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sterling Staff&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Staff of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sterling Staff-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Staff of Righteousness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Staff&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Staff of Righteousness-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Divine Staff&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Silver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sterling Blade&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blade of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sterling Blade-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Blade of Righteousness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Blade of Righteousness-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Divine Blade&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Rod&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Silver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sterling Rod&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rod of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sterling Rod-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rod of Righteousness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Rod&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Rod of Righteousness-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Divine Rod&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Short Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Silver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sterling Short Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Short Sword of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sterling Short Sword-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Short Sword of Righteousness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Short Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Short Sword of Righteousness-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Divine Short Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Silver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sterling Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Axe of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sterling Axe-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Axe of Righteousness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Axe of Righteousness-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Divine Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Silver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sterling Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dagger of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sterling Dagger-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Dagger of Righteousness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Dagger of Righteousness-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Divine Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sterling Bow&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Silver Powder-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sterling Bow&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bow of Righteousness&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sterling Bow-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Bow of Righteousness&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Divine Bow&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Bow of Righteousness-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Divine Bow&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome, you wish to wield silver? Bring me the material and I&#039;ll craft weapons that blend lethality with the appeal of silver.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your silver weapons are ready. Each one is a perfect balance of form and function, crafted to the highest standard.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Felling Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Felling Axe-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Gold Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Felling Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Working with gold always brings a smile to my face.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;What a masterpiece if I do say myself!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Viking Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Viking Sword-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Gold Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Viking Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Working with gold always brings a smile to my face.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;What a masterpiece if I do say myself!&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Icefang&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Castillon Dagger-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Frost Wyvern&#039;s Claws-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Froststone Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Icefang&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sovereign&#039;s Ghostblade&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Crystal Sword-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Ghostly Essence-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Rubysilver Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Grave Essence-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Sovereign&#039;s Ghostblade&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimslayer&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Zweihander-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Warlord&#039;s Broken Sword Blade-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Rubysilver Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Silver Ingot-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Grimslayer&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Crystal Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Crystal Sword-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Crystal Sword&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ah, you&#039;ve ventured into the cold? Supply Froststone, and I&#039;ll create weapons as piercing and cold as the frostbite wind.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your weapons stand ready, their Froststone edges sharp enough to carve through bone and blizzard alike.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Spear&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spear-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Spear&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ah, you&#039;ve ventured into the cold? Supply Froststone, and I&#039;ll create weapons as piercing and cold as the frostbite wind.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your weapons stand ready, their Froststone edges sharp enough to carve through bone and blizzard alike.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight Lantern Shield&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Lantern Shield-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight Lantern Shield&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ah, you&#039;ve ventured into the cold? Supply Froststone, and I&#039;ll create weapons as piercing and cold as the frostbite wind.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your weapons stand ready, their Froststone edges sharp enough to carve through bone and blizzard alike.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Staff of Gluttony&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Wendigo&#039;s Antler Fragment-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Mimic Tongue-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Maggots-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Staff of Gluttony&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tome of Sheol&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spellbook-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Volcanic Ash-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Demon Blood-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tome of Sheol&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Scripture of Solaris&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spellbook-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Gold Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Golden Scripture of Solaris&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Requiem of the Fairy&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Spellbook-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Banshee Sonnet-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Broken Skull-1&amp;quot;,&lt;br /&gt;
                            &amp;quot;6-Intact Skull-3&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Requiem of the Fairy&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Blade&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Longsword-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Spectral Hilt-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Cobalt Ingot-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;3-Iron Ingot-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;50-Gold Coin-7&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Spectral Blade&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;For a reasonable fee, I shall assemble an impactful weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;A fair exchange. Let my work become an extension of your will.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Rubysilver Halberd&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Halberd-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Rubysilver Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Rubysilver Halberd&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the Rubysilver? Entrust it to me and I&#039;ll forge a keen, formidable weapon.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. This RubySilver weapon will make your skill shine even brighter.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostlight War Maul&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-War Maul-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Froststone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Frostlight War Maul&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Ah, you&#039;ve ventured into the cold? Supply Froststone, and I&#039;ll create weapons as piercing and cold as the frostbite wind.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;Your weapons stand ready, their Froststone edges sharp enough to carve through bone and blizzard alike.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Kris Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Kris Dagger-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Kris Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the Tidestone? Hand it over and I&#039;ll forge a weapon that will not rust, even beneath the waves.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. Forged from Tidestone, it will never dull, even in the depths of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Crystal Ball&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Crystal Ball-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Crystal Ball&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the Tidestone? Hand it over and I&#039;ll forge a weapon that will not rust, even beneath the waves.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. Forged from Tidestone, it will never dull, even in the depths of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidal Falchion&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Falchion-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Tidestone Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Tidal Falchion&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the Tidestone? Hand it over and I&#039;ll forge a weapon that will not rust, even beneath the waves.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. Forged from Tidestone, it will never dull, even in the depths of the sea.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Stiletto Dagger&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Stiletto Dagger-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Stiletto Dagger&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the obsidian? Leave it with me, and I&#039;ll forge it into a finely honed weapon, sharp enough to cut at the slightest touch.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. It is honed to a fine edge and may wound with the slightest touch, so handle it with care.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Cutlass&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Cutlass-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Cutlass&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the obsidian? Leave it with me, and I&#039;ll forge it into a finely honed weapon, sharp enough to cut at the slightest touch.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. It is honed to a fine edge and may wound with the slightest touch, so handle it with care.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian War Hammer&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-War Hammer-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian War Hammer&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the obsidian? Leave it with me, and I&#039;ll forge it into a finely honed weapon, sharp enough to cut at the slightest touch.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. It is honed to a fine edge and may wound with the slightest touch, so handle it with care.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Bardiche&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Bardiche-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Bardiche&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the obsidian? Leave it with me, and I&#039;ll forge it into a finely honed weapon, sharp enough to cut at the slightest touch.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. It is honed to a fine edge and may wound with the slightest touch, so handle it with care.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Obsidian Morningstar&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Morning Star-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Obsidian Ingot-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Obsidian Morningstar&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Welcome. Have you brought the obsidian? Leave it with me, and I&#039;ll forge it into a finely honed weapon, sharp enough to cut at the slightest touch.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The weapon is complete. It is honed to a fine edge and may wound with the slightest touch, so handle it with care.&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Forging A Legacy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Tombstone&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Stone tombs, and coffins... The Forgotten Castle has an abundance of them... I bet some of them have never even been opened, but you might have to fight to be the first. What do you say?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Your hands tell the story... so don&#039;t bother telling it to me. Here, these might make it easier for you next time!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Paper and Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Stone Tomb]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Stone Tomb]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Casket]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Casket]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Stone Tomb]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Interact with [[Casket]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Statues Are Alive&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Some fool came into the Tavern last night speaking of “Living Statues” flying around the Ruins... I haven&#039;t ever seen such a thing, but would you mind taking a look?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Wow... and here I was thinking how ridiculous that sounded. Those Ruins are getting more dangerous by the day.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Tombstone&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Living Statue]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Living Statue]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Living Statue]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Trap Disarming Kit|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Trap Disarming Kit\u003C/span\u003E]]\u003Cbr\u003E3 [[Potion of Protection|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Protection\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Farm It or Buy It&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I am in urgent need of Copper Ore. I am not sure how you will obtain it, but if you do, I will make it worth your while!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You brought these a lot faster than I expected... I guess you were prepared. If you come back later I might be able to craft something special for you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Statues Are Alive&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Copper Ore]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Copper Ore]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Copper Ore]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Tombstone&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Statues Are Alive&amp;quot;,&lt;br /&gt;
                    &amp;quot;Farm It or Buy It&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Remember Your Heritage&amp;quot;: {&lt;br /&gt;
                &amp;quot;Forbidden Craft&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;My great-grandfather was a master craftsman. Long ago he learned the forging techniques of the dwarves, but that knowledge led him down the wrong path. Using forbidden methods, he forged enchanted daggers and paid a heavy price. I intend to set right the mistakes of the past and forge a weapon that surpasses them through honest skill. For now, bring me a few fine weapons. Examining them will be the first step.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These weapons will work. With them, I can begin the real work, but there&#039;s more to this story. My great-grandfather spoke of an ancient sword hidden in Frost Mountain—crafted by the Dwarves who taught him... Well need to investigate this soon, but let&#039;s rest for now.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Farm It or Buy It&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Tales of Power&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Let me tell you more. My great-grandfather once ventured into Frost Mountain, drawn by tales of a sword of great power. It was said to be forged by the same Dwarves who taught him their craft. If this sword is real, it could be the key to completing his legacy—and mine. Find it, and I&#039;ll finally understand what he couldn&#039;t.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;ve found it. This sword... it&#039;s more than I expected. I can feel its power, but it&#039;s not just a weapon—it&#039;s tied to something darker... We”ll have to travel back to the swords resting place and unveil its tainted history. Maybe those forsaken frost spiders guarding it that have plagued my lineage for centuries will give us a clue.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Forbidden Craft&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Hive&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hive module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Hive module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Growing Whispers&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Those spiders are not mere creatures. They are part of the curse that has followed my family for generations. My great-grandfather fought them as well and nearly lost his life in the process. If you could slay those wretched spiders, I would be able to study the sword in peace. I would be grateful for your help.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;They&#039;re dead, but something isn&#039;t right. I can feel the sword changing me, just like it did my great-grandfather...The whispers are growing louder. I&#039;m not sure how much longer I can resist... But we can&#039;t stop now. I&#039;ll need more from you soon...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Tales of Power&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Giant Spider]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E175 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Forbidden Craft&amp;quot;,&lt;br /&gt;
                    &amp;quot;Tales of Power&amp;quot;,&lt;br /&gt;
                    &amp;quot;Growing Whispers&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Traces of the Dwarves&amp;quot;: {&lt;br /&gt;
                &amp;quot;In Search of the Dwarven Land&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I never imagined the dwarves&#039; ancient homeland would lie beneath the mountain range, connected to the Goblin Caves. There was a reason we could not find even the slightest trace, no matter how thoroughly we searched Frost Mountain. At last, we can investigate the proper place. Adventurer, please confirm the dwarves&#039; land.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Molten lava cascading like a waterfall... Their forges must be boiling at unimaginable heat. Now I see why dwarven craftsmanship advanced so far. No matter the effort, there are limits to how hot a fire can burn. But the land they lived in already provided perfect conditions.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Growing Whispers&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Magma Falls&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Magma Falls module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Magma Falls module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Potential of Obsidian&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Obsidian is so rare that it is usually traded only as expensive jewelry. But weapons forged from obsidian are said to be sharper than those made from any other material. If you can bring me a small amount of obsidian, I will try forging one myself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. This is the first time I have seen an obsidian ore of this size. The dwarves must have refined their craft by working with many different minerals since long ago. For a craftsman like me, this is like a dream come true.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;In Search of the Dwarven Land&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Obsidian Ore]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Obsidian Ore]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Obsidian Ore]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E200 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;What the Dwarves Made&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;My great-grandfather even learned his craft from the dwarves, yet now we cannot communicate with them at all... If that is the case, conflict seems inevitable. If I cannot ask them directly, then I would like to examine the tools they have made instead. Their condition does not matter, so please bring me as many as you can.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Even though most of it has melted beyond recognition the condition of what remains intact is astonishing. This durability and smoothness... the dwarves are not called master craftsmen without reason. Yet I sense no unusual magic here. Then where exactly was the dagger I inherited made...&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Potential of Obsidian&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dwarf Handcannoneer]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dwarf Handcannoneer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dwarf Mauler]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dwarf Mauler]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Melted Pickaxe Head]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Melted Pickaxe Head]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Dwarf Handcannoneer]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x), Kill [[Dwarf Mauler]] in [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] dungeon (5x), Fetch [[Melted Pickaxe Head]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E3 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;In Search of the Dwarven Land&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Potential of Obsidian&amp;quot;,&lt;br /&gt;
                    &amp;quot;What the Dwarves Made&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Iron In Blood&amp;quot;: {&lt;br /&gt;
                &amp;quot;A Lot of Pots&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;That castle is filled with old pots, I once found a legendary Falchion inside one. Why not shatter a few and see what fortune awaits? It&#039;s tradition around these parts.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You might not have found anything legendary, but at least have these weapons for your trouble.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;What the Dwarves Made&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;Pot&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Destroy&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Destroy Pot in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Destroy Pot in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (10x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Something Good In Something Small&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Those pots might not have held what you&#039;re looking for... but surely the chests scattered throughout the castle grounds will. Why don&#039;t you open up a few and report back what you find?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I know that was a lot of work, but here! Hopefully, this makes it worth your time.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Lot of Pots&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 25,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Small Oak Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Small Oak Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Small Oak Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (25x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Golden Dreams&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;If you are willing to push the limits of your safety, I can make it worth your time! I just need you to open a few Golden Chests, they are plentiful inside The Forgotten Castle. By the way, you&#039;ll need to bring lockpicks to open those chests!&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I knew you wouldn&#039;t regret it! Just look at all the valuables you brought back... and you get to keep this gift from me!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Something Good In Something Small&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Props&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;props&amp;quot;: &amp;quot;[[Golden Chest]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;propstype&amp;quot;: &amp;quot;Interact&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Interact with [[Golden Chest]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A Lot of Pots&amp;quot;,&lt;br /&gt;
                    &amp;quot;Something Good In Something Small&amp;quot;,&lt;br /&gt;
                    &amp;quot;Golden Dreams&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Carving a Legacy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Culling the Enemy&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Good timing. Unfortunately, we&#039;ll have to put our side mission on hold. A surge in monsters is wreaking havoc, and I&#039;m almost certain it&#039;s tied to what we were investigating. It feels like something doesn&#039;t want us getting any closer. Even my trade routes are overrun by these beasts, so the sooner you help me clear them out, the sooner we can get back on track.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done, adventurer. With those beasts cleared out, my trade routes are safe again, and we can finally get back on track. I have a feeling we&#039;re closer to uncovering the truth than ever before. Hopefully, nothing else slows us down.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Golden Dreams&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Harpy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 20,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Living Armor]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Living Armor]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (20x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 9,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ruins Golem]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ruins Golem]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (9x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x), Kill [[Living Armor]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (20x), Kill [[Ruins Golem]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (9x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Gathering Progress&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Remember that list I mentioned earlier with the glowing bug parts? There are a few more items we need to gather: some rotten fluids, high quality weapons, and ten armor scraps. It&#039;s not a pleasant task, but I know you can handle it.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent work. While my wife&#039;s health remains unchanged, the presence of family has lifted my spirits. These items should help us make progress, and I&#039;m grateful for your dedication.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Culling the Enemy&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Rotten Fluids]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Rotten Fluids]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Armor Scrap]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Armor Scrap]] (any rarity) (10x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 10,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon (10x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Rotten Fluids]] (any rarity) (10x) (Looted/Handled), Fetch [[Armor Scrap]] (any rarity) (10x) (Looted/Handled), Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon (10x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Piercing Heat&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have been racking my brain lately, trying to forge a weapon with greater power. Yet with the materials I possess, I cannot bring my idea to life. There are a few things I require, rare and not easily found. Will you help me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. If this turns out as I envision, it will be a weapon unlike any other. When that time comes, I shall craft one for you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Gathering Progress&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Broken Bone Spike]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Broken Bone Spike]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Spectral Hilt]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Spectral Hilt]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Warlord&#039;s Broken Sword Blade]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Warlord&#039;s Broken Sword Blade]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Broken Bone Spike]] (any rarity) (1x) (Looted/Handled), Fetch [[Spectral Hilt]] (any rarity) (1x) (Looted/Handled), Fetch [[Warlord&#039;s Broken Sword Blade]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E50 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Culling the Enemy&amp;quot;,&lt;br /&gt;
                    &amp;quot;Gathering Progress&amp;quot;,&lt;br /&gt;
                    &amp;quot;Piercing Heat&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Steel and Fire&amp;quot;: {&lt;br /&gt;
                &amp;quot;An Unusual Quench&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I have recently been testing a new quenching method using viscous materials. The properties of metal can change greatly depending on the materials used. I hear the creatures of Firedeep yield some promising materials. I would appreciate it if you could bring me some samples.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Excellent. They may not look like much, but surprisingly, fine weapons often begin with materials like these. Now I should put them to the forge and see what kind of results they produce.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Piercing Heat&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Sulfur Saliva]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Sulfur Saliva]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Searing Slime]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Searing Slime]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Sulfur Saliva]] (any rarity) (3x) (Looted/Handled), Fetch [[Searing Slime]] (any rarity) (3x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Lessons of the Dwarves&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Dwarven sites often contain clues to the craftsmanship of their builders. There is much to learn simply by studying the structures themselves or the way the stone was worked. I am curious whether any such signs remain in these newly discovered places. Take a look around and tell me what you find.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Dwarven craftsmanship is impressive no matter how many times I see it. There is always something to learn from the techniques left behind by the craftsmen of old. If the opportunity arises, I should like to visit those places myself.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;An Unusual Quench&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Dripstone Hollow&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Dripstone Hollow module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;High Causeway&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] High Causeway module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] Dripstone Hollow module (1x), Explore [https://darkanddarker.map.spellsandguns.com/map/GoblinCave-01-N Goblin Cave] High Causeway module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;500 Experience\u003Cbr\u003E150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Materials for Greatness&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A Magma Wyvern is no ordinary wyvern. There must be a reason such a creature can survive within molten lava. If that resilience could somehow be forged into a weapon, the results might prove quite interesting. Bring me whatever materials you can obtain from the Magma Wyvern.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Such large and durable scales and talons... remarkable. Any smith would find it hard to resist a challenge like this. I am already looking forward to seeing what can be forged from them.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Lessons of the Dwarves&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Magma Wyvern Scale]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Magma Wyvern Scale]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Magma Wyvern Talon]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Magma Wyvern Talon]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Magma Wyvern Scale]] (any rarity) (2x) (Looted/Handled), Fetch [[Magma Wyvern Talon]] (any rarity) (2x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1000 Experience\u003Cbr\u003E200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;An Unusual Quench&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lessons of the Dwarves&amp;quot;,&lt;br /&gt;
                    &amp;quot;Materials for Greatness&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Steel and Resolve&amp;quot;: {&lt;br /&gt;
                &amp;quot;A Weapon That Pierces All&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Adventurer, bring me a few weapons that are not easily found. My goal is to forge a blade that can pierce through anything. Though I am still far from completing such a work, I refuse to give up and continue my attempts. This time I intend to test materials that are dangerous to handle. I must study them closely and discover how they might be used.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;These weapons look like the work of dwarves. They&#039;re the kind of craftsmen who can forge fine weapons without ever needing to rely on magic. But I suppose that wasn&#039;t enough for them. To go even further, they must&#039;ve reached for forbidden techniques. That hunger to make something better... I think I understand it now.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Materials for Greatness&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Weapon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Smoky Poison Powder]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Smoky Poison Powder]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Weapon (5x), Fetch [[Smoky Poison Powder]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;225 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Vile Ones&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard rumors that new demons have begun to appear in the Inferno. They&#039;re stronger, and they hunt adventurers with ruthless precision. It would be ideal to drive them back into the darkness before they fully settle in... but at the very least, we can&#039;t just let them grow comfortable. Take them down. I believe if anyone can do it, it&#039;s you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thanks to you, things should quiet down for a while. I appreciate it. Those creatures… they&#039;re born of malice itself. No matter how many you cut down, they just keep coming, like vermin. Until we deal with the source, this fight won&#039;t truly be over.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Weapon That Pierces All&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Centaur]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cerberus]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cerberus]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Executioner]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Executioner]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Cerberus]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x), Kill [[Demon Executioner]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Out of the Dark&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The masters of the dungeon have grown more cunning. Those beasts have slithered into deeper shadows than ever before. Luckily, if you bring the right materials to the alchemist, he says he can craft something to draw them out. I trust his skill well enough, but I prefer certainty over guesswork. Take what he gives you, see if it truly summons those monsters, and if it does, make sure they don&#039;t walk away.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;By the gods, you mean they actually appeared? I can&#039;t tell if that&#039;s a blessing or a curse. Still, the fact that you brought them down is news worth hearing. Thank you for risking yourself to uncover the truth.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Vile Ones&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ghost King]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ghost King]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Skeleton Warlord]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Skeleton Warlord]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Lich]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Lich]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ghost King]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Skeleton Warlord]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Lich]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;250 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Legendary Armor|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A Weapon That Pierces All&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Vile Ones&amp;quot;,&lt;br /&gt;
                    &amp;quot;Out of the Dark&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;The Path of the Craftsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Teachings of Arms&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;You cannot hope to forge a fine weapon by relying on luck. It takes constant practice, much experience, and even failure to shape something greater. Studying weapons already completed is of great value as well. If you bring me a few good ones, I shall exchange them for a better piece of my own making.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you for your efforts. These are quite serviceable weapons. If I examine them carefully, I am sure I will learn something from them. Now, as promised, I will give you the weapon I forged. May it serve you well.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Is it you?&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E25 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Refinement of Craft&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Forging ordinary weapons is not particularly difficult. But producing an exceptional weapon is an entirely different matter. The strength and balance a fine weapon must possess can never be fully learned by study alone. So if you bring me weapons that are a step above the last batch, I will use them as the basis to craft an even finer piece.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. All of this will serve as the foundation for me to make better weapons. Here, I present a new piece I recently completed. May it be of service to you, adventurer.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Teachings of Arms&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Legendary Weapon|\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ERandom Legendary Weapon\u003C/span\u003E]]\u003Cbr\u003E50 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Craftsman&#039;s Fruit&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Adventurer, the time has come to take on a new tier. Drawing on the experience I have amassed, I intend to forge a weapon surpassing anything I have made so far. To complete it properly I require your aid. If you would procure for me several rare weapons not easily obtained, I shall present to you the fruit of my labour.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. Thanks to you I have gained much insight and was able to complete this weapon. For now, this is the best my craft can achieve, but I will continue to strive ceaselessly to create something more perfect. For I know that effort will never betray me.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Refinement of Craft&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;\u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend\u003C/span\u003E Weapon&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch \u003Cspan class=\&amp;quot;colorrarity6\&amp;quot;\u003ELegend\u003C/span\u003E Weapon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;1 [[Random Unique Weapon|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003ERandom Unique Weapon\u003C/span\u003E]]\u003Cbr\u003E100 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Teachings of Arms&amp;quot;,&lt;br /&gt;
                    &amp;quot;Refinement of Craft&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Craftsman&#039;s Fruit&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Forging A Legacy&amp;quot;,&lt;br /&gt;
                &amp;quot;Remember Your Heritage&amp;quot;,&lt;br /&gt;
                &amp;quot;Traces of the Dwarves&amp;quot;,&lt;br /&gt;
                &amp;quot;Iron In Blood&amp;quot;,&lt;br /&gt;
                &amp;quot;Carving a Legacy&amp;quot;,&lt;br /&gt;
                &amp;quot;Steel and Fire&amp;quot;,&lt;br /&gt;
                &amp;quot;Steel and Resolve&amp;quot;,&lt;br /&gt;
                &amp;quot;The Path of the Craftsman&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {&lt;br /&gt;
            &amp;quot;Adventurer Boots&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ale&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 3&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 5&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 20&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Armet&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 8&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 24&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 40&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 80&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 120&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Arming Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Badger Pendant&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 12&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 25&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 50&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 100&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 175&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Felling Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 160&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golden Viking Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Iron Key&amp;quot;: {&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 150&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Short Sword&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 9&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 18&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 30&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 60&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 90&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;Woodsman&amp;quot;: {&lt;br /&gt;
        &amp;quot;id&amp;quot;: &amp;quot;Woodsman&amp;quot;,&lt;br /&gt;
        &amp;quot;name&amp;quot;: &amp;quot;Woodsman&amp;quot;,&lt;br /&gt;
        &amp;quot;greetingtext&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
        &amp;quot;servicetypes&amp;quot;: [&lt;br /&gt;
            &amp;quot;Buy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sell&amp;quot;,&lt;br /&gt;
            &amp;quot;Craft&amp;quot;,&lt;br /&gt;
            &amp;quot;Quest&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;squireoffers&amp;quot;: {&lt;br /&gt;
            &amp;quot;0/1&amp;quot;: [&lt;br /&gt;
                &amp;quot;Torch&amp;quot;,&lt;br /&gt;
                &amp;quot;Campfire Kit&amp;quot;,&lt;br /&gt;
                &amp;quot;Lantern&amp;quot;,&lt;br /&gt;
                &amp;quot;Hunting Trap&amp;quot;,&lt;br /&gt;
                &amp;quot;Francisca Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;Throwing Knife&amp;quot;,&lt;br /&gt;
                &amp;quot;Sling&amp;quot;,&lt;br /&gt;
                &amp;quot;Hand Crossbow&amp;quot;,&lt;br /&gt;
                &amp;quot;Crossbow&amp;quot;,&lt;br /&gt;
                &amp;quot;Recurve Bow&amp;quot;,&lt;br /&gt;
                &amp;quot;Survival Bow&amp;quot;,&lt;br /&gt;
                &amp;quot;Longbow&amp;quot;,&lt;br /&gt;
                &amp;quot;Windlass Crossbow&amp;quot;&lt;br /&gt;
            ],&lt;br /&gt;
            &amp;quot;25/2&amp;quot;: [&lt;br /&gt;
                &amp;quot;Sling&amp;quot;,&lt;br /&gt;
                &amp;quot;Hand Crossbow&amp;quot;,&lt;br /&gt;
                &amp;quot;Crossbow&amp;quot;,&lt;br /&gt;
                &amp;quot;Recurve Bow&amp;quot;,&lt;br /&gt;
                &amp;quot;Survival Bow&amp;quot;,&lt;br /&gt;
                &amp;quot;Longbow&amp;quot;,&lt;br /&gt;
                &amp;quot;Windlass Crossbow&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;crafts&amp;quot;: {&lt;br /&gt;
            &amp;quot;Campfire Kit&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;3-Bavin-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Cracked Log-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Bavin-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Sturdy Log-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cracked Log-4&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Campfire Kit&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me a few logs of any size, and I&#039;ll craft the supplies you need for your journey.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The item you requested is ready. May it aid you in your adventure.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Woodsman Axe&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;1-Iron Ingot-2&amp;quot;,&lt;br /&gt;
                            &amp;quot;2-Bavin-3&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Woodsman Axe&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me a few logs of any size, and I&#039;ll craft the supplies you need for your journey.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The item you requested is ready. May it aid you in your adventure.&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Intricate Wooden Figurine&amp;quot;: {&lt;br /&gt;
                &amp;quot;rarities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                        &amp;quot;ingredients&amp;quot;: [&lt;br /&gt;
                            &amp;quot;10-Sturdy Log-5&amp;quot;,&lt;br /&gt;
                            &amp;quot;10-Cracked Log-4&amp;quot;,&lt;br /&gt;
                            &amp;quot;1-Cursed Crown-5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;itemname&amp;quot;: &amp;quot;Intricate Wooden Figurine&amp;quot;,&lt;br /&gt;
                &amp;quot;conversationtext&amp;quot;: &amp;quot;Bring me a few logs of any size, and I&#039;ll craft the supplies you need for your journey.&amp;quot;,&lt;br /&gt;
                &amp;quot;craftcompletetext&amp;quot;: &amp;quot;The item you requested is ready. May it aid you in your adventure.&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;questchapters&amp;quot;: {&lt;br /&gt;
            &amp;quot;Properly Prepared&amp;quot;: {&lt;br /&gt;
                &amp;quot;The Basics&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;People think it&#039;s the beasts that get you in this land, but it&#039;s not. It&#039;s the cold. The hunger. It gets into your skin, your bones, and slowly, you&#039;re dead before you even know it. I&#039;ve seen too many inexperienced fools wander into the wilderness, too proud to listen to warnings, and they end up like the others. No one dies in their sleep out here unless they&#039;re already dead. If you&#039;re not careful, hunger and frost will do their work long before the claws of any creature ever get the chance. So it&#039;s important to always cover your basics before any adventure.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Those supplies you gathered will keep us from being another casualty of the cold. I know this lesson all too well. There was a time, not long ago, when I lost some of my closest companions to the freezing winter. I wanted to bury them, to give them the peace they deserved, but the earth was locked in ice, cold as death itself. When I finally returned to bury them properly, their bodies had vanished.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Paper and Ink&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Campfire Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Campfire Kit]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Campfire Kit]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Surgical Kit|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Surgical Kit\u003C/span\u003E]]\u003Cbr\u003E3 [[Explosive Bottle|\u003Cspan class=\&amp;quot;colorrarity2\&amp;quot;\u003ECommon Explosive Bottle\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Invasive Species&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;A lot of people are helping in the search for the Leathersmith&#039;s lost daughter, but not all of them are as capable as you. There&#039;s plenty of inexperienced souls stumbling into the wilderness, thinking they can handle it. It&#039;s up to us to clear the path and make it safer for those who don&#039;t have the skills. We don&#039;t want them getting in the way or becoming another burden.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Nice job. The path is clearer now, and those less prepared have a better shot at staying alive. It won&#039;t be easy, but you&#039;ve given them a damn good chance. I appreciate the help—stay sharp; we&#039;ve still got a long way to go.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Basics&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dire Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Potion of Luck|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003EUncommon Potion of Luck\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E40 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Fortune&#039;s Guidance&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Glad to see you made it back in one piece. The search for the Leathersmith&#039;s daughter has turned up nothing, but I&#039;ve been digging around... got desperate enough to visit that damn fortune teller. She gave me a place to check—let&#039;s see if there&#039;s any truth to her cryptic ramblings.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well, I&#039;ll be damned. She was right... I don&#039;t know how, but it seems we&#039;re on the right path. It&#039;s a sliver of hope, but it&#039;s enough for now. And between you and me, that fortune teller lady freaks me out—she eats bloody eyeballs and all sorts of strange things.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Invasive Species&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Square A&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Square A module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Square A module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;30 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E25 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;The Basics&amp;quot;,&lt;br /&gt;
                    &amp;quot;Invasive Species&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fortune&#039;s Guidance&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Safe Keeping&amp;quot;: {&lt;br /&gt;
                &amp;quot;Vexfly&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The insects of the Forgotten Castle are truly a nuisance. The giant dragonflies in particular spit venom at their targets and follow them relentlessly, constantly hindering their movement. We must deal with these filthy pests before they spread any further.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Well done. This should keep things under control for a while. But since we still don&#039;t know the source of those creatures, all we can do is clear them out from time to time. I&#039;ll be counting on you again when the time comes.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Fortune&#039;s Guidance&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Dragonfly]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Giant Dragonfly]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;The Use of a Forgotten Castle&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The cursed castle is full of terrible things, but it sits in a forest long left untouched where good timber can still be found. Sometimes I go there to cut wood and salvage usable pieces from broken remains. If you go to the castle and find good timber, could you bring some back for me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You found some good usable pieces. Wood is heavy, so it is hard for me to carry much on my own. Thanks to you, my work will be much easier. Thank you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Vexfly&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Bavin]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Bavin]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Cracked Log]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Cracked Log]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Campfire Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Campfire Kit]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Bavin]] (any rarity) (1x) (Looted/Handled), Fetch [[Cracked Log]] (any rarity) (1x) (Looted/Handled), Fetch [[Campfire Kit]] (any rarity) (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E50 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Absolutely Batty&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Demon bats are the bane of my existence. Every blue moon one of those bastards make it out of their god forsaken hole and wreck havoc on plot. Do me a favor and help me locate where they come from.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ew, that place sounds just as disgusting as I&#039;d imagine. I&#039;d suggest you take a bath to get some of that stench off you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;The Use of a Forgotten Castle&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Bat Roost&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Bat Roost module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Bat Roost module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;75 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Armor|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Armor\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Uncommon Weapon|\u003Cspan class=\&amp;quot;colorrarity3\&amp;quot;\u003ERandom Uncommon Weapon\u003C/span\u003E]]\u003Cbr\u003E75 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Vexfly&amp;quot;,&lt;br /&gt;
                    &amp;quot;The Use of a Forgotten Castle&amp;quot;,&lt;br /&gt;
                    &amp;quot;Absolutely Batty&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Keeping Faith&amp;quot;: {&lt;br /&gt;
                &amp;quot;Haunting Presence&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I used to have a keen sense to detect demonic auras in my youth. Alas, these days that skill has gone to waste. I am curious if you can replicate my odd abilities.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Your skills are impressive as always. Unfortunately your report seems to indicate that darkness has overtaken the castle.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Absolutely Batty&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Brimstone River&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Brimstone River module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Brimstone River module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Amidst Peril&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;That forsaken castle has become the final resting ground for too many overconfident adventurers. I&#039;m not saying you&#039;re the same as the rest but I&#039;d be surprised if you could survive more than once.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;I was a fool for ever doubting your skills. Here, take these items as a token of my apology.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Haunting Presence&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Survive&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Survive [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E250 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Infernal Champions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The demonic aura coming from the depths of the castle are so powerful that even my waning abilities can sense them. We need a hero to cleanse the air.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;By the gods! You&#039;ve done it. I haven&#039;t felt this calm in years. Unfortunately, I&#039;m not sure how long this will last.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Amidst Peril&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Centaur]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Bat]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Bat]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Demon Dog]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Demon Dog]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Demon Centaur]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Demon Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Demon Bat]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (2x), Kill [[Demon Dog]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;125 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Rare Armor|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Armor\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Haunting Presence&amp;quot;,&lt;br /&gt;
                    &amp;quot;Amidst Peril&amp;quot;,&lt;br /&gt;
                    &amp;quot;Infernal Champions&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lost Tribe&amp;quot;: {&lt;br /&gt;
                &amp;quot;Ember&#039;s Amidst Frost&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Nothing better to test your fire making skills in the most inhospitable environment known to man. Get to it! Practice makes perfect.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Ah, nothing more comforting than a crackling campfire amidst the chill of the frost.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Infernal Champions&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Use Item&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;use item&amp;quot;: &amp;quot;[[Campfire Kit]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Use Item [[Campfire Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Use Item [[Campfire Kit]] (any rarity) in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Rare Weapon|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERandom Rare Weapon\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity4\&amp;quot;\u003ERare Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Frostbound Carnage&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;The giant folk have been making trouble on the peaks. Clear the way for other adventurers and search parties by showing them who&#039;s boss.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Impressive! Those giants are renown for their strength and you made it look easy!&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Ember&#039;s Amidst Frost&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Giant Berserker]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Giant Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Giant Shielder]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Giant Shielder]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Frost Giant Berserker]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x), Kill [[Frost Giant Shielder]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Frostborn Beasts&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Something has gotten into the beasts on the frozen peaks. They have been exhibiting more aggression than before. It&#039;s time to put an end to their menace.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You&#039;ve done good work here, but always remember—the mountain never rests.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frostbound Carnage&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Yeti]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 9,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (9x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Yeti]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x), Kill [[Frost Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (9x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E4 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Ember&#039;s Amidst Frost&amp;quot;,&lt;br /&gt;
                    &amp;quot;Frostbound Carnage&amp;quot;,&lt;br /&gt;
                    &amp;quot;Frostborn Beasts&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Growing Bolder&amp;quot;: {&lt;br /&gt;
                &amp;quot;Frozen Enigmas&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard that the depths of the Frost Mountain hold a dangerous secret. Can you explore it and let me know what you find?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;A frost wyvern?! My dear, what could have compelled the demons to capture such a terrifying beast?&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frostborn Beasts&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Explore&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Wyvern Lair&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Wyvern Lair module (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Explore [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] Wyvern Lair module (1x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E2 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E300 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Arctic Invaders&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;It&#039;s time to make those ghastly beasts pay for the chaos they&#039;ve unleashed on the mountains.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;A fine job in thinning out the forces of evil.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Frozen Enigmas&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Ice Harpy]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Imp]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Imp]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 3,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frozen Ghost]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frozen Ghost]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 2,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Frost Demon]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Ice Harpy]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (5x), Kill [[Frost Imp]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x), Kill [[Frozen Ghost]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (3x), Kill [[Frost Demon]] in [https://darkanddarker.map.spellsandguns.com/map/IceCavern-01-N Ice Cavern] dungeon (2x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E350 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Collect and Deliver&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I&#039;ve heard that the frost demons have enlisted even more legendary creatures to do their biddings. Bring me proof of their existence.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Good job. I know that taking out those beasts were no easy task. I only hope we put a dent in the plans of the frost demons.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Arctic Invaders&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Wendigo&#039;s Entrails]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Entrails]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Yeti&#039;s Teeth]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Yeti&#039;s Teeth]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Wendigo&#039;s Entrails]] (any rarity) (1x) (Looted/Handled), Fetch [[Yeti&#039;s Teeth]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;150 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E25 Affinity\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;Frozen Enigmas&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arctic Invaders&amp;quot;,&lt;br /&gt;
                    &amp;quot;Collect and Deliver&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;To Move Forward&amp;quot;: {&lt;br /&gt;
                &amp;quot;A Dire Request&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;Please investigate the bridges of the Forgotten Castle and the site where the ritual, tainted by darkness, was once performed. I&#039;ve heard rumors that if one lingers there for too long, the screams of someone unseen can be heard. I need to know whether this is truth or mere superstition.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;You truly heard nothing? Truly...? That can&#039;t be... Another lead, ending in nothing... Sometimes, it feels suffocating, unbearable. When I think of her, suffering even at this very moment... Haa... Haa... No, this won&#039;t do. I need to rest. Please, leave me be for now.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Collect and Deliver&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Tower Bridge&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Tower Bridge module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Wheel&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Wheel module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Hold&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;module&amp;quot;: &amp;quot;Ritual Room&amp;quot;,&lt;br /&gt;
                            &amp;quot;singlesession&amp;quot;: true,&lt;br /&gt;
                            &amp;quot;holdtime&amp;quot;: 60,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Ritual Room module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Tower Bridge module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Wheel module for 60 seconds (1x) (single session), Hold [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] Ritual Room module for 60 seconds (1x) (single session)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Into the Darkness&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;There is something I need to find in the Forgotten Castle. But first, the path must be cleared. Beasts and vermin tainted by darkness block the way, and my strength alone is not enough to handle them... Could you eliminate these creatures for me?&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you. Traveling through the area has become much easier—at least for now. I hope to find what I&#039;m looking for before those creatures swarm back again... Ah, it&#039;s a book. According to the Alchemist, these books could aid his research. Wish me luck.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;A Dire Request&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Dire Wolf]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 15,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Bat]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Bat]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Giant Spider]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;4&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Kill&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 5,&lt;br /&gt;
                            &amp;quot;killtarget&amp;quot;: &amp;quot;[[Cockatrice]]&amp;quot;,&lt;br /&gt;
                            &amp;quot;dungeon&amp;quot;: &amp;quot;[https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt]&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot;&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Kill [[Dire Wolf]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x), Kill [[Giant Bat]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (15x), Kill [[Giant Spider]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (1x), Kill [[Cockatrice]] in [https://darkanddarker.map.spellsandguns.com/map/Crypt-01-N Crypt] dungeon (5x)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E500 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;Ancient Records&amp;quot;: {&lt;br /&gt;
                    &amp;quot;greetingtext&amp;quot;: &amp;quot;I searched through every bookshelf in the Ruins, but with my dull senses, I couldn&#039;t find a single thing. This isn&#039;t good... I was promised something in exchange for retrieving those books for the Alchemist, something I must obtain. Could you search for the books in my stead? Please, I&#039;m counting on you.&amp;quot;,&lt;br /&gt;
                    &amp;quot;completetext&amp;quot;: &amp;quot;Thank you so much. I won&#039;t forget your help. Now, I just need to bring this to the Alchemist, and I&#039;ll receive a new potion. The effects? ...I&#039;ll tell you about them later.&amp;quot;,&lt;br /&gt;
                    &amp;quot;requiredquest&amp;quot;: &amp;quot;Into the Darkness&amp;quot;,&lt;br /&gt;
                    &amp;quot;objectives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;1&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Diary of the Toz]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Diary of the Toz]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;2&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Chronicles of the Cursed Crown]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Chronicles of the Cursed Crown]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;3&amp;quot;: {&lt;br /&gt;
                            &amp;quot;type&amp;quot;: &amp;quot;Fetch&amp;quot;,&lt;br /&gt;
                            &amp;quot;quantity&amp;quot;: 1,&lt;br /&gt;
                            &amp;quot;fetch&amp;quot;: &amp;quot;[[Manuscripts of the Warlord]] (any rarity)&amp;quot;,&lt;br /&gt;
                            &amp;quot;lootstate&amp;quot;: &amp;quot; (Looted/Handled)&amp;quot;,&lt;br /&gt;
                            &amp;quot;summary&amp;quot;: &amp;quot;Fetch [[Manuscripts of the Warlord]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                        },&lt;br /&gt;
                        &amp;quot;objectivessummary&amp;quot;: &amp;quot;Fetch [[Diary of the Toz]] (any rarity) (1x) (Looted/Handled), Fetch [[Chronicles of the Cursed Crown]] (any rarity) (1x) (Looted/Handled), Fetch [[Manuscripts of the Warlord]] (any rarity) (1x) (Looted/Handled)&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;rewards&amp;quot;: &amp;quot;200 [[Gold Coin|\u003Cspan class=\&amp;quot;colorrarity7\&amp;quot;\u003EUnique Gold Coin\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Weapon|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Weapon\u003C/span\u003E]]\u003Cbr\u003E1 [[Random Epic Armor|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003ERandom Epic Armor\u003C/span\u003E]]\u003Cbr\u003E2 [[Arcane Essence|\u003Cspan class=\&amp;quot;colorrarity5\&amp;quot;\u003EEpic Arcane Essence\u003C/span\u003E]]\u003Cbr\u003E1000 Experience\u003Cbr\u003E&amp;quot;&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;order&amp;quot;: [&lt;br /&gt;
                    &amp;quot;A Dire Request&amp;quot;,&lt;br /&gt;
                    &amp;quot;Into the Darkness&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ancient Records&amp;quot;&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;order&amp;quot;: [&lt;br /&gt;
                &amp;quot;Properly Prepared&amp;quot;,&lt;br /&gt;
                &amp;quot;Safe Keeping&amp;quot;,&lt;br /&gt;
                &amp;quot;Keeping Faith&amp;quot;,&lt;br /&gt;
                &amp;quot;Lost Tribe&amp;quot;,&lt;br /&gt;
                &amp;quot;Growing Bolder&amp;quot;,&lt;br /&gt;
                &amp;quot;To Move Forward&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;sellprices&amp;quot;: {&lt;br /&gt;
            &amp;quot;Hunting Trap&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;2&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 2&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;4&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 4&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;5&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 6&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;6&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 10&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;7&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 16&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Potion of Invisibility&amp;quot;: {&lt;br /&gt;
                &amp;quot;1&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 0&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Trap Disarming Kit&amp;quot;: {&lt;br /&gt;
                &amp;quot;3&amp;quot;: {&lt;br /&gt;
                    &amp;quot;reward&amp;quot;: &amp;quot;Gold Coin&amp;quot;,&lt;br /&gt;
                    &amp;quot;quantity&amp;quot;: 7&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;craft_order&amp;quot;: [&lt;br /&gt;
        &amp;quot;Alchemist&amp;quot;,&lt;br /&gt;
        &amp;quot;Armourer&amp;quot;,&lt;br /&gt;
        &amp;quot;Goldsmith&amp;quot;,&lt;br /&gt;
        &amp;quot;Leathersmith&amp;quot;,&lt;br /&gt;
        &amp;quot;Tailor&amp;quot;,&lt;br /&gt;
        &amp;quot;Weaponsmith&amp;quot;,&lt;br /&gt;
        &amp;quot;Woodsman&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68815</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68815"/>
		<updated>2026-09-07T23:33:22Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: HF125&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;2/3/4 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AccelerandoStackingType,AccelerandoMaximumStacks,AccelerandoRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,AllegroDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AllegroStackingType,AllegroMaximumStacks,AllegroRemovable,PersuasivenessScaling,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;2/4/6 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;4/5/6 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s/40s/60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;16%/33%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Bad quality is described in game to last 4s but actually lasts 4.005s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4.0s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-9%/-12%/-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descglobalduration=&amp;lt;b&amp;gt;4s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,BadPersuasivenessInaccurateNote,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod,DescGlobalDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,RecoverableBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfdurationmultiplier=&amp;lt;b&amp;gt;150%s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfDurationMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;5 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Vigor,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeDuration,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferratio=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,TransferRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,RapierMasteryDuration,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed,DemonsGleeDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeDuration,RangedPhysicalPowerBonus,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;5 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;100 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,DescCooldownDuration,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|finishingblow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|threshold=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,Duration,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|grapplinghook={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;-700&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuecranktag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Crank&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueropetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Rope&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueprojectiletag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Projectile&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bplaypullonanimationactivation=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hurlweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Axe&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;50% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-100 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,Duration,ArmorRating,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;8 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|whirlwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.TwoHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|execdamageweaponratioprimary=&amp;lt;b&amp;gt;0.9x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;90%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,ExecDamageWeaponRatioPrimary,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleeheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleeHeadshotDamageModifier,MeleeDuration,RangedHeadshotDamageModifier,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|heavyswing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|heavyswingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HeavySwingDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Duration,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|potionduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|potionchuggerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descpotionmagicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PotionDuration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield,PotionChuggerDuration,DescPotionMagicalBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|skullsplitter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;12 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|shoutduration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|treacherouslungsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ShoutDuration,TreacherousLungsDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;10% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|disarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fortifiedground={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descdurationduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescDurationDuration,DescCooldownDuration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pommelstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.OneHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descadditionalhitphysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,DescAdditionalHitPhysicalBaseDamage,Duration,MoveSpeedBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Shield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;30 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldDuration,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;13 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|health=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue,Health&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Duration,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lastbastion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;150 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lastbastionconstantid=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthratio=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectileresistanceprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectileresistanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|counterwindowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CounterWindowDuration,CounterWindowStackingType,CounterWindowMaximumStacks,PhysicalPowerBonus,ActionSpeed,BlockReactionDuration,BlockReactionStackingType,BlockReactionMaximumStacks,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,SlayerDuration,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,Duration,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponguard={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,PhysicalPowerBonus,ActionSpeed,ActivatedStackingType,ActivatedMaximumStacks,Removable,ImpactResistance,WeaponGuardDuration,WeaponGuardStackingType,WeaponGuardMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|weaponmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WeaponMasteryDuration,DebuffDuration,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;4 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|auraofawe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-7% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofaweduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,ActionSpeed,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,AuraofAweDuration,AuraofAweStackingType,AuraofAweMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|banishingtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|banishingtouchprobabilityconstantid=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|probability=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,ActivateOnAbilityHandleDuration,MaximumStacks,BanishingTouchProbabilityConstantId,Probability&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodtithe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|sacredwaterduration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|brewmasterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SacredWaterDuration,Strength,BrewmasterDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineecho={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessDuration,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hereticsbrand={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hereticsbrandduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,SpellCastingSpeed,StackingType,MaximumStacks,Removable,HereticsBrandDuration,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|blesshitduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueholywatertag=&amp;lt;b&amp;gt;GameplayCue.Perk.Execute.HolyWater&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BlessHitDuration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterDuration,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,OverhealedDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,OverhealedStackingType,OverhealedMaximumStacks,OverhealingDuration,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|painoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiemduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RequiemDuration,SpellCastingSpeed,BuffDuration,Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sacredflame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|internalcooldownduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflamemaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,StackingType,GrantedMaximumStacks,Removable,CooldownDuration,CooldownMaximumStacks,MagicalBaseDamage,Scaling,InternalCooldownDuration,SacredFlameDuration,SacredFlameMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stigmata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,OutgoingMagicalHealingAdd,SpellCastingSpeed,StartDuration,StackingType,StartMaximumStacks,HealthCost,HealthCostDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,HealthCostMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|barefootpilgrimage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-100% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;25% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;20% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-50% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,Duration,ItemArmorRatingBonus,OutgoingMagicalHealMod,SpellCastingSpeed,DebuffDurationBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|confession={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healperremove=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,HealPerRemove&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|excommunication={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinemagicaldamagereduction=&amp;lt;b&amp;gt;-25% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuehittag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Excommunication&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,DivineMagicalDamageReduction,StackingType,Refresh,Removable,GameplayCueHitTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vowofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifyduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;4% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,NotifyDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,NotifyMaximumStacks,MagicalPowerBonus,GrantedDuration,StackingType,GrantedMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|blessedfare={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinebarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinegrace={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;180s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;35 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,LocustsSwarmAreaDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmDuration,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|miracle={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-0.99 [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiemhealthratioconstant=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndelayconstant=&amp;lt;b&amp;gt;220%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|preresurrectiondelayconstant=&amp;lt;b&amp;gt;300%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,PercentMaxHealthHealing,RequiemHealthRatioConstant,SpawnDelayConstant,PreResurrectionDelayConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|radiantblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firemagicaldamagereduction=&amp;lt;b&amp;gt;50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemagicaldamagereduction=&amp;lt;b&amp;gt;-300% [[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Ice|Ice]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritmagicaldamagereduction=&amp;lt;b&amp;gt;-400% [[File:SpiritDamage.png|Spirit|x20px]] [[Damage_Types#Spirit|Spirit]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactendurance=&amp;lt;b&amp;gt;8 [[Impact_Power#Impact_Endurance|Impact Endurance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;150 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;26% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;15 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,PhysicalBuffWeaponDamage,BuffMagicalWeaponDamage,MagicalDamageReduction,FireMagicalDamageReduction,IceMagicalDamageReduction,SpiritMagicalDamageReduction,ImpactResistance,ImpactEndurance,MaxHealthAdd,MoveSpeedBase,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofjudgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|witheringword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;15% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorceryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Magical Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;25% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryDuration,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,MagicalPenetration,ActionSpeed,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacityadd=&amp;lt;b&amp;gt;5 [[Stats#Memory_Capacity|Memory Capacity Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityAdd,InnateTalentDuration,InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitDuration,HitStackingType,HitMaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowDuration,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manafoldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellCastingSpeed,ManaFoldDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightDuration,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedDuration,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellsculptingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellSculptingDuration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.65x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-3% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,TimeDistortionDuration,StackingType,MaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1Duration,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;800&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;45 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,RadiusDuration,RadiusTickinterval,RadiusbExecutePeriodicEffectOnApplication,RadiusRefresh,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;3.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,AoELifetime,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|homingangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId,HomingAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2StackingType,Hit2MaximumStacks,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,MagicalBaseDamage,Scaling,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.65m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descearthelemental_summoned_activateduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,Duration,MaximumStacks,DescEarthElemental_Summoned_ActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,LavaElementalBurningRadiusDuration,LavaElementalBurningRadiusTickinterval,LavaElementalBurningRadiusbExecutePeriodicEffectOnApplication,LavaElementalBurningRadiusRefresh,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningTickinterval,LavaElementalBurningbExecutePeriodicEffectOnApplication,LavaElementalBurningRefresh,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryTickinterval,LavaElementalBurningFireMasterybExecutePeriodicEffectOnApplication,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auratickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurarefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,AuraDuration,AuraTickinterval,AurabExecutePeriodicEffectOnApplication,AuraRefresh,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|watercannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;8m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deschitmagicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed,DescHitMagicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueready=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Ready&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuefire=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Fire&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelayduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sightdetectionreduction=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActivateDuration,ActivateStackingType,ActivateMaximumStacks,PreDelayDuration,PreDelayStackingType,PreDelayMaximumStacks,CreepDuration,CreepStackingType,CreepMaximumStacks,SightDetectionReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleetruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedtruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,MeleeDuration,RangedPhysicalPowerBonus,RangedTruePhysicalDamage,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hideduration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HideDuration,HideMasteryDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lethalmark={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lethalmarkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,LethalMarkDuration,ThrowingKnifeItemTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|poisonedweaponduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PoisonedWeaponDuration,DebuffDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;15% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trickster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|trickstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemswapspeed=&amp;lt;b&amp;gt;50% [[Stats#Item_Swap_Speed|Item Swap Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed,TricksterDuration,TricksterStackingType,TricksterMaximumStacks,ItemSwapSpeed,ItemEquipSpeedDuration,ItemEquipSpeedStackingType,ItemEquipSpeedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofshadows={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canmovewhilehideduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;48s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|veilofshadowshealthconstantid=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|helathratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,MoveSpeedBonus,StartStackingType,StartMaximumStacks,Removable,CanMoveWhileHideDuration,HideStepsStackingType,HideStepsMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,VeilOfShadowsHealthConstantId,HelathRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wallride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecountconstantid=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateDuration,MoveSpeedBonus,StepsDuration,StackingType,MaximumStacks,WalkableCountConstantId,WalkableCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;3 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cutthroatbuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffsilenceduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,CutthroatBuffDuration,DebuffSilenceDuration,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bhasbothhand=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weapontype=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bHasBothHand,WeaponType,ImpactZoneMultiplier,ImpactPower,Scaling,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,DebuffDuration,PhysicalPowerBonus,DebuffStackingType,DebuffMaximumStacks,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|playdead={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMaximumStacks,RecoverableBaseHealing,Scaling,RestDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,RestMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,BleedingDuration,PhysicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BleedingStackingType,BleedingMaximumStacks,BleedingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sneakattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitdamagephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|additionalhitdamagephysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sneakattackhitgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Hit.SneakAttack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveRemovable,DebuffDuration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,MagicalPower,CooldownDuration,StackingType,CooldownMaximumStacks,DreamwalkDuration,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;150 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HerbalSensingDuration,HerbalSensingMaximumStacks,Luck,BuffDuration,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunableduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraDuration,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableDuration,InfinityUnableStackingType,InfinityUnableMaximumStacks,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|wildduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshift_casttimereducepercent=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WildDuration,ShapeShiftDuration,ShapeshiftMasteryDuration,MaximumStacks,Shapeshift_CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,SpiritBondDuration,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotdamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,HeadshotDamageReduction,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,StackingType,MaximumStacks,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descthornbarrierduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,DescThornBarrierDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;27 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-132&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;41 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-35% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Bear&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descwildfuryduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,DescWildFuryDuration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationprimitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryarmorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,DescPrimaryPhysicalShapeShiftBaseDamage,PhysicalShapeShiftBaseHealing,DescInsectPredationPrimitiveMultiplier,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryArmorPenetration,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowMoveSpeedAdd,HitSlowRemovable,ShapeShiftIncomingPhysicalHealingMod,ShapeShiftIncomingMagicalHealingMod,ShapeShiftMaxHealthBonus,Duration,PolymorphedChickenStackingType,PolymorphedChickenMaximumStacks,PolymorphedChickenRemovable,ShapeShiftStateTag,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;25 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Panther&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedTickinterval,PrimaryBleedbExecutePeriodicEffectOnApplication,PrimaryBleedRefresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;17 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|oxygen=&amp;lt;b&amp;gt;-10 [[Stats#Oxygen|Oxygen]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-40% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmovespeedadd=&amp;lt;b&amp;gt;40 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Penguin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,ShapeShiftStateTag,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus,DescPrimaryPhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-155&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Rat&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsurvivalinstinctduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,ShapeShiftStateTag,DescSurvivalInstinctDuration,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguindash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermovespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,CooldownDuration,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,SpellCastingSpeed,DebuffDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|immortallamentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,BuffDuration,OutgoingMagicalHealMod,ImmortalLamentDuration,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagebonus=&amp;lt;b&amp;gt;15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,Duration,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardDuration,DarknessShardStackingType,MaximumStacks,Removable,SoulCollectorDuration,SoulCollectorStackingType,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;2 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RecoverableBaseHealing,Scaling,Duration,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.BloodPact&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;1% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|withoutpitch=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationstarteventtag=&amp;lt;b&amp;gt;Event.Movement.Homing.Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationendeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflametickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamebexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamerefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedottickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftDuration,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesDuration,PrimitivesStackingType,PrimitivesMaximumStacks,ShapeShiftStateTag,PercentMaxHealthCost,MagicalBaseDamage,Scaling,Duration,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationStartEventTag,RotationEndEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,FireSocketName,AbyssalFlameDuration,AbyssalFlameTickinterval,AbyssalFlamebExecutePeriodicEffectOnApplication,AbyssalFlameRefresh,AbyssalFlameDoTScaling,AbyssalFlameDoTDuration,AbyssalFlameDoTTickinterval,AbyssalFlameDoTbExecutePeriodicEffectOnApplication,AbyssalFlameDoTRefresh,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,Tickinterval,bExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryStackingType,DoTCurseMasteryMaximumStacks,DoTCurseMasteryRefresh,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryeffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,StrengthStrength,StrengthVigor,DOTCurseMasteryMagicalBaseDamage,CurseMasteryStrengthStrength,CurseMasteryStrengthVigor,CurseMasteryEffectContainerTag,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-9% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;100s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;3% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;3% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationDuration,ConcentrationStackingType,ConcentrationMaximumStacks,BuffDuration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercent=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant,HealPercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,Duration,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneprecision={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|coldfocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descreducedhealing_fireballremainfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,Duration,StackingType,MaximumStacks,DescReducedHealing_FireBallRemainFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|focusedmind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandlemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focusedmindintervalvalueid=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focuedmindmaxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,ActivateDuration,ActivateMaximumStacks,ActivateStackingType,ActivateRemovable,StackDuration,MagicalPowerBonus,StackStackingType,StackMaximumStacks,StackRemovable,ActivateOnAbilityHandleDuration,ActivateOnAbilityHandleMaximumStacks,FocusedMindIntervalValueId,FocuedMindMaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glasscannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;20 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|freezingduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FreezingDuration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryDuration,IceMasteryStackingType,IceMasteryMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,CooldownStackingType,CooldownMaximumStacks,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,Removable,IceShieldDuration,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffDuration,BuffStackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lingeringmagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lingeringmagicduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,LingeringMagicDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|edduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;-5% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=edDuration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltDuration,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,BaseShield,Removable,CooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staticcharge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;10% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargemaxstackcountid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LightningMagicalPowerBonus,ActivatedDuration,StackingType,MaximumStacks,Removable,StaticChargeDuration,StaticChargeMaxStackCountId,MaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneinfusion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagemagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DamageMagicalBaseDamage,DamageScaling,DamageSplashMagicalBaseDamage,DamageSplashScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneinsight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|memorycapacitymod=&amp;lt;b&amp;gt;50% [[Stats#Memory_Capacity|Memory Capacity Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MemoryCapacityMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanesurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,SpellCastingSpeed,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DescCooldownDuration,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restscaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resttickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareatickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfirearearefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,RestDuration,RestTickinterval,RestbExecutePeriodicEffectOnApplication,RestRefresh,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaDuration,RestInCampfireAreaTickinterval,RestInCampfireAreabExecutePeriodicEffectOnApplication,RestInCampfireAreaRefresh,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,Duration,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombDuration,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hithorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoehorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitHorizontalKnockback,HitVerticalKnockback,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,AoEHorizontalKnockback,AoEVerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fly={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cancelimpactpowerconstantid=&amp;lt;b&amp;gt;600%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Duration,MoveSpeedBonus,StackingType,MaximumStacks,CancelImpactPowerConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostwave={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descactivateduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,DescActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meteorstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;20m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingMeteorStrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMeteorStrikeBurnFireMasteryStackingType,ReducedHealingMeteorStrikeBurnFireMasteryMaximumStacks,ReducedHealingMeteorStrikeBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|polymorph={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftformtag=&amp;lt;b&amp;gt;Ability.ShapeShift.PolymorphedChicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftdebufftag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedplayerchickenduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedselfchickenduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,ShapeShiftFormTag,ShapeShiftDebuffTag,DescedPlayerChickenDuration,DescedSelfChickenDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sleep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;4m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleep&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepystatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleepy&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforsleepy=&amp;lt;b&amp;gt;Event.Attack.Hit.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforplayer=&amp;lt;b&amp;gt;Event.Attack.Hit.01&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagformonster=&amp;lt;b&amp;gt;Event.Attack.Hit.02&amp;lt;/b&amp;gt;&lt;br /&gt;
	|postprocessgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.ActorStatus.Debuff.Sleep.PostProcess&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,InitialSpeed,PlayerDuration,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,yDuration,yStackingType,yMaximumStacks,yRemovable,SleepStateTag,SleepyStateTag,EventTagForSleepy,EventTagForPlayer,EventTagForMonster,PostProcessGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|teleport={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportdistance=&amp;lt;b&amp;gt;500&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportspeed=&amp;lt;b&amp;gt;10000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,TeleportDistance,TeleportSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|transmutation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;999 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawnedgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Spell.Cast.Fire.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,SpellBuffTag,Duration,ImpactPower,SpawnedGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descstackcooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescStackCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosiveshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cuetag=&amp;lt;b&amp;gt;GameplayCue.Aoe.ExplosiveShot&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,HitMagicalBaseDamage,ImpactPower,HitScaling,BurnDuration,BurnMagicalBaseDamage,BurnScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,CueTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;40 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overdraw={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamageweaponmod=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackintervalconstantid=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Overdraw.Stack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActivateDuration,PhysicalDamageWeaponMod,StackDuration,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag,Duration,ChargeStackInterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HeadshotPenetration,ArmorPenetration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|servantcontrol={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;20m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tamingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxtamingcountconstantid=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drawcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.TamingShot.Draw&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Servant.Taming&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,ActiveDuration,MaxTamingCountConstantId,DrawCueTag,TamingDuration,TamingStateTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,CampingMasteryDuration,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedDuration,OnActivatedStackingType,OnActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|feralresonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;10m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonancemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PhysicalPowerBonus,MaxHealthBonus,ActivateDuration,ActivateMaximumStacks,FeralResonanceDuration,FeralResonanceMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firstaid={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totargetconsumeinteractspeedbonusratio=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|longshotexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantminid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantmaxid=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBaseDamage,Duration,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|ammocountmod=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AmmoCountMod,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankconstantid=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankexpertmin=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,PointBlankConstantId,Duration,PointBlankExpertMin&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|headshotdamagemodifier=&amp;lt;b&amp;gt;15% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HeadshotDamageModifier,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;0.5% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBase,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windfletch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|windfletch=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,WindFletch&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Patch:6.12&amp;diff=68814</id>
		<title>Patch:6.12</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Patch:6.12&amp;diff=68814"/>
		<updated>2026-09-07T23:29:09Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Added HF125&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hotfix 125==&lt;br /&gt;
===Bugfixes===&lt;br /&gt;
* Fixed an issue where the server could crash if a prop the player was standing on was destroyed.&lt;br /&gt;
* Fixed an issue where other characters could intermittently disappear or flicker.&lt;br /&gt;
* Fixed an issue where Spells could travel in an unintended direction.&lt;br /&gt;
* Fixed an issue where the interaction speed for corpses killed by a party member could be too slow.&lt;br /&gt;
* Fixed an issue where the visual effect of Fighter Veteran&#039;s Instinct could fail to dissipate.&lt;br /&gt;
* Fixed an issue where Wizard&#039;s Teleport could be used consecutively without cooldown.&lt;br /&gt;
* Fixed an issue where the headshot hitbox of Druid&#039;s Bear Form could be smaller than its visual appearance.&lt;br /&gt;
* Fixed an issue where the headshot sound could fail to play when the head of a Druid in Bear, Penguin, or Panther Form was hit.&lt;br /&gt;
* Fixed an issue where tamed monsters from Ranger&#039;s Taming Shot and Boss Monsters could fail to attack each other.&lt;br /&gt;
* Fixed an issue where creatures tamed using Taming Shot in PvE Campaigns could deal damage to other players.&lt;br /&gt;
* Fixed an issue where Druid&#039;s Rat Form could be used to leave the map at a specific location in the Hidden Altar module in The Forgotten Castle - Ruins.&lt;br /&gt;
* Fixed an issue where gaps could appear in parts of the walls in the Armory module in The Forgotten Castle - Crypt.&lt;br /&gt;
* Fixed an issue where Sorcerer&#039;s Electric Dash could be used to leave the map in the Spiral module in The Frost Mountain&lt;br /&gt;
* Fixed an issue where Pirate Axe Thrower&#039;s thrown weapon could fail to deal damage when it hit a player.&lt;br /&gt;
* Fixed an issue where the kill count for the Tidewalker Slayer achievement did not increase when a Tidewalker was killed.&lt;br /&gt;
* Fixed an issue where Ping Markers could continuously shake slightly.&lt;br /&gt;
* Fixed an issue where using a Ping on certain monsters could display an incorrect name or an empty message.&lt;br /&gt;
* Fixed an issue where multiple radial menus, such as the Spell and Emote menus, could be opened simultaneously while the Ping radial message menu was open.&lt;br /&gt;
* Fixed an issue where using a Ping while the map was open could change the spectated target each time a Ping was placed.&lt;br /&gt;
* Fixed an issue where Pings could be used on a target while spectating a non-party member.&lt;br /&gt;
* Fixed an issue where Pings placed by party members could appear at a different size on the spectator&#039;s screen.&lt;br /&gt;
* Fixed an issue where anti-spam protection could fail to apply to Ping confirmation messages.&lt;br /&gt;
* Fixed an issue where the UI could be displayed in green when an item swap was not possible.&lt;br /&gt;
* Fixed an issue where the Grimveil Cloak&#039;s invisibility effect could trigger when a Druid shapeshifted into Rat Form, even at full Health.&lt;br /&gt;
* Fixed an issue where Aegis&#039;s guard sound could be played as the sound of a different shield.&lt;br /&gt;
* Fixed an issue where the collapsed Party Finder window in the Lobby could reopen each time the player returned from a dungeon.&lt;br /&gt;
* Fixed an issue where Sulfur Saliva required by the Weaponsmith could fail to drop in dungeons.&lt;br /&gt;
* Fixed an issue where animations on Nameplate Skins could appear choppy.&lt;br /&gt;
* Fixed an issue where the models for Liquid Gold Elixir Luck Potion and Liquid Gold Elixir Great Luck Potion could be swapped.&lt;br /&gt;
&lt;br /&gt;
===Game Updates===&lt;br /&gt;
* The way Rogue&#039;s Wall Ride works has been changed. Wall Ride can now be performed while airborne without holding the jump key.&lt;br /&gt;
* The color of the casting bar now changes when a Spell finishes casting.&lt;br /&gt;
* The selection cancel area in the center of the radial menu has been reduced to help prevent accidental selections.&lt;br /&gt;
* The Ping system has been improved.&lt;br /&gt;
* Added a shortcut to remove Waypoint Pings. (Alt + Delete)&lt;br /&gt;
* Ping shortcuts are now displayed in the map legend.&lt;br /&gt;
* Item swapping is now available in the Trading Post and Expressman inventories.&lt;br /&gt;
* The position of the Tutorial start button has been changed.&lt;br /&gt;
* Added a sound effect for the &amp;quot;Defeat&amp;quot; emote in the Lobby.&lt;br /&gt;
* Additional information about Communication has been added to the Tome of Knowledge.&lt;br /&gt;
&lt;br /&gt;
===Balance Updates===&lt;br /&gt;
====Warlock====&lt;br /&gt;
* Dark Offering&#039;s Sacrifice Maximum Health per stack has been reduced from 10% to 9%, and its Magical Damage Bonus and Physical Damage Bonus have been reduced from 5% to 3%. The duration of the effect has been increased from 60 seconds to 100 seconds.&lt;br /&gt;
&lt;br /&gt;
====Cleric====&lt;br /&gt;
* Advanced Healer&#039;s healing effect has been reduced from 5 to 4.&lt;br /&gt;
* Veil of Judgement has been changed from Tier 5 to Tier 4.&lt;br /&gt;
* Blessed Fare has been changed from Tier 5 to Tier 3.&lt;br /&gt;
* Divine Barrier has been changed from Tier 6 to Tier 5.&lt;br /&gt;
* Cleanse has been changed from Tier 2 to Tier 1.&lt;br /&gt;
* Locust Swarm has been changed back from Earth Magic to Divine Magic.&lt;br /&gt;
* Sacred Flame can now stack on the same target only once every 0.7 seconds, and its cooldown has been removed.&lt;br /&gt;
* Confession can now also remove healing reduction effects. The amount of Health restored per removed effect has been increased from 5 to 10, and its cooldown has been reduced from 24 seconds to 10 seconds.&lt;br /&gt;
* Barefoot Pilgrimage&#039;s casting time has been reduced, and its cooldown has been reduced from 45 seconds to 40 seconds.&lt;br /&gt;
* Excommunication&#039;s cooldown has been reduced from 45 seconds to 40 seconds.&lt;br /&gt;
&lt;br /&gt;
===Developer Comments===&lt;br /&gt;
This update readies the main questline seasonal rewards. We&#039;ve worked hard on improving the accessibility of the quests this season and believe this season should be the most straightforward to accomplish. &lt;br /&gt;
We&#039;ve added fun and quirky new rewards to give that extra motivation to cross the finish line.&lt;br /&gt;
This update also brings bug fixes, additional polish to the recently added QoL updates, and several cleric balance changes in hopes of increasing their build diversity. We are cooking up some stuff for the upcoming weeks and will have news very soon. &lt;br /&gt;
Thank you and see you in the dungeons!&lt;br /&gt;
&lt;br /&gt;
==Hotfix 124==&lt;br /&gt;
===Bugfixes===&lt;br /&gt;
* Fixed an issue where Power of Sacrifice could remain applied to a boat passenger until the passenger stood up.&lt;br /&gt;
* Fixed an issue where Fire Mastery might not apply to Meteor Strike.&lt;br /&gt;
* Fixed an issue where the healing reduction effect of Fire Mastery could be applied incorrectly.&lt;br /&gt;
* Fixed an issue where the duration of the healing reduction effect from Fire Mastery could be applied incorrectly.&lt;br /&gt;
* Fixed an issue where the effect range and VFX range of the Cleric&#039;s Sanctuary could differ.&lt;br /&gt;
* Fixed an issue where attacks could be blocked by ropes.&lt;br /&gt;
* Fixed an issue where Wizards could use Fly to move outside the map in the Ritual Room module of The Forgotten Castle - The Crypt.&lt;br /&gt;
* Fixed an issue where players could become stuck between the stairs and the surrounding geometry when interacting with the lever in the Demon Stairs module of The Forgotten Castle - The Inferno while the stairs were moving.&lt;br /&gt;
* Fixed an issue where the dust VFX from the Lava Pillar Door might not disappear after the door was destroyed while opening in The Ashen Range - The Firedeep.&lt;br /&gt;
* Fixed an issue where players could become stuck at certain locations in the Bridge module of The Frozen Mountain - The Ice Cavern.&lt;br /&gt;
* Fixed an issue where Bladehand&#039;s attacks might not reach players at certain locations in The Blue Maelstrom - Bladehand&#039;s Refuge module.&lt;br /&gt;
* Fixed an issue where players might not be able to escape when standing on the railing of the escape ship while boarding it in The Blue Maelstrom.&lt;br /&gt;
* Fixed an issue where Emberwing could appear partially embedded in walls when performing an evasive maneuver with its back against a wall.&lt;br /&gt;
* Fixed an issue where the Soul Collector icon for Warlocks could disappear when affected by a Wisp.&lt;br /&gt;
* Fixed an issue where the Warlord and its summons could leave the boss room.&lt;br /&gt;
* Fixed an issue where the pattern of the Ghost King could reset when using Hide or Invisibility during certain patterns, causing its sounds to not play properly.&lt;br /&gt;
* Fixed an issue where the Death Skull summoned by the Ghost King might not disappear.&lt;br /&gt;
* Fixed an issue where players at high elevations in the Ruins Arena module could avoid being affected by Murder of Crows.&lt;br /&gt;
* Fixed an issue where players could reach unintended high areas in the Inferno Arena module.&lt;br /&gt;
* Fixed an issue where party members could have the same ping color when entering the Squire Royale mode as a party through random matchmaking.&lt;br /&gt;
* Fixed an issue where a character&#039;s name might not appear in the popup when removing a party member through the Party Finder UI.&lt;br /&gt;
* Fixed an issue where the ankle area could appear incorrectly when certain race skins were equipped without wearing shoes.&lt;br /&gt;
&lt;br /&gt;
===Game Updates===&lt;br /&gt;
* Improved the anti-cheat system.&lt;br /&gt;
* Added a skin system for summons and shapeshift forms.&lt;br /&gt;
* Added new Golden Goblin-themed cosmetics to the Shop.&lt;br /&gt;
* Added a tutorial. The tutorial guides players through the game&#039;s core mechanics in sequence, including movement, combat, interaction, healing, skills, magic, and extraction. New players must complete the tutorial before creating an account. The tutorial can be replayed at any time through the ESC menu after completion.&lt;br /&gt;
* Added new Perks and Skills for the Ranger.&lt;br /&gt;
* Added the Servant Control System. When you have a beast tamed with the Ranger&#039;s Taming Shot, hold the E key to open the command wheel and give it orders. One of six options can be selected: Attack, Follow, Hold, Aggressive, Defensive, and Passive.&lt;br /&gt;
* Changed the behavior of the Rogue&#039;s Wall Ride. Players must now press the Jump key while holding the W key to perform Wall Ride.&lt;br /&gt;
* Added network latency compensation. Damage from hitscan spells targeting players is now determined based on the position of the target as it appeared on the attacking player&#039;s screen.&lt;br /&gt;
* Improved the ping system.&lt;br /&gt;
** Party member name colors displayed in chat now match each party member&#039;s ping color. Accordingly, the text of ping and radial messages, as well as player names, is now displayed in white, while highlighted ping messages remain red as before.&lt;br /&gt;
** Ping information can now be checked regardless of distance. When multiple pings overlap, only the closest ping to the center of the screen is displayed.&lt;br /&gt;
** Hovering over a ping icon on the full map now displays the same ping information shown in-game.&lt;br /&gt;
** The ping color assignment system has been improved to prevent duplicate colors among party members. Assigned colors are now retained after reconnecting, party members leaving the party, or moving between floors.&lt;br /&gt;
** Updated some ping messages.&lt;br /&gt;
* An item swap feature has been added. Dragging an item onto another item swaps the positions of the two items, but gold storage items and stackable items of the same rarity cannot be swapped. This feature applies to inventory and utility slots both in-game and in the lobby, but is not supported in the Trading Post or Merchant UI.&lt;br /&gt;
* Added a new Unique-grade monster, the Loot Goblin, to all dungeons.&lt;br /&gt;
* Improved the blocking sound effects for Tear of Hrímthurs.&lt;br /&gt;
* Increased the size of the trade window in the Trading Post from 5x5 to 6x6.&lt;br /&gt;
* Added a confirmation popup when blocking a player. This applies to all locations where the block option is available, including the player list, chat, and trade menus.&lt;br /&gt;
&lt;br /&gt;
===Balance Updates===&lt;br /&gt;
====General====&lt;br /&gt;
* Emberwing&#039;s Impact Power has been slightly reduced.&lt;br /&gt;
* The difficulty of certain attack patterns of the Magma Wyvern has been reduced.&lt;br /&gt;
&lt;br /&gt;
====Ranger====&lt;br /&gt;
* Added a new Skill, Taming Shot.&lt;br /&gt;
* Added a new Perk, Feral Resonance.&lt;br /&gt;
&lt;br /&gt;
====Wizard====&lt;br /&gt;
* Reduced the Burn Multiplier of Meteor Strike from 1.0 to 0.5.&lt;br /&gt;
&lt;br /&gt;
====Warlock====&lt;br /&gt;
* Reduced the all-stat reduction effect of Curse of Weakness from -25% to -20%.&lt;br /&gt;
&lt;br /&gt;
====Sorcerer====&lt;br /&gt;
* Apex of Sorcery now grants 30% Magic Penetration while casting spells, and its Magical Damage Bonus has been reduced from 50% to 30%.&lt;br /&gt;
* Increased the damage of Glaciate from 3 to 5.&lt;br /&gt;
* Removed the Magic Penetration effect from Mana Flow.&lt;br /&gt;
&lt;br /&gt;
===Developer Comments===&lt;br /&gt;
This update introduces the new taming and beast control system for the Ranger. &lt;br /&gt;
Rangers will now be able to tame various animals from the dungeons to help in their bidding.&lt;br /&gt;
We’ve also implemented sorely missing essential features such as a basic tutorial and inventory item swapping as we continue to advance towards a more complete game.&lt;br /&gt;
Finally, say hello to the new loot goblin and show off your riches with the Golden Goblin Shop showcase. &lt;br /&gt;
Strike now and grab special gold themed cosmetics that will be available for a limited time! Thanks and see you in the dungeons!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hotfix 123==&lt;br /&gt;
===Bugfixes===&lt;br /&gt;
* Fixed an issue where the shield could briefly lower while maintaining a defensive stance after successfully blocking an attack.&lt;br /&gt;
* Fixed an issue where hit sounds could be played when beam-type spells hit targets other than characters.&lt;br /&gt;
* Fixed an issue where hit reactions could repeatedly play when exposed to area-of-effect attacks from monsters that do not deal HP damage, such as movement speed reduction effects.&lt;br /&gt;
* Fixed an issue where the character might fail to spawn after loading when traveling from Goblin Cave to Firedeep, displaying only the waiting room screen.&lt;br /&gt;
* Fixed an issue where Wizards could use Fly to escape the affected area of Murder of Crows in the Blue Maelstrom - Spawning Pool module.&lt;br /&gt;
* Fixed an issue where Death Beetles could attack while moving.&lt;br /&gt;
* Fixed an issue where the attack damage area of Abomination could be visually displayed.&lt;br /&gt;
* Fixed an issue where Bladehand could detect and attack players located underneath a module.&lt;br /&gt;
* Fixed an issue where players could loot the Soul Heart of players who were not on their team.&lt;br /&gt;
* Fixed an issue where Frostlight Leather Leggings could have a different Armor Rating from Dark Leather Leggings.&lt;br /&gt;
* Fixed an issue where players could move away from their starting position by using certain emotes while waiting in the Arena.&lt;br /&gt;
* Fixed an issue where certain entries could be displayed multiple times in the key bindings list in the settings.&lt;br /&gt;
&lt;br /&gt;
===Game Updates===&lt;br /&gt;
* Players who rank on the weekly Hall of Fame leaderboard will receive a reward package each week through the Expressman. The 1st-place player will receive a Spectral Coinbag containing 5,000 gold coins, while players ranked 2nd through 100th will receive a Gold Coin Bag containing 2,500 gold coins. Players who rank on multiple leaderboards will receive the rewards for each leaderboard. These rewards will expire at the end of the season and will not carry over to the next season.&lt;br /&gt;
* To make High Roller more accessible, the entry gear score requirement has been reduced from 280 to 225.&lt;br /&gt;
* Added a new monster, Emberwing, to The Firedeep.&lt;br /&gt;
* Improved an issue that caused momentary server latency during certain attack patterns of the Fire Colossus.&lt;br /&gt;
* Changed the drawbridge in The Forgotten Castle - Ruins to remain fully raised at a 90-degree angle until it begins to lower.&lt;br /&gt;
* Improved the lighting of the Arena Ruins map.&lt;br /&gt;
&lt;br /&gt;
===Balance Updates===&lt;br /&gt;
====General====&lt;br /&gt;
* The hit detection and behavior of the Magma Wyvern&#039;s charge attack have been adjusted, and its health has been slightly reduced.&lt;br /&gt;
* The hit detection range of some of the Fire Colossus&#039;s attack patterns has been slightly reduced, and its health has been slightly decreased.&lt;br /&gt;
&lt;br /&gt;
====Fighter====&lt;br /&gt;
* Reduced the Additional Move Speed per stack of Sprint from 15 to 13.&lt;br /&gt;
&lt;br /&gt;
====Barbarian====&lt;br /&gt;
* Whirlwind now deals 10% less damage when colliding with shields, walls, doors, or other structures.&lt;br /&gt;
* Reduced the Max Health Bonus of War Cry from 20% to 15% and reduced its duration from 10 seconds to 8 seconds.&lt;br /&gt;
* Increased the Cooldown of Savage Roar from 28 seconds to 32 seconds.&lt;br /&gt;
* Reduced the duration increase of Treacherous Lungs from 50% to 30%.&lt;br /&gt;
&lt;br /&gt;
====Warlock====&lt;br /&gt;
* The visual effects of Dark Offering and Blood Tithe have been improved, becoming more intense as the number of stacks increases.&lt;br /&gt;
&lt;br /&gt;
====Cleric====&lt;br /&gt;
* Added a visual effect that obscures the player&#039;s vision before and after the effect of Veil of Judgement is applied.&lt;br /&gt;
* Changed Locust Swarm from Divine Magic to Earth Magic.&lt;br /&gt;
* Reduced the effect range of Aura of Awe from 3m to 2m.&lt;br /&gt;
* Reduced the Cooldown of Sacred Flame from 5 seconds to 1 second and increased its duration from 3.5 seconds to 5 seconds.&lt;br /&gt;
* Slightly reduced the impact of Radiant Blade and reduced its Physical Damage and Divine Magical Damage from 20 to 12 each.&lt;br /&gt;
&lt;br /&gt;
====Sorcerer====&lt;br /&gt;
* Increased the Magical Damage Bonus and Magic Penetration of Mana Flow from 5% to 10% each, and increased its duration from 4 seconds to 5 seconds.&lt;br /&gt;
* Reduced the Cooldown increase of Time Distortion from 200% to 165%.&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Lethal Mark can now be reapplied to the same target.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
* Increased the Weapon Damage of Leviathan by 1.&lt;br /&gt;
* Slightly increased the Action Speed of Longbow.&lt;br /&gt;
* Reduced the Weapon Damage of Flanged Mace by 1 and reduced its Armor Penetration from 15% to 10%.&lt;br /&gt;
* Reduced the Weapon Damage of Morning Star by 1 and reduced its Armor Penetration from 15% to 10%.&lt;br /&gt;
* Reduced the Weapon Damage of War Hammer by 1.&lt;br /&gt;
* Increased the Weapon Damage of Club by 1.&lt;br /&gt;
&lt;br /&gt;
===Developer Comments===&lt;br /&gt;
This hotfix has bugfixes for a number of issues that have been disrupting the gameplay experience, along with a handful of balance adjustments. &lt;br /&gt;
We&#039;ve also added rewards for the outstanding adventurers who do well on the Weekly Hall of Fame! Now on top of bragging rights, you&#039;ll also be getting something tangible. &lt;br /&gt;
For High Roller dungeons, we&#039;ve eased some of the Gear Score requirements based on analysis of live data.&lt;br /&gt;
Thank you! See you in the dungeons!&lt;br /&gt;
&lt;br /&gt;
==Hotfix 122==&lt;br /&gt;
===Bugfixes===&lt;br /&gt;
* Fixed an issue where the game could crash when attempting to enter the lobby from the character selection screen.&lt;br /&gt;
* Fixed an issue where the game could crash when viewing the death cam.&lt;br /&gt;
* Fixed an issue where Fighters equipped with Slayer could be unable to equip the Northern Half Tunic.&lt;br /&gt;
* Fixed an issue where Clerics could revive party members who had died on a previous floor using Miracle while in the waiting room.&lt;br /&gt;
* Fixed an issue where the resurrection VFX might not appear at the corpse location when reviving a distant target with Miracle.&lt;br /&gt;
* Fixed an issue where being hit by Holy Strike and then immediately hit by Veil of Judgement could cause abnormal VFX behavior and make all sounds become muffled for the remainder of the session.&lt;br /&gt;
* Fixed an issue where the Rogue&#039;s Hide debuff icon could appear with the color of a buff icon.&lt;br /&gt;
* Fixed an issue where Wizards could escape using Fly before the drawbridge had fully lowered.&lt;br /&gt;
* Fixed an issue where previously played instrument sounds could continue playing when a Bard performed with a different instrument.&lt;br /&gt;
* Fixed an issue where melee summons created by players might not count toward quest and achievement kill progress.&lt;br /&gt;
* Fixed an issue where firing an arrow and hitting a wall could cause subsequent actions to be skipped.&lt;br /&gt;
* Fixed an issue in The Frost Mountain - Ice Abyss where players could reach unintended high positions by using Fly spells or updrafts.&lt;br /&gt;
* Fixed an issue where module names could be displayed without visiting Mysterious Rooms.&lt;br /&gt;
* Fixed an issue where the attack hitboxes of Cockatrice and Abomination could differ from their VFX.&lt;br /&gt;
* Fixed an issue where the Magma Wyvern could continue attacking players who had moved outside of the combat area.&lt;br /&gt;
* Fixed an issue where the surface of the Fire Colossus&#039;s corpse might not display correctly after death.&lt;br /&gt;
* Fixed an issue where projectiles that had already been fired during combat with the Bladehand might not disappear when the encounter reset.&lt;br /&gt;
* Fixed an issue where the Emerald icon could appear different from its actual appearance.&lt;br /&gt;
* Fixed an issue where map pings placed on a previous floor could remain visible in the waiting room.&lt;br /&gt;
* Fixed an issue where pings could remain after an Arena round ended.&lt;br /&gt;
* Fixed an issue where spectators might be unable to remove their own map pings.&lt;br /&gt;
* Fixed an issue where the map window size could change when hovering over a ping on the full map and displaying the player&#039;s name.&lt;br /&gt;
* Fixed an issue where delayed pings and controller inputs could prevent switching to highlighted pings from functioning correctly.&lt;br /&gt;
* Fixed an issue where, after dying and entering spectator mode, the spectator target might fail to connect even when a living teammate remained, or the screen could become stuck at a single location with no input response.&lt;br /&gt;
* Fixed an issue where the lobby could appear after dying in Squire Royale, preventing players from spectating their teammates. This issue was caused by a different reason than the previous hotfix.&lt;br /&gt;
* Fixed an issue where listings that had already been sold on the Marketplace could remain visible.&lt;br /&gt;
&lt;br /&gt;
===Game Updates===&lt;br /&gt;
* The Dark and Darker 3rd Anniversary Event has begun. The Skeleton Merchant has appeared, and you can now complete the &amp;quot;A Bone-A-Fide Anniversary&amp;quot; quest. Completing all event quests will reward you with the lobby emote &amp;quot;Triple Chocolate Sparkle Surprise.&amp;quot;&lt;br /&gt;
* The Dark and Darker 3rd Anniversary Login Reward Event will run from after this maintenance until this Sunday (August 9, 11:59 PM). Make sure to claim the Gold Coin Pouch, Bluestone Shard, and Reward Token delivered through the Expressman before the reward period ends.&lt;br /&gt;
* A new throwable weapon skin with a Magma Wyvern theme has been released. Check it out in the shop now.&lt;br /&gt;
* Boss corpse looting priority has been changed to be granted to the player and their party who dealt the highest cumulative damage to the boss. This is no longer determined by who lands the final hit. If the boss resets and recovers its health, previously accumulated damage will also be reset. The additional interaction time applied when a player without looting priority first opens a player or boss corpse is no longer affected by interaction speed-related stats such as Resourcefulness.&lt;br /&gt;
* New Hunting Loot obtainable from the new monsters in The Firedeep have been added.&lt;br /&gt;
* The Magma Wyvern&#039;s attack patterns have been improved. The hit direction of certain attacks has been adjusted to match the actual casting direction, and unnatural pauses before using certain attack patterns have been improved to appear more natural.&lt;br /&gt;
* In Squire Royale, premade parties can no longer include duplicate classes. This restriction does not apply to players joining through random matchmaking.&lt;br /&gt;
* Fixed an issue where merchant sell proceeds, Marketplace sale proceeds, and quest rewards were not automatically added to Gold Coin Containers when the containers were in a Looted state. Gold, silver, and event currencies will now be combined with existing currencies or storage containers regardless of their Looted status. When currencies with different statuses are combined, they will all be converted to Handled status and will be treated as Handled items thereafter.&lt;br /&gt;
* Improved the VFX when the effect of Divine Barrier expires.&lt;br /&gt;
* Added the Waypoint Ping feature. Players can now use Alt + Right Click on the map to connect up to 6 points and display a route. The configured route is displayed on the map and minimap with directional indicators and is shared with party members.&lt;br /&gt;
* Players can now mark travel routes on the map using Alt + Right Click. Set routes will appear on the map and minimap with directional indicators and will be shared with party members.&lt;br /&gt;
* Increased the duration that pings are displayed in-game and in chat after being created.&lt;br /&gt;
* The party member list in the ESC menu now allows players to individually block pings and chat from each party member. When chat is blocked, that player&#039;s normal chat, party chat, and whispers will no longer be displayed.&lt;br /&gt;
* Added a creation effect to World Markers and map/minimap icons when placing a new ping, making newly added pings easier to identify.&lt;br /&gt;
* Improved the UI scaling of the dungeon results screen.&lt;br /&gt;
&lt;br /&gt;
===Balance Updates===&lt;br /&gt;
====General====&lt;br /&gt;
* The Magma Wyvern&#039;s attack patterns have been partially changed, and its movement speed, health, and damage have been increased to increase the difficulty.&lt;br /&gt;
&lt;br /&gt;
====Cleric====&lt;br /&gt;
* Reduced Vow of Silence&#039;s damage per stack from 6% to 4%.&lt;br /&gt;
* Adjusted Stigmata from losing 1 HP every 2 seconds to losing 3 HP every 5 seconds, and added a -5% Physical Damage Reduction penalty.&lt;br /&gt;
* Reduced Sacred Flame&#039;s coefficient from 10 (1.0) to 10 (0.25).&lt;br /&gt;
* Reduced Judgement&#039;s cast time from 1.5 seconds to 1.25 seconds.&lt;br /&gt;
&lt;br /&gt;
====Wizard====&lt;br /&gt;
* Reduced Teleport&#039;s movement distance from 600 to 500 and increased the debuff duration from 5 seconds to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
====Bard====&lt;br /&gt;
* Increased Tranquility&#039;s coefficient from (0.1) to (0.15), and increased the effect duration from 20/40/60 to 60/120/240.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
* Changed Stillmend Boots&#039; recovery condition from while stationary to while out of combat, and changed the recovery rate from 1 HP every 2 seconds to 1 HP every 5 seconds.&lt;br /&gt;
* Changed the rarity of Soul-Devoted Folio from Epic to Legendary.&lt;br /&gt;
* Increased Windreaver&#039;s first attack wind range from 200 to 300.&lt;br /&gt;
&lt;br /&gt;
===Developer Comments===&lt;br /&gt;
This update introduces our Early Access 3rd Anniversary Event. During the event, the Skeleton returns to the Tavern with a special new quest to celebrate the anniversary.&lt;br /&gt;
We&#039;ve also fixed several major bugs that affected gameplay, made a number of balance adjustments, and improved the ping system to enhance the overall party-play experience. Looking ahead, we&#039;ll keep adding more Quality of Life (QoL) improvements to improve the overall experience.&lt;br /&gt;
Finally, we&#039;re closely analyzing the data from the Normal and High-Roller mode changes introduced last season. We&#039;ll continue refining these modes based on what we learn to provide the best possible gameplay experience.&lt;br /&gt;
Thank you for your continued support, and we&#039;ll see you in the dungeon!&lt;br /&gt;
&lt;br /&gt;
==Hotfix 121==&lt;br /&gt;
===Bugfixes===&lt;br /&gt;
* Fixed an issue where the game could crash if two players attempted to retrieve a deployed Pavise simultaneously.&lt;br /&gt;
* Fixed an issue where the game could crash if a container being looted was destroyed.&lt;br /&gt;
* Fixed an issue where the game could crash if an interactable target disappeared while the crosshair was aimed at it.&lt;br /&gt;
* Fixed an issue where the game could crash when assigning a secondary key in the Key Bind Settings.&lt;br /&gt;
* Improved stability to prevent the game from crashing during Death Cam playback.&lt;br /&gt;
* Fixed an issue where the Fighter&#039;s Disarm and Weapon Guard could fail to trigger after successfully parrying with the blade of a weapon.&lt;br /&gt;
* Fixed an issue where the Sword Mastery buff could also be applied while guarding with a shield.&lt;br /&gt;
* Fixed an issue where Rogues could climb onto the Expressman using Wall Ride.&lt;br /&gt;
* Fixed an issue where right-clicking in the Druid&#039;s Chicken Form would not play the clucking sound.&lt;br /&gt;
* Fixed an issue where the Wizard&#039;s Polymorph chicken form could perform an attack animation when left-clicking, contrary to the intended design.&lt;br /&gt;
* Fixed an issue where the Cleric&#039;s Blessed Fare would spawn Blessed Bread and Divine Water in midair when cast at the location of a player or monster.&lt;br /&gt;
* Fixed an issue where Divine Water and Blessed Bread summoned by Blessed Fare could spawn overlapping each other.&lt;br /&gt;
* Fixed an issue where the visual effects of the holy sword summoned by the Cleric&#039;s Radiant Blade could remain after its duration expired.&lt;br /&gt;
* Fixed an issue where a player who died from falling after transforming with Transmutation could be revived by Miracle.&lt;br /&gt;
* Fixed an issue where buffs granted while guarding (such as Projectile Resistance) could temporarily disappear when blocking or parrying before being reapplied.&lt;br /&gt;
* Fixed an issue where opening the Quest List with the L key while moving would stop player movement.&lt;br /&gt;
* Fixed an issue where players standing on certain elevated areas in Forgotten Castle could avoid damage from the Murder of Crows.&lt;br /&gt;
* Fixed an issue where a polymorphed crow could leave the map through the raft extraction in the Ice Caverns.&lt;br /&gt;
* Fixed an issue where some monsters would continue attacking players who were already dead.&lt;br /&gt;
* Fixed an issue where Flame Butterflies could become stuck on terrain while moving.&lt;br /&gt;
* Fixed an issue where Living Statues could fall to the ground immediately without playing their death animation.&lt;br /&gt;
* Fixed an issue where Nightmare Frost Skeleton Archers could occasionally have their attack animation canceled.&lt;br /&gt;
* Fixed an issue where location-based damage on the Frost Demon would not be applied correctly.&lt;br /&gt;
* Fixed an issue where Health could incorrectly display as 0 when moving to the next floor.&lt;br /&gt;
* Fixed an issue where the Ping Wheel would be displayed by pressing the Z or C key while spectating.&lt;br /&gt;
* Fixed an issue where the Health Bars of other members in the party would incorrectly display as 0 in the Death Cam portrait UI.&lt;br /&gt;
* Fixed an issue where players would be unable to spectate their teammates after dying in Squire Royale.&lt;br /&gt;
* Fixed an issue where party invitations could fail after declining an invite or while Auto Decline Party Invites was enabled.&lt;br /&gt;
* Fixed an issue where the quantity of stackable items might not be counted toward Loot Goblin scores in the Hall of Fame.&lt;br /&gt;
* Fixed an issue where the remaining time for the final week of the Hall of Fame season could be displayed beyond the actual season end.&lt;br /&gt;
* Fixed an issue where the Magma Wyvern might not be included in Boss Kill scores in the Hall of Fame.&lt;br /&gt;
* Fixed an issue where an unnecessary separator line could appear in reward item tooltips on the Leaderboard.&lt;br /&gt;
&lt;br /&gt;
===Game Updates===&lt;br /&gt;
* Adventure Rank and Arena rewards for EA Season #10 have been revealed.&lt;br /&gt;
* Adjusted the unlock requirements for Perk slots. Slots 1–3 are now unlocked at Level 1, and Slot 4 is unlocked at Level 5.&lt;br /&gt;
* To prevent the misuse of whispers as an advertising method by some accounts, the usage requirement has been changed. Whispers are now available only to players who are level 5 or higher.&lt;br /&gt;
* To prevent some accounts from abusing the Party Finder as a means of advertising external websites, the party name input system has been changed. Squire Status accounts must now choose from a predefined list of party names instead of entering one manually, while Legendary Status accounts can continue to enter custom party names. Selected party names are displayed in each player&#039;s language.&lt;br /&gt;
* Removed harvestable trees from empty modules that contain no monsters in The Forgotten Castle - Ruins.&lt;br /&gt;
* Changed the Health display in the character status window from rounding to rounding up. Health will now display as 1 instead of 0 when less than 1 Health remains, making it clear that the player is still alive.&lt;br /&gt;
* The Dungeon Results screen now displays the total damage dealt to other players during the match. This value does not grant additional AP.&lt;br /&gt;
* Added the Auto Equip Next Utility Slot on Consumption option to the settings. When enabled, the next utility item slot will be automatically equipped after all charges of the currently held utility item have been consumed.&lt;br /&gt;
&lt;br /&gt;
===Balance Updates===&lt;br /&gt;
====General====&lt;br /&gt;
* Increased the number of Fiendlings that appear in certain modules within the Inferno.&lt;br /&gt;
* Added Little Toads to certain modules in the Goblin Caves.&lt;br /&gt;
* Updated several attack patterns of the Magma Wyvern.&lt;br /&gt;
&lt;br /&gt;
====Fighter====&lt;br /&gt;
* Increased Sprint movement speed gained per stack from 10 to 15.&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Play Dead now restores Health at the same rate as resting.&lt;br /&gt;
&lt;br /&gt;
====Wizard====&lt;br /&gt;
* Arcane Infusion&#039;s skill duration has been increased from 6s to 8s, area damage has been increased from 5 to 15, direct hit damage has been reduced from 7 to 3, and damage radius has been reduced from 1.75m to 1.5m. Arcane Infusion&#039;s direct hit damage and area damage cannot be applied simultaneously.&lt;br /&gt;
* Reduced Sleep drowsy state duration from 3s to 2s and increased sleep duration from 1.25s to 2s.&lt;br /&gt;
* Increased Teleport debuff duration from 3s to 5s, while reducing travel distance from 8m to 6m and reducing the penalty value from -75% to -50%.&lt;br /&gt;
&lt;br /&gt;
====Barbarian====&lt;br /&gt;
* Reduced Savage Roar Physical Damage Bonus reduction from 30% to 20%.&lt;br /&gt;
&lt;br /&gt;
====Druid====&lt;br /&gt;
* Reduced Bear Form Action Speed from -30% to -35%.&lt;br /&gt;
&lt;br /&gt;
====Warlock====&lt;br /&gt;
* Shadow Touch&#039;s True Dark Magical Damage has been changed from 2 to True Magical Damage 1.&lt;br /&gt;
&lt;br /&gt;
====Cleric====&lt;br /&gt;
* Reduced Judgement channeling time from 1.5s to 1.25s. (Wasn&#039;t applied correctly for unknown reason)&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
* Greatly reduced the recovery time after the second hit of the Lantern Shield riposte chain, allowing actions to be chained much more quickly. (Removed the 0.4s post-attack delay.)&lt;br /&gt;
* Slightly increased the weak block reaction window of the Lantern Shield to make ripostes easier to perform.&lt;br /&gt;
* Adjusted the Longsword parry area while guarding to be slightly closer to the crosshair.&lt;br /&gt;
* Adjusted the Zweihander parry area while guarding to be slightly closer to the crosshair.&lt;br /&gt;
* Increased the drop rate of the Grimveil Cloak.&lt;br /&gt;
&lt;br /&gt;
===Developer Comments===&lt;br /&gt;
This update brings numerous bug fixes and balance changes as we open the Marketplace and Arena. We’ve also made changes to how perks are unlocked as players who exclusively play the Squire Royale mode have less means to level up. We’ll look to improve that discrepancy in the future. Thank you and see you in the dungeons!&lt;br /&gt;
&lt;br /&gt;
===Post-patch===&lt;br /&gt;
* The High-Roller entry Gear Score requirement, which had been temporarily reduced, has been changed back from 140 to 280.&lt;br /&gt;
&lt;br /&gt;
==Hotfix 120==&lt;br /&gt;
===Bugfixes===&lt;br /&gt;
* Fixed an issue where the game could crash if the Detail or Recent Matches button was pressed immediately after entering the Leaderboard screen.&lt;br /&gt;
* Fixed an issue where canceling the Rogue&#039;s Play Dead too quickly and then using Tumble could cause the character to become unable to move.&lt;br /&gt;
* Fixed an issue where the Sorcerer&#039;s spellcasting wind-up animation, in which they extend their hand forward before casting, might not be visible to other players.&lt;br /&gt;
* Fixed an issue where the Cleric&#039;s Pain Offering, Confession, and Divine Grace could continuously increase an ally&#039;s Magical Healing whenever their effects were applied.&lt;br /&gt;
* Fixed an issue where the Wizard&#039;s Arcane Infusion could trigger when attacking corpses.&lt;br /&gt;
* Fixed an issue where using the Wizard&#039;s Transmutation to transform into a tree allowed players to see from an excessively high viewpoint.&lt;br /&gt;
* Fixed an issue where players could be launched into the air when moving over objects transformed by the Wizard&#039;s Transmutation.&lt;br /&gt;
* Fixed an issue where, after a successful shield block, repeatedly blocking and canceling before the next attack, an attack hitting the sword could incorrectly apply a blocking state to the sword.&lt;br /&gt;
* Fixed an issue where hit-scan spells, such as Zap and curse spells, would be hit location specific (such as headshot damage) when striking specific body parts.&lt;br /&gt;
* Fixed an issue where players could become unable to escape after defeating the Fire Colossus in Firedeep of The Goblin Cave.&lt;br /&gt;
* Fixed an issue where the Midnight Curse sound effect could repeatedly play in the outer area of The Ruins.&lt;br /&gt;
* Fixed an issue where the Magma Wyvern could leave its combat area during certain attack patterns.&lt;br /&gt;
* Fixed an issue where the Magma Wyvern would remain stationary instead of pursuing players within its combat area.&lt;br /&gt;
* Fixed an issue where attacks against the lower body of the Magma Wyvern would not deal damage.&lt;br /&gt;
* Fixed an issue where the visual effects and damage timing of the Magma Wyvern&#039;s flame attack could become out of sync.&lt;br /&gt;
* Fixed an issue where the target player&#039;s health bar might not be displayed during Death Cam playback.&lt;br /&gt;
* Fixed an issue where if the party leader was loading into a dungeon and another player accepted a party invitation, the new party member might not appear in the party list and could become unable to leave the party.&lt;br /&gt;
* Fixed an issue where players could claim rewards from the previous season&#039;s Religion system.&lt;br /&gt;
&lt;br /&gt;
===Game Updates===&lt;br /&gt;
* Both the Fire Colossus and Magma Wyvern will now always appear in The Firedeep.&lt;br /&gt;
* Added a Parry Riposte Attack stat to the Character Stats window. When a weapon is equipped, players can now view the damage bonus applied to a riposte after a successful parry.&lt;br /&gt;
* The normal riposte attack stat displays the damage bonus applied to a riposte after a successful block.&lt;br /&gt;
* Removed the sound effect that plays when a player becomes very low health.&lt;br /&gt;
&lt;br /&gt;
===Balance Updates===&lt;br /&gt;
====General====&lt;br /&gt;
* The parry area has been expanded to ensure better consistency across parry weapons for performing a parry→ riposte.&lt;br /&gt;
* Parry weapons can now also perform a normal block→riposte when they block an attack outside the parry area. However, parry weapons do not receive additional bonus damage when landing a block→riposte.&lt;br /&gt;
* The Player Detail window now displays info for the normal riposte and parry riposte damage multipliers.&lt;br /&gt;
* The defense recovery times for weapons and shields have been improved to allow for better block→riposte.&lt;br /&gt;
* Improved an issue where an attacker’s weapon could pass through a defending weapon and damage the defender.&lt;br /&gt;
* Improved the drop rate of artifacts for The Firedeep bosses.&lt;br /&gt;
* Adjusted the Magma Wyvern&#039;s attack patterns to slightly increase its difficulty.&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Veil of Shadows has been updated so that the stealth effect will not be removed by moving for the first 2 seconds after the stealth effect is activated.&lt;br /&gt;
&lt;br /&gt;
====Barbarian====&lt;br /&gt;
* When using Whirlwind, all weapon damage multipliers have been reduced from 100% to 90%.&lt;br /&gt;
&lt;br /&gt;
====Wizard====&lt;br /&gt;
* Increased the Teleport count from 1 → 2. Teleport cannot be cast again while in the ‘destabilized’ state.&lt;br /&gt;
* The ‘Sleepy’ duration in Sleep has been reduced from 3 seconds to 2 seconds, and the sleep duration has been increased from 1.25 seconds to 2 seconds. (Paul was tired so this didn&#039;t make it in)&lt;br /&gt;
&lt;br /&gt;
====Cleric====&lt;br /&gt;
* Increased the stack duration of Sacred Flame from 2s → 3.5s.&lt;br /&gt;
* Increased the cooldown of Sacred Flame from 2s → 5s.&lt;br /&gt;
* The magical damage bonus for Vow of Silence has been reduced from 10% → 6%, and cast time has been increased from 0.75s→1.25s.&lt;br /&gt;
* The cast time for Judgement has been increased from 1s →1.5s.&lt;br /&gt;
* The cast time of Barefoot Pilgrimage has been reduced from 3s → 2s, cooldown reduced from 90s → 45s, and effect duration increased from 12s → 16s.&lt;br /&gt;
* Confession cooldown reduced from 60s → 24s.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
* Sling&#039;s weapon damage has been reduced by 2 at all rarities.&lt;br /&gt;
* Lantern Shield&#039;s impact resistance has increased from 4→5.&lt;br /&gt;
&lt;br /&gt;
===Developer Comments===&lt;br /&gt;
This update marks the start of the EAS9 End of Season Events. &lt;br /&gt;
During the final stretch before the start of EAS10, the dungeons have become a more dangerous place with better rewards to match.  Non-boss monsters are more aggressive.&lt;br /&gt;
In return, dungeon drop rates have been increased across the board. Artifact drop rates have been doubled in High-Roller dungeons, and the chance to obtain better loot and higher-rarity items has increased in all dungeons. Accessory drop rates from the sub-bosses have also increased, and quest item drop rates have been boosted. This includes a small temporary chance to gain Legendary-grade quest items from PvE dungeons during this period. Additionally, the small coffers chests in all dungeons have a small chance to yield the super valuable hunting loots during this event.&lt;br /&gt;
To help boost Adventure Rank progress in the final push towards ‘Demigod’ rank, we’ve doubled the Adventure Point multiplier for all dungeons.&lt;br /&gt;
The End of Season festivities also include the &#039;Artifact Arenas&#039; which will be available from July 10 through July 14.&lt;br /&gt;
Finally, we’ve also made big improvements to the in-game ping system for better team coordination. This also includes new communications wheels for both social and combat messages.&lt;br /&gt;
We hope you enjoy these changes while we prepare for the next Early Access Season. Be on the lookout for new EAS10 information dropping soon. In the meantime, see you in the dungeons!&lt;br /&gt;
&lt;br /&gt;
==Patch 12==&lt;br /&gt;
Season 10&lt;br /&gt;
===Bugfixes===&lt;br /&gt;
Fixed an issue where rewards from the previous season could fail to be claimed.&lt;br /&gt;
Fixed an issue where the Rogue&#039;s Thrust could be applied to weapons other than daggers.&lt;br /&gt;
Fixed an issue where casting spells with the Magic Staff could apply an additional 10% movement speed penalty.&lt;br /&gt;
Fixed an issue where War Cry&#039;s 20% Max Health Bonus was not applied to Bonus Health, causing less Health to be granted than intended.&lt;br /&gt;
Fixed an issue where the Ranger&#039;s Explosive Shot would not trigger the effects of Longshot Expert, Point-Blank Expert, or Purge Shot.&lt;br /&gt;
Fixed an issue where an Escape Portal in the Forgotten Castle - Ruins, Great Hall C module could spawn overlapping background props.&lt;br /&gt;
Fixed an issue where the Ice Kobold&#039;s low-health animation could be interrupted or fail to play.&lt;br /&gt;
Fixed an issue where the Demon Imp could fail to use its healing behavior even when nearby monsters were present.&lt;br /&gt;
Fixed an issue where screen shake could occur during the Fire Colossus&#039; attack patterns.&lt;br /&gt;
Fixed an issue where players could avoid taking damage from lava in the Fire Colossus boss room.&lt;br /&gt;
Fixed an issue where updated key bindings might not be reflected in the key guide.&lt;br /&gt;
Fixed an issue where players could respond to Highlight Pings.&lt;br /&gt;
Fixed an issue where the Highlight Ping icon could be displayed incorrectly.&lt;br /&gt;
Fixed an issue where using a Highlight Ping (V) on the map could behave like a regular ping.&lt;br /&gt;
Fixed an issue where the directional audio of ping sounds could play from an unintended direction.&lt;br /&gt;
Fixed an issue where pings could appear larger than intended on Arena maps.&lt;br /&gt;
Fixed an issue where Faustian Bargain transformation points could be reset when moving to the next floor.&lt;br /&gt;
Fixed an issue where the order of required quest items could differ between the lobby and the dungeon.&lt;br /&gt;
&lt;br /&gt;
===Game Updates===&lt;br /&gt;
* Optimized the monster spawning system to improve server performance.&lt;br /&gt;
* Claim the EAS10 Welcome Delivery package from the &amp;quot;Post Express&amp;quot; tab of the Expressman.&lt;br /&gt;
* New cosmetic items have been added to the Shop.&lt;br /&gt;
* The purchase quantity for Redstone Shards has been adjusted.&lt;br /&gt;
* Improved item previews in the Shop and Customize screens.&lt;br /&gt;
* The Early Access Season 10 Pack is now available. It includes one permanent Magma Wyvern Torch skin, 2 Redstones, 1 shared stash tab and 5 additional Marketplace slots available for the season, 3 Gold Coin Bags (non-tradeable), 6 Gold Coin Pouches (non-tradeable), and a bundle of consumables.&lt;br /&gt;
* The Twitch Drops campaign will run from July 18 to August 7. For more details, please see the announcement in the Twitch Drops section on our official website.&lt;br /&gt;
* The Early Access Season #10 Solo Self-Found (SSF) event will run during the first two weeks of the season. The Marketplace and Trading Post will open on July 31.&lt;br /&gt;
* During this period only, the High-Roller Gear Score requirement will be reduced from 280 to 140.&lt;br /&gt;
* Added nearly 40 new perks, skills, and spells for the Rogue, Ranger, Wizard, and Cleric.&lt;br /&gt;
* Improved the sound effects for the Fighter&#039;s Spell Reflection and Last Bastion.&lt;br /&gt;
* Improved the sound effects for the Barbarian&#039;s Morale Boost.&lt;br /&gt;
* Added headshot sound effects. Landing a headshot with a primary weapon now plays different sounds based on the weapon type. Applies to players, sub-bosses, and bosses. (Excludes thrown utility weapons and spell projectiles.)&lt;br /&gt;
* Reworked projectile pass-by sound effects, improving distant projectile audio and overall sound quality.&lt;br /&gt;
* Added a near-death audio effect. When Health falls below 20%, sounds become muffled.&lt;br /&gt;
* A scream sound now plays when falling to your death.&lt;br /&gt;
* Optimized lighting in several modules of The Forgotten Castle - Crypt.&lt;br /&gt;
* Firedeep in The Ashen Range has been expanded to a 5x5 layout. Explore new modules, monsters, and a new Magma Wyvern boss.&lt;br /&gt;
* Dreadspine no longer appears in the game. It’s special dropped items are now dropped by the Skeleton Champion and Abomination.&lt;br /&gt;
* Changed how the spell, music, transformation, and emote selection wheels are canceled. Moving the cursor to the center of the wheel cancels the current selection. Since the center is selected by default when opening the wheel, opening and immediately closing it will now cancel the selection. This change also allows Sorcerers to cast spells from each hand while holding magic weapons.&lt;br /&gt;
* Updated a new Riposte system. &lt;br /&gt;
** Parry &amp;amp; Riposte - Parry is a weapon-specific trait. Only sword-type and dagger weapons can perform a parry now by blocking an attack with their parry sweet spot, allowing for an immediate Riposte. If they block an attack outside their sweet spot, they can only guard against the attack and forego the chance to riposte.&lt;br /&gt;
** Block &amp;amp; Riposte - Most of the weapons that cannot parry have now been changed to a block &amp;amp; riposte weapon. Blocking an attack will elicit the blocking animation based on the impact difference of the weapons. A block-riposte can be triggered after the block.&lt;br /&gt;
** The Riposte damage modifiers have been updated to reflect the greater skill required to successfully land a riposte.&lt;br /&gt;
* Added new Artifacts and Minor Artifacts: Shadowbite, Windreaver, Titanium Pavise, Grimveil Cloak, Tear of Hrímthurs, and Soul-Devoted Folio.&lt;br /&gt;
* Added an &amp;quot;Auto-Equip Supplies&amp;quot; checkbox to the Quick Purchase popup shown before entering Normal and Squire Royale modes.&lt;br /&gt;
* Base Supplies will not be automatically equipped if the box is unchecked.&lt;br /&gt;
* Locked quests now display the prerequisite quest and quest giver’s name.&lt;br /&gt;
* Quest items now display the name of the merchant they should be turned in to.&lt;br /&gt;
* Added a confirmation popup when submitting Unique or higher rarity items for quests that accept items regardless of rarity.&lt;br /&gt;
* Improved achievement completion indicators to make newly completed achievements easier to find. Indicators are shown from the category down to the achievement and remain until clicked.&lt;br /&gt;
* Reworked the Triumph system. Triumph EXP can now be earned by escaping dungeons, killing or assisting in the killing of enemy players. The amount earned varies depending on the game mode and floor. The EXP required for each Triumph level has also been adjusted.&lt;br /&gt;
* The Demigod rank has been expanded to Level 50. Reaching each Demigod level grants a special reward through the Expressman. (Must be claimed within one week and expires at the end of the season.)&lt;br /&gt;
* Goblin Recovery recovery rates are now displayed in the game mode descriptions.&lt;br /&gt;
* Moved the Recent Party Members list to the left side of the screen.&lt;br /&gt;
* Moved the Ping icon displayed on character portraits to the left side.&lt;br /&gt;
&lt;br /&gt;
===Balance Updates===&lt;br /&gt;
====General====&lt;br /&gt;
* Adjusted the Artifact drop distribution table due to the addition of new artifacts and a new boss.&lt;br /&gt;
* Adjusted the Merchant Affinity requirements for purchasing equipment. Uncommon equipment can now be purchased at 25 Affinity, and Rare equipment at 50 Affinity.&lt;br /&gt;
* Reduced the cost of Workshop Crafting, Workshop Enhancing, and Upgrading the Workshop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fighter====&lt;br /&gt;
* Weapon Guard now grants +1 Impact Resistance, and its Physical Damage Reduction effect has been removed.&lt;br /&gt;
* Perfect Block duration has been increased from 8 to 12 seconds. Cooldown has been increased from 7 to 8 seconds.&lt;br /&gt;
* Last Bastion duration has been increased from 8 to 12 seconds. Cooldown has been reduced from 48 to 32 seconds.&lt;br /&gt;
* Disarm cooldown has been reduced from 24 to 18 seconds.&lt;br /&gt;
* Pommel Strike cooldown has been reduced from 18 to 12 seconds.&lt;br /&gt;
* Fortified Ground cooldown has been reduced from 18 to 12 seconds.&lt;br /&gt;
* Combo Attack now grants its buff immediately after the first successful hit.&lt;br /&gt;
&lt;br /&gt;
====Barbarian====&lt;br /&gt;
* Hurl Weapon cooldown has been reduced from 16 to 8 seconds.&lt;br /&gt;
* Whirlwind damage scaling has been increased from 80% to 100%.&lt;br /&gt;
* Grappling Hook slow duration has been reduced from 1.5 to 1 second.&lt;br /&gt;
&lt;br /&gt;
====Rogue====&lt;br /&gt;
* Added the new skill Play Dead.&lt;br /&gt;
* Added the new perk Wall Ride.&lt;br /&gt;
* Exiting Hide now applies a -30% Physical Damage Bonus for 3 seconds.&lt;br /&gt;
* Removed the Physical Damage Bonus effect from Ambush.&lt;br /&gt;
* Sneak Attack damage has been increased from 10 to 15. Cooldown has been increased from 22 to 24 seconds.&lt;br /&gt;
* Shadowstep cooldown has been reduced from 30 to 24 seconds.&lt;br /&gt;
* Dagger Mastery Physical Damage Bonus has been increased from 10% to 15%.&lt;br /&gt;
* Lethal Mark&#039;s multiplicative Physical Damage Reduction has been increased from 15% to 30%.&lt;br /&gt;
* Trickster now grants 30% Action Speed while throwing Throwing Knives (up from 20%), adds 10% Move Speed while throwing, and increases item equip speed by 50%.&lt;br /&gt;
&lt;br /&gt;
====Ranger====&lt;br /&gt;
* Added the new perk Overload.&lt;br /&gt;
* Purge Shot has been changed from a perk to a skill. It now removes all buffs and deals 10 Magical Damage for each buff removed.&lt;br /&gt;
* Forceful Shot&#039;s knockback duration has been reduced from 10 seconds to 8 seconds. (This didn&#039;t make it in?)&lt;br /&gt;
* Overdraw charge time per stack has been reduced from 1.25 to 1 second.&lt;br /&gt;
* Explosive Shot damage-over-time duration has been increased from 8 to 10 seconds, and its damage has been increased from 7 to 10. (What does this DoT even mean...)&lt;br /&gt;
&lt;br /&gt;
====Sorcerer====&lt;br /&gt;
* Increased the knockback distance of Windblast and Vortex slightly.&lt;br /&gt;
* Eruption cast time has been reduced from 0.85 to 0.75 seconds, and its launch height has been reduced from 1000 to 800.&lt;br /&gt;
* Fire Arrow damage has been increased from 8 to 10.&lt;br /&gt;
* Lightning Storm damage has been increased from 10 (1.0) to 15 (0.75).&lt;br /&gt;
* Flamethrower damage has been increased from 20 to 25, while its duration has been reduced from 5 to 4 seconds.&lt;br /&gt;
* Flamefrost Spear damage has been increased from 30/30 to 35/35.&lt;br /&gt;
* Mana Flow duration has been increased from 3 to 4 seconds.&lt;br /&gt;
* Increased the projectile speed of Water Bolt slightly.&lt;br /&gt;
* Aqua Prison Wet duration has been increased from 2 to 3 seconds, and its projectile speed has been increased slightly.&lt;br /&gt;
* Slightly increased the size of Mud Shield and the distance at which it is created.&lt;br /&gt;
* Frost Breath now reduces Move Speed by 20%, up from 10%.&lt;br /&gt;
&lt;br /&gt;
====Wizard====&lt;br /&gt;
* Added the new perk Cold Focus.&lt;br /&gt;
* Added the new perk Lingering Magic.&lt;br /&gt;
* Added the new perk Static Charge.&lt;br /&gt;
* Added the new perk Glass Cannon.&lt;br /&gt;
* Added the new perk Focused Mind.&lt;br /&gt;
* Added the new perk Arcane Precision.&lt;br /&gt;
* Added the new skill Arcane Surge.&lt;br /&gt;
* Added the new skill Arcane Insight.&lt;br /&gt;
* Added the new skill Arcane Infusion.&lt;br /&gt;
* Added the new spell Transmutation.&lt;br /&gt;
* Added the new spell Sleep.&lt;br /&gt;
* Added the new spell Frost Wave.&lt;br /&gt;
* Added the new spell Fly.&lt;br /&gt;
* Added the new spell Polymorph.&lt;br /&gt;
* Added the new spell Teleport.&lt;br /&gt;
* Added the new spell Meteor Strike.&lt;br /&gt;
* Fireball damage has been reduced from 35 to 30.&lt;br /&gt;
* Zap damage has been reduced from 20 to 15.&lt;br /&gt;
* Ice Bolt damage has been reduced from 30 to 20.&lt;br /&gt;
* Lightning Strike damage has been reduced from 30 to 25.&lt;br /&gt;
* Explosion damage has been reduced from 25 to 20.&lt;br /&gt;
&lt;br /&gt;
====Cleric====&lt;br /&gt;
* Added the new perk Sacred Flame.&lt;br /&gt;
* Added the new perk Banishing Touch.&lt;br /&gt;
* Added the new perk Stigmata.&lt;br /&gt;
* Added the new perk Pain Offering.&lt;br /&gt;
* Added the new perk Heretic&#039;s Brand.&lt;br /&gt;
* Added the new perk Aura of Awe.&lt;br /&gt;
* Added the new perk Blood Tithe.&lt;br /&gt;
* Added the new perk Divine Echo.&lt;br /&gt;
* Added the new skill Excommunication.&lt;br /&gt;
* Added the new skill Vow of Silence.&lt;br /&gt;
* Added the new skill Confession.&lt;br /&gt;
* Added the new skill Barefoot Pilgrimage.&lt;br /&gt;
* Added the new spell Withering Word.&lt;br /&gt;
* Added the new spell Blessed Fare.&lt;br /&gt;
* Added the new spell Divine Grace.&lt;br /&gt;
* Added the new spell Veil of Judgment.&lt;br /&gt;
* Added the new spell Radiant Blade.&lt;br /&gt;
* Added the new spell Divine Barrier.&lt;br /&gt;
* Added the new spell Miracle.&lt;br /&gt;
* Smite duration has been increased from 7 to 12 seconds, while its damage has been reduced from 10 to 5.&lt;br /&gt;
&lt;br /&gt;
====Bard====&lt;br /&gt;
* The range of Bard song buffs and debuffs has been adjusted from 300/450/600 to 400 (Bad) / 500 (Good) / 600 (Perfect).&lt;br /&gt;
* Tranquility has been changed from restoring +2 (0.25) Health per second while resting to restoring +1 (0.1) Health every 5 seconds under normal conditions.&lt;br /&gt;
* Chorale of Clarity has been changed from restoring 8 Spell Memory per second while resting to restoring 2 Spell Memory per second under normal conditions.&lt;br /&gt;
* Ballad of Courage has been changed from granting 5/7/10 Physical Power as a 6-second party buff to granting 2/4/6 Physical Power as a 240-second party buff.&lt;br /&gt;
* Fermata has been changed from granting +5 Resourcefulness to increasing the duration of music effects applied to yourself by 1.5x.&lt;br /&gt;
* Lore Mastery has been changed from granting 30% Interaction Speed and +10 Additional Memory Capacity to granting 30% Interaction Speed and increasing Knowledge by 50% of your Resourcefulness.&lt;br /&gt;
* Piercing Shrill Physical Damage has been reduced from 20/25/30 to 15/20/25.&lt;br /&gt;
* Shriek of Weakness Physical Damage has been reduced from 3/4/5 to 1/2/3, Physical Damage Reduction has been increased from 6/8/10% to 9/12/15%, and its duration has been reduced from 6/12/18 seconds to 4/8/12 seconds.&lt;br /&gt;
&lt;br /&gt;
====Item====&lt;br /&gt;
* Potion of Luck rarity has been changed from Epic to Rare.&lt;br /&gt;
* Clarity Potion has been changed from restoring 34 Spell Memory per second while resting for 4/6/8/10/12/14/16 seconds to restoring 2 Spell Memory per second under normal conditions for 20/40/60/80/100/120/140 seconds.&lt;br /&gt;
* The guard stance animation for all weapons has been sped up slightly.&lt;br /&gt;
* The weapon guard reaction timing has been adjusted to match each weapon&#039;s attack speed.&lt;br /&gt;
* The activation timing of the Longsword&#039;s second Riposte attack has been slightly delayed to make follow-up Ripostes easier.&lt;br /&gt;
* Spellbooks can now Guard and Riposte.&lt;br /&gt;
* Longbow damage has been increased by 3 due to the recent animation update.&lt;br /&gt;
* Unique items now have 2 random modifiers, and the value range of each modifier has been adjusted to roll up to 2x its previous maximum value.&lt;br /&gt;
* The values of some random modifiers have been adjusted.&lt;br /&gt;
* Dark Plate Armor Magic Resistance has been adjusted from 32~45 to 39~45, Vigor from 1~3 to 1~5, and Move Speed penalty from 11 to 14.&lt;br /&gt;
* Ornate Jazerant Armor Rating has been adjusted from 72~82 to 70~82, Magic Resistance from 22~38 to 32~38, Dexterity from 1~3 to 1~5, and Move Speed penalty from 7 to 9.&lt;br /&gt;
* Dark Leather Leggings Armor Rating has been adjusted from 50~59 to 33~39, Magic Resistance from 13~25 to 14~20, Dexterity from 1~3 to 1~5, and Move Speed penalty from 5 to 4.&lt;br /&gt;
* Dark Padded Hose Magic Resistance has been adjusted from 17~30 to 24~30, Vigor from 1~3 to 1~5, and Move Speed penalty from 4 to 6.&lt;br /&gt;
* Runestone Gloves Armor Rating has been adjusted from 12~18 to 10~16, Magic Resistance from 11~24 to 14~20, Strength from 1~3 to 1~5.&lt;br /&gt;
* Dashing Boots Armor Rating has been adjusted from 26~34 to 24~30, Magic Resistance from 13~24 to 17~23, Agility from 1~3 to 1~5.&lt;br /&gt;
* Timeworn Robe Magic Resistance has been increased from 20 to 30.&lt;br /&gt;
* Holy Robe Magical Healing has been adjusted from 0~2 to 1~3, and Move Speed penalty from 4 to 5.&lt;br /&gt;
* Barbuta Helm Armor Rating has been increased from 20~38 to 26~38.&lt;br /&gt;
* Forest Hood Move Speed penalty has been increased from 2 to 3.&lt;br /&gt;
* Arcane Hood Armor Rating has been adjusted from 21~29 to 10~16, and 30 Magic Resistance has been added.&lt;br /&gt;
* Stinky Stick Poison Cloud charges have been increased from 3 to 5.&lt;br /&gt;
* Pestilence True Magical Damage has been reduced from 20 to 15.&lt;br /&gt;
* Aegis now grants +50 Magic Resistance.&lt;br /&gt;
* Abyssal Trident Additional Damage has been increased from 10 to 15.&lt;br /&gt;
* Dryad&#039;s Wrath reflected damage has been increased from 30% to 40%.&lt;br /&gt;
* Soulscraper duration has been increased from 12 seconds to 60 seconds.&lt;br /&gt;
* Leviathan damage has been increased from 10 to 15, and the impact of its Water Wave has been adjusted to match the War Maul.&lt;br /&gt;
* Spellweaver Spell Casting Speed has been increased from 5% to 10%, and its duration has been increased from 10 seconds to 20 seconds.&lt;br /&gt;
* Kuma&#039;s Claw now grants +7% Armor Penetration.&lt;br /&gt;
* Kuma&#039;s Fang now grants +5% Action Speed.&lt;br /&gt;
* Cinder damage has been increased from 10 to 12.&lt;br /&gt;
&lt;br /&gt;
===Developer Comments===&lt;br /&gt;
Welcome to Early Access Season 10. All character levels, items, stashes, inventory, reward tokens, karma, quest, affinity, and triumph levels have been reset. This season brings several large new features.&lt;br /&gt;
* Enter the Flames! – Power stirs once more within the dungeons. New arcane magic has awakened. Forgotten divine magic has been rediscovered, and a new terror now rises from the Firedeep.&lt;br /&gt;
* Nearly 40 new perks, skills and spells! – Overwhelming magic has been bestowed upon the Wizard and Cleric. Also a broad revamp of many familiar skills for the other classes.&lt;br /&gt;
* New Artifacts – Are you worthy enough to discover and wield the brand new Artifacts and minor Artifacts?&lt;br /&gt;
* New Melee Riposte Mechanics - Blocking with sword-type weapons now takes into consideration the size and sweet spot of the weapons. Blocking with the sweet spot now allows a quicker riposte.&lt;br /&gt;
* More QoL and Smoother Progression – Numerous QoL improvements including better game guidance, smoother quest progression, and quicker unlocks. Triumph exp can now be more easily earned in all game modes. The Adventure Ranks have been extended with actual gold rewards for attaining the top ranks!&lt;br /&gt;
&lt;br /&gt;
We have decided to start this season with a two-week ‘Solo Self Found’ event. This means that the Trading Post and Marketplace will not open until July 30, 2026. In the lead up to that date, we will be running a Twitch Drops Campaign from July 18. Also be sure to login and collect all your EA Season 9 rewards including the first Solo/Duo Arena portrait borders. The new Arena season 3 will also commence on July 31, 2026. Please note that the Arenas will be limited to ‘Epic’ grade and you will not lose your gear upon a loss.&lt;br /&gt;
Finally, be sure to collect your ‘EAS10 Welcome Delivery’ pack from the Expressman’s ‘Post Express’ service tab to help you start the season off with a bit of gold. &lt;br /&gt;
&lt;br /&gt;
We thank you and see you in the dungeons!&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Patch_Notes&amp;diff=68813</id>
		<title>Patch Notes</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Patch_Notes&amp;diff=68813"/>
		<updated>2026-09-07T23:22:31Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Added HF125&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dates are in YYYY-MM-DD format.&lt;br /&gt;
=Early Access Patch Notes=&lt;br /&gt;
==6.12==&lt;br /&gt;
* 2026/9/03 - [[Patch:6.12#Hotfix 125]]&lt;br /&gt;
* 2026/8/20 - [[Patch:6.12#Hotfix 124]]&lt;br /&gt;
* 2026/8/13 - [[Patch:6.12#Hotfix 123]]&lt;br /&gt;
* 2026/8/06 - [[Patch:6.12#Hotfix 122]]&lt;br /&gt;
* 2026/7/30 - [[Patch:6.12#Hotfix 121]]&lt;br /&gt;
* 2026/7/23 - [[Patch:6.12#Hotfix 120]]&lt;br /&gt;
* 2026/7/17 - [[Patch:6.12#Patch 12]] - Wipe for Season 10&lt;br /&gt;
&lt;br /&gt;
==6.11==&lt;br /&gt;
* 2026/07/02 - [[Patch:6.11#Hotfix 119]]&lt;br /&gt;
* 2026/06/25 - [[Patch:6.11#Hotfix 118]]&lt;br /&gt;
* 2026/06/16 - [[Patch:6.11#Hotfix 117-1]]&lt;br /&gt;
* 2026/06/11 - [[Patch:6.11#Hotfix 117]]&lt;br /&gt;
* 2026/06/04 - [[Patch:6.11#Hotfix 116-1]]&lt;br /&gt;
* 2026/05/28 - [[Patch:6.11#Hotfix 116]]&lt;br /&gt;
* 2026/05/23 - [[Patch:6.11#Hotfix 115-2]]&lt;br /&gt;
* 2026/05/22 - [[Patch:6.11#Hotfix 115-1]]&lt;br /&gt;
* 2026/05/14 - [[Patch:6.11#Hotfix 115]]&lt;br /&gt;
* 2026/05/8 - [[Patch:6.11#Hotfix 114-1]]&lt;br /&gt;
* 2026/04/30 - [[Patch:6.11#Hotfix 114]]&lt;br /&gt;
* 2026/04/28 - [[Patch:6.11#Patch 11]] - Wipe for Season 9&lt;br /&gt;
&lt;br /&gt;
==6.10==&lt;br /&gt;
* 2026/04/16 - [[Patch:6.10#Hotfix 113]]&lt;br /&gt;
* 2026/04/09 - [[Patch:6.10#Hotfix 112-1]]&lt;br /&gt;
* 2026/04/03 - [[Patch:6.10#Hotfix 112]]&lt;br /&gt;
* 2026/03/19 - [[Patch:6.10#Hotfix 111]]&lt;br /&gt;
* 2026/03/06 - [[Patch:6.10#Hotfix 110]]&lt;br /&gt;
* 2026/02/26 - [[Patch:6.10#Hotfix 109]]&lt;br /&gt;
* 2026/02/19 - [[Patch:6.10#Hotfix 108-2]]&lt;br /&gt;
* 2026/02/13 - [[Patch:6.10#Hotfix 108-1]]&lt;br /&gt;
* 2026/02/12 - [[Patch:6.10#Hotfix 108]]&lt;br /&gt;
* 2026/02/05 - [[Patch:6.10#Hotfix 107]]&lt;br /&gt;
* 2026/01/29 - [[Patch:6.10#Patch 10]] - Wipe for Season 8&lt;br /&gt;
&lt;br /&gt;
==6.9==&lt;br /&gt;
* 2026/01/22 - [[Patch:6.9#Hotfix 106]]&lt;br /&gt;
* 2026/01/08 - [[Patch:6.9#Hotfix 105]]&lt;br /&gt;
* 2025/12/23 - [[Patch:6.9#Hotfix 104]]&lt;br /&gt;
* 2025/12/18 - [[Patch:6.9#Hotfix 103]]&lt;br /&gt;
* 2025/12/10 - [[Patch:6.9#Hotfix 102-1]]&lt;br /&gt;
* 2025/12/09 - [[Patch:6.9#Hotfix 102]]&lt;br /&gt;
* 2025/11/27 - [[Patch:6.9#Hotfix 101-1]]&lt;br /&gt;
* 2025/11/27 - [[Patch:6.9#Hotfix 101]]&lt;br /&gt;
* 2025/11/20 - [[Patch:6.9#Hotfix 100]]&lt;br /&gt;
* 2025/11/07 - [[Patch:6.9#Hotfix 99]]&lt;br /&gt;
* 2025/10/23 - [[Patch:6.9#Hotfix 98]]&lt;br /&gt;
* 2025/10/17 - [[Patch:6.9#Hotfix 97-1]]&lt;br /&gt;
* 2025/10/16 - [[Patch:6.9#Hotfix 97]]&lt;br /&gt;
* 2025/09/25 - [[Patch:6.9#Hotfix 96]]&lt;br /&gt;
* 2025/09/23 - [[Patch:6.9#Patch 9]] - Wipe for Season 7&lt;br /&gt;
&lt;br /&gt;
==6.8.9==&lt;br /&gt;
* 2025/09/03 - [[Patch:6.8.9#Hotfix 95-3]]&lt;br /&gt;
* 2025/08/29 - [[Patch:6.8.9#Hotfix 95-2]]&lt;br /&gt;
* 2025/08/28 - [[Patch:6.8.9#Hotfix 95-1]]&lt;br /&gt;
* 2025/08/28 - [[Patch:6.8.9#Hotfix 95]]&lt;br /&gt;
* 2025/08/26 - [[Patch:6.8.9#Patch 8.9]] - Semi-wipe for Season 6.9&lt;br /&gt;
&lt;br /&gt;
==6.8.5==&lt;br /&gt;
* 2025/08/06 - [[Patch:6.8.5#Hotfix 94]]&lt;br /&gt;
* 2025/07/30 - [[Patch:6.8.5#Hotfix 93]]&lt;br /&gt;
* 2025/07/25 - [[Patch:6.8.5#Hotfix 92]]&lt;br /&gt;
* 2025/07/16 - [[Patch:6.8.5#Hotfix 91]]&lt;br /&gt;
* 2025/07/10 - [[Patch:6.8.5#Hotfix 90]]&lt;br /&gt;
* 2025/07/03 - [[Patch:6.8.5#Hotfix 89-1]]&lt;br /&gt;
* 2025/07/02 - [[Patch:6.8.5#Hotfix 89]]&lt;br /&gt;
* 2025/06/26 - [[Patch:6.8.5#Hotfix 88]]&lt;br /&gt;
* 2025/06/26 - [[Patch:6.8.5#Patch 8.5]] - Semi-wipe for Season 6.5&lt;br /&gt;
&lt;br /&gt;
==6.8==&lt;br /&gt;
* 2025/06/10 - [[Patch:6.8#Hotfix 87-1]]&lt;br /&gt;
* 2025/06/05 - [[Patch:6.8#Hotfix 87]]&lt;br /&gt;
* 2025/05/23 - [[Patch:6.8#Hotfix 86]]&lt;br /&gt;
* 2025/05/15 - [[Patch:6.8#Hotfix 85-1]]&lt;br /&gt;
* 2025/05/09 - [[Patch:6.8#Hotix 85]]&lt;br /&gt;
* 2025/04/24 - [[Patch:6.8#Hotfix 84-1]]&lt;br /&gt;
* 2025/04/23 - [[Patch:6.8#Hotfix 84]]&lt;br /&gt;
* 2025/04/18 - [[Patch:6.8#Hotfix 83]]&lt;br /&gt;
* 2025/04/14 - [[Patch:6.8#Hotfix 82-2]]&lt;br /&gt;
* 2025/04/13 - [[Patch:6.8#Hotfix 82-1]]&lt;br /&gt;
* 2025/04/11 - [[Patch:6.8#Hotfix 82]] - First Seasonal pass DLC&lt;br /&gt;
* 2025/04/10 - [[Patch:6.8#Patch 8]] - Wipe for Season 6, PvE mode and boss summoning&lt;br /&gt;
&lt;br /&gt;
==6.7==&lt;br /&gt;
* 2025/03/20 - [[Patch:6.7#Hotfix 81]]&lt;br /&gt;
* 2025/03/12 - [[Patch:6.7#Hotfix 80-2]]&lt;br /&gt;
* 2025/03/09 - [[Patch:6.7#Hotfix 80-1]]&lt;br /&gt;
* 2025/03/08 - [[Patch:6.7#Hotfix 80]]&lt;br /&gt;
* 2025/02/14 - [[Patch:6.7#Hotfix 79-1]]&lt;br /&gt;
* 2025/02/13 - [[Patch:6.7#Hotfix 79]]&lt;br /&gt;
* 2025/01/24 - [[Patch:6.7#Hotfix 78]]&lt;br /&gt;
* 2025/01/21 - [[Patch:6.7#Hotfix 77-3]]&lt;br /&gt;
* 2025/01/20 - [[Patch:6.7#Hotfix 77-2]]&lt;br /&gt;
* 2025/01/17 - [[Patch:6.7#Hotfix 77-1]]&lt;br /&gt;
* 2025/01/17 - [[Patch:6.7#Hotfix 77]]&lt;br /&gt;
* 2025/01/11 - [[Patch:6.7#Hotfix 76]]&lt;br /&gt;
* 2024/12/27 - [[Patch:6.7#Hotfix 75]]&lt;br /&gt;
* 2024/12/20 - [[Patch:6.7#Hotfix 74]]&lt;br /&gt;
* 2024/12/18 - [[Patch:6.7#Patch 7]] - Wipe, [[Sorcerer]] release, random Crypts modules, Socketing&lt;br /&gt;
&lt;br /&gt;
===6.6===&lt;br /&gt;
* 2024/12/04 - [[Patch:6.6#Hotfix_73]]&lt;br /&gt;
* 2024/11/29 - [[Patch:6.6#Hotfix_72]]&lt;br /&gt;
* 2024/11/21 - [[Patch:6.6#Hotfix_71]]&lt;br /&gt;
* 2024/11/14 - [[Patch:6.6#Hotfix_70]]&lt;br /&gt;
* 2024/10/30 - [[Patch:6.6#Hotfix_69-2]]&lt;br /&gt;
* 2024/10/28 - [[Patch:6.6#Hotfix_69-1]]&lt;br /&gt;
* 2024/10/24 - [[Patch:6.6#Hotfix_69]]&lt;br /&gt;
* 2024/10/17 - [[Patch:6.6#Hotfix_68]]&lt;br /&gt;
* 2024/10/11 - [[Patch:6.6#Hotfix_67-1]]&lt;br /&gt;
* 2024/10/11 - [[Patch:6.6#Hotfix_67]]&lt;br /&gt;
* 2024/10/04 - [[Patch:6.6#Hotfix_66]]&lt;br /&gt;
* 2024/09/24 - [[Patch:6.6#Hotfix_65]]&lt;br /&gt;
* 2024/09/14 - [[Patch:6.6#Hotfix_64-1]]&lt;br /&gt;
* 2024/09/12 - [[Patch:6.6#Hotfix_64]]&lt;br /&gt;
* 2024/09/06 - [[Patch:6.6#Hotfix_63]]&lt;br /&gt;
* 2024/09/05 - [[Patch:6.6#Patch 6]] - Wipe, Ruins rework&lt;br /&gt;
&lt;br /&gt;
===6.5===&lt;br /&gt;
* 2024/08/29 - [[Patch:6.5#Hotfix_62]]&lt;br /&gt;
* 2024/08/22 - [[Patch:6.5#Hotfix_61]]&lt;br /&gt;
* 2024/08/16 - [[Patch:6.5#Hotfix_60]]&lt;br /&gt;
* 2024/08/14 - [[Patch:6.5#Hotfix_59]]&lt;br /&gt;
* 2024/08/04 - [[Patch:6.5#Hotfix_58-1]]&lt;br /&gt;
* 2024/08/02 - [[Patch:6.5#Hotfix_58]]&lt;br /&gt;
* 2024/07/26 - [[Patch:6.5#Hotfix_57-2]]&lt;br /&gt;
* 2024/07/25 - [[Patch:6.5#Hotfix_57-1]]&lt;br /&gt;
* 2024/07/18 - [[Patch:6.5#Hotfix_57]]&lt;br /&gt;
* 2024/07/12 - [[Patch:6.5#Hotfix_56]]&lt;br /&gt;
* 2024/07/05 - [[Patch:6.5#Hotfix_55-1]]&lt;br /&gt;
* 2024/07/05 - [[Patch:6.5#Hotfix_55]]&lt;br /&gt;
* 2024/06/24 - [[Patch:6.5#Hotfix_54-1]]&lt;br /&gt;
* 2024/06/21 - [[Patch:6.5#Hotfix_54]]&lt;br /&gt;
* 2024/06/16 - [[Patch:6.5#Hotfix_53-2]]&lt;br /&gt;
* 2024/06/16 - [[Patch:6.5#Hotfix_53-1]]&lt;br /&gt;
* 2024/06/14 - [[Patch:6.5#Hotfix_53]]&lt;br /&gt;
* 2024/06/10 - [[Patch:6.5#Hotfix_52-1]]&lt;br /&gt;
* 2024/06/09 - [[Patch:6.5#Hotfix_52]]&lt;br /&gt;
* 2024/06/07 - [[Patch:6.5#Patch 5]] - Wipe, Steam/Epic release, Druid release&lt;br /&gt;
&lt;br /&gt;
===6.4===&lt;br /&gt;
* 2024/06/04 - [[Patch:6.4#Hotfix_51]] - Time-to-kill rework&lt;br /&gt;
* 2024/05/28 - [[Patch:6.4#Hotfix_50]]&lt;br /&gt;
* 2024/05/25 - [[Patch:6.4#Hotfix_49]]&lt;br /&gt;
* 2024/05/24 - [[Patch:6.4#Hotfix_48]]&lt;br /&gt;
* 2024/05/23 - [[Patch:6.4#Hotfix_47-1]]&lt;br /&gt;
* 2024/05/22 - [[Patch:6.4#Hotfix_47]]&lt;br /&gt;
* 2024/05/09 - [[Patch:6.4#Hotfix_46]] - Multiclass removal&lt;br /&gt;
* 2024/05/03 - [[Patch:6.4#Hotfix_45-1]] - Emergency maintenance&lt;br /&gt;
* 2024/05/03 - [[Patch:6.4#Hotfix_45]]&lt;br /&gt;
* 2024/04/25 - [[Patch:6.4#Hotfix_44]]&lt;br /&gt;
* 2024/04/18 - [[Patch:6.4#Hotfix_43]] - Rollback and bug fixes&lt;br /&gt;
* 2024/04/17 - [[Patch:6.4#Hotfix_42]]&lt;br /&gt;
* 2024/04/12 - [[Patch:6.4#Hotfix_41]]&lt;br /&gt;
* 2024/04/04 - [[Patch:6.4#Hotfix_40]]&lt;br /&gt;
* 2024/03/29 - [[Patch:6.4#Hotfix_39]]&lt;br /&gt;
* 2024/03/28 - [[Patch:6.4#Hotfix_38]]&lt;br /&gt;
* 2024/03/20 - [[Patch:6.4#Hotfix_37]]&lt;br /&gt;
* 2024/03/15 - [[Patch:6.4#Patch 4]] - Wipe&lt;br /&gt;
&lt;br /&gt;
===6.3===&lt;br /&gt;
* 2024/03/07 - [[Patch:6.3#Hotfix_36]]&lt;br /&gt;
* 2024/03/02 - [[Patch:6.3#Hotfix_35]]&lt;br /&gt;
* 2024/02/29 - [[Patch:6.3#Hotfix_34]]&lt;br /&gt;
* 2024/02/22 - [[Patch:6.3#Hotfix_33]]&lt;br /&gt;
* 2024/02/12 - [[Patch:6.3#Hotfix_32-1]]&lt;br /&gt;
* 2024/02/11 - [[Patch:6.3#Hotfix_32]]&lt;br /&gt;
* 2024/02/08 - [[Patch:6.3#Hotfix_31]]&lt;br /&gt;
* 2024/02/01 - [[Patch:6.3#Hotfix_30]]&lt;br /&gt;
* 2024/01/31 - [[Patch:6.3#Patch 3]]&lt;br /&gt;
&lt;br /&gt;
===6.2===&lt;br /&gt;
* 2024/01/24 - [[Patch:6.2#Hotfix_29]]&lt;br /&gt;
* 2024/01/11 - [[Patch:6.2#Hotfix_28-1]]&lt;br /&gt;
* 2024/01/11 - [[Patch:6.2#Hotfix_28]]&lt;br /&gt;
* 2024/01/05 - [[Patch:6.2#Hotfix_27]]&lt;br /&gt;
* 2023/12/23 - [[Patch:6.2#Hotfix_26]]&lt;br /&gt;
* 2023/12/21 - [[Patch:6.2#Hotfix 25]]&lt;br /&gt;
* 2023/7/21 - [[Patch:6.2#Hotfix 24]] - Almost all bug fixes&lt;br /&gt;
* 2023/7/21 - [[Patch:6.2#Hotfix 23]] - Bug fixes and Evil Eye temp disable&lt;br /&gt;
* 2023/11/30 - [[Patch:6.2#Hotfix 22]]&lt;br /&gt;
* 2023/11/24 - [[Patch:6.2#Hotfix 21]]&lt;br /&gt;
* 2023/11/22 - [[Patch:6.2#Patch 2]]  - Inventory Wipe&lt;br /&gt;
&lt;br /&gt;
===6.1===&lt;br /&gt;
* 2023/11/09 - [[Patch:6.1#Hotfix 20]]&lt;br /&gt;
* 2023/11/03 - [[Patch:6.1#Hotfix 19]]&lt;br /&gt;
* 2023/10/26 - [[Patch:6.1#Hotfix 18]] - Inventory Wipe&lt;br /&gt;
* 2023/10/13 - [[Patch:6.1#Hotfix 17]]&lt;br /&gt;
* 2023/10/06 - [[Patch:6.1#Hotfix 16]]&lt;br /&gt;
* 2023/10/05 - [[Patch:6.1#Hotfix 15]]&lt;br /&gt;
* 2023/09/28 - [[Patch:6.1#Hotfix 14]]&lt;br /&gt;
* 2023/09/26 - [[Patch:6.1#Patch 1]]&lt;br /&gt;
* 2023/09/21 - [[Patch:6.1#Hotfix 13]]&lt;br /&gt;
* 2023/09/14 - [[Patch:6.1#Hotfix 12]]&lt;br /&gt;
* 2023/09/12 - [[Patch:6.1#Hotfix 11]]&lt;br /&gt;
* 2023/09/07 - [[Patch:6.1#Hotfix 10]]&lt;br /&gt;
* 2023/09/04 - [[Patch:6.1#Hotfix 9]]&lt;br /&gt;
* 2023/08/31 - [[Patch:6.1#Hotfix 8]]&lt;br /&gt;
* 2023/08/28 - [[Patch:6.1#Wipe 1]] - Inventory Wipe&lt;br /&gt;
* 2023/08/24 - [[Patch:6.1#Hotfix_7]] &lt;br /&gt;
* 2023/08/22 - [[Patch:6.1#Hotfix_6]] &lt;br /&gt;
* 2023/08/18 - [[Patch:6.1#Hotfix_5]] &lt;br /&gt;
* 2023/08/17 - [[Patch:6.1#Hotfix_4]] &lt;br /&gt;
* 2023/08/14 - [[Patch:6.1#Hotfix_3]] &lt;br /&gt;
* 2023/08/11 - [[Patch:6.1#Hotfix_2]]&lt;br /&gt;
* 2023/08/09 - [[Patch:6.1#Hotfix_1]] &lt;br /&gt;
===6.0===&lt;br /&gt;
* 2023/08/07 - [[Patch:6.0]] (There was no patch notes, written by community)&lt;br /&gt;
&lt;br /&gt;
==Alpha Patch Notes==&lt;br /&gt;
* 2023/04/17 - [[Patch:5.2]]&lt;br /&gt;
* 2023/04/16 - [[Patch:5.1]]&lt;br /&gt;
* 2023/04/14 - [[Patch:5.0]]&lt;br /&gt;
* 2023/02/14 - [[Patch:4.6]]&lt;br /&gt;
* 2023/02/13 - [[Patch:4.5]]&lt;br /&gt;
* 2023/02/11 - [[Patch:4.4]]&lt;br /&gt;
* 2023/02/09 - [[Patch:4.3]]&lt;br /&gt;
* 2023/02/08 - [[Patch:4.2]]&lt;br /&gt;
* 2023/02/06 - [[Patch:4.1]]&lt;br /&gt;
* 2022/12/23 - [[Patch:3.6]]&lt;br /&gt;
* 2022/12/22 - [[Patch:3.5]]&lt;br /&gt;
* 2022/12/10 - [[Patch:3.4]]&lt;br /&gt;
* 2022/12/09 - [[Patch:3.3]]&lt;br /&gt;
* 2022/12/07 - [[Patch:3.2]]&lt;br /&gt;
* 2022/12/16 - [[Patch:3.1]]&lt;br /&gt;
* 2022/12/16 - [[Patch:3.0]]&lt;br /&gt;
* 2022/11/01 - [[Patch:2.3]]&lt;br /&gt;
* 2022/10/31 - [[Patch:2.2]]&lt;br /&gt;
* 2022/10/29 - [[Patch:2.1]]&lt;br /&gt;
* 2022/10/28 - [[Patch:2.0]]&lt;br /&gt;
* 2022/09/27 - [[Patch:1.4]]&lt;br /&gt;
* 2022/09/26 - [[Patch:1.3]]&lt;br /&gt;
* 2022/09/25 - [[Patch:1.2]]&lt;br /&gt;
* 2022/09/24 - [[Patch:1.1]]&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=68812</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=68812"/>
		<updated>2026-09-07T21:33:55Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: New automated tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Nature&#039;s Protector&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
[[Druid]]s in Dark and Darker are a more combat focused alternative to the cleric class with the ability to shapeshift into various forms with great combat potential and cast spells to heal themselves and allies. They also offer the ability to zone enemies using their treant, entangling vines and thorn barrier spells. They have a high mobility and so are great at running into and running from combat.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Druid is a spirit mage with a deep connection to nature. Able to wield the powers of the wilderness, they can even transform their bodies to mimic the powers of beasts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Staff/Spear&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Able to shapeshift into various animal forms.&lt;br /&gt;
**Utilize nature spells for healing.&lt;br /&gt;
**Excellent spacing and zoning tools.&lt;br /&gt;
**Highest mobility in the game. &lt;br /&gt;
**Able to escape sticky situations. (Dreamwalk perk)&lt;br /&gt;
*Cons&lt;br /&gt;
**Limited equipment.&lt;br /&gt;
**Dependent on equipment.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dreamwalk.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamwalk &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamwalk}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk EnhancedWildness.png|link=|x96px]] &amp;lt;br&amp;gt; Enhanced Wildness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EnhancedWildness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ForceOfNature.png|link=|x96px]] &amp;lt;br&amp;gt; Force of Nature &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ForceOfNature}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk HerbalSensing.png|link=|x96px]] &amp;lt;br&amp;gt; Herbal Sensing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=HerbalSensing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk NaturalHealing.png|link=|x96px]] &amp;lt;br&amp;gt; Natural Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=NaturalHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shapeshift Mastery.png|link=|x96px]] &amp;lt;br&amp;gt;Shapeshift Mastery&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritBond.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Bond &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritBond}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritMagicMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Magic Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritMagicMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SunAndMoon.png|link=|x96px]] &amp;lt;br&amp;gt; Sun and Moon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SunAndMoon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ThornCoat.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Coat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornCoat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk LifebloomAura.png|link=|x96px]] &amp;lt;br&amp;gt; Lifebloom Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=LifebloomAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Skills gained when shapeshifted. Note that in-game descriptions prefix the skill names with &amp;quot;[Wild] &amp;quot;, but that&#039;s not actually part of the skill name. Adding to the confusion, Bear&#039;s skill name actually &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; start with &amp;quot;Wild &amp;quot;, and the in-game description displays it as &amp;quot;[Wild] Wild Fury&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Form&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill InsectPredation.png|link=|x96px]] &amp;lt;br&amp;gt; Insect Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Chicken &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InsectPredation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|InsectPredation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Rush.png|link=|x96px]] &amp;lt;br&amp;gt; Rush &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Panther &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildRush}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Rush|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill SurvivalInstinct.png|link=|x96px]] &amp;lt;br&amp;gt; Survival Instinct &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Rat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SurvivalInstinct}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SurvivalInstinct|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill WildFury.png|link=|x96px]] &amp;lt;br&amp;gt; Wild Fury &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bear &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildFury}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WildFury|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill PenguinDash.png|link=|x96px]] &amp;lt;br&amp;gt; Penguin Dash &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Penguin &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=penguindash}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|penguindash|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
&lt;br /&gt;
All Druid [[Spells]] have a cast range of {{Ability_Data|Dreamfire|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Spirit}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;  &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell NaturesTouch.png|link=|x96px]] &amp;lt;br&amp;gt; Nature&#039;s Touch&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Nature&#039;sTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Over time healing {{Ability_Data|Nature&#039;sTouch|Scaling}} &amp;lt;br&amp;gt; Recoverable health never scales &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|MaxCount}} Casts &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell BarkskinArmor.png|link=|x96px]] &amp;lt;br&amp;gt; Barkskin Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=BarkskinArmor}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell OrbofNature.png|link=|x96px]] &amp;lt;br&amp;gt; Orb of Nature &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=OrbofNature}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|HitScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Dreamfire.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamfire &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamfire}} &amp;lt;br&amp;gt; Cast range of {{Ability_Data|DreamFire|Range}}.&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage {{Ability_Data|DreamFire|EnemyScaling}}&amp;lt;br&amp;gt;Healing {{Ability_Data|DreamFire|AllyScaling}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell ThornBarrier.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell EntanglingVines.png|link=|x96px]] &amp;lt;br&amp;gt; Entangling Vines &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EntanglingVines}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Restore.png|link=|x96px]] &amp;lt;br&amp;gt; Restore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Restore}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell SummonTreant.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Treant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SummonTreant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell TreeOfLife.png|link=|x96px]] &amp;lt;br&amp;gt; Tree of Life &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=TreeOfLife}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell MendingGrove.png|link=|x96px]] &amp;lt;br&amp;gt; Mending Grove &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=MendingGrove}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|ShapeShifts=&lt;br /&gt;
See [[Damage#Shapeshift|Shapeshift damage]] for info on how Shapeshift damage works..&amp;lt;br&amp;gt;&lt;br /&gt;
Shape Shifting into any form has a base {{Ability_Data|Bear|CastingTime}} cast time.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As of [[Patch:6.8#Hotix_85|Hotfix 85]], Shapeshift damage is now based on a curve, in addition to the base damage. This curve can be found at [[Stats#ShapeShift Primitive based]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; text-align:center; border-collapse:collapse;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:1%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift DefaultCharacter.png|link=|x96px]] &amp;lt;br&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Human}} &amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Bear.png|link=|x96px]] &amp;lt;br&amp;gt; Bear&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Bear}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Swipe (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Swipe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bash (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Bash}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Chicken.png|link=|x96px]] &amp;lt;br&amp;gt; Chicken&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Chicken}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Pecking (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Pecking}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Clucking (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Panther.png|link=|x96px]] &amp;lt;br&amp;gt; Panther&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Panther}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Scratch (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Scratch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Neckbite (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Neckbite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Rat.png|link=|x96px]] &amp;lt;br&amp;gt; Rat&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Rat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Infected Fangs (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InfectedFangs}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Squeak (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Squeak}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Penguin.png|link=|x96px]] &amp;lt;br&amp;gt; Penguin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=penguin}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sharp Beak (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=sharpbeak}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Water Cannon (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=watercannon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|dreamwalk=When you take damage while in human form, gain {{Ability_Data|Dreamwalk|MagicalPower}} for {{Ability_Data|Dreamwalk|BuffDuration}} and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills while still able to cast spells. {{Ability_Data|Dreamwalk|CooldownDuration}} Cooldown in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|enhancedwildness=While in animal form, gain {{Ability_Data|EnhancedWildness|PhysicalPowerBonus}} and {{Ability_Data|EnhancedWildness|ArmorRating}}.&lt;br /&gt;
&lt;br /&gt;
|forceofnature=When Druid heals anyone (including self) and they are not at maximum health they gain {{Ability_Data|ForceOfNature|PhysicalPower}} for {{Ability_Data|ForceOfNature|Duration}} on each tick of received healing.&lt;br /&gt;
&lt;br /&gt;
|herbalsensing=Detect nearby herbs.&amp;lt;br&amp;gt; {{Ability_Data|HerbalSensing|AuraRadius}} radius. When harvesting herbs, you have {{Ability_Data|HerbalSensing|Luck}}.&lt;br /&gt;
&lt;br /&gt;
|naturalhealing=Heal yourself and nearby allies {{Ability_Data|NaturalHealing|MagicalBaseHealing}} ({{Ability_Data|NaturalHealing|Scaling}}) every &amp;lt;!--{{Ability_Data|NaturalHealing|TickInterval}} Not in files anymore, use hardcoded number for now--&amp;gt;3s. &amp;lt;br&amp;gt; {{Ability_Data|NaturalHealing|AuraRadius}} radius. Grants a 10% bonus to magic healing attributes. {{NeedsTesting|Data suggests the 10% heal bonus is not a thing. Need confirmation that it even exists, and then how exactly it works. Is it Magical Heal Mod?}}&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmastery=Reduces shapeshifting time by {{Ability_Data|ShapeshiftMastery|Shapeshift_CastTimeReducePercent}} and reduces the cooldown of Wild skills to {{Ability_Data|ShapeshiftMastery|WildDuration}} their base cooldown, but prevents the use of {{Element|Spirit}} spells.&lt;br /&gt;
&lt;br /&gt;
|spiritbond=You transfer {{Ability_Data|SpiritBond|TransferPercent}} of [[Damage]] received by a party member within {{Ability_Data|SpiritBond|AuraRadius}} to yourself, up to {{Ability_Data|SpiritBond|MaxSpiritBondTransferDamage}} damage per instance. {{Ability_Data|SpiritBond|CooldownDuration}} Cooldown in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|spiritmagicmastery=When you cast {{Element|Spirit}} magic, gain {{Ability_Data|SpiritMagicMastery|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|sunandmoon=Nearby allies and self gain {{Ability_Data|SunAndMoon|Vigor}} and {{Ability_Data|SunAndMoon|MagicalPower}}.&amp;lt;br&amp;gt; {{Ability_Data|SunAndMoon|AuraRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|thorncoat=When melee attacked, return {{Ability_Data|ThornCoat|TruePhysicalBaseDamage}} to the attacker.&lt;br /&gt;
&lt;br /&gt;
|lifebloomaura=Restores an additional 1 [[Health]] (0% [[Scaling]]) per tick to target when caster heals self or allies within {{Ability_Data|LifebloomAura|AuraRadius}}. Disables Shapeshifting.&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory=Transforms one of 5 creatures, cannot use tools in non-human state. &amp;lt;!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory2=Transforms into one of 5 additional creatures, cannot use tools in non-human state. &amp;lt;!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|insectpredation=Eats crawling insects to [[Healing|Heal]] for {{Ability_Data|InsectPredation|Primitive}} * ({{Ability_Data|InsectPredation|PrimitiveMultiplier}}) as {{Ability_Data|InsectPredation|PhysicalShapeShiftBaseHealing}}.&lt;br /&gt;
&lt;br /&gt;
|wildrush=Dash forward {{Ability_Data|Rush|Range}} then enter a frenzied state for {{Ability_Data|Rush|Duration}}. You can attack midair and while jumping in the frenzied state. While Frenzied, Neckbite also [[Silence|Silences]] for {{Ability_Data|Panther|PrimarySilenceDuration}}. Can&#039;t be used while in water. Has {{Ability_Data|Rush|Charges}}.&lt;br /&gt;
&lt;br /&gt;
|survivalinstinct=Gain {{Ability_Data|SurvivalInstinct|MoveSpeedAdd}} for {{Ability_Data|SurvivalInstinct|ActiveDuration}}. After the effect is over or when Shape Shifting to any other form, suffer {{Ability_Data|SurvivalInstinct|MoveSpeedBonus}} for {{Ability_Data|SurvivalInstinct|EndDuration}}.&lt;br /&gt;
&lt;br /&gt;
|wildfury=Gain {{Ability_Data|WildFury|PhysicalDamageReduction}} and {{Ability_Data|WildFury|MagicalDamageReduction}} for {{Ability_Data|WildFury|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|nature&#039;stouch=Target receives {{Ability_Data|Nature&#039;sTouch|RecoverableHealth}} and {{Ability_Data|Nature&#039;sTouch|MagicalBaseHealing}} over {{Ability_Data|Nature&#039;sTouch|Duration}}. &amp;lt;br&amp;gt; {{Ability_Data|Nature&#039;sTouch|Range}}.&lt;br /&gt;
&lt;br /&gt;
|barkskinarmor=Grant target (self if no target) {{Ability_Data|BarkskinArmor|ArmorRating}} for {{Ability_Data|BarkskinArmor|Duration}} and gain {{Ability_Data|BarkskinArmor|HeadshotDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|dreamfire=Deal {{Ability_Data|DreamFire|MagicalBaseDamage}} to enemies within a chosen {{Ability_Data|DreamFire|AreaRadius}} area after a {{Ability_Data|DreamFire|IntervalTime}} delay. Any allies or self currently affected by Nature&#039;s Touch that are within {{Ability_Data|DreamFire|Range}} of you are instantly healed for {{Ability_Data|DreamFire|MagicalBaseHealing}} per enemy target.&lt;br /&gt;
&lt;br /&gt;
|summontreant=Summons a mobile [[Treant]] in a [[Spells#Targeted_AoE|targeted]] area within {{Ability_Data|SummonTreant|Range}} to fight for 12 seconds. [[Treant]]s deal 35.2 damage with 4 [[Impact Power]] per hit and have [[Impact Power#Demolition|Demolition]]. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Treant stats: 150 [[Health]], 150 [[Movement Speed]], -22% [[Stats#Physical Damage Reduction|Physical Damage Reduction]], 5% [[Stats#Magical Damage Reduction|Magical Damage Reduction]], 15% [[Damage#Projectile Damage Reduction|Projectile Damage Reduction]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The summon area has a {{Ability_Data|SummonTreant|AreaRadius}} radius. {{NeedsTesting|Technically has 100% Scaling but unknown if it can actually apply the caster&#039;s stats or not due to it being a summon}}&lt;br /&gt;
&lt;br /&gt;
|thornbarrier=Creates a 1.2m tall, {{Ability_Data|ThornBarrier|AreaRadius}} radius thorn barrier that lasts for {{Ability_Data|ThornBarrier|DescThornBarrierDuration}}. Any character touching the thorn barrier will take {{Ability_Data|ThornBarrier|PhysicalBaseDamage}} ({{Ability_Data|ThornBarrier|Scaling}}) per {{Ability_Data|ThornBarrier|TickInterval}}. &amp;lt;br&amp;gt; The barrier has 6 [[Impact_Power#Impact Endurance|Impact Endurance]]. Casting range of {{Ability_Data|ThornBarrier|Range}}.&lt;br /&gt;
&lt;br /&gt;
|entanglingvines=Spreads roots across the floor in a {{Ability_Data|EntanglingVines|AreaRadius}} radius after a delay of 0.75s that last for ?s. Any targets that pass through the area are rooted in place for {{Ability_Data|EntanglingVines|Duration}}. After the effect is removed, the target gets immunity to the entangling effects for 1 second. Can only have one on the field at once.&amp;lt;br&amp;gt; Casting range of {{Ability_Data|EntanglingVines|Range}}&lt;br /&gt;
&lt;br /&gt;
|restore=Allies within {{Ability_Data|Restore|AreaRadius}} of you including yourself are granted [[Buffs|Restore]], [[healing]] them for {{Ability_Data|Restore|MagicalBaseHealing}} over {{Ability_Data|Restore|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|treeoflife=Sprout a tree of life onto a player within a cast range of {{Ability_Data|TreeOfLife|Range}}, granting {{Ability_Data|TreeOfLife|AllAttributes}}, {{Ability_Data|TreeOfLife|RecoverableHealth}}, and {{Ability_Data|TreeOfLife|MagicalBaseHealing}} over {{Ability_Data|TreeOfLife|HealOverTimeDuration}}.&lt;br /&gt;
&lt;br /&gt;
|mendinggrove=Create a forest area centered around you with a {{Ability_Data|MendingGrove|AreaRadius}} radius. Targets that remain in the area gain {{Ability_Data|MendingGrove|MaxHealthBonus}} and are healed for {{Ability_Data|MendingGrove|MagicalBaseHealing}} per second for {{Ability_Data|MendingGrove|AoELifetime}}.&lt;br /&gt;
&lt;br /&gt;
|orbofnature=Fires an orb with an initial speed of {{Ability_Data|OrbOfNature|InitialSpeed}} that deals {{Ability_Data|OrbOfNature|MagicalBaseDamage}} ({{Ability_Data|OrbOfNature|HitScaling}}) on contact with an enemy, or grants Nature&#039;s Touch on contact with an ally.&lt;br /&gt;
&lt;br /&gt;
|human=Transforms into a human.&lt;br /&gt;
&lt;br /&gt;
|bear=Transforms into a wild bear. Too big to pass through doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Bear|PhysicalDamageReductionMod}}, {{Ability_Data|Bear|ProjectileDamageReduction}}, and {{Ability_Data|Bear|MaxHealthBonus}}.. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Bear|MoveSpeedBonus}} and {{Ability_Data|Bear|ActionSpeed}} and -30% Jump height.&lt;br /&gt;
&lt;br /&gt;
|swipe=Claws with right hand inflicting {{Ability_Data|Bear|PrimaryPrimitive}} * ({{Ability_Data|Bear|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Bear|PrimaryPrimitiveAdd}} as {{Ability_Data|Bear|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|PrimaryScaling}}, {{Ability_Data|Bear|PrimaryImpactPower}}, and pushing the target back. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|hitslowmovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bash=Raise your body and slam down inflicting {{Ability_Data|Bear|SecondaryPrimitive}} * {{Ability_Data|Bear|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Bear|SecondaryPrimitiveAdd}} as {{Ability_Data|Bear|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|SecondaryScaling}}, {{Ability_Data|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|secondarymovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|chicken=Transforms into a chicken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Can spread their wings and jump twice. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Chicken|MaxHealthBonus}}, {{Ability_Data|Chicken|IncomingPhysicalHealingMod}}, and {{Ability_Data|Chicken|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|pecking=Pecks the target with its beak, inflicting {{Ability_Data|Chicken|Primitive}} * ({{Ability_Data|Chicken|PrimitiveMultiplier}}) + {{Ability_Data|Chicken|PrimitiveAdd}} as {{Ability_Data|Chicken|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Chicken|Scaling}}, {{Ability_Data|Chicken|ImpactPower}}, and {{Ability_Data|Chicken|ArmorPenetration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Chicken|MovespeedAdd}} for {{Ability_Data|Chicken|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|clucking=The chicken clucks loudly&lt;br /&gt;
&lt;br /&gt;
|panther=Transforms into a wild panther. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Panther|ShapeShiftMoveSpeedAdd}} and 20% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Panther|PhysicalDamageReductionMod}} as well as {{Ability_Data|Panther|IncomingPhysicalHealingMod}} and {{Ability_Data|Panther|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|scratch=Claws the target with his right hand, inflicting {{Ability_Data|Panther|PrimaryPrimitive}} * ({{Ability_Data|Panther|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Panther|PrimaryPrimitiveAdd}} as {{Ability_Data|Panther|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|PrimaryScaling}} and {{Ability_Data|Panther|PrimaryImpactPower}} and causing the target to bleed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bleed deals {{Ability_Data|Panther|PrimaryBleedPhysicalBaseDamage}} with {{Ability_Data|Panther|PrimaryBleedScaling}} over {{Ability_Data|Panther|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|HitslowMovespeedAdd}} for {{Ability_Data|Panther|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|neckbite=Bite the target&#039;s neck, inflicting {{Ability_Data|Panther|SecondaryPrimitive}} * {{Ability_Data|Panther|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Panther|SecondaryPrimitiveAdd}} as {{Ability_Data|Panther|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|SecondaryScaling}} and {{Ability_Data|Panther|SecondaryImpactPower}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While you are frenzied, Neckbite [[Silence|Silences]] the target for {{Ability_Data|Panther|PrimarySilenceDuration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|SecondaryMoveSpeedAdd}} for {{Ability_Data|Panther|SecondaryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|rat=Transforms into a wild Rat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain 10% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Rat|MaxHealthBonus}}, {{Ability_Data|Rat|PhysicalDamageReduction}}, {{Ability_Data|Rat|MagicalDamageReduction}}, as well as {{Ability_Data|Rat|IncomingPhysicalHealingMod}} and {{Ability_Data|Rat|IncomingMagicalHealingMod}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;Squeak loudly randomly every {{Ability_Data|Rat|RatRandomSqueakMinTimeConstant}}-{{Ability_Data|Rat|RatRandomSqueakMaxTimeConstant}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|infectedfangs=Bites the target, inflicting {{Ability_Data|Rat|PrimaryPhysicalBaseDamage}} with {{Ability_Data|Rat|PrimaryScaling}} and {{Ability_Data|Rat|PrimaryImpactPower}} and inflicting a plague to the target. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The plague deals {{Ability_Data|Rat|MagicalBaseDamage}} with {{Ability_Data|Rat|PrimaryDiseaseScaling}} over {{Ability_Data|Rat|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Rat|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Rat|HitslowMovespeedAdd}} for {{Ability_Data|Rat|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|squeak=Makes a squeak.&lt;br /&gt;
&lt;br /&gt;
|penguin=Transforms into a penguin. Slow on land, but very fast in water. Lose {{Ability_Data|Penguin|MaxHealthBonus}}, {{Ability_Data|Penguin|IncomingPhysicalHealingMod}} and {{Ability_Data|Penguin|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|sharpbeak=Bites the target with its beak, dealing {{Ability_Data|Penguin|Primitive}} * ({{Ability_Data|Penguin|PrimitiveMultiplier}}) + {{Ability_Data|Penguin|PrimitiveAdd}} as {{Ability_Data|Penguin|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Penguin|PrimaryScaling}} and {{Ability_Data|Penguin|ImpactPower}} and causing the target to bleed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bleed deals {{Ability_Data|Penguin|physicalbasedamage}} with {{Ability_Data|Penguin|PrimaryBleedScaling}} over {{Ability_Data|Penguin|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Penguin|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied.&lt;br /&gt;
&lt;br /&gt;
|watercannon=After casting, spit a stream of water forward, dealing {{Ability_Data|Penguin|Primitive}} + {{Ability_Data|Penguin|magicalbasedamage}} as {{Ability_Data|Penguin|magicalshapeshiftbasedamage}}.&lt;br /&gt;
&lt;br /&gt;
|penguindash=Gain {{Ability_Data|PenguinDash|inwatermovespeedbonus}} while in water for {{Ability_Data|PenguinDash|activeduration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68811</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68811"/>
		<updated>2026-09-07T21:27:09Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: few more tag changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;2/3/4 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AccelerandoStackingType,AccelerandoMaximumStacks,AccelerandoRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,AllegroDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AllegroStackingType,AllegroMaximumStacks,AllegroRemovable,PersuasivenessScaling,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;2/4/6 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;4/5/6 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s/40s/60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;16%/33%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Bad quality is described in game to last 4s but actually lasts 4.005s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4.0s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-9%/-12%/-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descglobalduration=&amp;lt;b&amp;gt;4s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,BadPersuasivenessInaccurateNote,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod,DescGlobalDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,RecoverableBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfdurationmultiplier=&amp;lt;b&amp;gt;150%s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfDurationMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;5 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Vigor,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeDuration,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferratio=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,TransferRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,RapierMasteryDuration,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed,DemonsGleeDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeDuration,RangedPhysicalPowerBonus,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;5 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;100 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,DescCooldownDuration,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|finishingblow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|threshold=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,Duration,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|grapplinghook={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;-700&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuecranktag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Crank&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueropetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Rope&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueprojectiletag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Projectile&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bplaypullonanimationactivation=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hurlweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Axe&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;50% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-100 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,Duration,ArmorRating,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;8 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|whirlwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.TwoHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|execdamageweaponratioprimary=&amp;lt;b&amp;gt;0.9x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;90%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,ExecDamageWeaponRatioPrimary,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleeheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleeHeadshotDamageModifier,MeleeDuration,RangedHeadshotDamageModifier,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|heavyswing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|heavyswingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HeavySwingDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Duration,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|potionduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|potionchuggerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descpotionmagicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PotionDuration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield,PotionChuggerDuration,DescPotionMagicalBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|skullsplitter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;12 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|shoutduration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|treacherouslungsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ShoutDuration,TreacherousLungsDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;10% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|disarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fortifiedground={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descdurationduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescDurationDuration,DescCooldownDuration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pommelstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.OneHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descadditionalhitphysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,DescAdditionalHitPhysicalBaseDamage,Duration,MoveSpeedBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Shield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;30 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldDuration,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;13 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|health=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue,Health&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Duration,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lastbastion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;150 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lastbastionconstantid=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthratio=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectileresistanceprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectileresistanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|counterwindowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CounterWindowDuration,CounterWindowStackingType,CounterWindowMaximumStacks,PhysicalPowerBonus,ActionSpeed,BlockReactionDuration,BlockReactionStackingType,BlockReactionMaximumStacks,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,SlayerDuration,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,Duration,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponguard={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,PhysicalPowerBonus,ActionSpeed,ActivatedStackingType,ActivatedMaximumStacks,Removable,ImpactResistance,WeaponGuardDuration,WeaponGuardStackingType,WeaponGuardMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|weaponmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WeaponMasteryDuration,DebuffDuration,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|auraofawe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-7% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofaweduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,ActionSpeed,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,AuraofAweDuration,AuraofAweStackingType,AuraofAweMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|banishingtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|banishingtouchprobabilityconstantid=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|probability=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,ActivateOnAbilityHandleDuration,MaximumStacks,BanishingTouchProbabilityConstantId,Probability&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodtithe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|sacredwaterduration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|brewmasterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SacredWaterDuration,Strength,BrewmasterDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineecho={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessDuration,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hereticsbrand={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hereticsbrandduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,SpellCastingSpeed,StackingType,MaximumStacks,Removable,HereticsBrandDuration,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|blesshitduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueholywatertag=&amp;lt;b&amp;gt;GameplayCue.Perk.Execute.HolyWater&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BlessHitDuration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterDuration,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,OverhealedDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,OverhealedStackingType,OverhealedMaximumStacks,OverhealingDuration,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|painoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiemduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiem=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RequiemDuration,SpellCastingSpeed,BuffDuration,Requiem&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sacredflame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflamemaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,StackingType,GrantedMaximumStacks,Removable,CooldownDuration,CooldownMaximumStacks,MagicalBaseDamage,Scaling,SacredFlameDuration,SacredFlameMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stigmata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,OutgoingMagicalHealingAdd,SpellCastingSpeed,StartDuration,StackingType,StartMaximumStacks,HealthCost,HealthCostDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,HealthCostMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|barefootpilgrimage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-100% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;25% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;20% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-50% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,Duration,ItemArmorRatingBonus,OutgoingMagicalHealMod,SpellCastingSpeed,DebuffDurationBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|confession={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healperremove=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,HealPerRemove&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|excommunication={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinemagicaldamagereduction=&amp;lt;b&amp;gt;-25% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuehittag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Excommunication&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,DivineMagicalDamageReduction,StackingType,Refresh,Removable,GameplayCueHitTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vowofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifyduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;4% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,NotifyDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,NotifyMaximumStacks,MagicalPowerBonus,GrantedDuration,StackingType,GrantedMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|blessedfare={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinebarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinegrace={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;180s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;35 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,LocustsSwarmAreaDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmDuration,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|miracle={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-0.99 [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiemhealthratioconstant=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndelayconstant=&amp;lt;b&amp;gt;220%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|preresurrectiondelayconstant=&amp;lt;b&amp;gt;300%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,PercentMaxHealthHealing,RequiemHealthRatioConstant,SpawnDelayConstant,PreResurrectionDelayConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|radiantblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firemagicaldamagereduction=&amp;lt;b&amp;gt;50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemagicaldamagereduction=&amp;lt;b&amp;gt;-300% [[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Ice|Ice]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritmagicaldamagereduction=&amp;lt;b&amp;gt;-400% [[File:SpiritDamage.png|Spirit|x20px]] [[Damage_Types#Spirit|Spirit]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactendurance=&amp;lt;b&amp;gt;8 [[Impact_Power#Impact_Endurance|Impact Endurance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;150 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;26% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;15 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,PhysicalBuffWeaponDamage,BuffMagicalWeaponDamage,MagicalDamageReduction,FireMagicalDamageReduction,IceMagicalDamageReduction,SpiritMagicalDamageReduction,ImpactResistance,ImpactEndurance,MaxHealthAdd,MoveSpeedBase,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofjudgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|witheringword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;15% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorceryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Magical Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;25% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryDuration,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,MagicalPenetration,ActionSpeed,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacityadd=&amp;lt;b&amp;gt;5 [[Stats#Memory_Capacity|Memory Capacity Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityAdd,InnateTalentDuration,InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitDuration,HitStackingType,HitMaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowDuration,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manafoldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellCastingSpeed,ManaFoldDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightDuration,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedDuration,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellsculptingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellSculptingDuration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.65x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-3% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,TimeDistortionDuration,StackingType,MaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1Duration,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;800&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;45 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,RadiusDuration,RadiusTickinterval,RadiusbExecutePeriodicEffectOnApplication,RadiusRefresh,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;3.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,AoELifetime,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|homingangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId,HomingAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2StackingType,Hit2MaximumStacks,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,MagicalBaseDamage,Scaling,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.65m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descearthelemental_summoned_activateduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,Duration,MaximumStacks,DescEarthElemental_Summoned_ActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,LavaElementalBurningRadiusDuration,LavaElementalBurningRadiusTickinterval,LavaElementalBurningRadiusbExecutePeriodicEffectOnApplication,LavaElementalBurningRadiusRefresh,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningTickinterval,LavaElementalBurningbExecutePeriodicEffectOnApplication,LavaElementalBurningRefresh,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryTickinterval,LavaElementalBurningFireMasterybExecutePeriodicEffectOnApplication,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auratickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurarefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,AuraDuration,AuraTickinterval,AurabExecutePeriodicEffectOnApplication,AuraRefresh,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|watercannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;8m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deschitmagicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed,DescHitMagicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueready=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Ready&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuefire=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Fire&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelayduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sightdetectionreduction=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActivateDuration,ActivateStackingType,ActivateMaximumStacks,PreDelayDuration,PreDelayStackingType,PreDelayMaximumStacks,CreepDuration,CreepStackingType,CreepMaximumStacks,SightDetectionReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleetruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedtruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,MeleeDuration,RangedPhysicalPowerBonus,RangedTruePhysicalDamage,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hideduration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HideDuration,HideMasteryDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lethalmark={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lethalmarkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,LethalMarkDuration,ThrowingKnifeItemTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|poisonedweaponduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PoisonedWeaponDuration,DebuffDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;15% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trickster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|trickstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemswapspeed=&amp;lt;b&amp;gt;50% [[Stats#Item_Swap_Speed|Item Swap Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed,TricksterDuration,TricksterStackingType,TricksterMaximumStacks,ItemSwapSpeed,ItemEquipSpeedDuration,ItemEquipSpeedStackingType,ItemEquipSpeedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofshadows={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canmovewhilehideduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;48s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|veilofshadowshealthconstantid=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|helathratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,MoveSpeedBonus,StartStackingType,StartMaximumStacks,Removable,CanMoveWhileHideDuration,HideStepsStackingType,HideStepsMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,VeilOfShadowsHealthConstantId,HelathRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wallride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecountconstantid=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateDuration,MoveSpeedBonus,StepsDuration,StackingType,MaximumStacks,WalkableCountConstantId,WalkableCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;3 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cutthroatbuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffsilenceduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,CutthroatBuffDuration,DebuffSilenceDuration,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bhasbothhand=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weapontype=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bHasBothHand,WeaponType,ImpactZoneMultiplier,ImpactPower,Scaling,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,DebuffDuration,PhysicalPowerBonus,DebuffStackingType,DebuffMaximumStacks,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|playdead={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMaximumStacks,RecoverableBaseHealing,Scaling,RestDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,RestMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,BleedingDuration,PhysicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BleedingStackingType,BleedingMaximumStacks,BleedingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sneakattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitdamagephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|additionalhitdamagephysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sneakattackhitgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Hit.SneakAttack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveRemovable,DebuffDuration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,MagicalPower,CooldownDuration,StackingType,CooldownMaximumStacks,DreamwalkDuration,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;150 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HerbalSensingDuration,HerbalSensingMaximumStacks,Luck,BuffDuration,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunableduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraDuration,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableDuration,InfinityUnableStackingType,InfinityUnableMaximumStacks,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|wildduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshift_casttimereducepercent=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WildDuration,ShapeShiftDuration,ShapeshiftMasteryDuration,MaximumStacks,Shapeshift_CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,SpiritBondDuration,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotdamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,HeadshotDamageReduction,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,StackingType,MaximumStacks,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descthornbarrierduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,DescThornBarrierDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;27 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-132&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;41 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-35% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Bear&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descwildfuryduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,DescWildFuryDuration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationprimitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryarmorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,DescPrimaryPhysicalShapeShiftBaseDamage,PhysicalShapeShiftBaseHealing,DescInsectPredationPrimitiveMultiplier,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryArmorPenetration,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowMoveSpeedAdd,HitSlowRemovable,ShapeShiftIncomingPhysicalHealingMod,ShapeShiftIncomingMagicalHealingMod,ShapeShiftMaxHealthBonus,Duration,PolymorphedChickenStackingType,PolymorphedChickenMaximumStacks,PolymorphedChickenRemovable,ShapeShiftStateTag,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;25 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Panther&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedTickinterval,PrimaryBleedbExecutePeriodicEffectOnApplication,PrimaryBleedRefresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;17 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|oxygen=&amp;lt;b&amp;gt;-10 [[Stats#Oxygen|Oxygen]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-40% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmovespeedadd=&amp;lt;b&amp;gt;40 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Penguin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,ShapeShiftStateTag,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus,DescPrimaryPhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-155&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Rat&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsurvivalinstinctduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,ShapeShiftStateTag,DescSurvivalInstinctDuration,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguindash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermovespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,CooldownDuration,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,SpellCastingSpeed,DebuffDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|immortallamentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,BuffDuration,OutgoingMagicalHealMod,ImmortalLamentDuration,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagebonus=&amp;lt;b&amp;gt;15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,Duration,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardDuration,DarknessShardStackingType,MaximumStacks,Removable,SoulCollectorDuration,SoulCollectorStackingType,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;2 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RecoverableBaseHealing,Scaling,Duration,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.BloodPact&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;1% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|withoutpitch=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationstarteventtag=&amp;lt;b&amp;gt;Event.Movement.Homing.Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationendeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflametickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamebexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamerefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedottickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftDuration,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesDuration,PrimitivesStackingType,PrimitivesMaximumStacks,ShapeShiftStateTag,PercentMaxHealthCost,MagicalBaseDamage,Scaling,Duration,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationStartEventTag,RotationEndEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,FireSocketName,AbyssalFlameDuration,AbyssalFlameTickinterval,AbyssalFlamebExecutePeriodicEffectOnApplication,AbyssalFlameRefresh,AbyssalFlameDoTScaling,AbyssalFlameDoTDuration,AbyssalFlameDoTTickinterval,AbyssalFlameDoTbExecutePeriodicEffectOnApplication,AbyssalFlameDoTRefresh,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,Tickinterval,bExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryStackingType,DoTCurseMasteryMaximumStacks,DoTCurseMasteryRefresh,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryeffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,StrengthStrength,StrengthVigor,DOTCurseMasteryMagicalBaseDamage,CurseMasteryStrengthStrength,CurseMasteryStrengthVigor,CurseMasteryEffectContainerTag,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationDuration,ConcentrationStackingType,ConcentrationMaximumStacks,BuffDuration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercent=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant,HealPercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,Duration,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneprecision={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|coldfocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descreducedhealing_fireballremainfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,Duration,StackingType,MaximumStacks,DescReducedHealing_FireBallRemainFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|focusedmind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandlemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focusedmindintervalvalueid=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focuedmindmaxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,ActivateDuration,ActivateMaximumStacks,ActivateStackingType,ActivateRemovable,StackDuration,MagicalPowerBonus,StackStackingType,StackMaximumStacks,StackRemovable,ActivateOnAbilityHandleDuration,ActivateOnAbilityHandleMaximumStacks,FocusedMindIntervalValueId,FocuedMindMaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glasscannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;20 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|freezingduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FreezingDuration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryDuration,IceMasteryStackingType,IceMasteryMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,CooldownStackingType,CooldownMaximumStacks,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,Removable,IceShieldDuration,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffDuration,BuffStackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lingeringmagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lingeringmagicduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,LingeringMagicDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|edduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;-5% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=edDuration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltDuration,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,BaseShield,Removable,CooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staticcharge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;10% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargemaxstackcountid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LightningMagicalPowerBonus,ActivatedDuration,StackingType,MaximumStacks,Removable,StaticChargeDuration,StaticChargeMaxStackCountId,MaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneinfusion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagemagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DamageMagicalBaseDamage,DamageScaling,DamageSplashMagicalBaseDamage,DamageSplashScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneinsight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|memorycapacitymod=&amp;lt;b&amp;gt;50% [[Stats#Memory_Capacity|Memory Capacity Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MemoryCapacityMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanesurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,SpellCastingSpeed,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DescCooldownDuration,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restscaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resttickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareatickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfirearearefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,RestDuration,RestTickinterval,RestbExecutePeriodicEffectOnApplication,RestRefresh,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaDuration,RestInCampfireAreaTickinterval,RestInCampfireAreabExecutePeriodicEffectOnApplication,RestInCampfireAreaRefresh,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,Duration,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombDuration,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hithorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoehorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitHorizontalKnockback,HitVerticalKnockback,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,AoEHorizontalKnockback,AoEVerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fly={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cancelimpactpowerconstantid=&amp;lt;b&amp;gt;600%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Duration,MoveSpeedBonus,StackingType,MaximumStacks,CancelImpactPowerConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostwave={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descactivateduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,DescActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meteorstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;20m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingMeteorStrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMeteorStrikeBurnFireMasteryStackingType,ReducedHealingMeteorStrikeBurnFireMasteryMaximumStacks,ReducedHealingMeteorStrikeBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|polymorph={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftformtag=&amp;lt;b&amp;gt;Ability.ShapeShift.PolymorphedChicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftdebufftag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedplayerchickenduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedselfchickenduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,ShapeShiftFormTag,ShapeShiftDebuffTag,DescedPlayerChickenDuration,DescedSelfChickenDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sleep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;4m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleep&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepystatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleepy&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforsleepy=&amp;lt;b&amp;gt;Event.Attack.Hit.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforplayer=&amp;lt;b&amp;gt;Event.Attack.Hit.01&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagformonster=&amp;lt;b&amp;gt;Event.Attack.Hit.02&amp;lt;/b&amp;gt;&lt;br /&gt;
	|postprocessgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.ActorStatus.Debuff.Sleep.PostProcess&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,InitialSpeed,PlayerDuration,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,yDuration,yStackingType,yMaximumStacks,yRemovable,SleepStateTag,SleepyStateTag,EventTagForSleepy,EventTagForPlayer,EventTagForMonster,PostProcessGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|teleport={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportdistance=&amp;lt;b&amp;gt;500&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportspeed=&amp;lt;b&amp;gt;10000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,TeleportDistance,TeleportSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|transmutation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;999 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawnedgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Spell.Cast.Fire.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,SpellBuffTag,Duration,ImpactPower,SpawnedGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descstackcooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescStackCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosiveshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cuetag=&amp;lt;b&amp;gt;GameplayCue.Aoe.ExplosiveShot&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,HitMagicalBaseDamage,ImpactPower,HitScaling,BurnDuration,BurnMagicalBaseDamage,BurnScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,CueTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;40 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overdraw={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamageweaponmod=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackintervalconstantid=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Overdraw.Stack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActivateDuration,PhysicalDamageWeaponMod,StackDuration,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag,Duration,ChargeStackInterval&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HeadshotPenetration,ArmorPenetration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|servantcontrol={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;20m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tamingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxtamingcountconstantid=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drawcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.TamingShot.Draw&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Servant.Taming&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,ActiveDuration,MaxTamingCountConstantId,DrawCueTag,TamingDuration,TamingStateTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,CampingMasteryDuration,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedDuration,OnActivatedStackingType,OnActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|feralresonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;10m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonancemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PhysicalPowerBonus,MaxHealthBonus,ActivateDuration,ActivateMaximumStacks,FeralResonanceDuration,FeralResonanceMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firstaid={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totargetconsumeinteractspeedbonusratio=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|longshotexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantminid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantmaxid=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBaseDamage,Duration,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|ammocountmod=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AmmoCountMod,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankconstantid=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankexpertmin=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,PointBlankConstantId,Duration,PointBlankExpertMin&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|headshotdamagemodifier=&amp;lt;b&amp;gt;15% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HeadshotDamageModifier,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;0.5% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBase,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windfletch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|windfletch=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,WindFletch&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=68810</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=68810"/>
		<updated>2026-09-07T17:43:05Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: New automated tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Nature&#039;s Protector&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
[[Druid]]s in Dark and Darker are a more combat focused alternative to the cleric class with the ability to shapeshift into various forms with great combat potential and cast spells to heal themselves and allies. They also offer the ability to zone enemies using their treant, entangling vines and thorn barrier spells. They have a high mobility and so are great at running into and running from combat.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Druid is a spirit mage with a deep connection to nature. Able to wield the powers of the wilderness, they can even transform their bodies to mimic the powers of beasts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Staff/Spear&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Able to shapeshift into various animal forms.&lt;br /&gt;
**Utilize nature spells for healing.&lt;br /&gt;
**Excellent spacing and zoning tools.&lt;br /&gt;
**Highest mobility in the game. &lt;br /&gt;
**Able to escape sticky situations. (Dreamwalk perk)&lt;br /&gt;
*Cons&lt;br /&gt;
**Limited equipment.&lt;br /&gt;
**Dependent on equipment.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dreamwalk.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamwalk &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamwalk}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk EnhancedWildness.png|link=|x96px]] &amp;lt;br&amp;gt; Enhanced Wildness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EnhancedWildness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ForceOfNature.png|link=|x96px]] &amp;lt;br&amp;gt; Force of Nature &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ForceOfNature}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk HerbalSensing.png|link=|x96px]] &amp;lt;br&amp;gt; Herbal Sensing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=HerbalSensing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk NaturalHealing.png|link=|x96px]] &amp;lt;br&amp;gt; Natural Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=NaturalHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shapeshift Mastery.png|link=|x96px]] &amp;lt;br&amp;gt;Shapeshift Mastery&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritBond.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Bond &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritBond}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritMagicMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Magic Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritMagicMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SunAndMoon.png|link=|x96px]] &amp;lt;br&amp;gt; Sun and Moon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SunAndMoon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ThornCoat.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Coat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornCoat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk LifebloomAura.png|link=|x96px]] &amp;lt;br&amp;gt; Lifebloom Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=LifebloomAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Skills gained when shapeshifted. Note that in-game descriptions prefix the skill names with &amp;quot;[Wild] &amp;quot;, but that&#039;s not actually part of the skill name. Adding to the confusion, Bear&#039;s skill name actually &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; start with &amp;quot;Wild &amp;quot;, and the in-game description displays it as &amp;quot;[Wild] Wild Fury&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Form&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill InsectPredation.png|link=|x96px]] &amp;lt;br&amp;gt; Insect Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Chicken &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InsectPredation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|InsectPredation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Rush.png|link=|x96px]] &amp;lt;br&amp;gt; Rush &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Panther &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildRush}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Rush|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill SurvivalInstinct.png|link=|x96px]] &amp;lt;br&amp;gt; Survival Instinct &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Rat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SurvivalInstinct}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SurvivalInstinct|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill WildFury.png|link=|x96px]] &amp;lt;br&amp;gt; Wild Fury &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bear &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildFury}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WildFury|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill PenguinDash.png|link=|x96px]] &amp;lt;br&amp;gt; Penguin Dash &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Penguin &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=penguindash}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|penguindash|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
&lt;br /&gt;
All Druid [[Spells]] have a cast range of {{Ability_Data|Dreamfire|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Spirit}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;  &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell NaturesTouch.png|link=|x96px]] &amp;lt;br&amp;gt; Nature&#039;s Touch&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Nature&#039;sTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Over time healing {{Ability_Data|Nature&#039;sTouch|Scaling}} &amp;lt;br&amp;gt; Recoverable health never scales &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|MaxCount}} Casts &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell BarkskinArmor.png|link=|x96px]] &amp;lt;br&amp;gt; Barkskin Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=BarkskinArmor}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell OrbofNature.png|link=|x96px]] &amp;lt;br&amp;gt; Orb of Nature &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=OrbofNature}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|HitScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Dreamfire.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamfire &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamfire}} &amp;lt;br&amp;gt; Cast range of {{Ability_Data|DreamFire|Range}}.&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage {{Ability_Data|DreamFire|EnemyScaling}}&amp;lt;br&amp;gt;Healing {{Ability_Data|DreamFire|AllyScaling}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell ThornBarrier.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell EntanglingVines.png|link=|x96px]] &amp;lt;br&amp;gt; Entangling Vines &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EntanglingVines}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Restore.png|link=|x96px]] &amp;lt;br&amp;gt; Restore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Restore}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell SummonTreant.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Treant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SummonTreant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell TreeOfLife.png|link=|x96px]] &amp;lt;br&amp;gt; Tree of Life &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=TreeOfLife}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell MendingGrove.png|link=|x96px]] &amp;lt;br&amp;gt; Mending Grove &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=MendingGrove}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|ShapeShifts=&lt;br /&gt;
See [[Damage#Shapeshift|Shapeshift damage]] for info on how Shapeshift damage works..&amp;lt;br&amp;gt;&lt;br /&gt;
Shape Shifting into any form has a base {{Ability_Data|Bear|CastingTime}} cast time.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As of [[Patch:6.8#Hotix_85|Hotfix 85]], Shapeshift damage is now based on a curve, in addition to the base damage. This curve can be found at [[Stats#ShapeShift Primitive based]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; text-align:center; border-collapse:collapse;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:1%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift DefaultCharacter.png|link=|x96px]] &amp;lt;br&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Human}} &amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Bear.png|link=|x96px]] &amp;lt;br&amp;gt; Bear&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Bear}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Swipe (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Swipe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bash (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Bash}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Chicken.png|link=|x96px]] &amp;lt;br&amp;gt; Chicken&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Chicken}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Pecking (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Pecking}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Clucking (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Panther.png|link=|x96px]] &amp;lt;br&amp;gt; Panther&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Panther}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Scratch (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Scratch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Neckbite (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Neckbite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Rat.png|link=|x96px]] &amp;lt;br&amp;gt; Rat&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Rat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Infected Fangs (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InfectedFangs}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Squeak (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Squeak}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Penguin.png|link=|x96px]] &amp;lt;br&amp;gt; Penguin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=penguin}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sharp Beak (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=sharpbeak}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Water Cannon (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=watercannon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|dreamwalk=When you take damage while in human form, gain {{Ability_Data|Dreamwalk|MagicalPower}} for {{Ability_Data|Dreamwalk|BuffDuration}} and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills while still able to cast spells. {{Ability_Data|Dreamwalk|CooldownDuration}} Cooldown in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|enhancedwildness=While in animal form, gain {{Ability_Data|EnhancedWildness|PhysicalPowerBonus}} and {{Ability_Data|EnhancedWildness|ArmorRating}}.&lt;br /&gt;
&lt;br /&gt;
|forceofnature=When Druid heals anyone (including self) and they are not at maximum health they gain {{Ability_Data|ForceOfNature|PhysicalPower}} for {{Ability_Data|ForceOfNature|Duration}} on each tick of received healing.&lt;br /&gt;
&lt;br /&gt;
|herbalsensing=Detect nearby herbs.&amp;lt;br&amp;gt; {{Ability_Data|HerbalSensing|AuraRadius}} radius. When harvesting herbs, you have {{Ability_Data|HerbalSensing|Luck}}.&lt;br /&gt;
&lt;br /&gt;
|naturalhealing=Heal yourself and nearby allies {{Ability_Data|NaturalHealing|MagicalBaseHealing}} ({{Ability_Data|NaturalHealing|Scaling}}) every &amp;lt;!--{{Ability_Data|NaturalHealing|TickInterval}} Not in files anymore, use hardcoded number for now--&amp;gt;3s. &amp;lt;br&amp;gt; {{Ability_Data|NaturalHealing|AuraRadius}} radius. Grants a 10% bonus to magic healing attributes. {{NeedsTesting|Data suggests the 10% heal bonus is not a thing. Need confirmation that it even exists, and then how exactly it works. Is it Magical Heal Mod?}}&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmastery=Reduces shapeshifting time by {{Ability_Data|ShapeshiftMastery|Shapeshift_CastTimeReducePercent}} and reduces the cooldown of Wild skills by 25%, but prevents the use of {{Element|Spirit}} spells.&lt;br /&gt;
&lt;br /&gt;
|spiritbond=You transfer {{Ability_Data|SpiritBond|TransferPercent}} of [[Damage]] received by a party member within {{Ability_Data|SpiritBond|AuraRadius}} to yourself, up to {{Ability_Data|SpiritBond|MaxSpiritBondTransferDamage}} damage per instance. {{Ability_Data|SpiritBond|CooldownDuration}} Cooldown in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|spiritmagicmastery=When you cast {{Element|Spirit}} magic, gain {{Ability_Data|SpiritMagicMastery|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|sunandmoon=Nearby allies and self gain {{Ability_Data|SunAndMoon|Vigor}} and {{Ability_Data|SunAndMoon|MagicalPower}}.&amp;lt;br&amp;gt; {{Ability_Data|SunAndMoon|AuraRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|thorncoat=When melee attacked, return {{Ability_Data|ThornCoat|TruePhysicalBaseDamage}} to the attacker.&lt;br /&gt;
&lt;br /&gt;
|lifebloomaura=Restores an additional 1 [[Health]] (0% [[Scaling]]) per tick to target when caster heals self or allies within {{Ability_Data|LifebloomAura|AuraRadius}}. Disables Shapeshifting.&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory=Transforms one of 5 creatures, cannot use tools in non-human state. &amp;lt;!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory2=Transforms into one of 5 additional creatures, cannot use tools in non-human state. &amp;lt;!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|insectpredation=Eats crawling insects to [[Healing|Heal]] for {{Ability_Data|InsectPredation|Primitive}} * ({{Ability_Data|InsectPredation|PrimitiveMultiplier}}) as {{Ability_Data|InsectPredation|PhysicalShapeShiftBaseHealing}}.&lt;br /&gt;
&lt;br /&gt;
|wildrush=Dash forward {{Ability_Data|Rush|Range}} then enter a frenzied state for {{Ability_Data|Rush|Duration}}. You can attack midair and while jumping in the frenzied state. While Frenzied, Neckbite also [[Silence|Silences]] for {{Ability_Data|Panther|PrimarySilenceDuration}}. Can&#039;t be used while in water. Has {{Ability_Data|Rush|Charges}}.&lt;br /&gt;
&lt;br /&gt;
|survivalinstinct=Gain {{Ability_Data|SurvivalInstinct|MoveSpeedAdd}} for {{Ability_Data|SurvivalInstinct|ActiveDuration}}. After the effect is over or when Shape Shifting to any other form, suffer {{Ability_Data|SurvivalInstinct|MoveSpeedBonus}} for {{Ability_Data|SurvivalInstinct|EndDuration}}.&lt;br /&gt;
&lt;br /&gt;
|wildfury=Gain {{Ability_Data|WildFury|PhysicalDamageReduction}} and {{Ability_Data|WildFury|MagicalDamageReduction}} for {{Ability_Data|WildFury|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|nature&#039;stouch=Target receives {{Ability_Data|Nature&#039;sTouch|RecoverableHealth}} and {{Ability_Data|Nature&#039;sTouch|MagicalBaseHealing}} over {{Ability_Data|Nature&#039;sTouch|Duration}}. &amp;lt;br&amp;gt; {{Ability_Data|Nature&#039;sTouch|Range}}.&lt;br /&gt;
&lt;br /&gt;
|barkskinarmor=Grant target (self if no target) {{Ability_Data|BarkskinArmor|ArmorRating}} for {{Ability_Data|BarkskinArmor|Duration}} and gain {{Ability_Data|BarkskinArmor|HeadshotDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|dreamfire=Deal {{Ability_Data|DreamFire|MagicalBaseDamage}} to enemies within a chosen {{Ability_Data|DreamFire|AreaRadius}} area after a {{Ability_Data|DreamFire|IntervalTime}} delay. Any allies or self currently affected by Nature&#039;s Touch that are within {{Ability_Data|DreamFire|Range}} of you are instantly healed for {{Ability_Data|DreamFire|MagicalBaseHealing}} per enemy target.&lt;br /&gt;
&lt;br /&gt;
|summontreant=Summons a mobile [[Treant]] in a [[Spells#Targeted_AoE|targeted]] area within {{Ability_Data|SummonTreant|Range}} to fight for 12 seconds. [[Treant]]s deal 35.2 damage with 4 [[Impact Power]] per hit and have [[Impact Power#Demolition|Demolition]]. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Treant stats: 150 [[Health]], 150 [[Movement Speed]], -22% [[Stats#Physical Damage Reduction|Physical Damage Reduction]], 5% [[Stats#Magical Damage Reduction|Magical Damage Reduction]], 15% [[Damage#Projectile Damage Reduction|Projectile Damage Reduction]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The summon area has a {{Ability_Data|SummonTreant|AreaRadius}} radius. {{NeedsTesting|Technically has 100% Scaling but unknown if it can actually apply the caster&#039;s stats or not due to it being a summon}}&lt;br /&gt;
&lt;br /&gt;
|thornbarrier=Creates a 1.2m tall, {{Ability_Data|ThornBarrier|AreaRadius}} radius thorn barrier that lasts for {{Ability_Data|ThornBarrier|DescThornBarrierDuration}}. Any character touching the thorn barrier will take {{Ability_Data|ThornBarrier|PhysicalBaseDamage}} ({{Ability_Data|ThornBarrier|Scaling}}) per {{Ability_Data|ThornBarrier|TickInterval}}. &amp;lt;br&amp;gt; The barrier has 6 [[Impact_Power#Impact Endurance|Impact Endurance]]. Casting range of {{Ability_Data|ThornBarrier|Range}}.&lt;br /&gt;
&lt;br /&gt;
|entanglingvines=Spreads roots across the floor in a {{Ability_Data|EntanglingVines|AreaRadius}} radius after a delay of 0.75s that last for ?s. Any targets that pass through the area are rooted in place for {{Ability_Data|EntanglingVines|Duration}}. After the effect is removed, the target gets immunity to the entangling effects for 1 second. Can only have one on the field at once.&amp;lt;br&amp;gt; Casting range of {{Ability_Data|EntanglingVines|Range}}&lt;br /&gt;
&lt;br /&gt;
|restore=Allies within {{Ability_Data|Restore|AreaRadius}} of you including yourself are granted [[Buffs|Restore]], [[healing]] them for {{Ability_Data|Restore|MagicalBaseHealing}} over {{Ability_Data|Restore|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|treeoflife=Sprout a tree of life onto a player within a cast range of {{Ability_Data|TreeOfLife|Range}}, granting {{Ability_Data|TreeOfLife|AllAttributes}}, {{Ability_Data|TreeOfLife|RecoverableHealth}}, and {{Ability_Data|TreeOfLife|MagicalBaseHealing}} over {{Ability_Data|TreeOfLife|HealOverTimeDuration}}.&lt;br /&gt;
&lt;br /&gt;
|mendinggrove=Create a forest area centered around you with a {{Ability_Data|MendingGrove|AreaRadius}} radius. Targets that remain in the area gain {{Ability_Data|MendingGrove|MaxHealthBonus}} and are healed for {{Ability_Data|MendingGrove|MagicalBaseHealing}} per second for {{Ability_Data|MendingGrove|AoELifetime}}.&lt;br /&gt;
&lt;br /&gt;
|orbofnature=Fires an orb with an initial speed of {{Ability_Data|OrbOfNature|InitialSpeed}} that deals {{Ability_Data|OrbOfNature|MagicalBaseDamage}} ({{Ability_Data|OrbOfNature|HitScaling}}) on contact with an enemy, or grants Nature&#039;s Touch on contact with an ally.&lt;br /&gt;
&lt;br /&gt;
|human=Transforms into a human.&lt;br /&gt;
&lt;br /&gt;
|bear=Transforms into a wild bear. Too big to pass through doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Bear|PhysicalDamageReductionMod}}, {{Ability_Data|Bear|ProjectileDamageReduction}}, and {{Ability_Data|Bear|MaxHealthBonus}}.. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Bear|MoveSpeedBonus}} and {{Ability_Data|Bear|ActionSpeed}} and -30% Jump height.&lt;br /&gt;
&lt;br /&gt;
|swipe=Claws with right hand inflicting {{Ability_Data|Bear|PrimaryPrimitive}} * ({{Ability_Data|Bear|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Bear|PrimaryPrimitiveAdd}} as {{Ability_Data|Bear|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|PrimaryScaling}}, {{Ability_Data|Bear|PrimaryImpactPower}}, and pushing the target back. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|hitslowmovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bash=Raise your body and slam down inflicting {{Ability_Data|Bear|SecondaryPrimitive}} * {{Ability_Data|Bear|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Bear|SecondaryPrimitiveAdd}} as {{Ability_Data|Bear|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|SecondaryScaling}}, {{Ability_Data|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|secondarymovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|chicken=Transforms into a chicken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Can spread their wings and jump twice. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Chicken|MaxHealthBonus}}, {{Ability_Data|Chicken|IncomingPhysicalHealingMod}}, and {{Ability_Data|Chicken|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|pecking=Pecks the target with its beak, inflicting {{Ability_Data|Chicken|Primitive}} * ({{Ability_Data|Chicken|PrimitiveMultiplier}}) + {{Ability_Data|Chicken|PrimitiveAdd}} as {{Ability_Data|Chicken|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Chicken|Scaling}}, {{Ability_Data|Chicken|ImpactPower}}, and {{Ability_Data|Chicken|ArmorPenetration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Chicken|MovespeedAdd}} for {{Ability_Data|Chicken|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|clucking=The chicken clucks loudly&lt;br /&gt;
&lt;br /&gt;
|panther=Transforms into a wild panther. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Panther|ShapeShiftMoveSpeedAdd}} and 20% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Panther|PhysicalDamageReductionMod}} as well as {{Ability_Data|Panther|IncomingPhysicalHealingMod}} and {{Ability_Data|Panther|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|scratch=Claws the target with his right hand, inflicting {{Ability_Data|Panther|PrimaryPrimitive}} * ({{Ability_Data|Panther|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Panther|PrimaryPrimitiveAdd}} as {{Ability_Data|Panther|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|PrimaryScaling}} and {{Ability_Data|Panther|PrimaryImpactPower}} and causing the target to bleed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bleed deals {{Ability_Data|Panther|PrimaryBleedPhysicalBaseDamage}} with {{Ability_Data|Panther|PrimaryBleedScaling}} over {{Ability_Data|Panther|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|HitslowMovespeedAdd}} for {{Ability_Data|Panther|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|neckbite=Bite the target&#039;s neck, inflicting {{Ability_Data|Panther|SecondaryPrimitive}} * {{Ability_Data|Panther|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Panther|SecondaryPrimitiveAdd}} as {{Ability_Data|Panther|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|SecondaryScaling}} and {{Ability_Data|Panther|SecondaryImpactPower}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While you are frenzied, Neckbite [[Silence|Silences]] the target for {{Ability_Data|Panther|PrimarySilenceDuration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|SecondaryMoveSpeedAdd}} for {{Ability_Data|Panther|SecondaryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|rat=Transforms into a wild Rat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain 10% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Rat|MaxHealthBonus}}, {{Ability_Data|Rat|PhysicalDamageReduction}}, {{Ability_Data|Rat|MagicalDamageReduction}}, as well as {{Ability_Data|Rat|IncomingPhysicalHealingMod}} and {{Ability_Data|Rat|IncomingMagicalHealingMod}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;Squeak loudly randomly every {{Ability_Data|Rat|RatRandomSqueakMinTimeConstant}}-{{Ability_Data|Rat|RatRandomSqueakMaxTimeConstant}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|infectedfangs=Bites the target, inflicting {{Ability_Data|Rat|PrimaryPhysicalBaseDamage}} with {{Ability_Data|Rat|PrimaryScaling}} and {{Ability_Data|Rat|PrimaryImpactPower}} and inflicting a plague to the target. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The plague deals {{Ability_Data|Rat|MagicalBaseDamage}} with {{Ability_Data|Rat|PrimaryDiseaseScaling}} over {{Ability_Data|Rat|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Rat|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Rat|HitslowMovespeedAdd}} for {{Ability_Data|Rat|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|squeak=Makes a squeak.&lt;br /&gt;
&lt;br /&gt;
|penguin=Transforms into a penguin. Slow on land, but very fast in water. Lose {{Ability_Data|Penguin|MaxHealthBonus}}, {{Ability_Data|Penguin|IncomingPhysicalHealingMod}} and {{Ability_Data|Penguin|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|sharpbeak=Bites the target with its beak, dealing {{Ability_Data|Penguin|Primitive}} * ({{Ability_Data|Penguin|PrimitiveMultiplier}}) + {{Ability_Data|Penguin|PrimitiveAdd}} as {{Ability_Data|Penguin|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Penguin|PrimaryScaling}} and {{Ability_Data|Penguin|ImpactPower}} and causing the target to bleed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bleed deals {{Ability_Data|Penguin|physicalbasedamage}} with {{Ability_Data|Penguin|PrimaryBleedScaling}} over {{Ability_Data|Penguin|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Penguin|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied.&lt;br /&gt;
&lt;br /&gt;
|watercannon=After casting, spit a stream of water forward, dealing {{Ability_Data|Penguin|Primitive}} + {{Ability_Data|Penguin|magicalbasedamage}} as {{Ability_Data|Penguin|magicalshapeshiftbasedamage}}.&lt;br /&gt;
&lt;br /&gt;
|penguindash=Gain {{Ability_Data|PenguinDash|inwatermovespeedbonus}} while in water for {{Ability_Data|PenguinDash|activeduration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Sorcerer&amp;diff=68809</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Sorcerer&amp;diff=68809"/>
		<updated>2026-09-07T17:41:12Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: New automated tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Spell Manipulator&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The [[Sorcerer]] is a master of the elements and can weave together multiple spells to devastating results. With an innate aptitude for magic, they can cast spells using their bare hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Crystal Sword/Bare Hands&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Can cast spells without a magical item&lt;br /&gt;
**Ability to merge spells when casting with both hands. (Used to be a perk but is innate now.)&lt;br /&gt;
**Unlimited spell uses&lt;br /&gt;
*Cons&lt;br /&gt;
**Long casting times&lt;br /&gt;
**Long spell cooldowns&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ApexOfSorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Apex of Sorcery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ApexOfSorcery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ManaFold.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Fold &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ManaFold}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk SpellSculpting.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Sculpting &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SpellSculpting}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk SpellStride.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SpellStride}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk TimeDistortion.png|link=|x96px]] &amp;lt;br&amp;gt; Time Distortion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=TimeDistortion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk MergedMight.png|link=|x96px]] &amp;lt;br&amp;gt; Merged Might &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=MergedMight}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk InnateTalent.png|link=|x96px]] &amp;lt;br&amp;gt; Innate Talent &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=InnateTalent}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ElementalFury.png|link=|x96px]] &amp;lt;br&amp;gt; Elemental Fury &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ElementalFury}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ManaFlow.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Flow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ManaFlow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk LightningMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lightning Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=LightningMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk AirMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Air Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=AirMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill Sorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SorceryI}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill Sorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SorceryII}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill SorceryCombat.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Combat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain the ability to wield magical casting weapons in melee combat. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
&lt;br /&gt;
Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Air}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Range&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell FireArrow.png|link=|96px]] &amp;lt;br&amp;gt; Fire Arrow&lt;br /&gt;
| {{:Sorcerer|desc=FireArrow}} &lt;br /&gt;
| {{Ability_Data|FireArrow|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FireArrow|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FireArrow|Range}}&lt;br /&gt;
| {{Ability_Data|FireArrow|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell StoneSkin.png|link=|96px]] &amp;lt;br&amp;gt; Stone Skin&lt;br /&gt;
| {{:Sorcerer|desc=StoneSkin}}&lt;br /&gt;
| {{Ability_Data|StoneSkin|SpellTier}}&lt;br /&gt;
| {{Ability_Data|StoneSkin|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|StoneSkin|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell WaterBolt.png|link=|96px]] &amp;lt;br&amp;gt; Water Bolt&lt;br /&gt;
| {{:Sorcerer|desc=WaterBolt}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|SpellTier}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|CastingTime}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|Range}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Glaciate.png|link=|96px]] &amp;lt;br&amp;gt; Glaciate&lt;br /&gt;
| {{:Sorcerer|desc=Glaciate}}&lt;br /&gt;
| {{Ability_Data|Glaciate|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Glaciate|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|Glaciate|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Windblast.png|link=|96px]] &amp;lt;br&amp;gt; Windblast&lt;br /&gt;
| {{:Sorcerer|desc=Windblast}}&lt;br /&gt;
| {{Ability_Data|Windblast|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Windblast|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Windblast|Range}}&lt;br /&gt;
| {{Ability_Data|Windblast|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Eruption.png|link=|96px]] &amp;lt;br&amp;gt; Eruption&lt;br /&gt;
| {{:Sorcerer|desc=Eruption}}&lt;br /&gt;
| {{Ability_Data|Eruption|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Eruption|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Eruption|Range}}&lt;br /&gt;
| {{Ability_Data|Eruption|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Flamestrike.png|link=|96px]] &amp;lt;br&amp;gt; Flamestrike&lt;br /&gt;
| {{:Sorcerer|desc=Flamestrike}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|Range}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell IceSpear.png|link=|96px]] &amp;lt;br&amp;gt; Ice Spear&lt;br /&gt;
| {{:Sorcerer|desc=IceSpear}}&lt;br /&gt;
| {{Ability_Data|IceSpear|SpellTier}}&lt;br /&gt;
| {{Ability_Data|IceSpear|CastingTime}}&lt;br /&gt;
| {{Ability_Data|IceSpear|Range}}&lt;br /&gt;
| {{Ability_Data|IceSpear|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell_FireOrb.png|link=|96px]] &amp;lt;br&amp;gt; Fire Orb&lt;br /&gt;
| {{:Sorcerer|desc=FireOrb}}&lt;br /&gt;
| {{Ability_Data|FireOrb|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FireOrb|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FireOrb|Range}}&lt;br /&gt;
| {{Ability_Data|FireOrb|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell_LightningBolt.png|link=|96px]] &amp;lt;br&amp;gt; Lightning Bolt&lt;br /&gt;
| {{:Sorcerer|desc=LightningBolt}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|Range}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Vortex.png|link=|96px]] &amp;lt;br&amp;gt; Vortex&lt;br /&gt;
| {{:Sorcerer|desc=Vortex}}&lt;br /&gt;
| {{Ability_Data|Vortex|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Vortex|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|Vortex|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Levitation.png|link=|96px]] &amp;lt;br&amp;gt; Levitation&lt;br /&gt;
| {{:Sorcerer|desc=Levitation}}&lt;br /&gt;
| {{Ability_Data|Levitation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Levitation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Levitation|Range}}&lt;br /&gt;
| {{Ability_Data|Levitation|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell LightningSphere.png|link=|96px]] &amp;lt;br&amp;gt; Lightning Sphere&lt;br /&gt;
| {{:Sorcerer|desc=LightningSphere}}&lt;br /&gt;
| {{Ability_Data|LightningSphere|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LightningSphere|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|LightningSphere|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell SummonEarthElemental.png|link=|96px]] &amp;lt;br&amp;gt; Summon Earth Elemental&lt;br /&gt;
| {{:Sorcerer|desc=SummonEarthElemental}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|Range}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|CooldownDuration}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Merged Spells=&lt;br /&gt;
&lt;br /&gt;
When using the Spell Merge perk, using spells from either hand at the same time will instead use a merged spell from below. Merged Spells do not have any cast time.&lt;br /&gt;
&lt;br /&gt;
The merging animation, release and recovery are affected by action speed:&lt;br /&gt;
&lt;br /&gt;
Animation + release time is 1s&lt;br /&gt;
&lt;br /&gt;
Recovery time after merging is .534s&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Air}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Merged Spell&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Base Spell 1&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Base Spell 2&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Range&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ElectricDash}}&lt;br /&gt;
| {{:Sorcerer|desc=ElectricDash}} &lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ElementalBolt}}&lt;br /&gt;
| {{:Sorcerer|desc=ElementalBolt}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FlamefrostSpear}}&lt;br /&gt;
| {{:Sorcerer|desc=FlamefrostSpear}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|Flamethrower}}&lt;br /&gt;
| {{:Sorcerer|desc=Flamethrower}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|IceBound}}&lt;br /&gt;
| {{:Sorcerer|desc=IceBound}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|LightningStorm}}&lt;br /&gt;
| {{:Sorcerer|desc=LightningStorm}}&lt;br /&gt;
| {{Ability_Data|LightningStorm|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|LightningVortex}}&lt;br /&gt;
| {{:Sorcerer|desc=LightningVortex}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|MudShield}}&lt;br /&gt;
| {{:Sorcerer|desc=MudShield}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|SummonLavaElemental}}&lt;br /&gt;
| {{:Sorcerer|desc=SummonLavaElemental}}&lt;br /&gt;
| {{Ability_Data|SummonLavaElemental|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ThornofEarth}}&lt;br /&gt;
| {{:Sorcerer|desc=ThornofEarth}}&lt;br /&gt;
| {{Ability_Data|ThornofEarth|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|WallofFire}}&lt;br /&gt;
| {{:Sorcerer|desc=WallofFire}}&lt;br /&gt;
| {{Ability_Data|WallofFire|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|AquaPrison}}&lt;br /&gt;
| {{:Sorcerer|desc=AquaPrison}}&lt;br /&gt;
| {{Ability_Data|AquaPrison|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FrostBreath}}&lt;br /&gt;
| {{:Sorcerer|desc=FrostBreath}}&lt;br /&gt;
| {{Ability_Data|FrostBreath|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|PlasmaBlast}}&lt;br /&gt;
| {{:Sorcerer|desc=PlasmaBlast}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FrostLightning}}&lt;br /&gt;
| {{:Sorcerer|desc=FrostLightning}}&lt;br /&gt;
| {{Ability_Data|FrostLightning|Range}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|apexofsorcery=While casting spells, move at {{Ability_Data|ApexOfSorcery|MovementMultiplier}} movement speed, but gain {{Ability_Data|ApexOfSorcery|MagicalPowerBonus}}, {{Ability_Data|ApexOfSorcery|MagicalPenetration}}, {{Ability_Data|ApexOfSorcery|SpellCastingSpeed}}, and {{Ability_Data|ApexOfSorcery|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|manafold=Your cooldowns are {{Ability_Data|ManaFold|SpellDuration}} as long, but suffer {{Ability_Data|ManaFold|SpellCastingSpeed}}. Despite the cooldown being represented as a multiplier, it is actually a percentage addition that is added with [[Stats#Cooldown Reduction|Cooldown Reduction Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellsculpting=Increases the range of all spells to {{Ability_Data|SpellSculpting|RangeExtentMultiply}} and the area of effect by 25%, but increase the [[Stats#Cooldown Reduction|Cooldown]] of your [[Spells]] that have a radial component to {{Ability_Data|SpellSculpting|SpellDuration}}.&lt;br /&gt;
&lt;br /&gt;
|spellstride=Gain {{Ability_Data|SpellStride|MoveSpeedBonus}} while casting two spells simultaneously.&lt;br /&gt;
&lt;br /&gt;
|timedistortion=Reduces cast time of all spells by {{Ability_Data|TimeDistortion|CastTimeReducePercent}}, but increases cooldown time for all spells by {{Ability_Data|TimeDistortion|SpellDuration}}.&lt;br /&gt;
&lt;br /&gt;
|mergedmight=When casting a merge spell, gain {{Ability_Data|MergedMight|MagicalPower}}. After casting, gain a {{Ability_Data|MergedMight|MoveSpeedBonus}} for {{Ability_Data|MergedMight|ActivatedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|innatetalent=Grants {{Ability_Data|InnateTalent|MemoryCapacityAdd}}. When casting spells with bare hands, gain {{Ability_Data|InnateTalent|MagicalPower}} and {{Ability_Data|InnateTalent|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|elementalfury=For every 1% of health lost, gain a 0.5% [[Stats#Cooldown Reduction|Cooldown Reduction]] and 0.25% [[Stats#Magical Power Bonus|Magical Power Bonus]]. &amp;lt;br&amp;gt; This means you approach 50% [[Stats#Cooldown Reduction|Cooldown Reduction]] and 25% [[Stats#Magical Power Bonus|Magical Power Bonus]] as you lose health.&lt;br /&gt;
&lt;br /&gt;
|manaflow=Each successful spell cast within {{Ability_Data|ManaFlow|ActivatedDuration}} seconds increases your {{Ability_Data|ManaFlow|MagicalPowerBonus}}. This effect stacks up to {{Ability_Data|ManaFlow|ActivatedMaximumStacks}} times, and all stacks are removed if the timing window expires.&lt;br /&gt;
&lt;br /&gt;
|lightningmastery=Gain {{Ability_Data|LightningMastery|LightningMagicalPowerBonus}}. Once every {{Ability_Data|LightningMastery|CooldownDuration}} while dealing [[Damage Types#Lightning|Lightning]] [[Damage]], transfer {{Ability_Data|LightningMastery|MagicalBaseDamage}} ({{Ability_Data|LightningMastery|Scaling}}) and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrify&amp;lt;/span&amp;gt; the closest target within {{Ability_Data|LightningMastery|AuraRadius}} of the primary target. Your &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifies&amp;lt;/span&amp;gt; also last an additional 1s. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningMastery|MoveSpeedBonus}} for 1s. {{NeedsTesting|It&#039;s likely that the transferred lightning damage also electrifies and gains the addtional 1s but this isn&#039;t confirmed.}}&lt;br /&gt;
&lt;br /&gt;
|airmastery=Gain {{Ability_Data|AirMastery|AirMagicKnockbackPowerBonus}} and {{Ability_Data|AirMastery|AirMagicalDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sorceryi=Gain the ability to use sorcery in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|sorceryii=Gain the ability to use sorcery in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|firearrow=Fire a homing arrow every {{Ability_Data|FireArrow|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) for {{Ability_Data|FireArrow|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) in a radial pattern, each dealing {{Ability_Data|FireArrow|HitMagicalBaseDamage}} ({{Ability_Data|FireArrow|HitScaling}}) with {{Ability_Data|FireArrow|ImpactPower}} and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|stoneskin=Surround yourself with stone for {{Ability_Data|StoneSkin|Duration}}, gaining {{Ability_Data|StoneSkin|PhysicalDamageReduction}} and {{Ability_Data|StoneSkin|PhysicalPowerBonus}}, but suffering {{Ability_Data|StoneSkin|MoveSpeedAdd}}.&lt;br /&gt;
&lt;br /&gt;
|waterbolt=Launch a condensed water orb with a radius of {{Ability_Data|WaterBolt|AreaRadius}} at {{Ability_Data|WaterBolt|InitialSpeed}}, dealing {{Ability_Data|WaterBolt|MagicalBaseDamage}} ({{Ability_Data|WaterBolt|Scaling}}) with {{Ability_Data|WaterBolt|ImpactPower}} to targets it touches and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt; for {{Ability_Data|WaterBolt|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The orb stops upon hitting an object or reaching its maximum range of {{Ability_Data|WaterBolt|Range}} and lasts for 12 seconds. Up to {{Ability_Data|WaterBolt|PrimaryAssetID}} water orbs can exist simultaneously. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|WaterBolt|MoveSpeedBonus}} and jump height is reduced by 30%.&lt;br /&gt;
&lt;br /&gt;
|windblast=After [[Channeling]] for {{Ability_Data|WindBlast|ChannelingDuration}}, deal {{Ability_Data|WindBlast|MagicalBaseDamage}} ({{Ability_Data|WindBlast|Scaling}}) to a target within {{Ability_Data|WindBlast|Range}} and push them back.&lt;br /&gt;
&lt;br /&gt;
|eruption=Cause a ground explosion up to {{Ability_Data|WindBlast|Range}} away that is {{Ability_Data|Eruption|AreaRadius}} wide, dealing {{Ability_Data|Eruption|MagicalBaseDamage}} ({{Ability_Data|Eruption|Scaling}}) with {{Ability_Data|Eruption|ImpactPower}} and lifting all targets within the area into the air {{Ability_Data|Eruption|AirborneHeight}} after {{Ability_Data|Eruption|IntervalTime}}.&lt;br /&gt;
&lt;br /&gt;
|flamestrike=Create a {{Ability_Data|Flamestrike|CollisionHeight}} tall fire pillar lasting {{Ability_Data|Flamestrike|IntervalTime}}, dealing 30 (100%) Fire Damage on creation and {{Ability_Data|Flamestrike|HitMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) with {{Ability_Data|Flamestrike|ImpactPower}} per second in {{Ability_Data|Flamestrike|HitTickInterval}} ticks to enemies inside while inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Flamestrike|BurningMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|glaciate=Envelop your weapon in ice for {{Ability_Data|Glaciate|HitDuration}}. While active, you deal {{Ability_Data|Glaciate|MagicalBaseDamage}} ({{Ability_Data|Glaciate|Scaling}}) and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|Glaciate|FrostbiteDuration}} on hit. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|Glaciate|MoveSpeedBonus}} and {{Ability_Data|Glaciate|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|icespear=Fire an ice spear that travels {{Ability_Data|IceSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|IceSpear|MagicalBaseDamage}} ({{Ability_Data|IceSpear|Scaling}}) with {{Ability_Data|IceSpear|ImpactPower}} and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|IceSpear|MoveSpeedBonus}} and {{Ability_Data|IceSpear|ActionSpeed}} for {{Ability_Data|IceSpear|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|fireorb=Launch a fire orb forward that travels at {{Ability_Data|FireOrb|InitialSpeed}} initially, dealing {{Ability_Data|FireOrb|RadiusMagicalBaseDamage}} ({{Ability_Data|FireOrb|RadiusScaling}}) per second to nearby targets. The orb lasts for 6 seconds and deals {{Ability_Data|FireOrb|HitMagicalBaseDamage}} ({{Ability_Data|FireOrb|HitScaling}}) with {{Ability_Data|FireOrb|HitImpactPower}} to targets it touches. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon contact, it explodes, dealing {{Ability_Data|FireOrb|HitRadiusMagicalBaseDamage}} ({{Ability_Data|FireOrb|HitRadiusScaling}}) to nearby targets and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;Fire Orb travels a maximum of {{Ability_Data|FireOrb|Range}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|vortex=Create a vortex centered on the caster. Targets touching the vortex take {{Ability_Data|Vortex|MagicalbaseDamage}} ({{Ability_Data|Vortex|Scaling}}) and are pushed back.&lt;br /&gt;
&lt;br /&gt;
|lightningbolt=[[Channel]] a lightning beam for {{Ability_Data|LightningBolt|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while moving, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; a target within {{Ability_Data|LightningBolt|Range}} and dealing {{Ability_Data|LightningBolt|MagicalBaseDamage}} ({{Ability_Data|LightningBolt|Scaling}}) per 1s in {{Ability_Data|LightningBolt|ChannelingInterval}} ticks ({{Scales with Spell Casting Speed}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningBolt|MoveSpeedBonus}}. &amp;lt;br&amp;gt; Unlike most other &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; instances, this one doesn&#039;t have a duration so you must actively be dealing lightning damage for it to apply.&lt;br /&gt;
&lt;br /&gt;
|levitation=Instantly lift a target within {{Ability_Data|Levitation|Range}} into the air over {{Ability_Data|Levitation|ReadyDuration}} and gently lower them back down over {{Ability_Data|Levitation|FallingDuration}}.&lt;br /&gt;
&lt;br /&gt;
|lightningsphere=Surround yourself with an electromagnetic field for {{Ability_Data|LightningSphere|HitDuration}}, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets within {{Ability_Data|LightningSphere|AreaRadius}} for {{Ability_Data|LightningSphere|MagicalBaseDamage}} ({{Ability_Data|LightningSphere|Scaling}}) per second. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|summonearthelemental=Summon an Earth Elemental within a cast range of {{Ability_Data|SummonEarthElemental|Range}} that lasts {{Ability_Data|SummonEarthElemental|DescEarthElemental_Summoned_ActivateDuration}}. The Earth Elemental has a radius of {{Ability_Data|SummonEarthElemental|AreaRadius}}, grants the caster {{Ability_Data|SummonEarthElemental|ArmorRating}}, and deals {{Ability_Data|SummonEarthElemental|PhysicalBaseDamage}} ({{Ability_Data|SummonEarthElemental|Scaling}}) to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
|electricdash=Transform into a lightning orb and quickly move to the selected location within {{Ability_Data|ElectricDash|Range}}, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets along the path and dealing {{Ability_Data|ElectricDash|HitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|HitScaling}}). Upon reaching the destination, unleash a lightning strike, dealing {{Ability_Data|ElectricDash|FinaleHitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|FinaleHitScaling}}) to nearby targets within {{Ability_Data|ElectricDash|AreaRadius}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The caster is immune to physical attacks while moving but remains affected by area magic. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|aquaprison=Launch a {{Ability_Data|AquaPrison|AreaRadius}} radial water orb with {{Ability_Data|AquaPrison|InitialSpeed}} that engulfs the target, dealing {{Ability_Data|AquaPrison|MagicalBaseDamage}} ({{Ability_Data|AquaPrison|Scaling}}), trapping them, and lifting them into the air for {{Ability_Data|AquaPrison|Duration}}. The orb bursts instantly upon taking physical damage, inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt; for {{Ability_Data|AquaPrison|Duration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|Aquaprison|MoveSpeedBonus}} and jump height is reduced by 30%.&lt;br /&gt;
&lt;br /&gt;
|frostbreath=Exhale an icy gust of breath forward, dealing {{Ability_Data|FrostBreath|MagicalBaseDamage}} ({{Ability_Data|FrostBreath|Scaling}}) to all targets and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|FrostBreath|Duration}}. The affected area remains frozen for 3 seconds, causing targets on the ice to lose {{Ability_Data|FrostBreath|AoEMovespeedBonus}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FrostBreath|FrostbiteMoveSpeedBonus}} and {{Ability_Data|FrostBreath|ActionSpeed}} for {{Ability_Data|FrostBreath|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|plasmablast=Gain {{Ability_Data|PlasmaBlast|HitMoveSpeedBonus}} for {{Ability_Data|PlasmaBlast|HitDuration}}, then self-detonate a plasma blast dealing {{Ability_Data|PlasmaBlast|HitMagicalBaseDamage}}  ({{Ability_Data|PlasmaBlast|HitScaling}}) with {{Ability_Data|PlasmaBlast|ImpactPower}} and applying &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; to any targets in a {{Ability_Data|PlasmaBlast|AreaRadius}}, including the caster. All targets are &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt; for a further {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|PlasmaBlast|BurningMagicalBaseDamage}} ({{Ability_Data|PlasmaBlast|BurningScaling}}) over {{Ability_Data|PlasmaBlast|BurningDuration}}.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|PlasmaBlast|ElectricShockMoveSpeedBonus}} for {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|frostlightning=Fires a lightning bolt, dealing {{Ability_Data|FrostLightning|LightningHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|LightningHitScaling}}) and Electrifying for {{Ability_Data|FrostLightning|ElectricShockDuration}}. The bolt freezes shortly after, inflicting {{Ability_Data|FrostLightning|IceHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|IceHitScaling}}) and immobilizing the target for {{Ability_Data|FrostLightning|Hit2Duration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|FrostLightning|MoveSpeedBonus}} for {{Ability_Data|FrostLightning|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|elementalbolt=Deal {{Ability_Data|ElementalBolt|HitMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|HitScaling}}) with {{Ability_Data|ElementalBolt|ImpactPower}} to a target within {{Ability_Data|ElementalBolt|Range}}, inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; and &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|ElementalBolt|BurningMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|BurningScaling}}) over {{Ability_Data|ElementalBolt|BurningDuration}}. &amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|ElementalBolt|MoveSpeedBonus}} and {{Ability_Data|ElementalBolt|ActionSpeed}} for {{Ability_Data|ElementalBolt|FrostbiteDuration}}.&lt;br /&gt;
&lt;br /&gt;
|flamefrostspear=Throw a Flamefrost Spear that travels {{Ability_Data|FlamefrostSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|FlamefrostSpear|HitFireDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitFireDamageScaling}}) with {{Ability_Data|FlamefrostSpear|ImpactPower}}, {{Ability_Data|FlamefrostSpear|HitIceDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitIceDamageScaling}}), and inflicting both &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; and &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FlamefrostSpear|BurningMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|BurningScaling}}) over {{Ability_Data|FlamefrostSpear|BurningDuration}}. &amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FlamefrostSpear|MoveSpeedBonus}} and {{Ability_Data|FlamefrostSpear|ActionSpeed}} for {{Ability_Data|FlamefrostSpear|FrostbiteDuration}}.&lt;br /&gt;
&lt;br /&gt;
|flamethrower=While moving, [[Channel]] a radial flame forward {{Ability_Data|Flamethrower|Range}} for {{Ability_Data|Flamethrower|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|Flamethrower|HitMagicalBaseDamage}} ({{Ability_Data|Flamethrower|HitScaling}}) and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; every {{Ability_Data|FlameThrower|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) in {{Ability_Data|Flamethrower|HitTickInterval}} ticks. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Flamethrower|BurningMagicalBaseDamage}} ({{Ability_Data|Flamethrower|BurningScaling}}) over {{Ability_Data|Flamethrower|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|icebound=Upon casting, become frozen for {{Ability_Data|Icebound|Duration}}, becoming immune to all damage and receiving {{Ability_Data|Icebound|CooldownReduction}}. The ice can be shattered by a powerful impact.&lt;br /&gt;
&lt;br /&gt;
|lightningstorm=[[Channel]] for {{Ability_Data|LightningStorm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) to summon a lightning storm, dealing {{Ability_Data|LightningStorm|MagicalBaseDamage}} ({{Ability_Data|LightningStorm|Scaling}}) and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets within the {{Ability_Data|LightningStorm|AreaRadius}} area every {{Ability_Data|LightningStorm|ChannelingInterval}} ({{Channeling Interval}}) for 1s. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lightningvortex=Deal {{Ability_Data|LightningVortex|MagicalBaseDamage}} ({{Ability_Data|LightningVortex|Scaling}}) to all targets within the {{Ability_Data|LightningVortex|AreaRadius}} area, pushing them back, and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; them for {{Ability_Data|LightningVortex|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.&lt;br /&gt;
&lt;br /&gt;
|mudshield=Create a {{Ability_Data|MudShield|AreaRadius}} wide mud shield in front of the caster for {{Ability_Data|MudShield|Duration}}, blocking all damage. The shield remains fixed in its initial direction.&lt;br /&gt;
&lt;br /&gt;
|summonlavaelemental=Summon a Lava Elemental within a cast range of {{Ability_Data|SummonLavaElemental|Range}} that lasts {{Ability_Data|SummonLavaElemental|Duration}}s. The Lava Elemental has a radius of {{Ability_Data|SummonLavaElemental|AreaRadius}} and deals {{Ability_Data|SummonLavaElemental|LavaElementalBurningRadiusMagicalBaseDamage}} ({{Ability_Data|SummonLavaElemental|LavaElementalBurningRadiusScaling}}) and applying &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; to nearby enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|SummonLavaElemental|LavaElementalBurningMagicalBaseDamage}} ({{Ability_Data|SummonLavaElemental|LavaElementalBurningScaling}}) over {{Ability_Data|SummonLavaElemental|LavaElementalBurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|thornofearth=Erupts a thorn of earth with a cast range of {{Ability_Data|ThornOfEarth|Range}}, dealing {{Ability_Data|ThornOfEarth|MagicalBaseDamage}} ({{Ability_Data|ThornOfEarth|Scaling}}) with {{Ability_Data|ThornOfEarth|ImpactPower}} to all targets within the {{Ability_Data|ThornOfEarth|AreaRadius}} area.&lt;br /&gt;
&lt;br /&gt;
|walloffire=Erupt a {{Ability_Data|WallOfFire|AreaRadius}} wide wall of fire within {{Ability_Data|WallOfFire|Range}} for {{Ability_Data|WallOfFire|Duration}}, dealing {{Ability_Data|WallOfFire|HitMagicalBaseDamage}} ({{Ability_Data|WallOfFire|HitScaling}}) with {{Ability_Data|WallOfFire|ImpactPower}} instantly and {{Ability_Data|WallOfFire|AuraMagicalBaseDamage}} ({{Ability_Data|WallOfFire|AuraScaling}}) per second in {{Ability_Data|WallOfFire|AuraTickInterval}} ticks to all targets it touches and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|WallOfFire|BurningMagicalBaseDamage}} ({{Ability_Data|WallOfFire|BurningScaling}}) over {{Ability_Data|WallOfFire|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Fighter&amp;diff=68808</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Fighter&amp;diff=68808"/>
		<updated>2026-09-07T17:37:28Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: New automated tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;A Master of Arms&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Fighter|Fighters]] in Dark and Darker are expert combatants, trained in a variety of weapons and fighting styles. They are front-line warriors, skilled at dealing and taking damage in equal measure. They have all round balanced attributes. Fighters also have a wide range of abilities that can be tailored to fit different situations and playstyles. They can choose to specialize in one weapon or fighting style or become more versatile, making them a valuable asset in any group.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&lt;br /&gt;
The Fighter is a jack of all trades when it comes to combat. Well-versed with a multitude of weapons and armaments, the Fighter can hold his own against anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; - Pretty much everything&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Can equip most [[Weapons|weapons]] and [[Armors|armors]]. With Weapon Mastery perk, can equip &#039;&#039;&#039;any&#039;&#039;&#039; weapon in the game.&lt;br /&gt;
**Well-rounded attributes.&lt;br /&gt;
**Has the ability to sprint with the Sprint skill and sustain through Second Wind skill.&lt;br /&gt;
*Cons&lt;br /&gt;
**Dependent on equipment.&lt;br /&gt;
**Cannot cast any spells.&lt;br /&gt;
**Blocking and parrying, which are a big part of their kit, are difficult to pull off consistently due to the directional blocking system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk_Adrenaline_Spike.png|link=|96px]] &amp;lt;br&amp;gt; Adrenaline Spike&lt;br /&gt;
| {{:Fighter|desc=AdrenalineSpike}}&lt;br /&gt;
| {{Ability_Data|AdrenalineSpike|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Barricade.png|link=|96px]] &amp;lt;br&amp;gt; Barricade&lt;br /&gt;
| {{:Fighter|desc=Barricade}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Combo Attack.png|link=|96px]] &amp;lt;br&amp;gt; Combo Attack&lt;br /&gt;
| {{:Fighter|desc=ComboAttack}}&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Counterattack.png|link=|96px]] &amp;lt;br&amp;gt; Counterattack&lt;br /&gt;
| {{:Fighter|desc=Counterattack}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Defense Expert.png|link=|96px]] &amp;lt;br&amp;gt; Defense Mastery&lt;br /&gt;
| {{:Fighter|desc=DefenseMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dual Wield.png|link=|96px]] &amp;lt;br&amp;gt; Dual Wield&lt;br /&gt;
| {{:Fighter|desc=DualWield}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Last Bastion.png|link=|96px]] &amp;lt;br&amp;gt; Last Bastion&lt;br /&gt;
| {{:Fighter|desc=LastBastion}}&lt;br /&gt;
| {{Ability_Data|LastBastion|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Projectile Resistance.png|link=|96px]] &amp;lt;br&amp;gt; Projectile Resistance&lt;br /&gt;
| {{:Fighter|desc=ProjectileResistance}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shield Expert.png|link=|96px]] &amp;lt;br&amp;gt; Shield Mastery&lt;br /&gt;
| {{:Fighter|desc=ShieldMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk_Slayer.png|link=|96px]] &amp;lt;br&amp;gt; Slayer&lt;br /&gt;
| {{:Fighter|desc=Slayer}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Swift.png|link=|96px]] &amp;lt;br&amp;gt; Swift&lt;br /&gt;
| {{:Fighter|desc=Swift}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Sword Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Sword Mastery&lt;br /&gt;
| {{:Fighter|desc=SwordMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Veteran Instinct.png|link=|96px]] &amp;lt;br&amp;gt; Veteran Instinct&lt;br /&gt;
| {{:Fighter|desc=VeteranInstinct}}&lt;br /&gt;
| Be out of combat for 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Weapon Guard.png|link=|96px]] &amp;lt;br&amp;gt; Weapon Guard&lt;br /&gt;
| {{:Fighter|desc=WeaponGuard}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Weapon Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Weapon Mastery&lt;br /&gt;
| {{:Fighter|desc=WeaponMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Adrenaline Rush.png|link=|x96px]] &amp;lt;br&amp;gt; Adrenaline Rush&lt;br /&gt;
| {{:Fighter|desc=AdrenalineRush}}&lt;br /&gt;
| {{Ability_Data|AdrenalineRush|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Breakthrough.png|link=|x96px]] &amp;lt;br&amp;gt; Breakthrough&lt;br /&gt;
| {{:Fighter|desc=Breakthrough}}&lt;br /&gt;
| {{Ability_Data|Breakthrough|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Disarm.png|link=|x96px]] &amp;lt;br&amp;gt; Disarm&lt;br /&gt;
| {{:Fighter|desc=Disarm}}&lt;br /&gt;
| {{Ability_Data|Disarm|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Fortified Ground.png|link=|x96px]] &amp;lt;br&amp;gt; Fortified Ground&lt;br /&gt;
| {{:Fighter|desc=FortifiedGround}}&lt;br /&gt;
| {{Ability_Data|FortifiedGround|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Perfect_Block.png|link=|x96px]] &amp;lt;br&amp;gt; Perfect Block&lt;br /&gt;
| {{:Fighter|desc=PerfectBlock}}&lt;br /&gt;
| {{Ability_Data|PerfectBlock|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Pommel_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Pommel Strike&lt;br /&gt;
| {{:Fighter|desc=PommelStrike}}&lt;br /&gt;
| {{Ability_Data|PommelStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Second Wind.png|link=|x96px]] &amp;lt;br&amp;gt; Second Wind&lt;br /&gt;
| {{:Fighter|desc=SecondWind}}&lt;br /&gt;
| -&lt;br /&gt;
|- &amp;lt;!-- Shield slam data bugged, has to be manually written--&amp;gt;&lt;br /&gt;
| [[File:Skill_Shield_Slam.png|link=|x96px]] &amp;lt;br&amp;gt; Shield Slam&lt;br /&gt;
| {{:Fighter|desc=ShieldSlam}}&lt;br /&gt;
| {{Ability_Data|ShieldSlam|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Reflection&lt;br /&gt;
| {{:Fighter|desc=SpellReflection}}&lt;br /&gt;
| {{Ability_Data|SpellReflection|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Sprint.png|link=|x96px]] &amp;lt;br&amp;gt; Sprint&lt;br /&gt;
| {{:Fighter|desc=Sprint}}&lt;br /&gt;
| {{Ability_Data|Sprint|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Taunt.png|link=|x96px]] &amp;lt;br&amp;gt; Taunt&lt;br /&gt;
| {{:Fighter|desc=Taunt}}&lt;br /&gt;
| {{Ability_Data|Taunt|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Victory Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Victory Strike&lt;br /&gt;
| {{:Fighter|desc=VictoryStrike}}&lt;br /&gt;
| {{Ability_Data|VictoryStrike|SkillCooldown}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Get your hands on a ranged weapon, this enables you to safely dispatch monsters from range and also increases your versatility for PvP fights.&lt;br /&gt;
&lt;br /&gt;
- Use your shield not only to block melee attacks, but also projectiles like arrows and spells.&lt;br /&gt;
&lt;br /&gt;
- Be resourceful with your skills, some of them are single use only. However, they can be replenished with the use of campfires.&lt;br /&gt;
&lt;br /&gt;
- Your in-combat sustain is very high due to Second Wind, however, it heals over a long period of time, so try to stay alive long enough by temporarily retreating if necessary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|adrenalinespike=When your health goes below {{Ability_Data|AdrenalineSpike|ActivateHealthValue}}, gain {{Ability_Data|AdrenalineSpike|ActionSpeed}}, {{Ability_Data|AdrenalineSpike|MoveSpeedBonus}}, {{Ability_Data|AdrenalineSpike|RegularInteractionSpeed}}, and do not receive the penalty for Adrenaline Rush for {{Ability_Data|AdrenalineSpike|ActivatedDuration}}. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|barricade=While in defensive stance, gain {{Ability_Data|Barricade|ArmorRating}} and {{Ability_Data|Barricade|MagicalResistance}}.&lt;br /&gt;
&lt;br /&gt;
|comboattack=Grants {{Ability_Data|ComboAttack|PhysicalPowerBonus}} bonus physical damage per stack for consecutive melee attacks within {{Ability_Data|ComboAttack|Duration}} seconds, stacking up to {{Ability_Data|ComboAttack|MaximumStacks}} times. 1st stack is granted on the first hit.&lt;br /&gt;
&lt;br /&gt;
|counterattack=When you successfully block an attack, gain {{Ability_Data|CounterAttack|MoveSpeedBonus}} and {{Ability_Data|CounterAttack|ActionSpeed}} for {{Ability_Data|CounterAttack|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|defensemastery=Gain an additional {{Ability_Data|DefenseMastery|ItemArmorRatingBonus}} from equipped armor, and raise your [[Stats#Physical Damage Reduction|Physical Damage Reduction]] cap to {{Ability_Data|DefenseMastery|Attribute_MaxPhysicalDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|dualwield=While you have weapons equipped in both hands, gain {{Ability_Data|DualWield|ActionSpeed}}. &amp;lt;br&amp;gt; (works with all secondary weapons, excluding lanterns and shields)&lt;br /&gt;
&lt;br /&gt;
|lastbastion=When your Health falls to {{Ability_Data|LastBastion|HealthRatio}} or below, you gain {{Ability_Data|LastBastion|ArmorRating}}, {{Ability_Data|LastBastion|MagicalResistance}} and {{Ability_Data|LastBastion|ProjectileDamageReduction}} for {{Ability_Data|LastBastion|StartDuration}}.&lt;br /&gt;
&lt;br /&gt;
|projectileresistance=Gain {{Ability_Data|ProjectileResistance|ProjectileResistanceProjectileDamageReduction}}. While in defensive stance, gain an additional {{Ability_Data|ProjectileResistance|activatedprojectiledamagereduction}}. &lt;br /&gt;
&lt;br /&gt;
|shieldmastery=While in defensive stance, gain {{Ability_Data|ShieldMastery|MoveSpeedBonus}}. When you successfully block an attack, gain {{Ability_Data|ShieldMastery|ActionSpeed}} and {{Ability_Data|ShieldMastery|PhysicalPowerBonus}} on your next melee attack within {{Ability_Data|ShieldMastery|CounterWindowDuration}}. {{NeedsTesting|Does this grant a buff that is consumed on the next swing?}}&lt;br /&gt;
&lt;br /&gt;
|slayer=While holding a weapon in each hand, gain {{Ability_Data|Slayer|PhysicalBuffWeaponDamage}} and {{Ability_Data|Slayer|MoveSpeedAdd}} but lose the ability to equip plate armor. &amp;lt;br&amp;gt; (works with all secondary weapons, excluding lanterns and shields)&lt;br /&gt;
&lt;br /&gt;
|swift=Gain {{Ability_Data|Swift|ArmorSpeedPenaltyBonus}}. Not applicable to additional speed modifiers.&lt;br /&gt;
&lt;br /&gt;
|swordmastery=When using a [[Weapons#Swords|Sword]]-type weapon, gain {{Ability_Data|SwordMastery|PhysicalBuffWeaponDamage}} and {{Ability_Data|SwordMastery|ActionSpeed}}. Also gain {{Ability_Data|SwordMastery|MoveSpeedAdd}} when taking a defensive stance with your sword.&lt;br /&gt;
&lt;br /&gt;
|veteraninstinct=When you enter combat, gain {{Ability_Data|VeteranInstinct|PhysicalDamageReductionMod}} and {{Ability_Data|VeteranInstinct|PhysicalPowerBonus}} for {{Ability_Data|VeteranInstinct|StartDuration}}.&lt;br /&gt;
&lt;br /&gt;
|weaponguard=While blocking with a weapon, gain {{Ability_Data|WeaponGuard|ImpactResistance}}. Upon a successful block, you gain {{Ability_Data|WeaponGuard|PhysicalPowerBonus}} and {{Ability_Data|WeaponGuard|ActionSpeed}} for {{Ability_Data|WeaponGuard|ActivatedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|weaponmastery=Gain the ablity to use any weapon. &amp;lt;!--While using non-native weapon to your class, lose {{Ability_Data|WeaponMastery|PhysicalPowerBonus}} and {{Ability_Data|WeaponMastery|MagicalPowerBonus}} on the weapon.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|adrenalinerush=Gain {{Ability_Data|AdrenalineRush|ActiveActionSpeed}} and {{Ability_Data|AdrenalineRush|ActiveMoveSpeedBonus}} for {{Ability_Data|AdrenalineRush|ActiveDuration}}. After the duration ends, lose {{Ability_Data|AdrenalineRush|DebuffActionSpeed}} and {{Ability_Data|AdrenalineRush|DebuffMoveSpeedBonus}} for {{Ability_Data|AdrenalineRush|DebuffDuration}}.&lt;br /&gt;
&lt;br /&gt;
|breakthrough=Remove and become immune to [[Debuffs]] that slow move speed, knockback, and gain {{Ability_Data|Breakthrough|MoveSpeedAdd}} for {{Ability_Data|Breakthrough|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|disarm=If you block a melee attack with your weapon within {{Ability_Data|Disarm|ActiveDuration}}, you disarm the attacker for {{Ability_Data|Disarm|HitDuration}}. Disarmed targets cannot use weapons. This effect can only be applied once and is consumed when you block a melee attack. Can only be used while a weapon is equipped.&lt;br /&gt;
&lt;br /&gt;
|fortifiedground=Deploys a rallying banner for {{Ability_Data|FortifiedGround|DescDurationDuration}}. Allies within 33m of the banner receive {{Ability_Data|FortifiedGround|AllAttributes}}.&lt;br /&gt;
&lt;br /&gt;
|perfectblock=Gain {{Ability_Data|PerfectBlock|ImpactResistance}} for {{Ability_Data|PerfectBlock|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|pommelstrike=When attacking with the hilt while a one-handed weapon is equipped as your main weapon, it deals an additional {{Ability_Data|PommelStrike|PhysicalBaseDamage}} ({{Ability_Data|PommelStrike|Scaling}}) and silences the target. If the silence interrupts the enemy&#039;s action, it deals an additional {{Ability_Data|PommelStrike|DescAdditionalHitPhysicalBaseDamage}} ({{Ability_Data|PommelStrike|Scaling}}) and reduces {{Ability_Data|PommelStrike|MoveSpeedBonus}} for {{Ability_Data|PommelStrike|Duration}}. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Silence|Silence]]: Disables skills/spells/performance abilities.&lt;br /&gt;
&lt;br /&gt;
|secondwind=Recover {{Ability_Data|SecondWind|PercentMaxHealthHealing}} over {{Ability_Data|SecondWind|Duration}}. Additionally, Second Wind removes the negative effects of the Adrenaline Rush. &amp;lt;br&amp;gt; Has {{Ability_Data|SecondWind|MaxCount}} use. {{Ability_Data|SecondWind|CanRecharge}} at the rate of a Tier {{Ability_Data|SecondWind|SkillTier}} Skill.&lt;br /&gt;
&lt;br /&gt;
|shieldslam= When using a shield, perform a shield bash attack that actively blocks and deals {{Ability_Data|ShieldSlam|PhysicalBaseDamage}} ({{Ability_Data|ShieldSlam|Scaling}}) and decreases the victim&#039;s {{Ability_Data|ShieldSlam|HitSlowMoveSpeed}} for {{Ability_Data|ShieldSlam|HitSlowDuration}} after knocking them backwards.&lt;br /&gt;
&lt;br /&gt;
|spellreflection=While blocking, gain the ability to reflect projectile and hitscan spells while also gaining {{Ability_Data|SpellReflection|MagicalDamageReduction}}. This buff persists until reflecting a spell, lasting {{Ability_Data|SpellReflection|ActivatedDuration}} while active.&lt;br /&gt;
&lt;br /&gt;
|sprint=Gain {{Ability_Data|Sprint|MaximumStacks}} stacks of Momentum, granting {{Ability_Data|Sprint|MoveSpeedAdd}} per stack. Lose 1 stack every {{Ability_Data|Sprint|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|taunt=Increases the aggro value to all monsters within a {{Ability_Data|Taunt|Range}} area by 200%. Gain {{Ability_Data|Taunt|PhysicalDamageReduction}} and {{Ability_Data|Taunt|MagicalDamageReduction}} for {{Ability_Data|Taunt|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|victorystrike=Your next attack within {{Ability_Data|VictoryStrike|Duration}} deals an additional {{Ability_Data|VictoryStrike|PhysicalPowerBonus}}. If this attack kills a player, the skill will trigger again with no cooldown. {{NeedsTesting|On reset, Does it grant the buff again instantly or does it just reset the cooldown, or both?}}&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68807</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68807"/>
		<updated>2026-09-07T17:35:51Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: New automated tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Caster Extraordinaire&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Wizard|Wizards]] in Dark and Darker are powerful spellcasters, who use their knowledge of arcane magic to bend reality to their will. They can cast a wide variety of spells, ranging from destructive blasts of fire to complex arcane and frost spells. Wizards can also create magical barriers protecting themselves from harm. However, their powers come at a cost - wizards need to meditate and prepare their spells in advance, making them vulnerable to surprise attacks and ambushes.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Wizard calls forth the immense powers of magic to suit his needs. Whether that means summoning a powerful fireball to cast asunder his foes or to temporarily vanishing into thin air, his incantations are a sight to behold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Magic Staff or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast powerful spells.&lt;br /&gt;
**Mediate to self-refresh spells. (Meditation Skill)&lt;br /&gt;
**Wield magical weapons.&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low physical damage.&lt;br /&gt;
**Low health.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Feedback.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Feedback &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneFeedback}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Precision.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Precision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcanePrecision}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Cold Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Cold Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ColdFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Fire Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Fire Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FireMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Focused Mind.png|link=|x96px]] &amp;lt;br&amp;gt; Focused Mind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FocusedMind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Glass Cannon.png|link=|x96px]] &amp;lt;br&amp;gt; Glass Cannon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=GlassCannon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lingering Magic.png|link=|x96px]] &amp;lt;br&amp;gt; Lingering Magic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LingeringMagic}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Mana Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ManaSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melt.png|link=|x96px]] &amp;lt;br&amp;gt; Melt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Melt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Quick Chant.png|link=|x96px]] &amp;lt;br&amp;gt; Quick Chant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=QuickChant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reactive Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Reactive Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ReactiveShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sage.png|link=|x96px]] &amp;lt;br&amp;gt; Sage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Spell Overload.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Overload &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellOverload}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Staff Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Staff Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaffMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Static Charge.png|link=|x96px]] &amp;lt;br&amp;gt; Static Charge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaticCharge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Infusion.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Infusion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInfusion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInfusion|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Insight.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Insight &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInsight}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInsight|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneShield|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneSurge|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Intense Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Intense Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IntenseFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IntenseFocus|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Meditation.png|link=|x96px]] &amp;lt;br&amp;gt; Meditation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Meditation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Meditation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Wizard [[Spells]] have a cast range of {{Ability_Data|Zap|Range}} (meters), unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt), or Magic Lock which has {{Ability_Data|MagicLock|Range}} range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Arcane}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Light}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Light Orb.png|link=|x96px]] &amp;lt;br&amp;gt; Light Orb &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightOrb}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Transmutation.png|link=|x96px]] &amp;lt;br&amp;gt; Transmutation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Transmutation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Zap.png|link=|x96px]] &amp;lt;br&amp;gt; Zap &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Zap}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Zap|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Zap|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|MaxCount}} &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Magic Lock.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Lock &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicLock}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Slow.png|link=|x96px]] &amp;lt;br&amp;gt; Slow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Slow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|MaxCount}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ignite.png|link=|x96px]] &amp;lt;br&amp;gt; Ignite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Ignite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ice Bolt.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Bolt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceBolt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Haste.png|link=|x96px]] &amp;lt;br&amp;gt; Haste &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Haste}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Magic Missile.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Missile &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicMissile}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Homing Behavior &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; border:0px; background:transparent;&amp;quot; |&lt;br /&gt;
* Magic missiles only home if the cursor is on the target&#039;s hitbox before sending *each missile* meaning some missiles can home while others might not&lt;br /&gt;
&lt;br /&gt;
* Magic missiles start homing the second they are created, they don&#039;t need to be close to the target to start homing&lt;br /&gt;
&lt;br /&gt;
* Homing only allows it to change direction, not increase speed&lt;br /&gt;
&lt;br /&gt;
* Homing changes direction faster the further its trajected angle is from the target in degrees (so not directly distance based)&lt;br /&gt;
&lt;br /&gt;
* Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs&lt;br /&gt;
&lt;br /&gt;
* Can&#039;t home to self since it requires direct line of sight, but if it hits the caster anyways it deals 0 damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sleep.png|link=|x96px]] &amp;lt;br&amp;gt; Sleep &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sleep}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lightning Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Lightning Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightningStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Invisibility.png|link=|x96px]] &amp;lt;br&amp;gt; Invisibility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Invisibility}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fireball.png|link=|x96px]] &amp;lt;br&amp;gt; Fireball &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fireball}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Direct: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|HitScaling}} &amp;lt;br&amp;gt; AoE: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|AoEScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:explosion_spell_icon.png|link=|x96px]] &amp;lt;br&amp;gt; Explosion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Explosion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fly.png|link=|x96px]] &amp;lt;br&amp;gt; Fly &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fly}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Frost Wave.png|link=|x96px]] &amp;lt;br&amp;gt; Frost Wave &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FrostWave}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Chain Lightning.png|link=|x96px]] &amp;lt;br&amp;gt; Chain Lightning &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ChainLightning}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|HitScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Polymorph.png|link=|x96px]] &amp;lt;br&amp;gt; Polymorph &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Polymorph}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Meteor Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Meteor Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MeteorStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Teleport.png|link=|x96px]] &amp;lt;br&amp;gt; Teleport &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Teleport}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Use Meditation wisely. It will force your perspective downwards and lock your camera, as well as apply an audio filter to make it more difficult to hear enemies approaching. Try to Meditate on elevated surfaces to increase your field of view.&lt;br /&gt;
&lt;br /&gt;
- Fireball can be used to destroy doors, and its splash damage can hurt enemies on the other side.&lt;br /&gt;
&lt;br /&gt;
- Light Orb will reveal enemy Rogues, preventing ambushes.&lt;br /&gt;
&lt;br /&gt;
- Use Invisibility to get out of sticky situations and re-position. You can use the Haste ability beforehand to further boost your movement speed.&lt;br /&gt;
&lt;br /&gt;
- You can use Clarity Potions, Campfires, or a Bard on your team to replenish spells, allowing you to forgo Meditation in favor of another Skill.&lt;br /&gt;
&lt;br /&gt;
- Zap and Ignite burns will not tick if your target has any debuff duration - this is all classes with 16+ Will by default. If you want either to do burn damage, you need to run Fire Mastery which causes it to tick 2 times on these targets. This results in a functional 33% &amp;quot;scaling&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
*[[Guide:Battle_Wizard|Battle Wizard]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|arcanefeedback=When you deal damage with an {{Element|Arcane}} spell, gain a stacking bonus granting {{Ability_Data|ArcaneFeedback|SpellCastingSpeed}} and {{Ability_Data|ArcaneFeedback|ArcanePowerBonus}} per stack for {{Ability_Data|ArcaneFeedback|Duration}}. This skill can stack up to {{Ability_Data|ArcaneFeedback|MaximumStacks}} times and the duration resets with each with each successful stack.&lt;br /&gt;
&lt;br /&gt;
|arcanemastery=Gain {{Ability_Data|ArcaneMastery|ArcanePowerBonus}} and reduces the cast time of {{Element|Arcane}} spells by {{Ability_Data|ArcaneMastery|ReduceCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|arcaneprecision=Deal {{Ability_Data|ArcanePrecision|MagicalBaseDamage}} increased magical damage to crowd-controlled targets. {{NeedsTesting|What counts as crowd-controlled?}}&lt;br /&gt;
&lt;br /&gt;
|coldfocus=Magical damage dealt to targets affected by &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; is increased by {{Ability_Data|ColdFocus|MagicalBaseDamage}}.&lt;br /&gt;
&lt;br /&gt;
|firemastery=Gain {{Ability_Data|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds which doubles the burn damage, so a burn that does 3 damage over 2s becomes 6 over 4s. Burn the target to suffer {{Ability_Data|FireMastery|IncomingPhysicalHealingMod}} and {{Ability_Data|FireMastery|IncomingMagicalHealingMod}} for {{Ability_Data|FireMastery|Duration}}. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt; Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. &amp;lt;/i&amp;gt; &amp;lt;br&amp;gt; &amp;lt;i&amp;gt; Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|focusedmind=While [[Channel|channeling]], gain {{Ability_Data|FocusedMind|PhysicalDamageReduction}} and {{Ability_Data|FocusedMind|MagicalDamageReduction}}. If the channeling is not interrupted, gain a stack granting {{Ability_Data|FocusedMind|MagicalPowerBonus}} every {{Ability_Data|FocusedMind|FocusedMindIntervalValueId}} seconds, stacking up to {{Ability_Data|FocusedMind|FocuedMindMaxStackCount}} times. This effect lasts for {{Ability_Data|FocusedMind|StackDuration}}.&lt;br /&gt;
&lt;br /&gt;
|glasscannon=Suffer {{Ability_Data|GlassCannon|MaxHealthBonus}} but gain {{Ability_Data|GlassCannon|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|icemastery=Dealing damage with {{Element|Ice}} freezes the target&#039;s feet and prevents them from moving for {{Ability_Data|IceMastery|FreezingDuration}}.&lt;br /&gt;
&lt;br /&gt;
|iceshield=Gain {{Ability_Data|IceShield|ArmorRating}} while not on cooldown. Inflict frostbite on melee attackers, causing them to suffer {{Ability_Data|IceShield|MoveSpeedBonus}} and {{Ability_Data|IceShield|ActionSpeed}} for {{Ability_Data|IceShield|FrostbiteDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|IceShield|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|lingeringmagic=The duration of beneficial spell effects is increased by {{Ability_Data|LingeringMagic|SpellDuration}}. {{NeedsTesting|What does this affect? Is it just a buff duration multiplier, does it work on buffs given to teammates?}}&lt;br /&gt;
&lt;br /&gt;
|manasurge=Gain {{Ability_Data|ManaSurge|MagicalPowerBonus}}.&lt;br /&gt;
&lt;br /&gt;
|melt=When you deal magical {{Element|Fire}} [[Damage]] to a target, they suffer {{Ability_Data|Melt|PhysicalDamageReduction}} and {{Ability_Data|Melt|ProjectileDamageReduction}} for {{Ability_Data|Melt|edDuration}}. &amp;lt;!-- &amp;quot;edDuration&amp;quot; is because it&#039;s MeltedDuration but the melt part is being taken as part of tags being made shorter, just unfortunate bug --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|quickchant=Gain {{Ability_Data|QuickChant|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|reactiveshield=When you take damage, gain a {{Ability_Data|ReactiveShield|BaseShield}} ({{Ability_Data|ReactiveShield|Scaling}}) for {{Ability_Data|ReactiveShield|ActivatedDuration}}. The shield will reactivate after {{Ability_Data|ReactiveShield|CooldownDuration}}.&lt;br /&gt;
&lt;br /&gt;
|sage=Gain {{Ability_Data|Sage|KnowledgeBonus}}.&lt;br /&gt;
&lt;br /&gt;
|spelloverload=Suffer {{Ability_Data|SpellOverload|KnowledgeBonus}} but in turn, gain {{Ability_Data|SpellOverload|MaxSpellCountBonus}}, rounded down.&lt;br /&gt;
&lt;br /&gt;
|staffmastery=When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{Ability_Data|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]].&lt;br /&gt;
&lt;br /&gt;
|staticcharge=For each lightning spell hit, grants a stacking buff that gives {{Ability_Data|StaticCharge|LightningMagicalPowerBonus}} which lasts until a non-lightning spell is cast. This buff stacks up to {{Ability_Data|StaticCharge|MaximumStacks}} times. {{NeedsTesting|Do you have to continue to hit spells to keep the buff or is it cleared even if you miss a lightning spell?}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Skills Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|arcaneinfusion=For {{Ability_Data|ArcaneInfusion|Duration}}, your melee attacks deal an additional {{Ability_Data|ArcaneInfusion|DamageMagicalBaseDamage}} to the target and {{Ability_Data|ArcaneInfusion|DamageSplashMagicalBaseDamage}} to enemies within a {{Ability_Data|ArcaneInfusion|Range}} radius around the target. These two damage instances cannot hit the same target.&lt;br /&gt;
&lt;br /&gt;
|arcaneinsight=For {{Ability_Data|ArcaneInsight|Duration}}, gain {{Ability_Data|ArcaneInsight|MemoryCapacityMod}}, and you can move while [[Channel|channeling]].&lt;br /&gt;
&lt;br /&gt;
|arcaneshield=Gain a {{Ability_Data|ArcaneShield|BaseShield}} ({{Ability_Data|ArcaneShield|Hit1Scaling}}) for {{Ability_Data|ArcaneShield|Duration}}. When the maximum amount is absorbed, the shield unleashes an Arcane Explosion, dealing {{Ability_Data|ArcaneShield|MagicalBaseDamage}} ({{Ability_Data|ArcaneShield|DamageScaling}}) to enemy targets in a {{Ability_Data|ArcaneShield|Range}} radius around you.&lt;br /&gt;
&lt;br /&gt;
|arcanesurge=Gain {{Ability_Data|ArcaneSurge|SpellCastingSpeed}} for {{Ability_Data|ArcaneSurge|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|intensefocus=Reduce the cast time of your next spell to {{Ability_Data|IntenseFocus|SpellCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|meditation=Enter a [[Spell_Restoration#Meditation|meditative]] state and recover spells at a rate of {{Ability_Data|Meditation|SpellRechargeMeditationAmount}} [[Spell Restoration|spell cost]] per {{Ability_Data|Meditation|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) over {{Ability_Data|Meditation|ChannelingDuration}} ({{Scales with Spell Casting Speed}}). While meditating you are also [[Healing#Resting|Resting]] and can benefit from [[Healing#Campfire|Campfires]]&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Spells Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightorb=Cast spheres of floating light that travels up to {{Ability_Data|LightOrb|Range}} to brightly illuminate your surroundings for 40 seconds. &amp;lt;br&amp;gt; Additionally, reveals allied and enemy hidden Rouges within {{Ability_Data|lightOrb|AreaRadius}} meters, ignoring walls. &amp;lt;!--&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|lightOrb|InitialSpeed}}--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|transmutation=Disguises the caster in the same form as the target for {{Ability_Data|Transmutation|Duration}}. If the target is not a breakable object, the spell will fail. The camouflage will be removed when the duration expires, when you move, or you are attacked.&lt;br /&gt;
&lt;br /&gt;
|zap=Deals {{Ability_Data|Zap|HitMagicalBaseDamage}} and burns the target for {{Ability_Data|Zap|DoTDuration}}, dealing {{Ability_Data|Zap|DoTMagicalBaseDamage}}.&lt;br /&gt;
&lt;br /&gt;
|magiclock=Lockable objects such as doors or boxes will be locked for {{Ability_Data|MagicLock|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|slow=Cause the target to suffer {{Ability_Data|Slow|MoveSpeedBonus}} for {{Ability_Data|Slow|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|ignite=Set the target&#039;s weapon on fire for {{Ability_Data|Ignite|HitDuration}}. While active, deal {{Ability_Data|Ignite|HitMagicalBaseDamage}} and burn enemies for {{Ability_Data|Ignite|BurningMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningDuration}} on successful attacks. &amp;lt;br&amp;gt; Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]].&lt;br /&gt;
&lt;br /&gt;
|icebolt=Deal {{Ability_Data|IceBolt|MagicalBaseDamage}} with {{Ability_Data|IceBolt|ImpactPower}} and inflicts {{Ability_Data|IceBolt|MoveSpeedBonus}} and {{Ability_Data|IceBolt|ActionSpeed}} for {{Ability_Data|IceBolt|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|IceBolt|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|haste=Grants the target {{Ability_Data|Haste|MoveSpeedBonus}}, {{Ability_Data|Haste|ActionSpeed}}, {{Ability_Data|Haste|SpellCastingSpeed}} for {{Ability_Data|Haste|Duration}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|magicmissile=[[Channel]] for up to {{Ability_Data|MagicMissile|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still and fire a homing missile every {{Ability_Data|MagicMissile|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) that each deal {{Ability_Data|MagicMissile|MagicalBaseDamage}} with {{Ability_Data|MagicMissile|ImpactPower}}. &amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|MagicMissile|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|sleep=Fire a projectile at {{Ability_Data|Sleep|InitialSpeed}} that induces a Sleepy effect to players for {{Ability_Data|Sleep|yDuration}}, which afterwards puts them to sleep for {{Ability_Data|Sleep|PlayerDuration}}. Monsters are put to sleep for {{Ability_Data|Sleep|MonsterDuration}}. The target awakens immediately upon taking damage. &amp;lt;br&amp;gt; Does not work on bosses. &amp;lt;!-- &amp;quot;y&amp;quot; like yDuration is how the Sleepy state is referenced because the scripts strip out Sleep from Sleepy since it&#039;s the name of the spell --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightningstrike=When cast, a bolt of lightning falls in the targeted area after {{Ability_Data|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{Ability_Data|LightningStrike|MagicalBaseDamage}} in a {{Ability_Data|LightningStrike|AreaRadius}} blast radius and inflicting {{Ability_Data|LightningStrike|MoveSpeedBonus}} for {{Ability_Data|LightningStrike|Duration}}. &lt;br /&gt;
&lt;br /&gt;
|invisibility=Grants the target invisibility for {{Ability_Data|Invisibility|Duration}}. While active, the target also gains {{Ability_Data|Invisibility|MoveSpeedBonus}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|fireball=Shoot a burning fireball dealing {{Ability_Data|Fireball|HitMagicalBaseDamage}} with {{Ability_Data|Fireball|HitImpactPower}}) to a direct hit target and {{Ability_Data|Fireball|AoEMagicalBaseDamage}} as area of effect with {{Ability_Data|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can burn the targets, dealing {{Ability_Data|Fireball|DoTMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTDuration}}. If it&#039;s a direct hit, the splash damage will not also happen. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|Fireball|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|explosion=When cast, places a mark on the targeted object within {{Ability_Data|Explosion|Range}} or in the air if no object in range. The mark explodes after &amp;lt;!--{{Ability_Data|Explosion|IntervalTime}}--&amp;gt; 3s dealing {{Ability_Data|Explosion|HitMagicalBaseDamage}} with {{Ability_Data|Explosion|ImpactPower}} to enemies within a {{Ability_Data|Explosion|AreaRadius}} area and burns, dealing {{Ability_Data|Explosion|BurningMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningDuration}}. &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt; When cast on a character (not an object), the mark sticks to them until it explodes. &amp;lt;br&amp;gt; If the Wizard dies or extracts, the mark is removed from the target immediately and deals no damage.&lt;br /&gt;
&lt;br /&gt;
|fly=Gain the ability to fly for {{Ability_Data|Fly|Duration}}, lose {{Ability_Data|Fly|MoveSpeedBonus}}. Cancelled if you receive a hit of 6 Impact Power. &amp;lt;!--found in Id_Constant_Spell_C file--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|frostwave=Casts a freezing wave centered on the caster that expands over {{Ability_Data|FrostWave|DescActivateDuration}}. Enemies touched by the freezing wave take {{Ability_Data|FrostWave|MagicalBaseDamage}} ({{Ability_Data|FrostWave|Scaling}}) and are inflicted with &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|FrostWave|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FrostWave|MoveSpeedBonus}} and {{Ability_Data|FrostWave|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|chainlightning= Electrocutes the target, dealing {{Ability_Data|ChainLightning|HitMagicalBaseDamage}}, and fires another chain lightning that is transferred to a random target within {{Ability_Data|ChainLightning|Range}} area up to 3 times. A bounced chain deals {{Ability_Data|ChainLightning|Bounce1MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce2MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce3MagicalBaseDamage}} depending on how many times it bounces. Additionally, targets hit by this shock will also suffer {{Ability_Data|ChainLightning|MoveSpeedBonus}} for {{Ability_Data|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby.&lt;br /&gt;
&lt;br /&gt;
|polymorph=Transforms the target into 1 of 6 random animals for {{Ability_Data|Polymorph|DescedPlayerChickenDuration}}. Monsters remain transformed for {{Ability_Data|Polymorph|Duration}}. The transformation ends upon taking damage. If no target is selected, transforms the caster for {{Ability_Data|Polymorph|DescedSelfChickenDuration}} and can be canceled at any time.&lt;br /&gt;
&lt;br /&gt;
|meteorstrike=Channel for {{Ability_Data|MeteorStrike|ChannelingDuration}}, summoning a meteor that travels at {{Ability_Data|MeteorStrike|InitialSpeed}} every {{Ability_Data|MeteorStrike|ChannelingInterval}} within the {{Ability_Data|MeteorStrike|AreaRadius}} area. Each meteor deals {{Ability_Data|MeteorStrike|PhysicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) and {{Ability_Data|MeteorStrike|HitMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) with {{Ability_Data|MeteorStrike|ImpactPower}}, and applies &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|MeteorStrike|BurningMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningScaling}}) over {{Ability_Data|MeteorStrike|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|teleport=Distorts space to &amp;quot;instantly&amp;quot; relocate to the designated location. In reality, you travel 5m at 100m/s. For {{Ability_Data|Teleport|Duration}} after teleporting, the caster becomes destabilized (can&#039;t cast Teleport while in this state) and suffers {{Ability_Data|Teleport|PhysicalDamageReductionMod}} and {{Ability_Data|Teleport|MagicalDamageReductionMod}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68806</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68806"/>
		<updated>2026-09-07T17:33:06Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;A Guardian Angel&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity&#039;s power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity&#039;s power to turn the tides of battle&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Flanged Mace/Morning Star&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast healing and protective spells.&lt;br /&gt;
**Able to equip some plate armor.&lt;br /&gt;
**Bonus damage to the undead. (Undead Slaying perk)&lt;br /&gt;
**Adept with many blunt weapons. (Blunt Weapon Mastery perk)&lt;br /&gt;
**Ability to resurrect an ally without consuming an Altar of Sacrifice. (Resurrection Spell)&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow attack speed.&lt;br /&gt;
**Slow movement speed.&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low damage bonus.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Aura of Awe.png|link=|x96px]] &amp;lt;br&amp;gt; Aura of Awe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AuraofAwe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Advanced Healer.png|link=|x96px]] &amp;lt;br&amp;gt; Advanced Healer &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AdvancedHealer}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Banishing Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Banishing Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BanishingTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blood Tithe.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Tithe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BloodTithe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Blunt Weapon Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BluntWeaponMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Brewmaster.png|link=|x96px]] &amp;lt;br&amp;gt; Brewmaster &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Brewmaster}}&amp;lt;br&amp;gt;Brewmaster converts the [[Debuffs#Item|strength-providing debuff]] into a [[Buffs#Item|strength-providing buff]] called sacred water.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Divine Echo.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Echo &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineEcho}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Faithfulness.png|link=|x96px]] &amp;lt;br&amp;gt; Faithfulness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Faithfulness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Heretics Brand.png|link=|x96px]] &amp;lt;br&amp;gt; Heretics Brand &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HereticsBrand}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Aura.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Water.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Water &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyWater}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Kindness.png|link=|x96px]] &amp;lt;br&amp;gt; Kindness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Kindness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Over Healing.png|link=|x96px]] &amp;lt;br&amp;gt; Over Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=OverHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Pain Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Pain Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=PainOffering}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Perseverance.png|link=|x96px]] &amp;lt;br&amp;gt; Perseverance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Perseverance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Protection from Evil.png|link=|x96px]] &amp;lt;br&amp;gt; Protection from Evil &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=ProtectionFromEvil}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Requiem.png|link=|x96px]] &amp;lt;br&amp;gt; Requiem &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Requiem}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sacred Flame.png|link=|x96px]] &amp;lt;br&amp;gt; Sacred Flame &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SacredFlame}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Stigmata.png|link=|x96px]] &amp;lt;br&amp;gt; Stigmata &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Stigmata}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Undead Slaying.png|link=|x96px]] &amp;lt;br&amp;gt; Undead Slaying &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=UndeadSlaying}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Barefoot Pilgrimage.png|link=|x96px]] &amp;lt;br&amp;gt; Barefoot Pilgrimage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BarefootPilgrimage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarefootPilgrimage|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Confession.png|link=|x96px]] &amp;lt;br&amp;gt; Confession &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Confession}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Confession|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Divine_Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineProtection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineProtection|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Excommunication.png|link=|x96px]] &amp;lt;br&amp;gt; Excommunication &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Excommunication}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Excommunication|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Holy Purification.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Purification &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyPurification}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Judgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Smite.png|link=|x96px]]  &amp;lt;br&amp;gt; Smite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Smite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Vow of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Vow of Silence&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VowofSilence}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VowofSilence|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Cleric [[Spells]] have a cast range of {{Ability_Data|Bless|Range}} (meters), including Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Divine}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Protection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bless.png|link=|x96px]] &amp;lt;br&amp;gt; Bless &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bless}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Cleanse.png|link=|x96px]] &amp;lt;br&amp;gt; Cleanse &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Cleanse}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Withering Word.png|link=|x96px]] &amp;lt;br&amp;gt; Withering Word &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=WitheringWord}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lesser Heal.png|link=|x96px]] &amp;lt;br&amp;gt; Lesser Heal &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LesserHeal}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bind.png|link=|x96px]] &amp;lt;br&amp;gt; Bind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Grace.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Grace &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineGrace}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Holy_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Blessed Fare.png|link=|x96px]] &amp;lt;br&amp;gt; Blessed Fare &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BlessedFare}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Holy Light.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Light &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyLight}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|HolyLight|HitAllyScaling}} &amp;lt;br&amp;gt; Undead: {{Ability_Data|HolyLight|HitUndeadScaling}} &amp;lt;/td&amp;gt;   &lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Veil of Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Veil of Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VeilofJudgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Barrier.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Radiant Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Radiant Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=RadiantBlade}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sanctuary.png|link=|x96px]] &amp;lt;br&amp;gt; Sanctuary &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Sanctuary}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|Sanctuary|HitAllyScaling}} per tick &amp;lt;br&amp;gt; Undead: {{Ability_Data|Sanctuary|HitUndeadScaling}} per tick &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Spell_LocustsSwarm.png|link=|x96px]] &amp;lt;br&amp;gt; Locust Swarm &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LocustSwarm}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|Scaling}} per second &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Earthquake.png|link=|x96px]] &amp;lt;br&amp;gt; Earthquake &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Earthquake}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|Scaling}} per step &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Miracle.png|link=|x96px]] &amp;lt;br&amp;gt; Miracle &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Miracle}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Resurrection.png|link=|x96px]] &amp;lt;br&amp;gt; Resurrection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Resurrection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Communication is important! Communicate with your team when they should back up to be healed, if they should stand still, and so on.&lt;br /&gt;
&lt;br /&gt;
- Be careful when using buffs and heals since you can also target monsters, corpses and enemy players.&lt;br /&gt;
&lt;br /&gt;
- Pre-buff your team before a PvP encounter.&lt;br /&gt;
&lt;br /&gt;
- Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed.&lt;br /&gt;
&lt;br /&gt;
- You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example.&lt;br /&gt;
&lt;br /&gt;
- Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
&lt;br /&gt;
*[[Guide:Solo Rat Cleric|Solo Rat Cleric]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Perks --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|auraofawe=Enemies within {{Ability_Data|AuraofAwe|AuraRadius}} lose {{Ability_Data|AuraofAwe|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|banishingtouch=When hitting an [[undead]] or [[demon]] enemy with a melee or ranged attack, has a {{Ability_Data|BanishingTouch|BanishingTouchProbabilityConstantId}} chance to stun them for {{Ability_Data|BanishingTouch|HitDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bloodtithe=Gain 2 [[Healing#Magical_Base_Healing|Magical Base Healing]] for every 10% of health you lose.&lt;br /&gt;
&lt;br /&gt;
|bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]].&lt;br /&gt;
&lt;br /&gt;
|brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}} and increase the duration of drunken effects to {{Ability_Data|BrewMaster|SacredWaterDuration}}.&lt;br /&gt;
&lt;br /&gt;
|divineecho=While in a dungeon, Replaces your Resurrection spell with Miracle. When cast, instantly revives all dead allies at their current location. Miracle cannot be recharged.&lt;br /&gt;
&lt;br /&gt;
|faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|Faithfulness|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|hereticsbrand=When you deal {{Element|Divine}} magic damage, reduce the target’s {{Ability_Data|HereticsBrand|SpellCastingSpeed}} and prevent them from entering stealth or invisibility for {{Ability_Data|HereticsBrand|GrantedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}.&lt;br /&gt;
&lt;br /&gt;
|holywater=Drinking any drink removes all removable [[Spell_types#Curse|curses]] and harmful magic effects, and grants the [[Cleric#Spells-0|Bless]] effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&lt;br /&gt;
&lt;br /&gt;
|kindness=Heal yourself for {{Ability_Data|Kindness|SelfHealRatio}} of the spell total heal amount when healing another character.&lt;br /&gt;
&lt;br /&gt;
|overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target&#039;s [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details.&lt;br /&gt;
&lt;br /&gt;
|painoffering=When you take damage, heal allies within {{Ability_Data|PainOffering|AuraRadius}} for {{Ability_Data|PainOffering|HealRatio}} of the damage taken.&lt;br /&gt;
&lt;br /&gt;
|perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1.&lt;br /&gt;
&lt;br /&gt;
|protectionfromevil=Gain {{Ability_Data|ProtectionFromEvil|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sacredflame=When a divine attack is successful, apply a sacred flame [[Debuffs|debuff]] to the target for {{Ability_Data|SacredFlame|GrantedDuration}}. When sacred flame reaches {{Ability_Data|SacredFlame|SacredFlameMaximumStacks}} stacks, it detonates, dealing {{Ability_Data|SacredFlame|MagicalBaseDamage}} ({{Ability_Data|SacredFlame|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|stigmata=Gain a permanent [[Buffs|buff]] that makes you lose {{Ability_Data|Stigmata|HealthCost}} health every {{Ability_Data|Stigmata|TickInterval}} and suffer {{Ability_Data|Stigmata|PhysicalDamageReduction}}, but gain {{Ability_Data|Stigmata|SpellCastingSpeed}} and {{Ability_Data|Stigmata|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|requiem=While resurrecting allies gain {{Ability_Data|Requiem|SpellCastingSpeed}} and they are revived with only {{Ability_Data|Requiem|Requiem}} HP lost. When reviving an ally at an [[Shrines|Altar of Sacrifice]], you do not sacrifice any of your own health.&lt;br /&gt;
&lt;br /&gt;
|undeadslaying=Gain {{Ability_Data|UndeadSlaying|UndeadRaceDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Skills --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|barefootpilgrimage=After casting for {{Ability_Data|BarefootPilgrimage|CastingTime}} grants a [[Buffs|buff]] for {{Ability_Data|BarefootPilgrimage|Duration}}, you suffer {{Ability_Data|BarefootPilgrimage|ItemArmorRatingBonus}} (armor rating from [[enchantments]] still apply.) In return, you gain {{Ability_Data|BarefootPilgrimage|SpellCastingSpeed}}, {{Ability_Data|BarefootPilgrimage|OutgoingMagicalHealMod}}, and {{Ability_Data|BarefootPilgrimage|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|confession=After casting for {{Ability_Data|Confession|CastingTime}} remove all harmful poison and curse effects from the target within {{Ability_Data|Confession|Range}} and heal for 5 [[Healing#Magical Base Healing|magical healing]] per effect removed. {{NeedsTesting|Harmful effects may be more than what is stated and does the healing scale?}}&lt;br /&gt;
&lt;br /&gt;
|divineprotection=Receive the blessing of the divine and gain {{Ability_Data|DivineProtection|PhysicalDamageReduction}} for {{Ability_Data|DivineProtection|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|excommunication=After casting for {{Ability_Data|Excommunication|CastingTime}}, excommunicates the target within {{Ability_Data|Excommunication|Range}}. For {{Ability_Data|Excommunication|Duration}}, the target is granted a [[Debuffs|debuff]] that makes them suffer {{Ability_Data|Excommunication|DivineMagicalDamageReduction}} and they cannot receive [[Healing#Magical Base Healing|magical healing]].&lt;br /&gt;
&lt;br /&gt;
|holypurification=After casting for {{Ability_Data|HolyPurification|CastingTime}}, deal {{Ability_Data|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{Ability_Data|HolyPurification|Range}}.&lt;br /&gt;
&lt;br /&gt;
|judgement=After channeling for {{Ability_Data|Judgement|CastingTime}}, instantly deal {{Ability_Data|Judgement|MagicalBaseDamage}} to a target within {{Ability_Data|Judgement|Range}} and cause them to suffer {{Ability_Data|Judgement|MoveSpeedBonus}} for {{Ability_Data|Judgement|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill is targeted like a [[Spells#Single-target|single-target]] [[Spells#Channeling|channel]] spell with the following differences: (1) You can only start channeling when the crosshair targets an enemy within range. (2) Once channeling starts, the target does not need to be kept in view to complete the channel. (3) If the target goes out of range while channeling, the skill will fizzle and enter cooldown. (4) The skill will not enter cooldown until the channel is either completed or fizzled. If the channel is cancelled by moving or hitting the cancel key, the skill will &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; go on cooldown.&lt;br /&gt;
&lt;br /&gt;
|smite=When activated, your melee physical attacks deal an additional instance of {{Ability_Data|Smite|MagicalBaseDamage}} for {{Ability_Data|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|vowofsilence=After casting for {{Ability_Data|VowofSilence|CastingTime}} become unable to cast spells for {{Ability_Data|VowofSilence|NotifyDuration}}, but gain a stack of Penance every second up to a maximum of {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks. (This means you can hold onto your stacks and cast it again to reach {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks.)&amp;lt;br&amp;gt;Penance: Gain {{Ability_Data|VowofSilence|MagicalPowerBonus}} and is consumed upon using a divine attack or spell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Spells --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|protection=Target within {{Ability_Data|Protection|Range}} receives a {{Ability_Data|Protection|PhysicalBaseShield}} for {{Ability_Data|Protection|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bless=Target within {{Ability_Data|Bless|Range}} gains {{Ability_Data|Bless|allattributes}} for {{Ability_Data|Bless|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|divinestrike=Target within {{Ability_Data|DivineStrike|Range}} gains {{Ability_Data|DivineStrike|DivineStrikeDamage}} for {{Ability_Data|DivineStrike|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|cleanse=Removes all harmful magic and poison effects from target within {{Ability_Data|Cleanse|Range}}. Casts to self if no target is found. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&amp;lt;br&amp;gt; Confirmed debuffs that can be cleansed: Warlock&#039;s Curse of Pain and Power of Sacrifice, Rogue Poison Weapon perk, ... &amp;lt;br&amp;gt; Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...&lt;br /&gt;
&lt;br /&gt;
|witheringword=Utters a divine word that withers the target for {{Ability_Data|WitheringWord|Duration}}, reducing their maximum health by {{Ability_Data|WitheringWord|MaxHealthBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lesserheal=Heals target within {{Ability_Data|LesserHeal|Range}} for {{Ability_Data|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bind=Binds target within {{Ability_Data|Bind|Range}} in place for {{Ability_Data|Bind|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinegrace=Bless a target with the Divine Grace [[Buffs|buff]] for {{Ability_Data|DivineGrace|Duration}}. Targets with the buff receive {{Ability_Data|DivineGrace|HealRatio}} of the healing when healing other targets.&lt;br /&gt;
&lt;br /&gt;
|holystrike=Creates an AoE burst of light in a specified area within {{Ability_Data|HolyStrike|Range}} that hits all targets within {{Ability_Data|HolyStrike|AreaRadius}} (including friendly targets) after a {{Ability_Data|HolyStrike|DelayTime}} delay, dealing {{Ability_Data|HolyStrike|MagicalBaseDamage}} and disorienting their vision over {{Ability_Data|HolyStrike|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|blessedfare=Creates [[Blessed Barley Loaf|blessed bread]] and [[Divine Water|divine water]] at the target location.&lt;br /&gt;
&lt;br /&gt;
|holylight=Heals target player within {{Ability_Data|HolyLight|Range}} for {{Ability_Data|HolyLight|MagicalBaseHealing}} &amp;lt;br&amp;gt; - OR - &amp;lt;br&amp;gt; Deals {{Ability_Data|HolyLight|MagicalBaseDamage}} to target [[Undead]] [[Monsters|Monster]] within the same range. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Cannot target self.&lt;br /&gt;
&lt;br /&gt;
|veilofjudgement=Envelops the target in mist and darkness, blinding them for {{Ability_Data|VeilofJudgement|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinebarrier=Creates a divine barrier with {{Ability_Data|DivineBarrier|AreaRadius}} radius on the ground centered on the caster for {{Ability_Data|DivineBarrier|Duration}}, blocking enemy projectiles.&amp;lt;br&amp;gt;This is a &amp;quot;one-way&amp;quot; so you and allies can shoot through it while enemies cannot.&lt;br /&gt;
&lt;br /&gt;
|radiantblade=Summons a radiant blade for {{Ability_Data|RadiantBlade|Duration}}. The blade automatically attacks all nearby enemies, dealing {{Ability_Data|RadiantBlade|PhysicalBuffWeaponDamage}} and {{Ability_Data|RadiantBlade|BuffMagicalWeaponDamage}}, and returns to its summoned location when there are no targets. &amp;lt;br&amp;gt;Appears to be immune to damage, movement modifiers, fears, chaotic discord, etc.&lt;br /&gt;
&lt;br /&gt;
|sanctuary=[[Channel]] for up to {{Ability_Data|Sanctuary|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, creating a {{Ability_Data|Sanctuary|AreaRadius}} AoE around the Cleric which pulses every {{Ability_Data|Sanctuary|ChannelingInterval}} ({{Scales with Spell Casting Speed}}), [[Healing|healing]] players for {{Ability_Data|Sanctuary|MagicalBaseHealing}} and dealing {{Ability_Data|Sanctuary|MagicalBaseDamage}} to [[Undead]] [[Monsters]] with each pulse.&lt;br /&gt;
&lt;br /&gt;
|locustswarm=[[Channel]] a swarm of locusts in a target area within {{Ability_Data|LocustSwarm|Range}} for up to {{Ability_Data|LocustSwarm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|LocustSwarm|MagicalBaseDamage}} per second in {{Ability_Data|LocustSwarm|TickInterval}} ticks while also inflicting {{Ability_Data|LocustSwarm|IncomingPhysicalHealingMod}} and {{Ability_Data|LocustSwarm|IncomingMagicalHealingMod}}, all in a {{Ability_Data|LocustSwarm|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|earthquake=[[Channel]] an earthquake in a specified area within {{Ability_Data|Earthquake|Range}} for up to {{Ability_Data|Earthquake|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{Ability_Data|Earthquake|MoveSpeedBonus}} in a {{Ability_Data|Earthquake|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|miracle=Instantly resurrect all fallen allies within {{Ability_Data|Miracle|Range}} (their corpses must have a Soul Heart). &amp;lt;br&amp;gt; This isn&#039;t a typically selectable spell, you must have the Resurrection spell and the Divine Echo perk equipped which replaces Resurrection with Miracle.&lt;br /&gt;
&lt;br /&gt;
|resurrection=Target a fallen ally to [[Channel]] while remaining still, reviving them after {{Ability_Data|Resurrection|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), but causing them to suffer {{Ability_Data|Resurrection|PercentMaxHealthHealing}} on revival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;The corpse must have a soul heart&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68805</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68805"/>
		<updated>2026-09-07T17:30:17Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: more tag fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;2/3/4 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AccelerandoStackingType,AccelerandoMaximumStacks,AccelerandoRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,AllegroDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AllegroStackingType,AllegroMaximumStacks,AllegroRemovable,PersuasivenessScaling,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;2/4/6 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;4/5/6 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s/40s/60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;16%/33%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Bad quality is described in game to last 4s but actually lasts 4.005s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4.0s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-9%/-12%/-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descglobalduration=&amp;lt;b&amp;gt;4s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,BadPersuasivenessInaccurateNote,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod,DescGlobalDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,RecoverableBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfdurationmultiplier=&amp;lt;b&amp;gt;150%s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfDurationMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;5 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Vigor,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeDuration,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferratio=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,TransferRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,RapierMasteryDuration,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed,DemonsGleeDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeDuration,RangedPhysicalPowerBonus,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;5 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;100 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,DescCooldownDuration,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|finishingblow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|threshold=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,Duration,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|grapplinghook={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;-700&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuecranktag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Crank&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueropetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Rope&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueprojectiletag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Projectile&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bplaypullonanimationactivation=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hurlweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Axe&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;50% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-100 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,Duration,ArmorRating,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;8 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|whirlwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.TwoHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|execdamageweaponratioprimary=&amp;lt;b&amp;gt;0.9x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;90%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,ExecDamageWeaponRatioPrimary,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleeheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleeHeadshotDamageModifier,MeleeDuration,RangedHeadshotDamageModifier,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|heavyswing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|heavyswingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HeavySwingDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Duration,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|potionduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|potionchuggerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descpotionmagicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PotionDuration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield,PotionChuggerDuration,DescPotionMagicalBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|skullsplitter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;12 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|shoutduration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|treacherouslungsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ShoutDuration,TreacherousLungsDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;10% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|disarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fortifiedground={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descdurationduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescDurationDuration,DescCooldownDuration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pommelstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.OneHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descadditionalhitphysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,DescAdditionalHitPhysicalBaseDamage,Duration,MoveSpeedBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Shield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;30 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldDuration,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;13 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Duration,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lastbastion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;150 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lastbastionconstantid=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthratio=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectileresistanceprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectileresistanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|counterwindowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CounterWindowDuration,CounterWindowStackingType,CounterWindowMaximumStacks,PhysicalPowerBonus,ActionSpeed,BlockReactionDuration,BlockReactionStackingType,BlockReactionMaximumStacks,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,SlayerDuration,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,Duration,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponguard={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,PhysicalPowerBonus,ActionSpeed,ActivatedStackingType,ActivatedMaximumStacks,Removable,ImpactResistance,WeaponGuardDuration,WeaponGuardStackingType,WeaponGuardMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|weaponmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WeaponMasteryDuration,DebuffDuration,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|auraofawe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-7% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofaweduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,ActionSpeed,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,AuraofAweDuration,AuraofAweStackingType,AuraofAweMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|banishingtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|banishingtouchprobabilityconstantid=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,ActivateOnAbilityHandleDuration,MaximumStacks,BanishingTouchProbabilityConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodtithe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|sacredwaterduration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|brewmasterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SacredWaterDuration,Strength,BrewmasterDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineecho={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessDuration,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hereticsbrand={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hereticsbrandduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,SpellCastingSpeed,StackingType,MaximumStacks,Removable,HereticsBrandDuration,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|blesshitduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueholywatertag=&amp;lt;b&amp;gt;GameplayCue.Perk.Execute.HolyWater&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BlessHitDuration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterDuration,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,OverhealedDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,OverhealedStackingType,OverhealedMaximumStacks,OverhealingDuration,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|painoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiemduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RequiemDuration,SpellCastingSpeed,BuffDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sacredflame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflamemaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,StackingType,GrantedMaximumStacks,Removable,CooldownDuration,CooldownMaximumStacks,MagicalBaseDamage,Scaling,SacredFlameDuration,SacredFlameMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stigmata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,OutgoingMagicalHealingAdd,SpellCastingSpeed,StartDuration,StackingType,StartMaximumStacks,HealthCost,HealthCostDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,HealthCostMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|barefootpilgrimage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-100% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;25% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;20% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-50% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,Duration,ItemArmorRatingBonus,OutgoingMagicalHealMod,SpellCastingSpeed,DebuffDurationBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|confession={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healperremove=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,HealPerRemove&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|excommunication={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinemagicaldamagereduction=&amp;lt;b&amp;gt;-25% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuehittag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Excommunication&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,DivineMagicalDamageReduction,StackingType,Refresh,Removable,GameplayCueHitTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vowofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifyduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|notifymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;4% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,NotifyDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,NotifyMaximumStacks,MagicalPowerBonus,GrantedDuration,StackingType,GrantedMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|blessedfare={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinebarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinegrace={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;180s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;35 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,LocustsSwarmAreaDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmDuration,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|miracle={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-0.99 [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiemhealthratioconstant=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndelayconstant=&amp;lt;b&amp;gt;220%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|preresurrectiondelayconstant=&amp;lt;b&amp;gt;300%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,PercentMaxHealthHealing,RequiemHealthRatioConstant,SpawnDelayConstant,PreResurrectionDelayConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|radiantblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firemagicaldamagereduction=&amp;lt;b&amp;gt;50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemagicaldamagereduction=&amp;lt;b&amp;gt;-300% [[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Ice|Ice]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritmagicaldamagereduction=&amp;lt;b&amp;gt;-400% [[File:SpiritDamage.png|Spirit|x20px]] [[Damage_Types#Spirit|Spirit]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactendurance=&amp;lt;b&amp;gt;8 [[Impact_Power#Impact_Endurance|Impact Endurance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;150 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;26% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;15 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,PhysicalBuffWeaponDamage,BuffMagicalWeaponDamage,MagicalDamageReduction,FireMagicalDamageReduction,IceMagicalDamageReduction,SpiritMagicalDamageReduction,ImpactResistance,ImpactEndurance,MaxHealthAdd,MoveSpeedBase,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofjudgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|witheringword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;15% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorceryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Magical Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;25% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryDuration,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,MagicalPenetration,ActionSpeed,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacityadd=&amp;lt;b&amp;gt;5 [[Stats#Memory_Capacity|Memory Capacity Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityAdd,InnateTalentDuration,InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitDuration,HitStackingType,HitMaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowDuration,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manafoldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellCastingSpeed,ManaFoldDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightDuration,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedDuration,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellsculptingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellSculptingDuration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.65x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-3% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,TimeDistortionDuration,StackingType,MaximumStacks,Duration,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1Duration,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;800&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;45 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,RadiusDuration,RadiusTickinterval,RadiusbExecutePeriodicEffectOnApplication,RadiusRefresh,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;3.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,AoELifetime,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|homingangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId,HomingAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2StackingType,Hit2MaximumStacks,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,MagicalBaseDamage,Scaling,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.65m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descearthelemental_summoned_activateduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,Duration,MaximumStacks,DescEarthElemental_Summoned_ActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,LavaElementalBurningRadiusDuration,LavaElementalBurningRadiusTickinterval,LavaElementalBurningRadiusbExecutePeriodicEffectOnApplication,LavaElementalBurningRadiusRefresh,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningTickinterval,LavaElementalBurningbExecutePeriodicEffectOnApplication,LavaElementalBurningRefresh,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryTickinterval,LavaElementalBurningFireMasterybExecutePeriodicEffectOnApplication,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auratickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurarefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,AuraDuration,AuraTickinterval,AurabExecutePeriodicEffectOnApplication,AuraRefresh,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|watercannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;8m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|deschitmagicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed,DescHitMagicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueready=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Ready&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuefire=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Fire&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelayduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sightdetectionreduction=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActivateDuration,ActivateStackingType,ActivateMaximumStacks,PreDelayDuration,PreDelayStackingType,PreDelayMaximumStacks,CreepDuration,CreepStackingType,CreepMaximumStacks,SightDetectionReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleetruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedtruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,MeleeDuration,RangedPhysicalPowerBonus,RangedTruePhysicalDamage,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hideduration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HideDuration,HideMasteryDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lethalmark={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lethalmarkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,LethalMarkDuration,ThrowingKnifeItemTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|poisonedweaponduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PoisonedWeaponDuration,DebuffDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;15% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trickster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|trickstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemswapspeed=&amp;lt;b&amp;gt;50% [[Stats#Item_Swap_Speed|Item Swap Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed,TricksterDuration,TricksterStackingType,TricksterMaximumStacks,ItemSwapSpeed,ItemEquipSpeedDuration,ItemEquipSpeedStackingType,ItemEquipSpeedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofshadows={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canmovewhilehideduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;48s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|veilofshadowshealthconstantid=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|helathratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,MoveSpeedBonus,StartStackingType,StartMaximumStacks,Removable,CanMoveWhileHideDuration,HideStepsStackingType,HideStepsMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,VeilOfShadowsHealthConstantId,HelathRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wallride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecountconstantid=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateDuration,MoveSpeedBonus,StepsDuration,StackingType,MaximumStacks,WalkableCountConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;3 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cutthroatbuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffsilenceduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,CutthroatBuffDuration,DebuffSilenceDuration,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bhasbothhand=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weapontype=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bHasBothHand,WeaponType,ImpactZoneMultiplier,ImpactPower,Scaling,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,DebuffDuration,PhysicalPowerBonus,DebuffStackingType,DebuffMaximumStacks,Duration,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|playdead={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMaximumStacks,RecoverableBaseHealing,Scaling,RestDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,RestMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,BleedingDuration,PhysicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BleedingStackingType,BleedingMaximumStacks,BleedingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sneakattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitdamagephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|additionalhitdamagephysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sneakattackhitgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Hit.SneakAttack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,DescCooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveRemovable,DebuffDuration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,MagicalPower,CooldownDuration,StackingType,CooldownMaximumStacks,DreamwalkDuration,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;150 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HerbalSensingDuration,HerbalSensingMaximumStacks,Luck,BuffDuration,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunableduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraDuration,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableDuration,InfinityUnableStackingType,InfinityUnableMaximumStacks,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|wildduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshift_casttimereducepercent=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WildDuration,ShapeShiftDuration,ShapeshiftMasteryDuration,MaximumStacks,Shapeshift_CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,SpiritBondDuration,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotdamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,HeadshotDamageReduction,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,StackingType,MaximumStacks,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descthornbarrierduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,DescThornBarrierDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;27 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-132&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;41 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-35% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Bear&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descwildfuryduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,DescWildFuryDuration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationprimitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryarmorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,DescPrimaryPhysicalShapeShiftBaseDamage,PhysicalShapeShiftBaseHealing,DescInsectPredationPrimitiveMultiplier,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryArmorPenetration,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowMoveSpeedAdd,HitSlowRemovable,ShapeShiftIncomingPhysicalHealingMod,ShapeShiftIncomingMagicalHealingMod,ShapeShiftMaxHealthBonus,Duration,PolymorphedChickenStackingType,PolymorphedChickenMaximumStacks,PolymorphedChickenRemovable,ShapeShiftStateTag,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;25 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Panther&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsecondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedTickinterval,PrimaryBleedbExecutePeriodicEffectOnApplication,PrimaryBleedRefresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,DescSecondaryPhysicalShapeShiftBaseDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;17 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|oxygen=&amp;lt;b&amp;gt;-10 [[Stats#Oxygen|Oxygen]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-40% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmovespeedadd=&amp;lt;b&amp;gt;40 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Penguin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descprimaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,ShapeShiftStateTag,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus,DescPrimaryPhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-155&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Rat&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descsurvivalinstinctduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,ShapeShiftStateTag,DescSurvivalInstinctDuration,MaxHealthAdd,MoveSpeedAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descinsectpredationphysicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier,DescInsectPredationPhysicalShapeShiftBaseHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguindash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermovespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,CooldownDuration,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,SpellCastingSpeed,DebuffDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|immortallamentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,BuffDuration,OutgoingMagicalHealMod,ImmortalLamentDuration,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagebonus=&amp;lt;b&amp;gt;15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,Duration,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardDuration,DarknessShardStackingType,MaximumStacks,Removable,SoulCollectorDuration,SoulCollectorStackingType,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;2 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RecoverableBaseHealing,Scaling,Duration,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.BloodPact&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;1% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|withoutpitch=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationstarteventtag=&amp;lt;b&amp;gt;Event.Movement.Homing.Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationendeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflametickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamebexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamerefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedottickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftDuration,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesDuration,PrimitivesStackingType,PrimitivesMaximumStacks,ShapeShiftStateTag,PercentMaxHealthCost,MagicalBaseDamage,Scaling,Duration,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationStartEventTag,RotationEndEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,FireSocketName,AbyssalFlameDuration,AbyssalFlameTickinterval,AbyssalFlamebExecutePeriodicEffectOnApplication,AbyssalFlameRefresh,AbyssalFlameDoTScaling,AbyssalFlameDoTDuration,AbyssalFlameDoTTickinterval,AbyssalFlameDoTbExecutePeriodicEffectOnApplication,AbyssalFlameDoTRefresh,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,Tickinterval,bExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryStackingType,DoTCurseMasteryMaximumStacks,DoTCurseMasteryRefresh,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryeffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,StrengthStrength,StrengthVigor,DOTCurseMasteryMagicalBaseDamage,CurseMasteryStrengthStrength,CurseMasteryStrengthVigor,CurseMasteryEffectContainerTag,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationDuration,ConcentrationStackingType,ConcentrationMaximumStacks,BuffDuration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,Duration,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneprecision={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|coldfocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descmagicalmagicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks,DescMagicalMagicalBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descreducedhealing_fireballremainfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,Duration,StackingType,MaximumStacks,DescReducedHealing_FireBallRemainFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|focusedmind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandlemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focusedmindintervalvalueid=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focuedmindmaxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,ActivateDuration,ActivateMaximumStacks,ActivateStackingType,ActivateRemovable,StackDuration,MagicalPowerBonus,StackStackingType,StackMaximumStacks,StackRemovable,ActivateOnAbilityHandleDuration,ActivateOnAbilityHandleMaximumStacks,FocusedMindIntervalValueId,FocuedMindMaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glasscannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;20 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|freezingduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FreezingDuration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryDuration,IceMasteryStackingType,IceMasteryMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,CooldownStackingType,CooldownMaximumStacks,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,Removable,IceShieldDuration,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffDuration,BuffStackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lingeringmagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lingeringmagicduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,LingeringMagicDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|edduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;-5% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=edDuration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltDuration,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,BaseShield,Removable,CooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staticcharge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;10% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargemaxstackcountid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LightningMagicalPowerBonus,ActivatedDuration,StackingType,MaximumStacks,Removable,StaticChargeDuration,StaticChargeMaxStackCountId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneinfusion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagemagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DamageMagicalBaseDamage,DamageScaling,DamageSplashMagicalBaseDamage,DamageSplashScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneinsight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|memorycapacitymod=&amp;lt;b&amp;gt;50% [[Stats#Memory_Capacity|Memory Capacity Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MemoryCapacityMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanesurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,SpellCastingSpeed,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DescCooldownDuration,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restscaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resttickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareatickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfirearearefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,RestDuration,RestTickinterval,RestbExecutePeriodicEffectOnApplication,RestRefresh,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaDuration,RestInCampfireAreaTickinterval,RestInCampfireAreabExecutePeriodicEffectOnApplication,RestInCampfireAreaRefresh,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,Duration,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombDuration,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hithorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoehorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitHorizontalKnockback,HitVerticalKnockback,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,AoEHorizontalKnockback,AoEVerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fly={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cancelimpactpowerconstantid=&amp;lt;b&amp;gt;600%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Duration,MoveSpeedBonus,StackingType,MaximumStacks,CancelImpactPowerConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostwave={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descactivateduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,DescActivateDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meteorstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;20m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingMeteorStrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMeteorStrikeBurnFireMasteryStackingType,ReducedHealingMeteorStrikeBurnFireMasteryMaximumStacks,ReducedHealingMeteorStrikeBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|polymorph={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftformtag=&amp;lt;b&amp;gt;Ability.ShapeShift.PolymorphedChicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftdebufftag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedplayerchickenduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descedselfchickenduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,ShapeShiftFormTag,ShapeShiftDebuffTag,DescedPlayerChickenDuration,DescedSelfChickenDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sleep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;4m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleep&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepystatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleepy&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforsleepy=&amp;lt;b&amp;gt;Event.Attack.Hit.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforplayer=&amp;lt;b&amp;gt;Event.Attack.Hit.01&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagformonster=&amp;lt;b&amp;gt;Event.Attack.Hit.02&amp;lt;/b&amp;gt;&lt;br /&gt;
	|postprocessgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.ActorStatus.Debuff.Sleep.PostProcess&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,InitialSpeed,PlayerDuration,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,yDuration,yStackingType,yMaximumStacks,yRemovable,SleepStateTag,SleepyStateTag,EventTagForSleepy,EventTagForPlayer,EventTagForMonster,PostProcessGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|teleport={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportdistance=&amp;lt;b&amp;gt;500&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportspeed=&amp;lt;b&amp;gt;10000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,TeleportDistance,TeleportSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|transmutation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;999 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawnedgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Spell.Cast.Fire.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,SpellBuffTag,Duration,ImpactPower,SpawnedGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|descstackcooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,DescStackCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosiveshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cuetag=&amp;lt;b&amp;gt;GameplayCue.Aoe.ExplosiveShot&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,HitMagicalBaseDamage,ImpactPower,HitScaling,BurnDuration,BurnMagicalBaseDamage,BurnScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,CueTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;40 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overdraw={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamageweaponmod=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackintervalconstantid=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Overdraw.Stack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActivateDuration,PhysicalDamageWeaponMod,StackDuration,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HeadshotPenetration,ArmorPenetration,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|servantcontrol={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;20m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tamingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxtamingcountconstantid=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drawcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.TamingShot.Draw&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Servant.Taming&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,ActiveDuration,MaxTamingCountConstantId,DrawCueTag,TamingDuration,TamingStateTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|desccooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable,DescCooldownDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,CampingMasteryDuration,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedDuration,OnActivatedStackingType,OnActivatedMaximumStacks,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|feralresonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;10m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonancemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PhysicalPowerBonus,MaxHealthBonus,ActivateDuration,ActivateMaximumStacks,FeralResonanceDuration,FeralResonanceMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firstaid={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totargetconsumeinteractspeedbonusratio=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|longshotexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantminid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantmaxid=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBaseDamage,Duration,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|ammocountmod=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AmmoCountMod,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankconstantid=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankexpertmin=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,PointBlankConstantId,Duration,PointBlankExpertMin&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|headshotdamagemodifier=&amp;lt;b&amp;gt;15% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HeadshotDamageModifier,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;0.5% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBase,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windfletch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|windfletch=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,WindFletch&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Sorcerer&amp;diff=68804</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Sorcerer&amp;diff=68804"/>
		<updated>2026-09-06T19:58:42Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Spell Manipulator&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The [[Sorcerer]] is a master of the elements and can weave together multiple spells to devastating results. With an innate aptitude for magic, they can cast spells using their bare hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Crystal Sword/Bare Hands&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Can cast spells without a magical item&lt;br /&gt;
**Ability to merge spells when casting with both hands. (Used to be a perk but is innate now.)&lt;br /&gt;
**Unlimited spell uses&lt;br /&gt;
*Cons&lt;br /&gt;
**Long casting times&lt;br /&gt;
**Long spell cooldowns&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ApexOfSorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Apex of Sorcery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ApexOfSorcery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ManaFold.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Fold &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ManaFold}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk SpellSculpting.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Sculpting &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SpellSculpting}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk SpellStride.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SpellStride}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk TimeDistortion.png|link=|x96px]] &amp;lt;br&amp;gt; Time Distortion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=TimeDistortion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk MergedMight.png|link=|x96px]] &amp;lt;br&amp;gt; Merged Might &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=MergedMight}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk InnateTalent.png|link=|x96px]] &amp;lt;br&amp;gt; Innate Talent &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=InnateTalent}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ElementalFury.png|link=|x96px]] &amp;lt;br&amp;gt; Elemental Fury &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ElementalFury}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ManaFlow.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Flow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ManaFlow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk LightningMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lightning Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=LightningMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk AirMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Air Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=AirMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill Sorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SorceryI}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill Sorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SorceryII}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill SorceryCombat.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Combat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain the ability to wield magical casting weapons in melee combat. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
&lt;br /&gt;
Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Air}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Range&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell FireArrow.png|link=|96px]] &amp;lt;br&amp;gt; Fire Arrow&lt;br /&gt;
| {{:Sorcerer|desc=FireArrow}} &lt;br /&gt;
| {{Ability_Data|FireArrow|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FireArrow|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FireArrow|Range}}&lt;br /&gt;
| {{Ability_Data|FireArrow|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell StoneSkin.png|link=|96px]] &amp;lt;br&amp;gt; Stone Skin&lt;br /&gt;
| {{:Sorcerer|desc=StoneSkin}}&lt;br /&gt;
| {{Ability_Data|StoneSkin|SpellTier}}&lt;br /&gt;
| {{Ability_Data|StoneSkin|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|StoneSkin|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell WaterBolt.png|link=|96px]] &amp;lt;br&amp;gt; Water Bolt&lt;br /&gt;
| {{:Sorcerer|desc=WaterBolt}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|SpellTier}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|CastingTime}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|Range}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Glaciate.png|link=|96px]] &amp;lt;br&amp;gt; Glaciate&lt;br /&gt;
| {{:Sorcerer|desc=Glaciate}}&lt;br /&gt;
| {{Ability_Data|Glaciate|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Glaciate|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|Glaciate|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Windblast.png|link=|96px]] &amp;lt;br&amp;gt; Windblast&lt;br /&gt;
| {{:Sorcerer|desc=Windblast}}&lt;br /&gt;
| {{Ability_Data|Windblast|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Windblast|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Windblast|Range}}&lt;br /&gt;
| {{Ability_Data|Windblast|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Eruption.png|link=|96px]] &amp;lt;br&amp;gt; Eruption&lt;br /&gt;
| {{:Sorcerer|desc=Eruption}}&lt;br /&gt;
| {{Ability_Data|Eruption|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Eruption|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Eruption|Range}}&lt;br /&gt;
| {{Ability_Data|Eruption|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Flamestrike.png|link=|96px]] &amp;lt;br&amp;gt; Flamestrike&lt;br /&gt;
| {{:Sorcerer|desc=Flamestrike}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|Range}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell IceSpear.png|link=|96px]] &amp;lt;br&amp;gt; Ice Spear&lt;br /&gt;
| {{:Sorcerer|desc=IceSpear}}&lt;br /&gt;
| {{Ability_Data|IceSpear|SpellTier}}&lt;br /&gt;
| {{Ability_Data|IceSpear|CastingTime}}&lt;br /&gt;
| {{Ability_Data|IceSpear|Range}}&lt;br /&gt;
| {{Ability_Data|IceSpear|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell_FireOrb.png|link=|96px]] &amp;lt;br&amp;gt; Fire Orb&lt;br /&gt;
| {{:Sorcerer|desc=FireOrb}}&lt;br /&gt;
| {{Ability_Data|FireOrb|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FireOrb|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FireOrb|Range}}&lt;br /&gt;
| {{Ability_Data|FireOrb|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell_LightningBolt.png|link=|96px]] &amp;lt;br&amp;gt; Lightning Bolt&lt;br /&gt;
| {{:Sorcerer|desc=LightningBolt}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|Range}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Vortex.png|link=|96px]] &amp;lt;br&amp;gt; Vortex&lt;br /&gt;
| {{:Sorcerer|desc=Vortex}}&lt;br /&gt;
| {{Ability_Data|Vortex|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Vortex|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|Vortex|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Levitation.png|link=|96px]] &amp;lt;br&amp;gt; Levitation&lt;br /&gt;
| {{:Sorcerer|desc=Levitation}}&lt;br /&gt;
| {{Ability_Data|Levitation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Levitation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Levitation|Range}}&lt;br /&gt;
| {{Ability_Data|Levitation|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell LightningSphere.png|link=|96px]] &amp;lt;br&amp;gt; Lightning Sphere&lt;br /&gt;
| {{:Sorcerer|desc=LightningSphere}}&lt;br /&gt;
| {{Ability_Data|LightningSphere|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LightningSphere|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|LightningSphere|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell SummonEarthElemental.png|link=|96px]] &amp;lt;br&amp;gt; Summon Earth Elemental&lt;br /&gt;
| {{:Sorcerer|desc=SummonEarthElemental}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|Range}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|CooldownDuration}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Merged Spells=&lt;br /&gt;
&lt;br /&gt;
When using the Spell Merge perk, using spells from either hand at the same time will instead use a merged spell from below. Merged Spells do not have any cast time.&lt;br /&gt;
&lt;br /&gt;
The merging animation, release and recovery are affected by action speed:&lt;br /&gt;
&lt;br /&gt;
Animation + release time is 1s&lt;br /&gt;
&lt;br /&gt;
Recovery time after merging is .534s&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Air}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Merged Spell&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Base Spell 1&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Base Spell 2&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Range&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ElectricDash}}&lt;br /&gt;
| {{:Sorcerer|desc=ElectricDash}} &lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ElementalBolt}}&lt;br /&gt;
| {{:Sorcerer|desc=ElementalBolt}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FlamefrostSpear}}&lt;br /&gt;
| {{:Sorcerer|desc=FlamefrostSpear}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|Flamethrower}}&lt;br /&gt;
| {{:Sorcerer|desc=Flamethrower}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|IceBound}}&lt;br /&gt;
| {{:Sorcerer|desc=IceBound}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|LightningStorm}}&lt;br /&gt;
| {{:Sorcerer|desc=LightningStorm}}&lt;br /&gt;
| {{Ability_Data|LightningStorm|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|LightningVortex}}&lt;br /&gt;
| {{:Sorcerer|desc=LightningVortex}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|MudShield}}&lt;br /&gt;
| {{:Sorcerer|desc=MudShield}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|SummonLavaElemental}}&lt;br /&gt;
| {{:Sorcerer|desc=SummonLavaElemental}}&lt;br /&gt;
| {{Ability_Data|SummonLavaElemental|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ThornofEarth}}&lt;br /&gt;
| {{:Sorcerer|desc=ThornofEarth}}&lt;br /&gt;
| {{Ability_Data|ThornofEarth|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|WallofFire}}&lt;br /&gt;
| {{:Sorcerer|desc=WallofFire}}&lt;br /&gt;
| {{Ability_Data|WallofFire|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|AquaPrison}}&lt;br /&gt;
| {{:Sorcerer|desc=AquaPrison}}&lt;br /&gt;
| {{Ability_Data|AquaPrison|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FrostBreath}}&lt;br /&gt;
| {{:Sorcerer|desc=FrostBreath}}&lt;br /&gt;
| {{Ability_Data|FrostBreath|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|PlasmaBlast}}&lt;br /&gt;
| {{:Sorcerer|desc=PlasmaBlast}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FrostLightning}}&lt;br /&gt;
| {{:Sorcerer|desc=FrostLightning}}&lt;br /&gt;
| {{Ability_Data|FrostLightning|Range}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|apexofsorcery=While casting spells, move at {{Ability_Data|ApexOfSorcery|MovementMultiplier}} movement speed, but gain {{Ability_Data|ApexOfSorcery|MagicalPowerBonus}}, {{Ability_Data|ApexOfSorcery|MagicalPenetration}}, {{Ability_Data|ApexOfSorcery|SpellCastingSpeed}}, and {{Ability_Data|ApexOfSorcery|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|manafold=Your cooldowns are {{Ability_Data|ManaFold|SpellDuration}} as long, but suffer {{Ability_Data|ManaFold|SpellCastingSpeed}}. Despite the cooldown being represented as a multiplier, it is actually a percentage addition that is added with [[Stats#Cooldown Reduction|Cooldown Reduction Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellsculpting=Increases the range of all spells to {{Ability_Data|SpellSculpting|RangeExtentMultiply}} and the area of effect by 25%, but increase the [[Stats#Cooldown Reduction|Cooldown]] of your [[Spells]] that have a radial component to {{Ability_Data|SpellSculpting|SpellDuration}}.&lt;br /&gt;
&lt;br /&gt;
|spellstride=Gain {{Ability_Data|SpellStride|MoveSpeedBonus}} while casting two spells simultaneously.&lt;br /&gt;
&lt;br /&gt;
|timedistortion=Reduces cast time of all spells by {{Ability_Data|TimeDistortion|CastTimeReducePercent}}, but increases cooldown time for all spells by {{Ability_Data|TimeDistortion|SpellDuration}}.&lt;br /&gt;
&lt;br /&gt;
|mergedmight=When casting a merge spell, gain {{Ability_Data|MergedMight|MagicalPower}}. After casting, gain a {{Ability_Data|MergedMight|MoveSpeedBonus}} for {{Ability_Data|MergedMight|ActivatedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|innatetalent=Grants {{Ability_Data|InnateTalent|MemoryCapacityAdd}}. When casting spells with bare hands, gain {{Ability_Data|InnateTalent|MagicalPower}} and {{Ability_Data|InnateTalent|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|elementalfury=For every 1% of health lost, gain a 0.5% [[Stats#Cooldown Reduction|Cooldown Reduction]] and 0.25% [[Stats#Magical Power Bonus|Magical Power Bonus]]. &amp;lt;br&amp;gt; This means you approach 50% [[Stats#Cooldown Reduction|Cooldown Reduction]] and 25% [[Stats#Magical Power Bonus|Magical Power Bonus]] as you lose health.&lt;br /&gt;
&lt;br /&gt;
|manaflow=Each successful spell cast within {{Ability_Data|ManaFlow|ActivatedDuration}} seconds increases your {{Ability_Data|ManaFlow|MagicalPowerBonus}}. This effect stacks up to {{Ability_Data|ManaFlow|ActivatedMaximumStacks}} times, and all stacks are removed if the timing window expires.&lt;br /&gt;
&lt;br /&gt;
|lightningmastery=Gain {{Ability_Data|LightningMastery|LightningMagicalPowerBonus}}. Once every {{Ability_Data|LightningMastery|CooldownDuration}} while dealing [[Damage Types#Lightning|Lightning]] [[Damage]], transfer {{Ability_Data|LightningMastery|MagicalBaseDamage}} ({{Ability_Data|LightningMastery|Scaling}}) and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrify&amp;lt;/span&amp;gt; the closest target within {{Ability_Data|LightningMastery|AuraRadius}} of the primary target. Your &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifies&amp;lt;/span&amp;gt; also last an additional 1s. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningMastery|MoveSpeedBonus}} for 1s. {{NeedsTesting|It&#039;s likely that the transferred lightning damage also electrifies and gains the addtional 1s but this isn&#039;t confirmed.}}&lt;br /&gt;
&lt;br /&gt;
|airmastery=Gain {{Ability_Data|AirMastery|AirMagicKnockbackPowerBonus}} and {{Ability_Data|AirMastery|AirMagicalDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sorceryi=Gain the ability to use sorcery in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|sorceryii=Gain the ability to use sorcery in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|firearrow=Fire a homing arrow every {{Ability_Data|FireArrow|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) for {{Ability_Data|FireArrow|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) in a radial pattern, each dealing {{Ability_Data|FireArrow|HitMagicalBaseDamage}} ({{Ability_Data|FireArrow|HitScaling}}) with {{Ability_Data|FireArrow|ImpactPower}} and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|stoneskin=Surround yourself with stone for {{Ability_Data|StoneSkin|Duration}}, gaining {{Ability_Data|StoneSkin|PhysicalDamageReduction}} and {{Ability_Data|StoneSkin|PhysicalPowerBonus}}, but suffering {{Ability_Data|StoneSkin|MoveSpeedAdd}}.&lt;br /&gt;
&lt;br /&gt;
|waterbolt=Launch a condensed water orb with a radius of {{Ability_Data|WaterBolt|AreaRadius}} at {{Ability_Data|WaterBolt|InitialSpeed}}, dealing {{Ability_Data|WaterBolt|MagicalBaseDamage}} ({{Ability_Data|WaterBolt|Scaling}}) with {{Ability_Data|WaterBolt|ImpactPower}} to targets it touches and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt; for {{Ability_Data|WaterBolt|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The orb stops upon hitting an object or reaching its maximum range of {{Ability_Data|WaterBolt|Range}} and lasts for 12 seconds. Up to {{Ability_Data|WaterBolt|PrimaryAssetID}} water orbs can exist simultaneously. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|WaterBolt|MoveSpeedBonus}} and jump height is reduced by 30%.&lt;br /&gt;
&lt;br /&gt;
|windblast=After [[Channeling]] for {{Ability_Data|WindBlast|ChannelingDuration}}, deal {{Ability_Data|WindBlast|MagicalBaseDamage}} ({{Ability_Data|WindBlast|Scaling}}) to a target within {{Ability_Data|WindBlast|Range}} and push them back.&lt;br /&gt;
&lt;br /&gt;
|eruption=Cause a ground explosion up to {{Ability_Data|WindBlast|Range}} away that is {{Ability_Data|Eruption|AreaRadius}} wide, dealing {{Ability_Data|Eruption|MagicalBaseDamage}} ({{Ability_Data|Eruption|Scaling}}) with {{Ability_Data|Eruption|ImpactPower}} and lifting all targets within the area into the air {{Ability_Data|Eruption|AirborneHeight}} after {{Ability_Data|Eruption|IntervalTime}}.&lt;br /&gt;
&lt;br /&gt;
|flamestrike=Create a {{Ability_Data|Flamestrike|CollisionHeight}} tall fire pillar lasting {{Ability_Data|Flamestrike|IntervalTime}}, dealing 30 (100%) Fire Damage on creation and {{Ability_Data|Flamestrike|HitMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) with {{Ability_Data|Flamestrike|ImpactPower}} per second in {{Ability_Data|Flamestrike|HitTickInterval}} ticks to enemies inside while inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Flamestrike|BurningMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|glaciate=Envelop your weapon in ice for {{Ability_Data|Glaciate|HitDuration}}. While active, you deal {{Ability_Data|Glaciate|MagicalBaseDamage}} ({{Ability_Data|Glaciate|Scaling}}) and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|Glaciate|FrostbiteDuration}} on hit. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|Glaciate|MoveSpeedBonus}} and {{Ability_Data|Glaciate|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|icespear=Fire an ice spear that travels {{Ability_Data|IceSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|IceSpear|MagicalBaseDamage}} ({{Ability_Data|IceSpear|Scaling}}) with {{Ability_Data|IceSpear|ImpactPower}} and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|IceSpear|MoveSpeedBonus}} and {{Ability_Data|IceSpear|ActionSpeed}} for {{Ability_Data|IceSpear|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|fireorb=Launch a fire orb forward that travels at {{Ability_Data|FireOrb|InitialSpeed}} initially, dealing {{Ability_Data|FireOrb|RadiusMagicalBaseDamage}} ({{Ability_Data|FireOrb|RadiusScaling}}) per second to nearby targets. The orb lasts for 6 seconds and deals {{Ability_Data|FireOrb|HitMagicalBaseDamage}} ({{Ability_Data|FireOrb|HitScaling}}) with {{Ability_Data|FireOrb|HitImpactPower}} to targets it touches. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon contact, it explodes, dealing {{Ability_Data|FireOrb|HitRadiusMagicalBaseDamage}} ({{Ability_Data|FireOrb|HitRadiusScaling}}) to nearby targets and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;Fire Orb travels a maximum of {{Ability_Data|FireOrb|Range}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|vortex=Create a vortex centered on the caster. Targets touching the vortex take {{Ability_Data|Vortex|MagicalbaseDamage}} ({{Ability_Data|Vortex|Scaling}}) and are pushed back.&lt;br /&gt;
&lt;br /&gt;
|lightningbolt=[[Channel]] a lightning beam for {{Ability_Data|LightningBolt|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while moving, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; a target within {{Ability_Data|LightningBolt|Range}} and dealing {{Ability_Data|LightningBolt|MagicalBaseDamage}} ({{Ability_Data|LightningBolt|Scaling}}) per 1s in {{Ability_Data|LightningBolt|ChannelingInterval}} ticks ({{Scales with Spell Casting Speed}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningBolt|MoveSpeedBonus}}. &amp;lt;br&amp;gt; Unlike most other &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; instances, this one doesn&#039;t have a duration so you must actively be dealing lightning damage for it to apply.&lt;br /&gt;
&lt;br /&gt;
|levitation=Instantly lift a target within {{Ability_Data|Levitation|Range}} into the air over {{Ability_Data|Levitation|ReadyDuration}} and gently lower them back down over {{Ability_Data|Levitation|FallingDuration}}.&lt;br /&gt;
&lt;br /&gt;
|lightningsphere=Surround yourself with an electromagnetic field for {{Ability_Data|LightningSphere|HitDuration}}, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets within {{Ability_Data|LightningSphere|AreaRadius}} for {{Ability_Data|LightningSphere|MagicalBaseDamage}} ({{Ability_Data|LightningSphere|Scaling}}) per second. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|summonearthelemental=Summon an Earth Elemental within a cast range of {{Ability_Data|SummonEarthElemental|Range}} that lasts 18s. The Earth Elemental has a radius of {{Ability_Data|SummonEarthElemental|AreaRadius}}, grants the caster {{Ability_Data|SummonEarthElemental|ArmorRating}}, and deals {{Ability_Data|SummonEarthElemental|PhysicalBaseDamage}} ({{Ability_Data|SummonEarthElemental|Scaling}}) to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
|electricdash=Transform into a lightning orb and quickly move to the selected location within {{Ability_Data|ElectricDash|Range}}, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets along the path and dealing {{Ability_Data|ElectricDash|HitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|HitScaling}}). Upon reaching the destination, unleash a lightning strike, dealing {{Ability_Data|ElectricDash|FinaleHitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|FinaleHitScaling}}) to nearby targets within {{Ability_Data|ElectricDash|AreaRadius}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The caster is immune to physical attacks while moving but remains affected by area magic. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|aquaprison=Launch a {{Ability_Data|AquaPrison|AreaRadius}} radial water orb with {{Ability_Data|AquaPrison|InitialSpeed}} that engulfs the target, dealing {{Ability_Data|AquaPrison|MagicalBaseDamage}} ({{Ability_Data|AquaPrison|Scaling}}), trapping them, and lifting them into the air for {{Ability_Data|AquaPrison|Duration}}. The orb bursts instantly upon taking physical damage, inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt; for {{Ability_Data|AquaPrison|Duration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|Aquaprison|MoveSpeedBonus}} and jump height is reduced by 30%.&lt;br /&gt;
&lt;br /&gt;
|frostbreath=Exhale an icy gust of breath forward, dealing {{Ability_Data|FrostBreath|MagicalBaseDamage}} ({{Ability_Data|FrostBreath|Scaling}}) to all targets and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|FrostBreath|Duration}}. The affected area remains frozen for 3 seconds, causing targets on the ice to lose {{Ability_Data|FrostBreath|AoEMovespeedBonus}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FrostBreath|FrostbiteMoveSpeedBonus}} and {{Ability_Data|FrostBreath|ActionSpeed}} for {{Ability_Data|FrostBreath|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|plasmablast=Gain {{Ability_Data|PlasmaBlast|HitMoveSpeedBonus}} for {{Ability_Data|PlasmaBlast|HitDuration}}, then self-detonate a plasma blast dealing {{Ability_Data|PlasmaBlast|HitMagicalBaseDamage}}  ({{Ability_Data|PlasmaBlast|HitScaling}}) with {{Ability_Data|PlasmaBlast|ImpactPower}} and applying &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; to any targets in a {{Ability_Data|PlasmaBlast|AreaRadius}}, including the caster. All targets are &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt; for a further {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|PlasmaBlast|BurningMagicalBaseDamage}} ({{Ability_Data|PlasmaBlast|BurningScaling}}) over {{Ability_Data|PlasmaBlast|BurningDuration}}.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|PlasmaBlast|ElectricShockMoveSpeedBonus}} for {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|frostlightning=Fires a lightning bolt, dealing {{Ability_Data|FrostLightning|LightningHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|LightningHitScaling}}) and Electrifying for {{Ability_Data|FrostLightning|ElectricShockDuration}}. The bolt freezes shortly after, inflicting {{Ability_Data|FrostLightning|IceHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|IceHitScaling}}) and immobilizing the target for {{Ability_Data|FrostLightning|Hit2Duration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|FrostLightning|MoveSpeedBonus}} for {{Ability_Data|FrostLightning|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|elementalbolt=Deal {{Ability_Data|ElementalBolt|HitMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|HitScaling}}) with {{Ability_Data|ElementalBolt|ImpactPower}} to a target within {{Ability_Data|ElementalBolt|Range}}, inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; and &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|ElementalBolt|BurningMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|BurningScaling}}) over {{Ability_Data|ElementalBolt|BurningDuration}}. &amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|ElementalBolt|MoveSpeedBonus}} and {{Ability_Data|ElementalBolt|ActionSpeed}} for {{Ability_Data|ElementalBolt|FrostbiteDuration}}.&lt;br /&gt;
&lt;br /&gt;
|flamefrostspear=Throw a Flamefrost Spear that travels {{Ability_Data|FlamefrostSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|FlamefrostSpear|HitFireDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitFireDamageScaling}}) with {{Ability_Data|FlamefrostSpear|ImpactPower}}, {{Ability_Data|FlamefrostSpear|HitIceDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitIceDamageScaling}}), and inflicting both &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; and &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FlamefrostSpear|BurningMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|BurningScaling}}) over {{Ability_Data|FlamefrostSpear|BurningDuration}}. &amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FlamefrostSpear|MoveSpeedBonus}} and {{Ability_Data|FlamefrostSpear|ActionSpeed}} for {{Ability_Data|FlamefrostSpear|FrostbiteDuration}}.&lt;br /&gt;
&lt;br /&gt;
|flamethrower=While moving, [[Channel]] a radial flame forward {{Ability_Data|Flamethrower|Range}} for {{Ability_Data|Flamethrower|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|Flamethrower|HitMagicalBaseDamage}} ({{Ability_Data|Flamethrower|HitScaling}}) and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; every {{Ability_Data|FlameThrower|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) in {{Ability_Data|Flamethrower|HitTickInterval}} ticks. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Flamethrower|BurningMagicalBaseDamage}} ({{Ability_Data|Flamethrower|BurningScaling}}) over {{Ability_Data|Flamethrower|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|icebound=Upon casting, become frozen for {{Ability_Data|Icebound|Duration}}, becoming immune to all damage and receiving {{Ability_Data|Icebound|CooldownReduction}}. The ice can be shattered by a powerful impact.&lt;br /&gt;
&lt;br /&gt;
|lightningstorm=[[Channel]] for {{Ability_Data|LightningStorm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) to summon a lightning storm, dealing {{Ability_Data|LightningStorm|MagicalBaseDamage}} ({{Ability_Data|LightningStorm|Scaling}}) and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets within the {{Ability_Data|LightningStorm|AreaRadius}} area every {{Ability_Data|LightningStorm|ChannelingInterval}} ({{Channeling Interval}}) for 1s. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lightningvortex=Deal {{Ability_Data|LightningVortex|MagicalBaseDamage}} ({{Ability_Data|LightningVortex|Scaling}}) to all targets within the {{Ability_Data|LightningVortex|AreaRadius}} area, pushing them back, and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; them for {{Ability_Data|LightningVortex|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.&lt;br /&gt;
&lt;br /&gt;
|mudshield=Create a {{Ability_Data|MudShield|AreaRadius}} wide mud shield in front of the caster for {{Ability_Data|MudShield|Duration}}, blocking all damage. The shield remains fixed in its initial direction.&lt;br /&gt;
&lt;br /&gt;
|summonlavaelemental=Summon a Lava Elemental within a cast range of {{Ability_Data|SummonLavaElemental|Range}} that lasts 18s. The Lava Elemental has a radius of {{Ability_Data|SummonLavaElemental|AreaRadius}} and deals {{Ability_Data|SummonLavaElemental|LavaElementalBurningRadiusMagicalBaseDamage}} ({{Ability_Data|SummonLavaElemental|LavaElementalBurningRadiusScaling}}) and applying &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; to nearby enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|SummonLavaElemental|LavaElementalBurningMagicalBaseDamage}} ({{Ability_Data|SummonLavaElemental|LavaElementalBurningScaling}}) over {{Ability_Data|SummonLavaElemental|LavaElementalBurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|thornofearth=Erupts a thorn of earth with a cast range of {{Ability_Data|ThornOfEarth|Range}}, dealing {{Ability_Data|ThornOfEarth|MagicalBaseDamage}} ({{Ability_Data|ThornOfEarth|Scaling}}) with {{Ability_Data|ThornOfEarth|ImpactPower}} to all targets within the {{Ability_Data|ThornOfEarth|AreaRadius}} area.&lt;br /&gt;
&lt;br /&gt;
|walloffire=Erupt a {{Ability_Data|WallOfFire|AreaRadius}} wide wall of fire within {{Ability_Data|WallOfFire|Range}} for 12s, dealing {{Ability_Data|WallOfFire|HitMagicalBaseDamage}} ({{Ability_Data|WallOfFire|HitScaling}}) with {{Ability_Data|WallOfFire|ImpactPower}} instantly and {{Ability_Data|WallOfFire|AuraMagicalBaseDamage}} ({{Ability_Data|WallOfFire|AuraScaling}}) per second in {{Ability_Data|WallOfFire|AuraTickInterval}} ticks to all targets it touches and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|WallOfFire|BurningMagicalBaseDamage}} ({{Ability_Data|WallOfFire|BurningScaling}}) over {{Ability_Data|WallOfFire|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Sorcerer&amp;diff=68803</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Sorcerer&amp;diff=68803"/>
		<updated>2026-09-06T19:54:58Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Spell Manipulator&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The [[Sorcerer]] is a master of the elements and can weave together multiple spells to devastating results. With an innate aptitude for magic, they can cast spells using their bare hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Crystal Sword/Bare Hands&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Can cast spells without a magical item&lt;br /&gt;
**Ability to merge spells when casting with both hands. (Used to be a perk but is innate now.)&lt;br /&gt;
**Unlimited spell uses&lt;br /&gt;
*Cons&lt;br /&gt;
**Long casting times&lt;br /&gt;
**Long spell cooldowns&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ApexOfSorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Apex of Sorcery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ApexOfSorcery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ManaFold.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Fold &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ManaFold}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk SpellSculpting.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Sculpting &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SpellSculpting}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk SpellStride.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SpellStride}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk TimeDistortion.png|link=|x96px]] &amp;lt;br&amp;gt; Time Distortion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=TimeDistortion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk MergedMight.png|link=|x96px]] &amp;lt;br&amp;gt; Merged Might &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=MergedMight}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk InnateTalent.png|link=|x96px]] &amp;lt;br&amp;gt; Innate Talent &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=InnateTalent}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ElementalFury.png|link=|x96px]] &amp;lt;br&amp;gt; Elemental Fury &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ElementalFury}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk ManaFlow.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Flow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=ManaFlow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk LightningMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lightning Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=LightningMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Perk AirMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Air Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=AirMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill Sorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SorceryI}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill Sorcery.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Sorcerer|desc=SorceryII}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Skill SorceryCombat.png|link=|x96px]] &amp;lt;br&amp;gt; Sorcery Combat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Gain the ability to wield magical casting weapons in melee combat. &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
&lt;br /&gt;
Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Air}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Range&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell FireArrow.png|link=|96px]] &amp;lt;br&amp;gt; Fire Arrow&lt;br /&gt;
| {{:Sorcerer|desc=FireArrow}} &lt;br /&gt;
| {{Ability_Data|FireArrow|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FireArrow|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FireArrow|Range}}&lt;br /&gt;
| {{Ability_Data|FireArrow|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell StoneSkin.png|link=|96px]] &amp;lt;br&amp;gt; Stone Skin&lt;br /&gt;
| {{:Sorcerer|desc=StoneSkin}}&lt;br /&gt;
| {{Ability_Data|StoneSkin|SpellTier}}&lt;br /&gt;
| {{Ability_Data|StoneSkin|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|StoneSkin|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell WaterBolt.png|link=|96px]] &amp;lt;br&amp;gt; Water Bolt&lt;br /&gt;
| {{:Sorcerer|desc=WaterBolt}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|SpellTier}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|CastingTime}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|Range}}&lt;br /&gt;
| {{Ability_Data|WaterBolt|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Glaciate.png|link=|96px]] &amp;lt;br&amp;gt; Glaciate&lt;br /&gt;
| {{:Sorcerer|desc=Glaciate}}&lt;br /&gt;
| {{Ability_Data|Glaciate|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Glaciate|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|Glaciate|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Windblast.png|link=|96px]] &amp;lt;br&amp;gt; Windblast&lt;br /&gt;
| {{:Sorcerer|desc=Windblast}}&lt;br /&gt;
| {{Ability_Data|Windblast|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Windblast|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Windblast|Range}}&lt;br /&gt;
| {{Ability_Data|Windblast|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Eruption.png|link=|96px]] &amp;lt;br&amp;gt; Eruption&lt;br /&gt;
| {{:Sorcerer|desc=Eruption}}&lt;br /&gt;
| {{Ability_Data|Eruption|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Eruption|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Eruption|Range}}&lt;br /&gt;
| {{Ability_Data|Eruption|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Flamestrike.png|link=|96px]] &amp;lt;br&amp;gt; Flamestrike&lt;br /&gt;
| {{:Sorcerer|desc=Flamestrike}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|Range}}&lt;br /&gt;
| {{Ability_Data|Flamestrike|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell IceSpear.png|link=|96px]] &amp;lt;br&amp;gt; Ice Spear&lt;br /&gt;
| {{:Sorcerer|desc=IceSpear}}&lt;br /&gt;
| {{Ability_Data|IceSpear|SpellTier}}&lt;br /&gt;
| {{Ability_Data|IceSpear|CastingTime}}&lt;br /&gt;
| {{Ability_Data|IceSpear|Range}}&lt;br /&gt;
| {{Ability_Data|IceSpear|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell_FireOrb.png|link=|96px]] &amp;lt;br&amp;gt; Fire Orb&lt;br /&gt;
| {{:Sorcerer|desc=FireOrb}}&lt;br /&gt;
| {{Ability_Data|FireOrb|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FireOrb|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FireOrb|Range}}&lt;br /&gt;
| {{Ability_Data|FireOrb|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell_LightningBolt.png|link=|96px]] &amp;lt;br&amp;gt; Lightning Bolt&lt;br /&gt;
| {{:Sorcerer|desc=LightningBolt}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|Range}}&lt;br /&gt;
| {{Ability_Data|LightningBolt|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Vortex.png|link=|96px]] &amp;lt;br&amp;gt; Vortex&lt;br /&gt;
| {{:Sorcerer|desc=Vortex}}&lt;br /&gt;
| {{Ability_Data|Vortex|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Vortex|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|Vortex|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell Levitation.png|link=|96px]] &amp;lt;br&amp;gt; Levitation&lt;br /&gt;
| {{:Sorcerer|desc=Levitation}}&lt;br /&gt;
| {{Ability_Data|Levitation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Levitation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Levitation|Range}}&lt;br /&gt;
| {{Ability_Data|Levitation|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell LightningSphere.png|link=|96px]] &amp;lt;br&amp;gt; Lightning Sphere&lt;br /&gt;
| {{:Sorcerer|desc=LightningSphere}}&lt;br /&gt;
| {{Ability_Data|LightningSphere|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LightningSphere|CastingTime}}&lt;br /&gt;
| N/A&lt;br /&gt;
| {{Ability_Data|LightningSphere|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon_Spell SummonEarthElemental.png|link=|96px]] &amp;lt;br&amp;gt; Summon Earth Elemental&lt;br /&gt;
| {{:Sorcerer|desc=SummonEarthElemental}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|Range}}&lt;br /&gt;
| {{Ability_Data|SummonEarthElemental|CooldownDuration}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Merged Spells=&lt;br /&gt;
&lt;br /&gt;
When using the Spell Merge perk, using spells from either hand at the same time will instead use a merged spell from below. Merged Spells do not have any cast time.&lt;br /&gt;
&lt;br /&gt;
The merging animation, release and recovery are affected by action speed:&lt;br /&gt;
&lt;br /&gt;
Animation + release time is 1s&lt;br /&gt;
&lt;br /&gt;
Recovery time after merging is .534s&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Unlike other spellcasters, Sorcerer [[Spells]] do not have a common cast range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Air}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Merged Spell&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Base Spell 1&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Base Spell 2&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Range&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ElectricDash}}&lt;br /&gt;
| {{:Sorcerer|desc=ElectricDash}} &lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ElementalBolt}}&lt;br /&gt;
| {{:Sorcerer|desc=ElementalBolt}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FlamefrostSpear}}&lt;br /&gt;
| {{:Sorcerer|desc=FlamefrostSpear}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|Flamethrower}}&lt;br /&gt;
| {{:Sorcerer|desc=Flamethrower}}&lt;br /&gt;
| {{Ability_Data|ElectricDash|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|IceBound}}&lt;br /&gt;
| {{:Sorcerer|desc=IceBound}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|LightningStorm}}&lt;br /&gt;
| {{:Sorcerer|desc=LightningStorm}}&lt;br /&gt;
| {{Ability_Data|LightningStorm|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|LightningVortex}}&lt;br /&gt;
| {{:Sorcerer|desc=LightningVortex}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|MudShield}}&lt;br /&gt;
| {{:Sorcerer|desc=MudShield}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|SummonLavaElemental}}&lt;br /&gt;
| {{:Sorcerer|desc=SummonLavaElemental}}&lt;br /&gt;
| {{Ability_Data|SummonLavaElemental|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|ThornofEarth}}&lt;br /&gt;
| {{:Sorcerer|desc=ThornofEarth}}&lt;br /&gt;
| {{Ability_Data|ThornofEarth|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|WallofFire}}&lt;br /&gt;
| {{:Sorcerer|desc=WallofFire}}&lt;br /&gt;
| {{Ability_Data|WallofFire|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|AquaPrison}}&lt;br /&gt;
| {{:Sorcerer|desc=AquaPrison}}&lt;br /&gt;
| {{Ability_Data|AquaPrison|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FrostBreath}}&lt;br /&gt;
| {{:Sorcerer|desc=FrostBreath}}&lt;br /&gt;
| {{Ability_Data|FrostBreath|Range}}&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|PlasmaBlast}}&lt;br /&gt;
| {{:Sorcerer|desc=PlasmaBlast}}&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| {{#invoke:MergeSpells|draw_merge_recipe|FrostLightning}}&lt;br /&gt;
| {{:Sorcerer|desc=FrostLightning}}&lt;br /&gt;
| {{Ability_Data|FrostLightning|Range}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|apexofsorcery=While casting spells, move at {{Ability_Data|ApexOfSorcery|MovementMultiplier}} movement speed, but gain {{Ability_Data|ApexOfSorcery|MagicalPowerBonus}}, {{Ability_Data|ApexOfSorcery|MagicalPenetration}}, {{Ability_Data|ApexOfSorcery|SpellCastingSpeed}}, and {{Ability_Data|ApexOfSorcery|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|manafold=Your cooldowns are {{Ability_Data|ManaFold|SpellDuration}} as long, but suffer {{Ability_Data|ManaFold|SpellCastingSpeed}}. Despite the cooldown being represented as a multiplier, it is actually a percentage addition that is added with [[Stats#Cooldown Reduction|Cooldown Reduction Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellsculpting=Increases the range of all spells to {{Ability_Data|SpellSculpting|RangeExtentMultiply}} and the area of effect by 25%, but increase the [[Stats#Cooldown Reduction|Cooldown]] of your [[Spells]] that have a radial component to {{Ability_Data|SpellSculpting|SpellDuration}}.&lt;br /&gt;
&lt;br /&gt;
|spellstride=Gain {{Ability_Data|SpellStride|MoveSpeedBonus}} while casting two spells simultaneously.&lt;br /&gt;
&lt;br /&gt;
|timedistortion=Reduces cast time of all spells by {{Ability_Data|TimeDistortion|CastTimeReducePercent}}, but increases cooldown time for all spells by {{Ability_Data|TimeDistortion|SpellDuration}}.&lt;br /&gt;
&lt;br /&gt;
|mergedmight=When casting a merge spell, gain {{Ability_Data|MergedMight|MagicalPower}}. After casting, gain a {{Ability_Data|MergedMight|MoveSpeedBonus}} for {{Ability_Data|MergedMight|ActivatedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|innatetalent=Grants {{Ability_Data|InnateTalent|MemoryCapacityAdd}}. When casting spells with bare hands, gain {{Ability_Data|InnateTalent|MagicalPower}} and {{Ability_Data|InnateTalent|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|elementalfury=For every 1% of health lost, gain a 0.5% [[Stats#Cooldown Reduction|Cooldown Reduction]] and 0.25% [[Stats#Magical Power Bonus|Magical Power Bonus]]. &amp;lt;br&amp;gt; This means you approach 50% [[Stats#Cooldown Reduction|Cooldown Reduction]] and 25% [[Stats#Magical Power Bonus|Magical Power Bonus]] as you lose health.&lt;br /&gt;
&lt;br /&gt;
|manaflow=Each successful spell cast within {{Ability_Data|ManaFlow|ActivatedDuration}} seconds increases your {{Ability_Data|ManaFlow|MagicalPowerBonus}}. This effect stacks up to {{Ability_Data|ManaFlow|ActivatedMaximumStacks}} times, and all stacks are removed if the timing window expires.&lt;br /&gt;
&lt;br /&gt;
|lightningmastery=Gain {{Ability_Data|LightningMastery|LightningMagicalPowerBonus}}. Once every {{Ability_Data|LightningMastery|CooldownDuration}} while dealing [[Damage Types#Lightning|Lightning]] [[Damage]], transfer {{Ability_Data|LightningMastery|MagicalBaseDamage}} ({{Ability_Data|LightningMastery|Scaling}}) and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrify&amp;lt;/span&amp;gt; the closest target within {{Ability_Data|LightningMastery|AuraRadius}} of the primary target. Your &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifies&amp;lt;/span&amp;gt; also last an additional 1s. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningMastery|MoveSpeedBonus}} for 1s. {{NeedsTesting|It&#039;s likely that the transferred lightning damage also electrifies and gains the addtional 1s but this isn&#039;t confirmed.}}&lt;br /&gt;
&lt;br /&gt;
|airmastery=Gain {{Ability_Data|AirMastery|AirMagicKnockbackPowerBonus}} and {{Ability_Data|AirMastery|AirMagicalDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sorceryi=Gain the ability to use sorcery in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|sorceryii=Gain the ability to use sorcery in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|firearrow=Fire a homing arrow every {{Ability_Data|FireArrow|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) for {{Ability_Data|FireArrow|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) in a radial pattern, each dealing {{Ability_Data|FireArrow|HitMagicalBaseDamage}} ({{Ability_Data|FireArrow|HitScaling}}) with {{Ability_Data|FireArrow|ImpactPower}} and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|stoneskin=Surround yourself with stone for {{Ability_Data|StoneSkin|Duration}}, gaining {{Ability_Data|StoneSkin|PhysicalDamageReduction}} and {{Ability_Data|StoneSkin|PhysicalPowerBonus}}, but suffering {{Ability_Data|StoneSkin|MoveSpeedAdd}}.&lt;br /&gt;
&lt;br /&gt;
|waterbolt=Launch a condensed water orb with a radius of {{Ability_Data|WaterBolt|AreaRadius}} at {{Ability_Data|WaterBolt|InitialSpeed}}, dealing {{Ability_Data|WaterBolt|MagicalBaseDamage}} ({{Ability_Data|WaterBolt|Scaling}}) with {{Ability_Data|WaterBolt|ImpactPower}} to targets it touches and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt; for {{Ability_Data|WaterBolt|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The orb stops upon hitting an object or reaching its maximum range of {{Ability_Data|WaterBolt|Range}} and lasts for 12 seconds. Up to {{Ability_Data|WaterBolt|PrimaryAssetID}} water orbs can exist simultaneously. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|WaterBolt|MoveSpeedBonus}} and jump height is reduced by 30%.&lt;br /&gt;
&lt;br /&gt;
|windblast=After [[Channeling]] for {{Ability_Data|WindBlast|ChannelingDuration}}, deal {{Ability_Data|WindBlast|MagicalBaseDamage}} ({{Ability_Data|WindBlast|Scaling}}) to a target within {{Ability_Data|WindBlast|Range}} and push them back.&lt;br /&gt;
&lt;br /&gt;
|eruption=Cause a ground explosion up to {{Ability_Data|WindBlast|Range}} away that is {{Ability_Data|Eruption|AreaRadius}} wide, dealing {{Ability_Data|Eruption|MagicalBaseDamage}} ({{Ability_Data|Eruption|Scaling}}) with {{Ability_Data|Eruption|ImpactPower}} and lifting all targets within the area into the air {{Ability_Data|Eruption|AirborneHeight}} after {{Ability_Data|Eruption|IntervalTime}}.&lt;br /&gt;
&lt;br /&gt;
|flamestrike=Create a {{Ability_Data|Flamestrike|CollisionHeight}} tall fire pillar lasting {{Ability_Data|Flamestrike|IntervalTime}}, dealing 30 (100%) Fire Damage on creation and {{Ability_Data|Flamestrike|HitMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) with {{Ability_Data|Flamestrike|ImpactPower}} per second in {{Ability_Data|Flamestrike|HitTickInterval}} ticks to enemies inside while inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Flamestrike|BurningMagicalBaseDamage}} ({{Ability_Data|Flamestrike|HitScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|glaciate=Envelop your weapon in ice for {{Ability_Data|Glaciate|HitDuration}}. While active, you deal {{Ability_Data|Glaciate|MagicalBaseDamage}} ({{Ability_Data|Glaciate|Scaling}}) and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|Glaciate|FrostbiteDuration}} on hit. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|Glaciate|MoveSpeedBonus}} and {{Ability_Data|Glaciate|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|icespear=Fire an ice spear that travels {{Ability_Data|IceSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|IceSpear|MagicalBaseDamage}} ({{Ability_Data|IceSpear|Scaling}}) with {{Ability_Data|IceSpear|ImpactPower}} and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|IceSpear|MoveSpeedBonus}} and {{Ability_Data|IceSpear|ActionSpeed}} for {{Ability_Data|IceSpear|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|fireorb=Launch a fire orb forward that travels at {{Ability_Data|FireOrb|InitialSpeed}} initially, dealing {{Ability_Data|FireOrb|RadiusMagicalBaseDamage}} ({{Ability_Data|FireOrb|RadiusScaling}}) per second to nearby targets. The orb lasts for 6 seconds and deals {{Ability_Data|FireOrb|HitMagicalBaseDamage}} ({{Ability_Data|FireOrb|HitScaling}}) with {{Ability_Data|FireOrb|HitImpactPower}} to targets it touches. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upon contact, it explodes, dealing {{Ability_Data|FireOrb|HitRadiusMagicalBaseDamage}} ({{Ability_Data|FireOrb|HitRadiusScaling}}) to nearby targets and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;Fire Orb travels a maximum of {{Ability_Data|FireOrb|Range}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FireOrb|BurningMagicalBaseDamage}} ({{Ability_Data|FireOrb|BurningScaling}}) over {{Ability_Data|FireOrb|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|vortex=Create a vortex centered on the caster. Targets touching the vortex take {{Ability_Data|Vortex|MagicalbaseDamage}} ({{Ability_Data|Vortex|Scaling}}) and are pushed back.&lt;br /&gt;
&lt;br /&gt;
|lightningbolt=[[Channel]] a lightning beam for {{Ability_Data|LightningBolt|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while moving, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; a target within {{Ability_Data|LightningBolt|Range}} and dealing {{Ability_Data|LightningBolt|MagicalBaseDamage}} ({{Ability_Data|LightningBolt|Scaling}}) per 1s in {{Ability_Data|LightningBolt|ChannelingInterval}} ticks ({{Scales with Spell Casting Speed}}). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningBolt|MoveSpeedBonus}}. &amp;lt;br&amp;gt; Unlike most other &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; instances, this one doesn&#039;t have a duration so you must actively be dealing lightning damage for it to apply.&lt;br /&gt;
&lt;br /&gt;
|levitation=Instantly lift a target within {{Ability_Data|Levitation|Range}} into the air over {{Ability_Data|Levitation|ReadyDuration}} and gently lower them back down over {{Ability_Data|Levitation|FallingDuration}}.&lt;br /&gt;
&lt;br /&gt;
|lightningsphere=Surround yourself with an electromagnetic field for {{Ability_Data|LightningSphere|HitDuration}}, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets within {{Ability_Data|LightningSphere|AreaRadius}} for {{Ability_Data|LightningSphere|MagicalBaseDamage}} ({{Ability_Data|LightningSphere|Scaling}}) per second. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|summonearthelemental=Summon an Earth Elemental within a cast range of {{Ability_Data|SummonEarthElemental|Range}} that lasts 18s. The Earth Elemental has a radius of {{Ability_Data|SummonEarthElemental|AreaRadius}}, grants the caster {{Ability_Data|SummonEarthElemental|ArmorRating}}, and deals {{Ability_Data|SummonEarthElemental|PhysicalBaseDamage}} ({{Ability_Data|SummonEarthElemental|Scaling}}) to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
|electricdash=Transform into a lightning orb and quickly move to the selected location within {{Ability_Data|ElectricDash|Range}}, &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets along the path and dealing {{Ability_Data|ElectricDash|HitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|HitScaling}}). Upon reaching the destination, unleash a lightning strike, dealing {{Ability_Data|ElectricDash|FinaleHitMagicalBaseDamage}} ({{Ability_Data|ElectricDash|FinaleHitScaling}}) to nearby targets within {{Ability_Data|ElectricDash|AreaRadius}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The caster is immune to physical attacks while moving but remains affected by area magic. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningSphere|MoveSpeedBonus}} for {{Ability_Data|LightningSphere|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|aquaprison=Launch a {{Ability_Data|AquaPrison|AreaRadius}} radial water orb with {{Ability_Data|AquaPrison|InitialSpeed}} that engulfs the target, dealing {{Ability_Data|AquaPrison|MagicalBaseDamage}} ({{Ability_Data|AquaPrison|Scaling}}), trapping them, and lifting them into the air for {{Ability_Data|AquaPrison|Duration}}. The orb bursts instantly upon taking physical damage, inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt; for {{Ability_Data|AquaPrison|Duration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Wet&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|Aquaprison|MoveSpeedBonus}} and jump height is reduced by 30%.&lt;br /&gt;
&lt;br /&gt;
|frostbreath=Exhale an icy gust of breath forward, dealing {{Ability_Data|FrostBreath|MagicalBaseDamage}} ({{Ability_Data|FrostBreath|Scaling}}) to all targets and inflicting &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|FrostBreath|Duration}}. The affected area remains frozen for 3 seconds, causing targets on the ice to lose {{Ability_Data|FrostBreath|AoEMovespeedBonus}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FrostBreath|FrostbiteMoveSpeedBonus}} and {{Ability_Data|FrostBreath|ActionSpeed}} for {{Ability_Data|FrostBreath|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|plasmablast=Gain {{Ability_Data|PlasmaBlast|HitMoveSpeedBonus}} for {{Ability_Data|PlasmaBlast|HitDuration}}, then self-detonate a plasma blast dealing {{Ability_Data|PlasmaBlast|HitMagicalBaseDamage}}  ({{Ability_Data|PlasmaBlast|HitScaling}}) with {{Ability_Data|PlasmaBlast|ImpactPower}} and applying &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; to any targets in a {{Ability_Data|PlasmaBlast|AreaRadius}}, including the caster. All targets are &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt; for a further {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|PlasmaBlast|BurningMagicalBaseDamage}} ({{Ability_Data|PlasmaBlast|BurningScaling}}) over {{Ability_Data|PlasmaBlast|BurningDuration}}.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|PlasmaBlast|ElectricShockMoveSpeedBonus}} for {{Ability_Data|PlasmaBlast|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|frostlightning=Fires a lightning bolt, dealing {{Ability_Data|FrostLightning|LightningHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|LightningHitScaling}}) and Electrifying for {{Ability_Data|FrostLightning|ElectricShockDuration}}. The bolt freezes shortly after, inflicting {{Ability_Data|FrostLightning|IceHitMagicalBaseDamage}} ({{Ability_Data|FrostLightning|IceHitScaling}}) and immobilizing the target for {{Ability_Data|FrostLightning|Hit2Duration}}.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|FrostLightning|MoveSpeedBonus}} for {{Ability_Data|FrostLightning|ElectricShockDuration}}.&lt;br /&gt;
&lt;br /&gt;
|elementalbolt=Deal {{Ability_Data|ElementalBolt|HitMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|HitScaling}}) with {{Ability_Data|ElementalBolt|ImpactPower}} to a target within {{Ability_Data|ElementalBolt|Range}}, inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; and &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|ElementalBolt|BurningMagicalBaseDamage}} ({{Ability_Data|ElementalBolt|BurningScaling}}) over {{Ability_Data|ElementalBolt|BurningDuration}}. &amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|ElementalBolt|MoveSpeedBonus}} and {{Ability_Data|ElementalBolt|ActionSpeed}} for {{Ability_Data|ElementalBolt|FrostbiteDuration}}.&lt;br /&gt;
&lt;br /&gt;
|flamefrostspear=Throw a Flamefrost Spear that travels {{Ability_Data|FlamefrostSpear|InitialSpeed}} and pierces all targets along its path, dealing {{Ability_Data|FlamefrostSpear|HitFireDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitFireDamageScaling}}) with {{Ability_Data|FlamefrostSpear|ImpactPower}}, {{Ability_Data|FlamefrostSpear|HitIceDamageMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|HitIceDamageScaling}}), and inflicting both &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; and &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|FlamefrostSpear|BurningMagicalBaseDamage}} ({{Ability_Data|FlamefrostSpear|BurningScaling}}) over {{Ability_Data|FlamefrostSpear|BurningDuration}}. &amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FlamefrostSpear|MoveSpeedBonus}} and {{Ability_Data|FlamefrostSpear|ActionSpeed}} for {{Ability_Data|FlamefrostSpear|FrostbiteDuration}}.&lt;br /&gt;
&lt;br /&gt;
|flamethrower=While moving, [[Channel]] a radial flame forward {{Ability_Data|Flamethrower|Range}} for {{Ability_Data|Flamethrower|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|Flamethrower|HitMagicalBaseDamage}} ({{Ability_Data|Flamethrower|HitScaling}}) and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; every {{Ability_Data|FlameThrower|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) in {{Ability_Data|Flamethrower|HitTickInterval}} ticks. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|Flamethrower|BurningMagicalBaseDamage}} ({{Ability_Data|Flamethrower|BurningScaling}}) over {{Ability_Data|Flamethrower|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|icebound=Upon casting, become frozen for {{Ability_Data|Icebound|Duration}}, becoming immune to all damage and receiving {{Ability_Data|Icebound|CooldownReduction}}. The ice can be shattered by a powerful impact.&lt;br /&gt;
&lt;br /&gt;
|lightningstorm=[[Channel]] for {{Ability_Data|LightningStorm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) to summon a lightning storm, dealing {{Ability_Data|LightningStorm|MagicalBaseDamage}} ({{Ability_Data|LightningStorm|Scaling}}) and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; all targets within the {{Ability_Data|LightningStorm|AreaRadius}} area every {{Ability_Data|LightningStorm|ChannelingInterval}} ({{Channeling Interval}}) for 1s. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lightningvortex=Deal {{Ability_Data|LightningVortex|MagicalBaseDamage}} ({{Ability_Data|LightningVortex|Scaling}}) to all targets within the {{Ability_Data|LightningVortex|AreaRadius}} area, pushing them back, and &amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrifying&amp;lt;/span&amp;gt; them for {{Ability_Data|LightningVortex|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lightning&amp;quot;&amp;gt;Electrified&amp;lt;/span&amp;gt;: The target loses {{Ability_Data|LightningStorm|MoveSpeedBonus}}.&lt;br /&gt;
&lt;br /&gt;
|mudshield=Create a {{Ability_Data|MudShield|AreaRadius}} wide mud shield in front of the caster for {{Ability_Data|MudShield|Duration}}, blocking all damage. The shield remains fixed in its initial direction.&lt;br /&gt;
&lt;br /&gt;
|summonlavaelemental=Summon a Lava Elemental within a cast range of {{Ability_Data|SummonLavaElemental|Range}} that lasts 18s. The Lava Elemental has a radius of {{Ability_Data|SummonLavaElemental|AreaRadius}} and deals {{Ability_Data|SummonLavaElemental|LavaElementalBurningRadiusMagicalBaseDamage}} ({{Ability_Data|SummonLavaElemental|LavaElementalBurningRadiusScaling}}) and applying &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; to nearby enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|SummonLavaElemental|LavaElementalBurningMagicalBaseDamage}} ({{Ability_Data|SummonLavaElemental|LavaElementalBurningScaling}}) over {{Ability_Data|SummonLavaElemental|LavaElementalBurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|thornofearth=Erupts a thorn of earth with a cast range of {{Ability_Data|ThornOfEarth|Range}}, dealing {{Ability_Data|ThornOfEarth|MagicalBaseDamage}} ({{Ability_Data|ThornOfEarth|Scaling}}) with {{Ability_Data|ThornOfEarth|ImpactPower}} to all targets within the {{Ability_Data|ThornOfEarth|AreaRadius}} area.&lt;br /&gt;
&lt;br /&gt;
|walloffire=Erupt a {{Ability_Data|WallOfFire|AreaRadius}} wide wall of fire within {{Ability_Data|WallOfFire|Range}} for 12s, dealing {{Ability_Data|WallOfFire|HitMagicalBaseDamage}} ({{Ability_Data|WallOfFire|HitScaling}}) with {{Ability_Data|WallOfFire|ImpactPower}} instantly and {{Ability_Data|WallOfFire|AuraMagicalBaseDamage}} ({{Ability_Data|WallOfFire|AuraScaling}}) per second in {{Ability_Data|WallOfFire|TickInterval}} ticks to all targets it touches and inflicting &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|WallOfFire|BurningMagicalBaseDamage}} ({{Ability_Data|WallOfFire|BurningScaling}}) over {{Ability_Data|WallOfFire|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=68802</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Druid&amp;diff=68802"/>
		<updated>2026-09-06T19:46:23Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Nature&#039;s Protector&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
[[Druid]]s in Dark and Darker are a more combat focused alternative to the cleric class with the ability to shapeshift into various forms with great combat potential and cast spells to heal themselves and allies. They also offer the ability to zone enemies using their treant, entangling vines and thorn barrier spells. They have a high mobility and so are great at running into and running from combat.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Druid is a spirit mage with a deep connection to nature. Able to wield the powers of the wilderness, they can even transform their bodies to mimic the powers of beasts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Staff/Spear&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Able to shapeshift into various animal forms.&lt;br /&gt;
**Utilize nature spells for healing.&lt;br /&gt;
**Excellent spacing and zoning tools.&lt;br /&gt;
**Highest mobility in the game. &lt;br /&gt;
**Able to escape sticky situations. (Dreamwalk perk)&lt;br /&gt;
*Cons&lt;br /&gt;
**Limited equipment.&lt;br /&gt;
**Dependent on equipment.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dreamwalk.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamwalk &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamwalk}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk EnhancedWildness.png|link=|x96px]] &amp;lt;br&amp;gt; Enhanced Wildness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EnhancedWildness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ForceOfNature.png|link=|x96px]] &amp;lt;br&amp;gt; Force of Nature &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ForceOfNature}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk HerbalSensing.png|link=|x96px]] &amp;lt;br&amp;gt; Herbal Sensing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=HerbalSensing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk NaturalHealing.png|link=|x96px]] &amp;lt;br&amp;gt; Natural Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=NaturalHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Shapeshift Mastery.png|link=|x96px]] &amp;lt;br&amp;gt;Shapeshift Mastery&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritBond.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Bond &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritBond}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SpiritMagicMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Spirit Magic Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpiritMagicMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk SunAndMoon.png|link=|x96px]] &amp;lt;br&amp;gt; Sun and Moon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SunAndMoon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk ThornCoat.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Coat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornCoat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk LifebloomAura.png|link=|x96px]] &amp;lt;br&amp;gt; Lifebloom Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=LifebloomAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shapeshift Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Shapeshift Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ShapeshiftMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Skills gained when shapeshifted. Note that in-game descriptions prefix the skill names with &amp;quot;[Wild] &amp;quot;, but that&#039;s not actually part of the skill name. Adding to the confusion, Bear&#039;s skill name actually &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; start with &amp;quot;Wild &amp;quot;, and the in-game description displays it as &amp;quot;[Wild] Wild Fury&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Form&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:55%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill InsectPredation.png|link=|x96px]] &amp;lt;br&amp;gt; Insect Predation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Chicken &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InsectPredation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|InsectPredation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Rush.png|link=|x96px]] &amp;lt;br&amp;gt; Rush &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Panther &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildRush}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Rush|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill SurvivalInstinct.png|link=|x96px]] &amp;lt;br&amp;gt; Survival Instinct &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Rat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SurvivalInstinct}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SurvivalInstinct|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill WildFury.png|link=|x96px]] &amp;lt;br&amp;gt; Wild Fury &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Bear &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=WildFury}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WildFury|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill PenguinDash.png|link=|x96px]] &amp;lt;br&amp;gt; Penguin Dash &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Penguin &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=penguindash}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|penguindash|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost.&lt;br /&gt;
&lt;br /&gt;
All Druid [[Spells]] have a cast range of {{Ability_Data|Dreamfire|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Spirit}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;  &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell NaturesTouch.png|link=|x96px]] &amp;lt;br&amp;gt; Nature&#039;s Touch&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Nature&#039;sTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Over time healing {{Ability_Data|Nature&#039;sTouch|Scaling}} &amp;lt;br&amp;gt; Recoverable health never scales &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Nature&#039;sTouch|MaxCount}} Casts &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell BarkskinArmor.png|link=|x96px]] &amp;lt;br&amp;gt; Barkskin Armor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=BarkskinArmor}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarkskinArmor|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell OrbofNature.png|link=|x96px]] &amp;lt;br&amp;gt; Orb of Nature &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=OrbofNature}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|HitScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|OrbofNature|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Dreamfire.png|link=|x96px]] &amp;lt;br&amp;gt; Dreamfire &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Dreamfire}} &amp;lt;br&amp;gt; Cast range of {{Ability_Data|DreamFire|Range}}.&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage {{Ability_Data|DreamFire|EnemyScaling}}&amp;lt;br&amp;gt;Healing {{Ability_Data|DreamFire|AllyScaling}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DreamFire|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell ThornBarrier.png|link=|x96px]] &amp;lt;br&amp;gt; Thorn Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=ThornBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ThornBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell EntanglingVines.png|link=|x96px]] &amp;lt;br&amp;gt; Entangling Vines &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=EntanglingVines}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|EntanglingVines|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Restore.png|link=|x96px]] &amp;lt;br&amp;gt; Restore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Restore}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Restore|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell SummonTreant.png|link=|x96px]] &amp;lt;br&amp;gt; Summon Treant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=SummonTreant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SummonTreant|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell TreeOfLife.png|link=|x96px]] &amp;lt;br&amp;gt; Tree of Life &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=TreeOfLife}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TreeOfLife|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell MendingGrove.png|link=|x96px]] &amp;lt;br&amp;gt; Mending Grove &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=MendingGrove}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MendingGrove|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|ShapeShifts=&lt;br /&gt;
See [[Damage#Shapeshift|Shapeshift damage]] for info on how Shapeshift damage works..&amp;lt;br&amp;gt;&lt;br /&gt;
Shape Shifting into any form has a base {{Ability_Data|Bear|CastingTime}} cast time.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As of [[Patch:6.8#Hotix_85|Hotfix 85]], Shapeshift damage is now based on a curve, in addition to the base damage. This curve can be found at [[Stats#ShapeShift Primitive based]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; text-align:center; border-collapse:collapse;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:1%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Name&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:6%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Shapeshift Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:2%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; background-color:rgb(220,220,220,0.2); text-align:center; width:7%&amp;quot; class=&amp;quot;headerSort&amp;quot;&amp;gt;Attack Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift DefaultCharacter.png|link=|x96px]] &amp;lt;br&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Human}} &amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Bear.png|link=|x96px]] &amp;lt;br&amp;gt; Bear&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Bear}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Swipe (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Swipe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bash (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Bash}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Chicken.png|link=|x96px]] &amp;lt;br&amp;gt; Chicken&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Chicken}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Pecking (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Pecking}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Clucking (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Panther.png|link=|x96px]] &amp;lt;br&amp;gt; Panther&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Panther}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Scratch (Left-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Scratch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Neckbite (Right-Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Neckbite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Rat.png|link=|x96px]] &amp;lt;br&amp;gt; Rat&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=Rat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Infected Fangs (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=InfectedFangs}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Squeak (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=Squeak}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; [[File:ShapeShift Penguin.png|link=|x96px]] &amp;lt;br&amp;gt; Penguin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt; {{:Druid|desc=penguin}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sharp Beak (Left Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=sharpbeak}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Water Cannon (Right Click)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Druid|desc=watercannon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|dreamwalk=When you take damage while in human form, gain {{Ability_Data|Dreamwalk|MagicalPower}} for {{Ability_Data|Dreamwalk|BuffDuration}} and become spiritual, phasing through targets and becoming invulnerable, but being unable to attack and use skills while still able to cast spells. {{Ability_Data|Dreamwalk|CooldownDuration}} Cooldown in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|enhancedwildness=While in animal form, gain {{Ability_Data|EnhancedWildness|PhysicalPowerBonus}} and {{Ability_Data|EnhancedWildness|ArmorRating}}.&lt;br /&gt;
&lt;br /&gt;
|forceofnature=When Druid heals anyone (including self) and they are not at maximum health they gain {{Ability_Data|ForceOfNature|PhysicalPower}} for {{Ability_Data|ForceOfNature|Duration}} on each tick of received healing.&lt;br /&gt;
&lt;br /&gt;
|herbalsensing=Detect nearby herbs.&amp;lt;br&amp;gt; {{Ability_Data|HerbalSensing|AuraRadius}} radius. When harvesting herbs, you have {{Ability_Data|HerbalSensing|Luck}}.&lt;br /&gt;
&lt;br /&gt;
|naturalhealing=Heal yourself and nearby allies {{Ability_Data|NaturalHealing|MagicalBaseHealing}} ({{Ability_Data|NaturalHealing|Scaling}}) every &amp;lt;!--{{Ability_Data|NaturalHealing|TickInterval}} Not in files anymore, use hardcoded number for now--&amp;gt;3s. &amp;lt;br&amp;gt; {{Ability_Data|NaturalHealing|AuraRadius}} radius. Grants a 10% bonus to magic healing attributes. {{NeedsTesting|Data suggests the 10% heal bonus is not a thing. Need confirmation that it even exists, and then how exactly it works. Is it Magical Heal Mod?}}&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmastery=Reduces shapeshifting time by {{Ability_Data|ShapeshiftMastery|Shapeshift_CastTimeReducePercent}} and reduces the cooldown of Wild skills by 25%, but prevents the use of {{Element|Spirit}} spells.&lt;br /&gt;
&lt;br /&gt;
|spiritbond=You transfer {{Ability_Data|SpiritBond|TransferPercent}} of [[Damage]] received by a party member within {{Ability_Data|SpiritBond|AuraRadius}} to yourself, up to {{Ability_Data|SpiritBond|MaxSpiritBondTransferDamage}} damage per instance. {{Ability_Data|SpiritBond|CooldownDuration}} Cooldown in the form of a [[Debuffs|Debuff]].&lt;br /&gt;
&lt;br /&gt;
|spiritmagicmastery=When you cast {{Element|Spirit}} magic, gain {{Ability_Data|SpiritMagicMastery|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|sunandmoon=Nearby allies and self gain {{Ability_Data|SunAndMoon|Vigor}} and {{Ability_Data|SunAndMoon|MagicalPower}}.&amp;lt;br&amp;gt; {{Ability_Data|SunAndMoon|AuraRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|thorncoat=When melee attacked, return {{Ability_Data|ThornCoat|TruePhysicalBaseDamage}} to the attacker.&lt;br /&gt;
&lt;br /&gt;
|lifebloomaura=Restores an additional 1 [[Health]] (0% [[Scaling]]) per tick to target when caster heals self or allies within {{Ability_Data|LifebloomAura|AuraRadius}}. Disables Shapeshifting.&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory=Transforms one of 5 creatures, cannot use tools in non-human state. &amp;lt;!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|shapeshiftmemory2=Transforms into one of 5 additional creatures, cannot use tools in non-human state. &amp;lt;!--{{Ability_Data|ShapeshiftMemory|SkillCooldown}} [[Stats#Cooldown Reduction|Cooldown]]. Max {{Ability_Data|ShapeshiftMemory|Charges}} which recover on cooldown.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|insectpredation=Eats crawling insects to [[Healing|Heal]] for {{Ability_Data|InsectPredation|Primitive}} * ({{Ability_Data|InsectPredation|PrimitiveMultiplier}}) as {{Ability_Data|InsectPredation|PhysicalShapeShiftBaseHealing}}.&lt;br /&gt;
&lt;br /&gt;
|wildrush=Dash forward {{Ability_Data|Rush|Range}} then enter a frenzied state for {{Ability_Data|Rush|Duration}}. You can attack midair and while jumping in the frenzied state. While Frenzied, Neckbite also [[Silence|Silences]] for {{Ability_Data|Panther|PrimarySilenceDuration}}. Can&#039;t be used while in water. Has {{Ability_Data|Rush|Charges}}.&lt;br /&gt;
&lt;br /&gt;
|survivalinstinct=Gain {{Ability_Data|SurvivalInstinct|MoveSpeedAdd}} for {{Ability_Data|SurvivalInstinct|ActiveDuration}}. After the effect is over or when Shape Shifting to any other form, suffer {{Ability_Data|SurvivalInstinct|MoveSpeedBonus}} for {{Ability_Data|SurvivalInstinct|EndDuration}}.&lt;br /&gt;
&lt;br /&gt;
|wildfury=Gain {{Ability_Data|WildFury|PhysicalDamageReduction}} and {{Ability_Data|WildFury|MagicalDamageReduction}} for {{Ability_Data|WildFury|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|nature&#039;stouch=Target receives {{Ability_Data|Nature&#039;sTouch|RecoverableHealth}} and {{Ability_Data|Nature&#039;sTouch|MagicalBaseHealing}} over {{Ability_Data|Nature&#039;sTouch|Duration}}. &amp;lt;br&amp;gt; {{Ability_Data|Nature&#039;sTouch|Range}}.&lt;br /&gt;
&lt;br /&gt;
|barkskinarmor=Grant target (self if no target) {{Ability_Data|BarkskinArmor|ArmorRating}} for {{Ability_Data|BarkskinArmor|Duration}} and gain {{Ability_Data|BarkskinArmor|HeadshotDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|dreamfire=Deal {{Ability_Data|DreamFire|MagicalBaseDamage}} to enemies within a chosen {{Ability_Data|DreamFire|AreaRadius}} area after a {{Ability_Data|DreamFire|IntervalTime}} delay. Any allies or self currently affected by Nature&#039;s Touch that are within {{Ability_Data|DreamFire|Range}} of you are instantly healed for {{Ability_Data|DreamFire|MagicalBaseHealing}} per enemy target.&lt;br /&gt;
&lt;br /&gt;
|summontreant=Summons a mobile [[Treant]] in a [[Spells#Targeted_AoE|targeted]] area within {{Ability_Data|SummonTreant|Range}} to fight for 12 seconds. [[Treant]]s deal 35.2 damage with 4 [[Impact Power]] per hit and have [[Impact Power#Demolition|Demolition]]. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Treant stats: 150 [[Health]], 150 [[Movement Speed]], -22% [[Stats#Physical Damage Reduction|Physical Damage Reduction]], 5% [[Stats#Magical Damage Reduction|Magical Damage Reduction]], 15% [[Damage#Projectile Damage Reduction|Projectile Damage Reduction]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The summon area has a {{Ability_Data|SummonTreant|AreaRadius}} radius. {{NeedsTesting|Technically has 100% Scaling but unknown if it can actually apply the caster&#039;s stats or not due to it being a summon}}&lt;br /&gt;
&lt;br /&gt;
|thornbarrier=Creates a 1.2m tall, {{Ability_Data|ThornBarrier|AreaRadius}} radius thorn barrier that lasts for 4 seconds. Any character touching the thorn barrier will take {{Ability_Data|ThornBarrier|PhysicalBaseDamage}} ({{Ability_Data|ThornBarrier|Scaling}}) per second. &amp;lt;br&amp;gt; The barrier has 6 [[Impact_Power#Impact Endurance|Impact Endurance]]. Casting range of {{Ability_Data|ThornBarrier|Range}}.&lt;br /&gt;
&lt;br /&gt;
|entanglingvines=Spreads roots across the floor in a {{Ability_Data|EntanglingVines|AreaRadius}} radius after a delay of 0.75s that last for ?s. Any targets that pass through the area are rooted in place for {{Ability_Data|EntanglingVines|Duration}}. After the effect is removed, the target gets immunity to the entangling effects for 1 second. Can only have one on the field at once.&amp;lt;br&amp;gt; Casting range of {{Ability_Data|EntanglingVines|Range}}&lt;br /&gt;
&lt;br /&gt;
|restore=Allies within {{Ability_Data|Restore|AreaRadius}} of you including yourself are granted [[Buffs|Restore]], [[healing]] them for {{Ability_Data|Restore|MagicalBaseHealing}} over {{Ability_Data|Restore|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|treeoflife=Sprout a tree of life onto a player within a cast range of {{Ability_Data|TreeOfLife|Range}}, granting {{Ability_Data|TreeOfLife|AllAttributes}}, {{Ability_Data|TreeOfLife|RecoverableHealth}}, and {{Ability_Data|TreeOfLife|MagicalBaseHealing}} over {{Ability_Data|TreeOfLife|HealOverTimeDuration}}.&lt;br /&gt;
&lt;br /&gt;
|mendinggrove=Create a forest area centered around you with a {{Ability_Data|MendingGrove|AreaRadius}} radius. Targets that remain in the area gain {{Ability_Data|MendingGrove|MaxHealthBonus}} and are healed for {{Ability_Data|MendingGrove|MagicalBaseHealing}} per second for {{Ability_Data|MendingGrove|AoELifetime}}.&lt;br /&gt;
&lt;br /&gt;
|orbofnature=Fires an orb with an initial speed of {{Ability_Data|OrbOfNature|InitialSpeed}} that deals {{Ability_Data|OrbOfNature|MagicalBaseDamage}} ({{Ability_Data|OrbOfNature|HitScaling}}) on contact with an enemy, or grants Nature&#039;s Touch on contact with an ally.&lt;br /&gt;
&lt;br /&gt;
|human=Transforms into a human.&lt;br /&gt;
&lt;br /&gt;
|bear=Transforms into a wild bear. Too big to pass through doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Bear|PhysicalDamageReductionMod}}, {{Ability_Data|Bear|ProjectileDamageReduction}}, and {{Ability_Data|Bear|MaxHealthBonus}}.. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Bear|MoveSpeedBonus}} and {{Ability_Data|Bear|ActionSpeed}} and -30% Jump height.&lt;br /&gt;
&lt;br /&gt;
|swipe=Claws with right hand inflicting {{Ability_Data|Bear|PrimaryPrimitive}} * ({{Ability_Data|Bear|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Bear|PrimaryPrimitiveAdd}} as {{Ability_Data|Bear|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|PrimaryScaling}}, {{Ability_Data|Bear|PrimaryImpactPower}}, and pushing the target back. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|hitslowmovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bash=Raise your body and slam down inflicting {{Ability_Data|Bear|SecondaryPrimitive}} * {{Ability_Data|Bear|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Bear|SecondaryPrimitiveAdd}} as {{Ability_Data|Bear|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Bear|SecondaryScaling}}, {{Ability_Data|Bear|SecondaryImpactPower}}, knocking enemies further or destroying chests and doors. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Bear|MovementMultiplier}} movement speed. Hit targets suffer {{Ability_Data|Bear|secondarymovespeedadd}} for {{Ability_Data|Bear|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|chicken=Transforms into a chicken. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Can spread their wings and jump twice. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Chicken|MaxHealthBonus}}, {{Ability_Data|Chicken|IncomingPhysicalHealingMod}}, and {{Ability_Data|Chicken|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|pecking=Pecks the target with its beak, inflicting {{Ability_Data|Chicken|Primitive}} * ({{Ability_Data|Chicken|PrimitiveMultiplier}}) + {{Ability_Data|Chicken|PrimitiveAdd}} as {{Ability_Data|Chicken|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Chicken|Scaling}}, {{Ability_Data|Chicken|ImpactPower}}, and {{Ability_Data|Chicken|ArmorPenetration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Chicken|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Chicken|MovespeedAdd}} for {{Ability_Data|Chicken|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|clucking=The chicken clucks loudly&lt;br /&gt;
&lt;br /&gt;
|panther=Transforms into a wild panther. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain {{Ability_Data|Panther|ShapeShiftMoveSpeedAdd}} and 20% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Panther|PhysicalDamageReductionMod}} as well as {{Ability_Data|Panther|IncomingPhysicalHealingMod}} and {{Ability_Data|Panther|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|scratch=Claws the target with his right hand, inflicting {{Ability_Data|Panther|PrimaryPrimitive}} * ({{Ability_Data|Panther|PrimaryPrimitiveMultiplier}}) + {{Ability_Data|Panther|PrimaryPrimitiveAdd}} as {{Ability_Data|Panther|PrimaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|PrimaryScaling}} and {{Ability_Data|Panther|PrimaryImpactPower}} and causing the target to bleed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bleed deals {{Ability_Data|Panther|PrimaryBleedPhysicalBaseDamage}} with {{Ability_Data|Panther|PrimaryBleedScaling}} over {{Ability_Data|Panther|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Panther|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|HitslowMovespeedAdd}} for {{Ability_Data|Panther|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|neckbite=Bite the target&#039;s neck, inflicting {{Ability_Data|Panther|SecondaryPrimitive}} * {{Ability_Data|Panther|SecondaryPrimitiveMultiplier}} + {{Ability_Data|Panther|SecondaryPrimitiveAdd}} as {{Ability_Data|Panther|SecondaryPhysicalShapeShiftBaseDamage}} with {{Ability_Data|Panther|SecondaryScaling}} and {{Ability_Data|Panther|SecondaryImpactPower}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While you are frenzied, Neckbite [[Silence|Silences]] the target for {{Ability_Data|Panther|PrimarySilenceDuration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; While attacking, move at {{Ability_Data|Panther|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Panther|SecondaryMoveSpeedAdd}} for {{Ability_Data|Panther|SecondaryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|rat=Transforms into a wild Rat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gain 10% Jump height. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Suffer {{Ability_Data|Rat|MaxHealthBonus}}, {{Ability_Data|Rat|PhysicalDamageReduction}}, {{Ability_Data|Rat|MagicalDamageReduction}}, as well as {{Ability_Data|Rat|IncomingPhysicalHealingMod}} and {{Ability_Data|Rat|IncomingMagicalHealingMod}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;Squeak loudly randomly every {{Ability_Data|Rat|RatRandomSqueakMinTimeConstant}}-{{Ability_Data|Rat|RatRandomSqueakMaxTimeConstant}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|infectedfangs=Bites the target, inflicting {{Ability_Data|Rat|PrimaryPhysicalBaseDamage}} with {{Ability_Data|Rat|PrimaryScaling}} and {{Ability_Data|Rat|PrimaryImpactPower}} and inflicting a plague to the target. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The plague deals {{Ability_Data|Rat|MagicalBaseDamage}} with {{Ability_Data|Rat|PrimaryDiseaseScaling}} over {{Ability_Data|Rat|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While attacking, move at {{Ability_Data|Rat|MovementMultiplier}} movement speed. Hit targets of the attack suffer {{Ability_Data|Rat|HitslowMovespeedAdd}} for {{Ability_Data|Rat|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|squeak=Makes a squeak.&lt;br /&gt;
&lt;br /&gt;
|penguin=Transforms into a penguin. Slow on land, but very fast in water. Lose {{Ability_Data|Penguin|MaxHealthBonus}}, {{Ability_Data|Penguin|IncomingPhysicalHealingMod}} and {{Ability_Data|Penguin|IncomingMagicalHealingMod}}.&lt;br /&gt;
&lt;br /&gt;
|sharpbeak=Bites the target with its beak, dealing {{Ability_Data|Penguin|Primitive}} * ({{Ability_Data|Penguin|PrimitiveMultiplier}}) + {{Ability_Data|Penguin|PrimitiveAdd}} as {{Ability_Data|Penguin|PhysicalShapeShiftBaseDamage}} with {{Ability_Data|Penguin|PrimaryScaling}} and {{Ability_Data|Penguin|ImpactPower}} and causing the target to bleed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bleed deals {{Ability_Data|Penguin|physicalbasedamage}} with {{Ability_Data|Penguin|PrimaryBleedScaling}} over {{Ability_Data|Penguin|PrimaryBleedDuration}}, stacking up to {{Ability_Data|Penguin|PrimaryBleedMaximumStacks}} times and refreshing when new stacks are applied.&lt;br /&gt;
&lt;br /&gt;
|watercannon=After casting, spit a stream of water forward, dealing {{Ability_Data|Penguin|Primitive}} + {{Ability_Data|Penguin|magicalbasedamage}} as {{Ability_Data|Penguin|magicalshapeshiftbasedamage}}.&lt;br /&gt;
&lt;br /&gt;
|penguindash=Gain {{Ability_Data|PenguinDash|inwatermovespeedbonus}} while in water for {{Ability_Data|PenguinDash|activeduration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=68801</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Warlock&amp;diff=68801"/>
		<updated>2026-09-06T19:44:43Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;Master of the Dark Arts&#039;|Yes}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Warlock]] is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Warlock is a brooding manipulator of dark magic. They sacrifice their life force to call upon unknown forces of pain and evil. A worthy adversary proficient in both magic and weapon mastery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Swords or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast curses to debilitate targets.&lt;br /&gt;
**Access to multiple physical weapons.&lt;br /&gt;
**High melee burst damage. (Blow of Corruption skill)&lt;br /&gt;
**Access to anti-healing.&lt;br /&gt;
**Access to self-healing. (Torture Mastery &amp;amp; Vampirism perk)&lt;br /&gt;
**Great at killing bosses.&lt;br /&gt;
*Cons&lt;br /&gt;
**Uses health when casting spells.&lt;br /&gt;
**Consuming too much health causes death.&lt;br /&gt;
**Highly susceptible to range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Warlock can gather &amp;lt;b&amp;gt;Darkness Shards&amp;lt;/b&amp;gt;&lt;br /&gt;
* Each Darkness Shard gathered normally grants {{Ability_Data|SoulCollector|DarkPowerBonus}} and {{Ability_Data|SoulCollector|AllAttributes}} while active, up to a maximum of {{Ability_Data|SoulCollector|MaximumStacks}} shards&lt;br /&gt;
* Blood Pact grants a different [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]] per shard.&lt;br /&gt;
* When dark magic damage is dealt, all collected shards are consumed&lt;br /&gt;
* The effect that consumes the shards also receives the bonus. {{NeedsTesting|Need confirmation that spells that deal damage intermittently receive the bonus for the full cast as opposed to only 1 tick of damage, i.e. ray of darkness. Clarify here.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Antimagic.png|link=|96px]] &amp;lt;br&amp;gt; Antimagic&lt;br /&gt;
| {{:Warlock|desc=Antimagic}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Curse_Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Curse Mastery&lt;br /&gt;
| Gain additional base duration towards all curses you cast. &lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Alters curses to use a new [[Statuses|Status]] effect which have extended duration:&lt;br /&gt;
Curse of Pain - {{Ability_Data|CurseOfPain|DoTCurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Curse of Weakness - {{Ability_Data|CurseOfWeakness|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
Power of Sacrifice - {{Ability_Data|PowerOfSacrifice|CurseMasteryDuration}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allows two curses to be active at the same time. One with and one without the perk. (with the exception of Curse of Weakness) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Curse of Pain and Power of Sacrifice&#039;s damage per tick &amp;lt;b&amp;gt;now&amp;lt;/b&amp;gt; both remain constant, but over a longer period, increasing total damage.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Enhancement.png|link=|96px]] &amp;lt;br&amp;gt; Dark Enhancement&lt;br /&gt;
| {{:Warlock|desc=DarkEnhancement}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dark Reflection.png|link=|96px]] &amp;lt;br&amp;gt; Dark Reflection&lt;br /&gt;
| {{:Warlock|desc=DarkReflection}}&lt;br /&gt;
| {{Ability_Data|DarkReflection|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Demon Armor.png|link=|96px]] &amp;lt;br&amp;gt; Demon Armor&lt;br /&gt;
| {{:Warlock|desc=DemonArmor}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Immortal Lament.png|link=|96px]] &amp;lt;br&amp;gt; Immortal Lament&lt;br /&gt;
| {{:Warlock|desc=ImmortalLament}}&lt;br /&gt;
| {{Ability_Data|ImmortalLament|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Infernal_Pledge.png|link=|96px]] &amp;lt;br&amp;gt; Infernal Pledge&lt;br /&gt;
| {{:Warlock|desc=InfernalPledge}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Malice.png|link=|96px]] &amp;lt;br&amp;gt; Malice&lt;br /&gt;
| {{:Warlock|desc=Malice}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shadow_Touch.png|link=|96px]] &amp;lt;br&amp;gt; Shadow Touch&lt;br /&gt;
| {{:Warlock|desc=ShadowTouch}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Soul Collector.png|link=|96px]] &amp;lt;br&amp;gt; Soul Collector&lt;br /&gt;
| {{:Warlock|desc=SoulCollector}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Advanced Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Can be activated by perks, skills, and spells. &amp;lt;br&amp;gt; Can&#039;t obtain Darkness Shards from targets that do not give experience.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Torture Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Torture Mastery&lt;br /&gt;
| {{:Warlock|desc=TortureMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Vampirism.png|link=|96px]] &amp;lt;br&amp;gt; Vampirism&lt;br /&gt;
| {{:Warlock|desc=Vampirism}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blood Pact.png|link=|96px]] &amp;lt;br&amp;gt; Blood Pact&lt;br /&gt;
| {{:Warlock|desc=BloodPact}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Blood Pact Details&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Left-click: Same action as out of Blood Pact, except if the action would be an unarmed attack, instead performs up to 4 combo attacks using both hands.&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | Right-click: Same action as out of Blood Pact, except if no items held in either hand, casts [[Warlock#Spells-0|Bolt of Darkness]].&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|BloodPact|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Unbind.png|link=|96px]] &amp;lt;br&amp;gt; Unbind&lt;br /&gt;
| {{:Warlock|desc=Unbind}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Exploitation_Strike.png|link=|96px]] &amp;lt;br&amp;gt; Exploitation Strike&lt;br /&gt;
| {{:Warlock|desc=ExploitationStrike}}&lt;br /&gt;
| {{Ability_Data|ExploitationStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Blow of Corruption.png|link=|96px]] &amp;lt;br&amp;gt; Blow of Corruption&lt;br /&gt;
| {{:Warlock|desc=BlowOfCorruption}}&lt;br /&gt;
| {{Ability_Data|BlowOfCorruption|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Dark Offering.png|link=|96px]] &amp;lt;br&amp;gt; Dark Offering&lt;br /&gt;
| {{:Warlock|desc=DarkOffering}}&lt;br /&gt;
| {{Ability_Data|DarkOffering|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Phantomize.png|link=|96px]] &amp;lt;br&amp;gt; Phantomize&lt;br /&gt;
| {{:Warlock|desc=Phantomize}}&lt;br /&gt;
| {{Ability_Data|Phantomize|SkillCooldown}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory&lt;br /&gt;
| {{:Warlock|desc=SpellMemory}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Memory.png|link=|96px]] &amp;lt;br&amp;gt; Spell Memory II&lt;br /&gt;
| {{:Warlock|desc=SpellMemory2}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory priority. You can right click spells to &amp;quot;forget&amp;quot; them, and you must drag and drop a spell to memorize it. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt; Warlock spells cost health to cast.&lt;br /&gt;
&lt;br /&gt;
All Warlock [[Spells]] have a cast range of {{Ability_Data|CurseOfPain|Range}} (meters).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Dark}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Evil}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:65%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Tier&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Casting Time&lt;br /&gt;
! style=&amp;quot;width: 5%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | [[Damage#Health Cost|Health Cost]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Power of Sacrifice.png|link=|96px]] &amp;lt;br&amp;gt; Power of Sacrifice&lt;br /&gt;
| {{:Warlock|desc=PowerOfSacrifice}} &lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|SpellTier}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|CastingTime}}&lt;br /&gt;
| {{Ability_Data|PowerOfSacrifice|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Weakness.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Weakness&lt;br /&gt;
| {{:Warlock|desc=CurseOfWeakness}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfWeakness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bolt_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Bolt of Darkness&lt;br /&gt;
| {{:Warlock|desc=BoltOfDarkness}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BoltOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Curse of Pain.png|link=|96px]] &amp;lt;br&amp;gt; Curse of Pain&lt;br /&gt;
| {{:Warlock|desc=CurseOfPain}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|CurseOfPain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Bloodstained_Blade.png|link=|96px]] &amp;lt;br&amp;gt; Bloodstained Blade&lt;br /&gt;
| {{:Warlock|desc=BloodstainedBlade}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|SpellTier}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|CastingTime}}&lt;br /&gt;
| {{Ability_Data|BloodstainedBlade|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Spell_Predation.png|link=|96px]] &amp;lt;br&amp;gt; Spell Predation&lt;br /&gt;
| {{:Warlock|desc=SpellPredation}}&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Darkness Shards&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
| {{Ability_Data|SpellPredation|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SpellPredation|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Evil_Eye.png|link=|96px]] &amp;lt;br&amp;gt; Evil Eye&lt;br /&gt;
| {{:Warlock|desc=EvilEye}}&lt;br /&gt;
| {{Ability_Data|EvilEye|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EvilEye|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EvilEye|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Ray_of_Darkness.png|link=|96px]] &amp;lt;br&amp;gt; Ray of Darkness&lt;br /&gt;
| {{:Warlock|desc=RayOfDarkness}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|SpellTier}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|CastingTime}}&lt;br /&gt;
| {{Ability_Data|RayOfDarkness|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Life_Drain.png|link=|96px]] &amp;lt;br&amp;gt; Life Drain&lt;br /&gt;
| {{:Warlock|desc=LifeDrain}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|SpellTier}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|CastingTime}}&lt;br /&gt;
| {{Ability_Data|LifeDrain|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Hellfire.png|link=|96px]] &amp;lt;br&amp;gt; Hellfire&lt;br /&gt;
| {{:Warlock|desc=Hellfire}}&lt;br /&gt;
| {{Ability_Data|Hellfire|SpellTier}}&lt;br /&gt;
| {{Ability_Data|Hellfire|CastingTime}}&lt;br /&gt;
| {{Ability_Data|Hellfire|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Flame_Walker.png|link=|96px]] &amp;lt;br&amp;gt; Flame Walker&lt;br /&gt;
| {{:Warlock|desc=FlameWalker}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|SpellTier}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|CastingTime}}&lt;br /&gt;
| {{Ability_Data|FlameWalker|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell_Eldritch_Shield.png|link=|96px]] &amp;lt;br&amp;gt; Eldritch Shield&lt;br /&gt;
| {{:Warlock|desc=EldritchShield}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|SpellTier}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|CastingTime}}&lt;br /&gt;
| {{Ability_Data|EldritchShield|HealthCost}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Spell Summon_Hydra.png|link=|96px]] &amp;lt;br&amp;gt; Summon Hydra&lt;br /&gt;
|  {{:Warlock|desc=SummonHydra}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|SpellTier}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|CastingTime}}&lt;br /&gt;
| {{Ability_Data|SummonHydra|HealthCost}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Warlocks don&#039;t rely on spell counts and instead cast spells by paying a fixed amount of health depending on the spell. Health management will play a bigger role for this class than for others.&lt;br /&gt;
&lt;br /&gt;
- Any health spent to cast spells will leave behind Recoverable Health, allowing for restoration via Resting, Bandages, or a friendly Bard.&lt;br /&gt;
&lt;br /&gt;
- Torture Mastery will heal you when dealing damage with Curse of Pain &#039;&#039;&#039;and&#039;&#039;&#039; Power of Sacrifice, and will benefit from Magical Healing on your gear.&lt;br /&gt;
&lt;br /&gt;
- Power of Sacrifice can be used as a party buff or as a damage-dealer. Be wary that granting enemies additional Strength will give them more max HP as well, mitigating some damage dealt.&lt;br /&gt;
&lt;br /&gt;
- Blow of Corruption is very powerful in both PvP and PvE. In PvP, it can be used to prevent enemies from burst-healing.&lt;br /&gt;
&lt;br /&gt;
- Phantomize will protect you from most sources of damage, however active floor spikes, AoE spells (Holy Strike, Fireball, Lightning Strike), Zombie poison clouds, and any linger DoTs will still hurt you.&lt;br /&gt;
&lt;br /&gt;
- If Hellfire is cast again whilst the Warlock&#039;s first Hellfire effect is still active, the first Hellfire will be deleted after the second one has finished casting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|antimagic= Gain {{Ability_Data|Antimagic|AntimagicDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|darkenhancement=Gain {{Ability_Data|DarkEnhancement|DarkPowerBonus}} towards dark magic spells.&lt;br /&gt;
&lt;br /&gt;
|darkreflection=While active, reflect {{Ability_Data|DarkReflection|MagicalBaseDamage}} ({{Ability_Data|DarkReflection|Scaling}}) to the melee attacker. Does not reflect while on cooldown. &amp;lt;br&amp;gt; This perk &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; consume Darkness Shards, but does &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; generate Darkness Shards with Soul Collector.&lt;br /&gt;
&lt;br /&gt;
|demonarmor=Gain the ability to equip plate armor. Suffer {{Ability_Data|DemonArmor|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|immortallament=Casting spells will no longer take you below 1 health. This includes demon form self damage. When health falls below {{Ability_Data|ImmortalLament|activatehealthvalue}}, gain {{Ability_Data|ImmortalLament|OutgoingMagicalHealMod}} for {{Ability_Data|ImmortalLament|BuffDuration}}. It will activate again after it&#039;s cooldown even if you haven&#039;t gotten above {{Ability_Data|ImmortalLament|activatehealthvalue}} health yet.&lt;br /&gt;
&lt;br /&gt;
|infernalpledge=Gain {{Ability_Data|InfernalPledge|UndeadRaceDamageReduction}}, {{Ability_Data|InfernalPledge|DemonRaceDamageReduction}}, {{Ability_Data|InfernalPledge|UndeadRaceDamageBonus}}, and {{Ability_Data|InfernalPledge|DemonRaceDamageBonus}} .&lt;br /&gt;
&lt;br /&gt;
|malice=Gain {{Ability_Data|Malice|WillBonus}}.&lt;br /&gt;
&lt;br /&gt;
|shadowtouch=Dealing physical damage to an enemy with melee weapon deals {{Ability_Data|ShadowTouch|TrueMagicalBaseDamage}} and heals you for {{Ability_Data|ShadowTouch|MagicalBaseHealing}} ({{Ability_Data|ShadowTouch|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|soulcollector=When you deal the final blow to an enemy, one darkness shard is collected. &lt;br /&gt;
&lt;br /&gt;
|torturemastery=All curses inflicted upon enemies restores {{Ability_Data|TortureMastery|RecoverableBaseHealing}} ({{Ability_Data|TortureMastery|Scaling}}) to the caster with each instance of damage dealt. All spells cost {{Ability_Data|TortureMastery|HealthCost}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Does not heal you for cursing a corpse.&lt;br /&gt;
&lt;br /&gt;
|vampirism=Gain {{Ability_Data|Vampirism|OutgoingMagicalHealMod}}.&lt;br /&gt;
&lt;br /&gt;
|bloodpact= Assimilate the contracted demon after casting for {{Ability_Data|BloodPact|CastingTime}}, and transform into a [[Demon]] form (total transformation animation of about 3s). While in this form, gain an additional {{Ability_Data|BloodPact|MaxHealthAdd}} (following the normal rules for [[Health#Temporary_Max_Health|temporary max health]]), {{Ability_Data|BloodPact|ArmorRating}}, and {{Ability_Data|BloodPact|MagicalResistance}}. &amp;lt;br&amp;gt; Your entire body is covered in Abyssal Flame, taking {{Ability_Data|BloodPact|PercentMaxHealthCost}} damage per second and dealing {{Ability_Data|BloodPact|MagicalBaseDamage}} ({{Ability_Data|BloodPact|AbyssalFlameDoTScaling}}) per {{Ability_Data|BloodPact|AbyssalFlameTickinterval}} in {{Ability_Data|BloodPact|AbyssalFlameDoTTickinterval}} ticks to characters within {{Ability_Data|BloodPact|AbyssalFlameRadiusConstant}}. &amp;lt;br&amp;gt; You can move during the cast and transformation animations, but once started you can&#039;t use skills, spells, interact with objects, or cancel the transformation. &amp;lt;br&amp;gt; Additionally, all Darkness Shards are consumed on cast completion, you gain {{Ability_Data|BloodPact|AllAttributes}} and {{Ability_Data|BloodPact|DarkPowerBonus}} for each Darkness Shard consumed. &amp;lt;br&amp;gt; When you become a demon, your skills change to demon-only skills: Unbind and Exploitation Strike. Your unarmed attacks also change (see Details below).&lt;br /&gt;
{{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|unbind= Only available while Blood Pact is active, replacing the Blood Pact skill. &amp;lt;br&amp;gt; Return to your true self, reverting the Pact&#039;s effects on you (aside from health lost to Abyssal Flame and Shadow Shards consumed) including the buff from Exploitation Strike (the max health loss follows the normal rules for [[Health#Temporary_Max_Health|temporary max health]]). &amp;lt;br&amp;gt; Once started, you can move but the cast cannot be cancelled. {{NeedsTesting|Unknown if [[Silence]] can cancel the cast.}}&lt;br /&gt;
&lt;br /&gt;
|exploitationstrike= Only available while Blood Pact is active, replacing the non-Blood Pact skill. &amp;lt;br&amp;gt; Deal an additional {{Ability_Data|ExploitationStrike|MagicalBaseDamage}} ({{Ability_Data|ExploitationStrike|Scaling}}) over {{Ability_Data|ExploitationStrike|ExploitDuration}} to all enemies you hit with a unarmed physical attack within {{Ability_Data|ExploitationStrike|ActiveDuration}} and heals the caster by {{Ability_Data|ExploitationStrike|HealPercentConstant}} of the target&#039;s maximum health, up to {{Ability_Data|ExploitationStrike|MaxHealConstant}} per hit. &amp;lt;br&amp;gt; Buff is immediately removed when Unbind cast finishes.&lt;br /&gt;
&lt;br /&gt;
|blowofcorruption= Your next physical attack within {{Ability_Data|BlowOfCorruption|ActiveDuration}} deals {{Ability_Data|BlowOfCorruption|MagicalBaseDamage}} ({{Ability_Data|BlowOfCorruption|Scaling}}) to the target and causes them to suffer {{Ability_Data|BlowOfCorruption|IncomingPhysicalHealingMod}} and {{Ability_Data|BlowOfCorruption|IncomingMagicalHealingMod}} for {{Ability_Data|BlowOfCorruption|ReducedHealingDuration}}. &amp;lt;br&amp;gt;Hitting an obstacle or a shield with the blade (not the hilt) counts as the next attack and will waste the effect.&lt;br /&gt;
&lt;br /&gt;
|darkoffering= [[Channel]] your mind for up to {{Ability_Data|DarkOffering|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), sacrificing {{Ability_Data|DarkOffering|PercentMaxHealthHealing}} per {{Ability_Data|DarkOffering|ChannelingInterval}} (({{Scales with Spell Casting Speed}})) to gain {{Ability_Data|DarkOffering|PhysicalPowerBonus}} and {{Ability_Data|DarkOffering|MagicalPowerBonus}} per stack, up to {{Ability_Data|DarkOffering|BuffMaximumStacks}} stacks. This bonus lasts for {{Ability_Data|DarkOffering|BuffDuration}}. All stacks are refreshed upon gaining a new stack.&lt;br /&gt;
&lt;br /&gt;
|phantomize= Phase through melee attacks and projectiles and become untargeteable for {{Ability_Data|Phantomize|Duration}}. While active, gain {{Ability_Data|Phantomize|MoveSpeedBonus}} and suffer {{Ability_Data|Phantomize|MagicalDamageReduction}}. During this period you can only move and do not collide with other players or monsters, but are still vulnerable to AoE damage. You can manually cancel the skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While active, you will still take damage from active spike traps, but you will not trigger inactive ones. If Phantomize ends while standing on an inactive trap, you will continue to not activate it until you step off it or something else activates it. {{NeedsTesting|Does the Spike Trap trick work on Hunting Traps?}}&lt;br /&gt;
&lt;br /&gt;
|spellmemory= Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2= Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|powerofsacrifice= Curse the target, dealing {{Ability_Data|PowerOfSacrifice|DoTMagicalBaseDamage}} ({{Ability_Data|PowerOfSacrifice|Scaling}}) per second while granting them {{Ability_Data|PowerOfSacrifice|StrengthStrength}} and {{Ability_Data|PowerOfSacrifice|StrengthVigor}} for {{Ability_Data|PowerOfSacrifice|Duration}}. Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|curseofweakness= Curse the target, causing them to suffer {{Ability_Data|CurseOfWeakness|AllAttributesBonus}}, as well as {{Ability_Data|CurseOfWeakness|PhysicalDamageReductionMod}} and {{Ability_Data|CurseOfWeakness|MagicalDamageReductionMod}} for {{Ability_Data|CurseOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|boltofdarkness= Fires a bolt that deals {{Ability_Data|BoltOfDarkness|MagicalBaseDamage}} ({{Ability_Data|BoltOfDarkness|Scaling}}) to the target. &amp;lt;br&amp;gt; The bolt can be shot down by other projectiles, detonating it early. &amp;lt;br&amp;gt; Projectile Speed: {{Ability_Data|BoltOfDarkness|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|curseofpain= Curse the target, inflicting {{Ability_Data|CurseOfPain|DoTMagicalbaseDamage}}({{Ability_Data|CurseOfPain|DoTScaling}}) over {{Ability_Data|CurseOfPain|DoTDuration}}. Additionally, if the target was not already cursed, they instantly receive {{Ability_Data|CurseOfPain|HitMagicalBaseDamage}} ({{Ability_Data|CurseOfPain|HitScaling}}).&lt;br /&gt;
&lt;br /&gt;
|bloodstainedblade= Target gains {{Ability_Data|BloodstainedBlade|PhysicalBuffWeaponDamage}} for {{Ability_Data|BloodstainedBlade|Duration}}. When the target swings their weapon, they take {{Ability_Data|BloodstainedBlade|MagicalBaseDamage}} ({{Ability_Data|BloodstainedBlade|Scaling}}). Self cast if no target is found. &amp;lt;br&amp;gt; This counts as a [[Debuffs|Debuff]], not a [[Buffs|Buff]], and thus it is not affected by Spell Predation.&lt;br /&gt;
&lt;br /&gt;
|spellpredation= Consume all removable magical [[Buffs]] on the enemy and for each [[Statuses|status]] removed, gain 1 Darkness Shard and deal {{Ability_Data|SpellPredation|MagicalBaseDamage}} {{Ability_Data|SpellPredation|Scaling}}. &lt;br /&gt;
&lt;br /&gt;
|evileye= [[Channel]], Summons a pilotable &amp;quot;Evil Eye&amp;quot; Monster that the player controls by [[Channel|Channeling]] for {{Ability_Data|EvilEye|ChannelingDuration}}. While controlling the Evil Eye, the caster is left standing still and vulnerable. Effectively acts as a remote flying camera. Can be cancelled at any time. The Evil Eye has 150 HP and can be killed.&lt;br /&gt;
&lt;br /&gt;
|rayofdarkness= [[Channel]] a dark beam for up to {{Ability_Data|RayOfDarkness|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|RayOfDarkness|MagicalBaseDamage}} ({{Ability_Data|RayOfDarkness|Scaling}}) per second in .1s ticks to any target the beam touches. Moving and aiming are possible while channeling. &amp;lt;br&amp;gt; The beam stops upon hitting a target or object, and so will only hit one target at a time.&lt;br /&gt;
&lt;br /&gt;
|lifedrain= [[Channel]] for up to {{Ability_Data|LifeDrain|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), dealing {{Ability_Data|LifeDrain|MagicalBaseDamage}} ({{Ability_Data|LifeDrain|Scaling}}) to the target per {{Ability_Data|LifeDrain|ChannelingInterval}} ({{Scales with Spell Casting Speed}}). [[Healing#Life_Drain|Convert]] 100% of the damage dealt into health for the caster. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; If the channel would deal damage to a corpse, it will automatically cancel instead.&lt;br /&gt;
&lt;br /&gt;
|hellfire= Create eternal hellfire and blasts it towards the target. Deals {{Ability_Data|Hellfire|MagicalBaseDamage}} ({{Ability_Data|Hellfire|Scaling}}) per second in {{Ability_Data|Hellfire|TickInterval}} ticks with {{Ability_Data|Hellfire|ImpactPower}} to any target within the area of effect. The hellfire does not dissipate when it reaches a target and can travel through walls. &lt;br /&gt;
&lt;br /&gt;
|flamewalker= While active, gain the ability to leave a trail of Hellfire for {{Ability_Data|FlameWalker|Duration}}. Each step leaves a trails that lasts 4 seconds. Targets that enter the flame area will burn, taking {{Ability_Data|FlameWalker|MagicalBaseDamage}} ({{Ability_Data|FlameWalker|Scaling}}) per second in {{Ability_Data|FlameWalker|TickInterval}} ticks, per stack. (max {{Ability_Data|FlameWalker|HitMaximumStacks}} stacks) &amp;lt;br&amp;gt; The caster is not affected by the burn and can freely walk over the flame area without taking damage from it. {{NeedsTesting|&#039;&#039;Seems to output considerably more than more than 5dps, but less than 25dps&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
|eldritchshield= Grants the target a {{Ability_Data|EldritchShield|MagicalBaseShield}} ({{Ability_Data|EldritchShield|Scaling}} per 1s) for {{Ability_Data|EldritchShield|HitDuration}}. When the shield absorbs its maximum damage, gain {{Ability_Data|EldritchShield|DarkPowerBonus}} and {{Ability_Data|EldritchShield|spellcastingspeed}} towards the next dark spell cast within {{Ability_Data|EldritchShield|DarkDamageDuration}}. &amp;lt;br&amp;gt; This works with Spell Predation, and allows the user to get up to 3 darkness shards by casting the shield on an enemy and consuming it with spell predetation.&lt;br /&gt;
&lt;br /&gt;
|summonhydra= Summon a Hydra, which inhabits a {{Ability_Data|SummonHydra|AreaRadius}} area, that spits fireballs dealing {{Ability_Data|SummonHydra|MagicalBaseDamage}} ({{Ability_Data|SummonHydra|Scaling}}) with {{Ability_Data|SummonHydra|ImpactPower}} to enemy targets for 10 seconds. The Hydra can also detects hidden targets. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Hydra has 150 health and can aggro [[Monsters]]. It cannot move from its summon location but can turn freely. Summoning a Hydra while another is still alive kills the old Hydra. Unlike most spells, attempting to cast this spell without a valid target does not incur the health cost. The Hydra will spit fireballs at an upward or downward angle if necessary, though it seems to have trouble aiming at [[Skeleton]]s which are lying unassembled on the ground, waiting to be aggroed.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=68800</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Bard&amp;diff=68800"/>
		<updated>2026-09-06T19:34:07Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Magical Minstrel&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Bard|Bards]] in Dark and Darker are versatile performers, who use their skills in music, storytelling, and magic to support their allies and hinder their enemies. They can cast a wide variety of spells, ranging from healing and protection to charms. Bards can also inspire their allies with rousing speeches and music, boosting their morale and granting them temporary bonuses. In combat, bards can use their weapons and martial skills, but they excel at using their charm and wit to manipulate their enemies, making them an unpredictable and dangerous foe.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Bard is a weaver of moving melodies and fantastic tales. They manage to get out of stickiest of situations using their uncanny ability to mysteriously control the mood of crowds and creatures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Rapier&lt;br /&gt;
&lt;br /&gt;
*Pros:&lt;br /&gt;
**Crowd control.&lt;br /&gt;
**Good swordsman.&lt;br /&gt;
**Play powerful buffs.&lt;br /&gt;
**Highest potential Luck stat (Wanderer&#039;s Luck perk)&lt;br /&gt;
*Cons:&lt;br /&gt;
**Low damage bonus.&lt;br /&gt;
**Loud.&lt;br /&gt;
**Weak without buffs.&lt;br /&gt;
&lt;br /&gt;
==Music Minigame==&lt;br /&gt;
Songs have different effects depending on how they are played, Bad/Good/Perfect each giving different performances.&lt;br /&gt;
&lt;br /&gt;
Each hit add a score to the performance.&lt;br /&gt;
*Good Hit = 70 (White part of the note)&lt;br /&gt;
*Perfect Hit = 100 (Gold part of the note)&lt;br /&gt;
&lt;br /&gt;
Score determines performance quality if it is &#039;&#039;&#039;higher&#039;&#039;&#039; than the thresholds:&lt;br /&gt;
*Bad = 50%&lt;br /&gt;
*Good = 65%&lt;br /&gt;
*Perfect = 90%&lt;br /&gt;
&lt;br /&gt;
Total possible score:&lt;br /&gt;
*(Note Count) x 100&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels.  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Charismatic Performance.png|link=|x96px]] &amp;lt;br&amp;gt; Charismatic Performance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=CharismaticPerformance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dancing Feet.png|link=|x96px]] &amp;lt;br&amp;gt; Dancing Feet &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=DancingFeet}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Fermata.png|link=|x96px]] &amp;lt;br&amp;gt; Fermata &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Fermata}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Jolly Time.png|link=|x96px]] &amp;lt;br&amp;gt; Jolly Time &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=JollyTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lore Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Lore Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=LoreMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melodic Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Melodic Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=MelodicProtection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Rapier Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Rapier Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=RapierMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reinforced Instruments.png|link=|x96px]] &amp;lt;br&amp;gt; Reinforced Instruments &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=ReinforcedInstruments}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Story Teller.png|link=|x96px]] &amp;lt;br&amp;gt; Story Teller &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=StoryTeller}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Superior Dexterity.png|link=|x96px]] &amp;lt;br&amp;gt; Superior Dexterity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=SuperiorDexterity}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Wanderers Luck.png|link=|x96px]] &amp;lt;br&amp;gt; Wanderer&#039;s Luck &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Wanderer&#039;sLuck}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk War Song.png|link=|x96px]] &amp;lt;br&amp;gt; War Song &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=WarSong}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Dissonance.png|link=|x96px]] &amp;lt;br&amp;gt; Dissonance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Dissonance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Dissonance|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Encore.png|link=|x96px]] &amp;lt;br&amp;gt; Encore &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Encore}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Encore|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt;[[File:Skill Partymaker.png|link=|x96px]]  &amp;lt;br&amp;gt; Party Maker &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=PartyMaker}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|PartyMaker|SkillCooldown}}  &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Music Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Music Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=MusicMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt;[[File:Skill Music Memory.png|link=|x96px]]  &amp;lt;br&amp;gt; Music Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=MusicMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Musics=&lt;br /&gt;
&#039;&#039;&#039;Instruments&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top: 5px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(188, 76, 14)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;[[Drum]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(92, 61, 118)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;[[Flute]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px;; padding: 8px; background: rgb(167, 137, 0)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;[[Lute]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;div style=&amp;quot;display: flex; margin-bottom: 2px&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;&amp;lt;div style=&amp;quot;width: 50px; margin-left: 10px; margin-right: 5px; padding: 8px; background: rgb(49, 101, 58)&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
		--&amp;gt;[[Lyre]]&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Cast Time Intervals represent the time between each note in a song&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Base durations listed are calculated with (as of Patch #2) Bard&#039;s base 15 [[Persuasiveness]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Some songs are noted to not scale with [[Persuasiveness]], meaning they always last the listed amount, before [[Stats#Buff_Duration|Buff]]/[[Stats#Debuff_Duration|Debuff]] duration, noted as 0% Persuasiveness Scaling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Some songs technically apply no duration where their affect lasts only while Channeling, like Peacemaking and Chaotic Discord, meaning they cannot possibly scale with Persuasiveness nor Buff/Debuff duration. Not noted in the Persuasiveness column.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; &amp;lt;b&amp;gt;Song effects can vary per Bad/Good/Perfect quality.&amp;lt;/b&amp;gt;. If all qualities have the same amount, it is written once, like &amp;quot;8 Physical Power&amp;quot;. If it varies per quality, it may be written as &amp;quot;6/8/10 Physical Power&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; Channels started by a song allow you to move without breaking the channel, but they do require the same instrument to be held for the duration of the channel, which is displayed as a countdown in the center of the performance bar. Putting the instrument away cancels the channel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039; If a target would receive a buff from one performance of a song but already has some version of that buff from a different performance of the same song, the new buff will completely replace the old buff, even if the new buff has a shorter duration, smaller effect, and/or was produced by a performance of lower quality.&lt;br /&gt;
{{NeedsTesting|Are debuffs overwritten in the same way as buffs?}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Damage/Persuasiveness Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cast Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Memory Cost&amp;lt;/th&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;/tr&amp;gt; &lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Rousing Rhythms.png|link=|x96px]] &amp;lt;br&amp;gt; Rousing Rhythms &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=RousingRhythms}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:rousing rhythms_full.mp3|Rousing Rhythms]]  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RousingRhythms|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RousingRhythms|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|RousingRhythms|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|RousingRhythms|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RousingRhythms|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Din of Darkness.png|link=|x96px]] &amp;lt;br&amp;gt; Din of Darkness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=DinOfDarkness}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:din of darkness_full.mp3|Din of Darkness]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DinOfDarkness|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Magical Damage:&amp;lt;br&amp;gt;{{Ability_Data|DinOfDarkness|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|DinOfDarkness|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|DinOfDarkness|MusicIntervals}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DinOfDarkness|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Beats of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Beats of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=BeatsOfAlacrity}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:beats of alacrity_full.mp3|Beats of Alacrity]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BeatsOfAlacrity|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt; {{Ability_Data|BeatsOfAlacrity|MusicPlaytime}} &amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|BeatsOfAlacrity|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BeatsOfAlacrity|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Allegro.png|link=|x96px]] &amp;lt;br&amp;gt; Allegro &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Allegro}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:allegro_full.mp3|Allegro]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Allegro|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Allegro|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|Allegro|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|Allegro|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Allegro|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Accelerando.png|link=|x96px]] &amp;lt;br&amp;gt; Accelerando &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Accelerando}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:accelerando_full.mp3|Accelerando]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Accelerando|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Accelerando|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|Accelerando|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|Accelerando|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Accelerando|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Unchained Harmony.png|link=|x96px]] &amp;lt;br&amp;gt; Unchained Harmony &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=UnchainedHarmony}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:unchained harmony_full.mp3|Unchained Harmony]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|UnchainedHarmony|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|UnchainedHarmony|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|UnchainedHarmony|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|UnchainedHarmony|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Shriek of Weakness.png|link=|x96px]] &amp;lt;br&amp;gt; Shriek of Weakness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=ShriekOfWeakness}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:shriek of weakness_full.mp3|Shriek of Weakness]] &amp;lt;br&amp;gt; &amp;lt;br&amp;gt; [[File:shriek of weakness_skip1.mp3|Shriek of Weakness Noteskip]] &amp;lt;br&amp;gt;(Noteskip) &amp;lt;br&amp;gt;&lt;br /&gt;
			&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:#eee;width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption style=&amp;quot;background:transparent;&amp;quot;&amp;gt;Damage Increase Graph &amp;lt;/caption&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
				&amp;lt;tr&amp;gt;&lt;br /&gt;
					&amp;lt;td style=&amp;quot;max-width:95%;padding: 10px;&amp;gt; [[File:shriekofweaknessgraph.png|500px]] &amp;lt;/td&amp;gt;&lt;br /&gt;
				&amp;lt;/tr&amp;gt;&lt;br /&gt;
			&amp;lt;/table&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ShriekOfWeakness|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ShriekOfWeakness|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|ShriekOfWeakness|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|ShriekOfWeakness|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ShriekOfWeakness|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Piercing Shrill.png|link=|x96px]] &amp;lt;br&amp;gt; Piercing Shrill &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=PiercingShrill}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:piercing shrill_full.mp3|Piercing Shrill]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|PiercingShrill|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Physical Damage: {{Ability_Data|PiercingShrill|Scaling}} &amp;lt;br&amp;gt; Persuasiveness: {{Ability_Data|PiercingShrill|PersuasivenessScaling}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|PiercingShrill|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|PiercingShrill|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|PiercingShrill|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Banshees Howl.png|link=|x96px]] &amp;lt;br&amp;gt; Banshees Howl &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=BansheesHowl}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:banshees_howl_full.mp3|Banshees Howl]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BansheesHowl|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BansheesHowl|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|BansheesHowl|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|BansheesHowl|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BansheesHowl|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Silence &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=SongOfSilence}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:song of silence_full.mp3|Song of Silence]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SongOfSilence|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SongOfSilence|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|SongOfSilence|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|SongOfSilence|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SongOfSilence|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Peacemaking.png|link=|x96px]] &amp;lt;br&amp;gt; Peacemaking &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Peacemaking}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:peacemaking_full.mp3|Peacemaking]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Peacemaking|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|Peacemaking|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|Peacemaking|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Ability_Data|Peacemaking|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Lament of Languor.png|link=|x96px]] &amp;lt;br&amp;gt; Lament of Languor &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=LamentOfLanguor}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:lament_of_languor_full.mp3|Lament of Languor]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LamentOfLanguor|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LamentOfLanguor|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|LamentOfLanguor|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|LamentOfLanguor|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Ability_Data|LamentOfLanguor|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chaotic Discord.png|link=|x96px]] &amp;lt;br&amp;gt; Chaotic Discord &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=ChaoticDiscord}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:chaotic discord_full.mp3|Chaotic Discord]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChaoticDiscord|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|ChaoticDiscord|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|ChaoticDiscord|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt; {{Ability_Data|ChaoticDiscord|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Aria of Alacrity.png|link=|x96px]] &amp;lt;br&amp;gt; Aria of Alacrity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=AriaOfAlacrity}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:aria of alacrity_full.mp3|Aria of Alacrity]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|AriaOfAlacrity|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|AriaOfAlacrity|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|AriaOfAlacrity|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|AriaOfAlacrity|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Tranquility.png|link=|x96px]] &amp;lt;br&amp;gt; Tranquility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=Tranquility}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:tranquility_full.mp3|Tranquility]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Tranquility|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Tranquility|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|Tranquility|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|Tranquility|MusicIntervals}}  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Tranquility|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Song of Shadow.png|link=|x96px]] &amp;lt;br&amp;gt; Song of Shadow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=SongOfShadow}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:song_of_shadows_full.mp3|Song of Shadow]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SongOfShadow|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SongOfShadow|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|SongOfShadow|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|SongOfShadow|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SongOfShadow|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;text-align:middle&amp;quot;&amp;gt; [[File:Music Harmonic Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Harmonic Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=HarmonicShield}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:harmonic_shield_full.mp3|Harmonic Shield]] &amp;lt;br&amp;gt;&lt;br /&gt;
			&amp;lt;center&amp;gt;&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:fit-content&amp;quot;&amp;gt;&lt;br /&gt;
				Why are the durations different?&lt;br /&gt;
				&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
					{{Ability_Data|HarmonicShield|GoodPersuasivenessInaccurateNote}}&amp;lt;br&amp;gt;&lt;br /&gt;
					{{Ability_Data|HarmonicShield|BadPersuasivenessInaccurateNote}}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
			&amp;lt;table cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;color:#eee; width:75%; background:transparent; text-align:center; vertical-align:middle; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
				&amp;lt;caption style=&amp;quot;background:transparent;&amp;quot;&amp;gt;Effective Health Increase Graph &amp;lt;/caption&amp;gt;&lt;br /&gt;
					&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;max-width:95%;padding: 10px;&amp;gt; [[File:harmonicshieldgraph.png|500px]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HarmonicShield|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HarmonicShield|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|HarmonicShield|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|HarmonicShield|MusicIntervals}}&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HarmonicShield|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Chorale of Clarity.png|link=|x96px]] &amp;lt;br&amp;gt; Chorale of Clarity &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=ChoraleOFClarity}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:chorale of clarity_full.mp3|Chorale of Clarity]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChoraleOfClarity|Range}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChoraleOfClarity|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|ChoraleOfClarity|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|ChoraleOfClarity|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChoraleOfClarity|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Music Ballad of Courage.png|link=|x96px]] &amp;lt;br&amp;gt; Ballad of Courage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Bard|desc=BalladOfCourage}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:ballad of courage_full.mp3|Ballad of Courage]] &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BalladOfCourage|PersuasivenessScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Total:&amp;lt;br&amp;gt;{{Ability_Data|BalladOfCourage|MusicPlaytime}}&amp;lt;br&amp;gt;&lt;br /&gt;
		Intervals:&amp;lt;br&amp;gt;{{Ability_Data|BalladOfCourage|MusicIntervals}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BalladOfCourage|MusicTier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
-See [[Stats#Persuasiveness|Persuasiveness]] for more on song&#039;s base durations&lt;br /&gt;
&lt;br /&gt;
-The Bard has access to many powerful songs. Considering bringing both Song Memory skills to maximize your versatility.&lt;br /&gt;
&lt;br /&gt;
-Remember that not all of your buffing songs will buff your party. Some songs, such as Beats of Alacrity, Aria of Alacrity, and Ballad of Courage will only buff the Bard playing the song.&lt;br /&gt;
&lt;br /&gt;
-Chaotic Discord is a great way to solo clean chaotic rooms. Mobs will kill each other while keeping the Bard safe. Can also be used as a protection if attacked by other players while in a room full of mobs.&lt;br /&gt;
&lt;br /&gt;
-Peacemaking can be a powerful stalling tool, but beware of ranged attackers outside of its AoE. The song is quite long to play, so beginning it before the encounter is recommended. It also will not disable spellcasters.&lt;br /&gt;
&lt;br /&gt;
-Accelerando is a powerful tool both for fleeing and engaging. &lt;br /&gt;
&lt;br /&gt;
-Tranquility is a reusable heal, but depends on the quantity of Recoverable Health. In groups, it is most useful on high Health classes, like the Barbarian, or classes who generate a lot of Recoverable Health, like the Warlock.&lt;br /&gt;
&lt;br /&gt;
-Shriek of Weakness can nearly double your party&#039;s physical damage against mobs, and can provide significant assistance against plated Fighters and Clerics.&lt;br /&gt;
&lt;br /&gt;
-Chests opened with Unchained Harmony gives experience to the Bard. In theory, this would mean that Bard&#039;s Luck is used to generate the loot of the chests, however this is not confirmed.&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|charismaticperformance=Upgrades a &#039;good&#039; performance into a &#039;perfect&#039; performance.&lt;br /&gt;
&lt;br /&gt;
|dancingfeet=Gain {{Ability_Data|DancingFeet|MoveSpeedAdd}} when holding an instrument.&lt;br /&gt;
&lt;br /&gt;
|fermata=Music buffs applied to yourself last 1.5x longer&lt;br /&gt;
&lt;br /&gt;
|jollytime=Drinking [[Ale]] recovers {{Ability_Data|JollyTime|PhysicalBaseHealing}} ({{Ability_Data|JollyTime|Scaling}}) and grants {{Ability_Data|JollyTime|MoveSpeedAdd}} and {{Ability_Data|JollyTime|Vigor}} when drunk.&lt;br /&gt;
&lt;br /&gt;
|loremastery=Grants {{Ability_Data|LoreMastery|RegularInteractionSpeed}} and increases your [[Stats#Knowledge|Knowledge]] by an amount equal to {{Ability_Data|LoreMastery|TransferRatio}} of your [[Stats#Resourcefulness|Resourcefulness]].&lt;br /&gt;
&lt;br /&gt;
|melodicprotection=While playing songs, gain {{Ability_Data|MelodicProtection|PhysicalDamageReduction}} and {{Ability_Data|MelodicProtection|MagicalDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|rapiermastery=When a [[rapier]] is equipped, gain {{Ability_Data|RapierMastery|RapierMasteryPhysicalBuffWeaponDamage}} and {{Ability_Data|RapierMastery|RapierMasteryActionSpeed}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Unlike many other Mastery perks, these bonuses also apply to any off-hand weapon you may have equipped.&lt;br /&gt;
&lt;br /&gt;
|reinforcedinstruments=Gain {{Ability_Data|ReinforcedInstruments|MeleePhysicalPowerBonus}} when attacking with a musical instrument as a weapon. (This does not apply to Songs)&lt;br /&gt;
&lt;br /&gt;
|storyteller=Give all party members within {{Ability_Data|StoryTeller|AuraRadius}} {{Ability_Data|StoryTeller|Will}} and {{Ability_Data|StoryTeller|Knowledge}}.&lt;br /&gt;
&lt;br /&gt;
|superiordexterity=Gain {{Ability_Data|SuperiorDexterity|EquipSpeedBonus}} Item Equip Speed Bonus when switching between weapons/utility items.&lt;br /&gt;
&lt;br /&gt;
|wanderer&#039;sluck=Increases the chances of finding high-quality items when opening treasure chests by gaining {{Ability_Data|Wanderer&#039;sLuck|Luck}}.&lt;br /&gt;
&lt;br /&gt;
|warsong=Successfully performed songs grant {{Ability_Data|WarSong|PhysicalBuffWeaponDamage}} to yourself and allies within {{Ability_Data|WarSong|AuraRadius}} for {{Ability_Data|WarSong|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|dissonance=Creates an unpleasant noise to block hostile targets within a {{Ability_Data|Dissonance|Range}} area from casting spells, [[Silence|Silencing]] them for {{Ability_Data|Dissonance|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|encore=The next song is automatically played to the end without any input and is sure to succeed. Additionally, reset the duration of all music buffs to self and nearby allies within {{Ability_Data|Encore|Range}}. Gain {{Ability_Data|Encore|ManualDexterity}} on this song, though capped to 50%.&lt;br /&gt;
&lt;br /&gt;
|partymaker=Remove and become immune to drunken effects from self and all allies within {{Ability_Data|PartyMaker|Range}} for {{Ability_Data|PartyMaker|Duration}}. Drinking while immune does {{Ability_Data|PartyMaker|PhysicalBaseHealing}}.&lt;br /&gt;
&lt;br /&gt;
|musicmemory=Can store up to 5 sheet music as space permits.&lt;br /&gt;
&lt;br /&gt;
|musicmemory2=Can store up to an additional 5 sheet music as space permits.&lt;br /&gt;
&lt;br /&gt;
|rousingrhythms=Grant {{Ability_Data|RousingRhythms|Target}} within range {{Ability_Data|RousingRhythms|AllAttributes}} for {{Ability_Data|RousingRhythms|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|dinofdarkness=After finishing the song, [[Channel]] for another {{Ability_Data|DinOfDarkness|MusicPlaytime}} during which you deal {{Ability_Data|DinOfDarkness|MagicalBaseDamage}} per beat to {{Ability_Data|DinOfDarkness|Target}} within range.&lt;br /&gt;
&lt;br /&gt;
|beatsofalacrity=Grant {{Ability_Data|BeatsOfAlacrity|Target}} {{Ability_Data|BeatsOfAlacrity|MoveSpeedAdd}} for {{Ability_Data|BeatsOfAlacrity|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|allegro=After playing, grant {{Ability_Data|Allegro|Target}} within range 1 stack of the Allegro [[Buffs|Buff]] every {{Ability_Data|Allegro|TimeBetweenActions}} up to {{Ability_Data|Allegro|TotalActionCount}} times. Max {{Ability_Data|Allegro|GrantedMaximuMStacks}} stacks, each stack granting {{Ability_Data|Allegro|ActionSpeed}} and {{Ability_Data|Allegro|SpellCastingSpeed}} for {{Ability_Data|Allegro|AllegroDuration}}.&lt;br /&gt;
&lt;br /&gt;
|accelerando=After playing, grant {{Ability_Data|Accelerando|Target}} within range 1 stack of the Accelerando [[Buffs|Buff]] every {{Ability_Data|Accelerando|TimeBetweenActions}} up to {{Ability_Data|Accelerando|TotalActionCount}} times. Max {{Ability_Data|Accelerando|GrantedMaximuMStacks}} stacks, each stack granting {{Ability_Data|Accelerando|MoveSpeedAdd}} for {{Ability_Data|Accelerando|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|unchainedharmony=Open all doors/containers within range, including locked containers but not locked doors.&lt;br /&gt;
&lt;br /&gt;
|shriekofweakness=Shriek into the ears of {{Ability_Data|ShriekOfWeakness|Target}} within range, causing them to suffer {{Ability_Data|ShriekOfWeakness|PhysicalPower}}, {{Ability_Data|ShriekOfWeakness|ArmorRating}}, and {{Ability_Data|ShriekOfWeakness|PhysicalDamageReductionMod}} for {{Ability_Data|ShriekOfWeakness|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|piercingshrill=Deal {{Ability_Data|PiercingShrill|PhysicalBaseDamage}} to {{Ability_Data|PiercingShrill|Target}} within range and inflict the echo sound effect on the affected target for {{Ability_Data|PiercingShrill|Duration}} if the target is a player.&lt;br /&gt;
&lt;br /&gt;
|bansheeshowl=Cause {{Ability_Data|BansheesHowl|Target}} (except Sub-boss and boss monsters) within range to suffer {{Ability_Data|BansheesHowl|AllAttributes}} for {{Ability_Data|BansheesHowl|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|songofsilence=Silence {{Ability_Data|SongOfSilence|Target}} within range for {{Ability_Data|SongOfSilence|Duration}}. See [[Silence]] page for more details.&lt;br /&gt;
&lt;br /&gt;
|peacemaking=[[Channel]] for {{Ability_Data|Peacemaking|ChannelingDuration}}, during which, {{Ability_Data|Peacemaking|Target}} within range lose the ability to fight or use any attack related animation when enchanted. Monsters will still follow the performer.&lt;br /&gt;
&lt;br /&gt;
|lamentoflanguor=Cause {{Ability_Data|LamentOfLanguor|Target}} within range to suffer {{Ability_Data|LamentOfLanguor|MoveSpeedAdd}} for {{Ability_Data|LamentOfLanguor|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|chaoticdiscord=[[Channel]] for {{Ability_Data|ChaoticDiscord|ChannelingDuration}} during which you excite {{Ability_Data|ChaoticDiscord|Target}} (no effect on players) within range to attack the nearest target except the performer. [[Monsters]] deaths inflicted by other monsters are accredited to the Bard, at least for Adventure Points. If there is no other target other than the performer nearby, the monster will not attack but will still follow the performer.&lt;br /&gt;
&lt;br /&gt;
|ariaofalacrity=Grants {{Ability_Data|AriaOfAlacrity|Target}} {{Ability_Data|AriaOfAlacrity|ActionSpeed}} for {{Ability_Data|AriaOfAlacrity|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|tranquility=Grants {{Ability_Data|Tranquility|Target}} within range the ability to restore {{Ability_Data|Tranquility|RecoverableBaseHealing}} ({{Ability_Data|Tranquility|Scaling}}) per second for {{Ability_Data|Tranquility|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|songofshadow=Grants {{Ability_Data|SongOfShadow|Target}} within range invisibility for {{Ability_Data|SongOfShadow|Duration}}. Invisibility appears to work like [[Rogue#Skills-0|Hide]] except being bumped into will not break invisibility.&lt;br /&gt;
&lt;br /&gt;
|harmonicshield=Grants {{Ability_Data|HarmonicShield|Target}} within range {{Ability_Data|HarmonicShield|PhysicalDamageReduction}} and {{Ability_Data|HarmonicShield|MagicalDamageReduction}} for {{Ability_Data|HarmonicShield|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|choraleofclarity=Grants {{Ability_Data|ChoraleOfClarity|Target}} within range the ability to restore {{Ability_Data|ChoraleOfClarity|SpellRechargeConst}} [[Spell_Restoration|Spell Points]] every {{Ability_Data|ChoraleOFClarity|SpellRechargeIntervalConst}} for {{Ability_Data|ChoraleOfClarity|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|balladofcourage=Grants {{Ability_Data|BalladOfCourage|Target}} {{Ability_Data|BalladOfCourage|PhysicalPower}} for {{Ability_Data|BalladOfCourage|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68799</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Cleric&amp;diff=68799"/>
		<updated>2026-09-06T19:32:33Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;A Guardian Angel&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Clerics in Dark and Darker are devoted followers of a deity, who use their faith and divine magic to aid their allies and smite their enemies. They can heal wounds, and cleanse curses. They can also channel their deity&#039;s power to deal radiant damage to undead and other evil creatures. They can wear heavy armour and wield powerful weapons, but their true strength lies in their ability to call upon their deity&#039;s power to turn the tides of battle&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Cleric is a soldier of immense faith. The Cleric uses his sacred bonds to his gods to call forth the protective powers of light and to vanquish the forces of dark.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Flanged Mace/Morning Star&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast healing and protective spells.&lt;br /&gt;
**Able to equip some plate armor.&lt;br /&gt;
**Bonus damage to the undead. (Undead Slaying perk)&lt;br /&gt;
**Adept with many blunt weapons. (Blunt Weapon Mastery perk)&lt;br /&gt;
**Ability to resurrect an ally without consuming an Altar of Sacrifice. (Resurrection Spell)&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow attack speed.&lt;br /&gt;
**Slow movement speed.&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low damage bonus.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Aura of Awe.png|link=|x96px]] &amp;lt;br&amp;gt; Aura of Awe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AuraofAwe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Advanced Healer.png|link=|x96px]] &amp;lt;br&amp;gt; Advanced Healer &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=AdvancedHealer}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Banishing Touch.png|link=|x96px]] &amp;lt;br&amp;gt; Banishing Touch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BanishingTouch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blood Tithe.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Tithe &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BloodTithe}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Blunt Weapon Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Blunt Weapon Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BluntWeaponMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Brewmaster.png|link=|x96px]] &amp;lt;br&amp;gt; Brewmaster &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Brewmaster}}&amp;lt;br&amp;gt;Brewmaster converts the [[Debuffs#Item|strength-providing debuff]] into a [[Buffs#Item|strength-providing buff]] called sacred water.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Divine Echo.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Echo &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineEcho}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Faithfulness.png|link=|x96px]] &amp;lt;br&amp;gt; Faithfulness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Faithfulness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Heretics Brand.png|link=|x96px]] &amp;lt;br&amp;gt; Heretics Brand &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HereticsBrand}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Aura.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyAura}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Holy_Water.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Water &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyWater}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Kindness.png|link=|x96px]] &amp;lt;br&amp;gt; Kindness &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Kindness}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Over Healing.png|link=|x96px]] &amp;lt;br&amp;gt; Over Healing &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=OverHealing}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Pain Offering.png|link=|x96px]] &amp;lt;br&amp;gt; Pain Offering &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=PainOffering}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Perseverance.png|link=|x96px]] &amp;lt;br&amp;gt; Perseverance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Perseverance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Protection from Evil.png|link=|x96px]] &amp;lt;br&amp;gt; Protection from Evil &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=ProtectionFromEvil}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Requiem.png|link=|x96px]] &amp;lt;br&amp;gt; Requiem &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Requiem}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sacred Flame.png|link=|x96px]] &amp;lt;br&amp;gt; Sacred Flame &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SacredFlame}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Stigmata.png|link=|x96px]] &amp;lt;br&amp;gt; Stigmata &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Stigmata}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Undead Slaying.png|link=|x96px]] &amp;lt;br&amp;gt; Undead Slaying &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=UndeadSlaying}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Barefoot Pilgrimage.png|link=|x96px]] &amp;lt;br&amp;gt; Barefoot Pilgrimage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BarefootPilgrimage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BarefootPilgrimage|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Confession.png|link=|x96px]] &amp;lt;br&amp;gt; Confession &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Confession}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Confession|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Divine_Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineProtection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineProtection|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Excommunication.png|link=|x96px]] &amp;lt;br&amp;gt; Excommunication &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Excommunication}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Excommunication|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Holy Purification.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Purification &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyPurification}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyPurification|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Judgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Judgement|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Smite.png|link=|x96px]]  &amp;lt;br&amp;gt; Smite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Smite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Smite|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=SpellMemory2}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; / &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Vow of Silence.png|link=|x96px]] &amp;lt;br&amp;gt; Vow of Silence&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VowofSilence}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VowofSilence|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Cleric [[Spells]] have a cast range of {{Ability_Data|Bless|Range}} (meters), including Sanctuary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Divine}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Earth}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Protection.png|link=|x96px]] &amp;lt;br&amp;gt; Protection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Protection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Protection|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bless.png|link=|x96px]] &amp;lt;br&amp;gt; Bless &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bless}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bless|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Cleanse.png|link=|x96px]] &amp;lt;br&amp;gt; Cleanse &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Cleanse}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Cleanse|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Withering Word.png|link=|x96px]] &amp;lt;br&amp;gt; Withering Word &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=WitheringWord}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WitheringWord|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lesser Heal.png|link=|x96px]] &amp;lt;br&amp;gt; Lesser Heal &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LesserHeal}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LesserHeal|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Bind.png|link=|x96px]] &amp;lt;br&amp;gt; Bind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Bind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Bind|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Grace.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Grace &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineGrace}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineGrace|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Holy_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyStrike|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Blessed Fare.png|link=|x96px]] &amp;lt;br&amp;gt; Blessed Fare &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=BlessedFare}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BlessedFare|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Holy Light.png|link=|x96px]] &amp;lt;br&amp;gt; Holy Light &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=HolyLight}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|HolyLight|HitAllyScaling}} &amp;lt;br&amp;gt; Undead: {{Ability_Data|HolyLight|HitUndeadScaling}} &amp;lt;/td&amp;gt;   &lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HolyLight|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Veil of Judgement.png|link=|x96px]] &amp;lt;br&amp;gt; Veil of Judgement &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=VeilofJudgement}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|VeilofJudgement|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Divine Barrier.png|link=|x96px]] &amp;lt;br&amp;gt; Divine Barrier &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=DivineBarrier}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DivineBarrier|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Radiant Blade.png|link=|x96px]] &amp;lt;br&amp;gt; Radiant Blade &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=RadiantBlade}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RadiantBlade|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sanctuary.png|link=|x96px]] &amp;lt;br&amp;gt; Sanctuary &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Sanctuary}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Player: {{Ability_Data|Sanctuary|HitAllyScaling}} per tick &amp;lt;br&amp;gt; Undead: {{Ability_Data|Sanctuary|HitUndeadScaling}} per tick &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sanctuary|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Icon_Spell_LocustsSwarm.png|link=|x96px]] &amp;lt;br&amp;gt; Locust Swarm &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=LocustSwarm}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|Scaling}} per second &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LocustSwarm|MaxCount}} Casts &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell_Earthquake.png|link=|x96px]] &amp;lt;br&amp;gt; Earthquake &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Earthquake}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|Scaling}} per step &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Earthquake|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Casting Time&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Limit&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Miracle.png|link=|x96px]] &amp;lt;br&amp;gt; Miracle &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Miracle}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Miracle|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Resurrection.png|link=|x96px]] &amp;lt;br&amp;gt; Resurrection &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Cleric|desc=Resurrection}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Resurrection|MaxCount}} Cast &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Communication is important! Communicate with your team when they should back up to be healed, if they should stand still, and so on.&lt;br /&gt;
&lt;br /&gt;
- Be careful when using buffs and heals since you can also target monsters, corpses and enemy players.&lt;br /&gt;
&lt;br /&gt;
- Pre-buff your team before a PvP encounter.&lt;br /&gt;
&lt;br /&gt;
- Be sure you have campfires when entering a dungeon to enable you to replenish your spell casts when needed.&lt;br /&gt;
&lt;br /&gt;
- You can increase your spell casting efficiency during PvP fights by pre-charging and holding the cast while waiting for the right opportunity to cast a heal for example.&lt;br /&gt;
&lt;br /&gt;
- Only class with the ability to resurrect fallen allies without the need of a [[Shrines|Sacrificial Altar]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
&lt;br /&gt;
*[[Guide:Solo Rat Cleric|Solo Rat Cleric]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Perks --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|auraofawe=Enemies within {{Ability_Data|AuraofAwe|AuraRadius}} lose {{Ability_Data|AuraofAwe|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|advancedhealer=Gain {{Ability_Data|AdvancedHealer|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|banishingtouch=When hitting an [[undead]] or [[demon]] enemy with a melee or ranged attack, has a {{Ability_Data|BanishingTouch|BanishingTouchProbabilityConstantId}} chance to stun them for {{Ability_Data|BanishingTouch|HitDuration}}.&lt;br /&gt;
&lt;br /&gt;
|bloodtithe=Gain 2 [[Healing#Magical_Base_Healing|Magical Base Healing]] for every 10% of health you lose.&lt;br /&gt;
&lt;br /&gt;
|bluntweaponmastery=While using a [[Mace]], gain {{Ability_Data|BluntWeaponMastery|PhysicalPowerBonus}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Despite the in-game description stating that this applies to [[Damage_Types#Blunt|blunt]] weapons, this does not apply to the [[Magic Staff]] or [[Ceremonial Staff]].&lt;br /&gt;
&lt;br /&gt;
|brewmaster=When you drink [[Ale|alcohol]], you no longer exhibit the detrimental drunk effects and gain {{Ability_Data|BrewMaster|Strength}} and increase the duration of drunken effects to {{Ability_Data|BrewMaster|SacredWaterDuration}}.&lt;br /&gt;
&lt;br /&gt;
|divineecho=While in a dungeon, Replaces your Resurrection spell with Miracle. When cast, instantly revives all dead allies at their current location. Miracle cannot be recharged.&lt;br /&gt;
&lt;br /&gt;
|faithfulness=Gain {{Ability_Data|Faithfulness|DivinePowerBonus}}. When a {{Element|Divine}} attack is successful, cause the target to suffer {{Ability_Data|Faithfulness|HitslowMoveSpeed}} for {{Ability_Data|Faithfulness|HitslowDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|Faithfulness|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|hereticsbrand=When you deal {{Element|Divine}} magic damage, reduce the target’s {{Ability_Data|HereticsBrand|SpellCastingSpeed}} and prevent them from entering stealth or invisibility for {{Ability_Data|HereticsBrand|GrantedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|holyaura=Gain {{Ability_Data|HolyAura|ArmorRating}} and {{Ability_Data|HolyAura|MagicalResistance}}. This effects both yourself and allies within {{Ability_Data|HolyAura|AuraRadius}}.&lt;br /&gt;
&lt;br /&gt;
|holywater=Drinking any drink removes all removable [[Spell_types#Curse|curses]] and harmful magic effects, and grants the [[Cleric#Spells-0|Bless]] effect.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&lt;br /&gt;
&lt;br /&gt;
|kindness=Heal yourself for {{Ability_Data|Kindness|SelfHealRatio}} of the spell total heal amount when healing another character.&lt;br /&gt;
&lt;br /&gt;
|overhealing=If the target would be healed for more than their missing health, the extra [[Healing#Real Magical Healing|magical healing]] will be received as bonus health up to {{Ability_Data|OverHealing|MaxOverhealedHealthRatio}} of the target&#039;s [[Health#Max_Health|maximum health]]. This bonus health decays at {{Ability_Data|OverHealing|PercentMaxHealthHealing}} per second.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The bonus health from this perk functions a bit differently than [[Health#Temporary Max Health|temporary max health]] does. See [[Health#Over Healing]] for details.&lt;br /&gt;
&lt;br /&gt;
|painoffering=When you take damage, heal allies within {{Ability_Data|PainOffering|AuraRadius}} for {{Ability_Data|PainOffering|HealRatio}} of the damage taken.&lt;br /&gt;
&lt;br /&gt;
|perseverance=Reduces all incoming damage by {{Ability_Data|Perseverance|PhysicalAbsoluteReduction}}/{{Ability_Data|Perseverance|MagicalAbsoluteReduction}}. Cannot reduce below 1.&lt;br /&gt;
&lt;br /&gt;
|protectionfromevil=Gain {{Ability_Data|ProtectionFromEvil|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sacredflame=When a divine attack is successful, apply a sacred flame [[Debuffs|debuff]] to the target for {{Ability_Data|SacredFlame|GrantedDuration}}. When sacred flame reaches {{Ability_Data|SacredFlame|SacredFlameMaximumStacks}} stacks, it detonates, dealing {{Ability_Data|SacredFlame|MagicalBaseDamage}} ({{Ability_Data|SacredFlame|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|stigmata=Gain a permanent [[Buffs|buff]] that makes you lose {{Ability_Data|Stigmata|HealthCost}} health every {{Ability_Data|Stigmata|TickInterval}} and suffer {{Ability_Data|Stigmata|PhysicalDamageReduction}}, but gain {{Ability_Data|Stigmata|SpellCastingSpeed}} and {{Ability_Data|Stigmata|OutgoingMagicalHealingAdd}}.&lt;br /&gt;
&lt;br /&gt;
|requiem=While resurrecting allies gain {{Ability_Data|Requiem|SpellCastingSpeed}} and they are revived with only {{Ability_Data|Requiem|Requiem}} HP lost. When reviving an ally at an [[Shrines|Altar of Sacrifice]], you do not sacrifice any of your own health.&lt;br /&gt;
&lt;br /&gt;
|undeadslaying=Gain {{Ability_Data|UndeadSlaying|UndeadRaceDamageBonus}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Skills --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|barefootpilgrimage=After casting for {{Ability_Data|BarefootPilgrimage|CastingTime}} grants a [[Buffs|buff]] for {{Ability_Data|BarefootPilgrimage|Duration}}, you suffer {{Ability_Data|BarefootPilgrimage|ItemArmorRatingBonus}} (armor rating from [[enchantments]] still apply.) In return, you gain {{Ability_Data|BarefootPilgrimage|SpellCastingSpeed}}, {{Ability_Data|BarefootPilgrimage|OutgoingMagicalHealMod}}, and {{Ability_Data|BarefootPilgrimage|DebuffDurationBonus}}.&lt;br /&gt;
&lt;br /&gt;
|confession=After casting for {{Ability_Data|Confession|CastingTime}} remove all harmful poison and curse effects from the target within {{Ability_Data|Confession|Range}} and heal for 5 [[Healing#Magical Base Healing|magical healing]] per effect removed. {{NeedsTesting|Harmful effects may be more than what is stated and does the healing scale?}}&lt;br /&gt;
&lt;br /&gt;
|divineprotection=Receive the blessing of the divine and gain {{Ability_Data|DivineProtection|PhysicalDamageReduction}} for {{Ability_Data|DivineProtection|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|excommunication=After casting for {{Ability_Data|Excommunication|CastingTime}}, excommunicates the target within {{Ability_Data|Excommunication|Range}}. For {{Ability_Data|Excommunication|Duration}}, the target is granted a [[Debuffs|debuff]] that makes them suffer {{Ability_Data|Excommunication|DivineMagicalDamageReduction}} and they cannot receive [[Healing#Magical Base Healing|magical healing]].&lt;br /&gt;
&lt;br /&gt;
|holypurification=After casting for {{Ability_Data|HolyPurification|CastingTime}}, deal {{Ability_Data|HolyPurification|MagicalbaseDamage}} to all [[Undead]] [[Monsters]] within {{Ability_Data|HolyPurification|Range}}.&lt;br /&gt;
&lt;br /&gt;
|judgement=After channeling for {{Ability_Data|Judgement|CastingTime}}, instantly deal {{Ability_Data|Judgement|MagicalBaseDamage}} to a target within {{Ability_Data|Judgement|Range}} and cause them to suffer {{Ability_Data|Judgement|MoveSpeedBonus}} for {{Ability_Data|Judgement|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This skill is targeted like a [[Spells#Single-target|single-target]] [[Spells#Channeling|channel]] spell with the following differences: (1) You can only start channeling when the crosshair targets an enemy within range. (2) Once channeling starts, the target does not need to be kept in view to complete the channel. (3) If the target goes out of range while channeling, the skill will fizzle and enter cooldown. (4) The skill will not enter cooldown until the channel is either completed or fizzled. If the channel is cancelled by moving or hitting the cancel key, the skill will &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; go on cooldown.&lt;br /&gt;
&lt;br /&gt;
|smite=When activated, your melee physical attacks deal an additional instance of {{Ability_Data|Smite|MagicalBaseDamage}} for {{Ability_Data|Smite|Duration}}. This new instance never benefits from [[Damage#Hit_Location_Bonus|Hit Location Bonus]].&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Allows you to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Allows you to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|vowofsilence=After casting for {{Ability_Data|VowofSilence|CastingTime}} become unable to cast spells for {{Ability_Data|VowofSilence|Duration}}, but gain a stack of Penance every second up to a maximum of {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks. (This means you can hold onto your stacks and cast it again to reach {{Ability_Data|VowofSilence|GrantedMaximumStacks}} stacks.)&amp;lt;br&amp;gt;Penance: Gain {{Ability_Data|VowofSilence|MagicalPowerBonus}} and is consumed upon using a divine attack or spell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Spells --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|protection=Target within {{Ability_Data|Protection|Range}} receives a {{Ability_Data|Protection|PhysicalBaseShield}} for {{Ability_Data|Protection|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bless=Target within {{Ability_Data|Bless|Range}} gains {{Ability_Data|Bless|allattributes}} for {{Ability_Data|Bless|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|divinestrike=Target within {{Ability_Data|DivineStrike|Range}} gains {{Ability_Data|DivineStrike|DivineStrikeDamage}} for {{Ability_Data|DivineStrike|Duration}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|cleanse=Removes all harmful magic and poison effects from target within {{Ability_Data|Cleanse|Range}}. Casts to self if no target is found. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Several [[Debuffs]] are not removeable.&amp;lt;br&amp;gt; Confirmed debuffs that can be cleansed: Warlock&#039;s Curse of Pain and Power of Sacrifice, Rogue Poison Weapon perk, ... &amp;lt;br&amp;gt; Confirmed debuffs that cannot be cleansed: [[Lich]] curses (bug), ...&lt;br /&gt;
&lt;br /&gt;
|witheringword=Utters a divine word that withers the target for {{Ability_Data|WitheringWord|Duration}}, reducing their maximum health by {{Ability_Data|WitheringWord|MaxHealthBonus}}.&lt;br /&gt;
&lt;br /&gt;
|lesserheal=Heals target within {{Ability_Data|LesserHeal|Range}} for {{Ability_Data|LesserHeal|MagicalBaseHealing}}. Casts to self if no target is found.&lt;br /&gt;
&lt;br /&gt;
|bind=Binds target within {{Ability_Data|Bind|Range}} in place for {{Ability_Data|Bind|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinegrace=Bless a target with the Divine Grace [[Buffs|buff]] for {{Ability_Data|DivineGrace|Duration}}. Targets with the buff receive {{Ability_Data|DivineGrace|HealRatio}} of the healing when healing other targets.&lt;br /&gt;
&lt;br /&gt;
|holystrike=Creates an AoE burst of light in a specified area within {{Ability_Data|HolyStrike|Range}} that hits all targets within {{Ability_Data|HolyStrike|AreaRadius}} (including friendly targets) after a {{Ability_Data|HolyStrike|DelayTime}} delay, dealing {{Ability_Data|HolyStrike|MagicalBaseDamage}} and disorienting their vision over {{Ability_Data|HolyStrike|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|blessedfare=Creates [[Blessed Barley Loaf|blessed bread]] and [[Divine Water|divine water]] at the target location.&lt;br /&gt;
&lt;br /&gt;
|holylight=Heals target player within {{Ability_Data|HolyLight|Range}} for {{Ability_Data|HolyLight|MagicalBaseHealing}} &amp;lt;br&amp;gt; - OR - &amp;lt;br&amp;gt; Deals {{Ability_Data|HolyLight|MagicalBaseDamage}} to target [[Undead]] [[Monsters|Monster]] within the same range. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Cannot target self.&lt;br /&gt;
&lt;br /&gt;
|veilofjudgement=Envelops the target in mist and darkness, blinding them for {{Ability_Data|VeilofJudgement|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|divinebarrier=Creates a divine barrier with {{Ability_Data|DivineBarrier|AreaRadius}} radius on the ground centered on the caster for {{Ability_Data|DivineBarrier|Duration}}, blocking enemy projectiles.&amp;lt;br&amp;gt;This is a &amp;quot;one-way&amp;quot; so you and allies can shoot through it while enemies cannot.&lt;br /&gt;
&lt;br /&gt;
|radiantblade=Summons a radiant blade for {{Ability_Data|RadiantBlade|Duration}}. The blade automatically attacks all nearby enemies, dealing {{Ability_Data|RadiantBlade|PhysicalBuffWeaponDamage}} and {{Ability_Data|RadiantBlade|BuffMagicalWeaponDamage}}, and returns to its summoned location when there are no targets. &amp;lt;br&amp;gt;Appears to be immune to damage, movement modifiers, fears, chaotic discord, etc.&lt;br /&gt;
&lt;br /&gt;
|sanctuary=[[Channel]] for up to {{Ability_Data|Sanctuary|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, creating a {{Ability_Data|Sanctuary|AreaRadius}} AoE around the Cleric which pulses every {{Ability_Data|Sanctuary|ChannelingInterval}} ({{Scales with Spell Casting Speed}}), [[Healing|healing]] players for {{Ability_Data|Sanctuary|MagicalBaseHealing}} and dealing {{Ability_Data|Sanctuary|MagicalBaseDamage}} to [[Undead]] [[Monsters]] with each pulse.&lt;br /&gt;
&lt;br /&gt;
|locustswarm=[[Channel]] a swarm of locusts in a target area within {{Ability_Data|LocustSwarm|Range}} for up to {{Ability_Data|LocustSwarm|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|LocustSwarm|MagicalBaseDamage}} per second in {{Ability_Data|LocustSwarm|TickInterval}} ticks while also inflicting {{Ability_Data|LocustSwarm|IncomingPhysicalHealingMod}} and {{Ability_Data|LocustSwarm|IncomingMagicalHealingMod}}, all in a {{Ability_Data|LocustSwarm|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|earthquake=[[Channel]] an earthquake in a specified area within {{Ability_Data|Earthquake|Range}} for up to {{Ability_Data|Earthquake|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still, dealing {{Ability_Data|Earthquake|MagicalBaseDamage}} to targets per step they move whilst causing them to suffer {{Ability_Data|Earthquake|MoveSpeedBonus}} in a {{Ability_Data|Earthquake|AreaRadius}} radius.&lt;br /&gt;
&lt;br /&gt;
|miracle=Instantly resurrect all fallen allies within {{Ability_Data|Miracle|Range}} (their corpses must have a Soul Heart). &amp;lt;br&amp;gt; This isn&#039;t a typically selectable spell, you must have the Resurrection spell and the Divine Echo perk equipped which replaces Resurrection with Miracle.&lt;br /&gt;
&lt;br /&gt;
|resurrection=Target a fallen ally to [[Channel]] while remaining still, reviving them after {{Ability_Data|Resurrection|ChannelingDuration}} ({{Scales with Spell Casting Speed}}), but causing them to suffer {{Ability_Data|Resurrection|PercentMaxHealthHealing}} on revival.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;The corpse must have a soul heart&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68798</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Wizard&amp;diff=68798"/>
		<updated>2026-09-06T19:25:11Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Caster Extraordinaire&#039;|Yes}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Wizard|Wizards]] in Dark and Darker are powerful spellcasters, who use their knowledge of arcane magic to bend reality to their will. They can cast a wide variety of spells, ranging from destructive blasts of fire to complex arcane and frost spells. Wizards can also create magical barriers protecting themselves from harm. However, their powers come at a cost - wizards need to meditate and prepare their spells in advance, making them vulnerable to surprise attacks and ambushes.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Wizard calls forth the immense powers of magic to suit his needs. Whether that means summoning a powerful fireball to cast asunder his foes or to temporarily vanishing into thin air, his incantations are a sight to behold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Magic Staff or Spellbook&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Cast powerful spells.&lt;br /&gt;
**Mediate to self-refresh spells. (Meditation Skill)&lt;br /&gt;
**Wield magical weapons.&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Low physical damage.&lt;br /&gt;
**Low health.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Feedback.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Feedback &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneFeedback}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Arcane Precision.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Precision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcanePrecision}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Cold Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Cold Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ColdFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Fire Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Fire Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FireMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Focused Mind.png|link=|x96px]] &amp;lt;br&amp;gt; Focused Mind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FocusedMind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Glass Cannon.png|link=|x96px]] &amp;lt;br&amp;gt; Glass Cannon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=GlassCannon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ice Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Lingering Magic.png|link=|x96px]] &amp;lt;br&amp;gt; Lingering Magic &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LingeringMagic}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Mana Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Mana Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ManaSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Melt.png|link=|x96px]] &amp;lt;br&amp;gt; Melt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Melt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Quick Chant.png|link=|x96px]] &amp;lt;br&amp;gt; Quick Chant &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=QuickChant}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Reactive Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Reactive Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ReactiveShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sage.png|link=|x96px]] &amp;lt;br&amp;gt; Sage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Spell Overload.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Overload &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellOverload}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Staff Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Staff Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaffMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Static Charge.png|link=|x96px]] &amp;lt;br&amp;gt; Static Charge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=StaticCharge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Infusion.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Infusion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInfusion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInfusion|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Insight.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Insight &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneInsight}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneInsight|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Shield.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneShield}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneShield|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Arcane_Surge.png|link=|x96px]] &amp;lt;br&amp;gt; Arcane Surge &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ArcaneSurge}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ArcaneSurge|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Intense Focus.png|link=|x96px]] &amp;lt;br&amp;gt; Intense Focus &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IntenseFocus}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IntenseFocus|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Meditation.png|link=|x96px]] &amp;lt;br&amp;gt; Meditation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Meditation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Meditation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Spell Memory.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Memory 2 &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{:Wizard|desc=SpellMemory}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Spells=&lt;br /&gt;
&lt;br /&gt;
The order in which you select spells will determine their Spell Memory Priority. You can right click spells to &amp;quot;forget&amp;quot; them. Spell tiers determine their spell memory cost. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Wizard [[Spells]] have a cast range of {{Ability_Data|Zap|Range}} (meters), unless it is a projectile (Magic Missile, Light, Fireball, Ice Bolt), or Magic Lock which has {{Ability_Data|MagicLock|Range}} range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spell Types&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{{Element|Arcane}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Fire}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Ice}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Light}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Element|Lightning}} &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Light Orb.png|link=|x96px]] &amp;lt;br&amp;gt; Light Orb &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightOrb}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightOrb|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Transmutation.png|link=|x96px]] &amp;lt;br&amp;gt; Transmutation &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Transmutation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Transmutation|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Zap.png|link=|x96px]] &amp;lt;br&amp;gt; Zap &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Zap}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Zap|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Zap|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Zap|MaxCount}} &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Magic Lock.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Lock &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicLock}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicLock|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Slow.png|link=|x96px]] &amp;lt;br&amp;gt; Slow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Slow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Slow|MaxCount}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ignite.png|link=|x96px]] &amp;lt;br&amp;gt; Ignite &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Ignite}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Ignite|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Ignite|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Ice Bolt.png|link=|x96px]] &amp;lt;br&amp;gt; Ice Bolt &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=IceBolt}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|IceBolt|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Haste.png|link=|x96px]] &amp;lt;br&amp;gt; Haste &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Haste}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Haste|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Magic Missile.png|link=|x96px]] &amp;lt;br&amp;gt; Magic Missile &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MagicMissile}} &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Homing Behavior &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left; border:0px; background:transparent;&amp;quot; |&lt;br /&gt;
* Magic missiles only home if the cursor is on the target&#039;s hitbox before sending *each missile* meaning some missiles can home while others might not&lt;br /&gt;
&lt;br /&gt;
* Magic missiles start homing the second they are created, they don&#039;t need to be close to the target to start homing&lt;br /&gt;
&lt;br /&gt;
* Homing only allows it to change direction, not increase speed&lt;br /&gt;
&lt;br /&gt;
* Homing changes direction faster the further its trajected angle is from the target in degrees (so not directly distance based)&lt;br /&gt;
&lt;br /&gt;
* Homes towards the part of the hitbox that the cursor was held over, i.e. aiming at head makes it home towards head, aiming at legs makes it home towards legs&lt;br /&gt;
&lt;br /&gt;
* Can&#039;t home to self since it requires direct line of sight, but if it hits the caster anyways it deals 0 damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
		&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MagicMissile|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Sleep.png|link=|x96px]] &amp;lt;br&amp;gt; Sleep &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Sleep}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Sleep|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 4===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Lightning Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Lightning Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=LightningStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|LightningStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Invisibility.png|link=|x96px]] &amp;lt;br&amp;gt; Invisibility &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Invisibility}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Invisibility|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fireball.png|link=|x96px]] &amp;lt;br&amp;gt; Fireball &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fireball}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Direct: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|HitScaling}} &amp;lt;br&amp;gt; AoE: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|AoEScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Fireball|DoTScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fireball|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 5===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:explosion_spell_icon.png|link=|x96px]] &amp;lt;br&amp;gt; Explosion &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Explosion}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; Damage: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|HitScaling}} &amp;lt;br&amp;gt; Burn: &amp;lt;br&amp;gt; {{Ability_Data|Explosion|BurningScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Explosion|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Fly.png|link=|x96px]] &amp;lt;br&amp;gt; Fly &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Fly}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Fly|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Frost Wave.png|link=|x96px]] &amp;lt;br&amp;gt; Frost Wave &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=FrostWave}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FrostWave|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 6===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Chain Lightning.png|link=|x96px]] &amp;lt;br&amp;gt; Chain Lightning &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=ChainLightning}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|HitScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ChainLightning|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 7===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Polymorph.png|link=|x96px]] &amp;lt;br&amp;gt; Polymorph &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Polymorph}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Polymorph|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tier 8===&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cast Time &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Spell Count &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Meteor Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Meteor Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=MeteorStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|MeteorStrike|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Spell Teleport.png|link=|x96px]] &amp;lt;br&amp;gt; Teleport &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Wizard|desc=Teleport}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|CastingTime}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Teleport|MaxCount}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Use Meditation wisely. It will force your perspective downwards and lock your camera, as well as apply an audio filter to make it more difficult to hear enemies approaching. Try to Meditate on elevated surfaces to increase your field of view.&lt;br /&gt;
&lt;br /&gt;
- Fireball can be used to destroy doors, and its splash damage can hurt enemies on the other side.&lt;br /&gt;
&lt;br /&gt;
- Light Orb will reveal enemy Rogues, preventing ambushes.&lt;br /&gt;
&lt;br /&gt;
- Use Invisibility to get out of sticky situations and re-position. You can use the Haste ability beforehand to further boost your movement speed.&lt;br /&gt;
&lt;br /&gt;
- You can use Clarity Potions, Campfires, or a Bard on your team to replenish spells, allowing you to forgo Meditation in favor of another Skill.&lt;br /&gt;
&lt;br /&gt;
- Zap and Ignite burns will not tick if your target has any debuff duration - this is all classes with 16+ Will by default. If you want either to do burn damage, you need to run Fire Mastery which causes it to tick 2 times on these targets. This results in a functional 33% &amp;quot;scaling&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
*[[Guide:Battle_Wizard|Battle Wizard]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|arcanefeedback=When you deal damage with an {{Element|Arcane}} spell, gain a stacking bonus granting {{Ability_Data|ArcaneFeedback|SpellCastingSpeed}} and {{Ability_Data|ArcaneFeedback|ArcanePowerBonus}} per stack for {{Ability_Data|ArcaneFeedback|Duration}}. This skill can stack up to {{Ability_Data|ArcaneFeedback|MaximumStacks}} times and the duration resets with each with each successful stack.&lt;br /&gt;
&lt;br /&gt;
|arcanemastery=Gain {{Ability_Data|ArcaneMastery|ArcanePowerBonus}} and reduces the cast time of {{Element|Arcane}} spells by {{Ability_Data|ArcaneMastery|ReduceCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|arcaneprecision=Deal {{Ability_Data|ArcanePrecision|MagicalBaseDamage}} increased magical damage to crowd-controlled targets. {{NeedsTesting|What counts as crowd-controlled?}}&lt;br /&gt;
&lt;br /&gt;
|coldfocus=Magical damage dealt to targets affected by &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; is increased by {{Ability_Data|ColdFocus|MagicalBaseDamage}}.&lt;br /&gt;
&lt;br /&gt;
|firemastery=Gain {{Ability_Data|FireMastery|FirePowerBonus}}. The duration of applied burns are increased by 2 seconds which doubles the burn damage, so a burn that does 3 damage over 2s becomes 6 over 4s. Burn the target to suffer {{Ability_Data|FireMastery|IncomingPhysicalHealingMod}} and {{Ability_Data|FireMastery|IncomingMagicalHealingMod}} for {{Ability_Data|FireMastery|Duration}}. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt; Does not work on Explosion Bottle and Oil Lantern as they deal {{Element|Neutral}} damage. &amp;lt;/i&amp;gt; &amp;lt;br&amp;gt; &amp;lt;i&amp;gt; Fire Mastery only functions to burns applied by self, meaning Ignites casted onto other targets do not apply the amplified burn. &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|focusedmind=While [[Channel|channeling]], gain {{Ability_Data|FocusedMind|PhysicalDamageReduction}} and {{Ability_Data|FocusedMind|MagicalDamageReduction}}. If the channeling is not interrupted, gain a stack granting {{Ability_Data|FocusedMind|MagicalPowerBonus}} every {{Ability_Data|FocusedMind|FocusedMindIntervalValueId}} seconds, stacking up to {{Ability_Data|FocusedMind|FocuedMindMaxStackCount}} times. This effect lasts for {{Ability_Data|FocusedMind|StackDuration}}.&lt;br /&gt;
&lt;br /&gt;
|glasscannon=Suffer {{Ability_Data|GlassCannon|MaxHealthBonus}} but gain {{Ability_Data|GlassCannon|MagicalPower}}.&lt;br /&gt;
&lt;br /&gt;
|icemastery=Dealing damage with {{Element|Ice}} freezes the target&#039;s feet and prevents them from moving for {{Ability_Data|IceMastery|FreezingDuration}}.&lt;br /&gt;
&lt;br /&gt;
|iceshield=Gain {{Ability_Data|IceShield|ArmorRating}} while not on cooldown. Inflict frostbite on melee attackers, causing them to suffer {{Ability_Data|IceShield|MoveSpeedBonus}} and {{Ability_Data|IceShield|ActionSpeed}} for {{Ability_Data|IceShield|FrostbiteDuration}}. &amp;lt;br&amp;gt; {{Ability_Data|IceShield|CooldownDuration}} cooldown.&lt;br /&gt;
&lt;br /&gt;
|lingeringmagic=The duration of beneficial spell effects is increased by {{Ability_Data|LingeringMagic|SpellDuration}}. {{NeedsTesting|What does this affect? Is it just a buff duration multiplier, does it work on buffs given to teammates?}}&lt;br /&gt;
&lt;br /&gt;
|manasurge=Gain {{Ability_Data|ManaSurge|MagicalPowerBonus}}.&lt;br /&gt;
&lt;br /&gt;
|melt=When you deal magical {{Element|Fire}} [[Damage]] to a target, they suffer {{Ability_Data|Melt|PhysicalDamageReduction}} and {{Ability_Data|Melt|ProjectileDamageReduction}} for {{Ability_Data|Melt|edDuration}}. &amp;lt;!-- &amp;quot;edDuration&amp;quot; is because it&#039;s MeltedDuration but the melt part is being taken as part of tags being made shorter, just unfortunate bug --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|quickchant=Gain {{Ability_Data|QuickChant|SpellCastingSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|reactiveshield=When you take damage, gain a {{Ability_Data|ReactiveShield|BaseShield}} ({{Ability_Data|ReactiveShield|Scaling}}) for {{Ability_Data|ReactiveShield|ActivatedDuration}}. The shield will reactivate after {{Ability_Data|ReactiveShield|CooldownDuration}}.&lt;br /&gt;
&lt;br /&gt;
|sage=Gain {{Ability_Data|Sage|KnowledgeBonus}}.&lt;br /&gt;
&lt;br /&gt;
|spelloverload=Suffer {{Ability_Data|SpellOverload|KnowledgeBonus}} but in turn, gain {{Ability_Data|SpellOverload|MaxSpellCountBonus}}, rounded down.&lt;br /&gt;
&lt;br /&gt;
|staffmastery=When using a [[Weapons#Magic Stuff|staff-type]] weapon, you gain {{Ability_Data|StaffMastery|BuffMagicalWeaponDamage}} as [[Damage#Bugs|Base damage]].&lt;br /&gt;
&lt;br /&gt;
|staticcharge=For each lightning spell hit, grants a stacking buff that gives {{Ability_Data|StaticCharge|LightningMagicalPowerBonus}} which lasts until a non-lightning spell is cast. This buff stacks up to {{Ability_Data|StaticCharge|MaximumStacks}} times. {{NeedsTesting|Do you have to continue to hit spells to keep the buff or is it cleared even if you miss a lightning spell?}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Skills Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|arcaneinfusion=For {{Ability_Data|ArcaneInfusion|Duration}}, your melee attacks deal an additional {{Ability_Data|ArcaneInfusion|DamageMagicalBaseDamage}} to the target and {{Ability_Data|ArcaneInfusion|DamageSplashMagicalBaseDamage}} to enemies within a {{Ability_Data|ArcaneInfusion|Range}} radius around the target. These two damage instances cannot hit the same target.&lt;br /&gt;
&lt;br /&gt;
|arcaneinsight=For {{Ability_Data|ArcaneInsight|Duration}}, gain {{Ability_Data|ArcaneInsight|MemoryCapacityMod}}, and you can move while [[Channel|channeling]].&lt;br /&gt;
&lt;br /&gt;
|arcaneshield=Gain a {{Ability_Data|ArcaneShield|BaseShield}} ({{Ability_Data|ArcaneShield|Hit1Scaling}}) for {{Ability_Data|ArcaneShield|Duration}}. When the maximum amount is absorbed, the shield unleashes an Arcane Explosion, dealing {{Ability_Data|ArcaneShield|MagicalBaseDamage}} ({{Ability_Data|ArcaneShield|DamageScaling}}) to enemy targets in a {{Ability_Data|ArcaneShield|Range}} radius around you.&lt;br /&gt;
&lt;br /&gt;
|arcanesurge=Gain {{Ability_Data|ArcaneSurge|SpellCastingSpeed}} for {{Ability_Data|ArcaneSurge|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|intensefocus=Reduce the cast time of your next spell to {{Ability_Data|IntenseFocus|SpellCastTime}}.&lt;br /&gt;
&lt;br /&gt;
|meditation=Enter a [[Spell_Restoration#Meditation|meditative]] state and recover spells at a rate of {{Ability_Data|Meditation|SpellRechargeMeditationAmount}} [[Spell Restoration|spell cost]] per {{Ability_Data|Meditation|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) over {{Ability_Data|Meditation|ChannelingDuration}} ({{Scales with Spell Casting Speed}}). While meditating you are also [[Healing#Resting|Resting]] and can benefit from [[Healing#Campfire|Campfires]]&lt;br /&gt;
&lt;br /&gt;
|spellmemory=Gain the ability to memorize spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
|spellmemory2=Gain the ability to memorize additional spells to use in the dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Spells Descriptions--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightorb=Cast spheres of floating light that travels up to {{Ability_Data|LightOrb|Range}} to brightly illuminate your surroundings for 40 seconds. &amp;lt;br&amp;gt; Additionally, reveals allied and enemy hidden Rouges within {{Ability_Data|lightOrb|AreaRadius}} meters, ignoring walls. &amp;lt;!--&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|lightOrb|InitialSpeed}}--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|transmutation=Disguises the caster in the same form as the target for {{Ability_Data|Transmutation|Duration}}. If the target is not a breakable object, the spell will fail. The camouflage will be removed when the duration expires, when you move, or you are attacked.&lt;br /&gt;
&lt;br /&gt;
|zap=Deals {{Ability_Data|Zap|HitMagicalBaseDamage}} and burns the target for {{Ability_Data|Zap|DoTDuration}}, dealing {{Ability_Data|Zap|DoTMagicalBaseDamage}}.&lt;br /&gt;
&lt;br /&gt;
|magiclock=Lockable objects such as doors or boxes will be locked for {{Ability_Data|MagicLock|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|slow=Cause the target to suffer {{Ability_Data|Slow|MoveSpeedBonus}} for {{Ability_Data|Slow|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|ignite=Set the target&#039;s weapon on fire for {{Ability_Data|Ignite|HitDuration}}. While active, deal {{Ability_Data|Ignite|HitMagicalBaseDamage}} and burn enemies for {{Ability_Data|Ignite|BurningMagicalBaseDamage}} over {{Ability_Data|Ignite|BurningDuration}} on successful attacks. &amp;lt;br&amp;gt; Both the hit and the burn are an exception and are affected by [[Damage#Hit_Location_Bonus|Hit Location Bonus]].&lt;br /&gt;
&lt;br /&gt;
|icebolt=Deal {{Ability_Data|IceBolt|MagicalBaseDamage}} with {{Ability_Data|IceBolt|ImpactPower}} and inflicts {{Ability_Data|IceBolt|MoveSpeedBonus}} and {{Ability_Data|IceBolt|ActionSpeed}} for {{Ability_Data|IceBolt|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|IceBolt|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|haste=Grants the target {{Ability_Data|Haste|MoveSpeedBonus}}, {{Ability_Data|Haste|ActionSpeed}}, {{Ability_Data|Haste|SpellCastingSpeed}} for {{Ability_Data|Haste|Duration}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|magicmissile=[[Channel]] for up to {{Ability_Data|MagicMissile|ChannelingDuration}} ({{Scales with Spell Casting Speed}}) while remaining still and fire a homing missile every {{Ability_Data|MagicMissile|ChannelingInterval}} ({{Scales with Spell Casting Speed}}) that each deal {{Ability_Data|MagicMissile|MagicalBaseDamage}} with {{Ability_Data|MagicMissile|ImpactPower}}. &amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|MagicMissile|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|sleep=Fire a projectile at {{Ability_Data|Sleep|InitialSpeed}} that induces a Sleepy effect to players for {{Ability_Data|Sleep|yDuration}}, which afterwards puts them to sleep for {{Ability_Data|Sleep|PlayerDuration}}. Monsters are put to sleep for {{Ability_Data|Sleep|MonsterDuration}}. The target awakens immediately upon taking damage. &amp;lt;br&amp;gt; Does not work on bosses. &amp;lt;!-- &amp;quot;y&amp;quot; like yDuration is how the Sleepy state is referenced because the scripts strip out Sleep from Sleepy since it&#039;s the name of the spell --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|lightningstrike=When cast, a bolt of lightning falls in the targeted area after {{Ability_Data|LightningStrike|IntervalTime}}, electrocuting enemies, dealing {{Ability_Data|LightningStrike|MagicalBaseDamage}} in a {{Ability_Data|LightningStrike|AreaRadius}} blast radius and inflicting {{Ability_Data|LightningStrike|MoveSpeedBonus}} for {{Ability_Data|LightningStrike|Duration}}. &lt;br /&gt;
&lt;br /&gt;
|invisibility=Grants the target invisibility for {{Ability_Data|Invisibility|Duration}}. While active, the target also gains {{Ability_Data|Invisibility|MoveSpeedBonus}}. &amp;lt;br&amp;gt; Self cast if no target is found.&lt;br /&gt;
&lt;br /&gt;
|fireball=Shoot a burning fireball dealing {{Ability_Data|Fireball|HitMagicalBaseDamage}} with {{Ability_Data|Fireball|HitImpactPower}}) to a direct hit target and {{Ability_Data|Fireball|AoEMagicalBaseDamage}} as area of effect with {{Ability_Data|Fireball|AoeImpactPower}} while knocking back nearby targets. Additionally either one can burn the targets, dealing {{Ability_Data|Fireball|DoTMagicalBaseDamage}} over {{Ability_Data|Fireball|DoTDuration}}. If it&#039;s a direct hit, the splash damage will not also happen. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Projectile speed: {{Ability_Data|Fireball|InitialSpeed}}&lt;br /&gt;
&lt;br /&gt;
|explosion=When cast, places a mark on the targeted object within {{Ability_Data|Explosion|Range}} or in the air if no object in range. The mark explodes after &amp;lt;!--{{Ability_Data|Explosion|IntervalTime}}--&amp;gt; 3s dealing {{Ability_Data|Explosion|HitMagicalBaseDamage}} with {{Ability_Data|Explosion|ImpactPower}} to enemies within a {{Ability_Data|Explosion|AreaRadius}} area and burns, dealing {{Ability_Data|Explosion|BurningMagicalBaseDamage}} over {{Ability_Data|Explosion|BurningDuration}}. &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt; When cast on a character (not an object), the mark sticks to them until it explodes. &amp;lt;br&amp;gt; If the Wizard dies or extracts, the mark is removed from the target immediately and deals no damage.&lt;br /&gt;
&lt;br /&gt;
|fly=Gain the ability to fly for {{Ability_Data|Fly|Duration}}, lose {{Ability_Data|Fly|MoveSpeedBonus}}. Cancelled if you receive a hit of 6 Impact Power. &amp;lt;!--found in Id_Constant_Spell_C file--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|frostwave=Casts a freezing wave centered on the caster that expands over 1s. Enemies touched by the freezing wave take {{Ability_Data|FrostWave|MagicalBaseDamage}} ({{Ability_Data|FrostWave|Scaling}}) and are inflicted with &amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt; for {{Ability_Data|FrostWave|Duration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;ice&amp;quot;&amp;gt;Frostbite&amp;lt;/span&amp;gt;: The target suffers {{Ability_Data|FrostWave|MoveSpeedBonus}} and {{Ability_Data|FrostWave|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|chainlightning= Electrocutes the target, dealing {{Ability_Data|ChainLightning|HitMagicalBaseDamage}}, and fires another chain lightning that is transferred to a random target within {{Ability_Data|ChainLightning|Range}} area up to 3 times. A bounced chain deals {{Ability_Data|ChainLightning|Bounce1MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce2MagicalBaseDamage}} / {{Ability_Data|ChainLightning|Bounce3MagicalBaseDamage}} depending on how many times it bounces. Additionally, targets hit by this shock will also suffer {{Ability_Data|ChainLightning|MoveSpeedBonus}} for {{Ability_Data|ChainLightning|Duration}}. It does not transfer to the target it was transferred to previously, and it transfers to the caster if you are nearby.&lt;br /&gt;
&lt;br /&gt;
|polymorph=Transforms the target into 1 of 6 random animals for 3s. Monsters remain transformed for {{Ability_Data|Polymorph|Duration}}. The transformation ends upon taking damage. If no target is selected, transforms the caster for 12s and can be canceled at any time.&lt;br /&gt;
&lt;br /&gt;
|meteorstrike=Channel for {{Ability_Data|MeteorStrike|ChannelingDuration}}, summoning a meteor that travels at {{Ability_Data|MeteorStrike|InitialSpeed}} every {{Ability_Data|MeteorStrike|ChannelingInterval}} within the {{Ability_Data|MeteorStrike|AreaRadius}} area. Each meteor deals {{Ability_Data|MeteorStrike|PhysicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) and {{Ability_Data|MeteorStrike|HitMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|HitScaling}}) with {{Ability_Data|MeteorStrike|ImpactPower}}, and applies &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|MeteorStrike|BurningMagicalBaseDamage}} ({{Ability_Data|MeteorStrike|BurningScaling}}) over {{Ability_Data|MeteorStrike|BurningDuration}}.&lt;br /&gt;
&lt;br /&gt;
|teleport=Distorts space to &amp;quot;instantly&amp;quot; relocate to the designated location. In reality, you travel 5m at 100m/s. For {{Ability_Data|Teleport|Duration}} after teleporting, the caster becomes destabilized (can&#039;t cast Teleport while in this state) and suffers {{Ability_Data|Teleport|PhysicalDamageReductionMod}} and {{Ability_Data|Teleport|MagicalDamageReductionMod}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ranger&amp;diff=68797</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ranger&amp;diff=68797"/>
		<updated>2026-09-06T19:21:26Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;An Astute Hunter&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Ranger|Rangers]] in Dark and Darker are wilderness experts, who use their knowledge of nature and keen senses to track down and eliminate their enemies. They are skilled hunters and trappers, able to set deadly traps and ambushes. Rangers are adept at ranged combat, relying on their skills of archery and marksmanship to deal most of their damage. Bows and arrows, crossbows and bolts are the favoured weapons of the Ranger. They rely on swords for close range engagements, with the option to equip a spear as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Ranger is an excellent survivalist. With a keen eye and quick hands, the Ranger tracks his enemies, sets traps and ambushes unsuspecting prey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Any long-ranged weapons&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Quick with the bow.&lt;br /&gt;
**Track enemy players. (Chase perk)&lt;br /&gt;
**Set traps.&lt;br /&gt;
**Quickly start a campfire. (Camping Mastery perk)&lt;br /&gt;
**High burst healing. (Field Ration skill)&lt;br /&gt;
*Cons&lt;br /&gt;
**Cannot equip most melee weapons.&lt;br /&gt;
**Low damage with melee weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:CampingMastery.png|link=|x96px]] &amp;lt;br&amp;gt; Camping Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=CampingMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Tracking.png|link=|x96px]] &amp;lt;br&amp;gt; Chase &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Chase}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Crippling_Shot.png|link=|x96px]] &amp;lt;br&amp;gt; Crippling Shot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=CripplingShot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Crossbow Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Crossbow Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=CrossbowMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Feral_Resonance.png|link=|x96px]] &amp;lt;br&amp;gt; Feral Resonance &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=FeralResonance}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk FirstAid.png|link=|x96px]] &amp;lt;br&amp;gt; First Aid &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=FirstAid}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Kinesthesia.png|link=|x96px]] &amp;lt;br&amp;gt; Kinesthesia &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Kinesthesia}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk LongshotExpert.png|link=|x96px]] &amp;lt;br&amp;gt; Longshot Expert &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=LongshotExpert}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Nimble Hands.png|link=|x96px]] &amp;lt;br&amp;gt; Nimble Hands &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=NimbleHands}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Overload.png|link=|x96px]] &amp;lt;br&amp;gt; Overload &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Overload}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk PointBlankExpert.png|link=|x96px]] &amp;lt;br&amp;gt; Point-Blank Expert &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Point-BlankExpert}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Quick_Reload.png|link=|x96px]] &amp;lt;br&amp;gt; Quick Reload &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=QuickReload}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ranged Weapons Expert.png|link=|x96px]] &amp;lt;br&amp;gt; Ranged Weapons Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=RangedWeaponsMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Sharpshooter.png|link=|x96px]] &amp;lt;br&amp;gt; Sharpshooter &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Sharpshooter}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Spear Proficiency.png|link=|x96px]] &amp;lt;br&amp;gt; Spear Proficiency &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=SpearProficiency}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Windfletch.png|link=|x96px]] &amp;lt;br&amp;gt; Windfletch &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Windfletch}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_BackStep.png|link=|x96px]] &amp;lt;br&amp;gt; Back Step &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=BackStep}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Backstep|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Field Ration.png|link=|x96px]] &amp;lt;br&amp;gt; Field Ration &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=FieldRation}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FieldRation|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FieldRation|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill ExplosiveShot.png|link=|x96px]] &amp;lt;br&amp;gt; Explosive Shot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=ExplosiveShot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ExplosiveShot|HitScaling}} / {{Ability_Data|ExplosiveShot|BurnScaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ExplosiveShot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Forceful_Shot.png|link=|x96px]] &amp;lt;br&amp;gt; Forceful Shot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=ForcefulShot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|ForcefulShot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Multishot.png|link=|x96px]] &amp;lt;br&amp;gt; Multishot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Multishot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Multishot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Overdraw.png|link=|x96px]] &amp;lt;br&amp;gt; Overdraw &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Overdraw}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Overdraw|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Penetrating_Shot.png|link=|x96px]] &amp;lt;br&amp;gt; Penetrating Shot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=PenetratingShot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|PenetratingShot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Purge Shot.png|link=|x96px]] &amp;lt;br&amp;gt; Purge Shot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=PurgeShot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|PurgeShot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Quick Fire.png|link=|x96px]] &amp;lt;br&amp;gt; Quick Fire &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=QuickFire}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|QuickFire|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Quickshot.png|link=|x96px]] &amp;lt;br&amp;gt; Quickshot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=Quickshot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Quickshot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Servant Control.png|link=|x96px]] &amp;lt;br&amp;gt; Servant Control &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=ServantControl}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Taming Shot.png|link=|x96px]] &amp;lt;br&amp;gt; Taming Shot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=TamingShot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TamingShot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill True Shot.png|link=|x96px]] &amp;lt;br&amp;gt; True Shot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Ranger|desc=TrueShot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|TrueShot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- You excel in group fights, if you have a front line to distract enemies and protect you.&lt;br /&gt;
&lt;br /&gt;
- Remember to retrieve arrows from enemy corpses.&lt;br /&gt;
&lt;br /&gt;
- Quickshot and Multishot allow you to partially replenish your quiver. Activate the ability, then cancel it before firing for an &amp;quot;instant reload&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- You can hide bear traps under environmental traps, inside corpses and preferably in low lit areas.&lt;br /&gt;
&lt;br /&gt;
- Use door windows to shoot at unsuspecting enemies on the other side of the door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|backstep=Quickly retreats {{Ability_Data|Backstep|Range}} in {{Ability_Data|Backstep|Duration}}. It can also be used in the air.&lt;br /&gt;
&lt;br /&gt;
|campingmastery=Gain {{Ability_Data|CampingMastery|RegularInteractionSpeed}} while setting up [[Campfire|Campfire]]s and increases the duration to {{Ability_Data|CampingMastery|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|chase=Detect recent enemy footsteps within {{Ability_Data|Chase|AuraRadius}} and can hear enemy footstep sounds from farther away.&lt;br /&gt;
&lt;br /&gt;
|cripplingshot=Hitting the target&#039;s leg with a projectile inflicts {{Ability_Data|CripplingShot|HitslowMoveSpeed}} for {{Ability_Data|CripplingShot|HitslowDuration}}.&lt;br /&gt;
&lt;br /&gt;
|crossbowmastery=While using a [[Weapons#Crossbows|crossbow]], gain {{Ability_Data|CrossbowMastery|PhysicalPowerBonus}} and an additional {{Ability_Data|CrossbowMastery|ActionSpeed}} while reloading.&lt;br /&gt;
&lt;br /&gt;
|explosiveshot=For {{Ability_Data|ExplosiveShot|ActiveDuration}}, attacks made with bows or crossbows cause fired projectiles to explode after 3 seconds, dealing {{Ability_Data|ExplosiveShot|HitMagicalBaseDamage}} with {{Ability_Data|ExplosiveShot|ImpactPower}} to nearby enemies and applying &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt; for {{Ability_Data|ExplosiveShot|BurnDuration}}. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;fire&amp;quot;&amp;gt;Burn&amp;lt;/span&amp;gt;: The target takes {{Ability_Data|ExplosiveShot|BurnMagicalBaseDamage}} every second.&lt;br /&gt;
&lt;br /&gt;
|fieldration=Forage food and recover {{Ability_Data|FieldRation|PhysicalBaseHealing}}. &amp;lt;br&amp;gt; ({{Ability_Data|FieldRation|MaxCount}} uses, {{Ability_Data|FieldRation|CanRecharge}} as a tier {{Ability_Data|FieldRation|SkillTier}} skill)&lt;br /&gt;
&lt;br /&gt;
|feralresonance=When an allied animal (see the Taming Shot skill) is within a radius of {{Ability_Data|FeralResonance|AuraRadius}}, both you and the animal gain a {{Ability_Data|FeralResonance|MaxHealthBonus}} and {{Ability_Data|FeralResonance|PhysicalPowerBonus}}&lt;br /&gt;
&lt;br /&gt;
|firstaid=Increases the use speed of Bandages and Surgical Kits by &amp;lt;!--{{Ability_Data|FirstAid|ToTargetConsumeInteractSpeedBonusRatio}}--&amp;gt; 150%, and allows them to be used on allies.&lt;br /&gt;
&lt;br /&gt;
|forcefulshot=When using a [[Weapons#Bows|bow-type]] weapon, gain the ability to knock targets back for {{Ability_Data|ForcefulShot|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|kinesthesia=When moving with the bowstring drawn, receive a [[Weapons#Movement_Multiplier_Explanation|movement multiplier]] of &amp;lt;!--{{Ability_Data|Kinesthesia|MovementMultiplier}}--&amp;gt; 15%.&lt;br /&gt;
&lt;br /&gt;
|longshotexpert=Deals additional damage as the distance to the target increases, up to {{Ability_Data|LongshotExpert|PhysicalBaseDamage}} ({{Ability_Data|LongshotExpert|Scaling}}). &amp;lt;br&amp;gt; (Damage increase starts at 7m and reaches maximum at 15m)&lt;br /&gt;
&lt;br /&gt;
|multishot=When using a [[Weapons#Bows|bow-type]] weapon, fire 5 arrows at once in cone shaped dispersion. &amp;lt;br&amp;gt; All 5 arrows deal 100% damage.&lt;br /&gt;
&lt;br /&gt;
|nimblehands=When using a [[Weapons#Bows|bow]], increases the animation&#039;s base draw speed by 15%.&lt;br /&gt;
&lt;br /&gt;
|overload=Increases the maximum loadable ammo of your currently [[Weapons#Bows|bow-type]] equipped weapon by {{Ability_Data|Overload|AmmoCountMod}}.&lt;br /&gt;
&lt;br /&gt;
|overdraw=When using [[Weapons#Bows|bow-type]] weapons, maintaining a fully drawn bow increases weapon damage by {{Ability_Data|Overdraw|PhysicalDamageWeaponMod}} per {{Ability_Data|Overdraw|ChargeStackIntervalConstantId}} for {{Ability_Data|Overdraw|ActivateDuration}}, stacking for up to {{Ability_Data|Overdraw|MaximumStacks}} times. {{NeedsTesting| The physical power bonus actually shows up as PhysicalDamageWeaponMod, is this just physical power or does it actually modify base weapon damage?}}&lt;br /&gt;
&lt;br /&gt;
|penetratingshot=Gain {{Ability_Data|PenetratingShot|HeadshotPenetration}}, {{Ability_Data|PenetratingShot|ArmorPenetration}}, and projectiles pierce targets for {{Ability_Data|PenetratingShot|Duration}}. &amp;lt;br&amp;gt; Limited to ranged ([[Weapons#Bows|bow]]/[[Weapons#Crossbows|crossbow]]) weapons.&lt;br /&gt;
&lt;br /&gt;
|point-blankexpert=Deals an additional {{Ability_Data|Point-BlankExpert|TruePhysicalBaseDamage}} (0% Scaling) to targets within 6m.&lt;br /&gt;
&lt;br /&gt;
|purgeshot=For the next {{Ability_Data|PurgeShot|Duration}} removes all magical [[Buff]]s from a target on each successful hit with a ranged weapon. Additionally deal {{Ability_Data|PurgeShot|MagicalBaseDamage}} ({{Ability_Data|PurgeShot|Scaling}}) per buff removed. {{NeedsTesting|Supposedly does not remove all magical buffs. Troll&#039;s Blood is said not to be removed, are there others?}}&lt;br /&gt;
&lt;br /&gt;
|quickfire=Gain an additional {{Ability_Data|QuickFire|ActionSpeed}} for {{Ability_Data|QuickFire|Duration}} while using [[Weapons#Bows|bow-type]] weapons.&lt;br /&gt;
&lt;br /&gt;
|quickreload=When reloading a [[Weapons#Bows|bow-type]] or [[Weapons#Firearms|firearm-type]] weapon gain {{Ability_Data|QuickReload|ActionSpeed}}.&lt;br /&gt;
&lt;br /&gt;
|quickshot=Fire arrows in a quick succession. Each [[Weapons#Bows|bow-type]] will fire a different amount of arrows. &amp;lt;br&amp;gt; (2 for Longbow, 3 for Recurve Bow, 4 for Survival Bow)&lt;br /&gt;
&lt;br /&gt;
|rangedweaponsmastery=When attacking with a ranged ([[Weapons#Bows|bow]]/[[Weapons#Crossbows|crossbow]]) weapon, gain {{Ability_Data|RangedWeaponsMastery|PhysicalPowerBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sharpshooter=When attacking with a ranged ([[Weapons#Bows|bow]]/[[Weapons#Crossbows|crossbow]]) weapon, gain {{Ability_Data|Sharpshooter|HeadshotDamageModifier}}.&lt;br /&gt;
&lt;br /&gt;
|spearproficiency=Gain the ability to equip [[Spear|spears]]. While using a spear, gain {{Ability_Data|SpearProficiency|MoveSpeedBase}}.&lt;br /&gt;
&lt;br /&gt;
|trapmastery=When installing traps, gain {{Ability_Data|TrapMastery|RegularInteractionSpeed}} and retrieve them back when disarmed.&lt;br /&gt;
&lt;br /&gt;
|servantcontrol=Only active when you have a currently tamed animal (see Taming Shot).&amp;lt;br&amp;gt;Hold to open the command wheel and direct your servant. Commands set its position with a range of {{Ability_Data|ServantControl|Range}}, while stances determine how it engages in combat.&lt;br /&gt;
Commands&lt;br /&gt;
&amp;lt;ul style=&amp;quot;text-align: left; padding-left: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Attack: Attacks the aimed target. If aimed at the ground, moves to that spot and engages nearby enemies.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Follow: Returns to your side and follows you.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Hold: Moves to the aimed spot and holds position there.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Stances&lt;br /&gt;
&amp;lt;ul style=&amp;quot;text-align: left; padding-left: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Aggressive: Attacks all nearby enemies on sight.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Defensive: Fights back when you or it is attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Passive: Does nothing until commanded.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|tamingshot=Your next hit, which also deals {{Ability_Data|TamingShot|TruePhysicalBaseDamage}}, on a [[Beast]] with a ranged weapon tames it and it will assist you for {{Ability_Data|TamingShot|TamingDuration}} duration. Already tamed animals cannot be tamed again and you can have {{Ability_Data|TamingShot|MaxTamingCountConstantId}} animal(s) tamed at the same time. When used, replaces this skill with the Servant Control skill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cannot tame bosses, subbosses, npcs, polymorphed animals, the [[Demonfly]], faustian bargains, other Ranger&#039;s servants, or camouflaged monsters like [[Mermaid Corpse]] (can be camo and is a [[Beast]]).&lt;br /&gt;
&lt;br /&gt;
|trueshot= Projectile flight speed is greatly increased and gain {{Ability_Data|TrueShot|PhysicalPowerBonus}} for {{Ability_Data|TrueShot|Duration}}.  &lt;br /&gt;
&lt;br /&gt;
|windfletch=Increases projectile speed of arrows and bolts by {{Ability_Data|Windfletch|Windfletch}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Rogue&amp;diff=68796</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Rogue&amp;diff=68796"/>
		<updated>2026-09-06T19:16:10Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Sly Assassin&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Rogue|Rogues]] in Dark and Darker are skilled thieves, assassins, and infiltrators, who rely on cunning, agility and stealth to accomplish their objectives. They are experts at avoiding detection, picking locks, disarming traps, and gathering information. Rogues can also deal lethal damage from a distance or up close, using ranged weapons or sneak attacks. They can also use their sleight of hand to steal from their enemies, making them a valuable asset when it comes to acquiring rare items and treasures.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Rouge is a master of deception able to silently slip between the shadows to work his dastardly deeds. His dexterous hands enable him to quickly loot riches, pick locks, and disable various traps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Daggers&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**High movement speed.&lt;br /&gt;
**Quick attack speed.&lt;br /&gt;
**Quickly interact with objects.&lt;br /&gt;
**Can pick locks without a lock pick. (Traps and Locks perk)&lt;br /&gt;
**Can detect &amp;amp; disable traps. (Traps and Locks perk)&lt;br /&gt;
**Moves more silently. (Creep perk)&lt;br /&gt;
*Cons&lt;br /&gt;
**Low Health.&lt;br /&gt;
**Low damage bonus.&lt;br /&gt;
**Low magic resistance.&lt;br /&gt;
**Limited ranged options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Ambush.png|link=|x96px]] &amp;lt;br&amp;gt; Ambush &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Ambush}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Backstab.png|link=|x96px]] &amp;lt;br&amp;gt; Back Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=BackAttack}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Creep.png|link=|x96px]] &amp;lt;br&amp;gt; Creep &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Creep}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Dagger Expert.png|link=|x96px]] &amp;lt;br&amp;gt; Dagger Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=DaggerMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Double_Jump.png|link=|x96px]] &amp;lt;br&amp;gt; Double Jump &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=DoubleJump}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Hide Mastery.png|link=|x96px]] &amp;lt;br&amp;gt; Hide Mastery &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=HideMastery}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Jokester.png|link=|x96px]] &amp;lt;br&amp;gt; Jokester &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Jokester}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Lethal Mark.png|link=|x96px]] &amp;lt;br&amp;gt; Lethal Mark &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=LethalMark}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Pickpocket.png|link=|x96px]] &amp;lt;br&amp;gt; Pickpocket &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Pickpocket}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Poisoned Weapon.png|link=|x96px]] &amp;lt;br&amp;gt; Poisoned Weapon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=PoisonedWeapon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Stealth.png|link=|x96px]] &amp;lt;br&amp;gt; Stealth &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Stealth}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk_Thrust.png|link=|x96px]] &amp;lt;br&amp;gt; Thrust &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Thrust}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk TrapsandLocks.png|link=|x96px]] &amp;lt;br&amp;gt; Traps and Locks &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=TrapsAndLocks}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Trickster.png|link=|x96px]] &amp;lt;br&amp;gt; Trickster &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Trickster}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Veil_Of_Shadows.png|link=|x96px]] &amp;lt;br&amp;gt; Veil of Shadows &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=VeilOfShadows}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; {{Ability_Data|VeilOfShadows|CooldownDuration}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Perk Wall Ride.png|link=|x96px]] &amp;lt;br&amp;gt; Wall Ride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=WallRide}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%; color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt;Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Caltrops.png|link=|x96px]] &amp;lt;br&amp;gt; Caltrops &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Caltrops}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Caltrops|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Caltrops|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Cut_Throat.png|link=|x96px]] &amp;lt;br&amp;gt; Cut Throat &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=CutThroat}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|CutThroat|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Dual_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Dual Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=DualStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|DualStrike|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Hide.png|link=|x96px]] &amp;lt;br&amp;gt; Hide &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Hide}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Hide|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Play Dead.png|link=|x96px]] &amp;lt;br&amp;gt; Play Dead &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=PlayDead}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|PlayDead|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Rupture.png|link=|x96px]] &amp;lt;br&amp;gt; Rupture &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Rupture}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Rupture|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Rupture|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Shadowstep.png|link=|x96px]] &amp;lt;br&amp;gt;Shadowstep &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Shadowstep}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Shadowstep|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Smoke Bomb.png|link=|x96px]] &amp;lt;br&amp;gt; Smoke Pot &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=SmokePot}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SmokePot|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Sneak Attack.png|link=|x96px]] &amp;lt;br&amp;gt; Sneak Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=SneakAttack}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SneakAttack|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill_Tumbling.png|link=|x96px]] &amp;lt;br&amp;gt; Tumbling &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=Tumbling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Tumbling|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Weakpoint Attack.png|link=|x96px]] &amp;lt;br&amp;gt; Weakpoint Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Rogue|desc=WeakpointAttack}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WeakpointAttack|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Armor penetration abilities do not affect negative PDR, which means they have no effect on [[Monsters]] except some bosses&lt;br /&gt;
&lt;br /&gt;
- Prioritize bringing bandages instead of potions into a raid, because potions last less time and therefore also heal less on Rogues due to their abysmal Buff Duration stat.&lt;br /&gt;
&lt;br /&gt;
- Use your invisibility skill to ambush enemy players or de-aggro monsters.&lt;br /&gt;
&lt;br /&gt;
- Use your throwing knives, they can do quite a bit of damage. You can even apply your on hit debuff skills and poison with them.&lt;br /&gt;
&lt;br /&gt;
- You are not as durable as a Fighter, don&#039;t take big group fights head on, prioritize ambushing their low health or supportive team mates, to quickly turn the tides of battle into your favor. If you are forced to fight head-on, use your superior movement speed to your advantage by spacing yourself out of the enemy&#039;s range.&lt;br /&gt;
&lt;br /&gt;
- If you are hiding in the dark, be sure to unequip your potions from your quick-slots, since they glow in the dark and would give your position away. In the same vein, enemies can see your weapons glowing in the dark if you use your buff abilities or Poison Weapon.&lt;br /&gt;
&lt;br /&gt;
- You can use Hide while jumping up in the air if you crouch or shift walk, this will confuse the enemy and make your movements unpredictable.&lt;br /&gt;
&lt;br /&gt;
- You cannot use your Hide skill while holding a light source in your hands.&lt;br /&gt;
&lt;br /&gt;
- Keep in mind that swapping weapons and items makes noise, even if you are invisible.&lt;br /&gt;
&lt;br /&gt;
- Damaging an airborne enemy now correctly applies an additional 2% damage. This behavior was previously a bug.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
&lt;br /&gt;
|ambush=When coming out of hide, you gain {{Ability_Data|Ambush|MoveSpeedBonus}} for {{Ability_Data|Ambush|Duration}}. If the melee attack is successful, the effect disappears. {{NeedsTesting|Still says that a melee effect will remove the buff even though the physical power bonus buff was removed, is this still the case?}}&lt;br /&gt;
&lt;br /&gt;
|backattack=When attacking a target from behind (120 degrees) gain {{Ability_Data|Backattack|PhysicalPowerBonus}}.&lt;br /&gt;
&lt;br /&gt;
|creep= While crouching for at least {{Ability_Data|Creep|PreDelayDuration}}, the  distance that your footsteps can be heard is reduced and gain {{Ability_Data|Creep|MoveSpeedBonus}}. Also reduce monster detection radius by {{Ability_Data|Creep|SightDetectionReduction}}.&lt;br /&gt;
&lt;br /&gt;
|daggermastery=While swinging or throwing a [[Weapons#Dagger|dagger]], gain {{Ability_Data|DaggerMastery|MeleePhysicalPowerBonus}} and {{Ability_Data|DaggerMastery|MeleeTruePhysicalDamage}}.&lt;br /&gt;
&lt;br /&gt;
|doublejump=You gain the ability to jump an additional time in the air.&lt;br /&gt;
&lt;br /&gt;
|hidemastery= Increases the Hide skill duration to 1.5x and multiplies the cooldown by {{Ability_Data|HideMastery|HideMasteryDuration}}.&lt;br /&gt;
&lt;br /&gt;
|jokester=Grant self and all party members {{Ability_Data|Jokester|AllAttributes}} within {{Ability_Data|Jokester|AuraRadius}}.&lt;br /&gt;
&lt;br /&gt;
|lethalmark=A target hit by a throwing knife loses {{Ability_Data|LethalMark|PhysicalDamageReductionMod}} for {{Ability_Data|LethalMark|HitDuration}}. This effect does not stack on the same target.&lt;br /&gt;
&lt;br /&gt;
|pickpocket=Steal items from a chosen nearby enemy by using the &amp;quot;interact&amp;quot; key. Stolen item is chosen randomly from enemies inventory. Items currently equipped by enemies cannot be stolen. &amp;lt;br&amp;gt; Additionally, your hide will not be revealed when you are bumped into. Items worn in utility slots do not appear on the waist. Pickpocket is not permitted in [[Arena]].&lt;br /&gt;
&lt;br /&gt;
|poisonedweapon=A successful attack applies poison that deals {{Ability_Data|PoisonedWeapon|MagicalBaseDamage}} ({{Ability_Data|PoisonedWeapon|Scaling}}) over {{Ability_Data|PoisonedWeapon|DebuffDuration}} and causes the target to suffer {{Ability_Data|PoisonedWeapon|IncomingPhysicalHealingMod}} and {{Ability_Data|PoisonedWeapon|IncomingMagicalHealingMod}}. The poison can stack up to {{Ability_Data|PoisonedWeapon|DebuffMaximumStacks}} times at once and all stacks refresh when adding more stacks.&lt;br /&gt;
&lt;br /&gt;
|stealth= While hiding, gain the ability to move {{Ability_Data|Stealth|Steps}} steps while crouching or slow walking. Also gain {{Ability_Data|Stealth|MoveSpeedAdd}} per remaining step.&lt;br /&gt;
&lt;br /&gt;
|thrust=While swinging or throwing a [[Weapons#Daggers|dagger]], gain an additional {{Ability_Data|Thrust|ArmorPenetration}}.&lt;br /&gt;
&lt;br /&gt;
|trapsandlocks=You can unlock locked locks without a lockpick and detect traps within {{Ability_Data|TrapsAndLocks|AuraRadius}} to disarm them. &lt;br /&gt;
&lt;br /&gt;
|trickster=While using throwing weapons, gain {{Ability_Data|Trickster|ActionSpeed}} and {{Ability_Data|Trickster|MoveSpeedBonus}}. Increased {{Ability_Data|Trickster|ItemSwapSpeed}}. {{NeedsTesting|Does this work on all throwables like drums?}}&lt;br /&gt;
&lt;br /&gt;
|veilofshadows=When your health falls below {{Ability_Data|VeilOfShadows|HelathRatio}}, you immediately enter stealth for {{Ability_Data|VeilOfShadows|StartDuration}} and gain a {{Ability_Data|VeilOfShadows|MoveSpeedBonus}}. Stealth is not broken even after moving for {{Ability_Data|VeilOfShadows|CanMoveWhileHideDuration}}.&lt;br /&gt;
&lt;br /&gt;
|wallride=Allows you to climb along walls for up to {{Ability_Data|WallRide|MaximumStacks}} steps and perform an additional jump by kicking off a wall. You will automatically fall after hanging on a wall for {{Ability_Data|WallRide|ActivateDuration}}. You cannot start climbing again until after landing on the ground.&lt;br /&gt;
&lt;br /&gt;
|caltrops=Drops Caltrops at your feet that deal {{Ability_Data|Caltrops|PhysicalBaseDamage}} and slows by {{Ability_Data|Caltrops|HitslowMoveSpeed}} within a {{Ability_Data|Caltrops|Range}} radius to the next character that steps on them for {{Ability_Data|Caltrops|HitslowDuration}}. &amp;lt;br&amp;gt; Caltrop stays on the ground for {{Ability_Data|Caltrops|CaltropLifetime}}. &amp;lt;br&amp;gt; {{Ability_Data|Caltrops|Charges}}. {{NeedsTesting|Does the 1.5m range mean it can slow multiple players? Or is this range actually how close a character needs to be to trigger the caltrops?}}&lt;br /&gt;
&lt;br /&gt;
|cutthroat=When you successfully hit a target, [[Silence#Cut Throat|silence]] them for {{Ability_Data|CutThroat|DebuffSilenceDuration}}, disabling the target&#039;s skills/spells/performance abilities.&lt;br /&gt;
&lt;br /&gt;
|dualstrike=Strike simultaneously with both daggers, delivering a powerful blow that combines the damage of both weapons. {{NeedsTesting|What is the extent of the effects that get applied? Maybe something like Ignite counts twice?}}&lt;br /&gt;
&lt;br /&gt;
|hide=Become invisible for {{Ability_Data|Hide|ActiveDuration}}. It is possible to change your equipment in this state. You are revealed when you attempt an action, such as moving, attacking, using a skill. Additionally, you will be revealed when you are bumped into. After being revealed, you suffer a {{Ability_Data|Hide|PhysicalPowerBonus}} penalty for {{Ability_Data|Hide|DebuffDuration}}. Has {{Ability_Data|Hide|Charges}}.&lt;br /&gt;
&lt;br /&gt;
|playdead=Play dead and lie down like a corpse. Recover {{Ability_Data|PlayDead|RecoverableBaseHealing}} ({{Ability_Data|PlayDead|Scaling}}) every {{Ability_Data|PlayDead|Tickinterval}}.&lt;br /&gt;
&lt;br /&gt;
|rupture=The next successful attack causes the target to bleed for {{Ability_Data|Rupture|PhysicalBaseDamage}} over {{Ability_Data|Rupture|BleedingDuration}}. The [[Buffs|Buff]] is consumed when an attack hits an object or target. &amp;lt;br&amp;gt; Can be stacked up to {{Ability_Data|Rupture|BleedingMaximumStacks}} times if Ruptured multiple times.&lt;br /&gt;
&lt;br /&gt;
|shadowstep=Grants a buff for {{Ability_Data|Shadowstep|Duration}}. While the buff is active, your next attack using or throwing a [[Weapons#Daggers|dagger]] instantly moves you behind the target on hit. The effect is consumed if a target is not hit. {{NeedsTesting|What counts as a valid target to teleport to?}}&lt;br /&gt;
&lt;br /&gt;
|smokepot=A smoke pot is deployed creating a smoke screen. The smoke screen lasts {{Ability_Data|SmokePot|Duration}} and covers a {{Ability_Data|SmokePot|Range}} area. While an enemy target is within the smoke screen it slows them by {{Ability_Data|SmokePot|MoveSpeedBonus}}.&lt;br /&gt;
&lt;br /&gt;
|sneakattack=Your next melee attack deals an additional {{Ability_Data|SneakAttack|HitDamagePhysicalBaseDamage}} ({{Ability_Data|SneakAttack|Scaling}}). If the target is not in combat, it deals an additional {{Ability_Data|SneakAttack|AdditionalHitDamagePhysicalBaseDamage}} ({{Ability_Data|SneakAttack|Scaling}}).&lt;br /&gt;
&lt;br /&gt;
|tumbling=When used, backtumbles in the opposite direction the player is facing.&lt;br /&gt;
&lt;br /&gt;
|weakpointattack=When you successfully hit a target, reduce their armor rating by {{Ability_Data|WeakpointAttack|ItemArmorRatingBonus}} for {{Ability_Data|WeakpointAttack|DebuffDuration}}. Only when melee attacking.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Barbarian&amp;diff=68795</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Barbarian&amp;diff=68795"/>
		<updated>2026-09-06T19:12:05Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;The Brawny Warrior&#039;}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Barbarian|Barbarians]] in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
The Barbarian is known for his hardy nature, fiery temper, and ability to endure immense pain. His rage and reckless abandon allow him to lead the charge into battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice&#039;&#039;&#039; - Anything heavy-duty.&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Extreme Health.&lt;br /&gt;
**Damage bonus with 2H weapons.&lt;br /&gt;
**Innate magic resistance.&lt;br /&gt;
**Fast Magical Interaction speed.&lt;br /&gt;
**Strong buff and debuff skills.&lt;br /&gt;
*Cons&lt;br /&gt;
**Slow base movement speed.&lt;br /&gt;
**Slow attack speed.&lt;br /&gt;
**Slow interaction speed.&lt;br /&gt;
**Least ranged options in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;  &lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Axe Specialization.png|link=|96px]] &amp;lt;br&amp;gt; Axe Specialization&lt;br /&gt;
| {{:Barbarian|desc=AxeSpecialization}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Berserker.png|link=|96px]] &amp;lt;br&amp;gt; Berserker&lt;br /&gt;
| {{:Barbarian|desc=Berserker}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;text-align:center; margin-left:auto; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; border:0px; background:transparent;&amp;quot; | Berserker Damage Increase Formula&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:0px;&amp;quot; width=700px; max-width:100%; height:auto; | Berserker Physical Power Bonus = (1 - CurrentHealth/MaxHealth * (1 + HealthBonus%))/3. &amp;lt;br&amp;gt; The bonus cannot be negative.&lt;br /&gt;
|}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Carnage.png|link=|x96px]] &amp;lt;br&amp;gt; Carnage&lt;br /&gt;
| {{:Barbarian|desc=Carnage}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Executioner.png|link=|x96px]] &amp;lt;br&amp;gt; Executioner&lt;br /&gt;
| {{:Barbarian|desc=Executioner}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Heavy Swing.png|link=|x96px]] &amp;lt;br&amp;gt; Heavy Swing&lt;br /&gt;
| {{:Barbarian|desc=HeavySwing}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Iron Will.png|link=|x96px]] &amp;lt;br&amp;gt; Iron Will&lt;br /&gt;
| {{:Barbarian|desc=IronWill}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Morale Boost.png|link=|x96px]] &amp;lt;br&amp;gt; Morale Boost&lt;br /&gt;
| {{:Barbarian|desc=MoraleBoost}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Potion_Chugger.png|link=|x96px]] &amp;lt;br&amp;gt; Potion Chugger&lt;br /&gt;
| {{:Barbarian|desc=PotionChugger}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Savage.png|link=|x96px]] &amp;lt;br&amp;gt; Savage&lt;br /&gt;
| {{:Barbarian|desc=Savage}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Skull Splitter.png|link=|x96px]] &amp;lt;br&amp;gt; Skull Splitter&lt;br /&gt;
| {{:Barbarian|desc=SkullSplitter}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Smash.png|link=|x96px]] &amp;lt;br&amp;gt; Crush&lt;br /&gt;
| {{:Barbarian|desc=Crush}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Toughness.png|link=|x96px]] &amp;lt;br&amp;gt; Robust&lt;br /&gt;
| {{:Barbarian|desc=Robust}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Treacherous Lungs.png|link=|x96px]] &amp;lt;br&amp;gt; Treacherous Lungs&lt;br /&gt;
| {{:Barbarian|desc=TreacherousLungs}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] &amp;lt;br&amp;gt; Two-Hander&lt;br /&gt;
| {{:Barbarian|desc=Two-Hander}}&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable sortable jquery-tablesorter&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;width:60%;color:#eee; background:transparent; text-align:center; vertical-align:middle;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Name &amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Description&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Scaling&amp;lt;/th&amp;gt;&lt;br /&gt;
		&amp;lt;th style=&amp;quot;font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; tabindex=&amp;quot;0&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot;&amp;gt; Cooldown &amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Achilles_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Achilles Strike &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=AchillesStrike}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|AchillesStrike|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|AchillesStrike|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Blood_Exchange.png|link=|x96px]] &amp;lt;br&amp;gt; Blood Exchange &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=BloodExchange}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|BloodExchange|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt; &lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Finishing Blow.png|link=|x96px]] &amp;lt;br&amp;gt; Finishing Blow &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=FinishingBlow}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|FinishingBlow|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Grappling Hook.png|link=|x96px]] &amp;lt;br&amp;gt; Grappling Hook &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=GrapplingHook}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|GrapplingHook|SkillCooldown}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Hurl Weapon.png|link=|x96px]] &amp;lt;br&amp;gt; Hurl Weapon &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=HurlWeapon}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|HurlWeapon|SkillCooldown}} &amp;lt;/td&amp;gt; &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Rage.png|link=|x96px]] &amp;lt;br&amp;gt; Rage &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=Rage}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Rage|SkillCooldown}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Reckless Attack.png|link=|x96px]] &amp;lt;br&amp;gt; Reckless Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=RecklessAttack}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|RecklessAttack|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Savage Roar.png|link=|x96px]]  &amp;lt;br&amp;gt; Savage Roar &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=SavageRoar}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|SavageRoar|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill War Cry.png|link=|x96px]] &amp;lt;br&amp;gt; War Cry &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=WarCry}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WarCry|SkillCooldown}} &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Life_Siphon.png|link=|x96px]] &amp;lt;br&amp;gt; War Sacrifice &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=WarSacrifice}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WarSacrifice|Scaling}} &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|WarSacrifice|SkillCooldown}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot; text-align:middle&amp;quot;&amp;gt; [[File:Skill Whirlwind.png|link=|x96px]] &amp;lt;br&amp;gt; Whirlwind &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{:Barbarian|desc=Whirlwind}} &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; - &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt; {{Ability_Data|Whirlwind|SkillCooldown}} &amp;lt;/td&amp;gt;    &lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Do not open chests or doors the regular way, just break them with the Crush perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.)&lt;br /&gt;
&lt;br /&gt;
- Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies.&lt;br /&gt;
&lt;br /&gt;
- Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman&#039;s Axe as a secondary to deal with them. If you don&#039;t have such a secondary, press X to take out your fists.&lt;br /&gt;
&lt;br /&gt;
- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don&#039;t underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard.&lt;br /&gt;
&lt;br /&gt;
- Use your ability to smash through doors to make aggressive plays and surprise enemy players.&lt;br /&gt;
&lt;br /&gt;
- Utilize Move Speed buffs such as Rage, Wizard&#039;s Haste, or Bard&#039;s Accelerando to mitigate your slow movement speed. &lt;br /&gt;
&lt;br /&gt;
- Berserker perk physical damage bonus is negatively affected by Health Bonus % like Robust, War Cry, and Blood Exchange, which all add together. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|axespecialization=While using [[Weapons#Axes|axes]], gain {{Ability_Data|AxeSpecialization|PhysicalBuffWeaponDamage}}.&lt;br /&gt;
&lt;br /&gt;
|berserker=Gain 2% [[Stats#Physical Power Bonus|Physical Power Bonus]] and 0.5% [[Stats#Move Speed Bonus|Move Speed Bonus]] for every 10% of your maximum health missing. This means you approach 20% [[Stats#Physical Power Bonus|Physical Power Bonus]] and 5% [[Stats#Move Speed Bonus|Move Speed Bonus]] as you lose health.&lt;br /&gt;
&lt;br /&gt;
|carnage=Striking 2 or more players with a melee weapon within 1.5s grants {{Ability_Data|Carnage|PhysicalPowerBonus}} for {{Ability_Data|Carnage|Duration}}. {{NeedsTesting|Do thrown melee weapons work, or is it strictly swings with a melee weapon?}}&lt;br /&gt;
&lt;br /&gt;
|executioner=While using [[Weapons#Axes|axes]], gain {{Ability_Data|Executioner|MeleeHeadshotDamageModifier}}. When throwing an [[Weapons#Axes|axe]] gain {{Ability_Data|Executioner|RangedHeadshotDamageModifier}}.&lt;br /&gt;
&lt;br /&gt;
|heavyswing=Hitting a target with a two-handed weapon increases the duration of movement speed reduction effects applied to them by {{Ability_Data|HeavySwing|HitSlowDuration}}. {{NeedsTesting|May only work on weapon hit slows and not other slows that players might expect like Achilles Strike.}}&lt;br /&gt;
&lt;br /&gt;
|ironwill=Gain {{Ability_Data|IronWill|MagicalResistance}} and immunity to knockback effects and raise your [[Stats#Magical Damage Reduction|Magical Damage Reduction]] cap to {{Ability_Data|IronWill|Attribute_MaxMagicalDamageReduction}}. &lt;br /&gt;
&lt;br /&gt;
|moraleboost=Receive {{Ability_Data|MoraleBoost|PercentMaxHealthHealing}} after killing a player.&lt;br /&gt;
&lt;br /&gt;
|potionchugger=Gain {{Ability_Data|PotionChugger|MagicalBaseHealing}} healing and {{Ability_Data|PotionChugger|PhysicalBaseShield}} shielding potency from all drinks, while reducing the duration to {{Ability_Data|PotionChugger|PotionDuration}} the base amount. &amp;lt;br&amp;gt; Does not affect [[Potion_of_Luck|Luck Potions]].&lt;br /&gt;
&lt;br /&gt;
|savage=While not wearing any [[Armors#Chest|chest armor]], gain {{Ability_Data|Savage|PhysicalPowerBonus}} and {{Ability_Data|Savage|ImpactPower}}.&lt;br /&gt;
&lt;br /&gt;
|skullsplitter=Targets hit by a headshot are inflicted with Bleed.&amp;lt;br&amp;gt;Bleed: Deals a total of {{Ability_Data|SkullSplitter|PhysicalBaseDamage}} ({{Ability_Data|SkullSplitter|Scaling}}) over {{Ability_Data|SkullSplitter|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|crush=While holding a two-handed weapon, destroy [[Props]] (such as doors and chests) with one strike and gain {{Ability_Data|Crush|ImpactPower}} to defeat blocks and parries better.&lt;br /&gt;
&lt;br /&gt;
|robust=Gain {{Ability_Data|Robust|MaxHealthBonus}}. &lt;br /&gt;
&lt;br /&gt;
|treacherouslungs=Increases the duration of all shouting abilities (War Cry, Rage, Savage Roar) to {{Ability_Data|TreacherousLungs|ShoutDuration}} of the base amount.&amp;lt;br&amp;gt;For War Cry&#039;s specifically, it only affects the duration on yourself, it does not affect the duration on allies.&lt;br /&gt;
&lt;br /&gt;
|two-hander=When attacking with a two-handed [[Weapons|weapon]], gain {{Ability_Data|Two-Hander|PhysicalPowerBonus}} and {{Ability_Data|Two-Hander|ArmorPenetration}}.&lt;br /&gt;
&lt;br /&gt;
|achillesstrike=Grants a buff for {{Ability_Data|AchillesStrike|Duration}}. If you strike a target while the buff is active inflict {{Ability_Data|AchillesStrike|HitslowMoveSpeed}} for {{Ability_Data|AchillesStrike|HitslowDuration}}. While [[Debuffs|debuffed]], each time the target moves they receive {{Ability_Data|AchillesStrike|PhysicalBaseDamage}}.&lt;br /&gt;
&lt;br /&gt;
|bloodexchange=For {{Ability_Data|BloodExchange|Duration}}, gain {{Ability_Data|BloodExchange|ActionSpeed}} and {{Ability_Data|BloodExchange|HealRatio}} [[Healing#Life_Steal|Life Steal]]. In exchange, suffer {{Ability_Data|BloodExchange|PercentMaxHealthHealing}} as damage.&lt;br /&gt;
&lt;br /&gt;
|finishingblow=Your next attack deals an additional {{Ability_Data|FinishingBlow|TruePhysicalBaseDamage}}. If the target’s health is {{Ability_Data|FinishingBlow|Threshold}} or lower after the attack, they are instantly killed.&lt;br /&gt;
&lt;br /&gt;
|whirlwind=Spin rapidly with a two-handed weapon, dealing {{Ability_Data|Whirlwind|DamageRatio}} of weapon damage to all nearby enemies. While spinning, your weapon cannot be interrupted by any impact except parries. However, when colliding with something and then dealing damage, weapon damage is multiplied by {{Ability_Data|Whirlwind|ExecDamageWeaponRatioPrimary}}. {{NeedsTesting|Not 100% sure which parts of the damage formula these multipliers affect. They may just both affect the base damage before any other calculations happen.}}&lt;br /&gt;
|grapplinghook=Throws a grappling rope at a target up to 4m away, pulling them toward you and slowing them by {{Ability_Data|GrapplingHook|HitSlowMoveSpeed}} for {{Ability_Data|GrapplingHook|HitSlowDuration}}.&lt;br /&gt;
&amp;lt;br&amp;gt; Can be cancelled before throwing without activating the cooldown.&lt;br /&gt;
&lt;br /&gt;
|hurlweapon=Throws an axe to deal {{Ability_Data|HurlWeapon|DamageRatio}} weapon damage with 8 [[Impact_Power#Impact_Power|Impact Power]]. Can only be used when an axe is equipped as your primary weapon.&lt;br /&gt;
&amp;lt;br&amp;gt; This actually throws your weapon and you must go pick it up again to use it. &amp;lt;br&amp;gt; Can be cancelled before throwing without activating the cooldown.&lt;br /&gt;
&lt;br /&gt;
|rage=For {{Ability_Data|Rage|Duration}}, gain {{Ability_Data|Rage|Strength}} and {{Ability_Data|Rage|MoveSpeedBonus}}, but suffer {{Ability_Data|Rage|PhysicalDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|recklessattack=For {{Ability_Data|RecklessAttack|Duration}} suffer {{Ability_Data|RecklessAttack|ArmorRating}}, but your next attack has an additional {{Ability_Data|RecklessAttack|ArmorPenetration}}. The effect is consumed when you hit a target or object with a melee attack.&lt;br /&gt;
&lt;br /&gt;
|savageroar=Frightens all enemies within a {{Ability_Data|SavageRoar|Range}} radius, causing players to suffer {{Ability_Data|SavageRoar|PhysicalPowerBonus}} and {{Ability_Data|SavageRoar|MoveSpeedBonus}} for {{Ability_Data|SavageRoar|PlayerDuration}} and forcing monsters to flee for {{Ability_Data|SavageRoar|MonsterDuration}}.&lt;br /&gt;
&lt;br /&gt;
|warcry=You and allies within {{Ability_Data|WarCry|Range}} gain {{Ability_Data|WarCry|MaxHealthBonus}} for {{Ability_Data|WarCry|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|warsacrifice=While active, gain {{Ability_Data|WarSacrifice|AllAttributes}} for {{Ability_Data|WarSacrifice|BuffDuration}}. In exchange, suffer {{Ability_Data|WarSacrifice|PercentMaxHealthHealing}} over {{Ability_Data|WarSacrifice|DebuffDuration}}.&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Fighter&amp;diff=68794</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Fighter&amp;diff=68794"/>
		<updated>2026-09-06T19:10:36Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Fixed tags broken from statuses change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{UpdateStatus|Class Data}}&lt;br /&gt;
{{Infobox Class|{{PAGENAME}}|&#039;A Master of Arms&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
[[Fighter|Fighters]] in Dark and Darker are expert combatants, trained in a variety of weapons and fighting styles. They are front-line warriors, skilled at dealing and taking damage in equal measure. They have all round balanced attributes. Fighters also have a wide range of abilities that can be tailored to fit different situations and playstyles. They can choose to specialize in one weapon or fighting style or become more versatile, making them a valuable asset in any group.&lt;br /&gt;
&lt;br /&gt;
==Class Info==&lt;br /&gt;
&lt;br /&gt;
The Fighter is a jack of all trades when it comes to combat. Well-versed with a multitude of weapons and armaments, the Fighter can hold his own against anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapon of choice:&#039;&#039;&#039; - Pretty much everything&lt;br /&gt;
&lt;br /&gt;
*Pros&lt;br /&gt;
**Can equip most [[Weapons|weapons]] and [[Armors|armors]]. With Weapon Mastery perk, can equip &#039;&#039;&#039;any&#039;&#039;&#039; weapon in the game.&lt;br /&gt;
**Well-rounded attributes.&lt;br /&gt;
**Has the ability to sprint with the Sprint skill and sustain through Second Wind skill.&lt;br /&gt;
*Cons&lt;br /&gt;
**Dependent on equipment.&lt;br /&gt;
**Cannot cast any spells.&lt;br /&gt;
**Blocking and parrying, which are a big part of their kit, are difficult to pull off consistently due to the directional blocking system.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-|Perks=&lt;br /&gt;
&lt;br /&gt;
You can equip an additional perk every 5 levels. &amp;lt;br&amp;gt;&lt;br /&gt;
Currently maxed out at Level 15, so a total of 4 perks can be equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk_Adrenaline_Spike.png|link=|96px]] &amp;lt;br&amp;gt; Adrenaline Spike&lt;br /&gt;
| {{:Fighter|desc=AdrenalineSpike}}&lt;br /&gt;
| {{Ability_Data|AdrenalineSpike|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Barricade.png|link=|96px]] &amp;lt;br&amp;gt; Barricade&lt;br /&gt;
| {{:Fighter|desc=Barricade}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Combo Attack.png|link=|96px]] &amp;lt;br&amp;gt; Combo Attack&lt;br /&gt;
| {{:Fighter|desc=ComboAttack}}&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Counterattack.png|link=|96px]] &amp;lt;br&amp;gt; Counterattack&lt;br /&gt;
| {{:Fighter|desc=Counterattack}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Defense Expert.png|link=|96px]] &amp;lt;br&amp;gt; Defense Mastery&lt;br /&gt;
| {{:Fighter|desc=DefenseMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Dual Wield.png|link=|96px]] &amp;lt;br&amp;gt; Dual Wield&lt;br /&gt;
| {{:Fighter|desc=DualWield}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Last Bastion.png|link=|96px]] &amp;lt;br&amp;gt; Last Bastion&lt;br /&gt;
| {{:Fighter|desc=LastBastion}}&lt;br /&gt;
| {{Ability_Data|LastBastion|CooldownDuration}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Projectile Resistance.png|link=|96px]] &amp;lt;br&amp;gt; Projectile Resistance&lt;br /&gt;
| {{:Fighter|desc=ProjectileResistance}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Shield Expert.png|link=|96px]] &amp;lt;br&amp;gt; Shield Mastery&lt;br /&gt;
| {{:Fighter|desc=ShieldMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk_Slayer.png|link=|96px]] &amp;lt;br&amp;gt; Slayer&lt;br /&gt;
| {{:Fighter|desc=Slayer}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Swift.png|link=|96px]] &amp;lt;br&amp;gt; Swift&lt;br /&gt;
| {{:Fighter|desc=Swift}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Sword Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Sword Mastery&lt;br /&gt;
| {{:Fighter|desc=SwordMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Veteran Instinct.png|link=|96px]] &amp;lt;br&amp;gt; Veteran Instinct&lt;br /&gt;
| {{:Fighter|desc=VeteranInstinct}}&lt;br /&gt;
| Be out of combat for 10s&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Weapon Guard.png|link=|96px]] &amp;lt;br&amp;gt; Weapon Guard&lt;br /&gt;
| {{:Fighter|desc=WeaponGuard}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Perk Weapon Mastery.png|link=|96px]] &amp;lt;br&amp;gt; Weapon Mastery&lt;br /&gt;
| {{:Fighter|desc=WeaponMastery}}&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Skills=&lt;br /&gt;
&lt;br /&gt;
You can equip a total of 2 skills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable jquery-tablesorter ClassesTable&amp;quot; style=&amp;quot;min-width:360px;&amp;gt;&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Name &lt;br /&gt;
! style=&amp;quot;width:70%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Description &lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; class=&amp;quot;headerSort&amp;quot; role=&amp;quot;columnheader button&amp;quot; title=&amp;quot;Sort ascending&amp;quot; | Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Adrenaline Rush.png|link=|x96px]] &amp;lt;br&amp;gt; Adrenaline Rush&lt;br /&gt;
| {{:Fighter|desc=AdrenalineRush}}&lt;br /&gt;
| {{Ability_Data|AdrenalineRush|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Breakthrough.png|link=|x96px]] &amp;lt;br&amp;gt; Breakthrough&lt;br /&gt;
| {{:Fighter|desc=Breakthrough}}&lt;br /&gt;
| {{Ability_Data|Breakthrough|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Disarm.png|link=|x96px]] &amp;lt;br&amp;gt; Disarm&lt;br /&gt;
| {{:Fighter|desc=Disarm}}&lt;br /&gt;
| {{Ability_Data|Disarm|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Fortified Ground.png|link=|x96px]] &amp;lt;br&amp;gt; Fortified Ground&lt;br /&gt;
| {{:Fighter|desc=FortifiedGround}}&lt;br /&gt;
| {{Ability_Data|FortifiedGround|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Perfect_Block.png|link=|x96px]] &amp;lt;br&amp;gt; Perfect Block&lt;br /&gt;
| {{:Fighter|desc=PerfectBlock}}&lt;br /&gt;
| {{Ability_Data|PerfectBlock|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill_Pommel_Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Pommel Strike&lt;br /&gt;
| {{:Fighter|desc=PommelStrike}}&lt;br /&gt;
| {{Ability_Data|PommelStrike|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Second Wind.png|link=|x96px]] &amp;lt;br&amp;gt; Second Wind&lt;br /&gt;
| {{:Fighter|desc=SecondWind}}&lt;br /&gt;
| -&lt;br /&gt;
|- &amp;lt;!-- Shield slam data bugged, has to be manually written--&amp;gt;&lt;br /&gt;
| [[File:Skill_Shield_Slam.png|link=|x96px]] &amp;lt;br&amp;gt; Shield Slam&lt;br /&gt;
| {{:Fighter|desc=ShieldSlam}}&lt;br /&gt;
| {{Ability_Data|ShieldSlam|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Spell Reflection.png|link=|x96px]] &amp;lt;br&amp;gt; Spell Reflection&lt;br /&gt;
| {{:Fighter|desc=SpellReflection}}&lt;br /&gt;
| {{Ability_Data|SpellReflection|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Sprint.png|link=|x96px]] &amp;lt;br&amp;gt; Sprint&lt;br /&gt;
| {{:Fighter|desc=Sprint}}&lt;br /&gt;
| {{Ability_Data|Sprint|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Taunt.png|link=|x96px]] &amp;lt;br&amp;gt; Taunt&lt;br /&gt;
| {{:Fighter|desc=Taunt}}&lt;br /&gt;
| {{Ability_Data|Taunt|SkillCooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Skill Victory Strike.png|link=|x96px]] &amp;lt;br&amp;gt; Victory Strike&lt;br /&gt;
| {{:Fighter|desc=VictoryStrike}}&lt;br /&gt;
| {{Ability_Data|VictoryStrike|SkillCooldown}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Gear=&lt;br /&gt;
{{ListGearForClass|{{PAGENAME}}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Stats=&lt;br /&gt;
{{GenerateDetailsPage|{{PAGENAME}}}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-|Tips=&lt;br /&gt;
&lt;br /&gt;
- Get your hands on a ranged weapon, this enables you to safely dispatch monsters from range and also increases your versatility for PvP fights.&lt;br /&gt;
&lt;br /&gt;
- Use your shield not only to block melee attacks, but also projectiles like arrows and spells.&lt;br /&gt;
&lt;br /&gt;
- Be resourceful with your skills, some of them are single use only. However, they can be replenished with the use of campfires.&lt;br /&gt;
&lt;br /&gt;
- Your in-combat sustain is very high due to Second Wind, however, it heals over a long period of time, so try to stay alive long enough by temporarily retreating if necessary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All &amp;lt;b&amp;gt;bolded numbers&amp;lt;/b&amp;gt; are automatically updated; however, non-boldened phrasing/numbers are written manually by the community. See [[ClassAbilityDocs|Class Ability Documentation]] for more.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{desc|}}}}}&lt;br /&gt;
|adrenalinespike=When your health goes below {{Ability_Data|AdrenalineSpike|ActivateHealthValue}}, gain {{Ability_Data|AdrenalineSpike|ActionSpeed}}, {{Ability_Data|AdrenalineSpike|MoveSpeedBonus}}, {{Ability_Data|AdrenalineSpike|RegularInteractionSpeed}}, and do not receive the penalty for Adrenaline Rush for {{Ability_Data|AdrenalineSpike|ActivatedDuration}}. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|barricade=While in defensive stance, gain {{Ability_Data|Barricade|ArmorRating}} and {{Ability_Data|Barricade|MagicalResistance}}.&lt;br /&gt;
&lt;br /&gt;
|comboattack=Grants {{Ability_Data|ComboAttack|PhysicalPowerBonus}} bonus physical damage per stack for consecutive melee attacks within {{Ability_Data|ComboAttack|Duration}} seconds, stacking up to {{Ability_Data|ComboAttack|MaximumStacks}} times. 1st stack is granted on the first hit.&lt;br /&gt;
&lt;br /&gt;
|counterattack=When you successfully block an attack, gain {{Ability_Data|CounterAttack|MoveSpeedBonus}} and {{Ability_Data|CounterAttack|ActionSpeed}} for {{Ability_Data|CounterAttack|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|defensemastery=Gain an additional {{Ability_Data|DefenseMastery|ItemArmorRatingBonus}} from equipped armor, and raise your [[Stats#Physical Damage Reduction|Physical Damage Reduction]] cap to {{Ability_Data|DefenseMastery|Attribute_MaxPhysicalDamageReduction}}.&lt;br /&gt;
&lt;br /&gt;
|dualwield=While you have weapons equipped in both hands, gain {{Ability_Data|DualWield|ActionSpeed}}. &amp;lt;br&amp;gt; (works with all secondary weapons, excluding lanterns and shields)&lt;br /&gt;
&lt;br /&gt;
|lastbastion=When your Health falls to {{Ability_Data|LastBastion|HealthRatio}} or below, you gain {{Ability_Data|LastBastion|ArmorRating}}, {{Ability_Data|LastBastion|MagicalResistance}} and {{Ability_Data|LastBastion|ProjectileDamageReduction}} for {{Ability_Data|LastBastion|StartDuration}}.&lt;br /&gt;
&lt;br /&gt;
|projectileresistance=Gain {{Ability_Data|ProjectileResistance|ProjectileResistanceProjectileDamageReduction}}. While in defensive stance, gain an additional {{Ability_Data|ProjectileResistance|activatedprojectiledamagereduction}}. &lt;br /&gt;
&lt;br /&gt;
|shieldmastery=While in defensive stance, gain {{Ability_Data|ShieldMastery|MoveSpeedBonus}}. When you successfully block an attack, gain {{Ability_Data|ShieldMastery|ActionSpeed}} and {{Ability_Data|ShieldMastery|PhysicalPowerBonus}} on your next melee attack within {{Ability_Data|ShieldMastery|CounterWindowDuration}}. {{NeedsTesting|Does this grant a buff that is consumed on the next swing?}}&lt;br /&gt;
&lt;br /&gt;
|slayer=While holding a weapon in each hand, gain {{Ability_Data|Slayer|PhysicalBuffWeaponDamage}} and {{Ability_Data|Slayer|MoveSpeedAdd}} but lose the ability to equip plate armor. &amp;lt;br&amp;gt; (works with all secondary weapons, excluding lanterns and shields)&lt;br /&gt;
&lt;br /&gt;
|swift=Gain {{Ability_Data|Swift|ArmorSpeedPenaltyBonus}}. Not applicable to additional speed modifiers.&lt;br /&gt;
&lt;br /&gt;
|swordmastery=When using a [[Weapons#Swords|Sword]]-type weapon, gain {{Ability_Data|SwordMastery|PhysicalBuffWeaponDamage}} and {{Ability_Data|SwordMastery|ActionSpeed}}. Also gain {{Ability_Data|SwordMastery|MoveSpeedAdd}} when taking a defensive stance with your sword.&lt;br /&gt;
&lt;br /&gt;
|veteraninstinct=When you enter combat, gain {{Ability_Data|VeteranInstinct|PhysicalDamageReductionMod}} and {{Ability_Data|VeteranInstinct|PhysicalPowerBonus}} for {{Ability_Data|VeteranInstinct|StartDuration}}.&lt;br /&gt;
&lt;br /&gt;
|weaponguard=While blocking with a weapon, gain {{Ability_Data|WeaponGuard|ImpactResistance}}. Upon a successful block, you gain {{Ability_Data|WeaponGuard|PhysicalPowerBonus}} and {{Ability_Data|WeaponGuard|ActionSpeed}} for {{Ability_Data|WeaponGuard|ActivatedDuration}}.&lt;br /&gt;
&lt;br /&gt;
|weaponmastery=Gain the ablity to use any weapon. &amp;lt;!--While using non-native weapon to your class, lose {{Ability_Data|WeaponMastery|PhysicalPowerBonus}} and {{Ability_Data|WeaponMastery|MagicalPowerBonus}} on the weapon.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|adrenalinerush=Gain {{Ability_Data|AdrenalineRush|ActiveActionSpeed}} and {{Ability_Data|AdrenalineRush|ActiveMoveSpeedBonus}} for {{Ability_Data|AdrenalineRush|ActiveDuration}}. After the duration ends, lose {{Ability_Data|AdrenalineRush|DebuffActionSpeed}} and {{Ability_Data|AdrenalineRush|DebuffMoveSpeedBonus}} for {{Ability_Data|AdrenalineRush|DebuffDuration}}.&lt;br /&gt;
&lt;br /&gt;
|breakthrough=Remove and become immune to [[Debuffs]] that slow move speed, knockback, and gain {{Ability_Data|Breakthrough|MoveSpeedAdd}} for {{Ability_Data|Breakthrough|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|disarm=If you block a melee attack with your weapon within {{Ability_Data|Disarm|ActiveDuration}}, you disarm the attacker for {{Ability_Data|Disarm|HitDuration}}. Disarmed targets cannot use weapons. This effect can only be applied once and is consumed when you block a melee attack. Can only be used while a weapon is equipped.&lt;br /&gt;
&lt;br /&gt;
|fortifiedground=Deploys a rallying banner for {{Ability_Data|FortifiedGround|Duration}}. Allies within 33m of the banner receive {{Ability_Data|FortifiedGround|AllAttributes}}.&lt;br /&gt;
&lt;br /&gt;
|perfectblock=Gain {{Ability_Data|PerfectBlock|ImpactResistance}} for {{Ability_Data|PerfectBlock|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|pommelstrike=When attacking with the hilt while a one-handed weapon is equipped as your main weapon, it deals an additional {{Ability_Data|PommelStrike|PhysicalBaseDamage}} ({{Ability_Data|PommelStrike|Scaling}}) and silences the target. If the silence interrupts the enemy&#039;s action, it deals an additional 10 Physical Base Damage ({{Ability_Data|PommelStrike|Scaling}}) and reduces {{Ability_Data|PommelStrike|MoveSpeedBonus}} for {{Ability_Data|PommelStrike|Duration}}. &amp;lt;br&amp;gt;&lt;br /&gt;
[[Silence|Silence]]: Disables skills/spells/performance abilities.&lt;br /&gt;
&lt;br /&gt;
|secondwind=Recover {{Ability_Data|SecondWind|PercentMaxHealthHealing}} over {{Ability_Data|SecondWind|Duration}}. Additionally, Second Wind removes the negative effects of the Adrenaline Rush. &amp;lt;br&amp;gt; Has {{Ability_Data|SecondWind|MaxCount}} use. {{Ability_Data|SecondWind|CanRecharge}} at the rate of a Tier {{Ability_Data|SecondWind|SkillTier}} Skill.&lt;br /&gt;
&lt;br /&gt;
|shieldslam= When using a shield, perform a shield bash attack that actively blocks and deals {{Ability_Data|ShieldSlam|PhysicalBaseDamage}} ({{Ability_Data|ShieldSlam|Scaling}}) and decreases the victim&#039;s {{Ability_Data|ShieldSlam|HitSlowMoveSpeed}} for {{Ability_Data|ShieldSlam|HitSlowDuration}} after knocking them backwards.&lt;br /&gt;
&lt;br /&gt;
|spellreflection=While blocking, gain the ability to reflect projectile and hitscan spells while also gaining {{Ability_Data|SpellReflection|MagicalDamageReduction}}. This buff persists until reflecting a spell, lasting {{Ability_Data|SpellReflection|ActivatedDuration}} while active.&lt;br /&gt;
&lt;br /&gt;
|sprint=Gain {{Ability_Data|Sprint|MaximumStacks}} stacks of Momentum, granting {{Ability_Data|Sprint|MoveSpeedAdd}} per stack. Lose 1 stack every {{Ability_Data|Sprint|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|taunt=Increases the aggro value to all monsters within a {{Ability_Data|Taunt|Range}} area by 200%. Gain {{Ability_Data|Taunt|PhysicalDamageReduction}} and {{Ability_Data|Taunt|MagicalDamageReduction}} for {{Ability_Data|Taunt|Duration}}.&lt;br /&gt;
&lt;br /&gt;
|victorystrike=Your next attack within {{Ability_Data|VictoryStrike|Duration}} deals an additional {{Ability_Data|VictoryStrike|PhysicalPowerBonus}}. If this attack kills a player, the skill will trigger again with no cooldown. {{NeedsTesting|On reset, Does it grant the buff again instantly or does it just reset the cooldown, or both?}}&lt;br /&gt;
&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Status_Data&amp;diff=68793</id>
		<title>Template:Status Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Status_Data&amp;diff=68793"/>
		<updated>2026-09-06T19:02:59Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: monsters fixes, tons of status effects get more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|status_types=Buff,Debuff,Other&lt;br /&gt;
|source_types=Class,Item,Prop,Monster,Other&lt;br /&gt;
|buff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|class={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|abyssal flame={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Abyssal Flame&lt;br /&gt;
			|tags_frontend=[[Damage#Health_Cost|Health Cost]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_AbyssalFlame&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando granted bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Granted Bad&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 2&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_AccelerandoGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando granted good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Granted Good&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_AccelerandoGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando granted perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Granted Perfect&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 4&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_AccelerandoGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Bad&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Good&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|accelerando perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Accelerando Perfect&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Accelerando]]&lt;br /&gt;
			}}&lt;br /&gt;
		|achilles strike buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Achilles Strike Buff&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_AchillesStrike&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline rush={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Rush&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_AdrenalineRush&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline spike activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Spike Activated&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 3%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 15%&amp;lt;br&amp;gt;[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_AdrenalineSpike&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|advanced healer={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Advanced Healer&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AdvancedHealer&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Advanced Healer]]&lt;br /&gt;
			}}&lt;br /&gt;
		|air mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Air Mastery&lt;br /&gt;
			|tags_frontend=[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]: 50%&amp;lt;br&amp;gt;[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AirMastery&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Air Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro granted bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Granted Bad&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 3%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_AllegroGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro granted good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Granted Good&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 4%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_AllegroGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro granted perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Granted Perfect&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 5%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_AllegroGranted&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Bad&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_Allegro&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Good&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_Allegro&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|allegro perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Allegro Perfect&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_Allegro&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Allegro]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ambush={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ambush&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Ambush&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Ambush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|animal kinship={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Animal Kinship&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AnimalKinship&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Animal Kinship]]&lt;br /&gt;
			}}&lt;br /&gt;
		|antimagic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Antimagic&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Antimagic&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Antimagic]]&lt;br /&gt;
			}}&lt;br /&gt;
		|apex of sorcery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Apex Of Sorcery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ApexOfSorcery&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|apex of sorcery activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Apex Of Sorcery Activated&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 30%&amp;lt;br&amp;gt;[[Damage#Penetration|Magical Penetration]]: 30%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 25%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ApexOfSorceryActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Apex of Sorcery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane feedback activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Feedback Activated&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 3%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ArcaneFeedback&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Arcane Feedback]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane infusion buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Infusion Buff&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ArcaneInfusion&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane insight={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Insight&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Memory_Capacity|Memory Capacity Mod]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ArcaneInsight&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Insight]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Mastery&lt;br /&gt;
			|tags_frontend=[[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ArcaneMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Arcane Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane precision={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Precision&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ArcanePrecision&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Arcane Precision]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Shield&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Shield|Base Shield]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Buff_ArcaneShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane surge buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Surge Buff&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 30%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ArcaneSurge&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Surge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aria of alacrity bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aria Of Alacrity Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_AriaOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aria of alacrity good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aria Of Alacrity Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 6%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_AriaOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aria of alacrity perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aria Of Alacrity Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 8%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_AriaOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Aria of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aura of awe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aura Of Awe&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AuraOfAwe&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]&lt;br /&gt;
			}}&lt;br /&gt;
		|axe specialization={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Axe Specialization&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_AxeSpecialization&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Axe Specialization]]&lt;br /&gt;
			}}&lt;br /&gt;
		|back attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Back Attack&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_BackAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Back Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ballad of courage bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ballad Of Courage Bad&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 2&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_BalladOfCourage&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ballad of courage good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ballad Of Courage Good&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 4&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_BalladOfCourage&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ballad of courage perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ballad Of Courage Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 6&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_BalladOfCourage&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Ballad of Courage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banishing touch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banishing Touch&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_BanishingTouch&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Banishing Touch]]&lt;br /&gt;
			}}&lt;br /&gt;
		|barefoot pilgrimage buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Barefoot Pilgrimage Buff&lt;br /&gt;
			|tags_frontend=Duration: 16s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -100%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 25%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 20%&amp;lt;br&amp;gt;[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_BarefootPilgrimage&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Barefoot Pilgrimage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|barkskin armor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Barkskin Armor&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: 50&amp;lt;br&amp;gt;[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_BarkskinArmor&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Barkskin Armor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|barricade={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Barricade&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 75&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 75&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Barricade&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Barricade]]&lt;br /&gt;
			}}&lt;br /&gt;
		|beats of alacrity bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Beats Of Alacrity Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 4&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_BeatsOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|beats of alacrity good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Beats Of Alacrity Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_BeatsOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|beats of alacrity perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Beats Of Alacrity Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 6&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_BeatsOfAlacrity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Beats of Alacrity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|berserker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Berserker&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Berserker&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Berserker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bless hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bless Hit&lt;br /&gt;
			|tags_frontend=Duration: 30s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Blessed&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Bless]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood exchange={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Exchange&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_BloodExchange&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Blood Exchange]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood pact={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Pact&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 50&amp;lt;br&amp;gt;[[Health#Max_Health_Add|Max Health Add]]: 30&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_BloodPact&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood pact primitives={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Pact Primitives&lt;br /&gt;
			|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 25%&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Character DarknessShard Used&lt;br /&gt;
			|icon=Icon_Buff_BloodPactPrimitives&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood tithe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Tithe&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_BloodTithe&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Blood Tithe]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blow of corruption={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blow Of Corruption&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_BlowofCorruption&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blunt weapon mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blunt Weapon Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_BluntWeaponMastery&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Blunt Weapon Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|breakthrough={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Breakthrough&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 7&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Breakthrough&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Breakthrough]]&lt;br /&gt;
			}}&lt;br /&gt;
		|brewmaster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Brewmaster&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Brewmaster&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Brewmaster]]&lt;br /&gt;
			}}&lt;br /&gt;
		|camping mastery on activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Camping Mastery On Activated&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CampingMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|carnage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Carnage&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Carnage&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Carnage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|charismatic performance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Charismatic Performance&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CharismaticPerformance&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Charismatic Performance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chase={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chase&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Chase&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Chase]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chorale of clarity bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chorale Of Clarity Bad&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_ChoraleOfClarity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chorale of clarity good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chorale Of Clarity Good&lt;br /&gt;
			|tags_frontend=Duration: 40s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_ChoraleOfClarity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chorale of clarity perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chorale Of Clarity Perfect&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_ChoraleOfClarity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chorale of Clarity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cold focus={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cold Focus&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ColdFocus&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Cold Focus]]&lt;br /&gt;
			}}&lt;br /&gt;
		|combo attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Combo Attack&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ComboAttack&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Combo Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|counterattack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Counterattack&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Counterattack&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Counterattack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|creep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Creep&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CreepPerk&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Creep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|creep activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Creep Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_CreepActivate&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Creep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|creep pre delay={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Creep Pre Delay&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Buff_CreepPreDelay&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Creep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crippling shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crippling Shot&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CripplingShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crossbow mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crossbow Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_CrossbowMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crossbow mastery reload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crossbow Mastery Reload&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_CrossbowMasteryReload&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crossbow Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crush={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crush&lt;br /&gt;
			|tags_frontend=[[Impact_Power|Impact Power]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Crush&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Crush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CurseMastery&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Curse Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cutthroat buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cutthroat Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_CutThroat&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dagger mastery melee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dagger Mastery Melee&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%&amp;lt;br&amp;gt;[[Damage#True_Damage|True Physical Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DaggerMastery&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dagger mastery ranged={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dagger Mastery Ranged&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 15%&amp;lt;br&amp;gt;[[Damage#True_Damage|True Physical Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DaggerMastery&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Dagger Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dancing feet={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dancing Feet&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DancingFeet&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Dancing Feet]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark enhancement={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Enhancement&lt;br /&gt;
			|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DarkEnhancement&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Dark Enhancement]]&lt;br /&gt;
			}}&lt;br /&gt;
		|darkness shard={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Darkness Shard&lt;br /&gt;
			|tags_frontend=[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 33%&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Character DarknessShard Activate&lt;br /&gt;
			|icon=Icon_Buff_DarknessShard&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Spell Predation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark offering buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Offering Buff&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_DarkOfferingStatus&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark offering concentration={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Offering Concentration&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_DarkOfferingConcentration&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Dark Offering]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark reflection activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Reflection Activated&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_DarkReflection&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|defense mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Defense Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Item Armor Rating Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DefenseMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Defense Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|demon armor buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Demon Armor Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DemonArmorPerk&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|disarm={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Disarm&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Disarm&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Disarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine echo={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Echo&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DivineEcho&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Divine Echo]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine grace={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Grace&lt;br /&gt;
			|tags_frontend=Duration: 180s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_DivineGrace&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Divine Grace]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine protection={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Protection&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_DivineProtection&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Divine Protection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine strike hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Strike Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Damage#Divine_Strike_Damage|Divine Strike Damage]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_DivineStrike&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Divine Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double jump={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Jump&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_DoubleJump&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Double Jump]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dreamwalk={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dreamwalk&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Dreamwalk&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dreamwalk buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dreamwalk Buff&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Magical_Power|Magical Power]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_DreamwalkBuff&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dual wield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dual Wield&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_DualWield&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Dual Wield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|eldritch shield dark damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Eldritch Shield Dark Damage&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]: 30%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Buff_EldritchShield_DarkDamage&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|eldritch shield hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Eldritch Shield Hit&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 25&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_EldritchShield_Shield&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|elemental fury={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Elemental Fury&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ElementalFury&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Elemental Fury]]&lt;br /&gt;
			}}&lt;br /&gt;
		|encore={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Encore&lt;br /&gt;
			|tags_frontend=[[Stats#Manual_Dexterity|Manual Dexterity]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Encore&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Skills-0|Encore]]&lt;br /&gt;
			}}&lt;br /&gt;
		|enhanced wildness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Enhanced Wildness&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_EnhancedWildness&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Enhanced Wildness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|executioner melee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Executioner Melee&lt;br /&gt;
			|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Executioner&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Executioner]]&lt;br /&gt;
			}}&lt;br /&gt;
		|executioner ranged={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Executioner Ranged&lt;br /&gt;
			|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Executioner&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Executioner]]&lt;br /&gt;
			}}&lt;br /&gt;
		|exploitation strike={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Exploitation Strike&lt;br /&gt;
			|tags_frontend=Duration: 15s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ExploitationStrike&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|faithfulness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faithfulness&lt;br /&gt;
			|tags_frontend=[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Faithfulness&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|feral resonance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Feral Resonance&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FeralResonance&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|feral resonance activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Feral Resonance Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_FeralResonanceActivate&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Feral Resonance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fermata={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fermata&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Fermata&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Fermata]]&lt;br /&gt;
			}}&lt;br /&gt;
		|finishing blow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Finishing Blow&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_FinishingBlow&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Finishing Blow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Mastery&lt;br /&gt;
			|tags_frontend=[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FireMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Fire Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|first aid={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=First Aid&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FirstAid&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|First Aid]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flame walker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Walker&lt;br /&gt;
			|tags_frontend=Duration: 6s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_FlameWalker&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fly={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fly&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Fly&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fly]]&lt;br /&gt;
			}}&lt;br /&gt;
		|focused mind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Focused Mind&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_FocusedMind&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|focused mind activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Focused Mind Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_FocusedMindActivate&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|focused mind stack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Focused Mind Stack&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_FocusedMindStack&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Focused Mind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|forceful shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Forceful Shot&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ForcefulShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Forceful Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|force of nature={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Force Of Nature&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ForceOfNature&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Force of Nature]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fortified ground={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fortified Ground&lt;br /&gt;
			|tags_frontend=[[Stats#Attributes|All Attributes]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_FortifiedGround&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Fortified Ground]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frenzied={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frenzied&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Frenzied&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Rush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|glaciate hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Glaciate Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Glaciate&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]&lt;br /&gt;
			}}&lt;br /&gt;
		|glass cannon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Glass Cannon&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 20&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_GlassCannon&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Glass Cannon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hand crossbow mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hand Crossbow Mastery&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HandCrossbowMastery&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Hand Crossbow Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|harmonic shield bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Harmonic Shield Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 3%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 3%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_HarmonicShield&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|harmonic shield good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Harmonic Shield Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 4%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_HarmonicShield&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|harmonic shield perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Harmonic Shield Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_HarmonicShield&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Harmonic Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|haste hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Haste Hit&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 10%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Haste&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Haste]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heavy swing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heavy Swing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HeavySwing&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Heavy Swing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|herbal sensing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Herbal Sensing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HerbalSensing&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|herbal sensing buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Herbal Sensing Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 150&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Icon_HerbalSensingBuff&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Herbal Sensing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heretics brand={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heretics Brand&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HereticsBrand&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Hide]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HideExpert&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Hide Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide steps={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide Steps&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Stealth&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|holy aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HolyAura&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Holy Aura]]&lt;br /&gt;
			}}&lt;br /&gt;
		|holy water={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Water&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_HolyWater&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Holy Water]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_IceMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Shield&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_IceShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice shield buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Shield Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ArmorRatingUp&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ignite hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ignite Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Ignite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|immortal lament={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Immortal Lament&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ImmortalLament&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]&lt;br /&gt;
			}}&lt;br /&gt;
		|immortal lament buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Immortal Lament Buff&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 100%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ImmortalLamentBuff&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]&lt;br /&gt;
			}}&lt;br /&gt;
		|infernal pledge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Infernal Pledge&lt;br /&gt;
			|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%&amp;lt;br&amp;gt;[[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 15%&amp;lt;br&amp;gt;[[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%&amp;lt;br&amp;gt;[[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_InfernalPledge&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Infernal Pledge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|in light area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=In Light Area&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 999&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Radius&lt;br /&gt;
			|icon=Icon_Buff_InLightArea&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Light Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|innate talent={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Innate Talent&lt;br /&gt;
			|tags_frontend=[[Stats#Memory_Capacity|Memory Capacity Add]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_InnateTalent&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]&lt;br /&gt;
			}}&lt;br /&gt;
		|innate talent activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Innate Talent Activated&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_InnateTalentActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Innate Talent]]&lt;br /&gt;
			}}&lt;br /&gt;
		|intense focus={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Intense Focus&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_IntenseFocus&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Intense Focus]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Hit&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Invisibility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|iron will={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Iron Will&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Resistance|Magical Resistance]]: 75&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_IronWill&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Iron Will]]&lt;br /&gt;
			}}&lt;br /&gt;
		|jokester={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jokester&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Jokester&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Jokester]]&lt;br /&gt;
			}}&lt;br /&gt;
		|jolly time={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jolly Time&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_JollyTime&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Jolly Time]]&lt;br /&gt;
			}}&lt;br /&gt;
		|jolly time buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jolly Time Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 5&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_JollyTimeBuff&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Jolly Time]]&lt;br /&gt;
			}}&lt;br /&gt;
		|kindness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Kindness&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Kindness&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Kindness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|kinesthesia={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Kinesthesia&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Kinesthesia&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Kinesthesia]]&lt;br /&gt;
			}}&lt;br /&gt;
		|last bastion={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Last Bastion&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: 150&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 50&amp;lt;br&amp;gt;[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_LastBastion&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lethal mark={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lethal Mark&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LethalMark&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lifebloom aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lifebloom Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LifebloomAura&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lightning mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lightning Mastery&lt;br /&gt;
			|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LightningMastery&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lightning sphere={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lightning Sphere&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_LightningSphere&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lingering magic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lingering Magic&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LingeringMagic&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Lingering Magic]]&lt;br /&gt;
			}}&lt;br /&gt;
		|longshot expert={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Longshot Expert&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LongshotExpert&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Longshot Expert]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lore mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lore Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_LoreMastery&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Lore Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|malice={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Malice&lt;br /&gt;
			|tags_frontend=[[Stats#Attribute_Bonus|Will Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Malice&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Malice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana flow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Flow&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ManaFlow&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana flow activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Flow Activated&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ManaFlowActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Mana Flow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana fold={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Fold&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ManaFold&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Mana Fold]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mana surge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mana Surge&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ManaSurge&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Mana Surge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meditation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meditation&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Meditation&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Meditation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meditation rest={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meditation Rest&lt;br /&gt;
			|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 150%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_Rest&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Meditation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meditation rest in campfire area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meditation Rest In Campfire Area&lt;br /&gt;
			|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_RestInCampfire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Meditation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|melodic protection={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Melodic Protection&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 25%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MelodicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Melodic Protection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|melt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Melt&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Melt&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Melt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|mending grove heal={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mending Grove Heal&lt;br /&gt;
			|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_MendingGrove&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Mending Grove]]&lt;br /&gt;
			}}&lt;br /&gt;
		|merged might={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Merged Might&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MergedMight&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]&lt;br /&gt;
			}}&lt;br /&gt;
		|merged might activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Merged Might Activated&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_MergedMightActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]&lt;br /&gt;
			}}&lt;br /&gt;
		|merged might casting activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Merged Might Casting Activated&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MergedMightActivated&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Merged Might]]&lt;br /&gt;
			}}&lt;br /&gt;
		|morale boost={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Morale Boost&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_MoraleBoost&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Morale Boost]]&lt;br /&gt;
			}}&lt;br /&gt;
		|natural healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Natural Healing&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_NaturalHealing&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Natural Healing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|natures touch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Natures Touch&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 25%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_NaturesTouch&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Orb of Nature]]&lt;br /&gt;
			}}&lt;br /&gt;
		|nimble hands={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Nimble Hands&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_NimbleHands&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Nimble Hands]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overdraw activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overdraw Activate&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Overdraw&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Overdraw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overdraw stack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overdraw Stack&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Stack&lt;br /&gt;
			|icon=Icon_Buff_OverdrawStack&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Overdraw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overhealed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overhealed&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_OverHealed&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Over Healing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overhealing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overhealing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_OverHealing&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Over Healing]]&lt;br /&gt;
			}}&lt;br /&gt;
		|overload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overload&lt;br /&gt;
			|tags_frontend=AmmoCountMod: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Overload&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Overload]]&lt;br /&gt;
			}}&lt;br /&gt;
		|party maker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Party Maker&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_PartyMaker&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Skills-0|Party Maker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penetrating shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penetrating Shot&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Damage#Headshot_Penetration|Headshot Penetration]]: 50%&amp;lt;br&amp;gt;[[Damage#Penetration|Armor Penetration]]: 25%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PenetratingShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Penetrating Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin dash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Dash&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PenguinDash&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]&lt;br /&gt;
			}}&lt;br /&gt;
		|perfect block={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Perfect Block&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Impact_Power#Impact_Resistance|Impact Resistance]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PerfectBlock&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Perfect Block]]&lt;br /&gt;
			}}&lt;br /&gt;
		|perseverance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Perseverance&lt;br /&gt;
			|tags_frontend=[[Damage#Absolute_Reduction|Physical Absolute Reduction]]: 2&amp;lt;br&amp;gt;[[Damage#Absolute_Reduction|Magical Absolute Reduction]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Perseverance&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Perseverance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|phantomize={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Phantomize&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -50%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Phantomize&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Phantomize]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pickpocket={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pickpocket&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Pickpocket&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Pickpocket]]&lt;br /&gt;
			}}&lt;br /&gt;
		|play dead={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Play Dead&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PlayDead&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Play Dead]]&lt;br /&gt;
			}}&lt;br /&gt;
		|play dead rest={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Play Dead Rest&lt;br /&gt;
			|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 150%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Rest&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Play Dead]]&lt;br /&gt;
			}}&lt;br /&gt;
		|point blank expert={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Point Blank Expert&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_PointBlankExpert&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Point-Blank Expert]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poisoned weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poisoned Weapon&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_PoisonedWeapon&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Chicken&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]&lt;br /&gt;
			}}&lt;br /&gt;
		|potion chugger={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Potion Chugger&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_PotionChugger&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Potion Chugger]]&lt;br /&gt;
			}}&lt;br /&gt;
		|projectile resistance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Projectile Resistance&lt;br /&gt;
			|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ProjectileResistance&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|projectile resistance activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Projectile Resistance Activated&lt;br /&gt;
			|tags_frontend=[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ProjectileResistanceActivated&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Projectile Resistance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|prophecy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Prophecy&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Prophecy&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Prophecy]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protectionfrom evil={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protectionfrom Evil&lt;br /&gt;
			|tags_frontend=[[Stats#Debuff_Duration|Debuff Duration Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_ProtectionfromEvil&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Protection from Evil]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Hit&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Protection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|purge shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Purge Shot&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_PurgeShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Purge Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quick chant={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quick Chant&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_QuickChant&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Quick Chant]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quick fire={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quick Fire&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_QuickFire&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Quick Fire]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quick reload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quick Reload&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_QuickReload&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Quick Reload]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rage&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Strength|Strength]]: 10&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Rage&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Rage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ranged weapons mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ranged Weapons Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RangedWeaponsMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Ranged Weapons Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier Mastery&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RapierMastery&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier mastery demons glee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier Mastery Demons Glee&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RapierMastery&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Rapier Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reactive shield activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reactive Shield Activated&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Shield|Base Shield]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ReactiveShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reckless attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reckless Attack&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -100&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_RecklessAttack&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Reckless Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reinforced instruments melee={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reinforced Instruments Melee&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ReinforcedInstruments&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reinforced instruments ranged={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reinforced Instruments Ranged&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ReinforcedInstruments&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Reinforced Instruments]]&lt;br /&gt;
			}}&lt;br /&gt;
		|requiem={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Requiem&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Requiem&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Requiem]]&lt;br /&gt;
			}}&lt;br /&gt;
		|requiem buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Requiem Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_RequiemBuff&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Requiem]]&lt;br /&gt;
			}}&lt;br /&gt;
		|restore={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Restore&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 25%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Restore&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Restore]]&lt;br /&gt;
			}}&lt;br /&gt;
		|robust={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Robust&lt;br /&gt;
			|tags_frontend=[[Health#Max_Health_Bonus|Max Health Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Robust&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Robust]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rousing rhythms bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rousing Rhythms Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_RousingRhythms&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rousing rhythms good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rousing Rhythms Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_RousingRhythms&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rousing rhythms perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rousing Rhythms Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;Magical Buff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_RousingRhythms&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Rousing Rhythms]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rupture={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rupture&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Rupture&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Rupture]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sacred flame={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sacred Flame&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SacredFlame&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sage&lt;br /&gt;
			|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Sage&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Sage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|savage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Savage&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Impact_Power|Impact Power]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Savage&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Savage]]&lt;br /&gt;
			}}&lt;br /&gt;
		|second wind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Second Wind&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: 40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SecondWind&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Second Wind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shadowstep buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shadowstep Buff&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Shadowstep&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Shadowstep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shadow touch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shadow Touch&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ShadowTouch&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Shadow Touch]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift bear={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Bear&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 50%&amp;lt;br&amp;gt;[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: 10%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: 50%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -35%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Bear&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Chicken&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -60%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -60%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -60%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shapeshift mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shapeshift Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ShapeshiftMastery&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Shapeshift Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift panther={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Panther&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Panther&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift penguin={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Penguin&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -40%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Penguin&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift rat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Rat&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -100%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: -100%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -95%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -95%&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -95%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Rat&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sharpshooter={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sharpshooter&lt;br /&gt;
			|tags_frontend=[[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Sharpshooter&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Sharpshooter]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_ShieldMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield mastery block reaction={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Mastery Block Reaction&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_ShieldMasteryBlockReaction&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield mastery counter window={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Mastery Counter Window&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Buff_ShieldMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Shield Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|slayer={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Slayer&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Slayer&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Slayer]]&lt;br /&gt;
			}}&lt;br /&gt;
		|slayer buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Slayer Buff&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SlayerBuff&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Slayer]]&lt;br /&gt;
			}}&lt;br /&gt;
		|smite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Smite&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Smite&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Smite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sneak attack buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sneak Attack Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SneakAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Sneak Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of shadow bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Shadow Bad&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Music_SongOfShadow&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of shadow good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Shadow Good&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Music_SongOfShadow&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of shadow perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Shadow Perfect&lt;br /&gt;
			|tags_frontend=Duration: 30s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Music_SongOfShadow&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Shadow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|soul collector={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Soul Collector&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SoulCollector&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Soul Collector]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spear proficiency={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spear Proficiency&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Base]]: 0.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SpearProficiency&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Spear Proficiency]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell overload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Overload&lt;br /&gt;
			|tags_frontend=[[Stats#Attribute_Bonus|Knowledge Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Max_Spell_Count|Max Spell Count Bonus]]: 60%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellOverload&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Spell Overload]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell reflection activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Reflection Activated&lt;br /&gt;
			|tags_frontend=Duration: 5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Off&lt;br /&gt;
			|icon=Icon_Buff_SpellReflection&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell reflection hold={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Reflection Hold&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SpellReflection&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell sculpting={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Sculpting&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellSculpting&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Spell Sculpting]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell stride={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Stride&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellStride&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Spell Stride]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpiritBond&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond Activated&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpiritBondActivated&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond Granted&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Detect Target&lt;br /&gt;
			|icon=Icon_Buff_SpiritBondGranted&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit magic mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Magic Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power|Magical Power]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpiritMagicMastery&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Magic Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sprint={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sprint&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 13&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Sprint&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Sprint]]&lt;br /&gt;
			}}&lt;br /&gt;
		|staff mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Staff Mastery&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Magical_Damage|Buff Magical Damage]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_StaffMastery&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Staff Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|static charge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Static Charge&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_StaticCharge&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Static Charge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|static charge activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Static Charge Activated&lt;br /&gt;
			|tags_frontend=[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_StaticChargeActivate&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Static Charge]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stealth steps={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stealth Steps&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Stealth&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Stealth]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stigmata={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stigmata&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: -5%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]: 5&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_Stigmata&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Stigmata]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stone skin={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stone Skin&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 10%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -5&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_StoneSkin&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Stone Skin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|story teller={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Story Teller&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_StoryTeller&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Story Teller]]&lt;br /&gt;
			}}&lt;br /&gt;
		|summon earth elemental={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Summon Earth Elemental&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 50&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Buff_SummonEarthElemental&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Summon Earth Elemental]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sun and moon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sun And Moon&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SunAndMoon&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Sun and Moon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|superior dexterity={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Superior Dexterity&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SuperiorDexterity&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Superior Dexterity]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival instinct={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Instinct&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Health#Max_Health_Add|Max Health Add]]: 10&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_SurvivalInstinct&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survivalist tongue={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survivalist Tongue&lt;br /&gt;
			|tags_frontend=[[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SurvivalistTongue&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Survivalist Tongue]]&lt;br /&gt;
			}}&lt;br /&gt;
		|swift={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Swift&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Armor Speed Penalty Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Swift&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Swift]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sword mastery activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sword Mastery Activate&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SwordMasteryActivate&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sword mastery passive={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sword Mastery Passive&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 2&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SwordMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Sword Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|taming shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Taming Shot&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_TamingShotActivate&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|taunt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Taunt&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 12%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 12%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_Tount&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Taunt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|thorn coat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thorn Coat&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SunAndMoon&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Thorn Coat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|thrust={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thrust&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Armor Penetration]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Thrust&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Thrust]]&lt;br /&gt;
			}}&lt;br /&gt;
		|time distortion={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Time Distortion&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TimeDistortion&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Time Distortion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|torture mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Torture Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TortureMastery&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Torture Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tranquility bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tranquility Bad&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Buff_Tranquility&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Tranquility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tranquility good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tranquility Good&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Buff_Tranquility&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Tranquility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tranquility perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tranquility Perfect&lt;br /&gt;
			|tags_frontend=Duration: 240s&amp;lt;br&amp;gt;[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 15%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Buff_Tranquility&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Tranquility]]&lt;br /&gt;
			}}&lt;br /&gt;
		|transmutation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Transmutation&lt;br /&gt;
			|tags_frontend=Duration: 30s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Transmutation&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Transmutation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trap mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trap Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1000%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TrapMastery&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Trap Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trapsand locks={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapsand Locks&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TrapsandLocks&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Traps and Locks]]&lt;br /&gt;
			}}&lt;br /&gt;
		|treacherous lungs={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Treacherous Lungs&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TreacherousLungs&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Treacherous Lungs]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tree of life add recoverable health={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tree Of Life Add Recoverable Health&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Health#Recoverable_Health|Recoverable Health]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_TreeOfLife&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Tree of Life]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trickster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trickster&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Trickster&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Trickster]]&lt;br /&gt;
			}}&lt;br /&gt;
		|trickster item equip speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trickster Item Equip Speed&lt;br /&gt;
			|tags_frontend=[[Stats#Item_Swap_Speed|Item Swap Speed]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Trickster&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Trickster]]&lt;br /&gt;
			}}&lt;br /&gt;
		|true shot={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=True Shot&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_TrueShot&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|True Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|two hander={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Two Hander&lt;br /&gt;
			|tags_frontend=[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 5%&amp;lt;br&amp;gt;[[Damage#Penetration|Armor Penetration]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_TwoHander&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Two-Hander]]&lt;br /&gt;
			}}&lt;br /&gt;
		|undead slaying={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Undead Slaying&lt;br /&gt;
			|tags_frontend=[[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_UndeadSlaying&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Undead Slaying]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vampirism={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vampirism&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Vampirism&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Vampirism]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_VeilOfShadows&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows can move while hide={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows Can Move While Hide&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_VeilOfShadows&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veteran instinct={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veteran Instinct&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_VeteranInstinct&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|victory strike={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Victory Strike&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_VictoryStrike&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Victory Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vow of silence={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vow Of Silence&lt;br /&gt;
			|tags_frontend=Duration: 6s&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 0s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Notify&lt;br /&gt;
			|icon=Icon_Buff_VowOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vow of silence granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vow Of Silence Granted&lt;br /&gt;
			|tags_frontend=[[Stats#Magical_Power_Bonus|Magical Power Bonus]]: 4%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Period&lt;br /&gt;
			|icon=Icon_Buff_VowOfSilenceGranted&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Vow of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wall ride activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wall Ride Activate&lt;br /&gt;
			|tags_frontend=Duration: 16s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WallRideActivate&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wall ride steps={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wall Ride Steps&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WallRide&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Wall Ride]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wanderers luck={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wanderers Luck&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 100&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WanderersLuck&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|Wanderer&#039;s Luck]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war cry={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Cry&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_WarCry&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|War Cry]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war sacrifice buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Sacrifice Buff&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: 8&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_WarSacrifice&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|War Sacrifice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war song={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Song&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WarSong&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Perks-0|War Song]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weakpoint attack={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weakpoint Attack&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_WeakpointAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon guard={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Guard&lt;br /&gt;
			|tags_frontend=[[Impact_Power#Impact_Resistance|Impact Resistance]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WeaponGuard&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon guard activated={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Guard Activated&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: 10%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_WeaponGuardActivated&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Guard]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Mastery&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WeaponMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wild fury={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wild Fury&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 20%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_WildFury&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Wild Fury]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wind fletch={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wind Fletch&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_WindFletch&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Windfletch]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Abyssal Flame,Accelerando Granted Bad,Accelerando Granted Good,Accelerando Granted Perfect,Accelerando Bad,Accelerando Good,Accelerando Perfect,Achilles Strike Buff,Adrenaline Rush,Adrenaline Spike Activated,Advanced Healer,Air Mastery,Allegro Granted Bad,Allegro Granted Good,Allegro Granted Perfect,Allegro Bad,Allegro Good,Allegro Perfect,Ambush,Animal Kinship,Antimagic,Apex Of Sorcery,Apex Of Sorcery Activated,Arcane Feedback Activated,Arcane Infusion Buff,Arcane Insight,Arcane Mastery,Arcane Precision,Arcane Shield,Arcane Surge Buff,Aria Of Alacrity Bad,Aria Of Alacrity Good,Aria Of Alacrity Perfect,Aura Of Awe,Axe Specialization,Back Attack,Ballad Of Courage Bad,Ballad Of Courage Good,Ballad Of Courage Perfect,Banishing Touch,Barefoot Pilgrimage Buff,Barkskin Armor,Barricade,Beats Of Alacrity Bad,Beats Of Alacrity Good,Beats Of Alacrity Perfect,Berserker,Bless Hit,Blood Exchange,Blood Pact,Blood Pact Primitives,Blood Tithe,Blow Of Corruption,Blunt Weapon Mastery,Breakthrough,Brewmaster,Camping Mastery On Activated,Carnage,Charismatic Performance,Chase,Chorale Of Clarity Bad,Chorale Of Clarity Good,Chorale Of Clarity Perfect,Cold Focus,Combo Attack,Counterattack,Creep,Creep Activate,Creep Pre Delay,Crippling Shot,Crossbow Mastery,Crossbow Mastery Reload,Crush,Curse Mastery,Cutthroat Buff,Dagger Mastery Melee,Dagger Mastery Ranged,Dancing Feet,Dark Enhancement,Darkness Shard,Dark Offering Buff,Dark Offering Concentration,Dark Reflection Activated,Defense Mastery,Demon Armor Buff,Disarm,Divine Echo,Divine Grace,Divine Protection,Divine Strike Hit,Double Jump,Dreamwalk,Dreamwalk Buff,Dual Wield,Eldritch Shield Dark Damage,Eldritch Shield Hit,Elemental Fury,Encore,Enhanced Wildness,Executioner Melee,Executioner Ranged,Exploitation Strike,Faithfulness,Feral Resonance,Feral Resonance Activate,Fermata,Finishing Blow,Fire Mastery,First Aid,Flame Walker,Fly,Focused Mind,Focused Mind Activate,Focused Mind Stack,Forceful Shot,Force Of Nature,Fortified Ground,Frenzied,Glaciate Hit,Glass Cannon,Hand Crossbow Mastery,Harmonic Shield Bad,Harmonic Shield Good,Harmonic Shield Perfect,Haste Hit,Heavy Swing,Herbal Sensing,Herbal Sensing Buff,Heretics Brand,Hide,Hide Mastery,Hide Steps,Holy Aura,Holy Water,Ice Mastery,Ice Shield,Ice Shield Buff,Ignite Hit,Immortal Lament,Immortal Lament Buff,Infernal Pledge,In Light Area,Innate Talent,Innate Talent Activated,Intense Focus,Invisibility Hit,Iron Will,Jokester,Jolly Time,Jolly Time Buff,Kindness,Kinesthesia,Last Bastion,Lethal Mark,Lifebloom Aura,Lightning Mastery,Lightning Sphere,Lingering Magic,Longshot Expert,Lore Mastery,Malice,Mana Flow,Mana Flow Activated,Mana Fold,Mana Surge,Meditation,Meditation Rest,Meditation Rest In Campfire Area,Melodic Protection,Melt,Mending Grove Heal,Merged Might,Merged Might Activated,Merged Might Casting Activated,Morale Boost,Natural Healing,Natures Touch,Nimble Hands,Overdraw Activate,Overdraw Stack,Overhealed,Overhealing,Overload,Party Maker,Penetrating Shot,Penguin Dash,Perfect Block,Perseverance,Phantomize,Pickpocket,Play Dead,Play Dead Rest,Point Blank Expert,Poisoned Weapon,Polymorphed Chicken,Potion Chugger,Projectile Resistance,Projectile Resistance Activated,Prophecy,Protectionfrom Evil,Protection Hit,Purge Shot,Quick Chant,Quick Fire,Quick Reload,Rage,Ranged Weapons Mastery,Rapier Mastery,Rapier Mastery Demons Glee,Reactive Shield Activated,Reckless Attack,Reinforced Instruments Melee,Reinforced Instruments Ranged,Requiem,Requiem Buff,Restore,Robust,Rousing Rhythms Bad,Rousing Rhythms Good,Rousing Rhythms Perfect,Rupture,Sacred Flame,Sage,Savage,Second Wind,Shadowstep Buff,Shadow Touch,Shape Shift Bear,Shape Shift Chicken,Shapeshift Mastery,Shape Shift Panther,Shape Shift Penguin,Shape Shift Rat,Sharpshooter,Shield Mastery,Shield Mastery Block Reaction,Shield Mastery Counter Window,Slayer,Slayer Buff,Smite,Sneak Attack Buff,Song Of Shadow Bad,Song Of Shadow Good,Song Of Shadow Perfect,Soul Collector,Spear Proficiency,Spell Overload,Spell Reflection Activated,Spell Reflection Hold,Spell Sculpting,Spell Stride,Spirit Bond,Spirit Bond Activated,Spirit Bond Granted,Spirit Magic Mastery,Sprint,Staff Mastery,Static Charge,Static Charge Activated,Stealth Steps,Stigmata,Stone Skin,Story Teller,Summon Earth Elemental,Sun And Moon,Superior Dexterity,Survival Instinct,Survivalist Tongue,Swift,Sword Mastery Activate,Sword Mastery Passive,Taming Shot,Taunt,Thorn Coat,Thrust,Time Distortion,Torture Mastery,Tranquility Bad,Tranquility Good,Tranquility Perfect,Transmutation,Trap Mastery,Trapsand Locks,Treacherous Lungs,Tree Of Life Add Recoverable Health,Trickster,Trickster Item Equip Speed,True Shot,Two Hander,Undead Slaying,Vampirism,Veil Of Shadows,Veil Of Shadows Can Move While Hide,Veteran Instinct,Victory Strike,Vow Of Silence,Vow Of Silence Granted,Wall Ride Activate,Wall Ride Steps,Wanderers Luck,War Cry,War Sacrifice Buff,War Song,Weakpoint Attack,Weapon Guard,Weapon Guard Activated,Weapon Mastery,Wild Fury,Wind Fletch&lt;br /&gt;
		}}&lt;br /&gt;
	|item={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|buckler unique delirium={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Buckler &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Delirium&lt;br /&gt;
			|tags_frontend=[[Healing#Magical_Base_Healing|Magical Base Healing]]: 2&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Delirium&lt;br /&gt;
			|source_character_name_frontend=[[Delirium]]&lt;br /&gt;
			|source_name_frontend=[[Delirium|Delirium]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 40s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 80s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 100s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 120s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|clarity potion consume unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Clarity Potion Consume &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 140s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_ClarityPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Clarity]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Clarity|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal ball unique deaths gaze activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Ball &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Deaths Gaze Activate&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_CrystalBallUniqueActivate&lt;br /&gt;
			|source_character_name_frontend=[[Zirkzi&#039;s Eye]]&lt;br /&gt;
			|source_name_frontend=[[Zirkzi&#039;s Eye|Zirkzi&#039;s Eye]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal sword unique completed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Sword &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Completed&lt;br /&gt;
			|tags_frontend=Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Buff_Catice&lt;br /&gt;
			|source_character_name_frontend=[[Catice]]&lt;br /&gt;
			|source_name_frontend=[[Catice|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine water consume={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Water Consume&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Divine Water]]&lt;br /&gt;
			|source_name_frontend=[[Divine Water|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique cheat death={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Cheat Death&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Buff_CheatDeath&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique immune all damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Immune All Damage&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Immune&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|felling axe unique soul absorption={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Felling Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Soul Absorption&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Strength|Strength]]: 5&amp;lt;br&amp;gt;[[Stats#Vigor|Vigor]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Buff_SoulAbsorption&lt;br /&gt;
			|source_character_name_frontend=[[Soulscraper]]&lt;br /&gt;
			|source_name_frontend=[[Soulscraper|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Ready&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_GrimveilCloakReady&lt;br /&gt;
			|source_character_name_frontend=[[Grimveil Cloak]]&lt;br /&gt;
			|source_name_frontend=[[Grimveil Cloak|Grimveil Cloak]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 17.5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 12.5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 7.5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|healing potion consume heal unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Healing Potion Consume Heal &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_HealingPotion&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Healing]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Healing|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heater shield unique reflection projectile magic activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heater Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Reflection Projectile Magic Activate&lt;br /&gt;
			|tags_frontend=Duration: 8s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Reflection&lt;br /&gt;
			|source_character_name_frontend=[[Aegis]]&lt;br /&gt;
			|source_name_frontend=[[Aegis|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heater shield unique reflection projectile magic ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heater Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Reflection Projectile Magic Ready&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Buff_Reflection&lt;br /&gt;
			|source_character_name_frontend=[[Aegis]]&lt;br /&gt;
			|source_name_frontend=[[Aegis|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 11s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 14s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 17s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 23s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 26s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|invisibility potion consume invis unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Invisibility Potion Consume Invis &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 29s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Invisibility]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Invisibility|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 02&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 05&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 50&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Great Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Great Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 08&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 80&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 10&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 100&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Great Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Great Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 15&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 150&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			|source_character_name_frontend=[[Great Potion of Luck]]&lt;br /&gt;
			|source_name_frontend=[[Great Potion of Luck|Self]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 10&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 15&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 25&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 30&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 35&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|magic protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magic Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Magical Base Shield]]: 40&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_MagicProtection&lt;br /&gt;
			|source_character_name_frontend=[[Magic Protection Potion]]&lt;br /&gt;
			|source_name_frontend=[[Magic Protection Potion|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pavise artifact passive={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pavise Artifact Passive&lt;br /&gt;
			|tags_frontend=[[Stats#Damage_Reduction|Physical Damage Reduction]]: 15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_TitaniumPavise&lt;br /&gt;
			|source_character_name_frontend=[[Titanium Pavise]]&lt;br /&gt;
			|source_name_frontend=[[Titanium Pavise|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 10&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 15&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 20&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 25&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 30&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 35&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|protection potion consume shield unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Protection Potion Consume Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 24s&amp;lt;br&amp;gt;[[Shield|Physical Base Shield]]: 40&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Protection&lt;br /&gt;
			|source_character_name_frontend=[[Potion of Protection]]&lt;br /&gt;
			|source_name_frontend=[[Potion of Protection|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quarterstaff immune poison cloud={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quarterstaff Immune Poison Cloud&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_ImmunePoisonCloud&lt;br /&gt;
			|source_character_name_frontend=[[Stinky Stick]]&lt;br /&gt;
			|source_name_frontend=[[Stinky Stick|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rondel dagger artifact shadowbite activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rondel Dagger Artifact Shadowbite Activate&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Shadowstep&lt;br /&gt;
			|source_character_name_frontend=[[Shadowbite]]&lt;br /&gt;
			|source_name_frontend=[[Shadowbite|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|satiety={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Satiety&lt;br /&gt;
			|tags_frontend=Duration: 60s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 99999&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Satiety&lt;br /&gt;
			|source_character_name_frontend=[[Blessed Barley Loaf]]&lt;br /&gt;
			|source_name_frontend=[[Blessed Barley Loaf|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spellbook unique spell weaver={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spellbook &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Spell Weaver&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Spellweaver&lt;br /&gt;
			|source_character_name_frontend=[[Spellweaver]]&lt;br /&gt;
			|source_name_frontend=[[Spellweaver|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival bow unique action speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Bow &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Action Speed&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_SurvivalBowUnique&lt;br /&gt;
			|source_character_name_frontend=[[Elven Bow of Truth]]&lt;br /&gt;
			|source_name_frontend=[[Elven Bow of Truth|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|troll blood consume heal epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Troll Blood Consume Heal &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 100s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 100&amp;lt;br&amp;gt;[[Scaling]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_TrollBlood&lt;br /&gt;
			|source_character_name_frontend=[[Troll&#039;s Blood]]&lt;br /&gt;
			|source_name_frontend=[[Troll&#039;s Blood|Consume]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wanderlight lantern chasing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wanderlight Lantern Chasing&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_Chasing&lt;br /&gt;
			|source_character_name_frontend=[[Wanderlight Lantern]]&lt;br /&gt;
			|source_name_frontend=[[Wanderlight Lantern|Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war maul artifact hit ally heal={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Maul Artifact Hit Ally Heal&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Healing#Magical_Base_Healing|Magical Base Healing]]: 10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Buff_RestInCampfire&lt;br /&gt;
			|source_character_name_frontend=[[Leviathan]]&lt;br /&gt;
			|source_name_frontend=[[Leviathan|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wizard staff unique illusory={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wizard Staff &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Illusory&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_Hided&lt;br /&gt;
			|source_character_name_frontend=[[Illusory]]&lt;br /&gt;
			|source_name_frontend=[[Illusory|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Buckler Unique Delirium,Clarity Potion Consume Poor,Clarity Potion Consume Common,Clarity Potion Consume Uncommon,Clarity Potion Consume Rare,Clarity Potion Consume Epic,Clarity Potion Consume Legend,Clarity Potion Consume Unique,Crystal Ball Unique Deaths Gaze Activate,Crystal Sword Unique Completed,Divine Water Consume,Double Axe Unique Cheat Death,Double Axe Unique Immune All Damage,Felling Axe Unique Soul Absorption,Grimveil Cloak Ready,Healing Potion Consume Heal Poor,Healing Potion Consume Heal Common,Healing Potion Consume Heal Uncommon,Healing Potion Consume Heal Rare,Healing Potion Consume Heal Epic,Healing Potion Consume Heal Legend,Healing Potion Consume Heal Unique,Heater Shield Unique Reflection Projectile Magic Activate,Heater Shield Unique Reflection Projectile Magic Ready,Invisibility Potion Consume Invis Poor,Invisibility Potion Consume Invis Common,Invisibility Potion Consume Invis Uncommon,Invisibility Potion Consume Invis Rare,Invisibility Potion Consume Invis Epic,Invisibility Potion Consume Invis Legend,Invisibility Potion Consume Invis Unique,Luck 02,Luck 05,Luck 08,Luck 10,Luck 15,Magic Protection Potion Consume Shield Poor,Magic Protection Potion Consume Shield Common,Magic Protection Potion Consume Shield Uncommon,Magic Protection Potion Consume Shield Rare,Magic Protection Potion Consume Shield Epic,Magic Protection Potion Consume Shield Legend,Magic Protection Potion Consume Shield Unique,Pavise Artifact Passive,Protection Potion Consume Shield Poor,Protection Potion Consume Shield Common,Protection Potion Consume Shield Uncommon,Protection Potion Consume Shield Rare,Protection Potion Consume Shield Epic,Protection Potion Consume Shield Legend,Protection Potion Consume Shield Unique,Quarterstaff Immune Poison Cloud,Rondel Dagger Artifact Shadowbite Activate,Satiety,Spellbook Unique Spell Weaver,Survival Bow Unique Action Speed,Troll Blood Consume Heal Epic,Wanderlight Lantern Chasing,War Maul Artifact Hit Ally Heal,Wizard Staff Unique Illusory&lt;br /&gt;
		}}&lt;br /&gt;
	|prop={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|campfire aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Campfire Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Buff_CampFire&lt;br /&gt;
			|source_character_name_frontend=[[Campfire]]&lt;br /&gt;
			|source_name_frontend=Campfire Aura Infinite&lt;br /&gt;
			}}&lt;br /&gt;
		|statue attack power 10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Attack Power 10&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_AttackPower&lt;br /&gt;
			|source_character_name_frontend=[[Shrine of Power]]&lt;br /&gt;
			|source_name_frontend=Statue Bless 3&lt;br /&gt;
			}}&lt;br /&gt;
		|statue damage reduce 200={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Damage Reduce 200&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: 5%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_DamageReduce&lt;br /&gt;
			|source_character_name_frontend=[[Shrine of Protection]]&lt;br /&gt;
			|source_name_frontend=Statue Bless 2&lt;br /&gt;
			}}&lt;br /&gt;
		|statue fire magic resistance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Fire Magic Resistance&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_FireResistance&lt;br /&gt;
			|source_character_name_frontend=[[Dwarven Statue]]&lt;br /&gt;
			|source_name_frontend=Statue Dwarven&lt;br /&gt;
			}}&lt;br /&gt;
		|statue move speed 50={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Statue Move Speed 50&lt;br /&gt;
			|tags_frontend=Duration: 60s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Interact Trigger&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			|source_character_name_frontend=[[Fountain of Speed]]&lt;br /&gt;
			|source_name_frontend=Statue Bless 4&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Campfire Aura,Statue Attack Power 10,Statue Damage Reduce 200,Statue Fire Magic Resistance,Statue Move Speed 50&lt;br /&gt;
		}}&lt;br /&gt;
	|monster={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|all=&lt;br /&gt;
		}}&lt;br /&gt;
	|other={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|adventure={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adventure&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Adventure&lt;br /&gt;
			}}&lt;br /&gt;
		|adventure summon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adventure Summon&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Adventure&lt;br /&gt;
			}}&lt;br /&gt;
		|electric dash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Dash&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Buff_ElectricDash&lt;br /&gt;
			}}&lt;br /&gt;
		|electric dash ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Dash Ready&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Buff_ElectricDashReady&lt;br /&gt;
			}}&lt;br /&gt;
		|entangling vines remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Entangling Vines Remain&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_EntanglingVines&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_FaustianBargain&lt;br /&gt;
			}}&lt;br /&gt;
		|gazelle run={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Gazelle Run&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Buff_MoveSpeed&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak activate={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Activate&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 5%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Buff_GrimveilCloakActivate&lt;br /&gt;
			}}&lt;br /&gt;
		|holy aura buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Aura Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 15&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_HolyAuraBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|ice bound={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Bound&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_IceBound&lt;br /&gt;
			}}&lt;br /&gt;
		|jokester buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Jokester Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Attributes|All Attributes]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_JokesterBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|lifebloom aura buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lifebloom Aura Buff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_LifebloomAuraBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|luck 20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Luck 20&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 200&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability Player Act Item Consume&lt;br /&gt;
			|icon=Icon_Buff_Luck&lt;br /&gt;
			}}&lt;br /&gt;
		|mud shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Mud Shield&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_MudShield&lt;br /&gt;
			}}&lt;br /&gt;
		|natural healing buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Natural Healing Buff&lt;br /&gt;
			|tags_frontend=Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_NaturalHealingBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|plasma blast={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Plasma Blast&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Buff_PlasmaBlast&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed boar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Boar&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Boar&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed gazelle={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Gazelle&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Gazelle&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed pig={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Pig&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Pig&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player boar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Boar&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Boar&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Chicken&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player gazelle={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Gazelle&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Gazelle&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player pig={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Pig&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Pig&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player raven={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Raven&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Raven&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed player sheep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Player Sheep&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Sheep&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed raven={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Raven&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Raven&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self boar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Boar&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Boar&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self chicken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Chicken&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Chicken&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self gazelle={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Gazelle&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Gazelle&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self pig={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Pig&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Pig&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self raven={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Raven&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Raven&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed self sheep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Self Sheep&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Sheep&lt;br /&gt;
			}}&lt;br /&gt;
		|polymorphed sheep={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Polymorphed Sheep&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;ShapeShift Activate&lt;br /&gt;
			|icon=Icon_Buff_ShapeShift_Sheep&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV01&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV02&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV03&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV04&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV05&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV06&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 6&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV07&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 7&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV08&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 8&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV09&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 9&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV10&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV11&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 12&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV12&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 14&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV13&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 16&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV14&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 18&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV15&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV16&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 22&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV17&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 24&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV18&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 26&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV19&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 28&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion blythar lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Blythar LV20&lt;br /&gt;
			|tags_frontend=[[Stats#Luck|Luck]]: 30&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Blythar&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV01&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 0.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV02&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV03&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV04&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV05&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 2.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV06&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV07&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 3.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV08&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV09&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 4.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV10&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV11&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV12&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV13&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV14&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 9%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV15&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV16&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 12%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV17&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 14%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV18&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 16%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV19&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 18%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion noxulon lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Noxulon LV20&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Noxulon&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV01&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV02&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV03&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV04&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 0.8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV05&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV06&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV07&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV08&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV09&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 1.8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV10&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV11&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV12&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV13&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV14&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 2.8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV15&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV16&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV17&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 3.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV18&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV19&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 4.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion solaris lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Solaris LV20&lt;br /&gt;
			|tags_frontend=[[Stats#Cooldown_Reduction|Cooldown Reduction]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Solaris&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV01&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 0.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV02&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV03&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 1.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV04&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV05&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 2.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv06={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV06&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv07={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV07&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 3.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv08={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV08&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv09={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV09&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 4.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv10={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV10&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv11={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV11&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 5.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv12={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV12&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv13={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV13&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 6.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv14={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV14&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv15={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV15&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 7.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv16={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV16&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv17={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV17&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 8.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv18={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV18&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv19={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV19&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 9.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|religion zorin lv20={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Religion Zorin LV20&lt;br /&gt;
			|tags_frontend=[[Damage#Penetration|Magical Penetration]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_Religion_Zorin&lt;br /&gt;
			}}&lt;br /&gt;
		|rest={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rest&lt;br /&gt;
			|tags_frontend=[[Healing#Recoverable_Healing|Recoverable Healing]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 150%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_Rest&lt;br /&gt;
			}}&lt;br /&gt;
		|rest in campfire area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rest In Campfire Area&lt;br /&gt;
			|tags_frontend=[[Healing#Physical_Base_Healing|Physical Base Healing]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Rest Start&lt;br /&gt;
			|icon=Icon_Buff_RestInCampfire&lt;br /&gt;
			}}&lt;br /&gt;
		|spell merge={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Merge&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Buff_SpellMerge&lt;br /&gt;
			}}&lt;br /&gt;
		|story teller buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Story Teller Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Will|Will]]: 5&amp;lt;br&amp;gt;[[Stats#Knowledge|Knowledge]]: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_StoryTellerBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|sun and moon buff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sun And Moon Buff&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 3&amp;lt;br&amp;gt;[[Stats#Magical_Power|Magical Power]]: 5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Buff_SunAndMoonBuff&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Adventure,Adventure Summon,Electric Dash,Electric Dash Ready,Entangling Vines Remain,Faustian Bargain,Gazelle Run,Grimveil Cloak Activate,Holy Aura Buff,Ice Bound,Jokester Buff,Lifebloom Aura Buff,Luck 20,Mud Shield,Natural Healing Buff,Plasma Blast,Polymorphed Boar,Polymorphed Gazelle,Polymorphed Pig,Polymorphed Player Boar,Polymorphed Player Chicken,Polymorphed Player Gazelle,Polymorphed Player Pig,Polymorphed Player Raven,Polymorphed Player Sheep,Polymorphed Raven,Polymorphed Self Boar,Polymorphed Self Chicken,Polymorphed Self Gazelle,Polymorphed Self Pig,Polymorphed Self Raven,Polymorphed Self Sheep,Polymorphed Sheep,Religion Blythar LV01,Religion Blythar LV02,Religion Blythar LV03,Religion Blythar LV04,Religion Blythar LV05,Religion Blythar LV06,Religion Blythar LV07,Religion Blythar LV08,Religion Blythar LV09,Religion Blythar LV10,Religion Blythar LV11,Religion Blythar LV12,Religion Blythar LV13,Religion Blythar LV14,Religion Blythar LV15,Religion Blythar LV16,Religion Blythar LV17,Religion Blythar LV18,Religion Blythar LV19,Religion Blythar LV20,Religion Noxulon LV01,Religion Noxulon LV02,Religion Noxulon LV03,Religion Noxulon LV04,Religion Noxulon LV05,Religion Noxulon LV06,Religion Noxulon LV07,Religion Noxulon LV08,Religion Noxulon LV09,Religion Noxulon LV10,Religion Noxulon LV11,Religion Noxulon LV12,Religion Noxulon LV13,Religion Noxulon LV14,Religion Noxulon LV15,Religion Noxulon LV16,Religion Noxulon LV17,Religion Noxulon LV18,Religion Noxulon LV19,Religion Noxulon LV20,Religion Solaris LV01,Religion Solaris LV02,Religion Solaris LV03,Religion Solaris LV04,Religion Solaris LV05,Religion Solaris LV06,Religion Solaris LV07,Religion Solaris LV08,Religion Solaris LV09,Religion Solaris LV10,Religion Solaris LV11,Religion Solaris LV12,Religion Solaris LV13,Religion Solaris LV14,Religion Solaris LV15,Religion Solaris LV16,Religion Solaris LV17,Religion Solaris LV18,Religion Solaris LV19,Religion Solaris LV20,Religion Zorin LV01,Religion Zorin LV02,Religion Zorin LV03,Religion Zorin LV04,Religion Zorin LV05,Religion Zorin LV06,Religion Zorin LV07,Religion Zorin LV08,Religion Zorin LV09,Religion Zorin LV10,Religion Zorin LV11,Religion Zorin LV12,Religion Zorin LV13,Religion Zorin LV14,Religion Zorin LV15,Religion Zorin LV16,Religion Zorin LV17,Religion Zorin LV18,Religion Zorin LV19,Religion Zorin LV20,Rest,Rest In Campfire Area,Spell Merge,Story Teller Buff,Sun And Moon Buff&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Class,Item,Prop,Monster,Other&lt;br /&gt;
	}}&lt;br /&gt;
|debuff={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|class={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|abyssal flame burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Abyssal Flame Burn&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|achilles strike hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Achilles Strike Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_AchillesStrikeHitSlow&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Achilles Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline rush debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Rush Debuff&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -4%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -8%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_AdrenalineRush&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Adrenaline Rush]]&lt;br /&gt;
			}}&lt;br /&gt;
		|adrenaline spike cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Adrenaline Spike Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 24s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_AdrenalineSpikeCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Adrenaline Spike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|aura of awe granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Aura Of Awe Granted&lt;br /&gt;
			|tags_frontend=[[Stats#Action_Speed|Action Speed]]: -7%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_AuraOfAweGranted&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Aura of Awe]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banshees howl bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banshees Howl Bad&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_BansheesHowl&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banshees howl good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banshees Howl Good&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: -2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_BansheesHowl&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]&lt;br /&gt;
			}}&lt;br /&gt;
		|banshees howl perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Banshees Howl Perfect&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&amp;lt;br&amp;gt;[[Stats#Attributes|All Attributes]]: -3&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_BansheesHowl&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Banshees Howl]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bear attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bear Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bear attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bear Attack Secondary Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Bear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bind evil={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bind Evil&lt;br /&gt;
			|tags_frontend=Duration: 0.75s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_BindEvil&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Bind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|blood pact attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blood Pact Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#ShapeShifts-0|Blood Pact]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bloodstained blade hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bloodstained Blade Hit&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 5&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_BloodstainedBlade&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Bloodstained Blade]]&lt;br /&gt;
			}}&lt;br /&gt;
		|caltrop hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Caltrop Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Caltrop&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Caltrops]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chaotic discord bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chaotic Discord Bad&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Bad&lt;br /&gt;
			|icon=Icon_Debuff_ChaoticDiscord&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chaotic discord good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chaotic Discord Good&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Good&lt;br /&gt;
			|icon=Icon_Debuff_ChaoticDiscord&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chaotic discord perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chaotic Discord Perfect&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Perfect&lt;br /&gt;
			|icon=Icon_Debuff_ChaoticDiscord&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Chaotic Discord]]&lt;br /&gt;
			}}&lt;br /&gt;
		|chicken attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Chicken Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Chicken]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crippling shot hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crippling Shot Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Crippling Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of pain pain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Pain Pain&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_CurseofPain&lt;br /&gt;
			|damage_elements=Evil,Curse&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of pain pain curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Pain Pain Curse Mastery&lt;br /&gt;
			|tags_frontend=Duration: 10.4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_CurseofPain&lt;br /&gt;
			|damage_elements=Evil,Curse&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Pain]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of weakness hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Weakness Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_CurseofWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|curse of weakness hit curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Curse Of Weakness Hit Curse Mastery&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;[[Stats#Attribute_Bonus|All Attributes Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_CurseofWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Curse of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cut throat debuff silence={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cut Throat Debuff Silence&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Silence&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Cut Throat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dark reflection cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dark Reflection Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 15s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_DarkReflectionCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Dark Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|demon armor debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Demon Armor Debuff&lt;br /&gt;
			|tags_frontend=[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_DemonArmor&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Demon Armor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|din of darkness bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Din Of Darkness Bad&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_DinOfDarkness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|din of darkness good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Din Of Darkness Good&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_DinOfDarkness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|din of darkness perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Din Of Darkness Perfect&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_DinOfDarkness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Din of Darkness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|disarm hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Disarm Hit&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_DisarmHit&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Disarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double jump landed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Jump Landed&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Movement Landing DoubleJump&lt;br /&gt;
			|icon=Icon_Debuff_DoubleJumpLanded&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Double Jump]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dreamwalk cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dreamwalk Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_DreamwalkCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Dreamwalk]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dual strike hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dual Strike Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Dual Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|earthquake slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Earthquake Slow&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Earthquake&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Earthquake]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock chain lightning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Chain Lightning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 10&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Chain Lightning]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning bolt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Bolt&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Lightning Bolt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Mastery&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning sphere={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Sphere&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Lightning Sphere]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning strike={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Strike&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Lightning Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|entangling vines aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Entangling Vines Aura&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_EntanglingVines&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Entangling Vines]]&lt;br /&gt;
			}}&lt;br /&gt;
		|excommunication debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Excommunication Debuff&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]: -25%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Excommunication&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Excommunication]]&lt;br /&gt;
			}}&lt;br /&gt;
		|exploitation strike exploit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Exploitation Strike Exploit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ExploitationStrike&lt;br /&gt;
			|damage_elements=Evil&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Exploitation Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosion spell burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosion Spell Burning&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosion spell burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosion Spell Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 6&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosion spell time bomb={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosion Spell Time Bomb&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_ExplosionTimeBomb&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive shot burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Shot Burn&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Explosive Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|faithfulness cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faithfulness Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_FaithfulnessCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|faithfulness hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faithfulness Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -15%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_FaithfulnessSlow&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Faithfulness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire arrow burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Arrow Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire arrow burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Arrow Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fireball remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fireball Remain&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fireball]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fireball remain fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fireball Remain Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 6&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fireball]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire orb burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Orb Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire orb burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Orb Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|fire orb radius={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Orb Radius&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|first aid target slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=First Aid Target Slow&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_FirstAidTargetSlow&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|First Aid]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flamestrike burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamestrike Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flamestrike burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamestrike Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flamestrike hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamestrike Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flame walker hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Walker Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Flame Walker]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite frost wave={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Frost Wave&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Frost Wave]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite ice bolt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Ice Bolt&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_IceBolt&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ice Bolt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite ice shield={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Ice Shield&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite ice spear hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Ice Spear Hit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Ice Spear]]&lt;br /&gt;
			}}&lt;br /&gt;
		|glaciate frostbite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Glaciate Frostbite&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Glaciate]]&lt;br /&gt;
			}}&lt;br /&gt;
		|grappling hook hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grappling Hook Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Grappling Hook]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hellfire streams={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hellfire Streams&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 60&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Hellfire]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heretics brand granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heretics Brand Granted&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -30%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_HereticsBrandGranted&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Heretics Brand]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hide debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hide Debuff&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Off&lt;br /&gt;
			|icon=Icon_Debuff_HideDebuff&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Hide]]&lt;br /&gt;
			}}&lt;br /&gt;
		|holy strike blind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Holy Strike Blind&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Blind&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Holy Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice mastery freezing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Mastery Freezing&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ice shield cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ice Shield Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 5s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_IceShieldCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Ice Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ignite burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ignite Burning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ignite burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ignite Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|immortal lament cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Immortal Lament Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_ImmortalLamentCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Perks-0|Immortal Lament]]&lt;br /&gt;
			}}&lt;br /&gt;
		|infinity unable shape shift={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Infinity Unable Shape Shift&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_UnableShapeShift&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Lifebloom Aura]]&lt;br /&gt;
			}}&lt;br /&gt;
		|judgement debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Judgement Debuff&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Judgement&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Judgement]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lament of languor bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lament Of Languor Bad&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_LamentOfLanguor&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lament of languor good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lament Of Languor Good&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_LamentOfLanguor&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lament of languor perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lament Of Languor Perfect&lt;br /&gt;
			|tags_frontend=Duration: 18s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_LamentOfLanguor&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Lament of Languor]]&lt;br /&gt;
			}}&lt;br /&gt;
		|last bastion cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Last Bastion Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 32s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_LastBastion&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|last bastion pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Last Bastion Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk PreCooldown&lt;br /&gt;
			|icon=Icon_Debuff_LastBastion&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Last Bastion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lazy hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lazy Hit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Lazy&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Slow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lethal mark hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lethal Mark Hit&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_LethalMarkHit&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Lethal Mark]]&lt;br /&gt;
			}}&lt;br /&gt;
		|levitation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Levitation&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Levitation&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|levitation falling={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Levitation Falling&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_LevitationFalling&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|levitation ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Levitation Ready&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ActivateOnAbilityHandleData&lt;br /&gt;
			|icon=Icon_Debuff_Levitation&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Levitation]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lightning mastery cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lightning Mastery Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_LightningMasteryCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Perks-0|Lightning Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|locusts swarm area={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Locusts Swarm Area&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 13&amp;lt;br&amp;gt;[[Scaling]]: 100%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_LocustsSwarm&lt;br /&gt;
			|damage_elements=Earth&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|melted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Melted&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: -15%&amp;lt;br&amp;gt;[[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]: -5%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_Melted&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Melt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meteor strike burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meteor Strike Burning&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|meteor strike burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Meteor Strike Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 6&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack hit bleed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Hit Bleed&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 2&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Bleeding&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack hit cut throat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Hit Cut Throat&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Silence&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|panther attack secondary hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Panther Attack Secondary Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Panther]]&lt;br /&gt;
			}}&lt;br /&gt;
		|peacemaking bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Peacemaking Bad&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Bad&lt;br /&gt;
			|icon=Icon_Debuff_Peacemaking&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Peacemaking]]&lt;br /&gt;
			}}&lt;br /&gt;
		|peacemaking good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Peacemaking Good&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Good&lt;br /&gt;
			|icon=Icon_Debuff_Peacemaking&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Peacemaking]]&lt;br /&gt;
			}}&lt;br /&gt;
		|peacemaking perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Peacemaking Perfect&lt;br /&gt;
			|tags_frontend=Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Channeling InChannelingArea Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Peacemaking&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Peacemaking]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin attack hit bleed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Attack Hit Bleed&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_BleedingInWater&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|piercing shrill bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Piercing Shrill Bad&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_PiercingShrill&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]&lt;br /&gt;
			}}&lt;br /&gt;
		|piercing shrill good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Piercing Shrill Good&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_PiercingShrill&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]&lt;br /&gt;
			}}&lt;br /&gt;
		|piercing shrill perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Piercing Shrill Perfect&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_PiercingShrill&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Piercing Shrill]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poisoned weapon debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poisoned Weapon Debuff&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 4&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_PoisonedWeapon&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|power of sacrifice hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Power Of Sacrifice Hit&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_PowerofSacrifice&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|power of sacrifice hit curse mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Power Of Sacrifice Hit Curse Mastery&lt;br /&gt;
			|tags_frontend=Duration: 15.6s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_PowerofSacrifice&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Power of Sacrifice]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rat attack hit disease={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rat Attack Hit Disease&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Disease&lt;br /&gt;
			|damage_elements=Dark&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rat attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rat Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Rat]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reactive shield cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reactive Shield Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_ReactiveShield&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Perks-0|Reactive Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing blow of corruption={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Blow Of Corruption&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -80%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -80%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Skills-0|Blow of Corruption]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing explosion burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Explosion Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Explosion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing fire arrow burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Fire Arrow Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Arrow]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing fire ball remain fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Fire Ball Remain Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Fireball]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing fire orb burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Fire Orb Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Fire Orb]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing flamestrike burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Flamestrike Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Flamestrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing ignite burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Ignite Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Zap]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing locusts swarm={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Locusts Swarm&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Locust Swarm]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing meteor strike burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Meteor Strike Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Meteor Strike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing poisoned weapon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Poisoned Weapon&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -10%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Poisoned Weapon]]&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing zap burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Zap Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Ignite]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rupture bleeding={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rupture Bleeding&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Bleeding&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Rupture]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sacred flame cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sacred Flame Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_SacredFlameCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sacred flame granted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sacred Flame Granted&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_SacredFlame&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Sacred Flame]]&lt;br /&gt;
			}}&lt;br /&gt;
		|savage roar={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Savage Roar&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Physical_Power_Bonus|Physical Power Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_SavageRoar&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shriek of weakness bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shriek Of Weakness Bad&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: -1&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -6&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -9%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_ShriekOfWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shriek of weakness good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shriek Of Weakness Good&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: -2&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -8&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -12%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_ShriekOfWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shriek of weakness perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shriek Of Weakness Perfect&lt;br /&gt;
			|tags_frontend=Duration: 12s&amp;lt;br&amp;gt;[[Stats#Physical_Power|Physical Power]]: -3&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Armor Rating]]: -10&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -15%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_ShriekOfWeakness&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Shriek of Weakness]]&lt;br /&gt;
			}}&lt;br /&gt;
		|skull splitter hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Skull Splitter Hit&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 12&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_SkullSplitterHit&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Perks-0|Skull Splitter]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sleepy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sleepy&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Sleepy&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Sleep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sleep monster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sleep Monster&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Sleep&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Sleep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sleep player={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sleep Player&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Sleep&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Sleep]]&lt;br /&gt;
			}}&lt;br /&gt;
		|smoke pot debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Smoke Pot Debuff&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_SmokePot&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Smoke Pot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of silence bad={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Silence Bad&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Bad&lt;br /&gt;
			|icon=Icon_Debuff_Music_SongOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of silence good={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Silence Good&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Good&lt;br /&gt;
			|icon=Icon_Debuff_Music_SongOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|song of silence perfect={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Song Of Silence Perfect&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Music Activate Perfect&lt;br /&gt;
			|icon=Icon_Debuff_Music_SongOfSilence&lt;br /&gt;
			|source_character_name_frontend=[[Bard]]&lt;br /&gt;
			|source_name_frontend=[[Bard#Musics-0|Song of Silence]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spirit bond cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spirit Bond Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_SpiritBondCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Perks-0|Spirit Bond]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stigmata health cost={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stigmata Health Cost&lt;br /&gt;
			|tags_frontend=HealthCost: 3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_StigmataHealthCost&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Stigmata]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival instinct exhausted={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Instinct Exhausted&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active Off&lt;br /&gt;
			|icon=Icon_Debuff_SurvivalInstinct&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Survival Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|teleport arcane instability={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Teleport Arcane Instability&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ArcaneInstability&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Teleport]]&lt;br /&gt;
			}}&lt;br /&gt;
		|thorn barrier hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thorn Barrier Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Physical Base Damage]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ThornBarrier&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Spells-0|Thorn Barrier]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of judgment blind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Judgment Blind&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Blind&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Veil of Judgement]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 48s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Cooldown&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veil of shadows pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veil Of Shadows Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk PreCooldown&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Perks-0|Veil of Shadows]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weakpoint attack debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weakpoint Attack Debuff&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Armor_Rating|Item Armor Rating Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_WeakpointAttack&lt;br /&gt;
			|source_character_name_frontend=[[Rogue]]&lt;br /&gt;
			|source_name_frontend=[[Rogue#Skills-0|Weakpoint Attack]]&lt;br /&gt;
			}}&lt;br /&gt;
		|weapon mastery debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Weapon Mastery Debuff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_WeaponMastery&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Weapon Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wet water bolt hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Water Bolt Hit&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Water Bolt]]&lt;br /&gt;
			}}&lt;br /&gt;
		|withering={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Withering&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Health#Max_Health_Bonus|Max Health Bonus]]: -15%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Withering&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Withering Word]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zap burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zap Burning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Zap]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zap burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zap Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Spells-0|Zap]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Abyssal Flame Burn,Achilles Strike Hit Slow,Adrenaline Rush Debuff,Adrenaline Spike Cooldown,Aura Of Awe Granted,Banshees Howl Bad,Banshees Howl Good,Banshees Howl Perfect,Bear Attack Hit Slow,Bear Attack Secondary Hit Slow,Bind Evil,Blood Pact Attack Hit Slow,Bloodstained Blade Hit,Caltrop Hit Slow,Chaotic Discord Bad,Chaotic Discord Good,Chaotic Discord Perfect,Chicken Attack Hit Slow,Crippling Shot Hit Slow,Curse Of Pain Pain,Curse Of Pain Pain Curse Mastery,Curse Of Weakness Hit,Curse Of Weakness Hit Curse Mastery,Cut Throat Debuff Silence,Dark Reflection Cooldown,Demon Armor Debuff,Din Of Darkness Bad,Din Of Darkness Good,Din Of Darkness Perfect,Disarm Hit,Double Jump Landed,Dreamwalk Cooldown,Dual Strike Hit Slow,Earthquake Slow,Electric Shock Chain Lightning,Electric Shock Lightning Bolt,Electric Shock Lightning Mastery,Electric Shock Lightning Sphere,Electric Shock Lightning Strike,Entangling Vines Aura,Excommunication Debuff,Exploitation Strike Exploit,Explosion Spell Burning,Explosion Spell Burning Fire Mastery,Explosion Spell Time Bomb,Explosive Shot Burn,Faithfulness Cooldown,Faithfulness Hit Slow,Fire Arrow Burning,Fire Arrow Burning Fire Mastery,Fireball Remain,Fireball Remain Fire Mastery,Fire Orb Burning,Fire Orb Burning Fire Mastery,Fire Orb Radius,First Aid Target Slow,Flamestrike Burning,Flamestrike Burning Fire Mastery,Flamestrike Hit,Flame Walker Hit,Frostbite Frost Wave,Frostbite Ice Bolt,Frostbite Ice Shield,Frostbite Ice Spear Hit,Glaciate Frostbite,Grappling Hook Hit Slow,Hellfire Streams,Heretics Brand Granted,Hide Debuff,Holy Strike Blind,Ice Mastery Freezing,Ice Shield Cooldown,Ignite Burning,Ignite Burning Fire Mastery,Immortal Lament Cooldown,Infinity Unable Shape Shift,Judgement Debuff,Lament Of Languor Bad,Lament Of Languor Good,Lament Of Languor Perfect,Last Bastion Cooldown,Last Bastion Pre Cooldown,Lazy Hit,Lethal Mark Hit,Levitation,Levitation Falling,Levitation Ready,Lightning Mastery Cooldown,Locusts Swarm Area,Melted,Meteor Strike Burning,Meteor Strike Burning Fire Mastery,Panther Attack Hit Bleed,Panther Attack Hit Cut Throat,Panther Attack Hit Slow,Panther Attack Secondary Hit Slow,Peacemaking Bad,Peacemaking Good,Peacemaking Perfect,Penguin Attack Hit Bleed,Penguin Attack Hit Slow,Piercing Shrill Bad,Piercing Shrill Good,Piercing Shrill Perfect,Poisoned Weapon Debuff,Power Of Sacrifice Hit,Power Of Sacrifice Hit Curse Mastery,Rat Attack Hit Disease,Rat Attack Hit Slow,Reactive Shield Cooldown,Reduced Healing Blow Of Corruption,Reduced Healing Explosion Burn Fire Mastery,Reduced Healing Fire Arrow Burn Fire Mastery,Reduced Healing Fire Ball Remain Fire Mastery,Reduced Healing Fire Orb Burn Fire Mastery,Reduced Healing Flamestrike Burn Fire Mastery,Reduced Healing Ignite Burn Fire Mastery,Reduced Healing Locusts Swarm,Reduced Healing Meteor Strike Burn Fire Mastery,Reduced Healing Poisoned Weapon,Reduced Healing Zap Burn Fire Mastery,Rupture Bleeding,Sacred Flame Cooldown,Sacred Flame Granted,Savage Roar,Shriek Of Weakness Bad,Shriek Of Weakness Good,Shriek Of Weakness Perfect,Skull Splitter Hit,Sleepy,Sleep Monster,Sleep Player,Smoke Pot Debuff,Song Of Silence Bad,Song Of Silence Good,Song Of Silence Perfect,Spirit Bond Cooldown,Stigmata Health Cost,Survival Instinct Exhausted,Teleport Arcane Instability,Thorn Barrier Hit,Veil Of Judgment Blind,Veil Of Shadows Cooldown,Veil Of Shadows Pre Cooldown,Weakpoint Attack Debuff,Weapon Mastery Debuff,Wet Water Bolt Hit,Withering,Zap Burning,Zap Burning Fire Mastery&lt;br /&gt;
		}}&lt;br /&gt;
	|item={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|arming sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arming Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Kuma&#039;s Claw]]&lt;br /&gt;
			|source_name_frontend=[[Kuma&#039;s Claw|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bardiche attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bardiche Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -45&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Obsidian Bardiche]]&lt;br /&gt;
			|source_name_frontend=[[Obsidian Bardiche|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bare hands attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bare Hands Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Bare Hand Two Handed]]&lt;br /&gt;
			|source_name_frontend=[[Bare Hand Two Handed|Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|battle axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Battle Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Echo of Screams]]&lt;br /&gt;
			|source_name_frontend=[[Echo of Screams|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|battle axe unique echoof screams deafness={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Battle Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Echoof Screams Deafness&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_EchoofScream&lt;br /&gt;
			|source_character_name_frontend=[[Echo of Screams]]&lt;br /&gt;
			|source_name_frontend=[[Echo of Screams|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|battle axe unique echoof screams scream={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Battle Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Echoof Screams Scream&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_EchoofScream&lt;br /&gt;
			|source_character_name_frontend=[[Echo of Screams]]&lt;br /&gt;
			|source_name_frontend=[[Echo of Screams|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|bolas throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bolas Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Bolas]]&lt;br /&gt;
			|source_name_frontend=[[Bolas|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|castillon dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Castillon Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Icefang]]&lt;br /&gt;
			|source_name_frontend=[[Icefang|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|castillon dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Castillon Dagger Attack Hit Slow 3&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Icefang]]&lt;br /&gt;
			|source_name_frontend=[[Icefang|Attack 3]]&lt;br /&gt;
			}}&lt;br /&gt;
		|ceremonial staff attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ceremonial Staff Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Staff of Gluttony]]&lt;br /&gt;
			|source_name_frontend=[[Staff of Gluttony|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|club attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Club Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -22&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Club]]&lt;br /&gt;
			|source_name_frontend=[[Club|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crossbow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -35%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Crossbow]]&lt;br /&gt;
			|source_name_frontend=[[Crossbow|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal ball unique deaths gaze cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Ball &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Deaths Gaze Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 0.5s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_CrystalBallUniqueCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Zirkzi&#039;s Eye]]&lt;br /&gt;
			|source_name_frontend=[[Zirkzi&#039;s Eye|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sovereign&#039;s Ghostblade]]&lt;br /&gt;
			|source_name_frontend=[[Sovereign&#039;s Ghostblade|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|crystal sword unique ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Crystal Sword &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Ready&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_Catice&lt;br /&gt;
			|source_character_name_frontend=[[Catice]]&lt;br /&gt;
			|source_name_frontend=[[Catice|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|cutlass attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cutlass Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Obsidian Cutlass]]&lt;br /&gt;
			|source_name_frontend=[[Obsidian Cutlass|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|dissonance={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dissonance&lt;br /&gt;
			|tags_frontend=Duration: 2s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Silence&lt;br /&gt;
			|source_character_name_frontend=[[Lyre]]&lt;br /&gt;
			|source_name_frontend=[[Lyre|Dissonance]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -35&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Axe]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Axe|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Activate&lt;br /&gt;
			|icon=Icon_Debuff_CheatDeathCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|double axe unique death is not fooled={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Double Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Death Is Not Fooled&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_CheatDeath&lt;br /&gt;
			|source_character_name_frontend=[[Life after Death]]&lt;br /&gt;
			|source_name_frontend=[[Life after Death|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|drum throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drum Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -8.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Drum]]&lt;br /&gt;
			|source_name_frontend=[[Drum|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock longsword unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Longsword &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			|source_character_name_frontend=[[Fulgor]]&lt;br /&gt;
			|source_name_frontend=[[Fulgor|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Oil Lantern]]&lt;br /&gt;
			|source_name_frontend=[[Oil Lantern|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|explosive bottle aoe damage unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Explosive Bottle Aoe Damage &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Explosive Bottle]]&lt;br /&gt;
			|source_name_frontend=[[Explosive Bottle|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|falchion attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Falchion Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Tidal Falchion]]&lt;br /&gt;
			|source_name_frontend=[[Tidal Falchion|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|felling axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Felling Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Golden Felling Axe]]&lt;br /&gt;
			|source_name_frontend=[[Golden Felling Axe|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flanged mace attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flanged Mace Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Rod]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Rod|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|flute attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flute Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -13&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Flute]]&lt;br /&gt;
			|source_name_frontend=[[Flute|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|francisca axe throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Francisca Axe Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -35%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Francisca Axe]]&lt;br /&gt;
			|source_name_frontend=[[Francisca Axe|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|halberd attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Halberd Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -50&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Rubysilver Halberd]]&lt;br /&gt;
			|source_name_frontend=[[Rubysilver Halberd|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|halberd burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Halberd Burn&lt;br /&gt;
			|tags_frontend=Duration: 9s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 27&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Cinder]]&lt;br /&gt;
			|source_name_frontend=[[Cinder|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hand cannon attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hand Cannon Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -135&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Hand Cannon]]&lt;br /&gt;
			|source_name_frontend=[[Hand Cannon|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hand crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hand Crossbow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.75s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -17.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Hand Crossbow]]&lt;br /&gt;
			|source_name_frontend=[[Hand Crossbow|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|hatchet attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hatchet Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Hatchet]]&lt;br /&gt;
			|source_name_frontend=[[Hatchet|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|haze blade hit drunken={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Haze Blade Hit Drunken&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Dizziness&lt;br /&gt;
			|source_character_name_frontend=[[Merrymaker]]&lt;br /&gt;
			|source_name_frontend=[[Merrymaker|Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|heater shield unique reflection projectile magic cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Heater Shield &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Reflection Projectile Magic Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 12s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_Reflection&lt;br /&gt;
			|source_character_name_frontend=[[Aegis]]&lt;br /&gt;
			|source_name_frontend=[[Aegis|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|horsemans axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Horsemans Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -22&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Famine]]&lt;br /&gt;
			|source_name_frontend=[[Famine|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|horsemans axe unique attack hit unhealable={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Horsemans Axe &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Attack Hit Unhealable&lt;br /&gt;
			|tags_frontend=Duration: 20s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Unhealable&lt;br /&gt;
			|source_character_name_frontend=[[Famine]]&lt;br /&gt;
			|source_name_frontend=[[Famine|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|kris dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Kris Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Tidal Kris Dagger]]&lt;br /&gt;
			|source_name_frontend=[[Tidal Kris Dagger|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lantern shield attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lantern Shield Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -12&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Lantern Shield]]&lt;br /&gt;
			|source_name_frontend=[[Lantern Shield|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|long bow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Long Bow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -30%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Nipalan]]&lt;br /&gt;
			|source_name_frontend=[[Nipalan|MultiShot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|long sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Long Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Void Blade]]&lt;br /&gt;
			|source_name_frontend=[[Void Blade|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|lute attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lute Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Lute]]&lt;br /&gt;
			|source_name_frontend=[[Lute|Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|morning star attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Morning Star Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Obsidian Morningstar]]&lt;br /&gt;
			|source_name_frontend=[[Obsidian Morningstar|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|morning star unique pulverizing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Morning Star &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Pulverizing&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Stats#Damage_Reduction|Physical Damage Reduction]]: -25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Pulverizing&lt;br /&gt;
			|source_character_name_frontend=[[Pulverizing Prayer]]&lt;br /&gt;
			|source_name_frontend=[[Pulverizing Prayer|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pickaxe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pickaxe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -45&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Pickaxe]]&lt;br /&gt;
			|source_name_frontend=[[Pickaxe|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|poison vial damage unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Poison Vial Damage &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Poison Vial]]&lt;br /&gt;
			|source_name_frontend=[[Poison Vial|Throw]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pommel strike slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pommel Strike Slow&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[War Hammer]]&lt;br /&gt;
			|source_name_frontend=[[War Hammer|PommelStrike]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quarterstaff attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quarterstaff Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Troll&#039;s Bane]]&lt;br /&gt;
			|source_name_frontend=[[Troll&#039;s Bane|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|quarterstaff poison cloud damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Quarterstaff Poison Cloud Damage&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Poison&lt;br /&gt;
			|source_character_name_frontend=[[Stinky Stick]]&lt;br /&gt;
			|source_name_frontend=[[Stinky Stick|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Viola]]&lt;br /&gt;
			|source_name_frontend=[[Viola|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rapier unique frostbite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rapier &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Frostbite&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Viola]]&lt;br /&gt;
			|source_name_frontend=[[Viola|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|recurve bow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Recurve Bow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Bow]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Bow|MultiShot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|recurve bow unique attack hit disease={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Recurve Bow &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Attack Hit Disease&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Expiration|Expiration]]: Removes Single Stack and Refreshes Duration&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Disease&lt;br /&gt;
			|damage_elements=Dark&lt;br /&gt;
			|source_character_name_frontend=[[Pestilence]]&lt;br /&gt;
			|source_name_frontend=[[Pestilence|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rondel dagger artifact shadowbite cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rondel Dagger Artifact Shadowbite Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_ShadowstepCooldown&lt;br /&gt;
			|source_character_name_frontend=[[Shadowbite]]&lt;br /&gt;
			|source_name_frontend=[[Shadowbite|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|rondel dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Rondel Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Dagger]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Dagger|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shield slam hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shield Slam Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ShieldSlam&lt;br /&gt;
			|source_character_name_frontend=[[Thorn Shield]]&lt;br /&gt;
			|source_name_frontend=[[Thorn Shield|BucklerShieldSlam]]&lt;br /&gt;
			}}&lt;br /&gt;
		|short sword attack hit slow 1={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Short Sword Attack Hit Slow 1&lt;br /&gt;
			|tags_frontend=Duration: 0.2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -15&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Short Sword]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Short Sword|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|short sword attack hit slow 2={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Short Sword Attack Hit Slow 2&lt;br /&gt;
			|tags_frontend=Duration: 0.2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -30&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sterling Short Sword]]&lt;br /&gt;
			|source_name_frontend=[[Sterling Short Sword|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|sling attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sling Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Sling]]&lt;br /&gt;
			|source_name_frontend=[[Sling|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spear attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spear Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -40&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Abyssal Trident]]&lt;br /&gt;
			|source_name_frontend=[[Abyssal Trident|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spellbook attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spellbook Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Tome of Sheol]]&lt;br /&gt;
			|source_name_frontend=[[Tome of Sheol|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stiletto dagger attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stiletto Dagger Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Deathbloom]]&lt;br /&gt;
			|source_name_frontend=[[Deathbloom|Riposte Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|stiletto dagger unique attack hit deathbloom={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stiletto Dagger &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Attack Hit Deathbloom&lt;br /&gt;
			|tags_frontend=Duration: 30s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit UniqueWeapon Activate&lt;br /&gt;
			|icon=Icon_Debuff_Deathbloom&lt;br /&gt;
			|source_character_name_frontend=[[Deathbloom]]&lt;br /&gt;
			|source_name_frontend=[[Deathbloom|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|survival bow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Survival Bow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -12%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Elven Bow of Truth]]&lt;br /&gt;
			|source_name_frontend=[[Elven Bow of Truth|MultiShot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|tanglethread trousers debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Tanglethread Trousers Debuff&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -5%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_StickyTarSlow&lt;br /&gt;
			|source_character_name_frontend=[[Tanglethread Trousers]]&lt;br /&gt;
			|source_name_frontend=[[Tanglethread Trousers|Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|throwing knife throw hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Throwing Knife Throw Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -25%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Throwing Knife]]&lt;br /&gt;
			|source_name_frontend=[[Throwing Knife|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|torch attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Torch Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Torch]]&lt;br /&gt;
			|source_name_frontend=[[Torch|Attack 2]]&lt;br /&gt;
			}}&lt;br /&gt;
		|viking sword attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Viking Sword Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Viking Sword]]&lt;br /&gt;
			|source_name_frontend=[[Viking Sword|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war hammer attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Hammer Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -25&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[War Hammer]]&lt;br /&gt;
			|source_name_frontend=[[War Hammer|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|war maul attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=War Maul Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -50&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Leviathan]]&lt;br /&gt;
			|source_name_frontend=[[Leviathan|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wet spear artifact hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Spear Artifact Hit&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			|source_character_name_frontend=[[Abyssal Trident]]&lt;br /&gt;
			|source_name_frontend=[[Abyssal Trident|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wet war maul artifact hit enemy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet War Maul Artifact Hit Enemy&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			|source_character_name_frontend=[[Leviathan]]&lt;br /&gt;
			|source_name_frontend=[[Leviathan|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|windlass crossbow attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Windlass Crossbow Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -45%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Windlass Crossbow]]&lt;br /&gt;
			|source_name_frontend=[[Windlass Crossbow|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|wizard staff attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wizard Staff Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Illusory]]&lt;br /&gt;
			|source_name_frontend=[[Illusory|Riposte Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|woodsman axe attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Woodsman Axe Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -45&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Woodsman Axe]]&lt;br /&gt;
			|source_name_frontend=[[Woodsman Axe|Attack 1]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zweihander attack hit slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zweihander Attack Hit Slow&lt;br /&gt;
			|tags_frontend=Duration: 0.35s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -40&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			|source_character_name_frontend=[[Bloodthirst]]&lt;br /&gt;
			|source_name_frontend=[[Bloodthirst|Whirlwind]]&lt;br /&gt;
			}}&lt;br /&gt;
		|zweihander unique bleeding={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Zweihander &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt; Bleeding&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Physical Base Damage]]: 30&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Bleeding&lt;br /&gt;
			|source_character_name_frontend=[[Bloodthirst]]&lt;br /&gt;
			|source_name_frontend=[[Bloodthirst|Unique Passive]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Arming Sword Attack Hit Slow,Bardiche Attack Hit Slow,Bare Hands Attack Hit Slow,Battle Axe Attack Hit Slow,Battle Axe Unique Echoof Screams Deafness,Battle Axe Unique Echoof Screams Scream,Bolas Throw Hit Slow,Castillon Dagger Attack Hit Slow,Castillon Dagger Attack Hit Slow 3,Ceremonial Staff Attack Hit Slow,Club Attack Hit Slow,Crossbow Attack Hit Slow,Crystal Ball Unique Deaths Gaze Cooldown,Crystal Sword Attack Hit Slow,Crystal Sword Unique Ready,Cutlass Attack Hit Slow,Dissonance,Double Axe Attack Hit Slow,Double Axe Unique Cooldown,Double Axe Unique Death Is Not Fooled,Drum Throw Hit Slow,Electric Shock Longsword Unique,Explosive Bottle Aoe Damage Poor,Explosive Bottle Aoe Damage Common,Explosive Bottle Aoe Damage Uncommon,Explosive Bottle Aoe Damage Rare,Explosive Bottle Aoe Damage Epic,Explosive Bottle Aoe Damage Legend,Explosive Bottle Aoe Damage Unique,Falchion Attack Hit Slow,Felling Axe Attack Hit Slow,Flanged Mace Attack Hit Slow,Flute Attack Hit Slow,Francisca Axe Throw Hit Slow,Halberd Attack Hit Slow,Halberd Burn,Hand Cannon Attack Hit Slow,Hand Crossbow Attack Hit Slow,Hatchet Attack Hit Slow,Haze Blade Hit Drunken,Heater Shield Unique Reflection Projectile Magic Cooldown,Horsemans Axe Attack Hit Slow,Horsemans Axe Unique Attack Hit Unhealable,Kris Dagger Attack Hit Slow,Lantern Shield Attack Hit Slow,Long Bow Attack Hit Slow,Long Sword Attack Hit Slow,Lute Attack Hit Slow,Morning Star Attack Hit Slow,Morning Star Unique Pulverizing,Pickaxe Attack Hit Slow,Poison Vial Damage Poor,Poison Vial Damage Common,Poison Vial Damage Uncommon,Poison Vial Damage Rare,Poison Vial Damage Epic,Poison Vial Damage Legend,Poison Vial Damage Unique,Pommel Strike Slow,Quarterstaff Attack Hit Slow,Quarterstaff Poison Cloud Damage,Rapier Attack Hit Slow,Rapier Unique Frostbite,Recurve Bow Attack Hit Slow,Recurve Bow Unique Attack Hit Disease,Rondel Dagger Artifact Shadowbite Cooldown,Rondel Dagger Attack Hit Slow,Shield Slam Hit Slow,Short Sword Attack Hit Slow 1,Short Sword Attack Hit Slow 2,Sling Attack Hit Slow,Spear Attack Hit Slow,Spellbook Attack Hit Slow,Stiletto Dagger Attack Hit Slow,Stiletto Dagger Unique Attack Hit Deathbloom,Survival Bow Attack Hit Slow,Tanglethread Trousers Debuff,Throwing Knife Throw Hit Slow,Torch Attack Hit Slow,Viking Sword Attack Hit Slow,War Hammer Attack Hit Slow,War Maul Attack Hit Slow,Wet Spear Artifact Hit,Wet War Maul Artifact Hit Enemy,Windlass Crossbow Attack Hit Slow,Wizard Staff Attack Hit Slow,Woodsman Axe Attack Hit Slow,Zweihander Attack Hit Slow,Zweihander Unique Bleeding&lt;br /&gt;
		}}&lt;br /&gt;
	|prop={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|blizzard aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blizzard Aura 01&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Blizzard_01&lt;br /&gt;
			|source_character_name_frontend=[[Blizzard]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|blizzard aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blizzard Aura 02&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Blizzard_02&lt;br /&gt;
			|source_character_name_frontend=[[Blizzard]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|blizzard aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Blizzard Aura 03&lt;br /&gt;
			|tags_frontend=Coldness: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Blizzard_03&lt;br /&gt;
			|source_character_name_frontend=[[Blizzard]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|bloodfreeze aura anticipation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bloodfreeze Aura Anticipation&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Pre&lt;br /&gt;
			|icon=Icon_Debuff_BloodfreezeAnticipation&lt;br /&gt;
			|source_character_name_frontend=[[Bloodfreeze]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|bloodfreeze aura debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Bloodfreeze Aura Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Bloodfreeze&lt;br /&gt;
			|source_character_name_frontend=[[Bloodfreeze]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|cave collapse 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cave Collapse 01&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_CaveCollapse_01&lt;br /&gt;
			|source_character_name_frontend=[[Cave Collapse]]&lt;br /&gt;
			|source_name_frontend=1&lt;br /&gt;
			}}&lt;br /&gt;
		|cave collapse 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cave Collapse 02&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_CaveCollapse_02&lt;br /&gt;
			|source_character_name_frontend=[[Cave Collapse]]&lt;br /&gt;
			|source_name_frontend=2&lt;br /&gt;
			}}&lt;br /&gt;
		|cave collapse 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Cave Collapse 03&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]: -20%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_CaveCollapse_03&lt;br /&gt;
			|source_character_name_frontend=[[Cave Collapse]]&lt;br /&gt;
			|source_name_frontend=3&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura debuff 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Debuff 01&lt;br /&gt;
			|tags_frontend=Duration: 15s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 6&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Stack 01&lt;br /&gt;
			|icon=Icon_Debuff_DeadSea&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura debuff 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Debuff 02&lt;br /&gt;
			|tags_frontend=Duration: 10s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 6&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Stack 02&lt;br /&gt;
			|icon=Icon_Debuff_DeadSea&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura debuff 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Debuff 03&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Stack 03&lt;br /&gt;
			|icon=Icon_Debuff_DeadSeaEndLevel&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dead sea volume aura warning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dead Sea Volume Aura Warning&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Pre&lt;br /&gt;
			|icon=Icon_Debuff_DeadSeaWarning&lt;br /&gt;
			|source_character_name_frontend=[[Dead Sea]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|death beetle aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Beetle Aura 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle01&lt;br /&gt;
			|source_character_name_frontend=[[Death Beetle]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|death beetle aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Beetle Aura 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle02&lt;br /&gt;
			|source_character_name_frontend=[[Death Beetle]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|death beetle aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Beetle Aura 03&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -40%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Death Beetle]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 01 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 01 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 02 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 02 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 03 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 03 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Aura 04&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04 Arena&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 04 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04 reduced healing arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04 Reduced Healing Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 04 Arena&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 05&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			|source_character_name_frontend=[[Dark Swarm]]&lt;br /&gt;
			|source_name_frontend=Death Swarm Aura 05&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aura 02&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Decay Volume Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aurra remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aurra Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|decay volume aurra remain 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Decay Volume Aurra Remain 02&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Decay&lt;br /&gt;
			|source_character_name_frontend=[[Swamp of Decay]]&lt;br /&gt;
			|source_name_frontend=Decay Volume Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|dripping magma volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dripping Magma Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Falling Magma]]&lt;br /&gt;
			|source_name_frontend=Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|dripping magma volume aura remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dripping Magma Volume Aura Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Falling Magma]]&lt;br /&gt;
			|source_name_frontend=Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 01&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 1&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 02&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 03&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 04&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 04&lt;br /&gt;
			}}&lt;br /&gt;
		|drowned curse aura 05={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Drowned Curse Aura 05&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DrownedCurse&lt;br /&gt;
			|source_character_name_frontend=[[Drowned Curse]]&lt;br /&gt;
			|source_name_frontend=Aura 05&lt;br /&gt;
			}}&lt;br /&gt;
		|falling icicle frostbite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Falling Icicle Frostbite&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -50%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			|source_character_name_frontend=[[Falling Icicle]]&lt;br /&gt;
			|source_name_frontend=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|fire deep module volume aura debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Deep Module Volume Aura Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Lava]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|fire deep module volume aura strong debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fire Deep Module Volume Aura Strong Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Lava]]&lt;br /&gt;
			|source_name_frontend=Fire Deep Module Volume Aura Strong&lt;br /&gt;
			}}&lt;br /&gt;
		|flame spout burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Spout Burn&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Flame Spout]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|flame spout burn remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Spout Burn Remain&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Flame Spout]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|flame thrower trap volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Thrower Trap Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Jet Trap]]&lt;br /&gt;
			|source_name_frontend=Flame Thrower Trap Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|flame thrower trap volume aura remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flame Thrower Trap Volume Aura Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Jet Trap]]&lt;br /&gt;
			|source_name_frontend=Flame Thrower Trap Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|ghostdust pouch aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ghostdust Pouch Aura&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_RevealInvisible&lt;br /&gt;
			|source_character_name_frontend=[[Ghostdust Pouch]]&lt;br /&gt;
			|source_name_frontend=Ghostdust Pouch Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|giant clam trapped debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Giant Clam Trapped Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Giant Clam]]&lt;br /&gt;
			|source_name_frontend=Giant Clam Trap Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|giant clam trapped player={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Giant Clam Trapped Player&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Giant Clam]]&lt;br /&gt;
			|source_name_frontend=Giant Clam Trap Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|hydrothermal vent burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hydrothermal Vent Burn&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Hydrothermal Vent]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|hydrothermal vent burn remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Hydrothermal Vent Burn Remain&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|source_character_name_frontend=[[Hydrothermal Vent]]&lt;br /&gt;
			|source_name_frontend=Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|magma burst volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Burst Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Seep]]&lt;br /&gt;
			|source_name_frontend=Magma Burst Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|magma burst volume aura remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Burst Volume Aura Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Seep]]&lt;br /&gt;
			|source_name_frontend=Magma Burst Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|magma storm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Storm Aura 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MagmaStorm01&lt;br /&gt;
			|source_character_name_frontend=[[Magma Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|magma storm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Storm Aura 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MagmaStorm02&lt;br /&gt;
			|source_character_name_frontend=[[Magma Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|magma storm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Magma Storm Aura 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MagmaStorm03&lt;br /&gt;
			|source_character_name_frontend=[[Magma Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_01&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=1&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_02&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=2&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_03&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=3&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse 04&lt;br /&gt;
			|tags_frontend=[[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]: -50%&amp;lt;br&amp;gt;[[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]: -50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MidnightCurse_04&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=4&lt;br /&gt;
			}}&lt;br /&gt;
		|murderof crows volume aura anticipation={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Murderof Crows Volume Aura Anticipation&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Pre&lt;br /&gt;
			|icon=Icon_Debuff_MurderOfCrowsAnticipation&lt;br /&gt;
			|source_character_name_frontend=[[Murder of Crows]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|murderof crows volume aura debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Murderof Crows Volume Aura Debuff&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.25s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_MurderOfCrows&lt;br /&gt;
			|source_character_name_frontend=[[Murder of Crows]]&lt;br /&gt;
			|source_name_frontend=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean current={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Current&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanCurrent&lt;br /&gt;
			|source_character_name_frontend=[[]]&lt;br /&gt;
			|source_name_frontend=Ocean Current&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean storm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Storm Aura 01&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanStorm_01&lt;br /&gt;
			|source_character_name_frontend=[[Ocean Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean storm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Storm Aura 02&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanStorm_02&lt;br /&gt;
			|source_character_name_frontend=[[Ocean Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|ocean storm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Ocean Storm Aura 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_OceanStorm_03&lt;br /&gt;
			|source_character_name_frontend=[[Ocean Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|spider web slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spider Web Slow&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Item_Swap_Speed|Item Swap Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: -35%&amp;lt;br&amp;gt;[[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]: -35%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_CobWebSlow&lt;br /&gt;
			|source_character_name_frontend=[[Spider Web]]&lt;br /&gt;
			|source_name_frontend=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|sticky tar slow={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sticky Tar Slow&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_StickyTarSlow&lt;br /&gt;
			|source_character_name_frontend=[[Sticky Tar]]&lt;br /&gt;
			|source_name_frontend=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|sulfur storm aura 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sulfur Storm Aura 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_SulrfurStorm_01&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 01&lt;br /&gt;
			}}&lt;br /&gt;
		|sulfur storm aura 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sulfur Storm Aura 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_SulrfurStorm_02&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		|sulfur storm aura 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sulfur Storm Aura 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_SulrfurStorm_03&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		|sunburst orb blind={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Sunburst Orb Blind&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Blind&lt;br /&gt;
			|source_character_name_frontend=[[Sunburst Orb]]&lt;br /&gt;
			|source_name_frontend=Flashbang&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Poor&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Common&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Uncommon&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Rare&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Epic&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Legend&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped debuff unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Debuff &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 03&lt;br /&gt;
			|icon=Icon_Debuff_Trapped&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Unique&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped monster={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Monster&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Lazy&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Unique&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player poor={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity1&amp;quot;&amp;gt;Poor&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Poor&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player common={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity2&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Common&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player uncommon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity3&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Uncommon&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player rare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity4&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Rare&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player epic={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity5&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 7s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Epic&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player legend={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity6&amp;quot;&amp;gt;Legend&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Legend&lt;br /&gt;
			}}&lt;br /&gt;
		|trapped player unique={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Trapped Player &amp;lt;span class=&amp;quot;colorrarity7&amp;quot;&amp;gt;Unique&amp;lt;/span&amp;gt;&lt;br /&gt;
			|tags_frontend=Duration: 9s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -40%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_TrappChain&lt;br /&gt;
			|source_character_name_frontend=[[Hunting Trap]]&lt;br /&gt;
			|source_name_frontend=Hunting Trap Activate Unique&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Blizzard Aura 01,Blizzard Aura 02,Blizzard Aura 03,Bloodfreeze Aura Anticipation,Bloodfreeze Aura Debuff,Cave Collapse 01,Cave Collapse 02,Cave Collapse 03,Dead Sea Volume Aura Debuff 01,Dead Sea Volume Aura Debuff 02,Dead Sea Volume Aura Debuff 03,Dead Sea Volume Aura Warning,Death Beetle Aura 01,Death Beetle Aura 02,Death Beetle Aura 03,Death Swarm Aura 01,Death Swarm Aura 01 Arena,Death Swarm Aura 01 Reduced Healing Arena,Death Swarm Aura 02,Death Swarm Aura 02 Arena,Death Swarm Aura 02 Reduced Healing Arena,Death Swarm Aura 03,Death Swarm Aura 03 Arena,Death Swarm Aura 03 Reduced Healing Arena,Death Swarm Aura 04,Death Swarm Aura 04 Arena,Death Swarm Aura 04 Reduced Healing Arena,Death Swarm Aura 05,Decay Volume Aura,Decay Volume Aura 02,Decay Volume Aurra Remain,Decay Volume Aurra Remain 02,Dripping Magma Volume Aura,Dripping Magma Volume Aura Remain,Drowned Curse Aura 01,Drowned Curse Aura 02,Drowned Curse Aura 03,Drowned Curse Aura 04,Drowned Curse Aura 05,Falling Icicle Frostbite,Fire Deep Module Volume Aura Debuff,Fire Deep Module Volume Aura Strong Debuff,Flame Spout Burn,Flame Spout Burn Remain,Flame Thrower Trap Volume Aura,Flame Thrower Trap Volume Aura Remain,Ghostdust Pouch Aura,Giant Clam Trapped Debuff,Giant Clam Trapped Player,Hydrothermal Vent Burn,Hydrothermal Vent Burn Remain,Magma Burst Volume Aura,Magma Burst Volume Aura Remain,Magma Storm Aura 01,Magma Storm Aura 02,Magma Storm Aura 03,Midnight Curse 01,Midnight Curse 02,Midnight Curse 03,Midnight Curse 04,Murderof Crows Volume Aura Anticipation,Murderof Crows Volume Aura Debuff,Ocean Current,Ocean Storm Aura 01,Ocean Storm Aura 02,Ocean Storm Aura 03,Spider Web Slow,Sticky Tar Slow,Sulfur Storm Aura 01,Sulfur Storm Aura 02,Sulfur Storm Aura 03,Sunburst Orb Blind,Trapped Debuff Poor,Trapped Debuff Common,Trapped Debuff Uncommon,Trapped Debuff Rare,Trapped Debuff Epic,Trapped Debuff Legend,Trapped Debuff Unique,Trapped Monster,Trapped Player Poor,Trapped Player Common,Trapped Player Uncommon,Trapped Player Rare,Trapped Player Epic,Trapped Player Legend,Trapped Player Unique&lt;br /&gt;
		}}&lt;br /&gt;
	|monster={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|all=&lt;br /&gt;
		}}&lt;br /&gt;
	|other={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|airborne aqua prison={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Airborne Aqua Prison&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Levitation&lt;br /&gt;
			}}&lt;br /&gt;
		|alive combat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Alive Combat&lt;br /&gt;
			|tags_frontend=Duration: 10s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_CombatState&lt;br /&gt;
			}}&lt;br /&gt;
		|burn volume aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Burn Volume Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 2&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|burn volume aurra remain={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Burn Volume Aurra Remain&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Remain&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 01 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 01 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 02 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 02 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 03 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 03 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 04 reduced healing={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 04 Reduced Healing&lt;br /&gt;
			|tags_frontend=[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -75%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -75%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|death swarm aura 05 arena={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Death Swarm Aura 05 Arena&lt;br /&gt;
			|tags_frontend=[[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]: -100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_DeathBeetle03&lt;br /&gt;
			}}&lt;br /&gt;
		|dripping magma burn={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Dripping Magma Burn&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock electric dash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Electric Dash&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock frost lightning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Frost Lightning&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning storm={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Storm&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock lightning vortex={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Lightning Vortex&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|electric shock plasma blast={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Electric Shock Plasma Blast&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_ElectricShock_03&lt;br /&gt;
			}}&lt;br /&gt;
		|elemental bolt burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Elemental Bolt Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|elemental bolt burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Elemental Bolt Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain skeleton mage attack hit aoe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain skeleton mage attack hit aoe elite={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Elite&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain skeleton mage attack hit aoe nightmare={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: True&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Aoe&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamefrost spear burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamefrost Spear Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamefrost spear burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamefrost Spear Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamethrower hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamethrower Hit&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 25&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamethrower burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamethrower Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|flamethrower burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Flamethrower Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite elemental bolt={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Elemental Bolt&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite flamefrost spear={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Flamefrost Spear&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			}}&lt;br /&gt;
		|frostbite frost breath={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frostbite Frost Breath&lt;br /&gt;
			|tags_frontend=Duration: 2s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_Frostbite&lt;br /&gt;
			}}&lt;br /&gt;
		|frost breath aoe={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frost Breath Aoe&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_FrostBreath&lt;br /&gt;
			}}&lt;br /&gt;
		|frost lightning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Frost Lightning&lt;br /&gt;
			|tags_frontend=Duration: 1.5s&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_Debuff_FrostLightning&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Cooldown&lt;br /&gt;
			|tags_frontend=Duration: 30s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Used&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			}}&lt;br /&gt;
		|grimveil cloak pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Grimveil Cloak Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item Passive Ready&lt;br /&gt;
			|icon=Icon_Debuff_VeilOfShadowsCooldown&lt;br /&gt;
			}}&lt;br /&gt;
		|helmet equip restricted debuff={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Helmet Equip Restricted Debuff&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_HelmetEquipRestricted&lt;br /&gt;
			}}&lt;br /&gt;
		|lava elemental burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lava Elemental Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|lava elemental burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lava Elemental Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|lava elemental burning radius={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Lava Elemental Burning Radius&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 10&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|overeating={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Overeating&lt;br /&gt;
			|tags_frontend=Duration: 300s&lt;br /&gt;
			|policies_frontend=[[Statuses#Maximum Stacks|Maximum Stacks]]: 3&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_Overeating&lt;br /&gt;
			}}&lt;br /&gt;
		|plasma blast burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Plasma Blast Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing elemental bolt burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Elemental Bolt Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing flamefrost spear burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Flamefrost Spear Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing flamethrower burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Flamethrower Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing lava elemental burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Lava Elemental Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|reduced healing wallof fire burn fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Reduced Healing Wallof Fire Burn Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 4s&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]: -50%&amp;lt;br&amp;gt;[[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]: -50%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_ReducedHealing&lt;br /&gt;
			}}&lt;br /&gt;
		|stiletto dagger attack hit slow 3={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Stiletto Dagger Attack Hit Slow 3&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -20&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 01&lt;br /&gt;
			|icon=Icon_Debuff_Hitslow&lt;br /&gt;
			}}&lt;br /&gt;
		|thorny bramble hit={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Thorny Bramble Hit&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Physical Base Damage]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.3s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_ThornyBramble&lt;br /&gt;
			}}&lt;br /&gt;
		|time distortion spell lag={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Time Distortion Spell Lag&lt;br /&gt;
			|tags_frontend=Duration: 8s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -2.5%&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -3%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 5&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk Activate&lt;br /&gt;
			|icon=Icon_Debuff_ActionSpeedDown&lt;br /&gt;
			}}&lt;br /&gt;
		|wallof fire aura={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wallof Fire Aura&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 20&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 0.2s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|wallof fire burning={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wallof Fire Burning&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit DamageOverTime&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|wallof fire burning fire mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wallof Fire Burning Fire Mastery&lt;br /&gt;
			|tags_frontend=Duration: 5s&amp;lt;br&amp;gt;[[Damage#Base_Damage|Magical Base Damage]]: 5&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|policies_frontend=[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: Resets on Successful Application&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit Perk&lt;br /&gt;
			|icon=Icon_Debuff_Burning&lt;br /&gt;
			|damage_elements=Fire&lt;br /&gt;
			}}&lt;br /&gt;
		|wall ride reentry blocked={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wall Ride Reentry Blocked&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 10&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Debuff_WallRideReentryBlocked&lt;br /&gt;
			}}&lt;br /&gt;
		|wet aqua prison={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Aqua Prison&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			}}&lt;br /&gt;
		|wet water cannon={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Wet Water Cannon&lt;br /&gt;
			|tags_frontend=Duration: 1s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: -20%&amp;lt;br&amp;gt;Magical Debuff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_Debuff_Wet&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Airborne Aqua Prison,Alive Combat,Burn Volume Aura,Burn Volume Aurra Remain,Death Swarm Aura 01 Reduced Healing,Death Swarm Aura 02 Reduced Healing,Death Swarm Aura 03 Reduced Healing,Death Swarm Aura 04 Reduced Healing,Death Swarm Aura 05 Arena,Dripping Magma Burn,Electric Shock Electric Dash,Electric Shock Frost Lightning,Electric Shock Lightning Storm,Electric Shock Lightning Vortex,Electric Shock Plasma Blast,Elemental Bolt Burning,Elemental Bolt Burning Fire Mastery,Faustian Bargain Skeleton Mage Attack Hit Aoe,Faustian Bargain Skeleton Mage Attack Hit Aoe Elite,Faustian Bargain Skeleton Mage Attack Hit Aoe Nightmare,Flamefrost Spear Burning,Flamefrost Spear Burning Fire Mastery,Flamethrower Hit,Flamethrower Burning,Flamethrower Burning Fire Mastery,Frostbite Elemental Bolt,Frostbite Flamefrost Spear,Frostbite Frost Breath,Frost Breath Aoe,Frost Lightning,Grimveil Cloak Cooldown,Grimveil Cloak Pre Cooldown,Helmet Equip Restricted Debuff,Lava Elemental Burning,Lava Elemental Burning Fire Mastery,Lava Elemental Burning Radius,Overeating,Plasma Blast Burning,Reduced Healing Elemental Bolt Burn Fire Mastery,Reduced Healing Flamefrost Spear Burn Fire Mastery,Reduced Healing Flamethrower Burn Fire Mastery,Reduced Healing Lava Elemental Burn Fire Mastery,Reduced Healing Wallof Fire Burn Fire Mastery,Stiletto Dagger Attack Hit Slow 3,Thorny Bramble Hit,Time Distortion Spell Lag,Wallof Fire Aura,Wallof Fire Burning,Wallof Fire Burning Fire Mastery,Wall Ride Reentry Blocked,Wet Aqua Prison,Wet Water Cannon&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Class,Item,Prop,Monster,Other&lt;br /&gt;
	}}&lt;br /&gt;
|other={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|class={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|arcane infusion damage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Infusion Damage&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 3&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|damage_elements=Arcane&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|arcane infusion damage splash={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Arcane Infusion Damage Splash&lt;br /&gt;
			|tags_frontend=[[Damage#Base_Damage|Magical Base Damage]]: 15&amp;lt;br&amp;gt;[[Scaling]]: 50%&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|damage_elements=Arcane&lt;br /&gt;
			|source_character_name_frontend=[[Wizard]]&lt;br /&gt;
			|source_name_frontend=[[Wizard#Skills-0|Arcane Infusion]]&lt;br /&gt;
			}}&lt;br /&gt;
		|camping mastery={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Camping Mastery&lt;br /&gt;
			|tags_frontend=[[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]: 1500%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Perks-0|Camping Mastery]]&lt;br /&gt;
			}}&lt;br /&gt;
		|confession={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Confession&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Skills-0|Confession]]&lt;br /&gt;
			}}&lt;br /&gt;
		|divine barrier={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Barrier&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Spells-0|Divine Barrier]]&lt;br /&gt;
			}}&lt;br /&gt;
		|eldritch shield dark casting speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Eldritch Shield Dark Casting Speed&lt;br /&gt;
			|tags_frontend=Duration: 6s&amp;lt;br&amp;gt;[[Stats#Spell_Casting_Speed|Spell Casting Speed]]: 50%&amp;lt;br&amp;gt;Magical Buff: True&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Warlock]]&lt;br /&gt;
			|source_name_frontend=[[Warlock#Spells-0|Eldritch Shield]]&lt;br /&gt;
			}}&lt;br /&gt;
		|pain offering={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Pain Offering&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Cleric]]&lt;br /&gt;
			|source_name_frontend=[[Cleric#Perks-0|Pain Offering]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin dash in water={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Dash In Water&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]&lt;br /&gt;
			}}&lt;br /&gt;
		|penguin dash on ground={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Penguin Dash On Ground&lt;br /&gt;
			|tags_frontend=Duration: 3s&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Bonus]]: 10%&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#Skills-0|Penguin Dash]]&lt;br /&gt;
			}}&lt;br /&gt;
		|savage roar fear={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Savage Roar Fear&lt;br /&gt;
			|tags_frontend=Duration: 3s&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&amp;lt;br&amp;gt;[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit 02&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Barbarian]]&lt;br /&gt;
			|source_name_frontend=[[Barbarian#Skills-0|Savage Roar]]&lt;br /&gt;
			}}&lt;br /&gt;
		|shape shift penguin water move speed={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Shape Shift Penguin Water Move Speed&lt;br /&gt;
			|tags_frontend=[[Stats#Move_Speed|Move Speed Add]]: 40&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Ability ShapeShift Penguin&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Druid]]&lt;br /&gt;
			|source_name_frontend=[[Druid#ShapeShifts-0|Penguin]]&lt;br /&gt;
			}}&lt;br /&gt;
		|spell reflection={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Spell Reflection&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Skills-0|Spell Reflection]]&lt;br /&gt;
			}}&lt;br /&gt;
		|taming={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Taming&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack Hit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Ranger]]&lt;br /&gt;
			|source_name_frontend=[[Ranger#Skills-0|Taming Shot]]&lt;br /&gt;
			}}&lt;br /&gt;
		|veteran instinct pre cooldown={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Veteran Instinct Pre Cooldown&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Perk PreCooldown&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Fighter]]&lt;br /&gt;
			|source_name_frontend=[[Fighter#Perks-0|Veteran Instinct]]&lt;br /&gt;
			}}&lt;br /&gt;
		|vortex ready={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Vortex Ready&lt;br /&gt;
			|tags_frontend=Duration: 1s&lt;br /&gt;
			|policies_frontend=[[Statuses#Removable|Removable]]&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Sorcerer]]&lt;br /&gt;
			|source_name_frontend=[[Sorcerer#Spells-0|Vortex]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Arcane Infusion Damage,Arcane Infusion Damage Splash,Camping Mastery,Confession,Divine Barrier,Eldritch Shield Dark Casting Speed,Pain Offering,Penguin Dash In Water,Penguin Dash On Ground,Savage Roar Fear,Shape Shift Penguin Water Move Speed,Spell Reflection,Taming,Veteran Instinct Pre Cooldown,Vortex Ready&lt;br /&gt;
		}}&lt;br /&gt;
	|item={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|impact guard={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Impact Guard&lt;br /&gt;
			|tags_frontend=Duration: 0.1s&amp;lt;br&amp;gt;[[Impact_Power#Impact_Resistance|Impact Resistance]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Item ImpactGuard&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Bloodthirst]]&lt;br /&gt;
			|source_name_frontend=[[Bloodthirst|DefenseMode]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Impact Guard&lt;br /&gt;
		}}&lt;br /&gt;
	|prop={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|floor rule={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Floor Rule&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Sulfur Storm]]&lt;br /&gt;
			|source_name_frontend=Floor Rule&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 01={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 01&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=1&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 02={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 02&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=2&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 03={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 03&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 5s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=3&lt;br /&gt;
			}}&lt;br /&gt;
		|midnight curse dot 04={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Midnight Curse Dot 04&lt;br /&gt;
			|tags_frontend=[[Damage#True_Base_Damage|True Magical Base Damage]]: 4&amp;lt;br&amp;gt;[[Scaling]]: 100%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Tick interval|Tick interval]]: 1s&amp;lt;br&amp;gt;[[Statuses#bExecutePeriodicEffectOnApplication|bExecutePeriodicEffectOnApplication]]: False&amp;lt;br&amp;gt;[[Statuses#Refresh|Refresh]]: NeverReset&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Aura Add&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Midnight Curse]]&lt;br /&gt;
			|source_name_frontend=4&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Floor Rule,Midnight Curse Dot 01,Midnight Curse Dot 02,Midnight Curse Dot 03,Midnight Curse Dot 04&lt;br /&gt;
		}}&lt;br /&gt;
	|monster={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|camouflage={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Camouflage&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			|source_character_name_frontend=[[Mummy]]&lt;br /&gt;
			|source_name_frontend=[[Mummy|Mummy]]&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Camouflage&lt;br /&gt;
		}}&lt;br /&gt;
	|other={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|alive peace={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Alive Peace&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin dark elf={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Dark Elf&lt;br /&gt;
			|tags_frontend=[[Stats#Dexterity|Dexterity]]: -1&amp;lt;br&amp;gt;[[Stats#Will|Will]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Elf&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin elf={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Elf&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: -1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: 1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Elf&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin felidian cat={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Felidian Cat&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: -1&amp;lt;br&amp;gt;[[Stats#Vigor|Vigor]]: -1&amp;lt;br&amp;gt;[[Stats#Dexterity|Dexterity]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Felid&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin felidian panther={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Felidian Panther&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: -1&amp;lt;br&amp;gt;[[Stats#Vigor|Vigor]]: -1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: 2&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Felid&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin frost skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Frost Skeleton&lt;br /&gt;
			|tags_frontend=[[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]: 1&amp;lt;br&amp;gt;[[Stats#Move_Speed|Move Speed Add]]: -3&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin frost walker={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Frost Walker&lt;br /&gt;
			|tags_frontend=[[Health#Max_Health_Add|Max Health Add]]: 3&amp;lt;br&amp;gt;[[Stats#Action_Speed|Action Speed]]: -1.5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_FrostWalker&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin gilded skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Gilded Skeleton&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -2&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: -2&amp;lt;br&amp;gt;[[Stats#Luck|Luck]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin lizardmen={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Lizardmen&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 20&amp;lt;br&amp;gt;[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Lizardmen&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin lycan={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Lycan&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 4&amp;lt;br&amp;gt;[[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]: 15%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Lycan&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin mummy={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Mummy&lt;br /&gt;
			|tags_frontend=[[Stats#Vigor|Vigor]]: 1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Mummy&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin nightmare skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Nightmare Skeleton&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 10&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: -10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin nightmare skeleton crossbowman={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Nightmare Skeleton Crossbowman&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: 1&amp;lt;br&amp;gt;[[Stats#Dexterity|Dexterity]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin orc={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Orc&lt;br /&gt;
			|tags_frontend=[[Stats#Strength|Strength]]: 1&amp;lt;br&amp;gt;[[Stats#Agility|Agility]]: -1&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Orc&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin skeleton={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Skeleton&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: -10&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: 10&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin skeleton champion={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Skeleton Champion&lt;br /&gt;
			|tags_frontend=[[Stats#Armor_Rating|Armor Rating]]: 5&amp;lt;br&amp;gt;[[Stats#Magical_Resistance|Magical Resistance]]: -5&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_Skeleton&lt;br /&gt;
			}}&lt;br /&gt;
		|character skin zombie={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Character Skin Zombie&lt;br /&gt;
			|tags_frontend=[[Stats#Buff_Duration|Buff Duration Bonus]]: 5%&amp;lt;br&amp;gt;[[Stats#Debuff_Duration|Debuff Duration Bonus]]: 5%&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Target&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_Race_FrostWalker&lt;br /&gt;
			}}&lt;br /&gt;
		|divine grace bonus heal={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Divine Grace Bonus Heal&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Attack AdditionalHit&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			}}&lt;br /&gt;
		|faustian bargain crossbowman reload={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Faustian Bargain Crossbowman Reload&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&amp;lt;br&amp;gt;[[Statuses#Stacking Type|Stacking Type]]: Aggregates by Source&amp;lt;br&amp;gt;[[Statuses#Maximum Stacks|Maximum Stacks]]: 1&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;Skill Active On&lt;br /&gt;
			|icon=Icon_Skill_Monster_Reload&lt;br /&gt;
			}}&lt;br /&gt;
		|fortified ground duration={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|colored_name=Fortified Ground Duration&lt;br /&gt;
			|policies_frontend=[[Statuses#Duration|Duration]]: Infinite&lt;br /&gt;
			|event_frontend=&amp;lt;br&amp;gt;&lt;br /&gt;
			|icon=Icon_None&lt;br /&gt;
			}}&lt;br /&gt;
		|all=Alive Peace,Character Skin Dark Elf,Character Skin Elf,Character Skin Felidian Cat,Character Skin Felidian Panther,Character Skin Frost Skeleton,Character Skin Frost Walker,Character Skin Gilded Skeleton,Character Skin Lizardmen,Character Skin Lycan,Character Skin Mummy,Character Skin Nightmare Skeleton,Character Skin Nightmare Skeleton Crossbowman,Character Skin Orc,Character Skin Skeleton,Character Skin Skeleton Champion,Character Skin Zombie,Divine Grace Bonus Heal,Faustian Bargain Crossbowman Reload,Fortified Ground Duration&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Class,Item,Prop,Monster,Other&lt;br /&gt;
	}}&lt;br /&gt;
|all=Buff,Debuff,Other&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Status_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;Buff,Debuff,Other,all&amp;gt;&lt;br /&gt;
**&amp;lt;Class,Item,Prop,Monster,Other,all&amp;gt;&lt;br /&gt;
***&amp;lt;status name,all&amp;gt;&lt;br /&gt;
****status_type&lt;br /&gt;
****tags_frontend&lt;br /&gt;
****granted_tags_frontend&lt;br /&gt;
****asset_tags_frontend&lt;br /&gt;
****policies_frontend&lt;br /&gt;
****event_frontend&lt;br /&gt;
****icon&lt;br /&gt;
****source_type&lt;br /&gt;
****source_character_name_frontend&lt;br /&gt;
****source_name_frontend&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Status_Data|Buff|Class|Accelerando Perfect|event_frontend}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}&lt;br /&gt;
===Example 3===&lt;br /&gt;
&amp;lt;pre&amp;gt;[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[File:{{Status_Data|Buff|Class|Accelerando Perfect|Icon}}.png|link=|x70px]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Prop_Data&amp;diff=68792</id>
		<title>Template:Prop Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Prop_Data&amp;diff=68792"/>
		<updated>2026-09-06T19:02:58Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: monsters fixes, tons of status effects get more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
|alllist={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|crypts={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		}}&lt;br /&gt;
	|destructible=Ash Tree,Bladehand Ballista,Brimstone Ore Prop,Dwarven Medium Wooden Crate,Dwarven Small Wooden Crate,Fortified Ground,Frost Wyvern Ice Pillar,Giant Clam,Ice Floor,Ice Floor Wyvern Lair,Ice Wall,Icebound,Icicles Wall,Lava Mushroom,Medium Wooden Crate,Obsidian Ore Prop,Saltvine,Small Wooden Crate,Spider Web,Thorn Barrier,Thorn of Earth,Tidestone Ore Prop,Wooden Barricade Large,Wooden Barricade Small&lt;br /&gt;
	|environmental trap=Axe Trap,Falling Icicle,Flame Spout,Floor Spikes,Pushing Block,Wall Spike&lt;br /&gt;
	|floor effect=Blizzard,Cave Collapse,Dark Swarm,Death Beetle&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|herb=Black Rose,Lifeleaf Prop,Phantom Flower Prop,Wardweed Prop&lt;br /&gt;
		|high-end props=Bronze Ornate Chest,Golden Chest,Heavy Ornate Chest,Lion&#039;s Head Chest,Marvelous Chest,Royal Coffin&lt;br /&gt;
		|coffin=Casket,Coffin 1,Coffin 2,Mermaid Coffin,Old Coffin,Stone Tomb,Wood Coffin&lt;br /&gt;
		|ore=Cobalt Ore Prop,Copper Ore Prop,Froststone Ore Prop,Gold Ore Prop,Iron Ore Prop,Rubysilver Ore Prop&lt;br /&gt;
		|chest=Flat Chest,Large Oak Chest,Large Reinforced Chest,Oak Chest,Reinforced Chest,Small Coffer,Small Oak Chest,Small Reinforced Chest&lt;br /&gt;
		|giant barnacle=Giant Barnacle&lt;br /&gt;
		|crate=Medium Wooden Crate,Small Wooden Crate&lt;br /&gt;
		|skeleton=Skeleton Bones,Skeleton Corpse o&lt;br /&gt;
		|pot=Spider Pot&lt;br /&gt;
		|hoard=Treasure Hoard&lt;br /&gt;
		|barrel=Wooden Barrel,Wooden Barrel 1,Wooden Barrel 2&lt;br /&gt;
		}}&lt;br /&gt;
	|goblin caves and ice cavern={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		}}&lt;br /&gt;
	|inferno and ice abyss={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		}}&lt;br /&gt;
	|item=Campfire,Hunting Trap,Pavise,Titanium Pavise&lt;br /&gt;
	|lever=Cup Lever,Cup Lever Only Activate,Elevator Floor Lever,Floor Lever,Floor Lever Only Activate,Floor Lever Random Timer,Silver Chalice,Statue Lever,Unlocking Lever By Monster Kill,Wall Lever,Wall Lever Only Activate&lt;br /&gt;
	|lever door=Cave Secret Wall Door,Crypt Secret Wall Door,Inferno Secret Wall Door&lt;br /&gt;
	|non-portal escape=Cave Exit,Down Crevice,Updraft&lt;br /&gt;
	|portal=Pedestal Portal Scroll Down,Pedestal Portal Scroll Escape,Portal&lt;br /&gt;
	|regular door=Double Stone Door,Double Wooden Door,Double Wooden Door Arched,Firedeep Pillar Door,Ice Pillar Door,Inferno Single Stone Door,Jail Door,Jail Door#Locked,Reinforced Dungeon Door#Locked,Ship Door A,Ship Door A with Frame,Ship Door B,Ship Door B with Frame,Ship Door C,Ship Door C with Frame,Single Stone Door,Wooden Door With Lock,Wooden Door With Square Grating&lt;br /&gt;
	|roaster=Firedeep Roaster,Glowing Coral Roaster,Ice Abyss Roaster,Ice Crystal Roaster,Inferno Roaster,Luminpearls Roaster,Roaster,Roaster Blue,Sulfur Roaster&lt;br /&gt;
	|ruins={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		}}&lt;br /&gt;
	|shrine=Altar of Sacrifice,Fountain of Speed,Shrine of Health,Shrine of Power,Shrine of Protection&lt;br /&gt;
	|skeleton barrel=Frost Skeleton Wooden Barrel,Skeleton Wooden Barrel&lt;br /&gt;
	|special door=Boss Reward Cursed Ship Graveyard Door,Boss Reward Door,Boss Reward Double Stone Door,Boss Reward Double Wooden Door Arched,Boss Reward Ice Pillar Door,Captains Secret Vault Door,Dwarven Door,Frozen Iron Door,Goblin Stone Door,Golden Door,Rusty Iron Door,Skull Stone Door&lt;br /&gt;
	|torch=Bold Torch,Down Indicator Torch,Escape Indicator Torch,Firedeep Torch,Ice Torch,Inferno Torch,Luminpearls Torch,Skull Torch,Torch,Torch Blue,Torch Yellow&lt;br /&gt;
	|trophy=InsaneZeno&#039;s Double Axe,LatexMonkeynuts&#039; Longbow,Lindstrom3TTV&#039;s Recurve Bow,Malkavia&#039;s Heater Shield,Narikk&#039;s Felling Axe,Xenophobia2027&#039;s Survival Bow,YoloRage&#039;s Rondel Dagger&lt;br /&gt;
	|unhandled match=Tar Barrel&lt;br /&gt;
	|unhandled type=Aqua Prison,Ash Pile,Banshee&#039;s Lamenting Soulflame,Bloodfreeze,Book,Bookshelf,Caltrops,Candle Wall,Cave Troll&#039;s Massive Belt,Corrupted Pentagram,Crane,Cyclop&#039;s Tattered Belt,Dark Pentagram,Dead Sea,Demonic Guardians,Drawbridge,Drawbridge Wheel,Drowned Curse,Dwarven Statue,Escape Ship External Crane,Escape Tag Volume,Fallen Dwarf,Falling Debris Trap,Falling Magma,Flame Jet,Ghostdust Pouch,Hydrothermal Vent,Inferno Platform,Inscription,Lamp,Lava,Lava Platform,Magma Burst,Magma Damage Resistance Area,Magma Storm,Mermaid Corpse e,Mermaid Corpse o,Midnight Curse,Mud Shield,Murder of Crows,Ocean Current,Ocean Storm,Oxy Vent,Portcullis,Pressure Plate,Random Timer Switch,Safety Zone,Skeleton Corpse n,Spectral Knight&#039;s Ghostflame,Spiked Log,Spiked Log Ejector,Sticky Tar,Sulfur Jet Trap,Sulfur Seep,Sulfur Storm,Sunburst Orb,Swamp of Decay,The Void,Treasure Hoard,Wall of Fire,Water,Zipline&lt;br /&gt;
	|all=Crypts,Destructible,Environmental Trap,Floor Effect,Global,Goblin Caves and Ice Cavern,Inferno and Ice Abyss,Item,Lever,Lever Door,Non-Portal Escape,Portal,Regular Door,Roaster,Ruins,Shrine,Skeleton Barrel,Special Door,Torch,Trophy,Unhandled Match,Unhandled Type&lt;br /&gt;
	}}&lt;br /&gt;
|altar of sacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Altar of Sacrifice&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=AltarOfSacrifice&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|resurrection bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Resurrection Bless,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|use shrine={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Praying...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Use Shrine&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=20&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.AltarOfSacrifice&lt;br /&gt;
	}}&lt;br /&gt;
|aqua prison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=AquaPrison&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|destruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=9999999 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=99999&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.AquaPrison&lt;br /&gt;
	}}&lt;br /&gt;
|ash pile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Ash Pile&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=AshPile&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Search&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.AshPile&lt;br /&gt;
	}}&lt;br /&gt;
|ash tree={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Ash Tree&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Tree&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chop tree={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Chop Tree&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chop Tree&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=2&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|ap=2&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Tree&lt;br /&gt;
	|breaksifchopped=true&lt;br /&gt;
	}}&lt;br /&gt;
|axe trap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Axe Trap&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=TrackAxe&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=25 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|removed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|removedstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Remove&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Removed&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.TrackAxe&lt;br /&gt;
	}}&lt;br /&gt;
|banshee&#039;s lamenting soulflame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Banshee&#039;s Lamenting Soulflame&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Banshee&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|banshee&#039;s lamenting soulflame={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Banshee&#039;s Lamenting Soulflame&lt;br /&gt;
				}}&lt;br /&gt;
			|banshee&#039;s scorched altar={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Banshee&#039;s Scorched Altar&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Banshee&#039;s Lamenting Soulflame,Banshee&#039;s Scorched Altar&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Indicator.Banshee&lt;br /&gt;
	}}&lt;br /&gt;
|black rose-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Black Rose&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=BlackRose&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_blackrose_n=1&lt;br /&gt;
			|all=Spawn_Blackrose_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|harvesting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Harvesting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Harvesting&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BlackRose&lt;br /&gt;
	}}&lt;br /&gt;
|bladehand ballista={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Ballista&lt;br /&gt;
		|impactendurance=2&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Bladehand.Ballista&lt;br /&gt;
	}}&lt;br /&gt;
|blizzard={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Blizzard&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Blizzard&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					|aura02_dot={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|coldness=1&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0.1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					|aura03_remain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|coldness=-2&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,Aura 01,Aura 02,Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Blizzard&lt;br /&gt;
	}}&lt;br /&gt;
|bloodfreeze={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Bloodfreeze&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Bloodfreeze&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura_anticipation={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Before Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Pre&lt;br /&gt;
						|duration=10s&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|aura_debuff={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0.25s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|preauraduration=10&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Bloodfreeze&lt;br /&gt;
	}}&lt;br /&gt;
|bold torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=BoldTorch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BoldTorch&lt;br /&gt;
	}}&lt;br /&gt;
|book={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Book&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Book&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|bookshelf book activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|bookshelf book deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Bookshelf Book Activate,Bookshelf Book Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Bookshelf.Book&lt;br /&gt;
	}}&lt;br /&gt;
|bookshelf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Bookshelf&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Bookshelf&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|bookshelf a open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|bookshelf a close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|bookshelf b open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|bookshelf b close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Bookshelf A Open,Bookshelf A Close,Bookshelf B Open,Bookshelf B Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Bookshelf&lt;br /&gt;
	}}&lt;br /&gt;
|boss reward cursed ship graveyard door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cursed Ship Graveyard Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DoubleStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cursed ship graveyard door 01 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|cursed ship graveyard door 01 unseal={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|cursed ship graveyard door 02 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|cursed ship graveyard door 02 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal&lt;br /&gt;
				}}&lt;br /&gt;
			|cursed ship graveyard door 02 unseal={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close.Unseal&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cursed Ship Graveyard Door 01 Open,Cursed Ship Graveyard Door 01 Unseal,Cursed Ship Graveyard Door 02 Open,Cursed Ship Graveyard Door 02 Close,Cursed Ship Graveyard Door 02 Unseal&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|requirement=Boss Killed&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=25&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|boss reward door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cursed Treasure Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=BossRewardDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|single stone door open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|single stone door close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Single Stone Door Open,Single Stone Door Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|requirement=Boss Killed&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BossRewardDoor&lt;br /&gt;
	}}&lt;br /&gt;
|boss reward double stone door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cursed Treasure Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DoubleStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|double stone door open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|double stone door close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Double Stone Door Open,Double Stone Door Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|requirement=Boss Killed&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|boss reward double wooden door arched={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cursed Treasure Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DoubleStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|double wooden door arched open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|double wooden door arched open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|double wooden door arched close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|double wooden door arched close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Double Wooden Door Arched Open Backward,Double Wooden Door Arched Open Forward,Double Wooden Door Arched Close Backward,Double Wooden Door Arched Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|requirement=Boss Killed&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|boss reward ice pillar door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cursed Treasure Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DoubleStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ice pillar door open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|ice pillar door close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ice Pillar Door Open,Ice Pillar Door Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|requirement=Boss Killed&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BossReward.DoubleStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|brimstone ore prop={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Brimstone Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=BrimstoneOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=2&lt;br /&gt;
		|xp=4,3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.BrimstoneOre&lt;br /&gt;
	}}&lt;br /&gt;
|bronze ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Bronze Ornate Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=OrnateChestSmall&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest small open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest small close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Small Open,Chest Small Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ornatechestsmall_ornate_n0=1&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_ornatetreasure_n0=2&lt;br /&gt;
			|spawn_chestcoin_ornategold_n0=1&lt;br /&gt;
			|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pick lock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Picking Lock...&lt;br /&gt;
				|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pick Lock,Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OrnateChestSmall&lt;br /&gt;
	}}&lt;br /&gt;
|bronze ornate chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Bronze Ornate Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=OrnateChestSmall&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest small open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest small close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Small Open,Chest Small Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ornatechestsmall_ornate_n0=1&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_ornatetreasure_n0=2&lt;br /&gt;
			|spawn_chestcoin_ornategold_n0=1&lt;br /&gt;
			|all=Ornatechestsmall_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OrnateChestSmall&lt;br /&gt;
	}}&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Caltrops&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CaltropProp&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CaltropProp&lt;br /&gt;
	}}&lt;br /&gt;
|campfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Campfire&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Campfire&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura poor={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_poor={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=18s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura common={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_common={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=21s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura uncommon={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_uncommon={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=24s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura rare={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_rare={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=27s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura epic={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_epic={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=30s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura legend={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_legend={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=33s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura unique={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_unique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=36s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|campfire aura infinite={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|campfireaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|campfireturnonstate_infinite={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|gameplayeffect={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activated={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=2x&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Campfire Aura Poor,Campfire Aura Common,Campfire Aura Uncommon,Campfire Aura Rare,Campfire Aura Epic,Campfire Aura Legend,Campfire Aura Unique,Campfire Aura Infinite&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Campfire&lt;br /&gt;
	}}&lt;br /&gt;
|candle wall={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Candle&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CandleWallOn&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CandleWallOn&lt;br /&gt;
	}}&lt;br /&gt;
|captains secret vault door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Captain&#039;s Secret Vault Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkullStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|requirement=Player has [[Captains Corroded Key]]&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=25&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SkullStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|casket-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Casket&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Coffin&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|coffin 01 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|coffin 01 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Coffin 01 Open,Coffin 01 Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|caskets_flat_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Caskets_Flat_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Coffin&lt;br /&gt;
	}}&lt;br /&gt;
|cave collapse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cave Collapse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CaveCollapse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						}}&lt;br /&gt;
					|hit01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|collapseinterval=15s&lt;br /&gt;
				|collapseeffecttag=Event.Aura.Add&lt;br /&gt;
				|collapsehittag=Event.Attack.Hit&lt;br /&gt;
				}}&lt;br /&gt;
			|02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						}}&lt;br /&gt;
					|hit02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=6 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|collapseeffecttag=Event.Aura.Add&lt;br /&gt;
				|collapsehittag=Event.Attack.Hit&lt;br /&gt;
				}}&lt;br /&gt;
			|03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|percentcurrenthealthhealing=-20% [[Healing#Percent_Current_Health_Healing|Percent Current Health Healing]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					|hit03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|brepeat=False&lt;br /&gt;
				|collapseeffecttag=Event.Aura.Add&lt;br /&gt;
				|collapsehittag=Event.Attack.Hit&lt;br /&gt;
				}}&lt;br /&gt;
			|all=01,02,03&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CaveCollapse&lt;br /&gt;
	}}&lt;br /&gt;
|cave exit={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cave Exit&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CaveExit&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=None&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CaveExit&lt;br /&gt;
	}}&lt;br /&gt;
|cave secret wall door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Secret Wall&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CaveSecretWallDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|secret wall door open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|secret wall door close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Secret Wall Door Open,Secret Wall Door Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CaveSecretWallDoor&lt;br /&gt;
	}}&lt;br /&gt;
|cave troll&#039;s massive belt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cave Troll&#039;s Massive Belt&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Troll&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|troll belt={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Troll Belt&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cave troll&#039;s massive belt={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Cave Troll&#039;s Massive Belt&lt;br /&gt;
				}}&lt;br /&gt;
			|cave troll&#039;s broken belt={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Cave Troll&#039;s Broken Belt&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cave Troll&#039;s Massive Belt,Cave Troll&#039;s Broken Belt&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Indicator.Troll&lt;br /&gt;
	}}&lt;br /&gt;
|cobalt ore prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cobalt Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CobaltOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_cobaltore=1&lt;br /&gt;
			|all=Spawn_Cobaltore&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=2&lt;br /&gt;
		|xp=4,3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.CobaltOre&lt;br /&gt;
	}}&lt;br /&gt;
|coffin 1-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Coffin&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Coffin&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|coffin 03 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|coffin 03 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Coffin 03 Open,Coffin 03 Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|commoncoffins_wood_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Coffin&lt;br /&gt;
	}}&lt;br /&gt;
|coffin 2-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Coffin&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Coffin&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|coffin 04 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|coffin 04 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Coffin 04 Open,Coffin 04 Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|commoncoffins_wood_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Commoncoffins_Wood_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Coffin&lt;br /&gt;
	}}&lt;br /&gt;
|copper ore prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Copper Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CopperOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_copperore=1&lt;br /&gt;
			|all=Spawn_Copperore&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.CopperOre&lt;br /&gt;
	}}&lt;br /&gt;
|corrupted pentagram={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Corrupted Pentagram&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Inferno&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|summon={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Texxt_DesignData_Props_PropsInteract_Inferno_BossTriggerChecking&lt;br /&gt;
				|requirement=Player has Cursed Bell&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Summon&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BossTrigger.Inferno&lt;br /&gt;
	}}&lt;br /&gt;
|crane={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Crane&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Crane&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|escape tag volume aura crane={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|escapetagvolumeaura_crane={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Escape Tag Volume Aura Crane&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.EscapeTagVolume.Crane&lt;br /&gt;
	}}&lt;br /&gt;
|crypt secret wall door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Secret Wall&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CryptSecretWallDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|secret wall door 02 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|secret wall door 02 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Secret Wall Door 02 Open,Secret Wall Door 02 Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CryptSecretWallDoor&lt;br /&gt;
	}}&lt;br /&gt;
|cup lever only activate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CupLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cup Lever 01 Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|lever broken={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Lever Broken&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CupLever&lt;br /&gt;
	}}&lt;br /&gt;
|cup lever={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Gold Goblet&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CupLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CupLever&lt;br /&gt;
	}}&lt;br /&gt;
|cyclop&#039;s tattered belt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Cyclop&#039;s Tattered Belt&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Cyclops&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cyclops belt={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cyclops Belt&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cyclop&#039;s tattered belt={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Cyclop&#039;s Tattered Belt&lt;br /&gt;
				}}&lt;br /&gt;
			|cyclops&#039;s torn belt={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Cyclops&#039;s Torn Belt&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cyclop&#039;s Tattered Belt,Cyclops&#039;s Torn Belt&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Indicator.Cyclops&lt;br /&gt;
	}}&lt;br /&gt;
|dark pentagram={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Dark Pentagram&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Crypt&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|summon={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Texxt_DesignData_Props_PropsInteract_Crypt_BossTriggerChecking&lt;br /&gt;
				|requirement=Player has Breath Of The Deceased,Player has Broken War Horn&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Summon&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.BossTrigger.Crypt&lt;br /&gt;
	}}&lt;br /&gt;
|dark swarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Dark Swarm&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DeathSwarm&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 04={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura04={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=5 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 05={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura05={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|death swarm aura 01 arena={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deathswarmaura01_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|deathswarmaura01_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&lt;br /&gt;
						|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|death swarm aura 02 arena={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deathswarmaura02_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|deathswarmaura02_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&lt;br /&gt;
						|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|death swarm aura 03 arena={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deathswarmaura03_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|deathswarmaura03_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&lt;br /&gt;
						|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|death swarm aura 04 arena={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deathswarmaura04_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|deathswarmaura04_reducedhealing_arena={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|incomingphysicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&lt;br /&gt;
						|incomingmagicalhealingmod=-75% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|death swarm aura 05={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deathswarmaura05={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05,Death Swarm Aura 01 Arena,Death Swarm Aura 02 Arena,Death Swarm Aura 03 Arena,Death Swarm Aura 04 Arena,Death Swarm Aura 05&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DeathSwarm&lt;br /&gt;
	}}&lt;br /&gt;
|dead sea={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Dead Sea&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DeadSeaVolume&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura_warning={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Before Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Pre&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|aura_debuff01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Stack Increased&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Stack.01&lt;br /&gt;
						|duration=15s&lt;br /&gt;
						|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|aura_debuff02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Stack Increased&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Stack.02&lt;br /&gt;
						|duration=10s&lt;br /&gt;
						|truemagicalbasedamage=6 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|aura_debuff03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Stack Increased&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Stack.03&lt;br /&gt;
						|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|immunestatetag=State.ActorStatus.Buff.Immune.DeadSea&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DeadSeaVolume&lt;br /&gt;
	}}&lt;br /&gt;
|death beetle={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Death Beetle&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DeathBeetle&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|aura01_dot={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|aura02_dot={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|incomingphysicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&lt;br /&gt;
						|incomingmagicalhealingmod=-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|aura03_dot={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=8 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,Aura 01,Aura 02,Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DeathBeetle&lt;br /&gt;
	}}&lt;br /&gt;
|demonic guardians={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Demonic Guardians&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DemonicGuardians,IceAbyss&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|frost wyvern demonic guardians curse beam={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|frostwyvern_cursebeam={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0.5s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=4&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Frost Wyvern Demonic Guardians Curse Beam&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|invoke={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Invoke,Texxt_DesignData_Props_PropsInteract_IceAbyss_BossTriggerChecking&lt;br /&gt;
				|requirement=[&#039;Target is not Faustian Bargain&#039;],[&#039;Player has Frostbitten Mallet&#039;]&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Invoke&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=999&lt;br /&gt;
		|impactresistance=999&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FrostWyvern.DemonicGuardians&lt;br /&gt;
	}}&lt;br /&gt;
|double stone door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Double Stone Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DoubleStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DoubleStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|double wooden door arched={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Arched Wooden Double Doors&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DoubleWoodenDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open Backward,Open Forward,Close Backward,Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=18&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DoubleWoodenDoor&lt;br /&gt;
	}}&lt;br /&gt;
|double wooden door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Double Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DoubleWoodenDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|double door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|double door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|double door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|double door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Double Door Open Backward,Double Door Open Forward,Double Door Close Backward,Double Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=18&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DoubleWoodenDoor&lt;br /&gt;
	}}&lt;br /&gt;
|down crevice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DownCrevice&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DownCrevice&lt;br /&gt;
	}}&lt;br /&gt;
|down indicator torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DownIndicatorTorch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DownIndicatorTorch&lt;br /&gt;
	}}&lt;br /&gt;
|drawbridge wheel={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Drawbridge Wheel&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DrawbridgeWheel&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|drawbridge wheel={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Drawbridge Wheel&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turn&lt;br /&gt;
				|types=RecordProgress&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DrawbridgeWheel&lt;br /&gt;
	}}&lt;br /&gt;
|drawbridge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Drawbridge&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Drawbridge&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|drawbridge={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Drawbridge&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Drawbridge&lt;br /&gt;
	}}&lt;br /&gt;
|drowned curse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Drowned Curse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DrownedCurse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 04={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura04={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 05={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura05={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,Aura 01,Aura 02,Aura 03,Aura 04,Aura 05&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DrownedCurse&lt;br /&gt;
	}}&lt;br /&gt;
|dwarven door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Dwarven Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DwarvenSubGate&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unlock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Unlocking...&lt;br /&gt;
				|requirement=Player has [[Ember Gem]]&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unlock&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=25&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DwarvenSubGate&lt;br /&gt;
	}}&lt;br /&gt;
|dwarven medium wooden crate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Dwarven Medium Wooden Crate&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenCrateMedium&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenCrateMedium&lt;br /&gt;
	}}&lt;br /&gt;
|dwarven small wooden crate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Dwarven Small Wooden Crate&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenCrateSmall&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenCrateSmall&lt;br /&gt;
	}}&lt;br /&gt;
|dwarven statue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Dwarven Statue&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FireMagicResistance&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|statue dwarven={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|statuefiremagicresistance={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=60s&lt;br /&gt;
						|firemagicaldamagereduction=50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Statue Dwarven,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|use shrine={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Praying...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Use Shrine&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Statue.FireMagicResistance&lt;br /&gt;
	}}&lt;br /&gt;
|elevator floor lever={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FloorLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor lever activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Lever Activate,Floor Lever Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Elevator.FloorLever&lt;br /&gt;
	}}&lt;br /&gt;
|escape indicator torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=EscapeIndicatorTorch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.EscapeIndicatorTorch&lt;br /&gt;
	}}&lt;br /&gt;
|escape ship external crane={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|lifting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|lowing={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Lifting,Lowing&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	}}&lt;br /&gt;
|escape tag volume={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Escape Tag Volume&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=EscapeTagVolume&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.EscapeTagVolume&lt;br /&gt;
	}}&lt;br /&gt;
|fallen dwarf={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Fallen Dwarf&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FallenDwarf&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|return={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Search,Return&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				}}&lt;br /&gt;
			|revert={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Reverting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Loot,Revert,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1,3,4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FallenDwarf&lt;br /&gt;
	}}&lt;br /&gt;
|falling debris trap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Falling Debris Trap&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FallingDebris&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|fallingdebrishit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|delaytime=1s&lt;br /&gt;
				|launchsigncuetag=GameplayCue.Props.Trap.FallingDebris.Sign&lt;br /&gt;
				}}&lt;br /&gt;
			|falling debris deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Falling Debris Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FallingDebris&lt;br /&gt;
	}}&lt;br /&gt;
|falling icicle={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Falling Icicle&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FallingIcicle&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					|frostbite={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|movespeedbonus=-50% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|actionspeed=-50% [[Stats#Action_Speed|Action Speed]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|projectilecreatedcuetag=GameplayCue.Props.Trap.FallingIcicle.Created&lt;br /&gt;
				|launchsigncuetag=GameplayCue.Props.Trap.FallingIcicle.Sign&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FallingIcicle&lt;br /&gt;
	}}&lt;br /&gt;
|falling magma={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Falling Magma&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DrippingMagma&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|launchsigncuetag=None&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|volume aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|volumeaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|volumeauraremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DrippingMagma&lt;br /&gt;
	}}&lt;br /&gt;
|firedeep pillar door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lava Pillar Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FiredeepPillarDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=2&lt;br /&gt;
		|impactresistance=4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FiredeepPillarDoor&lt;br /&gt;
	}}&lt;br /&gt;
|firedeep roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Roaster&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Roaster&lt;br /&gt;
	}}&lt;br /&gt;
|firedeep torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Torch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Torch&lt;br /&gt;
	}}&lt;br /&gt;
|flame jet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Flame Jet&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FlameThrowerTrap&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|volume aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|volumeaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|volumeauraremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|removed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|removedstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Remove&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Volume Aura,Removed&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FlameThrowerTrap&lt;br /&gt;
	}}&lt;br /&gt;
|flame spout={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Flame Spout&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FlameSpout&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|removed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|removedstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Remove&lt;br /&gt;
				}}&lt;br /&gt;
			|hit={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|burn={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|tickinterval=0.2s&lt;br /&gt;
						}}&lt;br /&gt;
					|burnremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=5s&lt;br /&gt;
						|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Removed,Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FlameSpout&lt;br /&gt;
	}}&lt;br /&gt;
|flat chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Flat Chest&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FlatChestLarge&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest large open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest large close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Large Open,Chest Large Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|flatchestlarge_flat_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_flattreasure_n0=1&lt;br /&gt;
			|utility_flatutility_n0=1&lt;br /&gt;
			|all=Flatchestlarge_Flat_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Flattreasure_N0,Utility_Flatutility_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=10&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FlatChestLarge&lt;br /&gt;
	}}&lt;br /&gt;
|floor lever only activate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=OnlyActivate&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor lever activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Lever Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|lever broken={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Lever Broken&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FloorLever.OnlyActivate&lt;br /&gt;
	}}&lt;br /&gt;
|floor lever random timer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=RandomTimer&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor lever activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Lever Activate,Floor Lever Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FloorLever.RandomTimer&lt;br /&gt;
	}}&lt;br /&gt;
|floor lever={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FloorLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FloorLever&lt;br /&gt;
	}}&lt;br /&gt;
|floor spikes={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Floor Spikes&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FloorSpikes&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|removed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|removedstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Remove&lt;br /&gt;
				}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|immunestatetag=State.ActorStatus.Buff.Ethereal&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Removed,Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FloorSpikes&lt;br /&gt;
	}}&lt;br /&gt;
|fortified ground={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Fortified Ground&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FortifiedGround&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|fortified ground={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|fortifiedground={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|strength=3 [[Stats#Strength|Strength]]&lt;br /&gt;
						|vigor=3 [[Stats#Vigor|Vigor]]&lt;br /&gt;
						|agility=3 [[Stats#Agility|Agility]]&lt;br /&gt;
						|dexterity=3 [[Stats#Dexterity|Dexterity]]&lt;br /&gt;
						|will=3 [[Stats#Will|Will]]&lt;br /&gt;
						|knowledge=3 [[Stats#Knowledge|Knowledge]]&lt;br /&gt;
						|resourcefulness=3 [[Stats#Resourcefulness|Resourcefulness]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|duration={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=45s&lt;br /&gt;
						}}&lt;br /&gt;
					|cooldown={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Start&lt;br /&gt;
						|eventtagunlocalized=Event.Skill.Used&lt;br /&gt;
						|duration=12s&lt;br /&gt;
						}}&lt;br /&gt;
					|precooldown={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Skill.PreCooldown&lt;br /&gt;
						|eventtagunlocalized=Event.Skill.PreCooldown&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|destruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=50 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Fortified Ground,Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FortifiedGround&lt;br /&gt;
	}}&lt;br /&gt;
|fountain of speed={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Fountain of Speed&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Speed&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|statue bless 4={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|statuemovespeed_50={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=60s&lt;br /&gt;
						|movespeedadd=10 [[Stats#Move_Speed|Move Speed Add]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Statue Bless 4,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|use shrine={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Praying...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Use Shrine&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Statue.Speed&lt;br /&gt;
	}}&lt;br /&gt;
|frost skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|common={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|idtag=FrostSkeletonWoodenBarrer&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|elite={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|idtag=FrostSkeletonWoodenBarrer&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|nightmare={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|idtag=FrostSkeletonWoodenBarrer&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Common,Elite,Nightmare&lt;br /&gt;
	|idtagoriginal=Id.Props.FrostSkeletonWoodenBarrer&lt;br /&gt;
	}}&lt;br /&gt;
|frost wyvern ice pillar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IcePillar&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|frost wyvern ice pillar controll exception from breath={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|frostwyvern_immunetobreath={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Frost Wyvern Breath&lt;br /&gt;
						|eventtagunlocalized=State.ActorStatus.Buff.Monster.FrostWyvern.ExceptBreath&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Frost Wyvern Ice Pillar Controll Exception From Breath&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=2&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FrostWyvern.IcePillar&lt;br /&gt;
	}}&lt;br /&gt;
|froststone ore prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Froststone Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FrostStoneOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_froststoneore=1&lt;br /&gt;
			|all=Spawn_Froststoneore&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=4,3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.FrostStoneOre&lt;br /&gt;
	}}&lt;br /&gt;
|frozen iron door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Frozen Iron Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FrozenIronDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unlock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Unlocking...&lt;br /&gt;
				|requirement=Player has [[Frozen Iron Key]]&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unlock,Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FrozenIronDoor&lt;br /&gt;
	}}&lt;br /&gt;
|ghostdust pouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Ghostdust Pouch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=GhostdustPouch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ghostdust pouch aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|ghostdustpouchaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|busepremadespec=True&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ghostdust Pouch Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.GhostdustPouch&lt;br /&gt;
	}}&lt;br /&gt;
|giant barnacle-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Giant Barnacle&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=GiantBarnacle&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|barrels_wood_hr1=2&lt;br /&gt;
			|spawn_honeyblisspear=1&lt;br /&gt;
			|all=Barrels_Wood_HR1,Spawn_Honeyblisspear&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.GiantBarnacle&lt;br /&gt;
	}}&lt;br /&gt;
|giant clam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Giant Clam&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Chest,Trap&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|giant clam open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|giant clam close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|giantclam_chest_close_hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|physicalbasedamage=20 [[Damage#Base_Damage|Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				|hitrange=200&lt;br /&gt;
				}}&lt;br /&gt;
			|giant clam empty={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|giant clam full={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|giant clam trap activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|ped_player={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					|ped_debuff={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|giant clam trap damage on move={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Giant Clam Open,Giant Clam Close,Giant Clam Empty,Giant Clam Full,Giant Clam Trap Activate,Giant Clam Trap Damage On Move&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.GiantClam.Chest&lt;br /&gt;
	}}&lt;br /&gt;
|glowing coral roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Roaster&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Roaster&lt;br /&gt;
	}}&lt;br /&gt;
|goblin stone door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Stone Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=GoblinStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|goblinl stone door open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Goblinl Stone Door Open&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Unlocking...&lt;br /&gt;
				|requirement=Player has [[Mystical Gem]]&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.GoblinStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|gold ore prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Gold Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=GoldOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_goldore=1&lt;br /&gt;
			|all=Spawn_Goldore&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=4,3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.GoldOre&lt;br /&gt;
	}}&lt;br /&gt;
|golden chest-global#locked={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Golden Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=GoldChest&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest special open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest special close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|chest on locked={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|lockstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|chest off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Special Open,Chest Special Close,Chest On Locked,Chest Off&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|goldchest_n0=3&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_goldchesttreasure_n0=2&lt;br /&gt;
			|utility_goldchestutility_n0=2&lt;br /&gt;
			|spawn_chestcoin_goldchestgold_n0=1&lt;br /&gt;
			|all=Goldchest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Goldchesttreasure_N0,Utility_Goldchestutility_N0,Spawn_Chestcoin_Goldchestgold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pick lock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Picking Lock...&lt;br /&gt;
				|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pick Lock,Close,Loot,Open,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		|xp=6&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.GoldChest&lt;br /&gt;
	}}&lt;br /&gt;
|golden door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Golden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=GoldenDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unlock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Unlocking...&lt;br /&gt;
				|requirement=Player has [[Golden Key]]&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unlock,Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.GoldenDoor&lt;br /&gt;
	}}&lt;br /&gt;
|heavy ornate chest-global#locked={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Heavy Ornate Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=OrnateChestMedium&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest medium open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest medium close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Medium Open,Chest Medium Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ornatechestmedium_ornate_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_ornatetreasure_n0=2&lt;br /&gt;
			|spawn_chestcoin_ornategold_n0=1&lt;br /&gt;
			|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pick lock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Picking Lock...&lt;br /&gt;
				|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pick Lock,Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OrnateChestMedium&lt;br /&gt;
	}}&lt;br /&gt;
|heavy ornate chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Heavy Ornate Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=OrnateChestMedium&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest medium open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest medium close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Medium Open,Chest Medium Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ornatechestmedium_ornate_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_ornatetreasure_n0=2&lt;br /&gt;
			|spawn_chestcoin_ornategold_n0=1&lt;br /&gt;
			|all=Ornatechestmedium_Ornate_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Ornatetreasure_N0,Spawn_Chestcoin_Ornategold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OrnateChestMedium&lt;br /&gt;
	}}&lt;br /&gt;
|hunting trap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Hunting Trap&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=HuntingTrapProp&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|hunting trap activate poor={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_player_poor={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_monster={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtraphit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_debuff_poor={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 3&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.03&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Disarm&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap damage on move={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|huntingtrapdamageonmove={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtrapskillcheckfailed={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|truephysicalbasedamage=2 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap installed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.On&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap activate common={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_player_common={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|duration=4s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_monster={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtraphit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_debuff_common={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 3&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.03&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap activate uncommon={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_player_uncommon={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|duration=5s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_monster={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtraphit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_debuff_uncommon={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 3&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.03&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap activate rare={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_player_rare={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|duration=6s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_monster={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtraphit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_debuff_rare={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 3&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.03&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap activate epic={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_player_epic={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_monster={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtraphit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_debuff_epic={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 3&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.03&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap activate legend={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_player_legend={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|duration=8s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_monster={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtraphit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_debuff_legend={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 3&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.03&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|hunting trap activate unique={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_player_unique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 1&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.01&lt;br /&gt;
						|duration=9s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_monster={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 2&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.02&lt;br /&gt;
						|duration=7s&lt;br /&gt;
						|movespeedbonus=-40% [[Stats#Move_Speed|Move Speed Bonus]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|huntingtraphit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						|truephysicalbasedamage=5 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|trapped_debuff_unique={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit 3&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit.03&lt;br /&gt;
						|truephysicalbasedamage=1 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Hunting Trap Activate Poor,Hunting Trap Deactivate,Hunting Trap Damage On Move,Hunting Trap Installed,Hunting Trap Activate Common,Hunting Trap Activate Uncommon,Hunting Trap Activate Rare,Hunting Trap Activate Epic,Hunting Trap Activate Legend,Hunting Trap Activate Unique&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|uninstall trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Uninstalling...&lt;br /&gt;
				}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Uninstall Trap,Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.HuntingTrapProp&lt;br /&gt;
	}}&lt;br /&gt;
|hydrothermal vent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Hydrothermal Vent&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=HydrothermalVent&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|pre activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|preactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|hydrothermal not available={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|hit={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truemagicalbasedamage=15 {{Element|Fire}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					|burn={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=2 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|tickinterval=0.2s&lt;br /&gt;
						}}&lt;br /&gt;
					|burnremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=5s&lt;br /&gt;
						|magicalbasedamage=10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Pre Activate,Deactivate,Hydrothermal Not Available,Hit&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.HydrothermalVent&lt;br /&gt;
	}}&lt;br /&gt;
|ice abyss roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Ice Abyss Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Roaster&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Roaster&lt;br /&gt;
	}}&lt;br /&gt;
|ice crystal roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Crystal Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IceCrystalRoaster&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IceCrystalRoaster&lt;br /&gt;
	}}&lt;br /&gt;
|ice floor wyvern lair={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IceFloorWyvernLair&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|destruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=50 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=10&lt;br /&gt;
		|impactresistance=4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IceFloorWyvernLair&lt;br /&gt;
	}}&lt;br /&gt;
|ice floor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IceFloor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cracking={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|cracking={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|destruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=50 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|ice floor cracking={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|icefloor_cracking={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|ice floor destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|icefloor_destruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=50 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cracking,Destruction,Ice Floor Cracking,Ice Floor Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=4&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IceFloor&lt;br /&gt;
	}}&lt;br /&gt;
|ice pillar door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Ice Pillar Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IcePillarDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=2&lt;br /&gt;
		|impactresistance=4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IcePillarDoor&lt;br /&gt;
	}}&lt;br /&gt;
|ice torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IceTorch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IceTorch&lt;br /&gt;
	}}&lt;br /&gt;
|ice wall={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IceWall&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=4&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IceWall&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Icebound&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IceBound&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|destruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=50 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IceBound&lt;br /&gt;
	}}&lt;br /&gt;
|icicles wall={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IciclesWall&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.IciclesWall&lt;br /&gt;
	}}&lt;br /&gt;
|inferno platform={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Inferno Platform&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=InfernoPlate&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|magma plate activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|magma plate deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Magma Plate Activate,Magma Plate Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.InfernoPlate&lt;br /&gt;
	}}&lt;br /&gt;
|inferno roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=InfernoRoaster&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.InfernoRoaster&lt;br /&gt;
	}}&lt;br /&gt;
|inferno secret wall door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Secret Wall&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=InfernoSecretWallDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|secret wall door open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|secret wall door close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Secret Wall Door Open,Secret Wall Door Close&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.InfernoSecretWallDoor&lt;br /&gt;
	}}&lt;br /&gt;
|inferno single stone door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Stone Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SingleStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|single stone door open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|single stone door close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Single Stone Door Open,Single Stone Door Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SingleStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|inferno torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=InfernoTorch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.InfernoTorch&lt;br /&gt;
	}}&lt;br /&gt;
|insanezeno&#039;s double axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=InsaneZeno&#039;s Double Axe&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=VeteranTrophy&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.VeteranTrophy&lt;br /&gt;
	}}&lt;br /&gt;
|inscription={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Inscription&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CommemorativePlaque&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CommemorativePlaque&lt;br /&gt;
	}}&lt;br /&gt;
|iron ore prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Iron Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=IronOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_ironore=1&lt;br /&gt;
			|all=Spawn_Ironore&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.IronOre&lt;br /&gt;
	}}&lt;br /&gt;
|jail door#locked={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Jail Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=JailDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pick lock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Picking Lock...&lt;br /&gt;
				|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pick Lock,Close,Open,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.JailDoor&lt;br /&gt;
	}}&lt;br /&gt;
|jail door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Jail Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=JailDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Close,Open,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.JailDoor&lt;br /&gt;
	}}&lt;br /&gt;
|lamp={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lamp&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Lamp&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Lamp&lt;br /&gt;
	}}&lt;br /&gt;
|large oak chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Large Oak Chest&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SimpleChestLarge&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest large open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest large close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Large Open,Chest Large Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|simplechestlarge_simple_n0=3&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_simpletreasure_n0=1&lt;br /&gt;
			|utility_simpleutility_n0=2&lt;br /&gt;
			|all=Simplechestlarge_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=10&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SimpleChestLarge&lt;br /&gt;
	}}&lt;br /&gt;
|large reinforced chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Large Reinforced Chest&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodChestLarge&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest large open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest large close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Large Open,Chest Large Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|woodchestlarge_wood_n0=3&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_woodtreasure_n0=2&lt;br /&gt;
			|utility_woodutility_n0=1&lt;br /&gt;
			|spawn_chestcoin_woodgold_n0=1&lt;br /&gt;
			|all=Woodchestlarge_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=10&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodChestLarge&lt;br /&gt;
	}}&lt;br /&gt;
|latexmonkeynuts&#039; longbow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=LatexMonkeynuts&#039; Longbow&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=VeteranTrophy&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.VeteranTrophy&lt;br /&gt;
	}}&lt;br /&gt;
|lava mushroom={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lava Mushroom&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=LavaMushroom&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|harvesting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Harvesting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Harvesting&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.LavaMushroom&lt;br /&gt;
	}}&lt;br /&gt;
|lava platform={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lava Platform&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MagmaPlate&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MagmaPlate&lt;br /&gt;
	}}&lt;br /&gt;
|lava={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lava&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=FireDeepModuleVolume&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura_debuff={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|fire deep module volume aura strong={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|firedeepmodulevolumeaura_strong_debuff={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Aura,Fire Deep Module Volume Aura Strong&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FireDeepModuleVolume&lt;br /&gt;
	}}&lt;br /&gt;
|lifeleaf prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lifeleaf&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Lifeleaf&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_lifeleaf_spawn_herbs_n=1&lt;br /&gt;
			|all=Spawn_Lifeleaf_Spawn_Herbs_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|harvesting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Harvesting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Harvesting&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Lifeleaf&lt;br /&gt;
	}}&lt;br /&gt;
|lindstrom3ttv&#039;s recurve bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lindstrom3TTV&#039;s Recurve Bow&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=VeteranTrophy&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.VeteranTrophy&lt;br /&gt;
	}}&lt;br /&gt;
|lion&#039;s head chest-global#locked={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lion&#039;s Head Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=OrnateChestLarge&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest large open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest large close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Large Open,Chest Large Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ornatechestlarge_lionshead_n0=3&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_lionsheadtreasure_n0=2&lt;br /&gt;
			|spawn_chestcoin_lionsheadgold_n0=1&lt;br /&gt;
			|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pick lock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Picking Lock...&lt;br /&gt;
				|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pick Lock,Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=10&lt;br /&gt;
		|xp=4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OrnateChestLarge&lt;br /&gt;
	}}&lt;br /&gt;
|lion&#039;s head chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lion&#039;s Head Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=OrnateChestLarge&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest large open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest large close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Large Open,Chest Large Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ornatechestlarge_lionshead_n0=3&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_lionsheadtreasure_n0=2&lt;br /&gt;
			|spawn_chestcoin_lionsheadgold_n0=1&lt;br /&gt;
			|all=Ornatechestlarge_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadtreasure_N0,Spawn_Chestcoin_Lionsheadgold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=10&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OrnateChestLarge&lt;br /&gt;
	}}&lt;br /&gt;
|luminpearls roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Roaster&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Roaster&lt;br /&gt;
	}}&lt;br /&gt;
|luminpearls torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Torch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Torch&lt;br /&gt;
	}}&lt;br /&gt;
|magma burst={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Magma Burst&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MagmaBurst&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|volume aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|volumeaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|volumeauraremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MagmaBurst&lt;br /&gt;
	}}&lt;br /&gt;
|magma damage resistance area={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Magma Damage Resistance Area&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Anti&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|fire deep module volume aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|firedeepmodulevolumeaura_debuff={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Fire Deep Module Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.FireDeepModuleVolume.Anti&lt;br /&gt;
	}}&lt;br /&gt;
|magma storm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Magma Storm&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MagmaStorm&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,Aura 01,Aura 02,Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MagmaStorm&lt;br /&gt;
	}}&lt;br /&gt;
|malkavia&#039;s heater shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Malkavia&#039;s Heater Shield&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=VeteranTrophy&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.VeteranTrophy&lt;br /&gt;
	}}&lt;br /&gt;
|marvelous chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Marvelous Chest&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=MarvelousChest&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest marvelous open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest marvelous close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|chest on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|chest off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Marvelous Open,Chest Marvelous Close,Chest On,Chest Off&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|goldchest_marvelouschest_n0=3&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_marvelouschesttreasure_n0=2&lt;br /&gt;
			|utility_marvelouschestutility_n0=2&lt;br /&gt;
			|spawn_chestcoin_marvelouschestgold_n0=1&lt;br /&gt;
			|all=Goldchest_Marvelouschest_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Marvelouschesttreasure_N0,Utility_Marvelouschestutility_N0,Spawn_Chestcoin_Marvelouschestgold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Close,Loot,Open,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=30&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MarvelousChest&lt;br /&gt;
	}}&lt;br /&gt;
|medium wooden crate-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Medium Wooden Crate&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenCrateMedium&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|crates_simple_n0=3&lt;br /&gt;
			|all=Crates_Simple_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenCrateMedium&lt;br /&gt;
	}}&lt;br /&gt;
|medium wooden crate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Medium Wooden Crate&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenCrateMedium&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenCrateMedium&lt;br /&gt;
	}}&lt;br /&gt;
|mermaid coffin-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Mermaid Coffin&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MermaidCoffin&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mermaid coffin 01 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|mermaid coffin 01 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mermaid Coffin 01 Open,Mermaid Coffin 01 Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|poorcoffins_simple_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MermaidCoffin&lt;br /&gt;
	}}&lt;br /&gt;
|mermaid corpse e={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Mermaid Corpse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MermaidCorpse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Search&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MermaidCorpse&lt;br /&gt;
	}}&lt;br /&gt;
|mermaid corpse o={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|elite={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Mermaid Corpse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MermaidCorpse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mermaid Corpse Search&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|nightmare={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Mermaid Corpse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MermaidCorpse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mermaid corpse search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mermaid Corpse Search&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Elite,Nightmare&lt;br /&gt;
	|idtagoriginal=Id.Props.MermaidCorpse&lt;br /&gt;
	}}&lt;br /&gt;
|midnight curse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Midnight Curse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MidnightCurse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|dot01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=5s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|dot02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=5s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|dot03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=5s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|04={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|04={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|physicaldamagereductionmod=-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&lt;br /&gt;
						|magicaldamagereductionmod=-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					|dot04={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,01,02,03,04&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MidnightCurse&lt;br /&gt;
	}}&lt;br /&gt;
|mud shield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Mud Shield&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MudShield&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MudShield&lt;br /&gt;
	}}&lt;br /&gt;
|murder of crows={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Murder of Crows&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=MurderofCrowsVolume&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura_anticipation={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Before Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Pre&lt;br /&gt;
						|duration=10s&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					|aura_debuff={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=4 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0.25s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|preauraduration=10&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.MurderofCrowsVolume&lt;br /&gt;
	}}&lt;br /&gt;
|narikk&#039;s felling axe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Narikk&#039;s Felling Axe&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=VeteranTrophy&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.VeteranTrophy&lt;br /&gt;
	}}&lt;br /&gt;
|oak chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Oak Chest&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SimpleChestMedium&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest medium open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest medium close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Medium Open,Chest Medium Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|simplechestmedium_simple_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_simpletreasure_n0=1&lt;br /&gt;
			|utility_simpleutility_n0=1&lt;br /&gt;
			|all=Simplechestmedium_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SimpleChestMedium&lt;br /&gt;
	}}&lt;br /&gt;
|obsidian ore prop={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Obsidian Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ObsidianOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=2&lt;br /&gt;
		|xp=4,3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.ObsidianOre&lt;br /&gt;
	}}&lt;br /&gt;
|ocean current={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ocean current={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oceancurrent={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ocean Current&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	}}&lt;br /&gt;
|ocean storm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Ocean Storm&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=OceanStorm&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					|aura02_dot={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0.1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						}}&lt;br /&gt;
					|aura03_remain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,Aura 01,Aura 02,Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OceanStorm&lt;br /&gt;
	}}&lt;br /&gt;
|old coffin-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Old Coffin&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Coffin&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|coffin 02 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|coffin 02 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Coffin 02 Open,Coffin 02 Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|poorcoffins_simple_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Coffin&lt;br /&gt;
	}}&lt;br /&gt;
|oxy vent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Oxy Vent&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=OxyVent&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|pre activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|preactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|oxy not available={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|hit={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oxygenrecovery={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|oxygen=10 [[Stats#Oxygen|Oxygen]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=NeverReset&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Pre Activate,Deactivate,Oxy Not Available,Hit&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.OxyVent&lt;br /&gt;
	}}&lt;br /&gt;
|pavise={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Pavise&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Pavise&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|uninstall={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Uninstalling...&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Uninstall&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=&amp;lt;span style=&amp;quot;colorrarity1&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;|&amp;lt;span style=&amp;quot;colorrarity2&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;,|&amp;lt;span style=&amp;quot;colorrarity3&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;,|&amp;lt;span style=&amp;quot;colorrarity4&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;,|&amp;lt;span style=&amp;quot;colorrarity5&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt;,|&amp;lt;span style=&amp;quot;colorrarity6&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;,|&amp;lt;span style=&amp;quot;colorrarity7&amp;quot;&amp;gt;9&amp;lt;/span&amp;gt;,&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Pavise&lt;br /&gt;
	}}&lt;br /&gt;
|pedestal portal scroll down={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Portal&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=PedestalPortalScrollDown&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open portal={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open Portal&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		|xp=5&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.PedestalPortalScrollDown&lt;br /&gt;
	}}&lt;br /&gt;
|pedestal portal scroll escape={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Portal&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=PedestalPortalScrollEscape&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pedestal portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|pedestal portal scroll close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|pedestalportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pedestal Portal Scroll Activate 1,Pedestal Portal Scroll Activate 2,Pedestal Portal Scroll Activate 3,Pedestal Portal Scroll Deactivate,Pedestal Portal Scroll Open,Pedestal Portal Scroll Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open portal={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open Portal&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		|xp=5&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.PedestalPortalScrollEscape&lt;br /&gt;
	}}&lt;br /&gt;
|phantom flower prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Phantom Flower&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=PhantomFlower&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_phantomflower_spawn_herbs_n=1&lt;br /&gt;
			|all=Spawn_Phantomflower_Spawn_Herbs_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|harvesting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Harvesting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Harvesting&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.PhantomFlower&lt;br /&gt;
	}}&lt;br /&gt;
|portal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Portal&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=EndlessPortalEscape,FloorPortal,FloorPortalScrollDown,FloorPortalScrollEscape&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open portal={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening Portal...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open Portal&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		|ap=15&lt;br /&gt;
		|xp=5&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor portal scroll activate 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|floor portal scroll activate 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|floor portal scroll activate 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorportalscrollactivate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|floor portal scroll deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|floor portal scroll open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Portal Scroll Activate 1,Floor Portal Scroll Activate 2,Floor Portal Scroll Activate 3,Floor Portal Scroll Deactivate,Floor Portal Scroll Open&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.EndlessPortalEscape&lt;br /&gt;
	}}&lt;br /&gt;
|portcullis={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Portcullis&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Portcullis&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|portcullis open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|portcullis close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|portcullishit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|portcullis infinite open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|portcullis infinite close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|portcullishit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=40 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Portcullis Open,Portcullis Close,Portcullis Infinite Open,Portcullis Infinite Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Portcullis&lt;br /&gt;
	}}&lt;br /&gt;
|pressure plate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Pressure Plate&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=PressurePlate&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|pressure plate activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Pressure Plate Activate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.PressurePlate&lt;br /&gt;
	}}&lt;br /&gt;
|pushing block={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=PushingBlock&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pushing block={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=3 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pushing Block&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.PushingBlock&lt;br /&gt;
	}}&lt;br /&gt;
|random timer switch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=RandomTimerSwitch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.RandomTimerSwitch&lt;br /&gt;
	}}&lt;br /&gt;
|reinforced chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Reinforced Chest&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodChestMedium&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest medium open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest medium close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Medium Open,Chest Medium Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|woodchestmedium_wood_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_woodtreasure_n0=1&lt;br /&gt;
			|utility_woodutility_n0=1&lt;br /&gt;
			|spawn_chestcoin_woodgold_n0=1&lt;br /&gt;
			|all=Woodchestmedium_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodChestMedium&lt;br /&gt;
	}}&lt;br /&gt;
|reinforced dungeon door#locked={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Iron Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ReinforcedDungeonDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|pick lock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Picking Lock...&lt;br /&gt;
				|requirement=Player has [[Lockpick]],Player has [[Rogue#Perks-0|Traps and Locks Perk]]&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Pick Lock,Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ReinforcedDungeonDoor&lt;br /&gt;
	}}&lt;br /&gt;
|roaster blue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Roaster&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Roaster&lt;br /&gt;
	}}&lt;br /&gt;
|roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Roaster,Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Roaster,Roaster08&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Roaster&lt;br /&gt;
	}}&lt;br /&gt;
|royal coffin-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Royal Coffin&lt;br /&gt;
		|gradetype=HighEnd&lt;br /&gt;
		|idtag=RoyalCoffin&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|coffin 06 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|coffin 06 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Coffin 06 Open,Coffin 06 Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|goldchest_n0=2&lt;br /&gt;
			|gems_n0=1&lt;br /&gt;
			|trinkets_n0=4&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Goldchest_N0,Gems_N0,Trinkets_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=20&lt;br /&gt;
		|xp=5&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.RoyalCoffin&lt;br /&gt;
	}}&lt;br /&gt;
|rubysilver ore prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Rubysilver Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=RubysilverOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_rubysilverore=1&lt;br /&gt;
			|all=Spawn_Rubysilverore&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=3&lt;br /&gt;
		|xp=4,3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.RubysilverOre&lt;br /&gt;
	}}&lt;br /&gt;
|rusty iron door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Rusty Iron Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=RustyIronDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|reinforced dungeon door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|reinforced dungeon door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Reinforced Dungeon Door Open Backward,Reinforced Dungeon Door Open Forward,Reinforced Dungeon Door Close Backward,Reinforced Dungeon Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unlock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Unlocking...&lt;br /&gt;
				|requirement=Player has [[Old Rusty Key]]&lt;br /&gt;
				}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unlock,Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.RustyIronDoor&lt;br /&gt;
	}}&lt;br /&gt;
|safety zone={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Safety Zone&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SafetyZone&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ability={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|effect={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ability&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SafetyZone&lt;br /&gt;
	}}&lt;br /&gt;
|saltvine={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Saltvine&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Saltvine&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|harvesting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Harvesting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Harvesting&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Saltvine&lt;br /&gt;
	}}&lt;br /&gt;
|ship door a with frame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ShipDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ShipDoor&lt;br /&gt;
	}}&lt;br /&gt;
|ship door a={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ShipDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ShipDoor&lt;br /&gt;
	}}&lt;br /&gt;
|ship door b with frame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ShipDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ShipDoor&lt;br /&gt;
	}}&lt;br /&gt;
|ship door b={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ShipDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ShipDoor&lt;br /&gt;
	}}&lt;br /&gt;
|ship door c with frame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ShipDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ShipDoor&lt;br /&gt;
	}}&lt;br /&gt;
|ship door c={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ShipDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ShipDoor&lt;br /&gt;
	}}&lt;br /&gt;
|shrine of health={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Shrine of Health&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Health&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|statue bless 1={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|buff_heal_20={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|magicalbasehealing=100 [[Healing#Magical_Base_Healing|Magical Base Healing]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Statue Bless 1,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|use shrine={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Praying...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Use Shrine&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Statue.Health&lt;br /&gt;
	}}&lt;br /&gt;
|shrine of power={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Shrine of Power&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Power&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|statue bless 3={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|statueattackpower_10={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=60s&lt;br /&gt;
						|physicalpower=15 [[Stats#Physical_Power|Physical Power]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Statue Bless 3,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|use shrine={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Praying...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Use Shrine&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Statue.Power&lt;br /&gt;
	}}&lt;br /&gt;
|shrine of protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Shrine of Protection&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Protection&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|statue bless 2={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|statuedamagereduce_200={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|duration=60s&lt;br /&gt;
						|physicaldamagereduction=5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&lt;br /&gt;
						|magicaldamagereduction=5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Statue Bless 2,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|use shrine={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Praying...&lt;br /&gt;
				|types=Magical&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Use Shrine&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=5&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Statue.Protection&lt;br /&gt;
	}}&lt;br /&gt;
|silver chalice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Silver Chalice&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CupLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|cup lever 01 activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|cup lever 01 deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Cup Lever 01 Activate,Cup Lever 01 Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CupLever&lt;br /&gt;
	}}&lt;br /&gt;
|single stone door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Stone Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SingleStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SingleStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|skeleton bones-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Skeleton Corpse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkeletonBones&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|skeletonbones_bones_n0=1&lt;br /&gt;
			|all=Skeletonbones_Bones_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SkeletonBones&lt;br /&gt;
	}}&lt;br /&gt;
|skeleton corpse n={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Skeleton Corpse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkeletonCorpse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|skeleton corpse 01 search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|skeleton corpse 01 return={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|skeleton corpse 02 search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|skeleton corpse 02 return={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|skeleton corpse 03 search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|skeleton corpse 03 return={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Skeleton Corpse 01 Search,Skeleton Corpse 01 Return,Skeleton Corpse 02 Search,Skeleton Corpse 02 Return,Skeleton Corpse 03 Search,Skeleton Corpse 03 Return&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|revert={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Reverting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony,Revert&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1,3,4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SkeletonCorpse&lt;br /&gt;
	}}&lt;br /&gt;
|skeleton corpse o-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Skeleton Corpse&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkeletonCorpse&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|search={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|return={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Search,Return&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|skeletoncorpses_flat_n0=1&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Skeletoncorpses_Flat_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|revert={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Reverting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony,Revert&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1,3,4&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SkeletonCorpse&lt;br /&gt;
	}}&lt;br /&gt;
|skeleton wooden barrel={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|common={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkeletonWoodenBarrel&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|elite={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkeletonWoodenBarrel&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|nightmare={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkeletonWoodenBarrel&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Common,Elite,Nightmare&lt;br /&gt;
	|idtagoriginal=Id.Props.SkeletonWoodenBarrel&lt;br /&gt;
	}}&lt;br /&gt;
|skull stone door={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Skull Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkullStoneDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|unlock={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Unlocking...&lt;br /&gt;
				|requirement=Player has [[Skull Key]]&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Unlock&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=25&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SkullStoneDoor&lt;br /&gt;
	}}&lt;br /&gt;
|skull torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SkullTorch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SkullTorch&lt;br /&gt;
	}}&lt;br /&gt;
|small coffer-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Small Coffer&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=CofferSmall&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest small open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest small close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Small Open,Chest Small Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_chestcoin_lionshead_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_lionsheadgold_n0=3&lt;br /&gt;
			|spawn_eventcurrency_spawn_specialeventcurrency_n=1&lt;br /&gt;
			|gems_n0=1&lt;br /&gt;
			|all=Spawn_Chestcoin_Lionshead_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Lionsheadgold_N0,Spawn_Eventcurrency_Spawn_Specialeventcurrency_N,Gems_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.CofferSmall&lt;br /&gt;
	}}&lt;br /&gt;
|small oak chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Small Oak Chest&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SimpleChestSmall&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest small open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest small close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Small Open,Chest Small Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|simplechestsmall_simple_n0=1&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_simpletreasure_n0=1&lt;br /&gt;
			|utility_simpleutility_n0=1&lt;br /&gt;
			|all=Simplechestsmall_Simple_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Simpletreasure_N0,Utility_Simpleutility_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SimpleChestSmall&lt;br /&gt;
	}}&lt;br /&gt;
|small reinforced chest-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Small Reinforced Chest&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodChestSmall&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|chest small open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|chest small close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Chest Small Open,Chest Small Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|woodchestsmall_wood_n0=1&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|spawn_treasure_woodtreasure_n0=1&lt;br /&gt;
			|utility_woodutility_n0=1&lt;br /&gt;
			|spawn_chestcoin_woodgold_n0=1&lt;br /&gt;
			|all=Woodchestsmall_Wood_N0,Spawn_Eventcurrency_N,Spawn_Treasure_Woodtreasure_N0,Utility_Woodutility_N0,Spawn_Chestcoin_Woodgold_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|breaksifcrushperk=true&lt;br /&gt;
		|breaksifdemolitiondamage=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodChestSmall&lt;br /&gt;
	}}&lt;br /&gt;
|small wooden crate-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Small Wooden Crate&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenCrateSmall&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|crates_simple_n0=2&lt;br /&gt;
			|all=Crates_Simple_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenCrateSmall&lt;br /&gt;
	}}&lt;br /&gt;
|small wooden crate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Small Wooden Crate&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenCrateSmall&lt;br /&gt;
		|impactendurance=3&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenCrateSmall&lt;br /&gt;
	}}&lt;br /&gt;
|spectral knight&#039;s ghostflame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Spectral Knight&#039;s Ghostflame&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SpectralKnight&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spectral knight&#039;s ghostflame={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Spectral Knight&#039;s Ghostflame&lt;br /&gt;
				}}&lt;br /&gt;
			|spectral knight&#039;s silent altar={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Spectral Knight&#039;s Silent Altar&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Spectral Knight&#039;s Ghostflame,Spectral Knight&#039;s Silent Altar&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Indicator.SpectralKnight&lt;br /&gt;
	}}&lt;br /&gt;
|spider pot-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|common={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Spider Pot&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SpiderPot&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spiderpot_common=1&lt;br /&gt;
			|all=Spiderpot_Common&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|elite={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Spider Pot&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SpiderPot&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spiderpot_elite=1&lt;br /&gt;
			|all=Spiderpot_Elite&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=6&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|nightmare={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Spider Pot&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SpiderPot&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spiderpot_nightmare=1&lt;br /&gt;
			|all=Spiderpot_Nightmare&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=8&lt;br /&gt;
		|ap=2&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Common,Elite,Nightmare&lt;br /&gt;
	|idtagoriginal=Id.Props.SpiderPot&lt;br /&gt;
	}}&lt;br /&gt;
|spider web={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Spider Web&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SpiderWeb&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Prop Activated&lt;br /&gt;
						|eventtagunlocalized=Ability.Props.Activate&lt;br /&gt;
						}}&lt;br /&gt;
					|selfdestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=50 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					|slow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|actionspeed=-35% [[Stats#Action_Speed|Action Speed]]&lt;br /&gt;
						|spellcastingspeed=-35% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&lt;br /&gt;
						|itemswapspeed=-35% [[Stats#Item_Swap_Speed|Item Swap Speed]]&lt;br /&gt;
						|regularinteractionspeed=-35% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&lt;br /&gt;
						|magicalinteractionspeed=-35% [[Stats#Magical_Interaction_Speed|Magical Interaction Speed]]&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SpiderWeb&lt;br /&gt;
	}}&lt;br /&gt;
|spiked log ejector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Spiked Log Ejector&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SpikeLogEjector&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|removed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|removedstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Remove&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Removed&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SpikeLogEjector&lt;br /&gt;
	}}&lt;br /&gt;
|spiked log={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Spiked Log&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SpikeLog&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|pushamount=300&lt;br /&gt;
				|immunestatetag=State.ActorStatus.Buff.Ethereal&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SpikeLog&lt;br /&gt;
	}}&lt;br /&gt;
|statue lever={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Hidden Statue Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=StatueLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.StatueLever&lt;br /&gt;
	}}&lt;br /&gt;
|sticky tar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Sticky Tar&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=StickyTar&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|slow={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.StickyTar&lt;br /&gt;
	}}&lt;br /&gt;
|stone tomb-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Stone Tomb&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=StoneTomb&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|stonetombs_stone_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Stonetombs_Stone_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=2&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.StoneTomb&lt;br /&gt;
	}}&lt;br /&gt;
|sulfur jet trap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Sulfur Jet Trap&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SulfurThrowerTrap&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|flame thrower trap activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|flame thrower trap deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|flame thrower trap volume aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|flamethrowertrapvolumeaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|flamethrowertrapvolumeauraremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|flame thrower trap removed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|removedstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Remove&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Flame Thrower Trap Activate,Flame Thrower Trap Deactivate,Flame Thrower Trap Volume Aura,Flame Thrower Trap Removed&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SulfurThrowerTrap&lt;br /&gt;
	}}&lt;br /&gt;
|sulfur roaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Roaster&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Roaster&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Roaster&lt;br /&gt;
	}}&lt;br /&gt;
|sulfur seep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Sulfur Seep&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SulfurSeep&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|magma burst activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|activation_phase_00={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Event.Props.Activation.Phase.00&lt;br /&gt;
						|eventtagunlocalized=Event.Props.Activation.Phase.00&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|magma burst deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|propsdeactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|magma burst volume aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|magmaburstvolumeaura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|magicalbasedamage=20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|magmaburstvolumeauraremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|magicalbasedamage=3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Magma Burst Activate,Magma Burst Deactivate,Magma Burst Volume Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SulfurSeep&lt;br /&gt;
	}}&lt;br /&gt;
|sulfur storm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Sulfur Storm&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SulfurStorm&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor rule={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|floorrule={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 01={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura01={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura 03={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura03={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Rule,Aura 01,Aura 02,Aura 03&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SulfurStorm&lt;br /&gt;
	}}&lt;br /&gt;
|sunburst orb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Sunburst Orb&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=SunburstOrb&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|flashbang={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|blind={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Additional Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.AdditionalHit&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						|removable=True&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Flashbang&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.SunburstOrb&lt;br /&gt;
	}}&lt;br /&gt;
|swamp of decay={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Swamp of Decay&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DecayVolume&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aura={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=2 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0.25s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|aurraremain={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|decay volume aura 02={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|decayvolumeaura02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|truemagicalbasedamage=10 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|tickinterval=0.25s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=True&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=5&lt;br /&gt;
						}}&lt;br /&gt;
					|decayvolumeaurraremain02={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Remain in Aura&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Remain&lt;br /&gt;
						|duration=3s&lt;br /&gt;
						|truemagicalbasedamage=3 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&lt;br /&gt;
						|scaling=100% [[Scaling]]&lt;br /&gt;
						|tickinterval=1s&lt;br /&gt;
						|bexecuteperiodiceffectonapplication=False&lt;br /&gt;
						|refresh=Resets on Successful Application&lt;br /&gt;
						|stackingtype=Aggregates by Source&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Aura,Decay Volume Aura 02&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DecayVolume&lt;br /&gt;
	}}&lt;br /&gt;
|tar barrel={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|common={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Tar Barrel&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=TarBarrel&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|extract={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Extract&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Extract&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=3~4&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Common&lt;br /&gt;
	|idtagoriginal=Id.Props.TarBarrel&lt;br /&gt;
	}}&lt;br /&gt;
|the void={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=The Void&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=DownAurora,KillVolume&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|kill volume aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|killvolumeaurahit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|aurahit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Detect Target&lt;br /&gt;
						|eventtagunlocalized=Event.Aura.Add&lt;br /&gt;
						|percentmaxhealthhealing=-100% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Kill Volume Aura,Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.DownAurora&lt;br /&gt;
	}}&lt;br /&gt;
|thorn barrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Thorn Barrier&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ThornBarrier&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|busepremadespec=True&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Aura&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=6&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ThornBarrier&lt;br /&gt;
	}}&lt;br /&gt;
|thorn of earth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Thorn of Earth&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=ThornofEarth&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=6&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.ThornofEarth&lt;br /&gt;
	}}&lt;br /&gt;
|tidestone ore prop={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Tidestone Ore&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=TidestoneOre&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|mining={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Mining&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Mining&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5~7,2~3,4~6,1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=2&lt;br /&gt;
		|xp=4,3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Ore.TidestoneOre&lt;br /&gt;
	}}&lt;br /&gt;
|titanium pavise={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Titanium Pavise&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Pavise&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|uninstall={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Uninstalling...&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Uninstall&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=18&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Pavise&lt;br /&gt;
	}}&lt;br /&gt;
|torch blue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Torch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Torch&lt;br /&gt;
	}}&lt;br /&gt;
|torch yellow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Torch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Torch&lt;br /&gt;
	}}&lt;br /&gt;
|torch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Torch&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Torch&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnoffstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|turnonstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn Off,Turn On&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|turn on={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning On...&lt;br /&gt;
				}}&lt;br /&gt;
			|turn off={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Turning Off...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Turn On,Turn Off&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Torch&lt;br /&gt;
	}}&lt;br /&gt;
|treasure hoard-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Treasure Hoard&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Hoard&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Statue Bless Item Dispenser,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|hoardtreasure_n3=3&lt;br /&gt;
			|hoardweaponarmor_hr3=1&lt;br /&gt;
			|coin_spawn_n=1&lt;br /&gt;
			|all=Hoardtreasure_N3,Hoardweaponarmor_HR3,Coin_Spawn_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|loot hoard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Loot Hoard&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5,3,6,9&lt;br /&gt;
		|xp=3,4&lt;br /&gt;
		|ap=30&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Hoard&lt;br /&gt;
	}}&lt;br /&gt;
|treasure hoard={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Treasure Hoard&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Hoard&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|statue bless item dispenser={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|notavailablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|not bless={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|availablestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Statue Bless Item Dispenser,Not Bless&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|loot hoard={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Loot Hoard&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=5,3,9&lt;br /&gt;
		|xp=3,4&lt;br /&gt;
		|ap=30&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Hoard&lt;br /&gt;
	}}&lt;br /&gt;
|unlocking lever by monster kill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Unlocking Lever By Monster Kill&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=UnlockingLeverByMonsterKill&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|floor lever activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|floor lever deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Floor Lever Activate,Floor Lever Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				|requirement=Monster Killed&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.UnlockingLeverByMonsterKill&lt;br /&gt;
	}}&lt;br /&gt;
|updraft={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|hover={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|id_constant_floatingvelocity=122510%&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Hover&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=15&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	}}&lt;br /&gt;
|wall lever only activate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WallLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|wall lever activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Wall Lever Activate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|lever broken={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Lever Broken&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WallLever&lt;br /&gt;
	}}&lt;br /&gt;
|wall lever={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Lever&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WallLever&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Activate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.ObjectLink.Deactivate&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Activating...&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate lever={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Deactivating...&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate Lever,Deactivate Lever&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WallLever&lt;br /&gt;
	}}&lt;br /&gt;
|wall of fire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wall of Fire&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WallofFire&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|busepremadespec=True&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WallofFire&lt;br /&gt;
	}}&lt;br /&gt;
|wall spike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wall Spike&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WallSpike&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|activate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|activatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					|hit={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|truephysicalbasedamage=20 [[Damage#True_Base_Damage|True Physical Base Damage]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Activate&lt;br /&gt;
				}}&lt;br /&gt;
			|deactivate={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|deactivatestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Deactivate&lt;br /&gt;
				}}&lt;br /&gt;
			|removed={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|removedstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Remove&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Activate,Deactivate,Removed&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|disarm trap={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Disarming...&lt;br /&gt;
				|requirement=Player has [[Trap Disarming Kit]],Player has [[Rogue#Perks-0|Traps and Locks Perk]],Target is not Disarmed&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Disarm Trap&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WallSpike&lt;br /&gt;
	}}&lt;br /&gt;
|wardweed prop-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wardweed&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Wardweed&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ore destruction={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|oredestruction={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Hit&lt;br /&gt;
						|eventtagunlocalized=Event.Attack.Hit&lt;br /&gt;
						|impactpower=10 [[Impact_Power|Impact Power]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ore Destruction&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|spawn_wardweed_spawn_herbs_n=1&lt;br /&gt;
			|all=Spawn_Wardweed_Spawn_Herbs_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|harvesting={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Harvesting&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Harvesting&lt;br /&gt;
			}}&lt;br /&gt;
		|interactioncount=1&lt;br /&gt;
		|impactendurance=1&lt;br /&gt;
		|impactresistance=1&lt;br /&gt;
		|breaksifcollected=true&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Wardweed&lt;br /&gt;
	}}&lt;br /&gt;
|water={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Water&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Water&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|aura={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|inwater={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|duration=Infinite&lt;br /&gt;
						|stackingtype=Aggregates by Target&lt;br /&gt;
						|maximumstacks=1&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Aura&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Water&lt;br /&gt;
	}}&lt;br /&gt;
|wood coffin-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wood Coffin&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Coffin&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|coffin 05 open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open&lt;br /&gt;
				}}&lt;br /&gt;
			|coffin 05 close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Coffin 05 Open,Coffin 05 Close&lt;br /&gt;
			}}&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|poorcoffins_simple_n0=2&lt;br /&gt;
			|spawn_eventcurrency_n=1&lt;br /&gt;
			|all=Poorcoffins_Simple_N0,Spawn_Eventcurrency_N&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|loot={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Searching...&lt;br /&gt;
				|types=NotCancelOthersWhenSucceed&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,Loot,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=1&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Coffin&lt;br /&gt;
	}}&lt;br /&gt;
|wooden barrel 1-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wood Barrel&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenBarrel&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|barrels_wood_n0=2&lt;br /&gt;
			|spawn_honeyblisspear=1&lt;br /&gt;
			|all=Barrels_Wood_N0,Spawn_Honeyblisspear&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenBarrel&lt;br /&gt;
	}}&lt;br /&gt;
|wooden barrel 2-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wood Barrel&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenBarrel&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|barrels_wood_n0=2&lt;br /&gt;
			|all=Barrels_Wood_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenBarrel&lt;br /&gt;
	}}&lt;br /&gt;
|wooden barrel-global={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|common={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wood Barrel&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenBarrel&lt;br /&gt;
		|drops={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|barrels_barrel_n0=2&lt;br /&gt;
			|all=Barrels_Barrel_N0&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|impactresistance=2&lt;br /&gt;
		|ap=1&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Common&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenBarrel&lt;br /&gt;
	}}&lt;br /&gt;
|wooden barricade large={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenBarricateLarge&lt;br /&gt;
		|impactendurance=8&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenBarricateLarge&lt;br /&gt;
	}}&lt;br /&gt;
|wooden barricade small={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenBarricateSmall&lt;br /&gt;
		|impactendurance=4&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenBarricateSmall&lt;br /&gt;
	}}&lt;br /&gt;
|wooden door with lock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		|xp=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenDoor&lt;br /&gt;
	}}&lt;br /&gt;
|wooden door with square grating={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Wooden Door&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=WoodenDoor&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|door open backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openbackwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Backward&lt;br /&gt;
				}}&lt;br /&gt;
			|door open forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|openforwardstate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|requesteventtag=Event.Props.Open.EndAbility&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Open.Forward&lt;br /&gt;
				}}&lt;br /&gt;
			|door close backward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|door close forward={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|closestate={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|idleanimsequencegameplaytag=State.Animation.Idle.Close&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Door Open Backward,Door Open Forward,Door Close Backward,Door Close Forward&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|open={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Opening...&lt;br /&gt;
				}}&lt;br /&gt;
			|close={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Closing...&lt;br /&gt;
				}}&lt;br /&gt;
			|unchainedharmony={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Open,Close,UnchainedHarmony&lt;br /&gt;
			}}&lt;br /&gt;
		|impactendurance=5&lt;br /&gt;
		|impactresistance=3&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.WoodenDoor&lt;br /&gt;
	}}&lt;br /&gt;
|xenophobia2027&#039;s survival bow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Xenophobia2027&#039;s Survival Bow&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=VeteranTrophy&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.VeteranTrophy&lt;br /&gt;
	}}&lt;br /&gt;
|yolorage&#039;s rondel dagger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=YoloRage&#039;s Rondel Dagger&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=VeteranTrophy&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|view={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Viewing&lt;br /&gt;
				}}&lt;br /&gt;
			|all=View&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.VeteranTrophy&lt;br /&gt;
	}}&lt;br /&gt;
|zipline={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|global={{#switch:{{lc:{{{3|}}}}}&lt;br /&gt;
		|localizedstring=Zipline&lt;br /&gt;
		|gradetype=Normal&lt;br /&gt;
		|idtag=Zipline&lt;br /&gt;
		|abilities={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|zipline={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|effects={{#switch:{{lc:{{{6|}}}}}&lt;br /&gt;
					|zipline={{#switch:{{lc:{{{7|}}}}}&lt;br /&gt;
						|event=Interaction&lt;br /&gt;
						|eventtagunlocalized=Event.Interact.Trigger&lt;br /&gt;
						|movespeedbase=30% [[Stats#Move_Speed|Move Speed Base]]&lt;br /&gt;
						|movespeedadd=75 [[Stats#Move_Speed|Move Speed Add]]&lt;br /&gt;
						}}&lt;br /&gt;
					}}&lt;br /&gt;
				|ziplinefabricgctag=GameplayCue.Props.Zipline.Fabric&lt;br /&gt;
				|replicationpolicy=EGameplayAbilityReplicationPolicy::ReplicateYes&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Zipline&lt;br /&gt;
			}}&lt;br /&gt;
		|interactions={{#switch:{{lc:{{{4|}}}}}&lt;br /&gt;
			|ride zipline={{#switch:{{lc:{{{5|}}}}}&lt;br /&gt;
				|text=Ride Zipline&lt;br /&gt;
				|requirement=Target is not Faustian Bargain&lt;br /&gt;
				}}&lt;br /&gt;
			|all=Ride Zipline&lt;br /&gt;
			}}&lt;br /&gt;
		}}&lt;br /&gt;
	|all=Global&lt;br /&gt;
	|idtagoriginal=Id.Props.Zipline&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Prop_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;code&amp;gt;AllList&amp;lt;/code&amp;gt;&lt;br /&gt;
**&amp;lt;code&amp;gt;&amp;lt;type&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
**&amp;lt;code&amp;gt;&amp;lt;grade&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;&amp;lt;type&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;&amp;lt;prop_name&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
**&amp;lt;code&amp;gt;{N, HR, Global}&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;localizedstring&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;gradetype&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;idtag&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;drops&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;abilities&amp;lt;/code&amp;gt;&lt;br /&gt;
****&amp;lt;code&amp;gt;&amp;lt;abilities&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;interactions&amp;lt;/code&amp;gt;&lt;br /&gt;
****&amp;lt;code&amp;gt;&amp;lt;interactions&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;interactioncount&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;impactendurance&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;impactresistance&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;breaksifcrushPerk&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;breaksifdemolitiondamage&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;breaksifcollected&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;ap&amp;lt;/code&amp;gt;&lt;br /&gt;
***&amp;lt;code&amp;gt;xp&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that angled brackets are not literal. They indicate a variable string. &amp;lt;code&amp;gt;&amp;lt;type&amp;gt;&amp;lt;/code&amp;gt; can indicate &amp;lt;code&amp;gt;item&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;environmental trap&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;regular door&amp;lt;/code&amp;gt; etc.  Such notation is used when there are too many strings encapsulated by the variable, and listing them all is less clarifying than a descriptive variable.&lt;br /&gt;
&lt;br /&gt;
Likewise, curly brackets are not literal. They are used in the sense of set notation. That is, &amp;lt;code&amp;gt;{N, HR, Global}&amp;lt;/code&amp;gt; means the variable can be any of these three.&lt;br /&gt;
&lt;br /&gt;
==All==&lt;br /&gt;
Many sub-layers can call &amp;lt;code&amp;gt;|all&amp;lt;/code&amp;gt; for a list of all cases for a given level&lt;br /&gt;
&lt;br /&gt;
For example,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|&amp;lt;prop_name&amp;gt;|all}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
will output a list of all types that exist for the prop &amp;lt;code&amp;gt;&amp;lt;prop_name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For example,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|&amp;lt;prop_name&amp;gt;|Interactions|All}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
will output a list of all interactions of the prop &amp;lt;code&amp;gt;&amp;lt;prop_name&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==AllList Examples==&lt;br /&gt;
===List of Item Type Props===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|AllList|Item}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|AllList|Item}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Coffin Type Props of Crypts Grade=== &lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|AllList|Crypts|Coffin}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|AllList|Crypts|Coffin}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Note: Such lists indicate existence of a prop for a given grade.  If a prop doesn&#039;t exist for that grade and type, it will never be listed.  These lists were created with this use in mind.&lt;br /&gt;
**To use these lists to index existing props, loop through the list and append &amp;lt;code&amp;gt;-&amp;lt;grade&amp;gt;&amp;lt;/code&amp;gt; to the ends of the list-indexed prop name.&lt;br /&gt;
&lt;br /&gt;
==Prop Examples==&lt;br /&gt;
===Altar of Sacrifice: AP===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|Altar of Sacrifice|Global|AP}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|Altar of Sacrifice|Global|AP}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Altar of Sacrifice: List of Interactions===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|Altar of Sacrifice|Global|Interactions|All}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Axe Trap: List of Abilities===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|Axe Trap|Global|Abilities|All}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|Axe Trap|Global|Abilities|All}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Copper Ore Prop-Global: List of Types===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|Copper Ore Prop-Global|All}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|Copper Ore Prop-Global|All}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Golden Chest-Crypts#Locked: List of HR Loot Tables===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|All}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Golden Chest-Crypts#Locked: Number of Rolls of a Specific Loot Table===&lt;br /&gt;
&amp;lt;pre style=&amp;quot;width:fit-content;&amp;quot;&amp;gt;{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Outputs &amp;lt;code&amp;gt;{{Prop_Data|Golden Chest-Crypts#Locked|HR|Drops|spawn_treasure_goldchesttreasure_hr2}}&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Data:Monster.json&amp;diff=68791</id>
		<title>Data:Monster.json</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Data:Monster.json&amp;diff=68791"/>
		<updated>2026-09-06T19:02:58Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: monsters fixes, tons of status effects get more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
    &amp;quot;bosses&amp;quot;: [&lt;br /&gt;
        &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
        &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
        &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
        &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
        &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
        &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
        &amp;quot;Lich&amp;quot;,&lt;br /&gt;
        &amp;quot;Magma Wyvern&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Warlord Crystal&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
        &amp;quot;Spectral Knight&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;minibosses&amp;quot;: [&lt;br /&gt;
        &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
        &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
        &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
        &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Berserker&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Executioner&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Demon&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
        &amp;quot;Golem&amp;quot;,&lt;br /&gt;
        &amp;quot;Hell Hunter&amp;quot;,&lt;br /&gt;
        &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
        &amp;quot;Lava Golem&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
        &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
        &amp;quot;White Shark&amp;quot;,&lt;br /&gt;
        &amp;quot;Wraith&amp;quot;,&lt;br /&gt;
        &amp;quot;Yeti&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;mimics&amp;quot;: [&lt;br /&gt;
        &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
        &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
        &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
        &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
        &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
        &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
        &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;normal&amp;quot;: [&lt;br /&gt;
        &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
        &amp;quot;BansheeFogMissile2&amp;quot;,&lt;br /&gt;
        &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
        &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
        &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
        &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
        &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
        &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
        &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Imp&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Scout&amp;quot;,&lt;br /&gt;
        &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
        &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Mauler&amp;quot;,&lt;br /&gt;
        &amp;quot;Emberwing&amp;quot;,&lt;br /&gt;
        &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
        &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
        &amp;quot;Fiendling Slasher&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Spirit&amp;quot;,&lt;br /&gt;
        &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
        &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Imp&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
        &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
        &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
        &amp;quot;Ghoul&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
        &amp;quot;Grimsley&amp;quot;,&lt;br /&gt;
        &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
        &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
        &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
        &amp;quot;Hermit Crab&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
        &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
        &amp;quot;Lava Turtle&amp;quot;,&lt;br /&gt;
        &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
        &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
        &amp;quot;Little Toad Poison&amp;quot;,&lt;br /&gt;
        &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
        &amp;quot;Living Statue&amp;quot;,&lt;br /&gt;
        &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
        &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
        &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
        &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
        &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
        &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
        &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
        &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
        &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
        &amp;quot;Octopus&amp;quot;,&lt;br /&gt;
        &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
        &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Swordman&amp;quot;,&lt;br /&gt;
        &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
        &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
        &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
        &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
        &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
        &amp;quot;Sea Piranha&amp;quot;,&lt;br /&gt;
        &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
        &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
        &amp;quot;Slime&amp;quot;,&lt;br /&gt;
        &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Spearer&amp;quot;,&lt;br /&gt;
        &amp;quot;Warbone&amp;quot;,&lt;br /&gt;
        &amp;quot;Wisp&amp;quot;,&lt;br /&gt;
        &amp;quot;Zombie&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;races&amp;quot;: {&lt;br /&gt;
        &amp;quot;Demon&amp;quot;: [&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Executioner&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Imp&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Scout&amp;quot;,&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Demon&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Imp&amp;quot;,&lt;br /&gt;
            &amp;quot;Grimsley&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Hunter&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Aberration&amp;quot;: [&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Beast&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
            &amp;quot;Hermit Crab&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;,&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
            &amp;quot;Octopus&amp;quot;,&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
            &amp;quot;Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;,&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Aquatic&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Undead&amp;quot;: [&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
            &amp;quot;BansheeFogMissile2&amp;quot;,&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;,&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
            &amp;quot;Lich&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;,&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;,&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Ghost&amp;quot;: [&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Humanoid&amp;quot;: [&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;,&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Human&amp;quot;: [&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Reptile&amp;quot;: [&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Troll&amp;quot;: [&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mammal&amp;quot;: [&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Reptilian&amp;quot;: [&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Cyclops&amp;quot;: [&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Insectoid&amp;quot;: [&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Insect&amp;quot;: [&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Skeleton&amp;quot;: [&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Wolf&amp;quot;: [&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Dwarf&amp;quot;: [&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Bird&amp;quot;: [&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Fiendling&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Construct&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Golem&amp;quot;,&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Golem&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Golem&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Spirit&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Elemental&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Spirit&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Golem&amp;quot;,&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
            &amp;quot;Lava Golem&amp;quot;,&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mythic&amp;quot;: [&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Giant&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Frost&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Zombie&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Dragon&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Wyvern&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Ghoul&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Goblin&amp;quot;: [&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Living Armor&amp;quot;: [&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Worm&amp;quot;: [&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Kobold&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Ooze&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
            &amp;quot;Slime&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Slime&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
            &amp;quot;Slime&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Turtle&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Lich&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lich&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Living Statue&amp;quot;: [&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Monstrosity&amp;quot;: [&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mimic&amp;quot;: [&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mummy&amp;quot;: [&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Pirate&amp;quot;: [&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Tidewalker&amp;quot;: [&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Fish&amp;quot;: [&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;&lt;br /&gt;
        ]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;policies&amp;quot;: {&lt;br /&gt;
        &amp;quot;Stacking Type: Aggregates by Target&amp;quot;: &amp;quot;AgT&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 1&amp;quot;: &amp;quot;1x&amp;quot;,&lt;br /&gt;
        &amp;quot;Removable&amp;quot;: &amp;quot;Rmv&amp;quot;,&lt;br /&gt;
        &amp;quot;Duration: Infinite&amp;quot;: &amp;quot;Inf&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 1s&amp;quot;: &amp;quot;1s&amp;quot;,&lt;br /&gt;
        &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;: &amp;quot;Tmp&amp;quot;,&lt;br /&gt;
        &amp;quot;Refresh: Resets on Successful Application&amp;quot;: &amp;quot;Ref&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 10&amp;quot;: &amp;quot;10x&amp;quot;,&lt;br /&gt;
        &amp;quot;Refresh: NeverReset&amp;quot;: &amp;quot;Ref&amp;quot;,&lt;br /&gt;
        &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;: &amp;quot;Exp&amp;quot;,&lt;br /&gt;
        &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;: &amp;quot;Tmp&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 3&amp;quot;: &amp;quot;3x&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.3s&amp;quot;: &amp;quot;0.3s&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.5s&amp;quot;: &amp;quot;0.5s&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.2s&amp;quot;: &amp;quot;0.2s&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 30&amp;quot;: &amp;quot;30x&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.1s&amp;quot;: &amp;quot;0.1s&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 100&amp;quot;: &amp;quot;100x&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 25&amp;quot;: &amp;quot;25x&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 5&amp;quot;: &amp;quot;5x&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 6&amp;quot;: &amp;quot;6x&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;monster&amp;quot;: {&lt;br /&gt;
        &amp;quot;localized_name&amp;quot;: {&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Abomination#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Abomination#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Abomination&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ancient Stingray#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ancient Stingray&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Baby Turtle&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Banshee#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Banshee&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;BansheeFogMissile2&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;BansheeFogMissile2&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Black Durgon&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Bladehand#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Bladehand&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Blaze Toad#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Blaze Toad#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Blaze Toad&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Bluefin Tuna&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Bluemarlin&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cave Troll#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Cave Troll#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cave Troll&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cerberus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Cerberus#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cerberus&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cockatrice#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Cockatrice#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cockatrice&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Crocodilian#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Crocodilian#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Crocodilian&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cuttlefish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cyclops#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cyclops&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Death Beetle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Death Beetle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Death Beetle&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Death Skull#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Death Skull#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Death Skull&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Bat&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Berserker&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Centaur#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Centaur#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Centaur&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Dog#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Dog#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Dog&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Executioner#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Executioner#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Executioner&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Imp&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Overseer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Overseer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Scout#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Scout#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Scout&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demonfly&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dire Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dire Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dire Wolf&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Handcannoneer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Handcannoneer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Handcannoneer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Knight#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Knight&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Mauler#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Mauler#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Mauler&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Emberwing#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Emberwing#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Emberwing&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fiendling Chopper#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fiendling Chopper#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fiendling Chopper&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fiendling Crusher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fiendling Crusher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fiendling Crusher&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fiendling Slasher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fiendling Slasher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fiendling Slasher&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Colossus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Colossus&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Elemental#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fire Elemental#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Elemental&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Lizard#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fire Lizard#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Lizard&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Spirit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fire Spirit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Spirit&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Flame Boar#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Flame Boar#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Flame Boar&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Flame Butterfly&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Demon#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Demon#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Demon&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Giant Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Giant Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Giant Berserker&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Giant Shielder#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Giant Shielder#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Giant Shielder&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Imp&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Sentinel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Sentinel#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Sentinel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Crossbowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Footman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Guardsman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Halberdier&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Maceman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Maceman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Maceman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Walker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Walker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Walker&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Wolf&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Wyvern&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frostweaver&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frozen Ghost#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frozen Ghost#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frozen Ghost&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ghost King#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ghost King&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ghoul#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ghoul#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ghoul&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Bat&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Centipede#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Centipede#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Centipede&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Dragonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Dragonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Dragonfly&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Jellyfish#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Jellyfish#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Jellyfish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Spider&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Worm#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Worm#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Worm&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Bolaslinger#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Bolaslinger#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Bolaslinger&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Mage&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Warrior#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Warrior#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Warrior&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Golem&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimsley&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Grimsley&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Grottox&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Harpy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Hell Hunter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Hell Hunter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Hell Hunter&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Hell Maggot#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Hell Maggot#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Hell Maggot&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hermit Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Hermit Crab&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Giant Spider&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Harpy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Hound#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Hound#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Hound&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Kobold Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Kobold Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Kobold Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Kobold Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Kobold Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Kobold Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Spider&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ifrit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ifrit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ifrit&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishLarge&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishMedium&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishSmall&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishTiny&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lava Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Lava Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lava Golem&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lava Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Lava Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lava Slime&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lava Turtle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Lava Turtle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lava Turtle&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lich&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lich#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lich&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Little Toad Explosion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Little Toad Explosion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Little Toad Explosion&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Little Toad Flame#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Little Toad Flame#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Little Toad Flame&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Little Toad Poison#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Little Toad Poison#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Little Toad Poison&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Living Armor#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Living Armor#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Living Armor&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Living Statue#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Living Statue#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Living Statue&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Loot Goblin&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Magma Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Magma Wyvern&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mermaid Corpse#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Mermaid Corpse#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mermaid Corpse&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mermaid#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Mermaid#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mermaid&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Midnight Stag&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Flat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large Flat#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large MidLevel#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Ornate&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large Ornate#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Large Simple&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Medium MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Medium MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Ornate&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Medium Ornate#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Medium Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Medium Simple&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Small MidLevel#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Ornate&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Small Ornate#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Small Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Small Simple&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Molten Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Molten Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Molten Bat&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Moray Eel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mummy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Napoleon Wrasse&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ocean Sunfish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Octopus&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Octopus&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ozzeling&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pinchclaw Crab#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pinchclaw Crab#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pinchclaw Crab&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Axe Thrower#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Axe Thrower#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Axe Thrower&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Bowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Bowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Bowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Crossbowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Swiftblade#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Swiftblade#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Swiftblade&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Swordman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Reefling&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Salmon&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Scarfang&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Scrawled Filefish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Sea Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Sea Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sea Harpy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Sea Piranha#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Sea Piranha#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sea Piranha&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sea Urchin&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sheepshead&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Champion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Champion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Champion&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Crossbowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Footman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Guardsman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Mage&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Royal Guard&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Spearman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Spearman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Spearman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Swordman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord Crystal&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Warlord Crystal&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Warlord#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Warlord&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slime&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Spectral Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Spectral Knight&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Spider Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Spider Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Spider Mummy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Boomerang#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Boomerang#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Boomerang&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Clubfighter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Clubfighter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Clubfighter&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Shaman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Shaman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Shaman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Spearer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Spearer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Warbone&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Wendigo#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Wendigo#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Wendigo&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;White Shark#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;White Shark#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;White Shark&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Wisp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Wisp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Wisp&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Wraith#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Wraith#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Wraith&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Yeti#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Yeti#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Yeti&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Zombie#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Zombie#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Zombie&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;id&amp;quot;: {&lt;br /&gt;
            &amp;quot;Abomination#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Abomination#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Heavy Swing Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Heavy Swing Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Greedy Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Blood Vomiting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;13.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Vomiting Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Heavy Swing Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Heavy Swing Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Greedy Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Blood Vomiting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Destruction&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Vomiting Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Abomination#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Abomination#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Heavy Swing Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Heavy Swing Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Greedy Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Blood Vomiting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Vomiting Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Heavy Swing Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Heavy Swing Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Greedy Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Blood Vomiting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Destruction&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Vomiting Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Heavy Swing Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Heavy Swing Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Greedy Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Blood Vomiting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Vomiting Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Heavy Swing Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Heavy Swing Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Greedy Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Blood Vomiting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Destruction&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Vomiting Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Stingray#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ancient Stingray#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Swim L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Short Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;78.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;480.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Bubble&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Oxygen Recovery&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pop Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Divine Judgment&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim L1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Spawn Location Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;102.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Lightning&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Falling Rock&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Swim L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Short Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Bubble&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pop Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine Judgment&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim L1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Spawn Location Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Falling Rock&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;7 Magical Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Restore 10 Oxygen&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tail Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Magical Damage over 30s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -12,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Swim L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Short Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;304.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Bubble&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Oxygen Recovery&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pop Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Divine Judgment&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim L1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Spawn Location Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Lightning&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Swim L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Short Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Bubble&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pop Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine Judgment&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim L1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Spawn Location Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Lightning&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;7 Magical Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Restore 10 Oxygen&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tail Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Magical Damage over 30s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Banshee#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Banshee#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Fog Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pull&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hide Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream Sentence&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Montage&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Spawn Fog Missile&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Fog Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pull&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hide Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream Sentence&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Montage&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Spawn Fog Missile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Decrease Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Fog Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pull&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hide Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream Sentence&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Montage&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Spawn Fog Missile&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Fog Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pull&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hide Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream Sentence&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Montage&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Spawn Fog Missile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Decrease Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;BansheeFogMissile2&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;BansheeFogMissile2&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Banshee Fog Missile2 Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;240.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Banshee Fog Missile2 Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bladehand#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bladehand#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Vertical Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash Cannon&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Overhead Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Down Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks In&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Falling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Reflect Melee&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Vertical Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash Cannon&amp;quot;,&lt;br /&gt;
                        &amp;quot;Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Overhead Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Down Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks In&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Falling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Reflect Melee&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Vertical Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash Cannon&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Overhead Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Down Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks In&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Falling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Reflect Melee&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;94.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Vertical Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash Cannon&amp;quot;,&lt;br /&gt;
                        &amp;quot;Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Overhead Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Down Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks In&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Falling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Reflect Melee&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Blaze Toad#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Leap Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Leap Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Pool&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Blaze Toad#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Leap Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Leap Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Pool&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Leap Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;23.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Leap Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Pool&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cave Troll#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3965,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Regeneration&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Regeneration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Left To Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;165.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Right To Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;121.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Head Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;198.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;220.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;220.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Shouting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Whirl&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Add Impact Power&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Slap&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;159.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Left To Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Right To Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Head Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Shouting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Add Impact Power&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Slap&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Physical Healing&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Whirl&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Troll&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cave Troll#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4500,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 18,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Regeneration&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Regeneration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Left To Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Right To Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Head Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;216.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;240.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;240.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Shouting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Whirl&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Add Impact Power&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Slap&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;174.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Left To Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Right To Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Head Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Shouting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Add Impact Power&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Slap&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Physical Healing&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Whirl&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Troll&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2975,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 12,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Regeneration&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Regeneration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Left To Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Right To Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Head Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Shouting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Whirl&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Add Impact Power&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Slap&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;145.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Left To Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Right To Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Head Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Shouting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Add Impact Power&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Slap&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Physical Healing&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Whirl&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Troll&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cerberus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bite L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hit Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bite L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hit Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush L&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cerberus#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1050,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bite L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hit Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;87.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bite L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hit Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush L&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bite L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hit Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bite L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hit Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush L&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cockatrice#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Roar&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cockatrice#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fire Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Roar&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire Breath&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Roar&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Crocodilian#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chain Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ball Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chain Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ball Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Crocodilian#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chain Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ball Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chain Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ball Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chain Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ball Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chain Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ball Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Run Away&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Marked&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Run Away&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Marked&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?, ? for 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cyclops#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 6293,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;116.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;169.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;159.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run And Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;106.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Riot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;190.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Falling Rock&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Stomp&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;233.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprinkle Soil&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Petrification&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run And Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Riot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Falling Rock&amp;quot;,&lt;br /&gt;
                        &amp;quot;Stomp&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprinkle Soil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Cyclops&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4236,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 12,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;140.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run And Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Riot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;158.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Falling Rock&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Stomp&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;193.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprinkle Soil&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;149.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run And Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Riot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Falling Rock&amp;quot;,&lt;br /&gt;
                        &amp;quot;Stomp&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprinkle Soil&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Cyclops&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Beetle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Circle Move&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acceleration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Circle Move&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acceleration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Beetle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Circle Move&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acceleration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Twice&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Circle Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Twice&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acceleration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Circle Move&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acceleration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Circle Move&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acceleration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Skull#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 45,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Skull#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 26,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 340,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-40% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1050,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Berserker&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Centaur#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Phase&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack Pierce&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Phase&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack Pierce&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Low Sweep&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Centaur#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Phase&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;92.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack Pierce&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Phase&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack Pierce&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Low Sweep&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Phase&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack Pierce&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Phase&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack Pierce&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Low Sweep&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Dog#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Dog#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 265,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Return Dmg&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Return Dmg&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Executioner#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 High Homing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 High Homing&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Executioner#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 High Homing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 High Homing&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Executioner&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 High Homing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 High Homing&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Casting Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Casting Heal&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5% Max Health&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Casting Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Casting Heal&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Imp&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Casting Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Casting Heal&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5% Max Health&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Overseer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Overseer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 6600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-35&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Horizontal Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Reverse Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Overhead Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Quick Stab&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;92.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;85.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Push&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Wing Flap Turn&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Double Overhead&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Spawn Flame Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Flame Toss&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;85.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Horizontal Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Reverse Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Overhead Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Quick Stab&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Push&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Wing Flap Turn&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Double Overhead&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Low Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Spawn Flame Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Flame Toss&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-60% Incoming Physical Healing Mod, -60% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;13 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 5000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-35&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Horizontal Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;93.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Reverse Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;93.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Overhead Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;111.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Quick Stab&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Push&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;93.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Wing Flap Turn&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Double Overhead&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;124.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Spawn Flame Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Flame Toss&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Horizontal Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Reverse Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Overhead Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Quick Stab&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Push&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Wing Flap Turn&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Double Overhead&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Low Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Spawn Flame Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Flame Toss&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-60% Incoming Physical Healing Mod, -60% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;13 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Scout#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Scout#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Scout&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Poison Powder&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Poison Powder&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Aggro Marker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;6 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Poison Powder&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Poison Powder&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Aggro Marker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;6 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Poison Powder&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Poison Powder&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Aggro Marker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;6 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dire Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dire Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump Run&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump Run&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 310,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 380,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;11.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Handcannoneer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shotgun&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shotgun&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Handcannoneer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shotgun&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shotgun&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shotgun&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;16.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shotgun&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 145,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack04&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack04&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Copy&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Copy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Knight#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack04&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack04&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Copy&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Copy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack04&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack04&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Copy&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Copy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Mauler#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 310,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Mauler#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 380,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Mauler&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Emberwing#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flamewind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flamewind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Bird&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Emberwing#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flamewind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flamewind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Bird&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Emberwing&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flamewind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flamewind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Bird&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Chopper#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Chopper#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Crusher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Crusher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Slasher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Slasher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Slasher&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Colossus#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Colossus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7840,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;90&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Front&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Back&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Foot Stomping&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;175.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Two Hands Ground Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;140.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Lava Eruption&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Ground Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Seismic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fury Of Magma&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Front&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Back&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Foot Stomping&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Two Hands Ground Strike&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Lava Eruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Ground Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Seismic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fury Of Magma&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-70% Incoming Physical Healing Mod, -70% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 5590,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;90&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Front&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Back&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Foot Stomping&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;162.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Two Hands Ground Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;130.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;117.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Lava Eruption&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Ground Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;65.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Seismic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fury Of Magma&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Front&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Back&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Foot Stomping&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Two Hands Ground Strike&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Lava Eruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Ground Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Seismic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fury Of Magma&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-70% Incoming Physical Healing Mod, -70% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Elemental#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Elemental#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Lizard#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tongue Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;13.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tongue Strike&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Lizard#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tongue Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;16.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tongue Strike&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tongue Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tongue Strike&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Spirit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Spirit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Spirit&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Boar#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Quick Gore&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Whild Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Quick Gore&amp;quot;,&lt;br /&gt;
                        &amp;quot;Whild Charge&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Boar#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Quick Gore&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Whild Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Quick Gore&amp;quot;,&lt;br /&gt;
                        &amp;quot;Whild Charge&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Quick Gore&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Whild Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Quick Gore&amp;quot;,&lt;br /&gt;
                        &amp;quot;Whild Charge&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;37.8*30 Magic Resist and 30% Other Magical Damage Reduction&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mythic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Demon#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blizzard Fire Spell&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blizzard Fire Spell&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Demon#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blizzard Fire Spell&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Self Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blizzard Fire Spell&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Self Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Demon&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 75,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blizzard Fire Spell&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blizzard Fire Spell&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Destroy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Destroy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Destroy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Destroy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Destroy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Destroy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Shielder#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Concussed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Shielder#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ice Spread&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ice Spread&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Concussed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed, -10% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Concussed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Imp&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Sentinel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Sentinel#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast Chain&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast Chain&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Firing1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Firing1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Firing1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing Multishot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Firing1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing Multishot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Firing1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Firing1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 265,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Finish&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Finish&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Finish&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;73.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Finish&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Finish&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Finish&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 167,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Counter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Counter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Counter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Counter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 152,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Counter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Counter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Maceman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Maceman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Walker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Ice Cloud Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Walker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 450,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 13,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Ice Cloud Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Ice Cloud Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 340,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Dash Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Dash Bite&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 500,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo Tail Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Tail Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Two Hand Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air To Side&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack1 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack3 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Summon Elemental&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Shield To Elemental&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Pushing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                            &amp;quot;Mark Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed Special&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2500&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo Tail Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Tail Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Two Hand Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air To Side&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack1 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack3 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Summon Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Pushing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed Special&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Melee Attack Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;100 Physical Damage, 100 Magical Damage over 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed, -20% Action Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Target&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 500,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo Tail Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Tail Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Two Hand Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;83.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air To Side&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack1 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack3 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;83.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Summon Elemental&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Shield To Elemental&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Pushing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                            &amp;quot;Mark Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed Special&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2500&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo Tail Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Tail Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Two Hand Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air To Side&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack1 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack3 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Summon Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Pushing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed Special&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Melee Attack Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50 Physical Damage, 50 Magical Damage over 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed, -20% Action Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Target&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Giant Spider Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frozen Ghost#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01 Ice Bolt&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02 Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                            &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01 Ice Bolt&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02 Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frozen Field&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frozen Ghost#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01 Ice Bolt&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02 Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                            &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01 Ice Bolt&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02 Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frozen Field&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01 Ice Bolt&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02 Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                            &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01 Ice Bolt&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02 Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frozen Field&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghost King#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghost King#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3631,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Curse Of Chilling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack Return&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Apply And Remove Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Snare&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Teleport&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-45%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Earth Quake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack Return&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Apply And Remove Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Snare&amp;quot;,&lt;br /&gt;
                        &amp;quot;Teleport&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth Quake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1.6% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 30&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;1000 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-95% Max Health, Unable to Move over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2641,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Curse Of Chilling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack Return&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Apply And Remove Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Snare&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Teleport&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-45%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Earth Quake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack Return&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Apply And Remove Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Snare&amp;quot;,&lt;br /&gt;
                        &amp;quot;Teleport&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth Quake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1.6% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 30&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;1000 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-95% Max Health, Unable to Move over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghoul#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Rush Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Rush Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Move Speed, -5% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghoul&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghoul#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Rush Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Rush Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Move Speed, -5% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghoul&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghoul&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Rush Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Rush Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Move Speed, -5% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghoul&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ultrasonic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dizziness&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ultrasonic Wave&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dizziness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dizzy for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ultrasonic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dizziness&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ultrasonic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dizziness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dizzy for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ultrasonic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dizziness&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ultrasonic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dizziness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dizzy for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Centipede#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Phase Spawn Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Phase Spawn Ao E&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Attack Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Centipede#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Phase Spawn Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Phase Spawn Ao E&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Attack Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Phase Spawn Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Phase Spawn Ao E&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Attack Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Dragonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 44,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Dragonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 66,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 22,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Jellyfish#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Jellyfish Mine&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Jellyfish Mine&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-90% Move Speed, -5% Action Speed for 0.2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Electrified&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed, -10% Action Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Jellyfish#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Jellyfish Mine&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Jellyfish Mine&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-90% Move Speed, -5% Action Speed for 0.2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Electrified&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed, -10% Action Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Jellyfish Mine&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Jellyfish Mine&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-90% Move Speed, -5% Action Speed for 0.2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Electrified&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed, -10% Action Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spit Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spit Poison Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Install Cob Web Floor&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Cob Web Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spit Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Install Cob Web Floor&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spit Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage, Unable to Attack over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 380,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spit Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spit Poison Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Install Cob Web Floor&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Restraint&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spit Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Install Cob Web Floor&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spit Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage, Unable to Attack over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Restraint&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spit Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spit Poison Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Install Cob Web Floor&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Cob Web Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spit Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Install Cob Web Floor&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spit Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage, Unable to Attack over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Worm#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Swing Body&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Accid Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acid Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack On Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sandfang&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Swing Body&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Accid Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack On Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sandfang&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acid Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Worm#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Swing Body&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Accid Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acid Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack On Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sandfang&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Swing Body&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Accid Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack On Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sandfang&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acid Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Swing Body&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Accid Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acid Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack On Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sandfang&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Swing Body&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Accid Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack On Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sandfang&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acid Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 214,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Physical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 284,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Quick Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Quick Shot&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Physical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 144,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Physical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Bolaslinger#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Bolaslinger#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-25% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 205,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Debuff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Casting Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Casting Buff&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Debuff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Move Speed, 200 Magical Healing, 30% Action Speed over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 275,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Debuff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Casting Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Casting Buff&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Debuff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Move Speed, 200 Magical Healing, 30% Action Speed over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 135,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Debuff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Casting Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Casting Buff&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Debuff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Move Speed, 200 Magical Healing, 30% Action Speed over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Warrior#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 214,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Warrior#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 284,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Counter Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Counter Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 144,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lose Balance&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slam&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lose Balance&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed, -35% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;62.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;62.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lose Balance&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slam&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lose Balance&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed, -35% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Golem&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lose Balance&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slam&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lose Balance&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed, -35% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimsley&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Grimsley&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Imp Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Imp Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Imp Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Imp Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Imp Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Imp Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack LCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Flying&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Kick&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Feather&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;16.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Flying&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Kick&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Feather&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Flying&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Kick&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Feather&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Flying&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Kick&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Feather&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Flying&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Kick&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Feather&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Flying&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Kick&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Feather&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Hunter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Hunter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Hunter&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Maggot#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Worm&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Maggot#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Worm&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Worm&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hermit Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hermit Crab&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 370,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Air Spin&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Air Spin&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Hound#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Hound#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 235,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Multishot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Multishot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 115,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 235,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Sheild&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Sheild&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 115,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Destruct&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Destruct&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Destruct&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Destruct&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Destruct&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Destruct&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ifrit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fireball Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Sword Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fireball Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ifrit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fireball Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Sword Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fireball Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fireball Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Sword Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fireball Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 21,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 19,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 17,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0.6,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Scatter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Scatter&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 1.2,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1450,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Scatter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Lava Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Scatter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Lava Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Golem&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Scatter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Scatter&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ignition&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ignition Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ignition&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ignition Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ignition&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ignition Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ignition&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ignition Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ignition&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ignition Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ignition&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ignition Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Turtle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 330,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Boulder Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Boulder Shot&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Magma Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Turtle&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Turtle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 360,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Boulder Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Burst&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Boulder Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Burst&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Magma Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Turtle&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Turtle&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;62.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Boulder Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Boulder Shot&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Magma Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Turtle&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lich#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lich#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Close Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Strong Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Gathering Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-95%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-15%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-5%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-2%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Isolation Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-90%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-150%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-250%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Getting Soul&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Soul Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frenzy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Death Swarm&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frenzy&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Close Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Strong Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Gathering Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Isolation Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Getting Soul&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frenzy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;65% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;60% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;100% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;170% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Soul Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;250 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Death Swarm&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 True Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frenzy&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Move Speed, 50% Action Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Lich&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lich&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lich&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Close Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Strong Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Gathering Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-95%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-15%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-5%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-2%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Isolation Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-90%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-150%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-250%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Getting Soul&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Soul Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Close Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Strong Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Gathering Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Isolation Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Getting Soul&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;65% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;60% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;100% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;170% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Soul Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;250 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Lich&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Explosion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Explosion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Dash Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Dash Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Flame#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Flame&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Flame&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Little Toad Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Flame#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Flame&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Dash Flame&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Flame&amp;quot;,&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Dash Flame&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Little Toad Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Flame&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Flame&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Little Toad Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Poison#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Poison&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Poison#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Dash Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Dash Poison&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Poison&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Poison&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Armor#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack LCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Armor#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack Combo R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack Combo L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Guard Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Guard Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack LCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack Combo R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack Combo L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Guard Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Guard Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack LCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Statue#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Statue&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Statue#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 360,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Statue&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Statue&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Statue&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Magma Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7858,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;80&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Action Dodge Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Dodge Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;147.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;147.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;166.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;166.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;196.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;196.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;196.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Charge Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;117.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Sweeping Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Bomb Spread&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;166.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;186.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;137.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;137.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;141.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;141.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath270&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;141.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Inferno Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;156.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Action Dodge Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Dodge Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Charge Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Sweeping Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Bomb Spread&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath270&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Inferno Roar&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Right&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;40 Magical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Incoming Physical Healing Mod, -50% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Magma Wyvern&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 6220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;80&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Action Dodge Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Dodge Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;123.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;123.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;139.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;139.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;164.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;164.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;164.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Charge Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;98.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Sweeping Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Bomb Spread&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;139.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;9.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;155.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath270&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Inferno Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;131.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Action Dodge Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Dodge Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Charge Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Sweeping Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Bomb Spread&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath270&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Inferno Roar&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Right&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;40 Magical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Incoming Physical Healing Mod, -50% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid Corpse#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curseof Corruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid Corpse#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curseof Corruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curseof Corruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 215,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 330,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack R&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;300&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mythic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Flat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Flat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large MidLevel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Ornate#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Ornate#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;8.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;8.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Simple#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Ornate#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium Ornate#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Simple#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small MidLevel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Ornate#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small Ornate#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Simple#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Molten Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Molten Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Firebreath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;,&lt;br /&gt;
                        &amp;quot;Firebreath&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Morayeel Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Morayeel Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Middle&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Middle&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Long&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 340,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Middle&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Middle&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Long&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Middle&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Middle&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Long&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Octopus&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Octopus&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Face Hug Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Face Hug Loop&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Face Hug&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Face Hug Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Face Hug Loop&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Face Hug&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slime Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slime Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slime Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slime Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slime Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slime Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slime Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slime Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slime Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slime Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slime Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slime Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pinchclaw Crab#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pinchclaw Crab#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Axe Thrower#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 255,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack RCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Axe Thrower#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 325,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack RCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 185,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack RCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Bowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Punch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Arrow Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Aboid Arrow&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Punch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arrow Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Aboid Arrow&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Bowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Punch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Arrow Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Aboid Arrow&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Punch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arrow Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Aboid Arrow&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Punch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Arrow Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Aboid Arrow&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Punch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arrow Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Aboid Arrow&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bolt Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Smoke Bomb&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bolt Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Smoke Bomb&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 295,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bolt Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Smoke Bomb&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bolt Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Smoke Bomb&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 155,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bolt Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Smoke Bomb&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bolt Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Smoke Bomb&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swiftblade#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swiftblade#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;23.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 330,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swordman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Air Spin&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Air Spin&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Piranha#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;0.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fish&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Piranha#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fish&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Piranha&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;0.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;0.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fish&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Seaurchin Add Bleeding&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Seaurchin Add Bleeding&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 265,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;78.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;78.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Champion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1050,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo31&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo32&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo31&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo32&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Champion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo31&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo32&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo31&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo32&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo31&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo32&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo31&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo32&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 167,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combat State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Peace State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Default Setting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combat State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Peace State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Default Setting&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Counter Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combat State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Peace State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Default Setting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Counter Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combat State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Peace State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Default Setting&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 152,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combat State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Peace State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Default Setting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combat State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Peace State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Default Setting&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Attack Dmg Ao E&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Barrier&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Attack Dmg Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Barrier&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Attack Dmg Ao E&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Barrier&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Attack Dmg Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;70 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Barrier&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Attack Dmg Ao E&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Barrier&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Attack Dmg Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Barrier&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 218,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Back Step&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Soul Pass&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Skeleton Warlord Add Lv&amp;quot;,&lt;br /&gt;
                            &amp;quot;Skeleton Warlord Speed Up&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knife&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Back Step&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Soul Pass&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knife&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord Add Lv&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 100&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord Speed Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 25&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Spearman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Spearman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord Crystal&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord Crystal&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beam Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Beam Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {},&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4344,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Realm Of Domination&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bone Prison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;384.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Explosion Exception&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Block Explosion Dmg&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Realm Of Domination&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bone Prison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Block Explosion Dmg&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Player&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 6&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Explosion Exception&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2944,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Realm Of Domination&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bone Prison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Realm Of Domination&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bone Prison&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Player&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;? for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 6&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slime&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 770,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 770,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 770,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Knight#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spectral Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 360,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Slash11&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slash12&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Shoulder Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;136.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;136.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Transverse&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Vertically&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;176.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dead Rift Move Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;256.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;256.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Slash11&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slash12&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Shoulder Charge&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Transverse&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Vertically&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Move Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spectral Knight&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2500,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 12,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Slash11&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slash12&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Shoulder Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;94.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Transverse&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Vertically&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;138.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dead Rift Move Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;201.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;201.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Slash11&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slash12&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Shoulder Charge&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Transverse&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Vertically&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Move Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spider Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spider Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Boomerang#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Boomerang#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Clubfighter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Clubfighter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 305,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack3 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack3 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;23.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Shaman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 205,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flee Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Speed Buff Self&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flee Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Speed Buff Self&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20% Move Speed, 10% Action Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Shaman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 275,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flee Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Speed Buff Self&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flee Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Speed Buff Self&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20% Move Speed, 10% Action Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 135,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flee Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Speed Buff Self&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flee Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Speed Buff Self&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20% Move Speed, 10% Action Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Spearer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Spearer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 285,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Spearer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 155,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Warbone&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Skeleton Footman Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Skeleton Footman Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Skeleton Footman Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Skeleton Footman Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wendigo#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wendigo#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;White Shark#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack LShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack RShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack LShake&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack RShake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Silence&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;White Shark#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack LShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack RShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack LShake&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack RShake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Silence&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;White Shark&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 550,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack LShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack RShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack LShake&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack RShake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 True Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Silence&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wisp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;28*0 Armor Rating and 50% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Death&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blind&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Death&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wisp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 238,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;28*0 Armor Rating and 50% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Death&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                            &amp;quot;Buff Warning&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Death&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Warning&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15% Move Speed, 15% Action Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wisp&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 112,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;28*0 Armor Rating and 50% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Death&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blind&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Death&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wraith#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wraith#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wraith&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Yeti#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 7.000000000000001,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 145,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 35,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;250&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Yeti#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 35,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;250&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Yeti&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 35,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;250&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Zombie#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Cloud Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Zombie#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 450,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Cloud Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;40 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Zombie&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Cloud Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68790</id>
		<title>Template:Ability Data</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Template:Ability_Data&amp;diff=68790"/>
		<updated>2026-09-06T19:02:53Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: monsters fixes, tons of status effects get more info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc:{{{1|}}}}}&lt;br /&gt;
&amp;lt;!-- Class=Bard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Music --&amp;gt;&lt;br /&gt;
|accelerando={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.94s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 0.78 &amp;gt; 1.04 &amp;gt; 0.78&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandomaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|accelerandoremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;2/3/4 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AccelerandoStackingType,AccelerandoMaximumStacks,AccelerandoRemovable,PersuasivenessScaling,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,MoveSpeedAdd,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|allegro={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.75 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegrostackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegromaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allegroremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totalactioncount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebetweenactions=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,AllegroDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,AllegroStackingType,AllegroMaximumStacks,AllegroRemovable,PersuasivenessScaling,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,GrantedRemovable,ActionSpeed,SpellCastingSpeed,TotalActionCount,TimeBetweenActions&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ariaofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.33s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.83 &amp;gt; 1 &amp;gt; 1 &amp;gt; 1 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;4%/6%/8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|balladofcourage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;2/4/6 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,PhysicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bansheeshowl={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 1.2 &amp;gt; 0.6 &amp;gt; 0.6 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PersuasivenessScaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|beatsofalacrity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.2 &amp;gt; 0.6 &amp;gt; 0.3 &amp;gt; 0.3 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;4/5/6 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,MoveSpeedAdd&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chaoticdiscord={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;5.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74 &amp;gt; 0.74&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|choraleofclarity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.68s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.04 &amp;gt; 1.04 &amp;gt; 1.04 &amp;gt; 0.52 &amp;gt; 1.04&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s/40s/60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeconst=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargeintervalconst=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargechoraleofclarityamount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,SpellRechargeConst,SpellRechargeIntervalConst,SpellRechargeChoraleofClarityAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dinofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.36s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92 &amp;gt; 0.92&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1/3/5 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;16%/33%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|harmonicshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;self&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.84s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12 &amp;gt; 1.12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;3%/4%/5% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalDamageReduction,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lamentoflanguor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;3.55s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71 &amp;gt; 0.71&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s/12s/18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,MoveSpeedAdd,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|peacemaking={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all characters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.42s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 1.48 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,ChannelingDuration,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|piercingshrill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03 &amp;gt; 1.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15/20/25 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10%/30%/50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,Duration,StackingType,MaximumStacks,Removable,PhysicalBaseDamage,Scaling,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rousingrhythms={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 0.75 &amp;gt; 1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shriekofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.6 &amp;gt; 0.8 &amp;gt; 0.6 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|badpersuasivenessinaccuratenote=&amp;lt;b&amp;gt;Song played with the Bad quality is described in game to last 4s but actually lasts 4.005s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4.0s/8s/12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;-1/-2/-3 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-6/-8/-10 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-9%/-12%/-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,BadPersuasivenessInaccurateNote,Range,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration,PhysicalPower,ArmorRating,PhysicalDamageReductionMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofshadow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;6.19s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.63 &amp;gt; 0.63 &amp;gt; 0.63 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.95 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s/20s/30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|songofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all enemies/monsters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.56s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.88 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 1.06 &amp;gt; 0.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s/1.5s/2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;0% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,StackingType,MaximumStacks,Removable,Duration,PersuasivenessScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tranquility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|target=&amp;lt;b&amp;gt;all allies&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;4.88s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;0.75 &amp;gt; 0.38 &amp;gt; 0.75 &amp;gt; 0.38 &amp;gt; 1.12 &amp;gt; 1.5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m/5m/6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|persuasivenessscaling=&amp;lt;b&amp;gt;100% [[Stats#Persuasiveness|Persuasiveness Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;60s/120s/240s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Target,MusicTier,MusicPlaytime,MusicIntervals,Range,RecoverableBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,PersuasivenessScaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unchainedharmony={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|musictier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicplaytime=&amp;lt;b&amp;gt;7.92s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|musicintervals=&amp;lt;b&amp;gt;1.22 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.84 &amp;gt; 1.22 &amp;gt; 0.61 &amp;gt; 1.2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|triggertag=&amp;lt;b&amp;gt;Event.Interact.Trigger.Special&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MusicTier,MusicPlaytime,MusicIntervals,Range,TriggerTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Perk --&amp;gt;&lt;br /&gt;
|charismaticperformance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dancingfeet={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fermata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfdurationmultiplier=&amp;lt;b&amp;gt;150%s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfDurationMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jollytime={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;5 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|jollytimemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Vigor,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,Removable,JollyTimeDuration,JollyTimeStackingType,JollyTimeMaximumStacks,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|loremastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferratio=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,StackingType,MaximumStacks,TransferRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melodicprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rapiermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|rapiermasteryphysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rapiermasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleephysicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeactionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonsgleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RapierMasteryPhysicalBuffWeaponDamage,RapierMasteryActionSpeed,RapierMasteryDuration,DemonsGleePhysicalBuffWeaponDamage,DemonsGleeActionSpeed,DemonsGleeDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reinforcedinstruments={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;50% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeDuration,RangedPhysicalPowerBonus,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|storyteller={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|will=&amp;lt;b&amp;gt;5 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|knowledge=&amp;lt;b&amp;gt;3 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,Will,Knowledge&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|superiordexterity={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|equipspeedbonus=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,EquipSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wanderer&#039;sluck={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;100 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Luck,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsong={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Bard, Category=Skill --&amp;gt;&lt;br /&gt;
|dissonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|encore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manualdexterity=&amp;lt;b&amp;gt;100% [[Stats#Manual_Dexterity|Manual Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,ManualDexterity,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|musicmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::MusicSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|partymaker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;40s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Utility.MusicalInstrument&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,ItemWeaponTypeTag,PhysicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Skill --&amp;gt;&lt;br /&gt;
|achillesstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BuffStackingType,BuffMaximumStacks,HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,PhysicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodexchange={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ActionSpeed,StackingType,MaximumStacks,Removable,PercentMaxHealthHealing,InConstantId,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|finishingblow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|threshold=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,Threshold,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|grapplinghook={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;-700&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuecranktag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Crank&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueropetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Rope&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueprojectiletag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.GrapplingHook.Projectile&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bplaypullonanimationactivation=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,bIsNotApplyCooldownWhenCanceled,HorizontalKnockback,VerticalKnockback,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,GameplayCueCrankTag,GameplayCueRopeTag,GameplayCueProjectileTag,FireSocketName,bPlayPullOnAnimationActivation&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hurlweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Axe&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bisnotapplycooldownwhencanceled=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bIsNotApplyCooldownWhenCanceled,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;7% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Strength,PhysicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|recklessattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;50% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;-100 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorPenetration,Duration,ArmorRating,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savageroar={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-20% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PlayerDuration,PhysicalPowerBonus,MoveSpeedBonus,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warcry={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|warsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;8 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,BuffDuration,StackingType,MaximumStacks,Removable,DebuffDuration,PercentMaxHealthHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|whirlwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.TwoHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|execdamageweaponratioprimary=&amp;lt;b&amp;gt;0.9x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damageratio=&amp;lt;b&amp;gt;90%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,ExecDamageWeaponRatioPrimary,Duration,DamageRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Barbarian, Category=Perk --&amp;gt;&lt;br /&gt;
|axespecialization={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;3 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|berserker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|carnage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|executioner={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleeheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedheadshotdamagemodifier=&amp;lt;b&amp;gt;20% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleeHeadshotDamageModifier,MeleeDuration,RangedHeadshotDamageModifier,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|heavyswing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|heavyswingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HeavySwingDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ironwill={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxmagicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalResistance,Duration,Attribute_MaxMagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|moraleboost={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;25% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|potionchugger={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|potionduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|potionchuggerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PotionDuration,MagicalBaseHealing,PhysicalBaseShield,MagicalBaseShield,PotionChuggerDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|robust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|savage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ImpactPower,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|skullsplitter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;12 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalBaseDamage,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treacherouslungs={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|shoutduration=&amp;lt;b&amp;gt;1.3x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|treacherouslungsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ShoutDuration,TreacherousLungsDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|two-hander={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;10% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Skill --&amp;gt;&lt;br /&gt;
|adrenalinerush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemovespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeactionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmovespeedbonus=&amp;lt;b&amp;gt;-4% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffactionspeed=&amp;lt;b&amp;gt;-8% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMoveSpeedBonus,ActiveActionSpeed,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,DebuffDuration,DebuffMoveSpeedBonus,DebuffActionSpeed,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|breakthrough={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;7 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|disarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,HitDuration,HitStackingType,HitMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fortifiedground={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perfectblock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ImpactResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pommelstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemhandtypetag=&amp;lt;b&amp;gt;Type.Item.Hand.OneHanded&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemHandTypeTag,ItemSlotTypeTag,PhysicalBaseDamage,Scaling,Duration,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|secondwind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;40% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,Duration,PercentMaxHealthHealing,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldslam={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Shield&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;30 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holdmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MagicalDamageReduction,HoldDuration,HoldStackingType,HoldMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sprint={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;13 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MoveSpeedAdd,StackingType,MaximumStacks,Expiration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|taunt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;12% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|victorystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;40% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,PhysicalPowerBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Fighter, Category=Perk --&amp;gt;&lt;br /&gt;
|adrenalinespike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;3% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;15% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;30% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;40%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActionSpeed,RegularInteractionSpeed,StackingType,MaximumStacks,Removable,CooldownDuration,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|barricade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;75 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;75 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorRating,MagicalResistance,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|comboattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPowerBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|counterattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|defensemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;15% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|attribute_maxphysicaldamagereduction=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ItemArmorRatingBonus,Duration,Attribute_MaxPhysicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualwield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lastbastion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;150 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;30% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lastbastionconstantid=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthratio=&amp;lt;b&amp;gt;33%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,ArmorRating,MagicalResistance,ProjectileDamageReduction,StartStackingType,StartMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,LastBastionConstantId,HealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|projectileresistance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|projectileresistanceprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectileresistanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedprojectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ProjectileResistanceProjectileDamageReduction,ProjectileResistanceDuration,ActivatedProjectileDamageReduction,ActivatedDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shieldmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|counterwindowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|counterwindowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blockreactionmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CounterWindowDuration,CounterWindowStackingType,CounterWindowMaximumStacks,PhysicalPowerBonus,ActionSpeed,BlockReactionDuration,BlockReactionStackingType,BlockReactionMaximumStacks,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slayer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|slayermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,MoveSpeedAdd,BuffDuration,BuffStackingType,BuffMaximumStacks,SlayerDuration,SlayerStackingType,SlayerMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalisttongue={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|utilityeffectivenessbonus=&amp;lt;b&amp;gt;100% [[Stats#Utility_Effectiveness_Bonus|Utility Effectiveness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UtilityEffectivenessBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swift={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorspeedpenaltybonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Armor Speed Penalty Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorSpeedPenaltyBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|swordmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|passivemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,ActionSpeed,Duration,PassiveStackingType,PassiveMaximumStacks,MoveSpeedAdd,ActivateStackingType,ActivateMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veteraninstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;10% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,PhysicalPowerBonus,PhysicalDamageReductionMod,StartStackingType,StartMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponguard={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;5% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;1 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weaponguardmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,PhysicalPowerBonus,ActionSpeed,ActivatedStackingType,ActivatedMaximumStacks,Removable,ImpactResistance,WeaponGuardDuration,WeaponGuardStackingType,WeaponGuardMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|weaponmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WeaponMasteryDuration,DebuffDuration,Expiration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Perk --&amp;gt;&lt;br /&gt;
|advancedhealer={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealingAdd,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|auraofawe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-7% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofaweduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraofawemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,ActionSpeed,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,AuraofAweDuration,AuraofAweStackingType,AuraofAweMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|banishingtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|banishingtouchprobabilityconstantid=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,ActivateOnAbilityHandleDuration,MaximumStacks,BanishingTouchProbabilityConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bloodtithe={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bluntweaponmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|brewmaster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|sacredwaterduration=&amp;lt;b&amp;gt;1.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strength=&amp;lt;b&amp;gt;10 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|brewmasterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SacredWaterDuration,Strength,BrewmasterDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineecho={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|faithfulness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinepowerbonus=&amp;lt;b&amp;gt;15% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|faithfulnessmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitSlowDuration,HitSlowMoveSpeed,HitSlowStackingType,HitSlowMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,DivinePowerBonus,FaithfulnessDuration,FaithfulnessStackingType,FaithfulnessMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hereticsbrand={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hereticsbrandduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,SpellCastingSpeed,StackingType,MaximumStacks,Removable,HereticsBrandDuration,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holyaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;15 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;15 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,ArmorRating,MagicalResistance&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holywater={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|blesshitduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|blesshitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|holywatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueholywatertag=&amp;lt;b&amp;gt;GameplayCue.Perk.Execute.HolyWater&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BlessHitDuration,BlessHitStackingType,BlessHitMaximumStacks,Removable,HolyWaterDuration,HolyWaterStackingType,HolyWaterMaximumStacks,GameplayCueHolyWaterTag,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kindness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|selfhealratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,SelfHealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-2% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|overhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxoverhealedhealthratio=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PercentMaxHealthHealing,OverhealedDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,OverhealedStackingType,OverhealedMaximumStacks,OverhealingDuration,OverhealingStackingType,OverhealingMaximumStacks,MaxOverhealedHealthRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|painoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|perseverance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Physical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalabsolutereduction=&amp;lt;b&amp;gt;2 [[Damage#Absolute_Reduction|Magical Absolute Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalAbsoluteReduction,MagicalAbsoluteReduction,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protectionfromevil={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-30% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DebuffDurationBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|requiem={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|requiemduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;100% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RequiemDuration,SpellCastingSpeed,BuffDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sacredflame={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sacredflamemaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=GrantedDuration,StackingType,GrantedMaximumStacks,Removable,CooldownDuration,CooldownMaximumStacks,MagicalBaseDamage,Scaling,SacredFlameDuration,SacredFlameMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stigmata={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-5% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealingadd=&amp;lt;b&amp;gt;5 [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Add|Magical Healing Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcostmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,OutgoingMagicalHealingAdd,SpellCastingSpeed,StartDuration,StackingType,StartMaximumStacks,HealthCost,HealthCostDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,HealthCostMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|undeadslaying={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;20% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Skill --&amp;gt;&lt;br /&gt;
|barefootpilgrimage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-100% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;25% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;20% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffdurationbonus=&amp;lt;b&amp;gt;-50% [[Stats#Debuff_Duration|Debuff Duration Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,Duration,ItemArmorRatingBonus,OutgoingMagicalHealMod,SpellCastingSpeed,DebuffDurationBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|confession={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healperremove=&amp;lt;b&amp;gt;500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,HealPerRemove&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divineprotection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;30% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|excommunication={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinemagicaldamagereduction=&amp;lt;b&amp;gt;-25% [[File:DivineDamage.png|Divine|x20px]] [[Damage_Types#Divine|Divine]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuehittag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Excommunication&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,Duration,DivineMagicalDamageReduction,StackingType,Refresh,Removable,GameplayCueHitTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holypurification={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|judgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillaimradiusconstantid=&amp;lt;b&amp;gt;0.04m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,Range,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,SkillAimRadiusConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vowofsilence={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Casting&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|event.skill.active.notifyduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|event.skill.active.notifymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;4% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,SkillCooldownTrigger,SkillCooldown,Event.Skill.Active.NotifyDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,Event.Skill.Active.NotifyMaximumStacks,MagicalPowerBonus,GrantedDuration,StackingType,GrantedMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Cleric, Category=Spell --&amp;gt;&lt;br /&gt;
|bind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|bless={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|blessedfare={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cleanse={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinebarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinegrace={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;180s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healratio=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,HealRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|divinestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|divinestrikedamage=&amp;lt;b&amp;gt;5 [[Damage#Divine_Strike_Damage|Divine Strike Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,DivineStrikeDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|earthquake={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MoveSpeedBonus,Duration,StackingType,MaximumStacks,MagicalBaseDamage,Scaling,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holylight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;35 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitUndeadScaling,MagicalBaseHealing,HitAllyScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|holystrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|delaytime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks,Removable,DelayTime,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lesserheal={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;80% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseHealing,Scaling,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|locustswarm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;13 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|locustsswarmareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglocustsswarmmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,LocustsSwarmAreaDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,LocustsSwarmAreaStackingType,LocustsSwarmAreaMaximumStacks,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLocustsSwarmDuration,ReducedHealingLocustsSwarmStackingType,ReducedHealingLocustsSwarmMaximumStacks,AoELifetime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|miracle={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-0.99 [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|requiemhealthratioconstant=&amp;lt;b&amp;gt;-50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndelayconstant=&amp;lt;b&amp;gt;220%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|preresurrectiondelayconstant=&amp;lt;b&amp;gt;300%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,PercentMaxHealthHealing,RequiemHealthRatioConstant,SpawnDelayConstant,PreResurrectionDelayConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|protection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbaseshield=&amp;lt;b&amp;gt;20 [[Shield|Physical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,PhysicalBaseShield,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|radiantblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;12 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-25% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firemagicaldamagereduction=&amp;lt;b&amp;gt;50% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemagicaldamagereduction=&amp;lt;b&amp;gt;-300% [[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Ice|Ice]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritmagicaldamagereduction=&amp;lt;b&amp;gt;-400% [[File:SpiritDamage.png|Spirit|x20px]] [[Damage_Types#Spirit|Spirit]] [[Damage#Damage_Reduction|Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactresistance=&amp;lt;b&amp;gt;5 [[Impact_Power#Impact_Resistance|Impact Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactendurance=&amp;lt;b&amp;gt;8 [[Impact_Power#Impact_Endurance|Impact Endurance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;150 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;26% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;15 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,PhysicalBuffWeaponDamage,BuffMagicalWeaponDamage,MagicalDamageReduction,FireMagicalDamageReduction,IceMagicalDamageReduction,SpiritMagicalDamageReduction,ImpactResistance,ImpactEndurance,MaxHealthAdd,MoveSpeedBase,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|resurrection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-99% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,PercentMaxHealthHealing&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sanctuary={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;5 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitallyscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;14 {{Element|Divine}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitundeadscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,MagicalBaseHealing,HitAllyScaling,MagicalBaseDamage,HitUndeadScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofjudgement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|witheringword={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-15% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MaxHealthBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Perk --&amp;gt;&lt;br /&gt;
|airmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|airmagicaldamagebonus=&amp;lt;b&amp;gt;50% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airmagicknockbackpowerbonus=&amp;lt;b&amp;gt;15% [[File:AirDamage.png|Air|x20px]] [[Damage_Types#Air|Air]] [[Movement#Knockback|Knockback Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AirMagicalDamageBonus,AirMagicKnockbackPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|apexofsorcery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;1%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorceryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|apexofsorcerymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Magical Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;25% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MovementMultiplier,ApexofSorceryDuration,ApexofSorceryStackingType,ApexofSorceryMaximumStacks,MagicalPowerBonus,MagicalPenetration,ActionSpeed,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|innatetalent={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|memorycapacityadd=&amp;lt;b&amp;gt;5 [[Stats#Memory_Capacity|Memory Capacity Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|innatetalentmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MemoryCapacityAdd,InnateTalentDuration,InnateTalentStackingType,InnateTalentMaximumStacks,MagicalPower,SpellCastingSpeed,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;25% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;0x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MagicalBaseDamage,LightningMagicalPowerBonus,HitDuration,HitStackingType,HitMaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,Removable,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,Refresh,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manaflow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manaflowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MagicalPowerBonus,ActivatedStackingType,ActivatedMaximumStacks,Removable,ManaFlowDuration,ManaFlowStackingType,ManaFlowMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manafold={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|manafoldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellCastingSpeed,ManaFoldDuration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mergedmight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|mergedmightmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,MoveSpeedBonus,ActivatedStackingType,ActivatedMaximumStacks,MergedMightDuration,MergedMightStackingType,MergedMightMaximumStacks,MagicalPower,CastingActivatedDuration,CastingActivatedStackingType,CastingActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellsculpting={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.25x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellsculptingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangeextentmultiply=&amp;lt;b&amp;gt;125%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadiusextentmultiply=&amp;lt;b&amp;gt;1.25&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,SpellSculptingDuration,StackingType,MaximumStacks,RangeExtentMultiply,AreaRadiusExtentMultiply&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellstride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|timedistortion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.65x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timedistortionduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-2.5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-3% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|casttimereducepercent=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,TimeDistortionDuration,StackingType,MaximumStacks,MoveSpeedBonus,ActionSpeed,CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Spell --&amp;gt;&lt;br /&gt;
|aquaprison={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,InitialSpeed,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|electricdash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;1.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ElectricDash&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|finalehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|speedconstantid=&amp;lt;b&amp;gt;125000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionprofilename=&amp;lt;b&amp;gt;DCCharacterOverlap&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;80000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,SpellBuffTag,ReadyDuration,ReadyStackingType,ReadyMaximumStacks,Hit1Duration,Hit1StackingType,Hit1MaximumStacks,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,HitMagicalBaseDamage,HitScaling,FinaleHitMagicalBaseDamage,FinaleHitScaling,SpeedConstantId,CollisionProfileName,InConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|elementalbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:IceDamage.png|Ice|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingelementalboltburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingElementalBoltBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingElementalBoltBurnFireMasteryStackingType,ReducedHealingElementalBoltBurnFireMasteryMaximumStacks,ReducedHealingElementalBoltBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|airborneheight=&amp;lt;b&amp;gt;800&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,AirborneHeight,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firearrow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfirearrowburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireArrowBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireArrowBurnFireMasteryStackingType,ReducedHealingFireArrowBurnFireMasteryMaximumStacks,ReducedHealingFireArrowBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;45 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusimpactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitradiusscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|radiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingfireorbburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitRadiusMagicalBaseDamage,HitRadiusImpactPower,HitRadiusScaling,RadiusMagicalBaseDamage,RadiusScaling,RadiusDuration,RadiusTickinterval,RadiusbExecutePeriodicEffectOnApplication,RadiusRefresh,RadiusStackingType,RadiusMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFireOrbBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFireOrbBurnFireMasteryStackingType,ReducedHealingFireOrbBurnFireMasteryMaximumStacks,ReducedHealingFireOrbBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamefrostspear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitfiredamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagemagicalbasedamage=&amp;lt;b&amp;gt;35 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hiticedamagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamefrostspearburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,HitFireDamageMagicalBaseDamage,ImpactPower,HitFireDamageScaling,HitIceDamageMagicalBaseDamage,HitIceDamageScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamefrostSpearBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamefrostSpearBurnFireMasteryStackingType,ReducedHealingFlamefrostSpearBurnFireMasteryMaximumStacks,ReducedHealingFlamefrostSpearBurnFireMasteryRemovable,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamestrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamestrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;3.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|collisionheight=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamestrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamestrikeBurnFireMasteryStackingType,ReducedHealingFlamestrikeBurnFireMasteryMaximumStacks,ReducedHealingFlamestrikeBurnFireMasteryRemovable,AoELifetime,IntervalTime,CollisionHeight&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamethrower={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hittickinterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingflamethrowerburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|homingangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,UseMoving,HitMagicalBaseDamage,HitScaling,HitDuration,HitTickinterval,HitbExecutePeriodicEffectOnApplication,HitRefresh,HitStackingType,HitMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingFlamethrowerBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingFlamethrowerBurnFireMasteryStackingType,ReducedHealingFlamethrowerBurnFireMasteryMaximumStacks,ReducedHealingFlamethrowerBurnFireMasteryRemovable,HalfAngleConstantId,HomingAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostbreath={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firegameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Magic.FrostBreath&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firecount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fireangledegree=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;10m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,UseMoving,MagicalBaseDamage,Scaling,Duration,FrostbiteMoveSpeedBonus,ActionSpeed,Removable,AoeMoveSpeedBonus,FireGameplayCueTag,FireCount,FireAngleDegree,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lightninghitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icehitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit2removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,LightningHitMagicalBaseDamage,LightningHitScaling,IceHitMagicalBaseDamage,IceHitScaling,Hit2Duration,Hit2StackingType,Hit2MaximumStacks,Hit2Removable,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glaciate={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Glaciate&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,SpellBuffTag,MagicalBaseDamage,Scaling,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,FrostbiteRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icespear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16.5m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebound={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownreduction=&amp;lt;b&amp;gt;50% [[Stats#Cooldown_Reduction|Cooldown Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.IceBound&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,Duration,CooldownReduction,StackingType,MaximumStacks,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|levitation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|readyremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;0%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|launchvelocityconstantid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|fallingtag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.LevitationFalling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,bCastToSelfIfTargetNonCharacter,ReadyDuration,ReadyRemovable,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,FallingDuration,FallingStackingType,FallingMaximumStacks,FallingRemovable,MovementMultiplier,LaunchVelocityConstantId,FallingTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;7 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|halfangleconstantid=&amp;lt;b&amp;gt;1500%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,MoveSpeedBonus,StackingType,MaximumStacks,HalfAngleConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningsphere={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,MagicalBaseDamage,Scaling,ElectricShockDuration,MoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstorm={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|height=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,Height&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningvortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:LightningDamage.png|Lightning|x20px]]/[[File:AirDamage.png|Air|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,MoveSpeedBonus,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mudshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.65m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawndistance=&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
	|insocketname=&amp;lt;b&amp;gt;ik_hand_gun&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,Duration,StackingType,MaximumStacks,Removable,SpawnDistance,InSocketName&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|plasmablast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;50 [[File:FireDamage.png|Fire|x20px]]/[[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmovespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|electricshockremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,HitDuration,HitMoveSpeedBonus,HitStackingType,HitMaximumStacks,HitRemovable,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,ElectricShockDuration,ElectricShockMoveSpeedBonus,ElectricShockStackingType,ElectricShockMaximumStacks,ElectricShockRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stoneskin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;10% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.StoneSkin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Duration,PhysicalPowerBonus,PhysicalDamageReduction,MoveSpeedAdd,StackingType,MaximumStacks,Removable,SpellBuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonearthelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;40 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,ArmorRating,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonlavaelemental={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiustickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningradiusmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lavaelementalburningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealinglavaelementalburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,LavaElementalBurningRadiusMagicalBaseDamage,LavaElementalBurningRadiusScaling,LavaElementalBurningRadiusDuration,LavaElementalBurningRadiusTickinterval,LavaElementalBurningRadiusbExecutePeriodicEffectOnApplication,LavaElementalBurningRadiusRefresh,LavaElementalBurningRadiusStackingType,LavaElementalBurningRadiusMaximumStacks,LavaElementalBurningDuration,LavaElementalBurningMagicalBaseDamage,LavaElementalBurningScaling,LavaElementalBurningTickinterval,LavaElementalBurningbExecutePeriodicEffectOnApplication,LavaElementalBurningRefresh,LavaElementalBurningStackingType,LavaElementalBurningMaximumStacks,LavaElementalBurningRemovable,LavaElementalBurningFireMasteryDuration,LavaElementalBurningFireMasteryMagicalBaseDamage,LavaElementalBurningFireMasteryScaling,LavaElementalBurningFireMasteryTickinterval,LavaElementalBurningFireMasterybExecutePeriodicEffectOnApplication,LavaElementalBurningFireMasteryRefresh,LavaElementalBurningFireMasteryStackingType,LavaElementalBurningFireMasteryMaximumStacks,LavaElementalBurningFireMasteryRemovable,ReducedHealingLavaElementalBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingLavaElementalBurnFireMasteryStackingType,ReducedHealingLavaElementalBurnFireMasteryMaximumStacks,ReducedHealingLavaElementalBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornofearth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Earth}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inconstantid=&amp;lt;b&amp;gt;30000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,ImpactPower,Scaling,InConstantId,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vortex={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;21s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;400&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,AreaRadius,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,Duration,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|walloffire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auratickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurarefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|auramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingwalloffireburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HitMagicalBaseDamage,ImpactPower,HitScaling,AuraMagicalBaseDamage,AuraScaling,AuraDuration,AuraTickinterval,AurabExecutePeriodicEffectOnApplication,AuraRefresh,AuraStackingType,AuraMaximumStacks,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingWallofFireBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingWallofFireBurnFireMasteryStackingType,ReducedHealingWallofFireBurnFireMasteryMaximumStacks,ReducedHealingWallofFireBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|waterbolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryassetid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,AreaRadius,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,PrimaryAssetId,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|watercannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;8m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,CooldownDuration,Range,Primitive,MagicalShapeShiftBaseDamage,MagicalBaseDamage,Scaling,PrimitiveMultiplier,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windblast={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;0.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Air}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycueready=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Ready&amp;lt;/b&amp;gt;&lt;br /&gt;
	|gameplaycuefire=&amp;lt;b&amp;gt;GameplayCue.Magic.WindBlast.Fire&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,CooldownDuration,Range,UseMoving,MagicalBaseDamage,Scaling,HorizontalKnockback,VerticalKnockback,GameplayCueReady,GameplayCueFire&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Sorcerer, Category=Skill --&amp;gt;&lt;br /&gt;
|sorceryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sorceryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SorcerySelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Perk --&amp;gt;&lt;br /&gt;
|ambush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|backattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|creep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelayduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|predelaymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|creepmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sightdetectionreduction=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActivateDuration,ActivateStackingType,ActivateMaximumStacks,PreDelayDuration,PreDelayStackingType,PreDelayMaximumStacks,CreepDuration,CreepStackingType,CreepMaximumStacks,SightDetectionReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|daggermastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|meleephysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleetruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meleeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedphysicalpowerbonus=&amp;lt;b&amp;gt;15% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedtruephysicaldamage=&amp;lt;b&amp;gt;1 [[Damage#True_Damage|True Physical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rangedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MeleePhysicalPowerBonus,MeleeTruePhysicalDamage,MeleeDuration,RangedPhysicalPowerBonus,RangedTruePhysicalDamage,RangedDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|doublejump={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|handcrossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBuffWeaponDamage,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hidemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hideduration=&amp;lt;b&amp;gt;0.7x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HideDuration,HideMasteryDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|jokester={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;2 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lethalmark={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lethalmarkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HitDuration,PhysicalDamageReductionMod,StackingType,MaximumStacks,Removable,LethalMarkDuration,ThrowingKnifeItemTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|pickpocket={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|poisonedweapon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|poisonedweaponduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;4 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PoisonedWeaponDuration,DebuffDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,DebuffStackingType,DebuffMaximumStacks,DebuffRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|stealth={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;3 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|steps=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedAdd,StackingType,MaximumStacks,Steps&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thrust={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;15% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArmorPenetration,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapsandlocks={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;4.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trickster={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;30% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tricksterstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|trickstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemswapspeed=&amp;lt;b&amp;gt;50% [[Stats#Item_Swap_Speed|Item Swap Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemequipspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBonus,ActionSpeed,TricksterDuration,TricksterStackingType,TricksterMaximumStacks,ItemSwapSpeed,ItemEquipSpeedDuration,ItemEquipSpeedStackingType,ItemEquipSpeedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|veilofshadows={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|startduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|startmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canmovewhilehideduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hidestepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;48s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|precooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|veilofshadowshealthconstantid=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|helathratio=&amp;lt;b&amp;gt;30%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=StartDuration,MoveSpeedBonus,StartStackingType,StartMaximumStacks,Removable,CanMoveWhileHideDuration,HideStepsStackingType,HideStepsMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,PreCooldownDuration,PreCooldownStackingType,PreCooldownMaximumStacks,VeilOfShadowsHealthConstantId,HelathRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wallride={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;16s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-30% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|walkablecountconstantid=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivateDuration,MoveSpeedBonus,StepsDuration,StackingType,MaximumStacks,WalkableCountConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Rogue, Category=Skill --&amp;gt;&lt;br /&gt;
|caltrops={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-50% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|caltroplifetime=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;3 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseDamage,Scaling,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable,CaltropLifeTime,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cutthroat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cutthroatbuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffsilenceduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,CutthroatBuffDuration,DebuffSilenceDuration,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dualstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemslottypetag=&amp;lt;b&amp;gt;Type.Item.Slot.Primary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bhasbothhand=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|weapontype=&amp;lt;b&amp;gt;Type.Item.Weapon.Dagger&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;1 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,ItemSlotTypeTag,bHasBothHand,WeaponType,ImpactZoneMultiplier,ImpactPower,Scaling,HitSlowDuration,MoveSpeedAdd,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hide={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stepsmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;-30% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,Removable,StepsStackingType,StepsMaximumStacks,DebuffDuration,PhysicalPowerBonus,DebuffStackingType,DebuffMaximumStacks,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|playdead={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveMaximumStacks,RecoverableBaseHealing,Scaling,RestDuration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,RestMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rupture={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;75% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingmaximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bleedingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,BleedingDuration,PhysicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,BleedingStackingType,BleedingMaximumStacks,BleedingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|throwingknifeitemtag=&amp;lt;b&amp;gt;Id.Item.ThrowingKnife&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,ThrowingKnifeItemTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|smokepot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,MoveSpeedBonus,StackingType,MaximumStacks,AoELifetime,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sneakattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitdamagephysicalbasedamage=&amp;lt;b&amp;gt;15 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|additionalhitdamagephysicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sneakattackhitgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Hit.SneakAttack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HitDamagePhysicalBaseDamage,AdditionalHitDamagePhysicalBaseDamage,SneakAttackHitGameplayCueTag,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tumbling={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|weakpointattack={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemarmorratingbonus=&amp;lt;b&amp;gt;-30% [[Stats#Armor_Rating|Item Armor Rating Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveRemovable,DebuffDuration,ItemArmorRatingBonus,StackingType,MaximumStacks,DebuffRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Perk --&amp;gt;&lt;br /&gt;
|animalkinship={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamwalk={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dreamwalkmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,MagicalPower,CooldownDuration,StackingType,CooldownMaximumStacks,DreamwalkDuration,DreamwalkMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|enhancedwildness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,ArmorRating,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forceofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpower=&amp;lt;b&amp;gt;5 [[Stats#Physical_Power|Physical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,PhysicalPower,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|herbalsensing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|herbalsensingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|luck=&amp;lt;b&amp;gt;150 [[Stats#Luck|Luck]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,HerbalSensingDuration,HerbalSensingMaximumStacks,Luck,BuffDuration,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifebloomaura={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauraduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomaurastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lifebloomauramaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunableduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|infinityunablemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healvalue=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,LifebloomAuraDuration,LifebloomAuraStackingType,LifebloomAuraMaximumStacks,InfinityUnableDuration,InfinityUnableStackingType,InfinityUnableMaximumStacks,HealValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|naturalhealing={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;1 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;10% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,MagicalBaseHealing,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|prophecy={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|wildduration=&amp;lt;b&amp;gt;0.75x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;0.5x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshift_casttimereducepercent=&amp;lt;b&amp;gt;25%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WildDuration,ShapeShiftDuration,ShapeshiftMasteryDuration,MaximumStacks,Shapeshift_CastTimeReducePercent&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritbond={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|grantedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spiritbondmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|transferpercent=&amp;lt;b&amp;gt;20%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspiritbondtransferdamage=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,GrantedDuration,GrantedStackingType,GrantedMaximumStacks,CooldownDuration,CooldownStackingType,CooldownMaximumStacks,SpiritBondDuration,SpiritBondStackingType,SpiritBondMaximumStacks,ActivatedDuration,ActivatedStackingType,ActivatedMaximumStacks,TransferPercent,MaxSpiritBondTransferDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spiritmagicmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;10 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sunandmoon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|vigor=&amp;lt;b&amp;gt;3 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;5 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,MaximumStacks,Vigor,MagicalPower&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thorncoat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Spell --&amp;gt;&lt;br /&gt;
|barkskinarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotdamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Headshot_Damage_Reduction|Headshot Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,ArmorRating,HeadshotDamageReduction,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|dreamfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|enemyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allyscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,EnemyScaling,MagicalBaseHealing,AllyScaling,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|entanglingvines={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,Duration,StackingType,MaximumStacks,Refresh,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|mendinggrove={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;10 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoelifetime=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,MagicalBaseHealing,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,MaxHealthBonus,AoELifetime,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nature&#039;stouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,RecoverableHealth,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|orbofnature={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Spirit}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;15 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|naturestouchscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,HitScaling,RecoverableHealth,Duration,MagicalBaseHealing,NaturesTouchScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|restore={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;20 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,MagicalBaseHealing,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summontreant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|thornbarrier={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;4 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|treeoflife={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|addrecoverablehealthduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablehealth=&amp;lt;b&amp;gt;20 [[Health#Recoverable_Health|Recoverable Health]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healovertimeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;15 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;3 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AddRecoverableHealthDuration,RecoverableHealth,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealOverTimeDuration,MagicalBaseHealing,Scaling,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bear={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;5 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;27 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-132&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Strength|Strength]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;10 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;41 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryhorizontalknockback=&amp;lt;b&amp;gt;350&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;10% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;50% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-35% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Bear&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryHorizontalKnockback,PrimaryVerticalKnockback,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,SecondaryHorizontalKnockback,SecondaryVerticalKnockback,Duration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,ProjectileDamageReduction,MaxHealthBonus,MoveSpeedBonus,ActionSpeed,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage,MagicalDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chicken={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryarmorpenetration=&amp;lt;b&amp;gt;30% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingphysicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftincomingmagicalhealingmod=&amp;lt;b&amp;gt;-60% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthbonus=&amp;lt;b&amp;gt;-60% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|polymorphedchickenremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ArmorPenetration,ImpactPower,Scaling,PrimitiveAdd,PrimitiveMultiplier,HitSlowDuration,MoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,Removable,MovementMultiplier,ChangeCrosshairAngle,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,PhysicalShapeShiftBaseHealing,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryArmorPenetration,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,HitSlowMoveSpeedAdd,HitSlowRemovable,ShapeShiftIncomingPhysicalHealingMod,ShapeShiftIncomingMagicalHealingMod,ShapeShiftMaxHealthBonus,Duration,PolymorphedChickenStackingType,PolymorphedChickenMaximumStacks,PolymorphedChickenRemovable,ShapeShiftStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|human={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|panther={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitiveadd=&amp;lt;b&amp;gt;23 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedphysicalbasedamage=&amp;lt;b&amp;gt;5 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitive=&amp;lt;b&amp;gt;[[Stats#Agility|Agility]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryphysicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryimpactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitiveadd=&amp;lt;b&amp;gt;25 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryprimitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceduration=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilencemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarysilenceremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondarymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|secondaryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-30% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-10% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;5 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Panther&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPrimitive,PrimaryPhysicalShapeShiftBaseDamage,PrimaryImpactPower,PrimaryScaling,PrimaryPrimitiveAdd,PrimaryPrimitiveMultiplier,PrimaryBleedDuration,PrimaryBleedPhysicalBaseDamage,PrimaryBleedScaling,PrimaryBleedTickinterval,PrimaryBleedbExecutePeriodicEffectOnApplication,PrimaryBleedRefresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,SecondaryPrimitive,SecondaryPhysicalShapeShiftBaseDamage,SecondaryImpactPower,SecondaryScaling,SecondaryPrimitiveAdd,SecondaryPrimitiveMultiplier,PrimarySilenceDuration,PrimarySilenceStackingType,PrimarySilenceMaximumStacks,PrimarySilenceRemovable,SecondaryDuration,SecondaryMoveSpeedAdd,SecondaryStackingType,SecondaryMaximumStacks,SecondaryRemovable,PhysicalDamageReductionMod,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,ShapeShiftStateTag,PhysicalShapeShiftBaseDamage&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguin={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Will|Will]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;3 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveadd=&amp;lt;b&amp;gt;17 [[Damage#Primitive_Add|Primitive Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarybleedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;65%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
	|oxygen=&amp;lt;b&amp;gt;-10 [[Stats#Oxygen|Oxygen]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-40% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-40% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmovespeedadd=&amp;lt;b&amp;gt;40 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|watermovespeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Penguin&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalshapeshiftbasedamage=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Magical ShapeShift Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,Primitive,PhysicalShapeShiftBaseDamage,ImpactPower,PrimaryScaling,PrimitiveAdd,PrimitiveMultiplier,PrimaryBleedDuration,PhysicalBaseDamage,PrimaryBleedScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryBleedStackingType,PrimaryBleedMaximumStacks,PrimaryBleedRemovable,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,Oxygen,FireSocketName,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftMoveSpeedAdd,ShapeShiftStackingType,ShapeShiftMaximumStacks,WaterMoveSpeedMoveSpeedAdd,WaterMoveSpeedDuration,WaterMoveSpeedStackingType,WaterMoveSpeedMaximumStacks,ShapeShiftStateTag,MagicalShapeShiftBaseDamage,MagicalBaseDamage,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rat={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryphysicalbasedamage=&amp;lt;b&amp;gt;1 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.35s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-10 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseasemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|expiration=&amp;lt;b&amp;gt;Removes Single Stack and Refreshes Duration&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primarydiseaseremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;85%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-155&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-100% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-95% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-95% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmintimeconstant=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ratrandomsqueakmaxtimeconstant=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.Animal.Rat&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CastingTime,PrimaryPhysicalBaseDamage,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,Duration,MagicalBaseDamage,PrimaryDiseaseScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,PrimaryDiseaseStackingType,PrimaryDiseaseMaximumStacks,Expiration,PrimaryDiseaseRemovable,MovementMultiplier,ChangeCrosshairAngle,PhysicalDamageReduction,MagicalDamageReduction,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,MaxHealthBonus,ShapeShiftStackingType,ShapeShiftMaximumStacks,RatRandomSqueakMinTimeConstant,RatRandomSqueakMaxTimeConstant,ShapeShiftStateTag,MaxHealthAdd,MoveSpeedBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Druid, Category=Skill --&amp;gt;&lt;br /&gt;
|insectpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitive=&amp;lt;b&amp;gt;[[Stats#Resourcefulness|Resourcefulness]] [[Stats#ShapeShift Primitive based|based]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalshapeshiftbasehealing=&amp;lt;b&amp;gt;[[Damage#Shapeshift|Physical ShapeShift Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivemultiplier=&amp;lt;b&amp;gt;400% [[Damage#Primitive_Multiplier|Primitive Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Primitive,PhysicalShapeShiftBaseHealing,Scaling,PrimitiveMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penguindash={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermovespeedbonus=&amp;lt;b&amp;gt;15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwatermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|inwaterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmovespeedbonus=&amp;lt;b&amp;gt;10% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ongroundremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,InWaterDuration,InWaterMoveSpeedBonus,InWaterStackingType,InWaterMaximumStacks,InWaterRemovable,OnGroundDuration,OnGroundMoveSpeedBonus,OnGroundStackingType,OnGroundMaximumStacks,OnGroundRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rush={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;6m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|charges=&amp;lt;b&amp;gt;2 Charges&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,Removable,Charges&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shapeshiftmemory={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::ShapeShiftSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|survivalinstinct={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;10 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedadd=&amp;lt;b&amp;gt;20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|endremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,MaxHealthAdd,MoveSpeedAdd,ActiveStackingType,ActiveMaximumStacks,ActiveRemovable,EndDuration,MoveSpeedBonus,EndStackingType,EndMaximumStacks,EndRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|wildfury={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;20% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalDamageReduction,MagicalDamageReduction,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Perk --&amp;gt;&lt;br /&gt;
|antimagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|antimagicdamagereduction=&amp;lt;b&amp;gt;20% [[Damage#Damage_Reduction|Damage Reduction]] against all [[Damage_Types#Magical_Elements|Magical Elements]] except {{Element|Divine}}, {{Element|Curse}}, and {{Element|Neutral}}&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks,AntimagicDamageReduction&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cursemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkenhancement={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;20% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkreflection={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,CooldownDuration,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|demonarmor={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;-10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|debuffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffDuration,SpellCastingSpeed,DebuffDuration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|immortallament={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;100% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|immortallamentduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatehealthvalue=&amp;lt;b&amp;gt;5%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,BuffDuration,OutgoingMagicalHealMod,ImmortalLamentDuration,ActivateHealthValue&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|infernalpledge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|undeadracedamagebonus=&amp;lt;b&amp;gt;15% [[Undead]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagebonus=&amp;lt;b&amp;gt;15% [[Demon]] [[Damage#Race_Damage_Bonus|Race Damage Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|undeadracedamagereduction=&amp;lt;b&amp;gt;10% [[Undead]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|demonracedamagereduction=&amp;lt;b&amp;gt;10% [[Demon]] [[Damage#Race_Damage_Reduction|Race Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=UndeadRaceDamageBonus,DemonRaceDamageBonus,UndeadRaceDamageReduction,DemonRaceDamageReduction,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|malice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|willbonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=WillBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|shadowtouch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truemagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Neutral}} [[Damage#True_Base_Damage|True Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasehealing=&amp;lt;b&amp;gt;2 [[Healing#Magical_Base_Healing|Magical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TrueMagicalBaseDamage,MagicalBaseHealing,Duration,StackingType,MaximumStacks,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|soulcollector={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollectorstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=DarkPowerBonus,DarknessShardDuration,DarknessShardStackingType,MaximumStacks,Removable,SoulCollectorDuration,SoulCollectorStackingType,DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|torturemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;2 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;15% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RecoverableBaseHealing,Scaling,Duration,HealthCost&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|vampirism={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|outgoingmagicalhealmod=&amp;lt;b&amp;gt;20% [[Healing#Outgoing_vs_Incoming|Outgoing]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=OutgoingMagicalHealMod,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=ShapeShift --&amp;gt;&lt;br /&gt;
|bloodpact={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.ShapeShift.BloodPact&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthcost=&amp;lt;b&amp;gt;1% [[Damage#Health_Cost|Health Cost]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;2 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftarmorrating=&amp;lt;b&amp;gt;50 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmagicalresistance=&amp;lt;b&amp;gt;50 [[Stats#Magical_Resistance|Magical Resistance]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftmaxhealthadd=&amp;lt;b&amp;gt;30 [[Health#Max_Health_Add|Max Health Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesstrength=&amp;lt;b&amp;gt;1 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesvigor=&amp;lt;b&amp;gt;1 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesagility=&amp;lt;b&amp;gt;1 [[Stats#Agility|Agility]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdexterity=&amp;lt;b&amp;gt;1 [[Stats#Dexterity|Dexterity]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitiveswill=&amp;lt;b&amp;gt;1 [[Stats#Will|Will]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesknowledge=&amp;lt;b&amp;gt;1 [[Stats#Knowledge|Knowledge]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesresourcefulness=&amp;lt;b&amp;gt;1 [[Stats#Resourcefulness|Resourcefulness]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primitivesdarkpowerbonus=&amp;lt;b&amp;gt;25% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|withoutpitch=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationstarteventtag=&amp;lt;b&amp;gt;Event.Movement.Homing.Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|rotationendeventtag=&amp;lt;b&amp;gt;Event.Movement.Homing&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactzonemultiplier=&amp;lt;b&amp;gt;100% [[Damage#Impact_Zone_Multiplier|Impact Zone Multiplier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|primaryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;0.7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeedadd=&amp;lt;b&amp;gt;-20 [[Stats#Move_Speed|Move Speed Add]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;75%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|changecrosshairangle=&amp;lt;b&amp;gt;-100&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firesocketname=&amp;lt;b&amp;gt;SpellSocket&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflametickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamebexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamerefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotscaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedottickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflamedotmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|abyssalflameradiusconstant=&amp;lt;b&amp;gt;0.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CastingTime,UseMoving,SkillCooldownTrigger,SkillCooldown,ArmorRating,MagicalResistance,MaxHealthAdd,ShapeShiftDuration,ShapeShiftStackingType,ShapeShiftMaximumStacks,DarkPowerBonus,PrimitivesDuration,PrimitivesStackingType,PrimitivesMaximumStacks,ShapeShiftStateTag,PercentMaxHealthCost,MagicalBaseDamage,Scaling,AllAttributes,ShapeShiftArmorRating,ShapeShiftMagicalResistance,ShapeShiftMaxHealthAdd,PrimitivesStrength,PrimitivesVigor,PrimitivesAgility,PrimitivesDexterity,PrimitivesWill,PrimitivesKnowledge,PrimitivesResourcefulness,PrimitivesDarkPowerBonus,WithoutPitch,RotationStartEventTag,RotationEndEventTag,PrimaryImpactZoneMultiplier,PrimaryImpactPower,PrimaryScaling,HitSlowDuration,HitSlowMoveSpeedAdd,HitSlowStackingType,HitSlowMaximumStacks,HitSlowRemovable,MovementMultiplier,ChangeCrosshairAngle,FireSocketName,AbyssalFlameDuration,AbyssalFlameTickinterval,AbyssalFlamebExecutePeriodicEffectOnApplication,AbyssalFlameRefresh,AbyssalFlameDoTScaling,AbyssalFlameDoTDuration,AbyssalFlameDoTTickinterval,AbyssalFlameDoTbExecutePeriodicEffectOnApplication,AbyssalFlameDoTRefresh,AbyssalFlameDoTStackingType,AbyssalFlameDoTMaximumStacks,AbyssalFlameRadiusConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Spell --&amp;gt;&lt;br /&gt;
|bloodstainedblade={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbuffweapondamage=&amp;lt;b&amp;gt;5 [[Damage#Buff_Weapon_Damage|Physical Buff Weapon Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalBuffWeaponDamage,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|boltofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;16m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcostconsumedhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhealthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitmagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkarrowhitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,MagicalBaseDamage,Scaling,InitialSpeed,SpellCostConsumedHealthCost,DarkArrowHealthCost,HitMagicalBaseDamage,HitScaling,DarkArrowHitMagicalBaseDamage,DarkArrowHitScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofpain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitcursemasteryscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;15 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryduration=&amp;lt;b&amp;gt;10.4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;20 [[File:EvilDamage.png|Evil|x20px]]/[[File:CurseDamage.png|Curse|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitMagicalBaseDamage,HitScaling,HitCurseMasteryMagicalBaseDamage,HitCurseMasteryScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,Tickinterval,bExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTCurseMasteryDuration,DoTCurseMasteryMagicalBaseDamage,DoTCurseMasteryScaling,DoTCurseMasteryStackingType,DoTCurseMasteryMaximumStacks,DoTCurseMasteryRefresh,DoTCurseMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|curseofweakness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Strength Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryvigorbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Vigor Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryagilitybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Agility Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterydexteritybonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Dexterity Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterywillbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Will Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryknowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryresourcefulnessbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Resourcefulness Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryphysicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymagicaldamagereductionmod=&amp;lt;b&amp;gt;-15% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributesbonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|All Attributes Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStrengthBonus,CurseMasteryVigorBonus,CurseMasteryAgilityBonus,CurseMasteryDexterityBonus,CurseMasteryWillBonus,CurseMasteryKnowledgeBonus,CurseMasteryResourcefulnessBonus,CurseMasteryPhysicalDamageReductionMod,CurseMasteryMagicalDamageReductionMod,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,AllAttributesBonus&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|eldritchshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbaseshield=&amp;lt;b&amp;gt;25 [[Shield|Magical Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;30% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamagemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkdamageremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;50% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkcastingspeedremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,MagicalBaseShield,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,DarkDamageDuration,DarkPowerBonus,DarkDamageStackingType,DarkDamageMaximumStacks,DarkDamageRemovable,DarkCastingSpeedDuration,SpellCastingSpeed,DarkCastingSpeedStackingType,DarkCastingSpeedMaximumStacks,DarkCastingSpeedRemovable,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|evileye={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;50m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;100 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|flamewalker={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,HitDuration,HitStackingType,HitMaximumStacks,Removable,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|hellfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;60 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,ImpactPower,MagicalBaseDamage,Scaling,Duration,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lifedrain={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;7.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;25% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|powerofsacrifice={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryduration=&amp;lt;b&amp;gt;15.6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|strengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotcursemasterymagicalbasedamage=&amp;lt;b&amp;gt;3 [[File:CurseDamage.png|Curse|x20px]]/[[File:EvilDamage.png|Evil|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthstrength=&amp;lt;b&amp;gt;15 [[Stats#Strength|Strength]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasterystrengthvigor=&amp;lt;b&amp;gt;15 [[Stats#Vigor|Vigor]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cursemasteryeffectcontainertag=&amp;lt;b&amp;gt;Event.Attack.AdditionalHit&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,Duration,StackingType,MaximumStacks,Removable,CurseMasteryDuration,CurseMasteryStackingType,CurseMasteryMaximumStacks,CurseMasteryRemovable,DOTMagicalBaseDamage,StrengthStrength,StrengthVigor,DOTCurseMasteryMagicalBaseDamage,CurseMasteryStrengthStrength,CurseMasteryStrengthVigor,CurseMasteryEffectContainerTag,bCastToSelfIfTargetNonCharacter,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rayofdarkness={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Dark}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,ChannelingDuration,ChannelingInterval,Range,UseMoving,HealthCost,MagicalBaseDamage,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellpredation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|darkpowerbonus=&amp;lt;b&amp;gt;33% [[File:DarkDamage.png|Dark|x20px]] [[Damage_Types#Dark|Dark]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxremovalcountconstant=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|soulcollector_darknessshardmaxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|allattributes=&amp;lt;b&amp;gt;1 [[Stats#Attributes|All Attributes]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,HealthCost,DarkPowerBonus,Duration,StackingType,MaximumStacks,Removable,MagicalBaseDamage,Scaling,MaxRemovalCountConstant,SoulCollector_DarknessShardMaxCount,AllAttributes&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|summonhydra={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.75m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healthcost=&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,HealthCost,MagicalBaseDamage,ImpactPower,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Warlock, Category=Skill --&amp;gt;&lt;br /&gt;
|blowofcorruption={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;12 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-80% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,ActiveDuration,ActiveRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,StackingType,MaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|darkoffering={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|percentmaxhealthhealing=&amp;lt;b&amp;gt;-10% [[Healing#Percent_Max_Health_Healing|Percent Max Health Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|concentrationmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;60s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,PercentMaxHealthHealing,ConcentrationDuration,ConcentrationStackingType,ConcentrationMaximumStacks,BuffDuration,PhysicalPowerBonus,MagicalPowerBonus,BuffStackingType,BuffMaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|exploitationstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;15s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|exploitduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Evil}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|healpercentconstant=&amp;lt;b&amp;gt;10%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealconstant=&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ExploitDuration,MagicalBaseDamage,Scaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,HealPercentConstant,MaxHealConstant&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|phantomize={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;28s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MagicalDamageReduction,MoveSpeedBonus,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|unbind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Perk --&amp;gt;&lt;br /&gt;
|arcanefeedback={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;7s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;3% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;3% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,ArcanePowerBonus,SpellCastingSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|arcanepowerbonus=&amp;lt;b&amp;gt;5% [[File:ArcaneDamage.png|Arcane|x20px]] [[Damage_Types#Arcane|Arcane]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducecasttime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ArcanePowerBonus,Duration,StackingType,MaximumStacks,ReduceCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneprecision={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|coldfocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;1.15x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalBaseDamage,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|firepowerbonus=&amp;lt;b&amp;gt;5% [[File:FireDamage.png|Fire|x20px]] [[Damage_Types#Fire|Fire]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FirePowerBonus,Duration,StackingType,MaximumStacks,IncomingPhysicalHealingMod,IncomingMagicalHealingMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|focusedmind={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereduction=&amp;lt;b&amp;gt;15% [[Stats#Magical_Damage_Reduction|Magical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatestackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackmaximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandleduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateonabilityhandlemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focusedmindintervalvalueid=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|focuedmindmaxstackcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalDamageReduction,MagicalDamageReduction,ActivateDuration,ActivateMaximumStacks,ActivateStackingType,ActivateRemovable,StackDuration,MagicalPowerBonus,StackStackingType,StackMaximumStacks,StackRemovable,ActivateOnAbilityHandleDuration,ActivateOnAbilityHandleMaximumStacks,FocusedMindIntervalValueId,FocuedMindMaxStackCount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|glasscannon={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpower=&amp;lt;b&amp;gt;20 [[Stats#Magical_Power|Magical Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;-10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPower,MaxHealthBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icemastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|freezingduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|freezingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|icemasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=FreezingDuration,FreezingStackingType,FreezingMaximumStacks,Removable,IceMasteryDuration,IceMasteryStackingType,IceMasteryMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|iceshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbiteduration=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|frostbitemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|iceshieldmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorrating=&amp;lt;b&amp;gt;20 [[Stats#Armor_Rating|Armor Rating]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|buffmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=CooldownDuration,CooldownStackingType,CooldownMaximumStacks,FrostbiteDuration,MoveSpeedBonus,ActionSpeed,FrostbiteStackingType,FrostbiteMaximumStacks,Removable,IceShieldDuration,IceShieldStackingType,IceShieldMaximumStacks,ArmorRating,BuffDuration,BuffStackingType,BuffMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lingeringmagic={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellduration=&amp;lt;b&amp;gt;1.2x&amp;lt;/b&amp;gt;&lt;br /&gt;
	|lingeringmagicduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellDuration,LingeringMagicDuration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|manasurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|magicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Magical_Power_Bonus|Magical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MagicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|melt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|edduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereduction=&amp;lt;b&amp;gt;-15% [[Stats#Damage_Reduction|Physical Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|projectiledamagereduction=&amp;lt;b&amp;gt;-5% [[Damage#Projectile_Damage_Reduction|Projectile Damage Reduction]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|edmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|meltmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=edDuration,PhysicalDamageReduction,ProjectileDamageReduction,edStackingType,edMaximumStacks,Removable,MeltDuration,MeltStackingType,MeltMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickchant={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;15% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellCastingSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|reactiveshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cooldownduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActivatedDuration,BaseShield,Removable,CooldownDuration,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sage={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;15% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spelloverload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|knowledgebonus=&amp;lt;b&amp;gt;-20% [[Stats#Attribute_Bonus|Knowledge Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxspellcountbonus=&amp;lt;b&amp;gt;60% [[Stats#Max_Spell_Count|Max Spell Count Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=KnowledgeBonus,MaxSpellCountBonus,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staffmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|buffmagicalweapondamage=&amp;lt;b&amp;gt;2 [[Damage#Buff_Magical_Damage|Buff Magical Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=BuffMagicalWeaponDamage,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|staticcharge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|lightningmagicalpowerbonus=&amp;lt;b&amp;gt;10% [[File:LightningDamage.png|Lightning|x20px]] [[Damage_Types#Lightning|Lightning]] [[Damage#Power_Bonus|Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|staticchargemaxstackcountid=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=LightningMagicalPowerBonus,ActivatedDuration,StackingType,MaximumStacks,Removable,StaticChargeDuration,StaticChargeMaxStackCountId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Skill --&amp;gt;&lt;br /&gt;
|arcaneinfusion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;1.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagemagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagesplashscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,DamageMagicalBaseDamage,DamageScaling,DamageSplashMagicalBaseDamage,DamageSplashScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneinsight={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|memorycapacitymod=&amp;lt;b&amp;gt;50% [[Stats#Memory_Capacity|Memory Capacity Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,MemoryCapacityMod&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcaneshield={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;2m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|baseshield=&amp;lt;b&amp;gt;15 [[Shield|Base Shield]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hit1scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|damagescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,BaseShield,Hit1Scaling,Removable,MagicalBaseDamage,DamageScaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|arcanesurge={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;30% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,SpellCastingSpeed,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|intensefocus={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcasttime=&amp;lt;b&amp;gt;0.1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,StackingType,MaximumStacks,SpellCastTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meditation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Channeling&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;End&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;45s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activestackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|recoverablebasehealing=&amp;lt;b&amp;gt;1 [[Healing#Recoverable_Healing|Recoverable Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restscaling=&amp;lt;b&amp;gt;150% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|resttickinterval=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restrefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reststackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;3 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareascaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareaduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareatickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareabexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfirearearefresh=&amp;lt;b&amp;gt;NeverReset&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareastackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|restincampfireareamaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldownreduceconstant=&amp;lt;b&amp;gt;100%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellrechargemeditationamount=&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,ChannelingDuration,ChannelingInterval,SkillCooldownTrigger,SkillCooldown,ActiveDuration,ActiveStackingType,ActiveMaximumStacks,RecoverableBaseHealing,RestScaling,RestDuration,RestTickinterval,RestbExecutePeriodicEffectOnApplication,RestRefresh,RestStackingType,RestMaximumStacks,PhysicalBaseHealing,RestInCampfireAreaScaling,RestInCampfireAreaDuration,RestInCampfireAreaTickinterval,RestInCampfireAreabExecutePeriodicEffectOnApplication,RestInCampfireAreaRefresh,RestInCampfireAreaStackingType,RestInCampfireAreaMaximumStacks,SpellCooldownReduceConstant,SkillCooldownReduceConstant,SpellRechargeMeditationAmount&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryi={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spellmemoryii={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Memory&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillonewidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelect&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltwowidgetgamegrouptype=&amp;lt;b&amp;gt;EWidgetGameGroupType::SpellSelectSecondary&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillOneWidgetGameGroupType,SkillTwoWidgetGameGroupType&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Wizard, Category=Spell --&amp;gt;&lt;br /&gt;
|chainlightning={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce1scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce2scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3magicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bounce3scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,Bounce1MagicalBaseDamage,Bounce1Scaling,Bounce2MagicalBaseDamage,Bounce2Scaling,Bounce3MagicalBaseDamage,Bounce3Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosion={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|timebombmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;20 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,TimeBombDuration,TimeBombStackingType,TimeBombMaximumStacks,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fireball={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;30 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitimpactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hithorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoemagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeimpactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoescaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoehorizontalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|aoeverticalknockback=&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;12m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitImpactPower,HitScaling,HitHorizontalKnockback,HitVerticalKnockback,AoEMagicalBaseDamage,AoEImpactPower,AoEScaling,AoEHorizontalKnockback,AoEVerticalKnockback,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fly={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cancelimpactpowerconstantid=&amp;lt;b&amp;gt;600%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Duration,MoveSpeedBonus,StackingType,MaximumStacks,CancelImpactPowerConstantId&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|frostwave={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|haste={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;10% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellcastingspeed=&amp;lt;b&amp;gt;10% [[Stats#Spell_Casting_Speed|Spell Casting Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,ActionSpeed,SpellCastingSpeed,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|icebolt={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;20 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Ice}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;4 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;-20% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;14m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,MagicalBaseDamage,ImpactPower,Scaling,Duration,MoveSpeedBonus,ActionSpeed,StackingType,MaximumStacks,Removable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|ignite={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;5 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingzapburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitDuration,HitStackingType,HitMaximumStacks,HitRemovable,bCastToSelfIfTargetNonCharacter,HitMagicalBaseDamage,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingZapBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingZapBurnFireMasteryStackingType,ReducedHealingZapBurnFireMasteryMaximumStacks,ReducedHealingZapBurnFireMasteryRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|invisibility={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;5% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bcasttoselfiftargetnoncharacter=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,bCastToSelfIfTargetNonCharacter&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightorb={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;999&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;3m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,Duration,StackingType,MaximumStacks,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|lightningstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;0.8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;25 {{Element|Lightning}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-20% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|intervaltime=&amp;lt;b&amp;gt;0.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,MagicalBaseDamage,Scaling,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable,IntervalTime&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magiclock={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|magicmissile={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;0.3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;Infinite meters&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] {{Element|Arcane}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;2 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;7m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,MagicalBaseDamage,ImpactPower,Scaling,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|meteorstrike={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;2.5s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelingduration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|channelinginterval=&amp;lt;b&amp;gt;1.8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|isareainstall=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;3m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;25 [[File:ProjectileDamage.png|link=Damage_Types#Projectile|Projectile|x16px]] [[File:FireDamage.png|Fire|x20px]]/[[File:EarthDamage.png|Earth|x20px]] [[Damage_Types#Hybrid|Hybrid]] [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;12 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningtickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;6 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burningfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmeteorstrikeburnfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;20m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,ChannelingDuration,ChannelingInterval,Range,AreaRadius,IsAreaInstall,AreaInstallHeight,PhysicalBaseDamage,HitMagicalBaseDamage,ImpactPower,HitScaling,BurningDuration,BurningMagicalBaseDamage,BurningScaling,BurningTickinterval,BurningbExecutePeriodicEffectOnApplication,BurningRefresh,BurningStackingType,BurningMaximumStacks,BurningRemovable,BurningFireMasteryDuration,BurningFireMasteryMagicalBaseDamage,BurningFireMasteryScaling,BurningFireMasteryTickinterval,BurningFireMasterybExecutePeriodicEffectOnApplication,BurningFireMasteryRefresh,BurningFireMasteryStackingType,BurningFireMasteryMaximumStacks,BurningFireMasteryRemovable,ReducedHealingMeteorStrikeBurnFireMasteryDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingMeteorStrikeBurnFireMasteryStackingType,ReducedHealingMeteorStrikeBurnFireMasteryMaximumStacks,ReducedHealingMeteorStrikeBurnFireMasteryRemovable,InitialSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|polymorph={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftformtag=&amp;lt;b&amp;gt;Ability.ShapeShift.PolymorphedChicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|shapeshiftdebufftag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Polymorphed.Chicken&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,StackingType,MaximumStacks,Removable,ShapeShiftFormTag,ShapeShiftDebuffTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sleep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|initialspeed=&amp;lt;b&amp;gt;4m/s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|playerremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterduration=&amp;lt;b&amp;gt;6s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monstermaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|monsterremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yduration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ystackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|ymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|yremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleep&amp;lt;/b&amp;gt;&lt;br /&gt;
	|sleepystatetag=&amp;lt;b&amp;gt;State.ActorStatus.Debuff.Sleepy&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforsleepy=&amp;lt;b&amp;gt;Event.Attack.Hit.03&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagforplayer=&amp;lt;b&amp;gt;Event.Attack.Hit.01&amp;lt;/b&amp;gt;&lt;br /&gt;
	|eventtagformonster=&amp;lt;b&amp;gt;Event.Attack.Hit.02&amp;lt;/b&amp;gt;&lt;br /&gt;
	|postprocessgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.ActorStatus.Debuff.Sleep.PostProcess&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,InitialSpeed,PlayerDuration,PlayerStackingType,PlayerMaximumStacks,PlayerRemovable,MonsterDuration,MonsterStackingType,MonsterMaximumStacks,MonsterRemovable,yDuration,yStackingType,yMaximumStacks,yRemovable,SleepStateTag,SleepyStateTag,EventTagForSleepy,EventTagForPlayer,EventTagForMonster,PostProcessGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|slow={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,Duration,MoveSpeedBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|teleport={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;8&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;7m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|arearadius=&amp;lt;b&amp;gt;1m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|areainstallheight=&amp;lt;b&amp;gt;0.001m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Damage#Damage_Reduction_Mod|Physical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicaldamagereductionmod=&amp;lt;b&amp;gt;-50% [[Stats#Magical_Damage_Reduction Mod|Magical Damage Reduction Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportdistance=&amp;lt;b&amp;gt;500&amp;lt;/b&amp;gt;&lt;br /&gt;
	|teleportspeed=&amp;lt;b&amp;gt;10000&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,AreaRadius,AreaInstallHeight,Duration,PhysicalDamageReductionMod,MagicalDamageReductionMod,StackingType,MaximumStacks,Removable,TeleportDistance,TeleportSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|transmutation={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;0.75s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spellbufftag=&amp;lt;b&amp;gt;State.ActorStatus.Buff.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;30s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;999 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|spawnedgameplaycuetag=&amp;lt;b&amp;gt;GameplayCue.Spell.Cast.Fire.Transmutation&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,SpellBuffTag,Duration,ImpactPower,SpawnedGameplayCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|zap={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|spelltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
	|castingtime=&amp;lt;b&amp;gt;1.25s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;8m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;15 {{Element|Light}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmagicalbasedamage=&amp;lt;b&amp;gt;1 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dottickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotbexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryduration=&amp;lt;b&amp;gt;3s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterytickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterybexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryrefresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|dotfiremasteryremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingduration=&amp;lt;b&amp;gt;4s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingphysicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Physical_Healing_Mod|Physical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|incomingmagicalhealingmod=&amp;lt;b&amp;gt;-50% [[Healing#Outgoing_vs_Incoming|Incoming]] [[Healing#Magical_Healing_Mod|Magical Healing Mod]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|reducedhealingremovable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SpellTier,MaxCount,CastingTime,Range,HitMagicalBaseDamage,HitScaling,DoTDuration,DoTMagicalBaseDamage,DoTScaling,DoTTickinterval,DoTbExecutePeriodicEffectOnApplication,DoTRefresh,DoTStackingType,DoTMaximumStacks,DoTRemovable,DoTFireMasteryDuration,DoTFireMasteryMagicalBaseDamage,DoTFireMasteryScaling,DoTFireMasteryTickinterval,DoTFireMasterybExecutePeriodicEffectOnApplication,DoTFireMasteryRefresh,DoTFireMasteryStackingType,DoTFireMasteryMaximumStacks,DoTFireMasteryRemovable,ReducedHealingDuration,IncomingPhysicalHealingMod,IncomingMagicalHealingMod,ReducedHealingStackingType,ReducedHealingMaximumStacks,ReducedHealingRemovable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Skill --&amp;gt;&lt;br /&gt;
|backstep={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;4m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;0.2s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,MaxCount,Range,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|explosiveshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitmagicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|impactpower=&amp;lt;b&amp;gt;6 [[Impact_Power|Impact Power]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitscaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnmagicalbasedamage=&amp;lt;b&amp;gt;3 {{Element|Fire}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|burnscaling=&amp;lt;b&amp;gt;50% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tickinterval=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|bexecuteperiodiceffectonapplication=&amp;lt;b&amp;gt;False&amp;lt;/b&amp;gt;&lt;br /&gt;
	|refresh=&amp;lt;b&amp;gt;Resets on Successful Application&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|cuetag=&amp;lt;b&amp;gt;GameplayCue.Aoe.ExplosiveShot&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActiveDuration,HitMagicalBaseDamage,ImpactPower,HitScaling,BurnDuration,BurnMagicalBaseDamage,BurnScaling,Tickinterval,bExecutePeriodicEffectOnApplication,Refresh,StackingType,MaximumStacks,Removable,CueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|fieldration={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|canrecharge=&amp;lt;b&amp;gt;Can be [[Spell_Restoration|Recharged]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxcount=&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalbasehealing=&amp;lt;b&amp;gt;40 [[Healing#Physical_Base_Healing|Physical Base Healing]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,CanRecharge,MaxCount,UseMoving,SkillCooldownTrigger,SkillCooldown,PhysicalBaseHealing,Scaling,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|forcefulshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;20s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|horizontalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|verticalknockback=&amp;lt;b&amp;gt;250&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,HorizontalKnockback,VerticalKnockback&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|multishot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overdraw={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;12s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicaldamageweaponmod=&amp;lt;b&amp;gt;25% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt;&lt;br /&gt;
	|chargestackintervalconstantid=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.Overdraw.Stack&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ActivateDuration,PhysicalDamageWeaponMod,StackDuration,StackingType,MaximumStacks,ChargeStackIntervalConstantId,StackCueTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|penetratingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|headshotpenetration=&amp;lt;b&amp;gt;50% [[Damage#Headshot_Penetration|Headshot Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|armorpenetration=&amp;lt;b&amp;gt;25% [[Damage#Penetration|Armor Penetration]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,HeadshotPenetration,ArmorPenetration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|purgeshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;32s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|magicalbasedamage=&amp;lt;b&amp;gt;10 {{Element|Neutral}} [[Damage#Base_Damage|Magical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;100% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;10s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,MagicalBaseDamage,Scaling,Duration,StackingType,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickfire={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,Removable,ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Active&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|itemweapontypetag=&amp;lt;b&amp;gt;Type.Item.Weapon.Bow&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;22s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,ItemWeaponTypeTag,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|servantcontrol={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|range=&amp;lt;b&amp;gt;20m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,Range,UseMoving&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|tamingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;24s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activeduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxtamingcountconstantid=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|drawcuetag=&amp;lt;b&amp;gt;GameplayCue.Skill.Activate.TamingShot.Draw&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|tamingstatetag=&amp;lt;b&amp;gt;State.ActorStatus.Servant.Taming&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,TruePhysicalBaseDamage,ActiveDuration,MaxTamingCountConstantId,DrawCueTag,TamingDuration,TamingStateTag&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trueshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|skilltype=&amp;lt;b&amp;gt;Instant&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skilltier=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|usemoving=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldowntrigger=&amp;lt;b&amp;gt;Start&amp;lt;/b&amp;gt;&lt;br /&gt;
	|skillcooldown=&amp;lt;b&amp;gt;18s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;8s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;8% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=SkillType,SkillTier,UseMoving,SkillCooldownTrigger,SkillCooldown,Duration,PhysicalPowerBonus,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
&amp;lt;!-- Class=Ranger, Category=Perk --&amp;gt;&lt;br /&gt;
|campingmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1500% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasteryduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterystackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|campingmasterymaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|onactivatedmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,CampingMasteryDuration,CampingMasteryStackingType,CampingMasteryMaximumStacks,OnActivatedDuration,OnActivatedStackingType,OnActivatedMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|chase={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;5.5m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|cripplingshot={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowduration=&amp;lt;b&amp;gt;1s&amp;lt;/b&amp;gt;&lt;br /&gt;
	|hitslowmovespeed=&amp;lt;b&amp;gt;-40% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|stackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|removable=&amp;lt;b&amp;gt;True&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,HitSlowDuration,HitSlowMoveSpeed,StackingType,MaximumStacks,Removable&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|crossbowmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;150%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration,ActionSpeed,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|feralresonance={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|auraradius=&amp;lt;b&amp;gt;10m&amp;lt;/b&amp;gt;&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;10% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maxhealthbonus=&amp;lt;b&amp;gt;10% [[Health#Max_Health_Bonus|Max Health Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activateduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|activatemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonanceduration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|feralresonancemaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AuraRadius,PhysicalPowerBonus,MaxHealthBonus,ActivateDuration,ActivateMaximumStacks,FeralResonanceDuration,FeralResonanceMaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|firstaid={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidstackingtype=&amp;lt;b&amp;gt;Aggregates by Source&amp;lt;/b&amp;gt;&lt;br /&gt;
	|firstaidmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movespeedbonus=&amp;lt;b&amp;gt;-15% [[Stats#Move_Speed|Move Speed Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowstackingtype=&amp;lt;b&amp;gt;Aggregates by Target&amp;lt;/b&amp;gt;&lt;br /&gt;
	|targetslowmaximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|totargetconsumeinteractspeedbonusratio=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,FirstAidStackingType,FirstAidMaximumStacks,MoveSpeedBonus,TargetSlowStackingType,TargetSlowMaximumStacks,ToTargetConsumeInteractSpeedBonusRatio&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|kinesthesia={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|movementmultiplier=&amp;lt;b&amp;gt;115%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,MovementMultiplier&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|longshotexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalbasedamage=&amp;lt;b&amp;gt;10 [[Damage#Base_Damage|Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantminid=&amp;lt;b&amp;gt;70000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|longshotexpertconstantmaxid=&amp;lt;b&amp;gt;150000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|scaling=&amp;lt;b&amp;gt;0% [[Scaling]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalBaseDamage,Duration,LongshotExpertConstantMinId,LongshotExpertConstantMaxId,Scaling&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|nimblehands={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|overload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|ammocountmod=&amp;lt;b&amp;gt;50%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|maximumstacks=&amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=AmmoCountMod,Duration,MaximumStacks&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|point-blankexpert={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|truephysicalbasedamage=&amp;lt;b&amp;gt;3 [[Damage#True_Base_Damage|True Physical Base Damage]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankconstantid=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|pointblankexpertmin=&amp;lt;b&amp;gt;60000%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=TruePhysicalBaseDamage,PointBlankConstantId,Duration,PointBlankExpertMin&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|quickreload={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|actionspeed=&amp;lt;b&amp;gt;50% [[Stats#Action_Speed|Action Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=ActionSpeed&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|rangedweaponsmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|physicalpowerbonus=&amp;lt;b&amp;gt;5% [[Stats#Physical_Power_Bonus|Physical Power Bonus]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=PhysicalPowerBonus,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|sharpshooter={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|headshotdamagemodifier=&amp;lt;b&amp;gt;15% [[Damage#Headshot_Damage_Modifier|Headshot Damage Modifier]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=HeadshotDamageModifier,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|spearproficiency={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|movespeedbase=&amp;lt;b&amp;gt;0.5% [[Stats#Move_Speed|Move Speed Base]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=MoveSpeedBase,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|trapmastery={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|regularinteractionspeed=&amp;lt;b&amp;gt;1000% [[Stats#Regular_Interaction_Speed|Regular Interaction Speed]]&amp;lt;/b&amp;gt;&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=RegularInteractionSpeed,Duration&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|windfletch={{#switch:{{lc:{{{2|}}}}}&lt;br /&gt;
	|duration=&amp;lt;b&amp;gt;Infinite&amp;lt;/b&amp;gt;&lt;br /&gt;
	|windfletch=&amp;lt;b&amp;gt;15%&amp;lt;/b&amp;gt;&lt;br /&gt;
	|all=Duration,WindFletch&lt;br /&gt;
	|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;tag&amp;lt;/b&amp;gt; found for &amp;quot;{{{2}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
	}}&lt;br /&gt;
|#default=&amp;lt;p style=&amp;quot;color:#FF0000&amp;quot;;&amp;gt;No &amp;lt;b&amp;gt;ability&amp;lt;/b&amp;gt; found for &amp;quot;{{{1}}}&amp;quot;, please &amp;lt;u&amp;gt;[[ClassAbilityDocs|correct it]]&amp;lt;/u&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|&amp;lt;variable1&amp;gt;|&amp;lt;variable2&amp;gt;|...}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variables==&lt;br /&gt;
*&amp;lt;ability name&amp;gt;&lt;br /&gt;
**&amp;lt;tag name&amp;gt;&lt;br /&gt;
*all&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
===Example 1===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|PhysicalBaseDamage}}&lt;br /&gt;
===Example 2===&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Ability_Data|AchillesStrike|SkillCooldown}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Ability_Data|AchillesStrike|SkillCooldown}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Data:Monster.json&amp;diff=68785</id>
		<title>Data:Monster.json</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Data:Monster.json&amp;diff=68785"/>
		<updated>2026-09-01T23:01:01Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Automated edit: more monster fixes, lots of statuses added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
    &amp;quot;bosses&amp;quot;: [&lt;br /&gt;
        &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
        &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
        &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
        &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
        &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
        &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
        &amp;quot;Lich&amp;quot;,&lt;br /&gt;
        &amp;quot;Magma Wyvern&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Warlord Crystal&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
        &amp;quot;Spectral Knight&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;minibosses&amp;quot;: [&lt;br /&gt;
        &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
        &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
        &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
        &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Berserker&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Executioner&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Demon&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
        &amp;quot;Golem&amp;quot;,&lt;br /&gt;
        &amp;quot;Hell Hunter&amp;quot;,&lt;br /&gt;
        &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
        &amp;quot;Lava Golem&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
        &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
        &amp;quot;White Shark&amp;quot;,&lt;br /&gt;
        &amp;quot;Wraith&amp;quot;,&lt;br /&gt;
        &amp;quot;Yeti&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;mimics&amp;quot;: [&lt;br /&gt;
        &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
        &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
        &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
        &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
        &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
        &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
        &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;normal&amp;quot;: [&lt;br /&gt;
        &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
        &amp;quot;BansheeFogMissile2&amp;quot;,&lt;br /&gt;
        &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
        &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
        &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
        &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
        &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
        &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
        &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Imp&amp;quot;,&lt;br /&gt;
        &amp;quot;Demon Scout&amp;quot;,&lt;br /&gt;
        &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
        &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
        &amp;quot;Dwarf Mauler&amp;quot;,&lt;br /&gt;
        &amp;quot;Emberwing&amp;quot;,&lt;br /&gt;
        &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
        &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
        &amp;quot;Fiendling Slasher&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
        &amp;quot;Fire Spirit&amp;quot;,&lt;br /&gt;
        &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
        &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Imp&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
        &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
        &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
        &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
        &amp;quot;Ghoul&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
        &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
        &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
        &amp;quot;Grimsley&amp;quot;,&lt;br /&gt;
        &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
        &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
        &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
        &amp;quot;Hermit Crab&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
        &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
        &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
        &amp;quot;Lava Turtle&amp;quot;,&lt;br /&gt;
        &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
        &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
        &amp;quot;Little Toad Poison&amp;quot;,&lt;br /&gt;
        &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
        &amp;quot;Living Statue&amp;quot;,&lt;br /&gt;
        &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
        &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
        &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
        &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
        &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
        &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
        &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
        &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
        &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
        &amp;quot;Octopus&amp;quot;,&lt;br /&gt;
        &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
        &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
        &amp;quot;Pirate Swordman&amp;quot;,&lt;br /&gt;
        &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
        &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
        &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
        &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
        &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
        &amp;quot;Sea Piranha&amp;quot;,&lt;br /&gt;
        &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
        &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
        &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
        &amp;quot;Slime&amp;quot;,&lt;br /&gt;
        &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
        &amp;quot;Tidewalker Spearer&amp;quot;,&lt;br /&gt;
        &amp;quot;Warbone&amp;quot;,&lt;br /&gt;
        &amp;quot;Wisp&amp;quot;,&lt;br /&gt;
        &amp;quot;Zombie&amp;quot;&lt;br /&gt;
    ],&lt;br /&gt;
    &amp;quot;races&amp;quot;: {&lt;br /&gt;
        &amp;quot;Demon&amp;quot;: [&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Executioner&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Imp&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Scout&amp;quot;,&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Demon&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Imp&amp;quot;,&lt;br /&gt;
            &amp;quot;Grimsley&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Hunter&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Aberration&amp;quot;: [&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Beast&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
            &amp;quot;Hermit Crab&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;,&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
            &amp;quot;Octopus&amp;quot;,&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
            &amp;quot;Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;,&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Aquatic&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Undead&amp;quot;: [&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
            &amp;quot;BansheeFogMissile2&amp;quot;,&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;,&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
            &amp;quot;Lich&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;,&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;,&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Ghost&amp;quot;: [&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Humanoid&amp;quot;: [&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;,&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Human&amp;quot;: [&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Reptile&amp;quot;: [&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Troll&amp;quot;: [&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mammal&amp;quot;: [&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Reptilian&amp;quot;: [&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Cyclops&amp;quot;: [&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Insectoid&amp;quot;: [&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Insect&amp;quot;: [&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Skeleton&amp;quot;: [&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Wolf&amp;quot;: [&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Dwarf&amp;quot;: [&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Bird&amp;quot;: [&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Fiendling&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Construct&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Golem&amp;quot;,&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Golem&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Golem&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Spirit&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Elemental&amp;quot;: [&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
            &amp;quot;Fire Spirit&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
            &amp;quot;Golem&amp;quot;,&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
            &amp;quot;Lava Golem&amp;quot;,&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mythic&amp;quot;: [&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Giant&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Frost&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Zombie&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Dragon&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Wyvern&amp;quot;: [&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Ghoul&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Goblin&amp;quot;: [&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Living Armor&amp;quot;: [&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Worm&amp;quot;: [&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Kobold&amp;quot;: [&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Ooze&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
            &amp;quot;Slime&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Slime&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
            &amp;quot;Slime&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Turtle&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Lich&amp;quot;: [&lt;br /&gt;
            &amp;quot;Lich&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Living Statue&amp;quot;: [&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Monstrosity&amp;quot;: [&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mimic&amp;quot;: [&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Mummy&amp;quot;: [&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Pirate&amp;quot;: [&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Tidewalker&amp;quot;: [&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
        ],&lt;br /&gt;
        &amp;quot;Fish&amp;quot;: [&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;&lt;br /&gt;
        ]&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;policies&amp;quot;: {&lt;br /&gt;
        &amp;quot;Stacking Type: Aggregates by Target&amp;quot;: &amp;quot;AgT&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 1&amp;quot;: &amp;quot;1x&amp;quot;,&lt;br /&gt;
        &amp;quot;Removable&amp;quot;: &amp;quot;Rmv&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 10&amp;quot;: &amp;quot;10x&amp;quot;,&lt;br /&gt;
        &amp;quot;Refresh: Resets on Successful Application&amp;quot;: &amp;quot;Ref&amp;quot;,&lt;br /&gt;
        &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;: &amp;quot;Exp&amp;quot;,&lt;br /&gt;
        &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;: &amp;quot;Tmp&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 3&amp;quot;: &amp;quot;3x&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.3s&amp;quot;: &amp;quot;0.3s&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.5s&amp;quot;: &amp;quot;0.5s&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.2s&amp;quot;: &amp;quot;0.2s&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 30&amp;quot;: &amp;quot;30x&amp;quot;,&lt;br /&gt;
        &amp;quot;Refresh: NeverReset&amp;quot;: &amp;quot;Ref&amp;quot;,&lt;br /&gt;
        &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;: &amp;quot;Tmp&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 1s&amp;quot;: &amp;quot;1s&amp;quot;,&lt;br /&gt;
        &amp;quot;Duration: Infinite&amp;quot;: &amp;quot;Inf&amp;quot;,&lt;br /&gt;
        &amp;quot;Tick interval: 0.1s&amp;quot;: &amp;quot;0.1s&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 100&amp;quot;: &amp;quot;100x&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 25&amp;quot;: &amp;quot;25x&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 5&amp;quot;: &amp;quot;5x&amp;quot;,&lt;br /&gt;
        &amp;quot;Maximum Stacks: 6&amp;quot;: &amp;quot;6x&amp;quot;&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;monster&amp;quot;: {&lt;br /&gt;
        &amp;quot;localized_name&amp;quot;: {&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Abomination#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Abomination#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Abomination&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ancient Stingray#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ancient Stingray&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Baby Turtle&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Banshee#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Banshee&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;BansheeFogMissile2&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;BansheeFogMissile2&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Black Durgon&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Bladehand#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Bladehand&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Blaze Toad#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Blaze Toad#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Blaze Toad&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Bluefin Tuna&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Bluemarlin&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cave Troll#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Cave Troll#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cave Troll&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cerberus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Cerberus#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cerberus&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cockatrice#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Cockatrice#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cockatrice&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Crocodilian#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Crocodilian#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Crocodilian&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cuttlefish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Cyclops#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Cyclops&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Death Beetle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Death Beetle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Death Beetle&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Death Skull#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Death Skull#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Death Skull&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Bat&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Berserker&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Centaur#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Centaur#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Centaur&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Dog#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Dog#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Dog&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Executioner#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Executioner#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Executioner&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Imp&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Overseer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Overseer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demon Scout#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demon Scout#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demon Scout&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Demonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Demonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Demonfly&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dire Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dire Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dire Wolf&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Handcannoneer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Handcannoneer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Handcannoneer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Knight#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Knight&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Dwarf Mauler#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Dwarf Mauler#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Dwarf Mauler&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Emberwing#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Emberwing#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Emberwing&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fiendling Chopper#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fiendling Chopper#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fiendling Chopper&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fiendling Crusher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fiendling Crusher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fiendling Crusher&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fiendling Slasher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fiendling Slasher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fiendling Slasher&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Colossus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Colossus&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Elemental#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fire Elemental#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Elemental&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Lizard#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fire Lizard#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Lizard&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Fire Spirit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Fire Spirit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Fire Spirit&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Flame Boar#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Flame Boar#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Flame Boar&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Flame Butterfly&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Demon#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Demon#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Demon&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Giant Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Giant Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Giant Berserker&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Giant Shielder#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Giant Shielder#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Giant Shielder&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Imp&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Sentinel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Sentinel#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Sentinel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Crossbowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Footman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Guardsman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Halberdier&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Skeleton Maceman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Skeleton Maceman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Skeleton Maceman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Walker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Walker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Walker&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frost Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Wolf&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frost Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frost Wyvern&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frostweaver&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Frozen Ghost#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Frozen Ghost#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Frozen Ghost&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ghost King#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ghost King&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ghoul#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ghoul#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ghoul&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Bat&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Centipede#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Centipede#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Centipede&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Dragonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Dragonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Dragonfly&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Jellyfish#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Jellyfish#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Jellyfish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Spider&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Giant Worm#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Giant Worm#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Giant Worm&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Bolaslinger#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Bolaslinger#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Bolaslinger&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Mage&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Goblin Warrior#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Goblin Warrior#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Goblin Warrior&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Golem&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimsley&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Grimsley&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Grottox&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Harpy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Hell Hunter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Hell Hunter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Hell Hunter&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Hell Maggot#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Hell Maggot#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Hell Maggot&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hermit Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Hermit Crab&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Giant Spider&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Harpy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Hound#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Hound#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Hound&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Kobold Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Kobold Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Kobold Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Kobold Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Kobold Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Kobold Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ice Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ice Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ice Spider&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Ifrit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Ifrit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ifrit&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishLarge&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishMedium&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishSmall&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;JellyfishTiny&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lava Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Lava Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lava Golem&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lava Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Lava Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lava Slime&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lava Turtle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Lava Turtle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lava Turtle&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lich&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Lich#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Lich&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Little Toad Explosion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Little Toad Explosion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Little Toad Explosion&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Little Toad Flame#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Little Toad Flame#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Little Toad Flame&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Little Toad Poison#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Little Toad Poison#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Little Toad Poison&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Living Armor#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Living Armor#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Living Armor&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Living Statue#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Living Statue#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Living Statue&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Loot Goblin&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Magma Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Magma Wyvern&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mermaid Corpse#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Mermaid Corpse#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mermaid Corpse&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mermaid#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Mermaid#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mermaid&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Midnight Stag&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Flat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large Flat#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large MidLevel#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Ornate&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large Ornate#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Large Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Large Simple&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Medium MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Medium MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Ornate&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Medium Ornate#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Medium Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Medium Simple&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Small MidLevel#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Ornate&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Small Ornate#Elite&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mimic Small Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mimic Small Simple&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Molten Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Molten Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Molten Bat&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Moray Eel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Mummy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Napoleon Wrasse&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ocean Sunfish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Octopus&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Octopus&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Ozzeling&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pinchclaw Crab#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pinchclaw Crab#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pinchclaw Crab&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Axe Thrower#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Axe Thrower#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Axe Thrower&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Bowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Bowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Bowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Crossbowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Swiftblade#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Swiftblade#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Swiftblade&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Pirate Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Pirate Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Pirate Swordman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Reefling&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Salmon&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Scarfang&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Scrawled Filefish&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Sea Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Sea Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sea Harpy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Sea Piranha#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Sea Piranha#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sea Piranha&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sea Urchin&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Sheepshead&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Archer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Axeman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Champion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Champion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Champion&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Crossbowman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Footman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Guardsman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Mage&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Royal Guard&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Spearman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Spearman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Spearman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Skeleton Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Swordman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord Crystal&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Warlord Crystal&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Skeleton Warlord#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Skeleton Warlord&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slime&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Spectral Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Spectral Knight&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Spider Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Spider Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Spider Mummy&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Boomerang#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Boomerang#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Boomerang&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Clubfighter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Clubfighter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Clubfighter&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Shaman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Shaman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Shaman&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Tidewalker Spearer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Tidewalker Spearer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Tidewalker Spearer&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;: {&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Warbone&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Wendigo#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Wendigo#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Wendigo&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;White Shark#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;White Shark#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;White Shark&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Wisp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Wisp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Wisp&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Wraith#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Wraith#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Wraith&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Yeti#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Yeti#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Yeti&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;: {&lt;br /&gt;
                &amp;quot;Elite&amp;quot;: &amp;quot;Zombie#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;Nightmare&amp;quot;: &amp;quot;Zombie#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;Common&amp;quot;: &amp;quot;Zombie&amp;quot;&lt;br /&gt;
            }&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;id&amp;quot;: {&lt;br /&gt;
            &amp;quot;Abomination#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Abomination#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Heavy Swing Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Heavy Swing Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Greedy Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Blood Vomiting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;13.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Vomiting Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Heavy Swing Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Heavy Swing Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Greedy Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Blood Vomiting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Destruction&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Vomiting Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Abomination#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Abomination#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Heavy Swing Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Heavy Swing Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Greedy Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Blood Vomiting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Vomiting Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Heavy Swing Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Heavy Swing Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Greedy Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Blood Vomiting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Destruction&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Vomiting Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Abomination&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Abomination&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Heavy Swing Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Heavy Swing Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Greedy Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Blood Vomiting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Vomiting Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Heavy Swing Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Heavy Swing Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Greedy Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Blood Vomiting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Destruction&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Vomiting Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Stingray#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ancient Stingray#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Swim L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Short Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;78.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;480.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Bubble&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Oxygen Recovery&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pop Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Divine Judgment&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim L1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Spawn Location Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;102.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Lightning&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Falling Rock&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Swim L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Short Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Bubble&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pop Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine Judgment&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim L1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Spawn Location Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Falling Rock&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Shock&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;7 Magical Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tail Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Magical Damage over 30s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ancient Stingray&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ancient Stingray&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -12,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Swim L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Short Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Water Arrow2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;304.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lightning Bubble&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                            &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Oxygen Recovery&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pop Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Divine Judgment&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim L1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Swim R1500&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Turning Water Arrow2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tail Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Spawn Location Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Lightning&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Swim L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Short Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Water Arrow2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning Bubble&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pop Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine Judgment&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim L1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Swim R1500&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Turning Water Arrow2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Spawn Location Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Lightning&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Stacking&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Shock&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lightning Bubble Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;7 Magical Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Oxygen Recovery&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tail Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Magical Damage over 30s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Baby Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Baby Turtle&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Banshee#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Banshee#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Fog Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pull&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hide Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream Sentence&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Montage&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Spawn Fog Missile&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Fog Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pull&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hide Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream Sentence&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Montage&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Spawn Fog Missile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Decrease Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Hide&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Banshee&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Banshee&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Fog Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Pull&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hide Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fog Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                            &amp;quot;Decrease Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream Sentence&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Montage&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Hide&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing Spawn Fog Missile&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Fog Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Pull&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hide Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fog Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream Sentence&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Montage&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing Spawn Fog Missile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Decrease Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Incoming Physical Healing Mod, -5% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 10&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hide&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Hide&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;BansheeFogMissile2&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;BansheeFogMissile2&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Banshee Fog Missile2 Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;240.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Banshee Fog Missile2 Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Black Durgon&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Black Durgon&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bladehand#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bladehand#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Vertical Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash Cannon&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Overhead Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Down Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks In&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Falling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Reflect Melee&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Vertical Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash Cannon&amp;quot;,&lt;br /&gt;
                        &amp;quot;Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Overhead Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Down Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks In&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Falling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Reflect Melee&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bladehand&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bladehand&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash High Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Down Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Slash Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blade Vertical Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Upper Slash Cannon&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Overhead Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Slash Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Down Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cannon Fire Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks In&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Fire Sparks Out&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Falling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ballista Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Reflect Melee&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;94.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash High Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Down Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Slash Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blade Vertical Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Upper Slash Cannon&amp;quot;,&lt;br /&gt;
                        &amp;quot;Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Overhead Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Slash Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Down Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cannon Fire Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks In&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Fire Sparks Out&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Falling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ballista Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Reflect Melee&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Blaze Toad#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Leap Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Leap Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Pool&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Blaze Toad#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Leap Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Leap Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Pool&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Blaze Toad&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Blaze Toad&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Leap Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;23.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Leap Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Pool&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluefin Tuna&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bluefin Tuna&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Bluemarlin&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Bluemarlin&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cave Troll#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3965,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Regeneration&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Regeneration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Left To Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;165.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Right To Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;121.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Head Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;198.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;220.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;220.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Shouting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Whirl&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Add Impact Power&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Slap&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;159.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Left To Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Right To Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Head Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Shouting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Add Impact Power&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Slap&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Physical Heal per 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Whirl&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Whirl for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Troll&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cave Troll#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4500,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 18,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Regeneration&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Regeneration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Left To Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Right To Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Head Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;216.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;240.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;240.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Shouting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Whirl&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Add Impact Power&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Slap&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;174.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Left To Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Right To Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Head Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Shouting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Add Impact Power&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Slap&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Physical Heal per 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Whirl&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Whirl for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Troll&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cave Troll&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cave Troll&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2975,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 12,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Regeneration&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Regeneration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Left To Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Right To Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Head Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning High&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Spinning Low&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Shouting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Whirl&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Add Impact Power&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Slap&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;145.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Punch Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Left To Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Right To Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Head Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning High&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Spinning Low&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Shouting&amp;quot;,&lt;br /&gt;
                        &amp;quot;Add Impact Power&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Slap&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Punch Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Regeneration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Physical Heal per 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Whirl&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Whirl for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Troll&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cerberus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bite L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hit Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bite L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hit Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush L&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cerberus#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1050,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bite L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hit Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;87.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bite L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hit Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush L&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cerberus&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cerberus&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bite L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Hit Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bite L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Hit Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush L&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cockatrice#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Roar&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cockatrice#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fire Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Roar&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire Breath&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cockatrice&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cockatrice&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chase Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chase Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Roar&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Crocodilian#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chain Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ball Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chain Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ball Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Crocodilian#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chain Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ball Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chain Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ball Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Crocodilian&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Crocodilian&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Chain Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ball Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Chain Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ball Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cuttlefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cuttlefish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Run Away&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Marked&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Run Away&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Marked&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Marked, Reveal Invisible for 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cyclops#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 6293,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;116.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;169.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;159.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run And Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;106.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Riot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;190.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Falling Rock&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Stomp&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;233.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprinkle Soil&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;180.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Petrification&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run And Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Riot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Falling Rock&amp;quot;,&lt;br /&gt;
                        &amp;quot;Stomp&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprinkle Soil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Petrification&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Petrification&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Cyclops&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Cyclops&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Cyclops&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4236,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 12,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;140.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run And Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;88.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Riot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;158.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Falling Rock&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Stomp&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;193.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprinkle Soil&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;149.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blinker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run And Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Riot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Falling Rock&amp;quot;,&lt;br /&gt;
                        &amp;quot;Stomp&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprinkle Soil&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blinker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded by dirt for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Cyclops&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Beetle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Circle Move&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acceleration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Circle Move&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acceleration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Beetle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Circle Move&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acceleration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Twice&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Circle Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Twice&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acceleration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Beetle&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Beetle&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Circle Move&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acceleration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Circle Move&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acceleration&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Skull#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 45,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Skull#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Death Skull&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Death Skull&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 26,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 340,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-40% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Bat&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1050,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Berserker&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Centaur#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Phase&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack Pierce&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Phase&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack Pierce&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Low Sweep&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Centaur#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Phase&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;92.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack Pierce&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Phase&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack Pierce&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Low Sweep&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Centaur&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Centaur&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Phase&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sprint Attack Pierce&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Phase&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sprint Attack Pierce&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Low Sweep&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Dog#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Dog#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 265,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Return Dmg&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Return Dmg&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Dog&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Dog&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Executioner#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 High Homing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 High Homing&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Executioner#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 High Homing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 High Homing&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Executioner&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Executioner&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 High Homing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 High Homing&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Casting Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Casting Heal&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5% Max Health&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Casting Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Casting Heal&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Imp&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Casting Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Casting Heal&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5% Max Health&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Overseer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Overseer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 6600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-35&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Horizontal Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Reverse Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Overhead Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Quick Stab&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;92.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;85.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Push&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Wing Flap Turn&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;79.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Double Overhead&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Spawn Flame Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Flame Toss&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;85.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Horizontal Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Reverse Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Overhead Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Quick Stab&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Push&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Wing Flap Turn&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Double Overhead&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Low Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Spawn Flame Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Flame Toss&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-60% Incoming Physical Healing Mod, -60% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;13 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Overseer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Overseer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 5000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-35&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Horizontal Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;93.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Reverse Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;93.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Overhead Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;111.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Slash Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Dive Sweep Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Quick Stab&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Flame Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Push&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;93.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Wing Flap Turn&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Double Overhead&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;124.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Low Sweep&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Spawn Flame Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Flame Toss&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Horizontal Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Reverse Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Overhead Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Slash Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Dive Sweep Long&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Quick Stab&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Flame Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Push&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Wing Flap Turn&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Double Overhead&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Low Sweep&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Spawn Flame Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Flame Toss&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-60% Incoming Physical Healing Mod, -60% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Flame Wave Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;13 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Scout#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Scout#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demon Scout&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demon Scout&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Poison Powder&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Poison Powder&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Aggro Marker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Aggro Marker for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;6 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Poison Powder&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Poison Powder&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Aggro Marker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Aggro Marker for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;6 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Demonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Demonfly&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Self Destruction2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Demon Fly Aggro Marker&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Demon Fly Poison Powder&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Self Destruction2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Demon Fly Poison Powder&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Aggro Marker&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Aggro Marker for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Demon Fly Poison Powder Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;6 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dire Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dire Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump Run&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump Run&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dire Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dire Wolf&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 310,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 380,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;11.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Handcannoneer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shotgun&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shotgun&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Handcannoneer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shotgun&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shotgun&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Handcannoneer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Handcannoneer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shotgun&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;16.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shotgun&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 145,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack04&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack04&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Copy&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Copy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Knight#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack04&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack04&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Copy&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Copy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Knight&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack04&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack01 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02 Copy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack04&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack01 Copy&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02 Copy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Mauler#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 310,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Mauler#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 380,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Dwarf Mauler&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Dwarf Mauler&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Dwarf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Emberwing#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flamewind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flamewind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Bird&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Emberwing#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flamewind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flamewind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Bird&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Emberwing&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Emberwing&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flamewind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flamewind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Bird&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Chopper#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Chopper#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Chopper&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Chopper&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Crusher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Crusher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Crusher&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Crusher&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Slasher#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Slasher#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fiendling Slasher&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fiendling Slasher&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fiendling&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Colossus#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Colossus#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7840,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;90&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Front&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Back&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;112.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Foot Stomping&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;175.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;119.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Two Hands Ground Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;140.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;126.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Lava Eruption&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Ground Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Seismic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fury Of Magma&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Front&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Back&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Foot Stomping&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Two Hands Ground Strike&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Lava Eruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Ground Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Seismic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fury Of Magma&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-70% Incoming Physical Healing Mod, -70% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Colossus&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Colossus&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 5590,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;90&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Front&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Back&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Face Down Slam Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Right Foot Stomping&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;162.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;110.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Two Hands Ground Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;130.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;117.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Lava Eruption&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Base Ground Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;65.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Seismic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fury Of Magma&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Lava Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Front&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Back&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Face Down Slam Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Forward Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Hand Cross Swing Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Right Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing60 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing120 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Looking Left Swing180 Phase2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Right Foot Stomping&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Two Hands Ground Strike&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Lava Eruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;Base Ground Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Seismic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fury Of Magma&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lava Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-70% Incoming Physical Healing Mod, -70% Incoming Magical Healing Mod for 12s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Elemental#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Elemental#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Elemental&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Elemental&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Lizard#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tongue Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;13.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tongue Strike&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Lizard#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tongue Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;16.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tongue Strike&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Lizard&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Lizard&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tongue Strike&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tongue Strike&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Spirit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Spirit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Fire Spirit&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Fire Spirit&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Boar#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Quick Gore&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Whild Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Quick Gore&amp;quot;,&lt;br /&gt;
                        &amp;quot;Whild Charge&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Boar#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Quick Gore&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Whild Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Quick Gore&amp;quot;,&lt;br /&gt;
                        &amp;quot;Whild Charge&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Boar&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Boar&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Quick Gore&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Whild Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Quick Gore&amp;quot;,&lt;br /&gt;
                        &amp;quot;Whild Charge&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Flame Butterfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Flame Butterfly&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;37.8*30 Magic Resist and 30% Other Magical Damage Reduction&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mythic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Demon#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blizzard Fire Spell&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blizzard Fire Spell&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Demon#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blizzard Fire Spell&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Heal&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Self Heal&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blizzard Fire Spell&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Self Heal&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Demon&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Demon&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 75,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Blizzard Fire Spell&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Blizzard Fire Spell&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Berserker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Destroy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Destroy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Berserker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Destroy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Destroy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Berserker&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Berserker&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo1 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Combo2 R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Destroy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo1 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Combo2 R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Destroy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Shielder#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Concussed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Shielder#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ice Spread&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ice Spread&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Concussed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed, -10% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Giant Shielder&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Giant Shielder&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                            &amp;quot;Hit Sound&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Concussion&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Concussed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Hit Sound&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Frost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Imp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Imp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Imp&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Imp&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Sentinel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Sentinel#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast Chain&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast Chain&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Sentinel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Sentinel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Nova&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Cold Blast&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Nova&amp;quot;,&lt;br /&gt;
                        &amp;quot;Cold Blast&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Firing1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Firing1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Firing1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing Multishot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Firing1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing Multishot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Firing1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Firing2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Firing1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Firing2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 265,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Finish&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Finish&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Finish&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;73.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Finish&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Finish&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Finish&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Footman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 167,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Counter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Counter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Counter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Counter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Guardsman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 152,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4 Counter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4 Counter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Halberdier#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Halberdier&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Halberdier&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Maceman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Maceman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Skeleton Maceman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Skeleton Maceman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Walker#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Ice Cloud Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Walker#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 450,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 13,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Ice Cloud Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Walker&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Walker&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Ice Cloud Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Cloud Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wolf#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wolf#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 340,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Dash Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Dash Bite&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wolf&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wolf&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 500,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo Tail Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Tail Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Two Hand Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air To Side&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack1 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;84.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack3 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;132.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Summon Elemental&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Shield To Elemental&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Pushing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                            &amp;quot;Mark Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed Special&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2500&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo Tail Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Tail Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Two Hand Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air To Side&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack1 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack3 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Summon Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Pushing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed Special&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Melee Attack Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Mark&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;100 Physical Damage, 100 Magical Damage over 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed, -20% Action Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Target&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Mark&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frost Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frost Wyvern&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 500,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo Tail Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Tail Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Forward Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Two Hand Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo Leap Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;83.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air To Side&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack1 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Leap Attack3 To Center&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;83.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Melee Attack Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Summon Elemental&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Shield To Elemental&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Pushing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 999&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                            &amp;quot;Mark Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Special Breath Air&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Extreme Cold Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Movespeed Special&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2500&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo Tail Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Tail Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Forward Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Two Hand Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo Leap Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air To Side&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack1 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Leap Attack3 To Center&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Summon Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Pushing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Special Breath Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Movespeed Special&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Melee Attack Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Elemental&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Trigger To Pillar&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Mark&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50 Physical Damage, 50 Magical Damage over 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Extreme Cold Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed, -20% Action Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Shield To Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mark Target&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Mark&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frostweaver&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frostweaver&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ice Giant Spider Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ice Giant Spider Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice Giant Spider Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frozen Ghost#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01 Ice Bolt&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02 Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                            &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01 Ice Bolt&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02 Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frozen Field&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curse Of The Screams for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Deafness for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frozen Ghost#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01 Ice Bolt&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02 Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                            &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01 Ice Bolt&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02 Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frozen Field&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curse Of The Screams for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Deafness for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Frozen Ghost&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Frozen Ghost&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01 Ice Bolt&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02 Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                            &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frozen Field&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01 Ice Bolt&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02 Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frozen Field&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frozen Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Field&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Screams&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curse Of The Screams for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Deafness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Deafness for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghost King#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghost King#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3631,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Curse Of Chilling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack Return&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Apply And Remove Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Snare&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Teleport&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-45%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Earth Quake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack Return&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Apply And Remove Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Snare&amp;quot;,&lt;br /&gt;
                        &amp;quot;Teleport&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth Quake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1.6% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 30&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;1000 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-95% Max Health, Unable to Move over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghost King&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghost King&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2641,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Curse Of Chilling&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack Return&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Apply And Remove Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Eating Snare&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Eating&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Teleport&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scream&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-45%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Earth Quake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curse Of Chilling&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack Return&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Apply And Remove Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Eating Snare&amp;quot;,&lt;br /&gt;
                        &amp;quot;Teleport&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scream&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth Quake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curse Of Chilling&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1.6% Move Speed for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 30&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;1000 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Eating&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-95% Max Health, Unable to Move over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghoul#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Rush Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Rush Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Move Speed, -5% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghoul&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghoul#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Rush Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Rush Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Move Speed, -5% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghoul&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ghoul&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ghoul&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Rush Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Scratch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Rush Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Scratch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Magical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-5% Move Speed, -5% Action Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghoul&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ultrasonic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dizziness&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ultrasonic Wave&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dizziness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dizzy for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ultrasonic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dizziness&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ultrasonic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dizziness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dizzy for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Bat&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ultrasonic Wave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dizziness&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ultrasonic Wave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dizziness&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dizzy for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Centipede#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Phase Spawn Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Phase Spawn Ao E&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Attack Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Centipede#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Phase Spawn Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Phase Spawn Ao E&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Attack Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Centipede&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Centipede&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Phase Spawn Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Attack Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Phase Spawn Ao E&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Attack Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Dragonfly#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 44,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Dragonfly#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 66,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Dragonfly&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Dragonfly&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 22,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Jellyfish#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Jellyfish Mine&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Jellyfish Mine&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-90% Move Speed, -5% Action Speed for 0.2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Electrified&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed, -10% Action Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Jellyfish#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Jellyfish Mine&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Jellyfish Mine&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-90% Move Speed, -5% Action Speed for 0.2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Electrified&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed, -10% Action Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Jellyfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Jellyfish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Jellyfish Mine&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                            &amp;quot;Electrified&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Jellyfish Mine&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Static Stun&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-90% Move Speed, -5% Action Speed for 0.2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Electrified&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed, -10% Action Speed for 2s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spit Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spit Poison Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Install Cob Web Floor&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Cob Web Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spit Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Install Cob Web Floor&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spit Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage, Unable to Attack over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 380,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spit Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spit Poison Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Install Cob Web Floor&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Restraint&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spit Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Install Cob Web Floor&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spit Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage, Unable to Attack over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Restraint&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Giant Spider for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Spider&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spit Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spit Poison Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Install Cob Web Floor&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Cob Web Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spit Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Install Cob Web Floor&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spit Poison Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage, Unable to Attack over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Cob Web Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Worm#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Swing Body&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Accid Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acid Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack On Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sandfang&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Swing Body&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Accid Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack On Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sandfang&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acid Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Worm#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 950,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Swing Body&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Accid Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acid Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack On Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Rush Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sandfang&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Swing Body&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Accid Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack On Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Rush Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sandfang&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acid Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Giant Worm&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Giant Worm&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Swing Body&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Accid Ao E&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Acid Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack On Ground&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Sandfang&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Swing Body&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Accid Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack On Ground&amp;quot;,&lt;br /&gt;
                        &amp;quot;Sandfang&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Acid Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 214,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Physical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 284,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Quick Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Quick Shot&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Physical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 144,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Physical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2.2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Bolaslinger#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Bolaslinger#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-25% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Bolaslinger&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Bolaslinger&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 205,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Debuff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Casting Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Casting Buff&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Debuff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Move Speed, 200 Magical Heal, 30% Action Speed over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 275,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Debuff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Casting Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Casting Buff&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Debuff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Move Speed, 200 Magical Heal, 30% Action Speed over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Mage&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 135,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Debuff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Casting Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Casting Buff&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Debuff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Move Speed, 200 Magical Heal, 30% Action Speed over 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Warrior#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 214,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Warrior#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 284,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Counter Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Counter Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Goblin Warrior&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Goblin Warrior&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 144,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15 Physical Damage over 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lose Balance&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slam&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lose Balance&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed, -35% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;66.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;62.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;62.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;74.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lose Balance&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slam&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lose Balance&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed, -35% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Golem&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack6&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lose Balance&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack6&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slam&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lose Balance&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-35% Move Speed, -35% Action Speed for 11s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Golem&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grimsley&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Grimsley&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Frost Imp Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Imp Freezing&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Imp Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Frost Imp Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Imp Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Imp Freezing&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move, Unable to Attack for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Grottox&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Grottox&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Living Armor Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Living Armor Slash Attack LCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Flying&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Kick&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Feather&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;16.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Flying&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Kick&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Feather&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Flying&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Kick&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Feather&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Flying&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Kick&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Feather&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Harpy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Flying&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Kick&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Ground Feather&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Flying&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Kick&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Ground Feather&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Hunter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Hunter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 End&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 End&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Hunter&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Hunter&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralysis&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralysis&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-20% Move Speed for 4s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Maggot#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Worm&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Maggot#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Worm&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hell Maggot&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hell Maggot&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 Physical Damage over 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Worm&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Hermit Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Hermit Crab&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 370,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Giant Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Giant Spider&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Jumping Spider&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spider Web&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Jumping Spider&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spider Web&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Spider Web&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Giant&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Air Spin&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Air Spin&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Harpy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Hound#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Hound#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack03&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack03&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Hound&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Hound&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Demon&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 235,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Multishot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Multishot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 115,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 235,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3 Sheild&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3 Sheild&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Kobold Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Kobold Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 115,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Kobold&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Spider#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Destruct&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Destruct&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Spider#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Destruct&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Destruct&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ice Spider&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ice Spider&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Self Destruct&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frost Pool&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frostbite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Self Destruct&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frost Pool&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frostbite&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-1% Move Speed, -3% Action Speed for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.5s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frost Pool Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insect&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ifrit#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 900,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 125,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fireball Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Sword Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fireball Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ifrit#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fireball Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Sword Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fireball Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ifrit&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ifrit&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Sword Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fireball Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Sword Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fireball Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishLarge&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishLarge&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 21,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishMedium&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishMedium&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 19,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishSmall&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishSmall&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 17,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;JellyfishTiny&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;JellyfishTiny&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Jellyfish Touch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Jellyfish Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Jellyfish Touch&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Jellyfish Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Golem#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0.6,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;17.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Scatter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Scatter&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Golem#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 1.2,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1450,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;80.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Scatter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Spawn Lava Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;99.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Lava Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Scatter&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spawn Lava Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Lava Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Golem&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Golem&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Scatter&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Scatter&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ignition&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ignition Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ignition&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ignition Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ignition&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ignition Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ignition&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ignition Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Slime&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Ignition&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Ignition Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ignition&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Ignition Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;3 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Turtle#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 330,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Boulder Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Boulder Shot&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Magma Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Turtle&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Turtle#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 360,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Boulder Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Burst&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Boulder Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Burst&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Magma Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Turtle&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lava Turtle&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lava Turtle&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bite&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;62.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Magma Boulder Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Magma Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bite&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magma Boulder Shot&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Magma Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;12 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Turtle&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lich#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lich#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Close Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Strong Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Gathering Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-95%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-15%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-5%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-2%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Isolation Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-90%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-150%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-250%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Getting Soul&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Soul Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Frenzy&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Death Swarm&amp;quot;,&lt;br /&gt;
                            &amp;quot;Frenzy&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Close Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Strong Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Gathering Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Isolation Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Getting Soul&amp;quot;,&lt;br /&gt;
                        &amp;quot;Frenzy&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curse Of Gathering_Mark for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;65% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curse Of Isolation_Mark for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;60% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;100% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;170% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Soul Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;250 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Death Swarm&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4 True Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Frenzy&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;25 Move Speed, 50% Action Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Lich&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Lich&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Lich&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Close Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Normal Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Strong Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Gathering Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-95%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-15%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-5%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-2%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoG Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Curse Of Isolation Mark&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-50%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-90%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-150%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-250%&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;True Max Health&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                            &amp;quot;CoI Heal5&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Getting Soul&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Soul Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Close Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Normal Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Strong Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Gathering Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Curse Of Isolation Mark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Getting Soul&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curse Of Gathering_Mark for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;65% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoG Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;2% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Mark Icon&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curse Of Isolation_Mark for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal1&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;35% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal2&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal3&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;60% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal4&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;100% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;CoI Heal5&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;170% Max Health over 20s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Soul Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;250 Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Lich&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Explosion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Explosion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Dash Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Dash Explosion&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Explosion&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Explosion&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Explosion Common&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Explosion Common&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Flame#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Flame&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Flame&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Little Toad Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Flame#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Flame&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Dash Flame&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Flame&amp;quot;,&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Dash Flame&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Little Toad Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Flame&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Flame&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Flame Common&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Little Toad Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Flame Common&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Little Toad Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Poison#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 60,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Poison&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Poison#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Dash Poison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Poison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Dash Poison&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Little Toad Poison&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Little Toad Poison&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 40,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Little Toad Self Destruction Poison Common&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Little Toad Self Destruction Poison Common&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptile&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Armor#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack LCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Armor#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack Combo R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack Combo L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Guard Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Guard Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack LCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack Combo R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack Combo L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Guard Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Guard Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Armor&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Armor&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slash Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slash Attack LCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slash Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack RCombo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slash Attack LCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Armor&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Statue#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Statue&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Statue#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 360,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Statue&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Living Statue&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Living Statue&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;3*0 Armor Rating and 25% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack01&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack02&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack01 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5000&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack01&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack02&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack01 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Construct&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Living Statue&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Loot Goblin&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Loot Goblin&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Goblin&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Magma Wyvern#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 7858,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;80&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Action Dodge Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Dodge Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;147.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;147.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;166.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;166.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;196.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;196.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;196.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Charge Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;117.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Sweeping Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Bomb Spread&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;166.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;11.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;186.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;137.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;137.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;141.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;141.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath270&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;141.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Inferno Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;156.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Action Dodge Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Dodge Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Charge Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Sweeping Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Bomb Spread&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath270&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Inferno Roar&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Right&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;40 Magical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Incoming Physical Healing Mod, -50% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Magma Wyvern&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Magma Wyvern&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 6220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;80&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Action Dodge Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Dodge Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;123.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Tail Swipe Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;123.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;139.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Wing Bash Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;139.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;164.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;164.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Bite Snap Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;164.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Charge Rush&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;98.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Sweeping Breath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Right180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Turn Breath Left180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fire Bomb Spread&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;139.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;9.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Slam&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;155.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;90.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Flame Stomp Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;114.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath90&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath180&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Fly Breath270&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;118.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Inferno Roar&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;131.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Hover Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Action Leap Breath Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Grievous Wounds&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Action Dodge Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Dodge Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Tail Swipe Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Wing Bash Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Bite Snap Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Charge Rush&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Sweeping Breath&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Right180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Turn Breath Left180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fire Bomb Spread&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Slam&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Flame Stomp Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath90&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath180&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Fly Breath270&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Inferno Roar&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Hover Breath Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Action Leap Breath Right&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;40 Magical Damage over 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Grievous Wounds&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Incoming Physical Healing Mod, -50% Incoming Magical Healing Mod for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Dragon&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wyvern&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid Corpse#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curseof Corruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curseof Corruption for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid Corpse#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curseof Corruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curseof Corruption for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid Corpse&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid Corpse&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Curseof Corruption&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Curseof Corruption&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Curseof Corruption for 8s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 270,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 215,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 330,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tail Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tail Attack R&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mermaid&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mermaid&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Midnight Stag&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Midnight Stag&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Buff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;300&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mythic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Flat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Flat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large MidLevel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Ornate#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Ornate#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;8.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;8.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Simple#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Large Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Large Simple&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Ornate#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium Ornate#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Simple#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Medium Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Medium Simple&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small MidLevel#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small MidLevel#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Ornate#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small Ornate#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;4.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Simple#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small Simple#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -28.000000000000004,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mimic Small Simple&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mimic Small Simple&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;2.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Molten Bat#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Molten Bat#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Firebreath&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball&amp;quot;,&lt;br /&gt;
                        &amp;quot;Firebreath&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Molten Bat&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Molten Bat&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Fireball Common&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;10&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Fire Burn Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fireball Common&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Fire Burn Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage over 3s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Moray Eel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Moray Eel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 90,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Morayeel Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;12.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Morayeel Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;51.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Middle&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Middle&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Long&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 340,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;76.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Middle&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Middle&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Long&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move for 1s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Mummy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Short&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Middle&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack5 Long&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Short&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Middle&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack5 Long&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Napoleon Wrasse&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Napoleon Wrasse&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ocean Sunfish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ocean Sunfish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Octopus&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Octopus&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Face Hug Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;3.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Face Hug Loop&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Face Hug&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Face Hug Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Face Hug Loop&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Face Hug&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Face Hug&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Ozzeling&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Ozzeling&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Slime Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slime Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slime Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slime Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Slime Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slime Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Slime Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slime Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slime Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Slime Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slime Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slime Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pinchclaw Crab#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pinchclaw Crab#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pinchclaw Crab&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pinchclaw Crab&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;21.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Axe Thrower#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 255,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack RCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Axe Thrower#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 325,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack RCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Axe Thrower&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Axe Thrower&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 185,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack RCombo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack RCombo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Bowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Punch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Arrow Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Aboid Arrow&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Punch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arrow Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Aboid Arrow&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Bowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Punch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Arrow Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Aboid Arrow&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Punch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arrow Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Aboid Arrow&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Bowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Bowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Punch&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Arrow Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Aboid Arrow&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Punch&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arrow Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Aboid Arrow&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bolt Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Smoke Bomb&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bolt Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Smoke Bomb&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 295,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bolt Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Smoke Bomb&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bolt Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Smoke Bomb&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Crossbowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 155,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Bolt Shot&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Smoke Bomb&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Bolt Shot&amp;quot;,&lt;br /&gt;
                        &amp;quot;Smoke Bomb&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swiftblade#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swiftblade#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;41.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swiftblade&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swiftblade&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;23.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 330,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Pirate Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Pirate Swordman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 190,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Human&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Pirate&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Reefling&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Reefling&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Salmon&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Salmon&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scarfang&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Scarfang&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Forward&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Left&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Right&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Jump&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 2,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Forward&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Left&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Right&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Jump&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Wolf&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Scrawled Filefish&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Scrawled Filefish&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Harpy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Harpy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Air Spin&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Air Spin&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Harpy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Harpy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Air&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Air&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Whirlwind&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Whirlwind&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Piranha#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;0.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fish&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Piranha#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 110,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fish&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Piranha&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Piranha&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;0.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 1,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;0.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Fish&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sea Urchin&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sea Urchin&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Seaurchin Add Bleeding&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Seaurchin Add Bleeding&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Sheepshead&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Sheepshead&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;order&amp;quot;: []&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Archer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Archer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Archer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Archer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Single&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Single&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Axeman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 265,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;59.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Axeman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;69.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;78.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;78.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Axeman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Axeman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Champion#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1050,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo31&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo32&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo31&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo32&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Champion#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 30,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo31&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo32&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo31&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo32&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Champion&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Champion&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 750,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2.2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo31&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo32&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2.2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo31&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo32&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Crossbowman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;61.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Crossbowman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Crossbowman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Crossbowman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Footman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Footman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Footman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Footman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 167,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Guardsman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combat State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Peace State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Default Setting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combat State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Peace State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Default Setting&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Guardsman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;68.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Counter Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combat State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Peace State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Default Setting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Counter Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combat State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Peace State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Default Setting&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Guardsman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Guardsman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 152,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combat State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Peace State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Default Setting&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combat State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Peace State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Default Setting&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Mage#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Attack Dmg Ao E&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Barrier&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Attack Dmg Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;50 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Barrier&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Mage#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Attack Dmg Ao E&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Barrier&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Attack Dmg Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;70 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Barrier&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Mage&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Mage&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical Radius&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Attack Dmg Ao E&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Barrier&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Barrier&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Attack Dmg Ao E&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;30 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;,&lt;br /&gt;
                            &amp;quot;Tick interval: 0.1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Barrier&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Royal Guard&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Royal Guard&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 218,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 180,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Back Step&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bombing&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;108.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Soul Pass&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Skeleton Warlord Add Lv&amp;quot;,&lt;br /&gt;
                            &amp;quot;Skeleton Warlord Speed Up&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knife&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Back Step&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bombing&amp;quot;,&lt;br /&gt;
                        &amp;quot;Soul Pass&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knife&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord Add Lv&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Add Lv&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 100&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord Speed Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;4% Move Speed, 1% Action Speed, 2% Physical Resistance, 1% Magical Resistance&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 25&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Spearman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Spearman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;52.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Spearman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Spearman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Swordman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Swordman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;49.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Swordman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Swordman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 140,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord Crystal&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord Crystal&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: &amp;quot;?&amp;quot;,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beam Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Beam Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {},&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 4344,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 280,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;72.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;86.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;105.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;91.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;38.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Realm Of Domination&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bone Prison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Explosion&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;384.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Explosion Exception&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Block Explosion Dmg&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Realm Of Domination&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bone Prison&amp;quot;,&lt;br /&gt;
                        &amp;quot;Explosion&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Block Explosion Dmg&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Player&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dominated Player for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 6&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Explosion Exception&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Explosion Exception&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Skeleton Warlord&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Skeleton Warlord&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2944,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Combo1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;57.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;70.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Combo5&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Throwing Knives2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Realm Of Domination&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Shield&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shield&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Bone Prison&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dominated Player&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Combo1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Combo5&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives&amp;quot;,&lt;br /&gt;
                        &amp;quot;Throwing Knives2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Realm Of Domination&amp;quot;,&lt;br /&gt;
                        &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;Bone Prison&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dominated Monster&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dominated Player&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Dominated Player for 6s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 6&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shield&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Immune to Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Duration: Infinite&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slime#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;31.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slime#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 260,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slime&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slime&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Mount&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Mounted&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Pools&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Pools Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Mount&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Pools&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Mounted&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-50% Move Speed, 2 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 1s&amp;quot;,&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: False&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: NeverReset&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Pools Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;10 Physical Damage over 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;bExecutePeriodicEffectOnApplication: True&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Ooze&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Slime&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slinkfoul Mimic Large MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 770,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Large Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Large Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Large Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Large Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slinkfoul Mimic Medium MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 770,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Medium Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Medium Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Medium Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Medium Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Slinkfoul Mimic Small MidLevel&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 770,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: -38,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-60&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Small Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Small Dash Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;7.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Small Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Small Dash Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Aberration&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mimic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;mimic&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Knight#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spectral Knight#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 3300,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 360,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Slash11&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slash12&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;96.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Shoulder Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;56.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;120.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;104.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;136.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;136.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Transverse&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Vertically&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;128.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;176.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dead Rift Move Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;256.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;256.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Slash11&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slash12&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Shoulder Charge&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Transverse&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Vertically&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Move Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spectral Knight&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spectral Knight&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 2500,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 320,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 12,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;7.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-100&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;30&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack Slash11&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Slash12&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;75.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Shoulder Charge&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;44.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;94.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Front Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;81.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;107.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Transverse&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Long Range Vertically&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;100.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Shockwave&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;138.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                            &amp;quot;Dead Rift Move Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Up&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;201.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack Soul Slash Down&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;201.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Debuff Move Speed&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;-70&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack Slash11&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Slash12&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Shoulder Charge&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Front Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Rush Thrust For Soul Slash&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Transverse&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Long Range Vertically&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Shockwave&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Up&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack Soul Slash Down&amp;quot;,&lt;br /&gt;
                        &amp;quot;Debuff Move Speed&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;5 Magical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.3s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Dead Rift Move Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-30% Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;boss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spider Mummy#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 70,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;18.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spider Mummy#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Paralyze&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Paralyze&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 5&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Spider Mummy&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Spider Mummy&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;19.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;14.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mummy&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Insectoid&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Boomerang#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 225,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Boomerang#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 290,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Boomerang&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Boomerang&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 160,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;22.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack1 Start&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Land Range Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Slinger Water Melee Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Slinger Smokebomb&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-10% Move Speed&amp;quot;&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Clubfighter#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 230,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;27.3&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Clubfighter#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 305,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;29.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack3 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.7&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack3 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Clubfighter&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Clubfighter&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;23.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;34.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Tidewalker Club Fighter Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Shaman#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 205,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flee Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Speed Buff Self&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flee Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Speed Buff Self&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20% Move Speed, 10% Action Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Shaman#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 275,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;64.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flee Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Speed Buff Self&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flee Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Speed Buff Self&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20% Move Speed, 10% Action Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Shaman&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Shaman&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 135,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Range Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 5,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Flee Buff&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Buff Move Speed&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Move Speed Buff Self&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;150&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Range Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Flee Buff&amp;quot;,&lt;br /&gt;
                        &amp;quot;Move Speed Buff Self&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Move Speed&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20% Move Speed, 10% Action Speed for 15s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Spearer#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 220,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Spearer#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 285,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 120,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Tidewalker Spearer&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Tidewalker Spearer&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 155,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 80,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-25&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Melee Attack1 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;24.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack2 Land&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;28.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Melee Attack Water&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Melee Attack1 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack2 Land&amp;quot;,&lt;br /&gt;
                        &amp;quot;Melee Attack Water&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Humanoid&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Reptilian&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Tidewalker&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Warbone&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Warbone&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-250&amp;quot;,&lt;br /&gt;
                    &amp;quot;Earth&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Earth&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Skeleton Footman Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Skeleton Footman Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Skeleton Footman Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Skeleton Footman Attack2&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Skeleton&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wendigo#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wendigo#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            },&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;67.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wendigo&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wendigo&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 600,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 200,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;54.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Runstate&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;200&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Runstate&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Monstrosity&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;White Shark#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 9,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack LShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack RShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack LShake&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack RShake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Silence&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;White Shark#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 400,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack LShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack RShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;6.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack LShake&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack RShake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Silence&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;White Shark&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;White Shark&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 550,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 300,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;-15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack L&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack R&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Shipwreck Bleeding&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack LShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack RShake&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;5.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Silence&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack L&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack R&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack LShake&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack RShake&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Shipwreck Bleeding&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Bleeding, Bleeding for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 3&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;,&lt;br /&gt;
                            &amp;quot;Expiration: Removes Single Stack and Refreshes Duration&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Silence&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Unable to Move&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Aquatic&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wisp#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 175,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 210,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;28*0 Armor Rating and 50% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Death&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blind&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Death&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wisp#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 238,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 250,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;28*0 Armor Rating and 50% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Death&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                            &amp;quot;Buff Warning&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Death&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Buff Warning&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;15% Move Speed, 15% Action Speed for 10s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wisp&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wisp&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 112,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;28*0 Armor Rating and 50% Other Physical&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Arcane&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Arcane&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 3,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Magical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Death&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Blind&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Death&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Blind&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;Blinded for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Elemental&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wraith#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 800,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;50.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;25.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;32.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wraith#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 1000,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;30.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack1 Combo&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;60.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack1 Combo&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 7s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Wraith&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Wraith&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 25,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Light&amp;quot;: &amp;quot;-300&amp;quot;,&lt;br /&gt;
                    &amp;quot;Dark&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-150&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Light&amp;quot;,&lt;br /&gt;
                        &amp;quot;Dark&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;40.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;20.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;26.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ],&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Slow&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Slow&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;-15% Move Speed for 5s&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Removable&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Ghost&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Yeti#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 700,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 7.000000000000001,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 145,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 7,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 35,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;39.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;42.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.2&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;250&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Yeti#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 850,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 170,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 8,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 35,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;46.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;250&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Jump Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;58.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;,&lt;br /&gt;
                        &amp;quot;Jump Attack&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Yeti&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Yeti&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 650,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 130,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 6,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 35,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;36.8&amp;quot;,&lt;br /&gt;
                    &amp;quot;Fire&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;50&amp;quot;,&lt;br /&gt;
                    &amp;quot;Lightning&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;20&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Fire&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Lightning&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 6,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;37.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run Attack&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 7,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;47.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Run State&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;250&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Move Speed&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run Attack&amp;quot;,&lt;br /&gt;
                        &amp;quot;Run State&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Beast&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Mammal&amp;quot;: true&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;miniboss&amp;quot;: true&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie#Elite&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Zombie#Elite&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 350,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 10,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 100,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 4,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 2,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;43.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;45.5&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;63.0&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Cloud Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie#Nightmare&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Zombie#Nightmare&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 450,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 20,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 150,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 5,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;53.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;55.9&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;77.4&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Cloud Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;40 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;Zombie&amp;quot;: {&lt;br /&gt;
                &amp;quot;name&amp;quot;: &amp;quot;Zombie&amp;quot;,&lt;br /&gt;
                &amp;quot;strength&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;vigor&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;agility&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;dexterity&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;will&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;knowledge&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;resourcefulness&amp;quot;: 15,&lt;br /&gt;
                &amp;quot;magicalPowerBonus&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;hp&amp;quot;: 240,&lt;br /&gt;
                &amp;quot;actionspeed&amp;quot;: 0,&lt;br /&gt;
                &amp;quot;move&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;xp&amp;quot;: 3,&lt;br /&gt;
                &amp;quot;ap&amp;quot;: 1,&lt;br /&gt;
                &amp;quot;damageReductions&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Physical&amp;quot;: &amp;quot;-22&amp;quot;,&lt;br /&gt;
                    &amp;quot;Magical&amp;quot;: &amp;quot;-17.2&amp;quot;,&lt;br /&gt;
                    &amp;quot;Ice&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Divine&amp;quot;: &amp;quot;-200&amp;quot;,&lt;br /&gt;
                    &amp;quot;Evil&amp;quot;: &amp;quot;25&amp;quot;,&lt;br /&gt;
                    &amp;quot;Spirit&amp;quot;: &amp;quot;-400&amp;quot;,&lt;br /&gt;
                    &amp;quot;Projectile&amp;quot;: &amp;quot;15&amp;quot;,&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Physical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Magical&amp;quot;,&lt;br /&gt;
                        &amp;quot;Ice&amp;quot;,&lt;br /&gt;
                        &amp;quot;Divine&amp;quot;,&lt;br /&gt;
                        &amp;quot;Evil&amp;quot;,&lt;br /&gt;
                        &amp;quot;Spirit&amp;quot;,&lt;br /&gt;
                        &amp;quot;Projectile&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;abilities&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Attack1&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;33.8&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack2&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;35.1&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack3&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Attack4&amp;quot;: {&lt;br /&gt;
                        &amp;quot;effects&amp;quot;: [&lt;br /&gt;
                            {&lt;br /&gt;
                                &amp;quot;impact&amp;quot;: 4,&lt;br /&gt;
                                &amp;quot;value&amp;quot;: &amp;quot;48.6&amp;quot;,&lt;br /&gt;
                                &amp;quot;text&amp;quot;: &amp;quot;Physical&amp;quot;&lt;br /&gt;
                            }&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;Poison Cloud&amp;quot;: {&lt;br /&gt;
                        &amp;quot;status_effects&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Poison Cloud Dmg&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    },&lt;br /&gt;
                    &amp;quot;order&amp;quot;: [&lt;br /&gt;
                        &amp;quot;Attack1&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack2&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack3&amp;quot;,&lt;br /&gt;
                        &amp;quot;Attack4&amp;quot;,&lt;br /&gt;
                        &amp;quot;Poison Cloud&amp;quot;&lt;br /&gt;
                    ]&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;statuses&amp;quot;: [&lt;br /&gt;
                    {&lt;br /&gt;
                        &amp;quot;name&amp;quot;: &amp;quot;Poison Cloud Dmg&amp;quot;,&lt;br /&gt;
                        &amp;quot;text&amp;quot;: &amp;quot;20 Physical Damage&amp;quot;,&lt;br /&gt;
                        &amp;quot;policies&amp;quot;: [&lt;br /&gt;
                            &amp;quot;Tick interval: 0.2s&amp;quot;,&lt;br /&gt;
                            &amp;quot;Stacking Type: Aggregates by Target&amp;quot;,&lt;br /&gt;
                            &amp;quot;Maximum Stacks: 1&amp;quot;,&lt;br /&gt;
                            &amp;quot;Refresh: Resets on Successful Application&amp;quot;&lt;br /&gt;
                        ]&lt;br /&gt;
                    }&lt;br /&gt;
                ],&lt;br /&gt;
                &amp;quot;races&amp;quot;: {&lt;br /&gt;
                    &amp;quot;Undead&amp;quot;: true,&lt;br /&gt;
                    &amp;quot;Zombie&amp;quot;: true&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Fish_(Race)&amp;diff=68784</id>
		<title>Fish (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Fish_(Race)&amp;diff=68784"/>
		<updated>2026-08-31T23:16:27Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Fish}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Tidewalker_(Race)&amp;diff=68783</id>
		<title>Tidewalker (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Tidewalker_(Race)&amp;diff=68783"/>
		<updated>2026-08-31T23:16:26Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Tidewalker}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Pirate_(Race)&amp;diff=68782</id>
		<title>Pirate (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Pirate_(Race)&amp;diff=68782"/>
		<updated>2026-08-31T23:16:25Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Pirate}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Mummy_(Race)&amp;diff=68781</id>
		<title>Mummy (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Mummy_(Race)&amp;diff=68781"/>
		<updated>2026-08-31T23:16:25Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Mummy}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Mimic_(Race)&amp;diff=68780</id>
		<title>Mimic (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Mimic_(Race)&amp;diff=68780"/>
		<updated>2026-08-31T23:16:24Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Mimic}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Monstrosity_(Race)&amp;diff=68779</id>
		<title>Monstrosity (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Monstrosity_(Race)&amp;diff=68779"/>
		<updated>2026-08-31T23:16:23Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Monstrosity}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Living_Statue_(Race)&amp;diff=68778</id>
		<title>Living Statue (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Living_Statue_(Race)&amp;diff=68778"/>
		<updated>2026-08-31T23:16:23Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Living Statue}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Lich_(Race)&amp;diff=68777</id>
		<title>Lich (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Lich_(Race)&amp;diff=68777"/>
		<updated>2026-08-31T23:16:22Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Lich}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Turtle_(Race)&amp;diff=68776</id>
		<title>Turtle (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Turtle_(Race)&amp;diff=68776"/>
		<updated>2026-08-31T23:16:21Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Turtle}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Slime_(Race)&amp;diff=68775</id>
		<title>Slime (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Slime_(Race)&amp;diff=68775"/>
		<updated>2026-08-31T23:16:20Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Slime}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
	<entry>
		<id>https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ooze_(Race)&amp;diff=68774</id>
		<title>Ooze (Race)</title>
		<link rel="alternate" type="text/html" href="https://darkanddarker.wiki.spellsandguns.com/index.php?title=Ooze_(Race)&amp;diff=68774"/>
		<updated>2026-08-31T23:16:20Z</updated>

		<summary type="html">&lt;p&gt;AssassinOTP: Created new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#invoke:Monster|generate_race_list|Ooze}}&lt;/div&gt;</summary>
		<author><name>AssassinOTP</name></author>
	</entry>
</feed>